Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.28 @ 22:30:04 Player: Puzzlebark Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2177) 2177 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3417) 3417 TOTAL SCORE: 13449 Bonus ------- Follower Combat Kills 217 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -100 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Maneuvering Thrusters Ghost Barrier Quantum Router Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved Melee Analysis Suite Maneuvering Thrusters Hacking Suite Ghost Barrier Quantum Router Shock Rifle Katana [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . 2 . 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 75 | 5 7 21 4 22 15 1 . . Power 9 | 1 . 3 . 3 2 . . . Engine 7 | 1 . 3 . 2 1 . . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 23 | 1 3 4 1 6 7 1 . . Treads 3 | . . . . 3 . . . . Leg 12 | 1 3 4 1 3 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 8 | . . . . . 7 1 . . Utility 20 | 1 . 4 3 8 4 . . . Device 3 | . . . 1 2 . . . . Storage 2 | 1 . 1 . . . . . . Processor 5 | . . 1 . 4 . . . . Hackware 5 | . . 1 . . 4 . . . Protection 5 | . . 1 2 2 . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 4 10 . 5 2 . . . Energy Gun 8 | 2 1 4 . 1 . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 7 | . 1 4 . 2 . . . . Ballistic Cannon 4 | . 1 1 . 2 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 2 | . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 4 . 1 1 . . . Parts Lost 31 | . 3 8 . 12 2 1 . 5 Power 6 | . . 2 . 3 . . . 1 Propulsion 10 | . 1 2 . 2 1 1 . 3 Utility 5 | . . . . 3 1 . . 1 Weapon 10 | . 2 4 . 4 . . . . Highest Loss Streak 6 | . 2 6 . 3 1 1 . 5 Average Slot Usage (%) 86 | . 74 85 100 88 88 91 92 87 Engine 8 | . 14 10 11 4 3 . . . Core 1 | . . . . 4 3 7 7 7 Treads 1 | . . . . 4 . . . . Leg 15 | . 21 18 22 10 . . . . Flight 2 | . . . . . 22 22 23 18 Device 1 | . . . . 3 . . . . Storage 10 | . 14 11 11 9 7 7 7 7 Processor 10 | . . 9 11 21 7 7 7 7 Hackware 10 | . . 7 11 9 35 38 38 38 Protection 4 | . . 5 10 4 2 . . . Energy Gun 7 | . 13 8 11 3 . . . . Ballistic Gun 7 | . . 9 11 9 . . . . Ballistic Cannon 2 | . 7 . . 3 . . . . Slashing Weapon 1 | . 3 1 . . 1 7 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 30 | 13 14 24 26 30 30 16 16 16 Greatest Support 42 | 10 20 20 23 42 42 19 19 19 Greatest Overweight (x) 6 | 1 1 2 1 6 . . . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 8 8 8 8 8 8 Average Capacity 7 | 5 6 7 8 8 8 8 8 7 Most Carried 8 | 1 4 8 8 8 8 6 5 7 Average Carried 5 | . 1 6 7 6 3 5 5 5 Final Capacity 8 | 6 6 8 8 8 8 8 8 4 Final Carried 8 | 1 4 6 8 8 6 5 5 4 Class Distribution -------------------- 52% | Scavenger-Mutant 35% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Matter Collected 1444 | 227 124 314 63 521 80 115 . . Remotely . | . . . . . . . . . Salvage Created 3001 | . 402 1222 80 1067 52 125 26 27 Parts 178 | . 39 82 4 44 3 2 . 4 Haulers Intercepted 5 | . . 4 . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 58 | . 11 24 2 20 . 1 . . Melee 3 | . . 2 . . . 1 . . Guns 35 | . 6 15 2 12 . . . . Cannons 12 | . 3 3 . 6 . . . . AOE 7 | . 2 4 . 1 . . . . Classes Destroyed 11 | . 6 2 . 2 . 1 . . Worker 2 | . 1 1 . . . . . . Builder 2 | . 1 1 . . . . . . Hauler 5 | . . 4 . 1 . . . . Recycler 2 | . . . . 2 . . . . Operator 5 | . 2 1 . 1 1 . . . Watcher 7 | . 3 3 . . 1 . . . Swarmer 17 | . 6 7 1 3 . . . . Grunt 25 | . 5 12 . 8 . . . . Sentry 14 | . . 5 1 8 . . . . Hunter 2 | . . . . 2 . . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 6 6 1 4 1 1 . 1 Combat Bots Only 5 | . 5 5 1 4 . 1 . . Max Kills in Single Turn 2 | . 2 1 1 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 2 1 . 1 . . . . Melee 1 | . . 1 . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Damage Taken 4443 | . 272 1330 20 1588 562 74 . 597 Core 1204 | . 95 273 . 136 227 14 . 459 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 67 | 100 62 . 31 75 . . . . Volleys Fired 207 | . 30 88 4 85 . . . . Largest 2 | . 2 2 1 2 . . . . Hottest 90 | . 90 68 45 88 . . . . Shots Fired 266 | . 44 94 4 124 . . . . Gun 208 | . 