Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 19:56:47 Player: Demo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2869) 2869 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1272) 1272 TOTAL SCORE: 8776 Bonus ------- High Alert Combat Kills 272 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 3/300 Energy 98/100 System Corruption 4% Temperature Cool (24) Movement Walking (190) Ox1 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (10) ----- Propulsion Shielding Propulsion Shielding > --- WEAPON (4) ------- Railgun Railgun Railgun > --- INVENTORY (5) ---- Cesium-ion Thruster Experimental Terrain Scanner Railgun Railgun Railgun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Recoil Stabilizer Transmission Jammer Makeshift Light Armor Plating System Restoration Module Long-range Tractor Beam > --- WEAPON ----------- Shock Rifle Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Wheel Experimental Terrain Scanner Improved Lightning Gun Advanced Plasma Cannon Advanced Plasma Cannon Rocket Launcher Mini Grenade Launcher CPS Tube Companion Sword DRS Beacon [Rating: 71] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Overtuned Scrapsphere Treads Light Treads Leg Titanium Leg Wheel Overtuned Scrapsphere Flight Unit VTOL Module Utility Makeshift Light Armor Plating Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Protection Makeshift Light Armor Plating Weapon Coil Gun Energy Gun Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Slots Evolved 10 | . . . . . . 8 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . . . . . 6 2 . Weapon 2 | . . . . . . 2 . . Parts Attached 71 | 2 . 1 8 1 10 12 22 15 Power 7 | . . . 1 . 1 2 1 2 Engine 4 | . . . 1 . 1 1 1 . Core 2 | . . . . . . . . 2 Reactor 1 | . . . . . . 1 . . Propulsion 20 | 2 . . 3 . 5 2 4 4 Treads 5 | 2 . . 1 . 2 . . . Leg 2 | . . . . . 1 . . 1 Wheel 11 | . . . 2 . 2 2 4 1 Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 21 | . . . 2 1 1 5 9 3 Device 13 | . . . 1 . . 4 7 1 Storage 2 | . . . . . 1 . 1 . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 5 | . . . 1 1 . 1 . 2 Artifact . | . . . . . . . . . Weapon 23 | . . 1 2 . 3 3 8 6 Energy Gun 5 | . . . . . . 2 3 . Energy Cannon 5 | . . . . . . . 4 1 Ballistic Gun 7 | . . . . . 1 1 . 5 Ballistic Cannon 1 | . . . 1 . . . . . Launcher 2 | . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . 1 . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 1 . Parts Lost 27 | . . 2 . . . . 21 4 Power 4 | . . . . . . . 2 2 Propulsion 9 | . . 2 . . . . 6 1 Utility 7 | . . . . . . . 7 . Weapon 7 | . . . . . . . 6 1 Highest Loss Streak 10 | . . 2 . . . . 10 3 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . . 2 4 4 10 11 12 3 Power . | . . . . . . 1 . . Propulsion 1 | . . . . 1 1 3 2 . Utility 2 | . . . 1 1 4 1 1 1 Weapon 3 | . . 1 2 2 2 3 6 1 Tool/Special . | . . . . . . . . . Unused Backups 21 | . . . . . 7 2 9 3 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . . . 3 . Utility 8 | . . . . . 5 1 1 1 Weapon 8 | . . . . . 2 . 4 2 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 84 | . 28 29 59 100 99 84 80 32 Engine 9 | . . . 4 14 14 6 4 . Treads 3 | . 28 23 10 . 3 . . . Leg 4 | . . . . . 7 . . 2 Wheel 12 | . . . 7 28 15 12 10 3 Device 6 | . . . 7 3 . 21 23 . Storage 7 | . . . . . 12 6 4 . Protection 12 | . . . 7 24 15 9 8 3 Energy Gun 2 | . . . . . . 11 7 1 Ballistic Gun 8 | . . . . . 9 9 7 12 Ballistic Cannon 3 | . . . 7 14 4 . . . Slashing Weapon 9 | . . 6 11 13 14 3 . . Peak Build Rating 71 | 2 2 5 21 20 32 65 71 40 Average Rating 34 | 1 2 3 12 19 28 60 58 27 On Entrance 14 | . 