Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 20:00:39 Player: TheRealTurtle Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (71) 355 Value Destroyed (2450) 2450 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8825 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 273/340 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -4/Garrison Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (6) --- Improved Treads > --- UTILITY (9) ------ Advanced Heat Sink Salvage Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Wave Gun Phase Gun > --- INVENTORY (5) ---- Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Treads Improved Treads Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Salvage Targeting Computer Improved Target Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Phase Gun Long-range Proton Cannon Autogun > --- INVENTORY -------- (None) [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Phase Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 1 . Utility 7 | . . . . . 2 1 . . 2 1 1 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 109 | 6 4 . 6 6 14 26 1 3 17 9 5 12 Power 17 | 1 1 . . 1 1 4 . . 3 4 1 1 Engine 9 | 1 . . . 1 . 3 . . 2 2 . . Core 6 | . 1 . . . 1 1 . . 1 2 . . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 32 | 2 . . . 1 7 8 . 2 5 2 2 3 Treads 2 | . . . . . . . . . . . . 2 Leg 25 | 2 . . . 1 6 8 . 2 5 1 . . Wheel 2 | . . . . . 1 . . . . . 1 . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 1 1 1 Utility 29 | 1 1 . . 1 3 7 . . 8 3 2 3 Device 15 | . 1 . . 1 2 2 . . 5 1 1 2 Storage 7 | 1 . . . . . 2 . . 3 . 1 . Processor 4 | . . . . . 1 2 . . . 1 . . Hackware 1 | . . . . . . . . . . 1 . . Protection 2 | . . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 2 . 6 3 3 7 1 1 1 . . 5 Energy Gun 4 | 1 . . 1 . . . . . . . . 2 Energy Cannon 3 | . . . 1 . 1 . . . . . . 1 Ballistic Gun 11 | 1 . . 3 1 1 . 1 1 1 . . 2 Ballistic Cannon 3 | . . . . 1 1 1 . . . . . . Launcher 5 | . 2 . 1 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 5 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 . 1 . . . 1 . . Parts Lost 43 | . . . . 2 2 7 4 . 5 9 8 6 Power 5 | . . . . 1 . 1 . . 1 1 1 . Propulsion 15 | . . . . . . 4 2 . 1 5 2 1 Utility 14 | . . . . . 1 1 . . 2 3 4 3 Weapon 9 | . . . . 1 1 1 2 . 1 . 1 2 Highest Loss Streak 6 | . . . . 2 1 3 3 . 2 5 4 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 96 86 89 98 88 84 87 55 42 58 Engine 3 | . 11 . . 4 . 4 7 7 5 1 3 . Core 4 | . 2 14 14 5 8 2 . . . 3 . . Leg 24 | . 28 28 28 28 36 29 24 23 25 10 . . Device 13 | . 10 14 14 14 14 12 7 7 23 8 4 8 Storage 8 | . 14 14 14 14 9 7 7 7 6 5 3 . Processor 10 | . . . . . 5 16 23 23 13 15 15 14 Energy Cannon 1 | . . . . . . 4 . . . . . 4 Ballistic Gun 3 | . 14 14 12 2 3 . 3 6 3 . . . Ballistic Cannon 3 | . . . . 11 10 6 . . . . . . Launcher 3 | . 11 14 11 5 . 1 5 . . . . . Impact Weapon 3 | . . . . . . 8 7 7 6 5 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 43 | 14 16 16 21 21 24 31 28 28 35 30 21 43 Greatest Support 68 | 20 20 20 20 28 58 58 48 58 68 68 16 46 Greatest Overweight (x) 5 | . . . 1 . . 1 . . . 5 5 1 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 8 8 20 8 20 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 5 Most Carried 8 | 8 8 8 8 8 8 8 8 7 6 7 8 5 Average Carried 6 | 4 7 8 7 7 7 7 7 5 4 4 5 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 6 7 8 8 7 6 5 6 3 2 Class Distribution -------------------- 54% | Mutant 17% | Scavenger-Mutant 11% | Scavenger-Assassin 7% | Assassin 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Gunner | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Matter Collected 2125 | 199 233 . . 