Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.05 @ 04:44:42 Player: Fqbits Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (34) 170 Value Destroyed (1571) 1571 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2146) 2146 TOTAL SCORE: 10267 Bonus ------- Pacifist 470 High Alert Combat Kills 229 Follower Combat Kills 747 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1300 Matter 8/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Energy Well (38) Improved Arc Projector Enhanced Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Target Analyzer Advanced Core Analyzer Improved Propulsion Shielding Improved Utility Shielding Layered Heavy Armor Plating Thermal Shield Force Field System Shield > --- WEAPON ----------- Disruptor Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Particle Reactor Enhanced Optical Array Advanced Recalibrator [Rating: 90] Favorites ----------- Power Antimatter Reactor Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Advanced Signal Interpreter Device Thermal Shield Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Heavy Armor Plating Weapon Disruptor Cannon Energy Gun Plasma Rifle Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Point Singularity Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 . . . 4 . . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 Utility 11 | . . 2 2 . . . 3 . . 2 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 68 | . . . 19 7 . 2 10 10 3 12 2 2 . 1 Power 8 | . . . 3 1 . . . 2 . 2 . . . . Engine . | . . . . . . . . . . . . . . . Core 5 | . . . 3 1 . . . . . 1 . . . . Reactor 3 | . . . . . . . . 2 . 1 . . . . Propulsion 10 | . . . 5 3 . . 1 1 . . . . . . Treads 1 | . . . . . . . . 1 . . . . . . Leg 6 | . . . 5 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . 2 . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 31 | . . . 5 2 . 1 8 5 2 8 . . . . Device 13 | . . . . 2 . . 5 1 . 5 . . . . Storage 1 | . . . . . . . . . . 1 . . . . Processor 10 | . . . 4 . . 1 1 1 1 2 . . . . Hackware 1 | . . . 1 . . . . . . . . . . . Protection 6 | . . . . . . . 2 3 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | . . . 6 1 . 1 1 2 1 2 2 2 . 1 Energy Gun 4 | . . . 2 . . . . 1 . . 1 . . . Energy Cannon 4 | . . . . . . . 1 1 . 1 . 1 . . Ballistic Gun 3 | . . . 1 1 . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 2 | . . . . . . . . . . . . 1 . 1 Special Weapon 4 | . . . 2 . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . . 1 . 1 . . Parts Lost 37 | . . . 7 . . . 10 . . 16 1 2 . 1 Power 6 | . . . 1 . . . 1 . . 4 . . . . Propulsion 6 | . . . 2 . . . 3 . . 1 . . . . Utility 14 | . . . . . . . 3 . . 8 1 2 . . Weapon 11 | . . . 4 . . . 3 . . 3 . . . 1 Highest Loss Streak 13 | . . . 5 . . . 5 . . 13 1 1 . 1 Average Slot Usage (%) 67 | . . . 67 98 100 100 72 67 86 81 41 24 5 4 Core 2 | . . . 4 9 9 9 3 . . . . . . . Reactor 4 | . . . . . . . . 6 13 8 . . . . Treads 2 | . . . . . . . . 3 6 4 . . . . Leg 3 | . . . 13 16 . . . . . . . . . . Hover 1 | . . . . 1 18 18 10 . . . . . . . Device 5 | . . . . 7 9 . 7 7 6 8 10 3 . . Processor 24 | . . . 30 36 36 44 34 26 21 24 21 15 5 4 Hackware 4 | . . . 6 9 9 9 6 6 6 4 . . . . Protection 6 | . . . . . . . 1 9 18 13 . . . . Energy Gun 1 | . . . 2 . . . . 2 . . 4 2 . . Energy Cannon 1 | . . . . . . . 1 1 6 3 . . . . Ballistic Gun 1 | . . . 2 9 9 9 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 5 4 . . . . Special Weapon 2 | . . . 5 9 9 9 2 . . . 4 2 . . Naked Turns 144 | . 42 70 25 . . . . . . . . . . 7 Heaviest Build 96 | . . . 12 18 17 18 24 68 74 96 7 6 . 13 Greatest Support 70 | 3 3 3 30 27 22 22 22 70 70 70 3 3 3 3 Greatest Overweight (x) 29 | . . . 2 1 . . 2 8 1 29 2 1 . 4 Average Overweight (x) . | . . . . . . . . 1 . 1 1 . . . Largest Inventory Capacity 10 | 4 4 4 4 4 4 4 4 4 4 10 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 7 4 4 4 4 Most Carried 6 | . . . 4 4 4 4 4 4 4 6 3 4 4 4 Average Carried 1 | . . . 1 3 4 3 3 1 3 3 . 