Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 17:13:27 Player: DZKane Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (166) 830 Value Destroyed (7763) 7763 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 16643 Bonus ------- High Alert Combat Kills 314 Follower Combat Kills 56 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 132/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Hacking Suite Improved System Shield Enhanced Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Armored Heavy Treads High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Transport Network Coupler Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Force Field Hacking Suite > --- WEAPON ----------- Proton Burst Cannon Proton Burst Cannon Advanced Remote Datajack Nanosword > --- INVENTORY -------- Light Antimatter Reactor Improved Medium Treads Advanced Medium Treads Myomer Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Advanced Terrain Scan Processor Precision Matter Filter Advanced Hacking Suite Long-range Tractor Beam Stealth Drone Bay Heavy Wave Gun Compact HERF Cannon High-powered Shotgun Coil Gun Mini Grenade Launcher Improved Plasma Cutter [Rating: 153] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel High-density Centrium Wheel Hover Unit Antigrav System Utility Core Analyzer Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Coil Gun Energy Gun Force Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Nanosword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 2 2 2 Power 2 | . . . . 1 . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . . . Utility 10 | . . . 2 1 1 . . . . 2 2 1 1 Weapon 2 | . . . . . 1 . . . . . . 1 . Parts Attached 189 | 1 8 19 14 2 30 1 2 . 5 32 6 43 26 Power 24 | . 1 1 1 1 5 . . . . 4 . 7 4 Engine 10 | . 1 1 1 1 3 . . . . 2 . . 1 Core 2 | . . . . . . . . . . 2 . . . Reactor 12 | . . . . . 2 . . . . . . 7 3 Propulsion 43 | . . 7 3 . 9 . 1 . 2 9 1 6 5 Treads 22 | . . 5 3 . 2 . . . 1 3 1 2 5 Leg 14 | . . . . . 7 . 1 . 1 2 . 3 . Wheel 6 | . . 2 . . . . . . . 3 . 1 . Hover 1 | . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . Utility 69 | . 2 5 5 1 8 1 . . 3 12 3 18 11 Device 41 | . 1 . 4 . 5 . . . 1 7 1 15 7 Storage 7 | . 1 3 . . . . . . . 1 1 . 1 Processor 9 | . . . . 1 2 . . . . . 1 3 2 Hackware 3 | . . . . . . . . . 2 1 . . . Protection 9 | . . 2 1 . 1 1 . . . 3 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 53 | 1 5 6 5 . 8 . 1 . . 7 2 12 6 Energy Gun 15 | . 1 . 1 . 2 . . . . 5 2 3 1 Energy Cannon 12 | . . . 2 . 3 . . . . 1 . 4 2 Ballistic Gun 15 | 1 3 5 . . 1 . . . . . . 4 1 Ballistic Cannon 3 | . . . 2 . . . . . . 1 . . . Launcher 4 | . 1 1 . . 1 . . . . . . . 1 Special Weapon 2 | . . . . . . . 1 . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 3 . . . . . . 5 3 Parts Lost 77 | . . 1 . . 8 . . . 16 9 . 15 28 Power 12 | . . . . . 1 . . . 2 . . 3 6 Propulsion 21 | . . 1 . . 4 . . . 7 3 . 1 5 Utility 28 | . . . . . 3 . . . 4 6 . 5 10 Weapon 16 | . . . . . . . . . 3 . . 6 7 Highest Loss Streak 16 | . . 1 . . 4 . . . 16 5 . 7 14 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 14 | 6 9 13 14 13 14 15 15 15 12 7 19 19 15 Power . | 1 . . 1 . . . . . . . 1 1 . Propulsion 2 | 4 5 . . . . 2 2 3 2 . 2 3 2 Utility 7 | . 1 6 7 7 7 8 7 7 5 4 10 8 8 Weapon 3 | 1 2 4 4 4 2 3 3 3 2 1 4 4 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | . 6 7 5 . 4 1 1 . 