Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.03 @ 20:52:06 Player: Sandwich Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (341) 1705 Value Destroyed (16892) 16892 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (9504) 9504 TOTAL SCORE: 35741 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5708 Follower Combat Kills 219 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/1300 Matter 30/300 Energy 100/100 System Corruption 38% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Particle Reactor Myomer Leg Myomer Leg Coil Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Medium Treads High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Matter Compressor Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Improved Weapon Cycler Advanced System Shield > --- WEAPON ----------- Coil Gun Coil Gun Micro-nuke Launcher Fusion Bomb Launcher Hellfire Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Particle Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Experimental Terrain Scanner Advanced Target Analyzer Advanced Hacking Suite Coil Gun Coil Gun Railgun Railgun [Rating: 134] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon XL Autogun Subcomponent Energy Gun Particle Gun Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Launcher Hellfire Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Slots Evolved 14 | . . . . . 4 2 . . . 2 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 . . Utility 9 | . . . . . 2 2 . . . 2 1 2 . . . . . Weapon 3 | . . . . . 2 . . . . . 1 . . . . . . Parts Attached 186 | 7 7 2 . 2 24 3 8 10 14 2 8 4 1 17 4 25 48 Power 18 | 1 1 . . . 2 1 1 1 2 . 2 1 . 2 . 1 3 Engine 10 | 1 1 . . . 1 1 1 1 2 . . 1 . 1 . . . Core 4 | . . . . . 1 . . . . . 2 . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 3 Propulsion 26 | 2 1 1 . . 3 . 2 2 1 . . . . 1 2 2 9 Treads 15 | 1 . 1 . . 1 . . . . . . . . . 2 2 8 Leg 3 | . . . . . 1 . 2 . . . . . . . . . . Wheel 8 | 1 1 . . . 1 . . 2 1 . . . . 1 . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 74 | 2 1 1 . . 8 1 1 7 5 2 3 2 . 8 2 12 19 Device 36 | 1 . 1 . . 3 . 1 1 4 1 1 . . 5 . 7 11 Storage 8 | 1 1 . . . . . . 2 . 1 . . . 1 . 2 . Processor 10 | . . . . . 3 . . 2 1 . 1 . . 1 1 . 1 Hackware 4 | . . . . . 1 . . . . . 1 1 . . . . 1 Protection 16 | . . . . . 1 1 . 2 . . . 1 . 1 1 3 6 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 68 | 2 4 . . 2 11 1 4 . 6 . 3 1 1 6 . 10 17 Energy Gun 4 | 1 1 . . . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 53 | 1 2 . . 2 6 1 2 . 5 . 3 1 . 6 . 9 15 Ballistic Cannon 5 | . 1 . . . 3 . . . 1 . . . . . . . . Launcher 6 | . . . . . . . 2 . . . . . 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . 2 . . . . . . 5 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 14 | . . . . . . . . . . . . . . . . . 14 Parts Lost 89 | . 3 2 . . 9 2 7 . 1 . 1 3 . 12 2 5 42 Power 7 | . 1 . . . 1 . . . . . 1 1 . 1 . . 2 Propulsion 17 | . . 2 . . 2 . 2 . . . . . . 1 . 1 9 Utility 28 | . . . . . 1 1 1 . 1 . . 1 . 4 2 3 14 Weapon 37 | . 2 . . . 5 1 4 . . . . 1 . 6 . 1 17 Highest Loss Streak 15 | . 2 1 . . 3 2 2 . 1 . 1 1 . 5 2 3 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 4 8 14 13 12 11 11 11 17 18 20 23 22 23 21 17 22 20 Power 1 | . . 1 1 1 . 1 1 . 1 2 2 1 2 1 2 2 1 Propulsion 4 | 3 4 6 5 4 5 5 5 8 2 1 1 1 1 . . 1 3 Utility 5 | . 2 4 5 4 3 1 1 3 5 5 10 10 11 10 8 8 6 Weapon 6 | . . 2 2 3 2 3 3 4 9 11 10 9 9 8 7 10 8 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 2 4 4 . 5 . . 5 18 . 1 . . . . 5 16 Power 5 | . . . . . 1 . . . . . . . . . . . 4 Propulsion 29 | . 2 3 2 . 3 . . 4 8 . . . . . . . 7 Utility 14 | . . . 2 . 1 . . . 4 . . . . . . 2 5 Weapon 12 | . . 1 . . . . . 1 6 . 1 . . . . 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 100 100 96 99 91 72 76 89 93 88 88 90 85 87 87 Engine 4 | . 12 14 14 14 5 7 7 7 6 6 3 3 5 4 . . . Treads 5 | . 