Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 22:01:33 Player: RNGesus Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2368) 2368 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 5630 Bonus ------- High Alert Combat Kills 407 Follower Combat Kills 101 Aligned with FarCom 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/400 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Armor Integrity Analyzer > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (5) ---- Cooling System Improved Assault Rifle Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Armor Integrity Analyzer Light Armor Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Treads Improved Treads Cooling System Improved Assault Rifle Improved Assault Rifle [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 64 | 7 8 4 30 7 8 Power 5 | 1 1 . 2 1 . Engine 3 | 1 1 . 1 . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 15 | 3 1 . 6 4 1 Treads 14 | 2 1 . 6 4 1 Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 4 4 5 1 2 Device 7 | . 1 4 1 . 1 Storage 5 | 1 3 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 27 | 2 2 . 17 1 5 Energy Gun 5 | 1 . . 1 . 3 Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 2 . 9 1 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . . 4 . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . 3 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 20 | . 1 . 7 5 7 Power 5 | . 1 . 2 1 1 Propulsion 7 | . . . 1 2 4 Utility 6 | . . . 3 1 2 Weapon 2 | . . . 1 1 . Highest Loss Streak 7 | . 1 . 2 1 7 To Critical Strikes 5 | . . . . . 5 Average Slot Usage (%) 96 | . 97 100 95 95 95 Engine 8 | . 11 14 10 4 . Core 3 | . . . . 6 10 Treads 31 | . 28 28 32 32 32 Device 12 | . 13 14 13 11 10 Storage 11 | . 14 14 11 11 8 Protection 5 | . . . 5 7 10 Ballistic Gun 22 | . 26 28 20 22 16 Naked Turns . | . . . . . . Heaviest Build 98 | 11 52 52 98 98 96 Greatest Support 66 | 40 40 40 66 66 60 Greatest Overweight (x) 3 | 3 1 1 2 1 1 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 20 | 7 12 20 23 25 20 Most Carried 25 | 5 19 20 25 25 25 Average Carried 19 | 3 10 19 22 23 19 Final Capacity 25 | 8 20 20 25 25 5 Final Carried 25 | 5 19 20 25 24 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1906 | 203 401 19 964 319 . Remotely . | . . . . . . Salvage Created 3235 | 130 661 . 1823 549 72 Parts 235 | 10 56 . 125 44 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 80 | . 13 . 43 18 6 Guns 64 | . 13 . 30 18 3 AOE 16 | . . . 13 . 3 Classes Destroyed 16 | 3 6 . 4 3 . Worker 4 | 1 1 . 1 1 . Builder 3 | . 1 . 2 . . Tunneler 6 | 3 1 . . 2 . Hauler 7 | . 2 . 5 . . Recycler 2 | 1 . . 1 . . Mechanic 2 | . . . 2 . . Operator 5 | . 2 . 3 . . Watcher 1 | . 1 . . . . Swarmer 20 | . 3 . 9 8 . Grunt 39 | . 10 . 25 4 . Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Protector 2 | . . . 2 . . Sentry 8 | . . . 6 2 . Demolisher 1 | . . . . 1 . Assembled 8 | . . . . 2 6 Best Kill Streak 13 | 3 5 . 13 3 6 Combat Bots Only 12 | . 4 . 12 3 6 Max Kills in Single Turn 3 | 3 2 . 3 1 2 Gunslinging 1 | . 1 . 1 . . Exploded 3 | . . . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3491 | . 314 . 1305 804 1068 Core 482 | . 73 . 116 68 225 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 142 | . . . 142 . . Core Remaining (%) 85 | 100 . 70 . . . Volleys Fired 214 | 16 43 1 108 44 2 Largest 2 | 2 2 2 2 2 1 Hottest 60 | 60 60 46 46 46 33 Shots Fired 460 | 32 86 2 195 88 57 Gun 448 | 32 86 2 184 88 56 Cannon . | . . . . . . Launcher 12 | . . . 11 . 1 Special . | . . . . . . Kinetic 373 | 16 82 2 184 88 1 Thermal 55 | . . . . . 55 Explosive 12 | . . . 11 . 1 Electromagnetic 20 | 16 4 . . . . Robot Hit Streak 38 | 8 7 . 12 15 38 Robot Miss Streak 6 | 6 3 2 4 3 2 Penetration Max . | . . . . . . Secondary Targets 8 | . 4 . 3 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Autonomous 55 | . . . . . 55 Shots Hit Robots 311 | 17 54 . 133 56 51 Core Hits 165 | 9 29 . 82 28 17 Critical Kills 4 | . . . 1 3 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . . . 2 3 . Destroy 5 | . . . 2 3 . Melee Attacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5783 | 254 853 . 3359 884 433 Guns 4293 | 170 853 . 