2 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 4 4 4 4 1 4 4 1 . 4 4 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Matter Collected 1140 | 68 . . 337 90 . 90 109 130 20 195 . . . 101 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1227 | . . . 616 208 . . 44 . . 359 . . . . Parts 68 | . . . 36 17 . . 2 . . 13 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 31 | . . . 13 6 . . 1 . . 9 . . . 2 Melee 8 | . . . 8 . . . . . . . . . . . Guns 12 | . . . 5 6 . . 1 . . . . . . . Cannons 8 | . . . . . . . . . . 8 . . . . AOE 3 | . . . . . . . . . . 1 . . . 2 Classes Destroyed 9 | . . . 5 1 . . 1 . . 2 . . . . Builder 1 | . . . . . . . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Swarmer 9 | . . . 3 4 . . . . . . . . . 2 Grunt 9 | . . . 4 . . . . . . 5 . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 5 | . . . 3 2 . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . Programmer 5 | . . . . . . . 1 . . 4 . . . . Best Kill Streak 9 | . . . 9 4 . . 1 . . 3 . . . 2 Combat Bots Only 9 | . . . 9 4 . . 1 . . 2 . . . 2 Max Kills in Single Turn 2 | . . . 1 1 . . 1 . . 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 1 . . . 2 Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Damage Taken 7826 | 145 . . 1169 255 17 . 1147 . 86 2418 140 94 891 1464 Core 4002 | 145 . . 489 41 . . 233 . 18 764 21 94 890 1307 Absorbed by Shields 1098 | . . . . . . . . . . 1098 . . . . Core Remaining (%) 41 | 42 42 100 . . . 3 . . 70 23 . . 12 . Volleys Fired 136 | . . . 20 25 . 3 18 . . 66 . 2 . 2 Largest 2 | . . . 2 1 . 1 1 . . 1 . 1 . 1 Hottest 120 | . . . 106 28 . 30 75 . . 81 . 120 . 55 Shots Fired 137 | . . . 22 25 . 3 18 . . 65 . 2 . 2 Gun 59 | . . . 22 25 . . 11 . . . . 1 . . Cannon 66 | . . . . . . . 3 . . 62 . 1 . . Launcher 2 | . . . . . . . . . . . . . . 2 Special 10 | . . . . . . 3 4 . . 3 . . . . Kinetic 100 | . . . 8 25 . . 11 . . 56 . . . . Thermal 3 | . . . 2 . . . . . . . . 1 . . Explosive 2 | . . . . . . . . . . . . . . 2 Electromagnetic 22 | . . . 12 . . . 3 . . 6 . 1 . . Robot Hit Streak 9 | . . . 6 8 . 9 8 . . 6 . 3 . . Robot Miss Streak 3 | . . . 2 2 . 1 3 . . 3 . . . 1 Penetration Max 1 | . . . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 101 | . . . 32 12 . 2 11 . . 42 . 2 . . Core Hits 52 | . . . 18 7 . . 2 . . 19 . . . 6 Critical Hits 12 | . . . 5 1 . . 2 . . 4 . . . . Critical Kills 4 | . . . 3 . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . . 1 1 . . 2 . . 3 . . . . Melee Attacks 20 | . . . 20 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 20 | . . . 20 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3763 | . . . 818 283 . . 218 . . 1658 . 43 3 740 Guns 750 | . . . 325 234 . . 190 . . . . 1 . . Cannons 1567 | . . . . . . . 28 . . 1497 . 42 . . Explosions 935 | . . . . 49 . . . . . 148 . . . 738 Melee 491 | . . . 491 . . . . . . . . . . . Ramming 20 | . . . 2 . . . . . . 13 . . 3 2 Kinetic 2049 | . . . 174 234 . . 190 . . 1451 . . . . Thermal 205 | . . . 15 . . . . . . 148 . 42 . . Explosive 787 | . . . . 49 . . . . . . . . . 738 Electromagnetic 211 | . . . 136 . . . 28 . . 46 . 1 . . Impact . | . . . . . . . . . . . . . . . Slashing 491 | . . . 491 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 1 2 9 . . 1 4 Average Corruption 2 | . . . . . . . 1 1 1 5 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 19 | . . . . . . . 1 2 4 12 . . . . Message Errors 3 | . . . . . . . 1 1 1 . . . . . Matter Fused 3 | . . . . . . . . . . 3 . . . . Heat Flow Errors 3 | . . . . . . . . . 1 2 . . . . Energy Discharges 5 | . . . . . . . . 1 2 2 . . . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Targeting Errors 1 | . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 206 | . . . . 7 . . . . . 62 . . . 137 Projectiles 26 | . . . . . . . . . . 26 . . . . Explosions 180 | . . . . 7 . . . . . 36 . . . 137 Melee . | . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . 18 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . 16 . . . . Secondary 2 | . . . . . . . . . . 2 . . . . Self-Inflicted Damage 73 | . . . . 69 . . . . . 2 . . 1 1 Shots 1 | . . . . 1 . . . . . . . . . . Rammed 6 | . . . 2 . . . . . . 2 . . 1 1 Targets Rammed 7 | . . . 3 . . . . . . 2 . . 1 1 Kicked 1 | . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 416 | . . . 65 . . 24 14 . 131 416 . 34 . . Average Temperature 170 | . . . 30 . . 12 6 . 68 197 . 25 . . Received Heat Transfer 1003 | . . . 396 . 9 . 54 . 6 349 48 . 114 27 Effects 19 | . . . . . . . . . . 19 . . . . Shutdowns 5 | . . . . . . . . . . 5 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Interference 10 | . . . . . . . . . . 10 . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 174 | . . . 37 . . . . . . 100 . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Peak Influence 1223 | 30 19 7 215 269 174 195 1223 432 1064 761 269 100 235 374 Initial 981 | . 19 7 2 22 174 78 981 417 162 520 254 90 70 60 Average 203 | . 19 7 58 142 174 114 1056 342 623 652 264 88 115 154 Maximum Alert Level 4 | . . . 1 1 . . 4 2 3 3 1 . 1 1 Low Security (%) 66 | 100 100 100 95 60 100 100 . . 9 . . 100 82 59 Level 1 11 | . . . 4 39 . . . 40 37 . 100 . 17 40 Level 2 13 | . . . . . . . . 59 4 85 . . . . Level 3 7 | . . . . . . . 73 . 48 14 . . . . Level 4 . | . . . . . . . 26 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 3 . . . . . 4 8 1 . 1 3 Investigation 3 | . . . . . . . . . 1 . . . 1 1 Extermination 2 | . . . . . . . . . . 2 . . . . Reinforcement 11 | . . . 3 . . . . . 1 4 1 . . 2 Assault 3 | . . . . . . . . . 1 2 . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Distress Signals 4 | . . . . . . . . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 176 | 4 . . 22 7 3 8 24 1 11 34 6 6 26 24 Peak Tracking Total 19 | 2 . . 7 4 6 6 14 1 6 10 5 6 19 15 Tactical Retreats 17 | 2 . . 1 1 . . 5 . . 3 . . 2 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Traps Triggered 15 | . . . . 1 . . 2 . 3 3 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Machines Disabled 12 | . . . . 2 . . 1 . 7 1 . . . 1 Max in Single Turn 1 | . . . . 1 . . 1 . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Machines Accessed 17 | . . . 5 2 . 4 2 . 2 1 . . 1 . Terminals 15 | . . . 5 1 . 4 2 . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 45 | . . . 10 3 . 14 9 . 4 2 . . 3 . Successful 28 | . . . 9 3 . 9 3 . . 2 . . 2 . Failed 17 | . . . 1 . . 5 6 . 4 . . . 1 . Catastrophic 4 | . . . . . . 2 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 42 | . . . 10 1 . 14 9 . 3 2 . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Terminal Hacks 26 | . . . 9 1 . 9 3 . . 2 . . 2 . Record 2 | . . . 1 . . . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . 1 . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . Alert Level 4 | . . . 2 . . 1 . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . . . Zone Layout 3 | . . . 2 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 1 . 4 2 . 2 1 . . 1 . Full Trace Events 2 | . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 1 . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Total Allies 21 | . . . . . . . . 21 . . . . . . Largest Group 21 | . . . . . . . . 21 18 11 . . . . Highest-Rated Group 791 | . . . . . . . . 791 687 432 . . . . Highest-Rated Ally 50 | . . . . . . . . 50 50 46 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 166 | . . . . . . . . 18 107 41 . . . . Total Damage 4734 | . . . . . . . . 783 3113 838 . . . . Kills 32 | . . . . . . . . 3 20 9 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 7 | . . . . 2 . . 5 . . . . . . . Drone Recoveries 2 | . . . . 1 . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Turns Passed 8387 | 3862 42 70 693 256 81 200 237 673 732 829 108 142 133 329 Spaces Moved 4712 | 638 84 140 511 165 175 352 338 341 397 418 76 181 261 635 Core 2430 | 638 84 140 159 . . . 5 99 . 152 76 181 261 635 Treads 905 | . . . . . . . . 242 397 266 . . . . Legs 491 | . . . 