2 . . 4 13 Power 3 | . 2 . . . . . . . . . . 1 . Propulsion 11 | . 3 2 . . . . . . . . . 3 3 Utility 16 | . . 4 1 . 3 . 1 . 1 . . . 6 Weapon 9 | . 1 1 4 . . . . . . . . . 3 Tool/Special 4 | . . . . . 1 1 . . 1 . . . 1 Average Slot Usage (%) 94 | . 89 99 99 99 99 100 100 82 77 87 99 97 81 Engine 4 | . 14 11 9 15 7 . . . . 7 5 1 1 Reactor 5 | . . . . . 5 13 13 13 8 . . 6 7 Treads 9 | . . 35 36 30 13 . . . . 10 5 1 7 Leg 10 | . 28 . . . 12 26 26 26 17 1 5 13 . Wheel 1 | . . 7 . . . . . . . 3 5 1 2 Device 15 | . 4 . 19 23 18 15 13 13 8 11 25 21 17 Storage 5 | . 14 11 9 7 6 6 6 6 4 1 5 4 3 Processor 12 | . . . . 6 12 13 13 13 13 11 10 20 23 Hackware 2 | . . . . . . . . . 2 6 5 4 2 Protection 3 | . . 10 7 . 1 3 6 6 3 7 5 . . Energy Gun 5 | . 9 . . . 3 12 13 1 8 5 10 5 2 Energy Cannon 3 | . . . 2 15 13 . . . . 3 . 1 5 Ballistic Gun 5 | . 18 22 1 . 1 6 6 . 4 . . 6 2 Impact Weapon 1 | . . . . . . . . . 1 5 5 1 . Peak Build Rating 153 | 6 8 19 25 30 59 65 65 60 66 82 89 144 153 Average Rating 70 | 6 7 16 23 29 48 61 61 45 47 63 86 120 128 On Entrance 47 | 6 6 8 18 25 30 59 63 60 60 18 79 89 141 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 141 | 11 17 95 48 48 68 71 71 68 69 99 141 123 133 Greatest Support 150 | 20 20 80 80 80 80 61 61 61 61 90 10 86 150 Greatest Overweight (x) 14 | . . 2 . . 2 1 1 1 7 9 14 10 6 Average Overweight (x) 1 | . . 1 . . . 1 1 . . 4 10 2 2 Largest Inventory Capacity 25 | 8 10 25 15 15 15 15 15 15 15 20 25 20 20 Average Capacity 15 | 8 9 14 15 15 15 15 15 15 12 9 20 20 18 Most Carried 21 | 6 10 16 15 14 15 15 15 15 15 20 21 20 20 Average Carried 15 | 6 9 14 14 13 14 15 14 15 12 7 19 19 18 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 5 20 20 20 5 Final Carried 20 | 6 10 15 15 14 15 15 15 15 5 20 20 20 4 Class Distribution -------------------- 40% | Scavenger-Gunner 21% | Scavenger-Mutant 19% | Mutant 13% | Scavenger-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Assassin | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Matter Collected 4967 | 210 393 405 354 . 636 205 101 . 368 430 90 1197 578 Remotely 92 | . . . . . . . . . . . . . 92 Salvage Created 7368 | . 251 609 354 . 1320 283 274 . 306 681 90 1425 1775 Parts 400 | . 20 36 24 . 60 13 8 . 29 33 . 80 97 Haulers Intercepted 6 | . 1 . 2 . 2 . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . . . . 2 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 12 7 . 24 . . . . Prevented 2 | . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 145 | . 9 12 7 . 26 8 4 . 12 13 1 19 34 Melee 2 | . . . . . . . . . . . . . 2 Guns 65 | . 4 12 . . 7 2 4 . 8 2 1 17 8 Cannons 29 | . . . 7 . 11 . . . . 2 . . 9 AOE 45 | . 5 . . . 7 6 . . 4 9 . . 14 Classes Destroyed 16 | . 3 3 2 . 3 . . . 2 1 . 1 1 Worker 4 | . . . . . 1 . . . . 2 . . 1 Builder 2 | . . . 1 . . . . . . . . . 1 Hauler 6 | . 1 . 2 . 2 . . . . . . 1 . Recycler 3 | . . . 1 . . . . . . 2 . . . Operator 3 | . . 2 . . . . . . . . . . 1 Drone 1 | . . . . . . . . . 1 . . . . Watcher 2 | . . . . . . . . . . . . 2 . Swarmer 42 | . 5 . . . 11 3 . . 10 4 . . 9 Cutter 3 | . . . . . . . . . . . . . 3 Grunt 44 | . 4 6 5 . 9 4 3 . . 4 . 2 7 Brawler 3 | . . . . . 2 . 1 . . . . . . Duelist 2 | . . 1 . . . . . . . . . . 1 Sentry 12 | . . 5 2 . 1 . . . . . 1 . 3 Hunter 7 | . . . . . . . . . 1 2 . 4 . Programmer 30 | . . . . . 3 1 . . . 2 . 12 12 Behemoth 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 6 3 4 . 