34 78 4 92 . . . . Cannon 58 | . 10 16 . 32 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 137 | . 11 31 . 95 . . . . Thermal 36 | . 21 15 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 93 | . 12 48 4 29 . . . . Robot Hit Streak 34 | . 6 34 4 27 . . . . Robot Miss Streak 4 | . 2 4 1 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 250 | . 30 88 4 113 3 9 2 1 Core Hits 133 | . 19 51 2 56 1 3 . 1 Critical Hits 1 | . . 1 . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks 36 | . 5 10 . . 6 12 2 1 Impact 4 | . . . . . 4 . . . Slashing 32 | . 5 10 . . 2 12 2 1 Piercing . | . . . . . . . . . Sneak Attacks 5 | . 2 1 . . . 1 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6203 | . 695 2016 75 2311 130 618 266 92 Guns 2987 | . 300 1133 75 1479 . . . . Cannons 997 | . 138 267 . 592 . . . . Explosions 691 | . 91 360 . 240 . . . . Melee 1528 | . 166 256 . . 130 618 266 92 Ramming . | . . . . . . . . . Kinetic 2075 | . 138 363 . 1574 . . . . Thermal 1104 | . 257 607 . 240 . . . . Explosive . | . . . . . . . . . Electromagnetic 1496 | . 134 790 75 497 . . . . Impact 42 | . . . . . 42 . . . Slashing 1486 | . 166 256 . . 88 618 266 92 Piercing . | . . . . . . . . . Highest Corruption 5 | . . 5 5 . . 1 1 1 Average Corruption 4 | . . 4 5 . . 1 1 1 Corruption Purged . | . . . . . . . . . Effects 21 | . . 3 18 . . . . . Message Errors 6 | . . . 6 . . . . . Matter Fused 4 | . . 1 3 . . . . . Heat Flow Errors 4 | . . 2 2 . . . . . Energy Discharges 2 | . . . 2 . . . . . Data Loss (minor) 4 | . . . 4 . . . . . Data Loss (major) 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 551 | . 73 20 . 24 32 166 236 . Projectiles 3 | . . . . 3 . . . . Explosions 34 | . . 13 . 21 . . . . Melee 514 | . 73 7 . . 32 166 236 . Knockbacks 8 | . . . . 8 . . . . Impact . | . . . . . . . . . Kinetic 8 | . . . . 8 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 193 | . 29 131 . 33 . . . . Shots 6 | . 1 4 . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 252 | . 132 162 252 126 7 . . . Average Temperature 52 | . 49 51 95 40 5 . . . Received Heat Transfer 1257 | . 36 396 9 576 162 . . 78 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 6 | . . 4 . 2 . . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 1 1 . . . . . Heat Transferred 1849 | . 631 918 . 300 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . 2 5 . 3 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Peak Influence 365 | . 214 273 166 365 285 . . . Initial 85 | . . . 85 50 60 . . . Average 133 | . 72 147 96 191 127 . . . Maximum Alert Level 1 | . 1 1 . 1 1 . . . Low Security (%) 72 | 100 94 64 100 43 86 . . . Level 1 27 | . 5 35 . 56 13 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 4 5 . 4 2 . . . Investigation 11 | . 3 4 . 2 2 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 1 . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Distress Signals 6 | . . 3 . 1 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 17 42 8 37 19 2 . 4 Peak Tracking Total 9 | . 4 6 3 5 9 1 . 4 Tactical Retreats 10 | . . 2 . 1 7 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Traps Triggered 7 | . 2 4 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Machines Disabled 4 | . 1 2 . 1 . . . . Max in Single Turn 1 | . 1 1 . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Machines Accessed 31 | . 7 6 . 5 8 1 . 4 Terminals 22 | . 7 5 . 4 6 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 149 | . 23 16 . 25 56 1 . 28 Successful 94 | . 8 9 . 17 31 1 . 28 Failed 55 | . 15 7 . 8 25 . . . Catastrophic 3 | . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 92 | . 22 12 . 16 42 . . . Terminals 109 | . 23 13 . 24 49 . . . Fabricators 5 | . . . . . 5 . . . Repair Stations 3 | . . 3 . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 66 | . 4 4 . 11 18 1 . 28 Record 11 | . . . . . . . . 11 Part Schematic 11 | . . . . 1 2 . . 8 Robot Schematic 6 | . . . . . . . . 6 Robot Analysis 9 | . 2 1 . 3 3 . . . Prototype ID Bank 4 | . . . . . 1 . . 3 Open Door 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . Fabricator Index 2 | . . . . . 2 . . . Alert Level 4 | . . 