14 13 14 14 4 7 1 3 . . . . . . . 8 10 Leg 1 | . . . . . 4 . 12 1 . . . . . . . . . Wheel 5 | . 14 13 14 14 8 7 . 5 6 6 5 5 5 5 4 1 1 Device 17 | . 14 14 14 14 11 20 22 18 17 27 23 17 15 16 18 17 16 Storage 6 | . 14 14 14 14 9 7 7 7 6 8 5 5 5 5 4 4 5 Processor 11 | . . . . . 8 7 7 11 14 13 17 15 15 16 14 14 15 Hackware 3 | . . . . . 1 2 . . . . 4 7 10 10 9 6 3 Protection 3 | . . . . . 2 6 6 6 3 . . 5 4 4 3 3 3 Ballistic Gun 19 | . 13 14 14 14 17 29 22 7 17 26 28 26 25 25 23 22 21 Ballistic Cannon 2 | . 5 14 14 14 13 . . . . . . . . . . . . Peak Build Rating 134 | 9 10 11 14 15 39 45 64 80 85 81 90 98 99 102 105 127 134 Average Rating 76 | 5 9 10 12 14 28 42 45 73 71 77 88 97 98 98 101 116 117 On Entrance 58 | . 9 10 11 14 15 39 42 64 80 70 81 90 98 98 102 105 124 Naked Turns 23 | . . . . . . . . . . . . . . . . . 23 Heaviest Build 147 | 15 31 31 31 32 47 48 53 122 120 118 121 136 136 133 132 147 144 Greatest Support 140 | 20 16 16 16 16 16 16 20 28 28 28 28 28 28 28 28 140 140 Greatest Overweight (x) 7 | . 3 3 1 1 2 2 2 4 4 4 4 4 4 4 4 4 7 Average Overweight (x) 2 | . . 1 1 1 1 2 1 3 3 4 3 4 3 3 4 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 15 15 15 15 15 15 20 23 25 25 25 25 25 25 25 24 Most Carried 25 | 8 9 15 15 15 15 15 15 25 25 25 25 25 24 25 18 25 25 Average Carried 19 | 4 8 14 14 15 14 14 13 18 20 21 24 23 24 22 17 23 20 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 9 15 15 15 15 15 11 25 19 25 25 24 24 18 18 25 5 Class Distribution -------------------- 35% | Scavenger-Gunner 19% | Scavenger-Skirmisher 17% | Skirmisher 11% | Hacker-Gunner 9% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Skirmisher | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Garrison Hacker-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Matter Collected 13933 | 291 118 352 . 41 1245 182 843 1254 666 420 852 711 289 910 274 2273 3212 Remotely 1188 | . . . . . . . . . . . . . . . . . 1188 Salvage Created 16543 | 99 279 393 . 26 1520 182 618 1700 666 250 882 1005 326 1212 517 1907 4961 Parts 932 | 5 24 39 . 3 89 5 35 105 41 9 45 45 11 89 31 109 247 Haulers Intercepted 4 | . . . . . 2 1 . 1 . . . . . . . . . Recyclers Shooed 6 | . 1 . . . 2 . . 1 . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Combat Hostiles Destroyed 293 | . 8 12 . 2 34 3 22 26 15 3 13 13 4 16 6 33 83 Guns 221 | . 7 7 . 1 17 3 18 26 15 3 13 13 4 16 6 25 47 Cannons 24 | . 1 5 . 1 17 . . . . . . . . . . . . AOE 48 | . . . . . . . 4 . . . . . . . . 8 36 Classes Destroyed 22 | 2 3 . . . 6 . 1 2 . . . 1 . . . 1 6 Worker 4 | . . . . . . . . 1 . . 1 . . 1 . . 1 Builder 6 | . . . . . 4 . . 1 . . . . . 1 . . . Tunneler 6 | 2 . 3 . . . . . 1 . . . . . . . . . Hauler 4 | . . . . . 2 1 . 1 . . . . . . . . . Recycler 13 | 1 . 1 . . 1 1 . 3 . 1 1 . . . . . 4 Carrier 1 | . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . 2 Operator 3 | . . . . . 1 . . . . . 1 . . . . . 1 Watcher 10 | . 1 . . . . 1 . 4 . . . . . . . . 4 Swarmer 74 | . 3 6 . 2 6 3 8 5 8 3 5 . . . . 17 8 Cutter 3 | . . . . . . . 3 . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . 5 Grunt 118 | . 5 6 . . 21 . 11 8 . . 6 8 3 5 5 9 31 Brawler 9 | . . . . . . . . . . . . 1 . . . 1 7 Duelist 5 | . . . . . . . . . . . . . . . . . 5 Protector 3 | . . . . . . . . . . . . . . . . . 3 Sentry 20 | . . . . . 2 . . 5 4 . . 2 . 1 1 3 2 Specialist 6 | . . . . . 4 . . . 1 . . . . . . 1 . Hunter 16 | . . . . . 1 . . 1 2 . . . 1 2 . 1 8 Programmer 33 | . . . . . . . . 7 . . 2 2 . 8 . . 14 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 29 | 3 3 4 . 2 7 3 6 7 10 3 5 5 3 5 2 11 29 Combat Bots Only 25 | . 3 3 . 2 6 2 6 4 10 3 5 5 3 5 2 11 25 Max Kills in Single Turn 6 | 1 1 1 . 1 2 1 2 2 2 1 1 1 1 2 1 2 6 Gunslinging 1 | . . . . . 1 . 1 . . . . . . 1 . 1 1 Exploded 5 | . . . . . . . 2 . . . . . . . . 