198 500 340 179 30 227 67 . 152 Remotely 109 | . . . . . . . . . 109 . . . Salvage Created 2345 | . 252 . 31 42 436 477 165 148 393 319 . 82 Parts 111 | . 20 . . . 34 23 12 5 11 2 . 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 13 1 . . . . Prevented 3 | . . . . . . . 2 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Combat Hostiles Destroyed 82 | . 8 . 1 20 17 12 5 3 8 6 . 2 Melee 12 | . . . . . . 4 . . 4 4 . . Guns 8 | . 3 . 1 . . . . 1 1 . . 2 Cannons 27 | . . . . 5 17 5 . . . . . . AOE 23 | . 5 . . 15 . . 3 . . . . . Classes Destroyed 12 | . 5 . . 1 1 3 . . 1 1 . . Worker 2 | . 1 . . . 1 . . . . . . . Builder 3 | . 2 . . . . 1 . . . . . . Recycler 3 | . 1 . . . . 1 . . . 1 . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 25 | . 3 . . . 8 6 2 . . 5 . 1 Grunt 22 | . 5 . 1 . 8 2 . 2 4 . . . Brawler 1 | . . . . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . 1 . . . . Sentry 4 | . . . . . 1 1 2 . . . . . Hunter 1 | . . . . . . . . . . 1 . . Programmer 7 | . . . . . . 2 1 . 3 . . 1 Assembled 20 | . . . . 20 . . . . . . . . Best Kill Streak 20 | . 7 . 1 20 6 4 2 3 3 3 . 1 Combat Bots Only 20 | . 5 . 1 20 6 3 2 3 3 3 . 1 Max Kills in Single Turn 6 | . 3 . 1 6 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 1 . . 5 . . 2 . . . . . Melee 1 | . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Hostile Shots Fired 539 | . 17 . . 32 48 80 55 1 57 90 93 66 Missed 183 | . 3 . . 15 16 24 24 1 17 26 35 22 Damage Taken 6671 | . 247 . . 363 421 939 454 . 741 987 1473 1046 Core 1773 | . 27 . . 33 44 139 109 . 35 228 952 206 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 76 92 . . 64 95 77 . . Volleys Fired 105 | . 14 . . 21 34 11 3 . 14 . . 8 Largest 3 | . 2 . . 2 2 2 2 . 1 . . 3 Hottest 250 | . 50 . . 81 92 119 64 . 30 . . 250 Shots Fired 189 | . 23 . 5 29 65 22 4 3 14 . . 24 Gun 79 | . 14 . 5 . 22 . 1 3 14 . . 20 Cannon 89 | . . . . 21 43 21 . . . . . 4 Launcher 21 | . 9 . . 8 . 1 3 . . . . . Special . | . . . . . . . . . . . . . Kinetic 138 | . 14 . 5 21 65 11 1 3 14 . . 4 Thermal 26 | . . . . . . 10 . . . . . 16 Explosive 21 | . 9 . . 8 . 1 3 . . . . . Electromagnetic 4 | . . . . . . . . . . . . 4 Robot Hit Streak 15 | . 4 . 4 2 15 10 6 3 5 . . 12 Robot Miss Streak 8 | . 3 . 1 3 8 6 4 . 1 . . 2 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Autonomous 8 | . . . 5 . . . . 3 . . . . Shots Hit Robots 193 | . 11 . 3 12 51 42 8 5 29 12 4 16 Core Hits 127 | . 16 . 1 30 35 20 8 3 5 3 1 5 Critical Kills 3 | . . . . . . 1 . . 1 1 . . Critical Parts Destroyed 22 | . . . . . . 5 4 2 7 4 . . Critical Strikes 27 | . . . . . 2 6 4 2 8 5 . . Destroy 1 | . . . . . . . . . 1 . . . Blast 2 | . . . . . 2 . . . . . . . Smash 24 | . . . . . . 6 4 2 7 5 . . Melee Attacks 110 | . . . . . . 38 9 2 25 30 6 . Impact 110 | . . . . . . 38 9 2 25 30 6 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . Damage Inflicted 7578 | . 600 . 85 1226 1040 1532 442 178 1288 605 179 403 Guns 1135 | . 79 . 85 . 196 . 11 77 291 . . 396 Cannons 1482 | . . . . 261 844 370 . . . . . 7 Explosions 1681 | . 521 . . 965 . . 195 . . . . . Melee 3255 | . . . . . . 1162 236 101 997 605 154 . Ramming 25 | . . . . . . . . . . . 25 . Kinetic 2056 | . 79 . 85 261 1040 170 11 77 291 . . 42 Thermal 554 | . . . . . . 200 . . . . . 354 Explosive 1681 | . 