1 . 1 2 . . . Unreport Threat 5 | . . 1 . 2 2 . . . Locate Traps 1 | . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . Registered Components 4 | . . . . 1 3 . . . Zone Layout 4 | . . 1 . 1 2 . . . Fabricator Hacks 4 | . . . . . 4 . . . Load Schematic 2 | . . . . . 2 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . Retrieve Matter 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 19 | . 4 3 . 5 7 . . . Terminals 18 | . 4 3 . 5 6 . . . Track 3 | . . . . 1 2 . . . Assimilate 1 | . 1 . . . . . . . Botnet 8 | . 1 1 . 3 3 . . . Operators 3 | . . 1 . 1 1 . . . Search 3 | . 2 1 . . . . . . Fabricators 1 | . . . . . 1 . . . Prioritize 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 22 | . 7 6 . 3 6 . . . Full Trace Events 9 | . 3 2 . 2 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 2 . . 8 Parts Built 3 | . . . . . 3 . . . Matter 292 | . . . . . 292 . . . Time 109 | . . . . . 109 . . . Total Part Build Rating 9 | . . . . . 9 . . . Parts Repaired 1 | . . 1 . . . . . . Time 16 | . . 16 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Total Allies 6 | . . . 5 1 . . . . Largest Group 5 | . . . 5 5 . . . . Highest-Rated Group 80 | . . . 80 80 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 80 | . . . 21 59 . . . . Total Damage 942 | . . . 261 681 . . . . Kills 16 | . . . 5 11 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Robot Analysis Total 124 | . 2 1 . 3 3 . . 115 Derelict Logs Recovered 2 | . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Turns Passed 5211 | 88 878 1563 783 1285 365 132 72 45 Spaces Moved 3844 | 58 533 800 510 651 720 276 196 100 Core 5 | 1 . . . 2 . . . 2 Treads 202 | . . . . 201 1 . . . Legs 2348 | 57 533 800 510 448 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1289 | . . . . . 719 276 196 98 Fastest Speed 30 | 50 120 120 120 120 30 34 34 34 Average Speed 105 | 139 133 143 149 142 32 34 34 39 Slowest Speed 350 | 150 150 180 150 350 152 34 34 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . . . 13 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 5 95 53 97 53 20 42 34 78 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 28 | . . . . . . . . 28 Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 4 | . . . 2 . . 2 . . Spaces Dug 7 | . 2 . . . 3 2 . . Terrain Destroyed 34 | . 7 11 . 11 3 2 . . Melee 7 | . 2 . . . 3 2 . . Projectile . | . . . . . . . . . AOE 27 | . 5 11 . 11 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Total 4652 | 63 643 1103 527 892 829 294 197 104 Wait 430 | . 65 160 6 113 79 7 . . Move 3809 | 57 532 799 509 650 694 273 195 100 Hop 13 | . . . . . 12 1 . . Pick Up 37 | 1 3 10 2 9 10 . . 2 Fast Attach 41 | 5 4 12 1 15 4 . . . Attach 24 | . 1 5 . 6 11 1 . . Detach 2 | . . 2 . . . . . . Swap 11 | . 2 5 3 1 . . . . Drop 40 | . 1 12 2 11 13 . . 1 Fire 207 | . 30 88 4 85 . . . . Melee 36 | . 5 10 . . 6 12 2 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 11) 967 | -10/Materials | Entered another Materials area 967 | -9/Materials | Evolved 2 slots: Utility x2 1217 | -9/Materials | Lost 6 parts (2p2n2w) 1281 | -9/Materials | Discovered new exit (range 9) 1563 | -9/Materials | Core integrity fell below 50% 1851 | -9/Materials | Discovered new exit (range 4) 1910 | -9/Materials | Discovered new exit (range 7) 2059 | -9/Materials | Repaired Hvy. Assault Rifle 2118 | -9/Materials | Build established: Scavenger-Mutant 2530 | -9/Materials | Entered Mines 2565 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2835 | -9/Mines | Discovered new exit (range 5) 2994 | -9/Mines | Learned location of 1 exit from Materials 2994 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3288 | -9/Mines | Discovered new exit (range 9) 3313 | -9/Mines | Entered Materials 3313 | -8/Materials | Accompanied by 5 allies 3313 | -8/Materials | Evolved 2 slots: Utility x2 3314 | -8/Materials | Identified exit to Storage 3318 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3704 | -8/Materials | Discovered new exit (range 16) 3776 | -8/Materials | Identified exit to Factory 3797 | -8/Materials | Lost 3 parts (1p2w) 3801 | -8/Materials | Discovered exit to Storage (range 19) 3931 | -8/Materials | Discovered exit to Factory (range 9) 4416 | -8/Materials | Discovered exit to Factory (range 8) 4598 | -8/Materials | Entered Factory 4598 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4635 | -7/Factory | Discovered new exit (range 13) 4643 | -7/Factory | Identified exit to Lower Caves 4779 | -7/Factory | Discovered exit to Lower Caves (range 6) 4891 | -7/Factory | Fabricated Katana (x2) 4929 | -7/Factory | Fabricated Hacking Suite (x1) 4963 | -7/Factory | Entered Lower Caves 4966 | -7/Lower Caves | Learned Factory stockpile data 5008 | -7/Lower Caves | Build established: Hacker-Mutant 5015 | -7/Lower Caves | Spotted B-75 Beast 5078 | -7/Lower Caves | Discovered new exit (range 9) 5080 | -7/Lower Caves | Identified exit to Lower Caves 5095 | -7/Lower Caves | Entered another Lower Caves area 5159 | -7/Lower Caves | Encountered a Warlord checkpoint 5161 | -7/Lower Caves | Discovered new exit (range 10) 5166 | -7/Lower Caves | Identified exit to Data Miner 5167 | -7/Lower Caves | Entered Data Miner 5167 | -7/Data Miner | Discovered new exit (range 6) 5174 | -7/Data Miner | Met Data Miner 5183 | -7/Data Miner | Learned location of Section 7 (-2) 5183 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5190 | -7/Data Miner | Received God Mode back door access code from Data Miner 5193 | -7/Data Miner | Destroyed Data Miner 5196 | -7/Data Miner | Found Prototype Hackware 5197 | -7/Data Miner | Found Prototype Hackware 5199 | -7/Data Miner | Interfaced with the Data Conduit 5208 | -7/Data Miner | Core integrity fell below 50% 5210 | -7/Data Miner | Core integrity fell below 20% 5212 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\GKRM to gain control via the back door I've installed. Now off with you. 05193_ Sneak attack on Data Miner. 05193_ Data Miner destroyed. 05196_ Acquired Prototype Hackware. 05199_ Interfacing with system... Downloaded 115 analysis records. Downloaded 709 prototype IDs. Downloaded central machine database. Downloaded 27 destinations. Downloaded encryption format records. Connection remotely terminated. 05205_ Critical hit. 05205_ Xenon Bombardment Thruster destroyed. 05205_ Cesium-ion Thruster destroyed. 05211_ Dropped Med. Storage Unit. 05211_ Mic. Nuclear Core destroyed. 05211_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????####????????? | | ?###############????#######?#?### #????????? | | """""""""""""""###### # # # ### #????????? | | """""""" """"""""# # # # ## < ##????????? | | """""""" gg g g ######???? | | """"" ! #???? | | """"" [@! #???? | | """"% * #???? | | """""= ##???? | | """"" """"""""""""""""#####????? | | """""" " ""###############????????? | | """""" """""###??????????????????????? | | """""""" "#####????????????????????????? | | ?######"## "#????????????????????????????? | | ??????#"### "#????????????????????????????? | | ??????#"### "#????????????????????????????? | | ??????#"## "#????????????????????????????? | | ??????#"## "#????????????????????????????? | | ????????# "#????????????????????????????? | | ????????### "#????????????????????????????? | | ??????????# "##???????????????????????????? | | ?????????## ""#???????????????????????????? | | ??????#?## ""#???????????????????????????? | | ?????##"#"X ""#???????????????????????????? | | ?????""""" "####????????????????????????? | | ?????""""" X"""""????????????????????????? | | ?????##"#"X "##"#????????????????????????? | | ??????#?## X""""#????????????????????????? | | ?????????## "##"#????????????????????????? | | ??????????#######???????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Melee Analysis Suite | -7/Factory | Hacked Katana | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Katana | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed DispersionGlidesysPit Manual? 0 Play Time 00:48:16 Cumulative 187.7 hours Start 2022.02.28 @ 21:36:16 End 2022.02.28 @ 22:30:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 115 Adventurer 61 Explorer 0 Win Type - Total 9 Types 7/0/2/0/0/0/0/0/0 Lore% 54 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7e65a00-7c3c-4194-af8c-e125d4f312a9