2061 884 325 Cannons . | . . . . . . Explosions 1490 | 84 . . 1298 . 108 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3875 | 88 824 . 2061 884 18 Thermal 391 | 84 . . . . 307 Explosive 1406 | . . . 1298 . 108 Electromagnetic 111 | 82 29 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . . 48 . . Projectiles . | . . . . . . Explosions 48 | . . . 48 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 40 | 40 26 . . . . Average Temperature 15 | 21 7 . . . . Received Heat Transfer 876 | . 129 . 519 168 60 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 1 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 687 | 50 . . . . 637 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 1113 | 25 314 18 1113 597 . Initial 402 | . 16 18 . 402 . Average 343 | 8 136 5 607 353 . Maximum Alert Level 4 | . 1 . 4 2 . Low Security (%) 44 | 100 70 100 32 . . Level 1 23 | . 29 . 8 60 . Level 2 10 | . . . 2 39 . Level 3 20 | . . . 54 . . Level 4 . | . . . 1 . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Squads Dispatched 12 | . 4 . 8 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 4 . . Assault 3 | . . . 3 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 12 | . 5 . 6 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | . 27 . 82 21 8 Peak Tracking Total 9 | . 6 . 8 3 9 Tactical Retreats 7 | . 1 . 4 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 6 | . 1 . 2 1 2 Max in Single Turn 1 | . 1 . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 13 | . 5 1 5 . 2 Terminals 8 | . 4 . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 10 1 12 . 5 Successful 19 | . 6 1 7 . 5 Failed 9 | . 4 . 5 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 15 | . 8 . 6 . 1 Terminals 19 | . 9 . 10 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 1 4 . 5 Record 4 | . . . . . 4 Robot Analysis 4 | . 3 . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 1 | . . . 1 . . Track 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 8 | . 4 . 4 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 1 | . . 1 . . . RETURN 1 | . . 1 . . . Ally Attacks 40 | . . . 40 . . Total Damage 396 | . . . 396 . . Kills 8 | . . . 8 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 4 | . 3 . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches 1 | . . 1 . . . Drone Recoveries 1 | . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 8957 | 176 1461 1237 2891 1875 1317 Spaces Moved 3732 | 79 719 510 1134 712 578 Core 19 | 19 . . . . . Treads 3708 | 55 719 510 1134 712 578 Legs . | . . . . . . Wheels 5 | 5 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 240 160 Average Speed 216 | 148 180 240 218 240 217 Slowest Speed 320 | 200 240 240 320 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 80 | 5 96 98 93 99 90 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . 1 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 10 | . . . 10 . . Terrain Destroyed 88 | 3 . . 73 . 12 Melee 2 | . . . 2 . . Projectile 3 | . . . . . 3 AOE 83 | 3 . . 71 . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 4223 | 106 800 520 1362 790 645 Wait 109 | . 7 3 42 25 32 Move 3727 | 78 718 509 1133 711 578 Hop . | . . . . . . Pick Up 59 | 4 16 2 27 2 8 Fast Attach 18 | 7 2 . 4 1 4 Attach 17 | . 1 . 8 4 4 Detach 6 | 1 1 . 1 . 3 Swap 29 | . 5 4 18 2 . Drop 42 | . 7 1 19 1 14 Fire 214 | 16 43 1 108 44 2 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 15) 625 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Discovered new exit (range 7) 1005 | -10/Materials | Discovered new exit (range 12) 1269 | -10/Materials | Discovered new exit (range 3) 1638 | -10/Materials | Entered Mines 2020 | -10/Mines | Found the Drone Emporium 2031 | -10/Mines | Found Prototype Device 2049 | -10/Mines | Identified Splice Drone Bay 2160 | -10/Mines | Discovered new exit (range 6) 2229 | -10/Mines | Discovered new exit (range 10) 2373 | -10/Mines | Learned location of Zion (-6) 2426 | -10/Mines | Learned Materials terminal intel 2479 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2493 | -10/Mines | Found Prototype Device 2607 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2875 | -10/Mines | Entered