521 . . 965 . . 195 . . . . . Electromagnetic 7 | . . . . . . . . . . . . 7 Impact 3255 | . . . . . . 1162 236 101 997 605 154 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 10 11 11 3 3 2 5 Average Corruption 5 | . . . . . . 6 10 11 2 3 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 87 | . . . . . . 37 20 3 20 3 . 4 Message Errors 20 | . . . . . . 9 5 1 4 . . 1 Matter Fused 21 | . . . . . . 9 4 . 4 3 . 1 Heat Flow Errors 11 | . . . . . . 3 4 . 3 . . 1 Energy Discharges 13 | . . . . . . 6 3 . 3 . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . . 4 1 1 4 . . . Data Loss (major) 7 | . . . . . . 2 3 . 2 . . . Misfires 1 | . . . . . . 1 . . . . . . Alerts 2 | . . . . . . 1 . 1 . . . . Misdirections 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1482 | . 44 . . 86 . 402 173 101 420 256 . . Projectiles 10 | . . . . 10 . . . . . . . . Explosions 120 | . 44 . . 76 . . . . . . . . Melee 1352 | . . . . . . 402 173 101 420 256 . . Knockbacks 43 | . . . . 1 21 11 1 1 3 4 1 . Impact 19 | . . . . . . 9 1 1 3 4 1 . Kinetic 22 | . . . . 1 19 2 . . . . . . Secondary 2 | . . . . . 2 . . . . . . . Self-Inflicted Damage 226 | . 92 . . 49 . 31 43 . . . 11 . Shots 8 | . 5 . . 1 . 1 1 . . . . . Rammed 4 | . . . . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 264 | . 1 . . 236 13 259 264 . 241 . . 139 Average Temperature 89 | . 1 . . 140 6 47 117 . 113 . . 56 Received Heat Transfer 765 | . 75 . . . 171 141 48 . 117 . 177 36 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 26 | . . . . . . 7 2 3 5 9 . . Impact Corruptions 44 | . . . . . . 18 6 2 11 7 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 Heat Transferred 777 | . . . . . . 296 . . . . . 481 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Peak Influence 339 | . 339 132 . 37 301 171 . . 252 155 235 204 Initial 174 | . . 132 . . . 95 . . 78 8 . 174 Average 76 | . 137 92 . 2 89 71 . . 90 95 50 191 Maximum Alert Level 1 | . 1 . . . 1 . . . 1 . 1 1 Low Security (%) 92 | 100 54 100 . 100 88 100 . . 90 100 85 42 Level 1 7 | . 45 . . . 11 . . . 9 . 14 57 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 1 3 . . 2 . 2 . Investigation 1 | . . . . . . . . . . . 1 . Extermination 5 | . . . . . . 2 . . 2 . 1 . Reinforcement 4 | . 2 . . . 1 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Distress Signals 8 | . 1 . . . 4 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 14 . . 16 24 23 4 4 18 11 19 7 Peak Tracking Total 15 | . 7 . 3 15 5 4 3 3 4 5 11 6 Tactical Retreats 15 | . 1 . . . . 2 . 1 1 4 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Traps Triggered 7 | . . . . . 1 3 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Machines Disabled 6 | . 2 . 1 . 1 2 . . . . . . Max in Single Turn 2 | . 2 . 1 . 1 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Machines Accessed 19 | . 1 . . 1 2 7 1 . 3 . 4 . Terminals 16 | . 1 . . . 2 7 . . 3 . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 41 | . 2 . . 1 6 17 1 . 7 . 7 . Successful 22 | . 1 . . 1 5 7 1 . 5 . 2 . Failed 18 | . 1 . . . 1 9 . . 2 . 5 . Catastrophic 4 | . . . . . . 2 . . . . 2 . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 4 | . . . 1 . . . . . . . 3 . Terminals 38 | . 2 . . . 6 17 . . 7 . 6 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 21 | . 1 . . 1 5 7 1 . 5 . 1 . Record 12 | . . . . . 1 6 . . 5 . . . Open Door 2 | . . . . 1 . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . 1 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 2 6 . . 