6 4 4 . 6 6 1 4 6 Combat Bots Only 6 | . 6 3 4 . 6 4 4 . 6 6 1 4 5 Max Kills in Single Turn 4 | . 3 1 2 . 2 2 2 . 2 3 1 1 4 Gunslinging 1 | . . . . . . . 1 . 1 . . . . Exploded 4 | . 3 . . . 2 2 . . 2 3 . . 4 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Hostile Shots Fired 1231 | . 22 63 22 . 134 27 6 . 155 125 14 277 386 Missed 345 | . 5 17 4 . 41 10 4 . 39 34 2 82 107 Hits 886 | . 17 46 18 . 93 17 2 . 116 91 12 195 279 Melee 32 | . . 3 . . 2 . . . . . . . 27 Projectile 854 | . 17 43 18 . 91 17 2 . 116 91 12 195 252 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 55 | . . 2 2 . 4 1 . . 2 3 1 13 27 Part Disruptions 5 | . . . . . . . . . . . . 2 3 Damage Taken 18422 | . 159 547 186 . 1513 296 38 . 2604 1865 295 3250 7669 Core 2873 | . 20 47 12 . 135 71 . . 492 301 24 314 1457 Absorbed by Shields 659 | . . . 71 . 129 . . . . . . 410 49 Reduced by Siege Mode 299 | . . . . . . . . . . . . . 299 Ignored by Resistances 177 | . . 66 24 . 62 . . . . 25 . . . Core Remaining (%) 81 | 100 92 88 97 100 . . . . 17 69 97 75 . Volleys Fired 411 | . 28 44 24 . 46 8 7 . 46 43 9 76 80 Largest 3 | . 2 2 2 . 3 3 3 . 3 2 2 3 3 Hottest 288 | . 70 46 150 . 230 185 185 . 185 161 225 238 288 Shots Fired 865 | . 52 87 48 . 123 18 22 . 79 66 16 196 158 Gun 594 | . 48 86 . . 30 14 22 . 77 28 16 184 89 Cannon 219 | . . . 48 . 87 . . . . 26 . 12 46 Launcher 50 | . 4 1 . . 6 4 . . 2 12 . . 21 Special 2 | . . . . . . . . . . . . . 2 Kinetic 368 | . 25 86 46 . 8 6 8 . 46 8 . 108 27 Thermal 405 | . 23 . 2 . 109 8 14 . 31 46 16 76 80 Explosive 50 | . 4 1 . . 6 4 . . 2 12 . . 21 Electromagnetic 40 | . . . . . . . . . . . . 12 28 Robot Hit Streak 23 | . 6 11 18 . 12 2 8 . 10 7 8 7 23 Robot Miss Streak 8 | . 2 3 6 . 2 4 2 . 5 4 1 8 5 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 12 | . 1 1 . . . . 1 . 3 . . 6 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . 1 . . 1 . Shots Hit Robots 557 | . 32 62 42 . 71 4 15 . 44 35 13 122 117 Core Hits 344 | . 14 33 42 . 42 14 9 . 21 31 3 55 80 Critical Kills 8 | . . . . . 3 . . . 1 . . 4 . Critical Parts Destroyed 8 | . . . . . . . . . 1 1 1 5 . Critical Strikes 30 | . 1 . . . 3 . 1 . 3 2 1 12 7 Burn 9 | . 1 . . . . . 1 . 1 . . 2 4 Meltdown 1 | . . . . . 1 . . . . . . . . Destroy 12 | . . . . . 2 . . . 1 . 1 8 . Blast 1 | . . . . . . . . . . 1 . . . Corrupt 2 | . . . . . . . . . . . . . 2 Smash 3 | . . . . . . . . . 1 1 . 1 . Sever 2 | . . . . . . . . . . . . 1 1 Melee Attacks 48 | . . . . . 1 . . . 2 6 6 8 25 Impact 17 | . . . . . 1 . . . 2 6 6 2 . Slashing 31 | . . . . . . . . . . . . 6 25 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 2 . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19141 | . 552 761 649 . 2731 579 318 . 1280 2487 341 3565 5878 Guns 8666 | . 317 761 . . 547 124 318 . 969 494 290 3083 1763 Cannons 3936 | . . . 649 . 1367 . . . . 474 . 136 1310 Explosions 5285 | . 235 . . . 817 455 . . 264 1333 . . 2181 Melee 1216 | . . . . . . . . . 47 186 51 346 586 Ramming 38 | . . . . . . . . . . . . . 38 Kinetic 4544 | . 117 761 624 . 92 44 136 . 586 220 . 1560 404 Thermal 7776 | . 200 . 25 . 1822 80 182 . 383 1231 290 1523 2040 Explosive 4802 | . 235 . . . 817 455 . . 264 850 . . 2181 Electromagnetic 765 | . . . . . . . . . . . . 136 629 Impact 338 | . . . . . . . . . 47 186 51 54 . Slashing 878 | . . . . . . . . . . . . 