2 5 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Hostile Shots Fired 1488 | . 53 69 . 1 128 10 98 65 137 4 19 45 42 100 24 139 554 Missed 424 | . 11 21 . . 40 4 23 20 43 1 4 12 15 25 6 48 151 Damage Taken 19270 | . 507 553 . 42 1378 93 1335 506 829 44 268 870 528 1414 379 1924 8600 Core 2384 | . 72 117 . 7 227 16 153 22 178 17 . 84 54 123 22 104 1188 Absorbed by Shields 616 | . . . . . . . . . . . . . . . . . 616 Reduced by Siege Mode 16 | . . . . . . . . . . . . . . . . . 16 Ignored by Resistances 213 | . . . . . . . . 45 . . . . . . . . 168 Core Remaining (%) 71 | 100 . . . 21 58 . . . 47 98 100 . . 77 . . . Volleys Fired 693 | 7 33 46 . 3 79 19 40 76 29 6 18 33 18 40 14 91 141 Largest 5 | 2 2 2 . 2 4 4 4 1 4 4 5 5 5 5 5 5 5 Hottest 185 | 70 70 50 . 50 133 98 115 60 100 100 126 126 126 136 128 141 185 Shots Fired 2296 | 14 61 92 . 6 308 75 118 76 38 24 90 163 73 191 70 303 594 Gun 2029 | 14 60 46 . 3 163 75 110 76 38 24 90 163 71 191 70 292 543 Cannon 195 | . 1 46 . 3 145 . . . . . . . . . . . . Launcher 72 | . . . . . . . 8 . . . . . 2 . . 11 51 Special . | . . . . . . . . . . . . . . . . . . Kinetic 2163 | 7 34 92 . 6 281 75 110 76 38 24 90 163 71 191 70 292 543 Thermal 61 | 7 27 . . . 27 . . . . . . . . . . . . Explosive 72 | . . . . . . . 8 . . . . . 2 . . 11 51 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 52 | 4 5 6 . 2 11 7 11 12 14 15 12 20 14 28 28 51 52 Robot Miss Streak 11 | 3 3 3 . 1 6 5 11 4 7 4 2 3 4 5 1 4 4 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 1 1 1 Secondary Targets 44 | . 2 . . . 1 . 4 . . . . 1 2 4 1 11 18 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . 1 1 1 1 1 1 Shots Hit Robots 1509 | 7 37 52 . 3 165 36 70 69 31 14 49 123 48 146 54 191 414 Core Hits 856 | 4 14 22 . 2 82 13 49 59 23 5 29 74 29 68 23 95 265 Critical Kills 11 | . . . . . 1 . . . . . . . . 1 1 2 6 Critical Parts Destroyed 28 | . 2 . . . 1 1 . . . . 1 . . 2 1 3 17 Critical Strikes 49 | 1 3 . . 1 7 1 . . . . 1 . . 3 2 6 24 Burn 4 | 1 1 . . . 2 . . . . . . . . . . . . Destroy 41 | . 2 . . . 2 1 . . . . 1 . . 3 2 6 24 Blast 4 | . . . . 1 3 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 46465 | 82 459 760 . 45 2857 625 1966 3977 1191 346 1177 2727 943 3100 1151 5161 19898 Guns 31619 | 82 444 343 . 26 1400 625 1130 3977 1191 346 1177 2727 943 3100 1151 3866 9091 Cannons 1908 | . 15 417 . 19 1457 . . . . . . . . . . . . Explosions 12938 | . . . . . . . 836 . . . . . . . . 1295 10807 Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 32953 | 32 198 760 . 45 2594 625 1130 3977 1191 346 1177 2727 943 3100 1151 3866 9091 Thermal 574 | 50 261 . . . 263 . . . . . . . . . . . . Explosive 12938 | . . . . . . . 836 . . . . . . . . 1295 10807 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . . 3 3 . 2 3 3 10 . . 38 Average Corruption 7 | . . . . . . . . 1 3 . 1 3 3 4 . . 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 201 | . . . . . . . . 13 19 . 5 9 13 23 . . 119 Message Errors 50 | . . . . . . . . 6 4 . 2 1 6 6 . . 25 Matter Fused 40 | . . . . . . . . 3 7 . 2 4 . 5 . . 19 Heat Flow Errors 20 | . . . . . . . . 1 3 . . . 2 2 . . 12 Energy Discharges 25 | . . . . . . . . 1 3 . . 1 1 4 . . 15 Parts Rejected 4 | . . . . . . . . . . . . . 1 . . . 3 Parts Fused 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . . . . . 2 . . 1 1 1 . . 9 Data Loss (major) 5 | . . . . . . . . . . . . . . 1 . . 4 Misfires 4 | . . . . . . . . . . . . . . . . . 4 Alerts 8 | . . . . . . . . 2 . . 1 . 1 1 . . 3 Misdirections 8 | . . . . . . . . . . . . . . . . . 8 Weapon Failures 21 | . . . . . . . . . . . . 2 1 3 . . 15 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 720 | . . . . . 40 . 66 . . . . . . . . 4 610 Projectiles 40 | . . . . . 40 . . . . . . . . . . . . Explosions 680 | . . . . . . . 66 . . . . . . . . 4 610 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 24 | . . 