2 2 4 19 19 29 56 2 Avg Prop Armor Cover (%) 15 | 41 41 40 23 . 3 1 . 7 Naked Turns 24 | . . . . . . . 9 15 Heaviest Build 85 | . . 3 22 22 43 81 85 31 Greatest Support 43 | 3 3 3 40 40 43 32 32 15 Greatest Overweight (x) 14 | . . . 1 . 14 9 3 7 Average Overweight (x) 1 | . . . . . 1 3 2 1 Largest Inventory Capacity 20 | 5 5 5 5 5 15 15 20 5 Average Capacity 12 | 5 5 5 5 5 13 15 15 5 Most Carried 15 | . . 4 5 5 15 15 15 5 Average Carried 11 | . . 2 4 4 13 13 13 2 Final Capacity 15 | 5 5 5 5 5 15 15 5 5 Final Carried 15 | . . 4 4 5 15 14 5 5 Scrap Suit Usage (%) 7 | . . . . . . 60 . . Class Distribution -------------------- 52% | Mutant 20% | Scavenger-Tank 16% | Derelict-Mutant 8% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Resources | -11 -10 -10 -10 -9 -9 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Matter Collected 1852 | 205 . 25 20 . 213 482 795 112 Remotely 189 | . . . . . . . 189 . Salvage Created 3070 | . . 88 15 . . 1296 1251 420 Parts 133 | . . 2 3 . . 61 52 15 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 9 | . . . . . . 1 8 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Combat Hostiles Destroyed 47 | . . 2 3 . . 16 17 9 Melee 2 | . . 2 . . . . . . Guns 19 | . . . . . . 9 3 7 Cannons 6 | . . . . . . . 6 . AOE 16 | . . . 3 . . 7 6 . Classes Destroyed 14 | . . 1 1 . . 8 3 1 Worker 4 | . . . . . . . 4 . Builder 5 | . . . . . . 2 3 . Tunneler 2 | . . . . . . . 2 . Recycler 6 | . . . . . . 3 3 . Mechanic 2 | . . . . . . 2 . . Watcher 1 | . . . . . . 1 . . Swarmer 13 | . . . 3 . . . 5 5 Saboteur 1 | . . . . . . . 1 . Grunt 18 | . . 2 . . . 10 3 3 Protector 1 | . . . . . . 1 . . Sentry 2 | . . . . . . 1 1 . Hunter 3 | . . . . . . 1 2 . Programmer 8 | . . . . . . 3 5 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 6 | . . 2 3 . . 4 6 3 Combat Bots Only 5 | . . 2 3 . . 4 5 3 Max Kills in Single Turn 4 | . . 1 2 . . 4 2 2 Gunslinging 1 | . . . . . . . . 1 Exploded 4 | . . . 2 . . 4 2 . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Hostile Shots Fired 414 | . . 21 52 . . 46 182 113 Missed 126 | . . 2 16 . . 16 59 33 Hits 288 | . . 19 36 . . 30 123 80 Melee 3 | . . . . . . . . 3 Projectile 285 | . . 19 36 . . 30 123 77 AOE 12 | . . 12 . . . . . . Critical Strikes 10 | . . . . . . 1 7 2 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 5039 | . . 503 231 . . 607 2406 1292 Core 1273 | . . 209 28 . . 30 472 534 Absorbed by Shields 129 | . . . . . . . . 129 Redirected to Shielding 14 | . . . . . . . . 14 Regen/Repaired (Parts) 183 | . . . . . . 183 . . Core Remaining (%) 67 | 100 . . . . 5 96 . . Volleys Fired 135 | . . . 3 . . 37 67 28 Largest 4 | . . . 1 . . 4 4 4 Hottest 311 | . . . 33 . . 205 311 140 Shots Fired 327 | . . . 3 . . 107 161 56 Gun 264 | . . . . . . 107 106 51 Cannon 47 | . . . . . . . 42 5 Launcher 16 | . . . 3 . . . 13 . Special . | . . . . . . . . . Kinetic 172 | . . . . . . 63 69 40 Thermal 84 | . . . . . . 23 56 5 Explosive 16 | . . . 3 . . . 13 . Electromagnetic 55 | . . . . . . 21 23 11 Robot Hit Streak 14 | . . . 1 . . 13 14 11 Robot Miss Streak 5 | . . . 1 . . 2 5 3 Penetration Max 2 | . . . . . . 1 2 1 Secondary Targets 5 | . . . . . . 2 . 3 Max Gunslinging Chain 2 | . . . . . . 1 . 2 Shots Hit Robots 199 | . . 9 1 . . 57 96 36 Core Hits 128 | . . 2 3 . . 43 65 15 Critical Kills 3 | . . . . . . 1 2 . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 11 | . . 2 . . . 5 4 . Burn 3 | . . . . . . 3 . . Meltdown 2 | . . . . . . . 2 . Destroy 3 | . . . . . . 1 2 . Corrupt 1 | . . . . . . 1 . . Sever 2 | . . 2 . . . . . . Melee Attacks 21 | . . 11 1 . . 