352 139 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 886 | . . . . 26 175 352 333 . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 46 | 50 50 50 50 46 46 46 46 50 160 50 50 50 50 50 Average Speed 89 | 50 50 50 104 113 46 46 49 189 179 153 137 65 50 50 Slowest Speed 1500 | 50 50 50 150 125 46 46 170 450 180 1500 150 100 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 87 25 15 34 26 32 74 12 97 14 14 3 86 12 26 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 37 | . . . . 14 . . . . . 7 . . . 16 Melee . | . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . 7 . . . . AOE 30 | . . . . 14 . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Fac Fac Was Fac Res Total 8688 | 4180 83 139 617 208 174 388 391 369 419 534 81 202 263 640 Wait 3645 | 3543 . . 20 2 . 18 19 5 8 15 . 13 2 . Move 4702 | 637 83 139 510 165 174 351 338 340 396 417 76 180 261 635 Hop . | . . . . . . . . . . . . . . . Pick Up 55 | . . . 22 4 . 2 2 11 3 6 2 2 . 1 Fast Attach 8 | . . . 1 2 . . 2 . 2 1 . . . . Attach 49 | . . . 16 . . 1 7 10 . 11 2 1 . 1 Detach 10 | . . . . . . . 3 2 . 2 . 3 . . Swap 11 | . . . 2 5 . 1 1 . 1 . . 1 . . Drop 19 | . . . 3 5 . 2 1 1 5 1 1 . . . Fire 136 | . . . 20 25 . 3 18 . . 66 . 2 . 2 Melee 20 | . . . 20 . . . . . . . . . . . Ram 4 | . . . 2 . . . . . . 1 . . . 1 Kick 1 | . . . 1 . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . Escape Stasis 17 | . . . . . . . . . 4 13 . . . . Rewire 10 | . . . . . . 10 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research History --------- Turn | Location | Event 3237 | -11/Scrapyard | Assembled infested the area 3688 | -11/Scrapyard | Discovered new exit (range 3) 3861 | -11/Scrapyard | Core integrity fell below 50% 3863 | -11/Scrapyard | Entered Materials 3864 | -10/Materials | Build established: Mutant 3898 | -10/Materials | Discovered new exit (range 16) 3905 | -10/Materials | Entered another Materials area 3905 | -9/Materials | Evolved 2 slots: Utility x2 3973 | -9/Materials | Discovered new exit (range 5) 3975 | -9/Materials | Entered another Materials area 3975 | -8/Materials | Evolved 2 slots: Utility x2 4160 | -8/Materials | Discovered new exit (range 7) 4240 | -8/Materials | Discovered new exit (range 10) 4304 | -8/Materials | Core integrity fell below 50% 4347 | -8/Materials | Lost 5 parts (1p2n2w) 4362 | -8/Materials | Destroyed 9 combat bots 4393 | -8/Materials | Identified exit to Storage 4461 | -8/Materials | Core integrity fell below 20% 4668 | -8/Materials | Entered Storage 4781 | -8/Storage | Build established: Scavenger-Mutant 4924 | -8/Storage | Identified exit to Garrison 4924 | -8/Storage | Entered Garrison 4927 | -8/Garrison | Installed Relay Interface Framework 4974 | -8/Garrison | Triggered checkpoint 4999 | -8/Garrison | Discovered new exit (range 12) 5004 | -8/Garrison | Identified exit to Recycling 5005 | -8/Garrison | Entered Recycling 5023 | -8/Recycling | Spotter reported a threat 5044 | -8/Recycling | Spotter reported a threat 5123 | -8/Recycling | Spotter reported a threat 5141 | -8/Recycling | Spotter reported a threat 5146 | -8/Recycling | Discovered new exit (range 16) 5159 | -8/Recycling | Spotter reported a threat 5191 | -8/Recycling | Spotter reported a threat 5193 | -8/Recycling | Spotter reported a threat 5194 | -8/Recycling | Spotter reported a threat 5195 | -8/Recycling | Spotter reported a threat 5196 | -8/Recycling | Spotter reported a threat 5205 | -8/Recycling | Identified exit to Factory 5205 | -8/Recycling | Entered Factory 5205 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 5231 | -6/Factory | Build established: Mutant 5359 | -6/Factory | Lost 5 parts (1p1n1u2w) 5442 | -6/Factory | Sucked down chute 5442 | -6/Factory | Entered Waste 5443 | -6/Waste | Met a frightened Derelict 5443 | -6/Waste | Joined by Warlord forces that had cleared the area 5471 | -6/Waste | Lost 5 parts (2n2u1w) 5645 | -6/Waste | Discovered new exit (range 14) 