7 . . 17 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 23 | . . 7 . . 16 . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 769 | . . . . . . . 41 . . . . . . . . 49 679 Shots 14 | . . . . . . . 2 . . . . . . . . 2 10 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 685 | 63 129 26 . 5 454 28 96 123 685 12 128 306 371 221 100 435 300 Average Temperature 76 | 31 57 4 . 3 102 12 33 40 234 7 52 87 131 48 28 101 60 Received Heat Transfer 3479 | . 192 237 . 18 432 . 450 105 198 . 36 105 150 42 88 473 953 Effects 10 | . . . . . 2 . . . 5 . . . 3 . . . . Shutdowns 3 | . . . . . 1 . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . Matter Decay 2 | . . . . . 1 . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 15 | . . . . . . . . . . . . . . . . . 15 Longest Duration 15 | . . . . . . . . . . . . . . . . . 15 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . Heat Transferred 1850 | 222 851 . . . 777 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Maximum Alert Level 5 | . . . . . 2 1 2 2 3 2 1 1 2 1 . 5 5 Low Security (%) 46 | 100 100 100 . 100 44 87 48 70 . . 97 95 . 43 100 11 . Level 1 13 | . . . . . 34 12 27 12 . . 2 4 28 56 . 9 . Level 2 15 | . . . . . 21 . 24 16 48 100 . . 71 . . 21 . Level 3 9 | . . . . . . . . . 51 . . . . . . 19 28 Level 4 10 | . . . . . . . . . . . . . . . . 21 48 Level 5 3 | . . . . . . . . . . . . . . . . 16 11 High Security 1 | . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2568 | 10 101 90 . 78 541 242 493 572 849 501 213 334 630 330 137 2040 2568 Initial 1147 | . . . . . . 242 9 258 400 445 213 . 228 330 116 87 1147 Average 466 | 1 38 28 . 15 237 112 239 177 643 454 59 35 418 207 92 900 1366 Influence Increases 10546 | 15 267 396 . 78 1100 120 674 899 459 171 312 514 402 476 191 2013 2459 Destroy 0b10 Robot/C 5980 | . 160 280 . 60 680 60 460 520 300 120 260 260 80 320 120 660 1640 Destroy 0b10 Robot/NC 255 | 15 5 20 . . 40 15 . 55 . 5 15 . . 10 . . 75 Destroy Leader 1038 | . 42 60 . 10 134 14 30 190 30 20 20 60 . 80 20 40 288 Allied During Kill 23 | . . 6 . 8 3 . 1 . . 5 . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . 40 . Successful Hack 99 | . 29 . . . 6 14 . 4 14 . 15 . . 3 . 14 . Disable Machine 495 | . . . . . 45 . . 90 15 15 . 105 . 30 . 120 75 Anti-Garrison Action 1100 | . . . . . . . 100 . 50 . . . 100 . . 850 . Destroy Structure 976 | . 1 . . . 12 2 68 25 20 6 2 74 192 18 6 244 306 Lose Combat Pursuer 540 | . 30 30 . . 180 15 15 15 30 . . 15 30 15 45 45 75 Influence Decreases 5253 | 15 267 370 . 78 565 348 190 585 10 180 525 188 . 584 190 60 1098 Time Decay 3883 | 15 159 340 . 78 455 328 . 585 . 160 263 188 . 464 170 . 678 Lost Part 850 | . 30 10 . . 90 20 70 . 10 . 10 . . 120 20 50 420 Lost Ally 190 | . . 20 . . 20 . 120 . . 20 . . . . . 10 . Purge Threat 330 | . 78 . . . . . . . . . 252 . . . . . . Squads Dispatched 71 | . 1 . . . 10 2 . 10 . 1 3 5 . 4 3 . 32 Investigation 5 | . . . . . . . . 4 . . . 1 . . . . . Extermination 19 | . . . . . . 1 . 5 . 1 2 2 . 3 1 . 4 Reinforcement 15 | . 1 . . . 7 1 . . . . 1 . . 1 1 . 3 Assault 20 | . . . . . . . . . . . . . . . . . 20 Garrison 12 | . . . . . 3 . . 1 . . . 2 . . 1 . 5 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Distress Signals 17 | . 2 . . . 4 1 . 4 . . . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 401 | . 16 16 . 3 54 10 23 37 14 6 14 12 4 21 9 37 125 Peak Tracking Total 19 | . 5 3 . 3 11 4 6 3 10 3 5 3 3 4 4 10 19 Tactical Retreats 23 | . 1 1 . . 5 1 1 1 1 . . 1 1 1 3 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Traps Triggered 31 | . 1 . . . . . 4 14 2 . 2 2 2 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . 8 . Triggered 4 | . . . . . . . . . . . . . . . . 4 . Most Traps Carried 5 | . . . . . . . . . . . . . . . . 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Machines Disabled 40 | . . . . . 