292 586 Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 5 5 5 5 5 7 . 28 22 Average Corruption 9 | . . . . . 4 5 5 5 4 5 . 20 8 Corruption Purged 11 | . . . . . . . . . 3 . . . 8 Corruption Blocked 5 | . . . . . . . . . . . . . 5 Effects 212 | . . . . . 29 21 19 2 12 15 . 75 39 Message Errors 50 | . . . . . 8 7 8 . 2 2 . 16 7 Matter Fused 43 | . . . . . 8 7 3 . 2 2 . 15 6 Heat Flow Errors 21 | . . . . . 3 1 1 1 3 3 . 6 3 Energy Discharges 23 | . . . . . 4 3 4 . 1 . . 6 5 Parts Rejected 3 | . . . . . . . . . 1 . . . 2 Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 26 | . . . . . 3 1 1 1 2 5 . 9 4 Data Loss (major) 9 | . . . . . 1 1 1 . . 1 . 3 2 Misfires 13 | . . . . . 1 1 1 . . 2 . 5 3 Alerts 5 | . . . . . . . . . . . . 5 . Misdirections 5 | . . . . . . . . . . . . 1 4 Weapon Failures 13 | . . . . . 1 . . . . . . 9 3 Overload Shots 2 | . . . . . . . . . . . 2 . . Overflow Damage 721 | . . . . . 75 . . . 47 222 . 143 234 Projectiles 44 | . . . . . 19 . . . . 22 . . 3 Explosions 281 | . . . . . 56 . . . . 29 . . 196 Melee 396 | . . . . . . . . . 47 171 . 143 35 Knockbacks 24 | . . . 23 . . . . . . 1 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 20 | . . . 20 . . . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . . . Self-Inflicted Damage 912 | . . . . . 43 18 . . 90 90 . . 671 Shots 23 | . . . . . 2 1 . . 2 2 . . 16 Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 497 | . 130 91 300 . 396 47 244 210 292 497 160 170 195 Average Temperature 99 | . 51 23 148 . 127 23 60 111 98 189 38 33 87 Received Heat Transfer 2393 | . 48 261 128 . 413 46 18 . 583 105 63 77 651 Effects 16 | . . . 1 . 1 . . . 3 11 . . . Shutdowns 3 | . . . . . 1 . . . . 2 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 9 | . . . . . . . . . 3 6 . . . Matter Decay 2 | . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 32 | . . . . . . . . . . . . . 32 Longest Duration 32 | . . . . . . . . . . . . . 32 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Robots Corrupted 4 | . . . . . . . . . . 1 . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . . . . . . 2 3 Impact Corruptions 7 | . . . . . . . . . 1 5 . 1 . Robots Melted 3 | . . . . . 1 . . . . . . 1 1 Combat Hostiles 3 | . . . . . 1 . . . . . . 1 1 Parts Melted 32 | . 5 . . . 9 1 1 . 2 3 5 2 4 Heat Transferred 11037 | . 666 . 37 . 2653 111 461 . 731 1212 444 2280 2442 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Maximum Alert Level 3 | . . . . . 1 . . . . 2 1 . 3 Low Security (%) 70 | 100 100 100 100 100 53 . . . . . 87 100 41 Level 1 17 | . . . . . 46 . . . . 28 12 . 36 Level 2 11 | . . . . . . . . . . 71 . . 19 Level 3 . | . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 789 | . 140 142 90 25 305 . . . . 601 241 96 789 Initial 601 | . . 32 44 25 . . . . . 601 241 . 40 Average 151 | . 48 68 32 6 167 . . . . 469 82 30 261 Influence Increases 5495 | . 292 420 210 14 707 190 90 . 292 1172 44 521 1543 Destroy 0b10 Robot/C 2900 | . 180 240 140 . 520 160 80 . 240 260 20 380 680 Destroy 0b10 Robot/NC 105 | . 5 10 20 . 15 . . . 5 20 . 15 15 Destroy Leader 596 | . 32 80 34 . 94 30 10 . 40 50 10 76 140 Allied During Kill 7 | . . . . . . . . . 7 . . . . Successful Hack 142 | . 36 45 . 14 14 . . . . 12 . 21 . Disable Machine 195 | . . . . . 15 . . . . 105 . 15 60 Destroy Structure 650 | . 24 15 1 . 34 . . . . 110 14 14 438 Advance Influence 600 | . . . . . . . . . . 600 . . . Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 285 | . 15 30 15 . 15 . . . . 15 . . 195 Influence Decreases 4706 | . 214 391 260 71 492 405 90 . 289 682 537 448 827 Entered New Map 508 | . . 46 63 32 . 80 . . . 2 252 . 33 Time Decay 3348 | . 214 335 197 39 412 325 90 . 149 440 285 348 514 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . . . Lost Part 700 | . . 10 . . 80 . . . 140 90 . 100 280 Squads Dispatched 29 | . 2 1 1 1 5 . . . . 3 1 7 8 Investigation 6 | . 1 . 1 1 . . . . . 1 . 1 1 Extermination 14 | . . . . . 4 . . . . 2 1 4 3 Reinforcement 8 | . 1 1 . . 1 . . . . . . 2 3 Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Distress Signals 9 | . 2 . . . . . . . . 3 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 210 | . 12 19 9 . 27 8 4 . 21 21 2 28 59 Peak Tracking Total 12 | . 4 5 4 . 6 4 3 . 6 6 2 5 12 Tactical Retreats 13 | . 1 2 1 . 1 . . . . 1 . . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Traps Triggered 12 | . 1 . 1 . 2 . . . . 1 . 6 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Machines Disabled 13 | . . . . . 1 . . . . 7 . 1 4 Max in Single Turn 4 | . . . . . 1 . . . . 4 . 1 2 Garrison Access 2 | . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Machines Accessed 33 | . 5 7 . 3 3 1 1 4 . 4 . 4 1 Terminals 21 | . 5 7 . 3 2 . . . . 2 . 1 1 Fabricators 2 | . . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . 2 . Total Hacks 87 | . 10 14 . 6 5 1 1 29 . 8 . 11 2 Successful 61 | . 8 11 . 2 2 1 1 29 . 6 . 1 . Failed 26 | . 2 3 . 4 3 . . . . 2 . 10 2 Catastrophic 3 | . . 1 . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . 3 . 4 . . . . . . . . . Terminals 41 | . 10 14 . 6 3 . . . . 4 . 2 2 Fabricators 7 | . . . . . . . . . . 3 . 4 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . 1 . 5 . Terminal Hacks 53 | . 8 9 . . 1 1 1 29 . 3 . 1 . Record 11 | . . . . . . . . 11 . . . . . Part Schematic 11 | . . 1 . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . Prototype ID Bank 12 | . 2 4 . . 1 . . 3 . 2 . . . Open Door 2 | . . . . . . 1 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 5 | . 3 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . Unauthorized Hacks 4 | . . 2 . 2 . . . . . . . . . Terminals 4 | . . 2 . 2 . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 20 | . 3 4 . 3 2 . . . . 3 . 4 1 Full Trace Events 4 | . . . . 1 . . . . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . 10 . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 . . . Total Part Build Rating 1 | . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Total Allies 2 | . . . . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . . . . 1 . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 . . . 64 Highest-Rated Ally 96 | . . . . . . . . . 96 . . . 64 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . . . . Total Damage 232 | . . . . . . . . . 232 . . . . Kills 1 | . . . . . . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Active Infowar (turns) 9419 | . . . 405 216 1388 894 678 123 458 1089 788 1969 1411 Sensors 2684 | . . . . . . . . . . . 781 729 1174 Structural 3430 | . . . . . 652 377 506 123 259 . 780 733 . Seismic 5124 | . . . 405 216 860 796 531 123 128 511 . 332 1222 T.N.C. 8431 | . . . . . 1021 894 678 123 458 1089 788 1969 1411 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Turns Passed 11167 | 7 671 879 525 216 1443 894 678 123 458 1089 788 1969 1427 Spaces Moved 5313 | 5 444 528 236 134 620 449 338 95 230 526 161 874 673 Core 343 | . . . . . . . . . 