5820 | -6/Waste | A Compactor rumbled back to life 5821 | -6/Waste | Spotted C-40 Crusher 5827 | -6/Waste | Allies destroyed C-40 Crusher 6115 | -6/Waste | Entered Factory 6115 | -6/Factory | Accompanied by 18 allies 6458 | -6/Factory | Garrison activated, responded to threat 6801 | -6/Factory | Discovered new exit (range 15) 6826 | -6/Factory | Identified exit to Factory 6847 | -6/Factory | Entered another Factory area 6847 | -5/Factory | Accompanied by 11 allies 6847 | -5/Factory | Evolved 2 slots: Utility x2 7147 | -5/Factory | First assault squad dispatched 7598 | -5/Factory | Core integrity fell below 50% 7628 | -5/Factory | Lost 13 parts (3p1n6u3w) 7661 | -5/Factory | Discovered new exit (range 15) 7676 | -5/Factory | Entered another Factory area 7676 | -4/Factory | Evolved 2 slots: Utility x2 7784 | -4/Factory | Sucked down chute 7784 | -4/Factory | Entered Waste 7802 | -4/Waste | Found Prototype Launcher 7823 | -4/Waste | Spotted C-40 Crusher 7843 | -4/Waste | Identified Point Singularity Launcher 7855 | -4/Waste | Spotted C-40 Crusher 7863 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7865 | -4/Waste | Spotted C-40 Crusher 7865 | -4/Waste | Spotted C-40 Crusher 7892 | -4/Waste | Spotted C-40 Crusher 7897 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7911 | -4/Waste | Spotted C-40 Crusher 7912 | -4/Waste | Discovered new exit (range 15) 7926 | -4/Waste | Entered Factory 8045 | -4/Factory | Identified exit to Upper Caves 8053 | -4/Factory | Core integrity fell below 50% 8054 | -4/Factory | Discovered new exit (range 10) 8059 | -4/Factory | Core integrity fell below 20% 8059 | -4/Factory | Entered Research 8059 | -3/Research | Evolved 2 slots: Propulsion x2 8194 | -3/Research | Spotted B-86 Titan 8314 | -3/Research | Core integrity fell below 50% 8377 | -3/Research | Core integrity fell below 20% 8388 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- U-05 Engineer lays Concrete. W-44 Eye sends out distress signal. U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-32 Director sends out distress signal. O-32 Director uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. O-32 Director locks terminal. Slammed into R-10 Processor. Acquired Energy Well. K-01 Serf cleans the Recycling Unit. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Adv. Signal Interpreter severed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Penetrated by Slug. Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????# ????????????????? | | ?????????+ ! ????????????????? | | ?????????# ?????????????????? | | ?????"" " """ ??????????????????? | | ?????????######### "Y #????????????????????? | | ?????????????????# """ #????????????????????? | | ????????????????## #????????????????????? | | ????????????????# #????????????????????? | | ????????????????+ #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????#### ########????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# ########????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# / ! ! #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# #? ! #????????????????????? | | ???????????????????# #? #????????????????????? | | ???????????????????# ############ #??????????? | | ???????????????????# s @ Y #??????????? | | ???????????????????####+######### = #??????????? | | ????????????????????? ???????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????###########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 2 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Enh. Optical Array | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Close Call Dangerous Findings Fearless Significant Disruption The More The Merrier We Are Legion \\IAMDERELICT Challenges ------------ None Game ------ Seed FactoryFortressProjector Manual? 0 Play Time 01:24:30 Cumulative 11.9 hours Start 2021.02.05 @ 03:20:12 End 2021.02.05 @ 04:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f042232f-0f06-4c10-9bfe-f4ec3883f7b8