3 . . 6 1 1 . 7 4 2 . 11 5 Max in Single Turn 7 | . . . . . 1 . . 2 1 . . 7 2 1 . 2 1 Phase Generator 2 | . . . . . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Machines Accessed 39 | . 4 . 1 . 5 1 2 9 3 . 6 1 1 2 2 2 . Terminals 33 | . 4 . . . 5 . 2 7 3 . 6 . 1 2 1 2 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . 1 . . 1 . . Total Hacks 86 | . 14 . 1 . 8 2 2 19 8 . 18 1 1 4 4 4 . Successful 39 | . 9 . 1 . 1 1 2 6 2 . 9 1 1 2 3 1 . Failed 47 | . 5 . . . 7 1 . 13 6 . 9 . . 2 1 3 . Catastrophic 13 | . 2 . . . 1 . . 5 1 . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 46 | . 12 . 1 . 5 . . 10 . . 12 . . 4 2 . . Terminals 76 | . 14 . . . 8 . 2 14 8 . 18 . 1 4 3 4 . Fabricators 4 | . . . . . . . . 4 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 1 . . . 1 . . 1 . . Terminal Hacks 16 | . 3 . 1 . 1 . 2 . 2 . 5 . 1 . . 1 . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . 1 . . . . . . . . . 3 . . . . . . Garrison Registry 2 | . . . . . . . . . 1 . . . 1 . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . . . 1 . . 1 . . Unlock Access 4 | . . . . . . 1 . 1 . . . 1 . . 1 . . Unauthorized Hacks 17 | . 6 . . . . . . 3 . . 4 . . 2 2 . . Terminals 17 | . 6 . . . . . . 3 . . 4 . . 2 2 . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . Botnet 14 | . 4 . . . . . . 3 . . 4 . . 2 1 . . Skim 2 | . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . Hacking Detections 34 | . 4 . . . 5 1 2 8 3 . 6 . . 2 1 2 . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Used RIF Installer 3 | . . . . . . . 1 . 1 . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Total Allies 11 | . . 3 . . . . 6 . 1 . . . . . 1 . . Largest Group 6 | . . 3 2 2 2 . 6 . 1 1 . . . . 1 1 . Highest-Rated Group 132 | . . 40 32 32 32 . 132 . 39 39 . . . . 10 10 . Highest-Rated Ally 39 | . . 16 16 16 16 . 30 . 39 39 . . . . 10 10 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . 12 . 6 11 . 10 . . 25 . . . . . . . Total Damage 826 | . . 139 . 68 88 . 179 . . 352 . . . . . . . Kills 7 | . . 2 . 1 . . 1 . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Active Infowar (turns) 7082 | 13 470 1104 265 426 1343 837 1594 786 . . . . . . . . 244 Optics 418 | . . . . . 418 . . . . . . . . . . . . Terrain 4632 | 13 470 1104 265 426 1256 837 17 . . . . . . . . . 244 Structural 3433 | . . . . . 464 589 1594 786 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Turns Passed 20819 | 95 470 1104 265 426 1686 837 1594 3079 827 335 1126 773 755 1172 356 2881 3038 Spaces Moved 9861 | 55 330 718 205 292 810 373 480 1506 454 143 613 288 389 567 129 1355 1154 Core 46 | 2 . . . . . . . . 6 . . . . . . . 38 Treads 1782 | 1 . . . . . . 60 153 . . . . . . . 732 836 Legs 414 | . . . . . . . 414 . . . . . . . . . . Wheels 7619 | 52 330 718 205 292 810 373 6 1353 448 143 613 288 389 567 129 623 280 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 115 115 115 115 130 130 130 100 160 145 160 145 145 160 160 50 Average Speed 160 | 99 99 117 115 115 129 130 266 173 147 160 157 160 159 159 160 181 185 Slowest Speed 410 | 160 125 125 115 115 130 130 330 410 200 160 160 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 5 64 99 61 62 58 9 51 46 44 3 16 9 32 15 5 86 23 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . 1 . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . . . 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . Spaces Dug 88 | . . . . . . . . 5 . . . . 15 . . 68 . Terrain Destroyed 745 | . . . . . 5 . 76 17 2 . 4 43 156 3 2 205 232 Melee . | . . . . . . . . . . . . . . . . . . Projectile 74 | . . . . . 5 . . 14 2 . 4 4 5 1 2 12 25 AOE 666 | . . . . . . . 76 3 . . . 39 151 . . 