2 . 4 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . Highest-Rated Group 39 | . . 39 39 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Turns Passed 8776 | 77 264 571 741 763 896 2246 531 86 1253 422 662 264 Spaces Moved 5890 | 52 172 468 568 521 488 1551 395 45 656 183 654 137 Core 348 | 4 . . . . . . . . . 68 276 . Treads 123 | . . . . . . . . . . . . 123 Legs 5027 | 48 172 468 568 521 488 1551 395 45 656 115 . . Wheels 212 | . . . . . . . . . . . 212 . Hover . | . . . . . . . . . . . . . Flight 180 | . . . . . . . . . . . 166 14 Fastest Speed 40 | 50 120 120 120 120 120 120 120 120 115 113 40 40 Average Speed 119 | 114 120 120 127 120 120 120 120 120 118 169 93 153 Slowest Speed 300 | 120 120 120 190 120 120 190 120 120 122 300 300 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 34 98 91 87 41 43 57 9 17 3 19 21 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 156 | . 68 . . 50 3 7 26 2 . . . . Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . 10 3 . . 2 . . . . AOE 141 | . 68 . . 40 . 7 26 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Gar Total 7242 | 69 207 477 587 629 734 1853 430 73 1076 236 695 176 Wait 890 | . 7 10 . 76 179 190 21 21 354 5 18 9 Move 5879 | 51 171 467 567 520 487 1550 394 44 655 182 654 137 Hop . | . . . . . . . . . . . . . Pick Up 102 | 12 7 . 5 4 15 27 1 3 8 8 5 7 Fast Attach . | . . . . . . . . . . . . . Attach 74 | 6 2 . 5 2 10 16 1 3 8 6 5 10 Detach 5 | . . . 1 . . . . . 1 . 1 2 Swap 35 | . 2 . 1 4 4 10 . . 9 3 . 2 Drop 42 | . 4 . 8 2 5 15 1 . 2 2 2 1 Fire 105 | . 14 . . 21 34 11 3 . 14 . . 8 Melee 106 | . . . . . . 34 9 2 25 30 6 . Ram 4 | . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 10) 342 | -10/Materials | Entered Mines 400 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 400 | -10/Mines | Discovered new exit (range 5) 502 | -10/Mines | Discovered new exit (range 16) 660 | -10/Mines | Learned location of Storage (-9) 705 | -10/Mines | Learned 2 Materials zone layouts 751 | -10/Mines | Discovered new exit (range 13) 913 | -10/Mines | Entered Exiles 913 | -10/Exiles | Accompanied by 2 allies 935 | -10/Exiles | Discovered new exit (range 15) 943 | -10/Exiles | Led the pair of lost Derelicts to a safe place 949 | -10/Exiles | Met 8R-AWN 970 | -10/Exiles | Met EX-HEX 1031 | -10/Exiles | Met EX-DEC 1051 | -10/Exiles | Visited The Gauntlet 1258 | -10/Exiles | Discovered new exit (range 14) 1339 | -10/Exiles | Met EX-BIN 1373 | -10/Exiles | Aligned with FarCom system 1374 | -10/Exiles | Given EX-Vault access code 1415 | -10/Exiles | Opened EX-Vault 1435 | -10/Exiles | Found Prototype Energy Cannon 1436 | -10/Exiles | Identified Gui. Plasma Cannon 1469 | -10/Exiles | Exiles lab attacked by MAIN.C 1479 | -10/Exiles | Found Prototype Ballistic Gun 1480 | -10/Exiles | Identified AWS/Gauss 1484 | -10/Exiles | Found Prototype Energy Gun 1485 | -10/Exiles | Identified AWS/Thermal 1654 | -10/Exiles | Left Exiles lab with AWS/Gauss 1654 | -10/Exiles | Entered Mines 1676 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1782 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1908 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1911 | -9/Mines | Found Prototype Device 1912 | -9/Mines | Identified Exp. Sensor Array 1933 | -9/Mines | Assembled infested the area 2008 | -9/Mines | Destroyed 20 combat bots 2398 | -9/Mines | Discovered new exit (range 13) 2417 | -9/Mines | Entered Materials 2417 