Materials 2875 | -9/Materials | Accompanied by 3 allies 2875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2876 | -9/Materials | Loaded intel: 12 terminal locations 3326 | -9/Materials | Discovered new exit (range 5) 4075 | -9/Materials | First assault squad dispatched 4079 | -9/Materials | Discovered new exit (range 12) 4112 | -9/Materials | Destroyed 12 combat bots 4326 | -9/Materials | Repaired Imp. Treads 4431 | -9/Materials | Discovered new exit (range 12) 4774 | -9/Materials | Identified exit to Mines 5074 | -9/Materials | Discovered new exit (range 12) 5261 | -9/Materials | Sterilization system engaged 5261 | -9/Materials | Non-combat units ordered to evacuate 5361 | -9/Materials | Combat units ordered to evacuate 5561 | -9/Materials | Ambient heat levels rising (+10) 5711 | -9/Materials | Ambient heat levels rising (+10) 5766 | -9/Materials | Entered Mines 5853 | -9/Mines | Assembled infested the area 5858 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6248 | -9/Mines | Learned location of Storage (-8) 6388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6388 | -9/Mines | Discovered new exit (range 5) 6662 | -9/Mines | Discovered new exit (range 6) 6972 | -9/Mines | Discovered new exit (range 9) 6987 | -9/Mines | Build established: Scavenger-Mutant 7481 | -9/Mines | Learned Materials garrison access intel 7641 | -9/Mines | Entered Exiles 7701 | -9/Exiles | Met 8R-AWN 7742 | -9/Exiles | Met EX-HEX 7841 | -9/Exiles | Met EX-DEC 7892 | -9/Exiles | Visited The Gauntlet 8280 | -9/Exiles | Discovered new exit (range 12) 8414 | -9/Exiles | Met EX-BIN 8541 | -9/Exiles | Aligned with FarCom system 8544 | -9/Exiles | Given EX-Vault access code 8604 | -9/Exiles | Opened EX-Vault 8691 | -9/Exiles | Found AWS/Thermal 8727 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8898 | -9/Exiles | Attacked by the Exiles 8914 | -9/Exiles | Core integrity fell below 50% 8936 | -9/Exiles | Core integrity fell below 20% 8958 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 08924_ HV Slug penetrates Wall. 08924_ Penetrated by HV Slug. 08924_ HV Slug penetrates Wall. 08926_ Penetrated by HV Slug. 08928_ Critical hit (Destroy). 08928_ Lgt. Treads destroyed. 08931_ Penetrated by HV Slug. 08933_ HV Slug penetrates Machine. 08935_ HV Slug penetrates Wall. 08935_ Penetrated by HV Slug. 08940_ Critical hit (Destroy). 08940_ Cooling System destroyed. 08943_ Penetrated by HV Slug. 08943_ HV Slug penetrates Wall. 08944_ The unstable cave ceiling collapses. 08944_ 20 Matter crushed. 08945_ Penetrated by HV Slug. 08945_ Critical hit (Destroy). 08945_ Imp. Treads destroyed. 08950_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????# #???????????? | | ???????????????????????????????## ##??????????? | | ???????????????????????????????# #??????????? | | ???????????#####???????????????# #??????????? | | #?????????##" #??????????????## ???????????? | | ###???????# #?????????????## #????????????? | | ""#??????## "#????????????# #????????????? | | "#????### # #????????### #?????????????? | | ##???# g ######## #?????????????? | | ##?## ## #??????????????? | | ### a% * ##?????????????? | | # % % @ #?????????????? | | ### % ##????????????? | | ""#?# # ; ###??????????? | | #"""### ## ;;;# * ###????????? | | ######?????####### ###### ##???????? | | ##????????????????###????##; #???????? | | ##??????????????????????????##; #???????? | | ""#?????????????????????????????### #???????? | | "##??????????????????????????????#" ##??????? | | "##???????????????????????????????#### ###????? | | ##???????????????????????????????????# ##???? | | ?????????????????????????????????????## ###?? | | ??????????????????????????????????????### #?? | | ????????????????????????????????????????# ##?? | | ????????????????????????????????????????## ##??? | | ?????????????????????????????????????????#####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumAssemblyCapacitor Manual? 0 Play Time 00:41:34 Cumulative 325.5 hours Start 2022.04.13 @ 19:39:09 End 2022.04.13 @ 22:01:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 478 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22f9a20b-4a76-4c41-bfc5-e273893da0ba