193 204 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Gar Fac Res Gar Res Total 13990 | 77 415 888 236 377 1266 697 737 1993 615 243 754 561 502 782 261 1732 1854 Wait 2718 | 1 36 105 27 79 326 293 109 350 46 85 103 230 85 151 112 177 403 Move 9846 | 54 329 717 204 291 809 373 479 1505 453 142 612 288 388 566 129 1354 1153 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 186 | 8 5 12 1 . 13 4 4 23 35 6 5 5 . 7 1 26 31 Fast Attach 85 | 7 2 . . . 12 . 4 11 7 2 3 . 1 2 3 12 19 Attach 92 | . 2 2 . . 8 4 5 1 6 1 2 4 . 11 1 4 41 Detach 16 | . . . . . . . 1 . . 1 . . . . . 3 11 Swap 72 | . 3 1 . 2 5 2 3 4 4 . 5 . 2 4 . 19 18 Drop 144 | . 5 5 4 2 14 2 4 19 27 . 6 1 . 1 1 36 17 Fire 693 | 7 33 46 . 3 79 19 40 76 29 6 18 33 18 40 14 91 141 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . . 20 4 8 . . . 8 . . 2 20 Rewire 68 | . . . . . . . 68 . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . . . . 8 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/Garrison (discovered 3 exits: [*Res x3]) -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 11) 411 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Discovered new exit (range 14) 566 | -10/Materials | Entered Mines 824 | -10/Mines | Learned location of Storage (-9) 895 | -10/Mines | Core integrity fell below 50% 1000 | -10/Mines | Discovered new exit (range 6) 1024 | -10/Mines | Discovered new exit (range 3) 1322 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1325 | -10/Mines | Found Prototype Device 1498 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1630 | -10/Mines | Discovered new exit (range 11) 1657 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1657 | -10/Mines | Discovered new exit (range 5) 1670 | -10/Mines | Entered Exiles 1670 | -10/Exiles | Accompanied by 2 allies 1699 | -10/Exiles | Met 8R-AWN 1718 | -10/Exiles | Met EX-HEX 1752 | -10/Exiles | Met EX-BIN 1765 | -10/Exiles | Aligned with FarCom system 1766 | -10/Exiles | Given EX-Vault access code 1792 | -10/Exiles | Opened EX-Vault 1801 | -10/Exiles | Found XL Autogun Array 1824 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1842 | -10/Exiles | Exiles lab attacked by MAIN.C 1898 | -10/Exiles | Discovered new exit (range 10) 1935 | -10/Exiles | Left Exiles lab with XL Autogun Array 1935 | -10/Exiles | Entered Mines 1935 | -9/Mines | Accompanied by 2 allies 2172 | -9/Mines | Identified exit to Materials 2253 | -9/Mines | Build established: Skirmisher 2318 | -9/Mines | Discovered exit to Materials (range 8) 2361 | -9/Mines | Entered Materials 2361 | -8/Materials | Accompanied by 2 allies 2361 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3071 | -8/Materials | Garrison activated, responded to threat 3171 | -8/Materials | Build established: Scavenger-Skirmisher 3253 | -8/Materials | Lost 3 parts (3w) 3879 | -8/Materials | Discovered new exit (range 15) 4047 | -8/Materials | Entered Factory 4047 | -7/Factory | Evolved 2 slots: Utility x2 4884 | -7/Factory | Identified exit to Garrison 4884 | -7/Factory | Entered Garrison 4890 | -7/Garrison | Triggered checkpoint 4930 | -7/Garrison | Triggered checkpoint 4962 | -7/Garrison | Triggered checkpoint 5442 | -7/Garrison | Lost 5 allies 5562 | -7/Garrison | Triggered checkpoint 5575 | -7/Garrison | Triggered checkpoint 5690 | -7/Garrison | Triggered checkpoint 5789 | -7/Garrison | Discovered new exit (range 14) 5831 | -7/Garrison | Learned Factory security intel 6015 | -7/Garrison | Triggered checkpoint 6298 | -7/Garrison | Installed Relay Interface Framework 6352 | -7/Garrison | Triggered checkpoint 6448 | -7/Garrison | Discovered new exit (range 10) 6478 | -7/Garrison | Entered Factory 6698 | -7/Factory | Fabricated Adv. Salvage Targeting Computer (x2) 7241 | -7/Factory | Build established: Skirmisher 8159 | -7/Factory | Discovered new exit (range 8) 8347 | -7/Factory | Identified exit to Factory 9549 | -7/Factory | Identified exit to Garrison 9557 | -7/Factory | Entered Garrison 9584 | -7/Garrison | Discovered exit to Factory (range 52) 9584 | -7/Garrison | Discovered exit to Factory (range 71) 9584 | -7/Garrison | Discovered exit to Factory (range 79) 9639 | -7/Garrison | Triggered checkpoint 9873 | -7/Garrison | Build established: Gunner 9953 | -7/Garrison | Triggered checkpoint 9984 | -7/Garrison | Destroyed 10 combat bots 10003 | -7/Garrison | Core integrity fell below 50% 10214 | -7/Garrison | Expanded RIF knowledge: Program Shield 10293 | -7/Garrison | Triggered checkpoint 10316 | -7/Garrison | Rescued a captive Derelict 10384 | -7/Garrison | Entered Factory 10384 | -6/Factory | Accompanied by 1 ally 10384 | -6/Factory | Evolved 2 slots: Utility x2 10385 | -6/Factory | Discovered new exit (range 15) 10719 | -6/Factory | Entered another Factory area 10719 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11019 | -5/Factory | Build established: Scavenger-Gunner 11516 | -5/Factory | Identified exit to Upper Caves 11736 | -5/Factory | Discovered new exit (range 13) 11845 | -5/Factory | Entered another Factory area 11845 | -4/Factory | Evolved 2 slots: Utility x2 11912 | -4/Factory | Discovered new exit (range 8) 12455 | -4/Factory | Garrison activated, responded to threat 12475 | -4/Factory | Build established: Hacker-Gunner 12618 | -4/Factory | Identified exit to Garrison 12618 | -4/Factory | Entered Garrison 12654 | -4/Garrison | Triggered checkpoint 12831 | -4/Garrison | Phase Generator disabled 13139 | -4/Garrison | Heavy support dispatched to Factory 13190 | -4/Garrison | Discovered new exit (range 48) 13190 | -4/Garrison | Discovered new exit (range 62) 13190 | -4/Garrison | Discovered new exit (range 47) 13373 | -4/Garrison | Entered Factory 14251 | -4/Factory | Lost 5 parts (1p1n2u1w) 14302 | -4/Factory | Lost 5 parts (1u4w) 14481 | -4/Factory | System corruption reached 10% 14518 | -4/Factory | Discovered new exit (range 5) 14545 | -4/Factory | Entered Research 14545 | -3/Research | Evolved 2 slots: Propulsion x2 14701 | -3/Research | Build established: Scavenger-Gunner 14841 | -3/Research | Garrison activated, responded to threat 14901 | -3/Research | Identified exit to Garrison 14901 | -3/Research | Entered Garrison 14901 | -3/Garrison | Accompanied by 1 ally 14947 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 14999 | -3/Garrison | Triggered checkpoint 15198 | -3/Garrison | Q-Series assembled to engage unique threat in Research 15831 | -3/Garrison | Spotted B-86 Titan 15909 | -3/Garrison | Triggered checkpoint 16125 | -3/Garrison | Destroyed B-86 Titan 16144 | -3/Garrison | Found Hvy. Reflective Plating 16155 | -3/Garrison | Triggered checkpoint 16166 | -3/Garrison | Triggered checkpoint 16188 | -3/Garrison | Q-Series assembled to engage unique threat in Research 16203 | -3/Garrison | Destroyed 11 combat bots 16206 | -3/Garrison | Lost 3 parts (1n1u1w) 16305 | -3/Garrison | Discovered new exit (range 12) 16490 | -3/Garrison | Q-Series assembled to engage unique threat in Research 16599 | -3/Garrison | Triggered checkpoint 16955 | -3/Garrison | Phase Generator disabled 17118 | -3/Garrison | Spotted B-75 Beast 17135 | -3/Garrison | Discovered new exit (range 10) 17199 | -3/Garrison | Triggered checkpoint 17406 | -3/Garrison | Found Prototype Launcher 17406 | -3/Garrison | Identified Hellfire Missile Launcher 17480 | -3/Garrison | QS Assembler disabled 17607 | -3/Garrison | Triggered checkpoint 17672 | -3/Garrison | Spotted B-86 Titan 17692 | -3/Garrison | Discovered new exit (range 9) 17721 | -3/Garrison | Triggered checkpoint 17782 | -3/Garrison | Entered Research 18118 | -3/Research | Garrison activated, responded to threat 18532 | -3/Research | First assault squad dispatched 19136 | -3/Research | Lost 5 parts (1n1u3w) 19145 | -3/Research | Destroyed 7 combat bots 19147 | -3/Research | System corruption reached 10% 19247 | -3/Research | Build established: Scavenger-Tank 19469 | -3/Research | Lost 3 parts (2u1w) 19740 | -3/Research | Build established: Scavenger-Gunner 19798 | -3/Research | Found Prototype Device 19798 | -3/Research | Identified Exp. Terrain Scanner 19896 | -3/Research | Destroyed 11 combat bots 19906 | -3/Research | Lost 15 parts (2p2n4u7w) 20246 | -3/Research | Lost 3 parts (1n2w) 20460 | -3/Research | High security lockdown imminent 20528 | -3/Research | System corruption reached 30% 20540 | -3/Research | High security lockdown engaged 20685 | -3/Research | Found Fusion Bomb Launcher 20691 | -3/Research | Garrison activated, responded to threat 20696 | -3/Research | Core integrity fell below 50% 20717 | -3/Research | Spotted Investigator 20717 | -3/Research | Scanned by Researcher 20723 | -3/Research | Destroyed Investigator 20779 | -3/Research | Destroyed 25 combat bots 20790 | -3/Research | Crushed by falling debris 20797 | -3/Research | Released all parts (11) 20799 | -3/Research | Core integrity fell below 20% 20808 | -3/Research | Spotted B-86 Titan 20820 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20795_ B-74 Champion unfolds itself. 20796_ UR Z& I 20797_ Released Mic. Antimatter Reactor. 20797_ Released Adv. System Shield. 20797_ Released Adv. Target Analyzer. 20797_ Released Imp. Weapon Cycler. 20797_ Released Adv. Targeting Computer. 20797_ Released Adv. Salvage Targeting Computer. 20797_ Released Huge Storage Unit. 20797_ Released Hdn. Centrium Wheel. 20797_ Released Railgun. 20797_ Released Imp. Matter Compressor. 20803_ The unstable cave ceiling collapses. 20808_ Slug penetrates Reinforced Barrier. 20810_ ALERT: Heavy assault forces dispatched. 20810_ C-30 ARC bursts open, deploying its payload. 20810_ G-73 Enforcer unfolds itself. 20810_ G-67 Veteran unfolds itself. 20811_ Terminal disabled. Map ----- +----------------------------------------------------+ | ????????????????????????# """ # | | ????????????????????????# ! =%= | | ????????????????????????# #=% ! | | ????????????????????????#=! = % * | | ????????????????????????#!! ## ## # | | ????????????????????#???# " # | | ???????????????????#?#??# "%" # | | ????????????????????????# ! " ][## | | ??????????????????##########g## !!!#[# | | ??????????????????#! """G"""l ####=!!*= # | | ??????????????????# """ """Y #??#!*#[# # | | ??????????????????# bi#??#==# "" | | ??????????????????# ! #??#![] "" | | ??????????????????# g #??#!# "" | | ??????????????????# #??## % ##### | | ??????????????????# #????#### ##???? | | ??????????????????######g######??????## #???#? | | ??????????####+#####T #Y ##########??#######????? | | ????????? ; #??????????????? | | ????????????## + = #????#?????????? | | ???????????# # #??????????????? | | ???????????# BB #########??????????????? | | ???????????### BB g # #??????????????? | | ?????????????# % g g # #??????????????? | | ????????Y?? g ; #??????????????? | | ???????????#####" F"#; @ # #??????????????? | | ???????????????#""""## # #??????????????? | | ???????????????####??####### #??????????????? | | ???????????????????????????########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 23 Energy Capacity 340 Matter Stores 700 Matter Capacity 700 Sight Range 20 Terrain Scan Range 30 Terrain Scan Density 110 Armor Coverage 900 Resistance: KI 30 Resistance: TH 20 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 10 Kinecelleration 30 Salvage Targeting 6 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Salvage Targeting Computer | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveMasterMonowheel Manual? 0 Play Time 02:10:21 Cumulative 256.6 hours Start 2024.12.03 @ 12:21:05 End 2024.12.03 @ 20:52:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 271 Adventurer 4 Explorer 40 Win Type - Total 12 Types 9/1/1/1/0/0/0/0/0 Lore% 52 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5044891-d913-4047-89e2-e1cfa4a911c1