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3048 | -8/Materials | Build established: Skirmisher 3295 | -8/Materials | Discovered new exit (range 16) 3313 | -8/Materials | Entered Factory 3313 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3371 | -7/Factory | Discovered new exit (range 5) 3604 | -7/Factory | Build established: Assassin 3884 | -7/Factory | Lost 3 parts (3n) 4243 | -7/Factory | Build established: Scavenger-Assassin 4669 | -7/Factory | Central database locked down 4893 | -7/Factory | System corruption reached 10% 5221 | -7/Factory | Build established: Scavenger-Mutant 5559 | -7/Factory | Entered Lower Caves 5738 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6046 | -7/Lower Caves | Lost 3 parts (1n2w) 6065 | -7/Lower Caves | Discovered new exit (range 11) 6090 | -7/Lower Caves | Entered another Lower Caves area 6147 | -7/Lower Caves | Discovered new exit (range 14) 6176 | -7/Lower Caves | Entered Factory 6176 | -6/Factory | Evolved 2 slots: Utility x2 6845 | -6/Factory | Build established: Mutant 7420 | -6/Factory | Discovered new exit (range 9) 7429 | -6/Factory | Entered another Factory area 7429 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7565 | -5/Factory | Lost 5 parts (1p1n3u) 7602 | -5/Factory | Discovered new exit (range 12) 7681 | -5/Factory | Lost 4 parts (4n) 7851 | -5/Factory | Entered another Factory area 7851 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8295 | -4/Factory | Spotted B-86 Titan 8310 | -4/Factory | Lost 3 parts (2u1w) 8364 | -4/Factory | Lost 4 parts (1p2n1u) 8399 | -4/Factory | Core integrity fell below 50% 8443 | -4/Factory | Core integrity fell below 20% 8513 | -4/Factory | Identified exit to Garrison 8513 | -4/Factory | Entered Garrison 8651 | -4/Garrison | Triggered checkpoint 8751 | -4/Garrison | Spotted B-86 Titan 8777 | -4/Garrison | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- ASM|KKUA=5SEV9WWEYOC5BEJ|N/8P> Beams of light sweep through the air. An alarm sounds. System corrupted: Matter fused (-5). Lrn. Proton Cannon destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Treads destroyed. Penetrated by Slug. Core Analyzer destroyed. VTOL Module melted. S-27 Virus destroyed. Switching to secondary target: B-86 Titan. Adv. Heat Sink destroyed. System corrupted: Energy discharge (-75). Imp. Light Armor Plating destroyed. Autogun destroyed. B-86 Titan activates siege mode. Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????? ?????g???????????????????????????? | | ?????????? ????g???????????????????????????? | | ??????????? BB ???g???????????????#######?????? | | ??????????# ? BB; ?????????????????## #?????? | | ?????????## #; ################# #?????? | | ???????? # #?????? | | ???????? p p s % % ###### #????????? | | ???????? % s @ #????#####????????? | | ???????????????##;+######### #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ######???######???? | | ???????????????????????????#^^ ## #???"""""#???? | | ???????????????????????????# ## ##### ###??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# ################??? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Killing Spree Leap Before You Look Maybe Next Time I'll Detach My Launcher Quick And Dirty Slippery One Challenges ------------ None Game ------ Seed BombardmentTripodRegenerator Manual? 0 Play Time 01:28:53 Cumulative 13.9 hours Start 2024.06.05 @ 18:01:57 End 2024.06.05 @ 20:00:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc1e80d4-8637-415e-8ed3-9f9506d5856d