4 5 . Impact . | . . . . . . . . . Slashing 21 | . . 11 1 . . 4 5 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8268 | . . 310 173 . . 2785 4031 969 Guns 3595 | . . . . . . 1311 1315 969 Cannons 1140 | . . . . . . . 1140 . Explosions 3022 | . . . 173 . . 1273 1576 . Melee 511 | . . 310 . . . 201 . . Ramming . | . . . . . . . . . Kinetic 2389 | . . . . . . 780 881 728 Thermal 2728 | . . . . . . 1295 1433 . Explosive 1950 | . . . 173 . . 289 1488 . Electromagnetic 690 | . . . . . . 220 229 241 Impact . | . . . . . . . . . Slashing 511 | . . 310 . . . 201 . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 1 4 4 Average Corruption 2 | . . . . . . 1 2 3 Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . 4 5 8 Message Errors 4 | . . . . . . . 2 2 Matter Fused 5 | . . . . . . 3 . 2 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 341 | . . 24 30 . . 183 104 . Projectiles 61 | . . . . . . . 61 . Explosions 256 | . . . 30 . . 183 43 . Melee 24 | . . 24 . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 160 | . . . . . . 137 23 . Shots 3 | . . . . . . 2 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 253 | . . . . . . 253 239 244 Average Temperature 73 | . . . . . . 83 66 75 Received Heat Transfer 666 | . . 57 174 . . 144 162 129 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 17 | . . . . . . 5 12 . Heat Transferred 3298 | . . . . . . 1278 2020 . Parts Sabotaged 8 | . . . . . . . . 8 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Maximum Alert Level 3 | . . . . . . 3 2 2 Low Security (%) 25 | 100 100 100 . 100 . 24 . . Level 1 38 | . . . . . . 33 65 28 Level 2 32 | . . . . . . 29 34 71 Level 3 3 | . . . . . . 12 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 727 | . . 40 . 69 . 727 574 593 Initial 350 | . . . . 69 . . 350 341 Average 332 | . . 5 . 31 . 411 367 485 Influence Increases 2229 | . . 50 165 . . 988 734 292 Destroy 0b10 Robot/C 920 | . . 40 60 . . 300 340 180 Destroy 0b10 Robot/NC 105 | . . . . . . 45 60 . Destroy Leader 162 | . . 10 . . . 72 70 10 Successful Hack 24 | . . . . . . . 24 . Disable Machine 330 | . . . . . . 285 45 . Anti-Garrison Action 200 | . . . . . . 150 . 50 Destroy Structure 308 | . . . . . . 121 180 7 Lose Combat Pursuer 180 | . . . 105 . . 15 15 45 Influence Decreases 1636 | . . 50 20 145 . 272 962 187 Entered New Map 589 | . . . . 76 . . 366 147 Time Decay 777 | . . 30 20 69 . 272 386 . Lost Part 270 | . . 20 . . . . 210 40 Squads Dispatched 10 | . . 1 . . . 7 2 . Investigation 5 | . . 1 . . . 4 . . Extermination 2 | . . . . . . 1 1 . Reinforcement 1 | . . . . . . . 1 . Assault 2 | . . . . . . 2 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Distress Signals 3 | . . . . . . 3 . . Communications Jammed 29 | . . . . . . 13 16 . Distress Signals 27 | . . . . . . 13 14 . Times Spotted 82 | . . 3 6 . . 21 32 20 Peak Tracking Total 12 | . . 2 5 . . 5 12 11 Tactical Retreats 5 | . . . 2 . . 1 1 1 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Traps Triggered 7 | . . . . . . 1 1 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Machines Disabled 24 | . . . . . . 20 3 1 Max in Single Turn 12 | . . . . . . 12 1 1 Garrison Access 1 | . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Machines Accessed 9 | . . 1 . . 2 4 1 1 Terminals 1 | . . . . . . . . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 14 | . . 1 . . 5 5 1 2 Successful 11 | . . 1 . . 5 3 1 1 Failed 3 | . . . . . . 2 . 1 Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . . . 4 . . Terminals 2 | . . . . . . . . 2 Fabricators 2 | . . . . . . 2 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 7 | . . 