111 48 . . 184 Treads 1079 | . . 132 236 134 307 . . . 3 32 . 21 214 Legs 2274 | 5 444 . . . 313 449 338 95 116 . . 514 . Wheels 1617 | . . 396 . . . . . . . 446 161 339 275 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 100 160 160 120 190 190 120 50 50 215 120 50 Average Speed 162 | 120 120 129 160 160 179 190 190 125 134 168 230 177 148 Slowest Speed 400 | 120 120 240 160 160 260 190 190 190 400 350 290 250 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 68 44 20 4 14 67 54 71 41 14 5 21 22 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . 2 1 . 1 . . . . Spaces Dug 105 | . 17 . . . 19 17 . . 18 8 7 3 16 Terrain Destroyed 395 | . 24 15 1 . 45 41 . . 21 73 7 5 163 Melee 24 | . . . . . 1 . . . . 4 5 3 11 Projectile 17 | . . . 1 . 2 . . . 3 4 2 1 4 AOE 353 | . 24 15 . . 42 41 . . 18 65 . . 148 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Total 7032 | 5 535 666 343 136 849 474 357 100 305 644 555 1117 946 Wait 689 | . 29 25 33 . 115 7 . . 1 8 362 42 67 Move 5300 | 4 443 527 235 133 619 448 337 94 229 525 160 873 673 Hop . | . . . . . . . . . . . . . . Pick Up 119 | . 11 23 12 1 12 1 1 . 5 14 4 16 19 Fast Attach 95 | . 3 1 7 . 11 . 2 3 4 21 2 23 18 Attach 48 | . . 3 2 2 5 . . . 7 1 2 11 15 Detach 7 | . . . . . . . . . 1 . . 3 3 Swap 132 | 1 10 18 8 . 19 9 6 . 4 16 4 24 13 Drop 170 | . 11 25 22 . 21 1 4 3 6 10 6 31 30 Fire 411 | . 28 44 24 . 46 8 7 . 46 43 9 76 80 Melee 48 | . . . . . 1 . . . 2 6 6 8 25 Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 9) 230 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Derelicts attacked the area 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Propulsion x2 973 | -9/Materials | Discovered new exit (range 16) 1558 | -9/Materials | Entered another Materials area 1558 | -8/Materials | Evolved 2 slots: Utility x2 1964 | -8/Materials | Discovered new exit (range 14) 2083 | -8/Materials | Entered Factory 2083 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2200 | -7/Factory | Build established: Scavenger-Mutant 2253 | -7/Factory | Discovered new exit (range 5) 2299 | -7/Factory | Entered another Factory area 2299 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2613 | -6/Factory | Build established: Scavenger-Gunner 2745 | -6/Factory | Lost 3 parts (1n2u) 3129 | -6/Factory | Lost 4 parts (1p2n1u) 3736 | -6/Factory | Discovered new exit (range 6) 3742 | -6/Factory | Entered Lower Caves 4555 | -6/Lower Caves | Discovered new exit (range 15) 4636 | -6/Lower Caves | Entered another Lower Caves area 5162 | -6/Lower Caves | Discovered new exit (range 15) 5314 | -6/Lower Caves | Entered Data Miner 5316 | -6/Data Miner | Discovered new exit (range 6) 5339 | -6/Data Miner | Met Data Miner 5376 | -6/Data Miner | Learned location of Section 7 (-3) 5376 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5387 | -6/Data Miner | Received God Mode back door access code from Data Miner 5437 | -6/Data Miner | Entered Proximity Caves 5439 | -5/Proximity Caves | Spotter reported a threat 5440 | -5/Proximity Caves | Spotter reported a threat 5600 | -5/Proximity Caves | Spotter reported a threat 5610 | -5/Proximity Caves | Spotted B-75 Beast 5718 | -5/Proximity Caves | Spotter reported a threat 5769 | -5/Proximity Caves | Core integrity fell below 50% 5798 | -5/Proximity Caves | Escorted by Enhanced Grunt 5802 | -5/Proximity Caves | Allies destroyed B-75 Beast 5827 | -5/Proximity Caves | Lost 16 parts (2p7n4u3w) 5835 | -5/Proximity Caves | Learned Factory stockpile data 5890 | -5/Proximity Caves | Discovered new exit (range 6) 5895 | -5/Proximity Caves | Core integrity fell below 20% 5895 | -5/Proximity Caves | Entered Factory 5895 | -5/Factory | Evolved 2 slots: Utility x2 5973 | -5/Factory | Spotted B-75 Beast 5992 | -5/Factory | Destroyed B-75 Beast 6195 | -5/Factory | Search patrols dispatched 6304 | -5/Factory | Build established: Scavenger-Mutant 6482 | -5/Factory | Fabricated Hcp. Storage Unit? 6641 | -5/Factory | Lost 5 parts (3n2u) 6899 | -5/Factory | Discovered new exit (range 13) 6901 | -5/Factory | Allied Derelicts emerged from ambush trap array 6979 | -5/Factory | P-70 Sage assimilated allied 2N-V3Q(g) 6984 | -5/Factory | Entered another Factory area 6984 | -4/Factory | Evolved 2 slots: Utility x2 7739 | -4/Factory | Discovered new exit (range 7) 7772 | -4/Factory | Entered Research 7772 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8083 | -3/Research | Allied Derelicts emerged from ambush trap array 8150 | -3/Research | Build established: Scavenger-Gunner 8291 | -3/Research | P-80 Master assimilated allied MX-CNF(g) 8356 | -3/Research | System corruption reached 10% 8403 | -3/Research | Lost 7 parts (2p2u3w) 8602 | -3/Research | Found Prototype Device 8602 | -3/Research | Identified Exp. ECM Suite 9349 | -3/Research | Build established: Scavenger-Assassin 9727 | -3/Research | Discovered new exit (range 5) 9739 | -3/Research | Identified exit to Research 9741 | -3/Research | Entered another Research area 9741 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10174 | -2/Research | Lost 4 parts (1p1u2w) 10407 | -2/Research | System corruption reached 10% 10741 | -2/Research | First assault squad dispatched 11069 | -2/Research | Lost 14 parts (2p2n7u3w) 11125 | -2/Research | Core integrity fell below 50% 11144 | -2/Research | Core integrity fell below 20% 11168 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11143_ Destroyed Neutron Missile Launcher. 11143_ P-80 Master destroyed. 11143_ Recycling Unit disabled. 11143_ Corrupted Med. Treads tumbles out of recycling unit. 11143_ Corrupted Hvy. Laser tumbles out of recycling unit. 11144_ Slug penetrates Repair Station. 11144_ Penetrated by Slug. 11148_ Slug penetrates Door. 11152_ Slug penetrates Wall. 11152_ Slammed into R-10 Processor. 11152_ Transport Network Coupler destroyed. 11152_ System corrupted by crushing effect (+1). 11152_ Destabilizing: System corrupted (+2). 11158_ YJRD CRMXHJXF 4 Y/LUC5>AOSK|II|3 11163_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11166_ Slammed into U-05 Engineer. 11167_ Slammed into G-73 Enforcer. 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""" # "#???# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 80 Energy Generation 55 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 20 Armor Coverage 1200 Resistance: TH 15 Resistance: EM 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointRiotSpear Manual? 0 Play Time 01:40:41 Cumulative 264.7 hours Start 2025.07.25 @ 15:30:13 End 2025.07.25 @ 17:13:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 12 Types 12/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4a14c45-5632-4623-a0b5-68852e6e1e10