1 . . 5 . . 1 Record 4 | . . . . . 4 . . . Open Door 2 | . . 1 . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . . . . . . 3 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Patch 1 | . . . . . . 1 . . Recycling Units 2 | . . . . . . 2 . . Fedlink 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . . 1 1 1 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 11 | . . . . . . 6 . 5 Machine Destruction 7 | . . . . . . 2 . 5 Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Active Infowar (turns) 1519 | . . . . . . 628 891 . Optics 471 | . . . . . . . 471 . Jamming 1517 | . . . . . . 628 889 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Turns Passed 5688 | 21 33 215 311 173 3007 675 900 353 Spaces Moved 3548 | 31 66 293 409 154 1476 428 492 199 Core 744 | 31 66 293 283 . 26 . 19 26 Treads 258 | . . . . . 258 . . . Legs 617 | . . . . . 615 . . 2 Wheels 1927 | . . . 126 154 577 428 473 169 Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Fastest Speed 50 | 50 50 50 50 110 90 100 50 50 Average Speed 139 | 50 50 50 70 110 199 119 126 113 Slowest Speed 750 | 50 50 50 120 110 750 160 145 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 24 66 43 30 85 13 16 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . . 3 . 8 . . . Spaces Dug 12 | . . . . . . 4 7 1 Terrain Destroyed 247 | . . . 15 . . 132 98 2 Melee 7 | . . . . . . 2 5 . Projectile 16 | . . . . . . 4 10 2 AOE 224 | . . . 15 . . 126 83 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Gar Total 4021 | 34 65 341 424 157 1546 525 649 280 Wait 90 | 2 . 32 2 . 17 15 19 3 Move 3541 | 30 65 292 408 153 1475 427 492 199 Hop . | . . . . . . . . . Pick Up 58 | . . 5 2 1 18 11 15 6 Fast Attach 46 | 2 . . 4 1 8 7 12 12 Attach 27 | . . 1 2 . 3 4 9 8 Detach 5 | . . . . . 2 . 1 2 Swap 25 | . . . 2 1 3 6 12 1 Drop 53 | . . . . 1 20 14 17 1 Fire 135 | . . . 3 . . 37 67 28 Melee 21 | . . 11 1 . . 4 5 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . . . . 20 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 16) 55 | -10/Materials | Entered Mines 96 | -10/Mines | Met a Derelict shopkeep closing up shop 133 | -10/Mines | Discovered new exit (range 10) 212 | -10/Mines | Discovered new exit (range 8) 235 | -10/Mines | Core integrity fell below 50% 237 | -10/Mines | Core integrity fell below 20% 246 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 267 | -10/Mines | Discovered new exit (range 6) 270 | -10/Mines | Entered Subcaves 271 | -10/Subcaves | Learned Materials emergency access door positions 292 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 294 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 301 | -10/Subcaves | Build established: Mutant 467 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 478 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 567 | -10/Subcaves | Discovered new exit (range 12) 581 | -10/Subcaves | Entered Recycling 727 | -9/Recycling | Build established: Derelict-Mutant 727 | -9/Recycling | Scanned before Scraplab entrance 742 | -9/Recycling | Entered Scraplab 751 | -9/Recycling | Discovered new exit (range 3) 754 | -9/Recycling | Entered Scraptown 839 | -9/Scraptown | Visited UFD Registry 839 | -9/Scraptown | Registered with UFD as "Cryoshell" 994 | -9/Scraptown | Visited Infowarlord's Domain 1004 | -9/Scraptown | Found Exp. Terrain Scanner 1026 | -9/Scraptown | Visited Abandonware Association 1042 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1044 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 1167 | -9/Scraptown | Visited Scrap Suit Storage 1172 | -9/Scraptown | Found Scrap Suit 1174 | -9/Scraptown | Found Scrap Suit 1204 | -9/Scraptown | Visited Derelict Rescue Squad 1215 | -9/Scraptown | Found DRS Beacon 1235 | -9/Scraptown | Visited Scrapoid Research Area 1246 | -9/Scraptown | Visited Science Testing Area 1266 | -9/Scraptown | Visited Sword Containment 1277 | -9/Scraptown | Found Prototype Slashing Weapon 1305 | -9/Scraptown | Visited Chapter 10 1328 | -9/Scraptown | Visited Modified Component R&D 1359 | -9/Scraptown | Identified Companion Sword 1529 | -9/Scraptown | Visited Junk Repository 1658 | -9/Scraptown | Build established: Mutant 1737 | -9/Scraptown | Visited Spacefarers 1770 | -9/Scraptown | Visited Bundlers 1963 | -9/Scraptown | Visited Symbiants 2044 | -9/Scraptown | Visited Shadow of the Wyrm 2174 | -9/Scraptown | Discovered new exit (range 11) 2374 | -9/Scraptown | Received an X-ray algorithm 3667 | -9/Scraptown | Met Optimus 3667 | -9/Scraptown | Accepted into 0bPrime 3753 | -9/Scraptown | Discovered new exit (range 5) 3761 | -9/Scraptown | Entered Factory 3761 | -6/Factory | Evolved 8 slots: Utility x6, Weapon x2 3995 | -6/Factory | Loaded intel: 8 recycling unit locations 4048 | -6/Factory | Build established: Scrapper 4333 | -6/Factory | Learned location of Protoforge (-2) 4378 | -6/Factory | Discovered new exit (range 11) 4436 | -6/Factory | Entered another Factory area 4436 | -5/Factory | Evolved 2 slots: Utility x2 4521 | -5/Factory | Build established: Scavenger-Tank 5053 | -5/Factory | Lost 4 parts (1n3u) 5324 | -5/Factory | Cargo convoy interrupted 5327 | -5/Factory | Released all parts (8) 5336 | -5/Factory | Identified exit to Garrison 5336 | -5/Factory | Entered Garrison 5355 | -5/Garrison | Heavy support dispatched to Factory 5358 | -5/Garrison | Lost 10 parts (1p2n3u4w) 5382 | -5/Garrison | Triggered checkpoint 5437 | -5/Garrison | Garrison Relay disabled 5460 | -5/Garrison | Core integrity fell below 50% 5533 | -5/Garrison | Heavy support dispatched to Factory 5655 | -5/Garrison | Spotted B-75 Beast 5666 | -5/Garrison | Core integrity fell below 20% 5683 | -5/Garrison | Destroyed B-75 Beast 5689 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05681_ Wheel destroyed. 05681_ Penetrated by Slug. 05681_ Acquired 4 matter. 05681_ Triggered Stasis Trap. 05681_ A bubble of rippling energy engulfs the area. 05681_ Field strength at 85. 05682_ Railgun destroyed. 05683_ Lgt. Nuclear Core destroyed. 05683_ Destroyed Imp. Cooling System. 05683_ Slug penetrates B-75 Beast. 05683_ B-75 Beast destroyed. 05683_ Switching to secondary target: G-50 Soldier. 05683_ S-27 Virus destroyed. 05684_ Penetrated by Slug. 05686_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05687_ Penetrated by Slug. 05687_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????#?????#! ???????????????????????????????? | | ?????????# ##!%[############??????????????????? | | ???????? h ==s ^%% #??????????????????? | | ???????? g [%= ###p#??????????????? | | ???????? gg *= @ ; p p#???????????? | | ?????????# ############# ###+###????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #################### | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# ############## #### | | ??????????????????????????# #????????????# #??# | | ??????????????????????????# #????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 700 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberMinesnifferStorm Manual? 0 Play Time 00:35:14 Cumulative 385.2 hours Start 2025.11.07 @ 19:23:03 End 2025.11.07 @ 19:56:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1490dab5-cebc-4af9-a24f-cda75e999cfd