Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 11:56:13 Player: Megaknight51 Result: Destroyed by as-97033 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1663) 1663 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 3209 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/400 Matter 6/300 Energy 94/100 System Corruption 3% Temperature Cool (0) Movement Rolling (195) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- Spread Laser Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Cooling System Cooling System Experimental Sensor Array Particle Charger Particle Charger Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Minigun Minigun Improved Light Cannon Improved Light Cannon Plasma Cutter Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Cooling System Cooling System Particle Charger Particle Charger Light Armor Plating Beam Rifle Beam Rifle Spread Laser Spread Laser Heavy Assault Rifle Minigun Minigun Minigun Improved Light Cannon Rocket Launcher Rocket Launcher Plasma Cutter Plasma Cutter Flail [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 34 | 7 4 19 4 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 8 . Treads 1 | . . 1 . Leg . | . . . . Wheel 10 | 2 1 7 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 4 . Device 1 | 1 . . . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 13 | 2 2 5 4 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 6 | . 2 4 . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 1 2 6 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 2 | . 1 . 1 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Backups 19 | 1 9 21 24 Power 1 | . 1 1 1 Propulsion 4 | . 2 4 6 Utility 3 | . . 3 5 Weapon 9 | . 4 10 10 Tool/Special . | . . . . Unused Backups 33 | . . 14 19 Power 2 | . . 2 . Propulsion 8 | . . 2 6 Utility 6 | . . 1 5 Weapon 15 | . . 9 6 Tool/Special 2 | . . . 2 Average Slot Usage (%) 98 | . 96 99 98 Engine 11 | . 14 10 10 Treads 4 | . . 3 10 Wheel 27 | . 28 29 22 Storage 12 | . 21 11 11 Processor 2 | . . . 10 Protection 7 | . . 10 . Energy Gun 1 | . 10 . . Ballistic Gun 1 | . 10 . . Ballistic Cannon 29 | . 6 32 31 Peak Build Rating 23 | 7 11 23 22 Average Rating 17 | 5 8 18 21 On Entrance 9 | . 7 11 21 Avg Prop Armor Cover (%) 6 | . . 6 8 Naked Turns . | . . . . Heaviest Build 104 | 15 58 104 99 Greatest Support 36 | 26 26 36 24 Greatest Overweight (x) 7 | . 2 6 7 Average Overweight (x) 2 | . 1 2 4 Largest Inventory Capacity 25 | 8 20 25 25 Average Capacity 21 | 7 14 22 25 Most Carried 25 | 4 16 25 25 Average Carried 19 | 1 9 21 24 Final Capacity 25 | 8 20 25 25 Final Carried 25 | 4 16 25 23 Class Distribution -------------------- 61% | Tank 19% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1797 | 324 31 1172 270 Remotely . | . . . . Salvage Created 1875 | 173 169 1375 158 Parts 123 | 7 12 93 11 Haulers Intercepted 5 | . . 5 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 73 | . 7 41 25 Guns 7 | . 7 . . Cannons 51 | . . 41 10 AOE 15 | . . . 15 Classes Destroyed 12 | 3 2 6 1 Worker 2 | 1 . 1 . Builder 3 | . . 3 . Tunneler 3 | 3 . . . Hauler 5 | . . 5 . Recycler 1 | 1 . . . Operator 1 | . . 1 . Swarmer 22 | . 5 13 4 Grunt 20 | . 2 16 2 Brawler 1 | . . 1 . Duelist 2 | . . 1 1 Sentry 10 | . . 10 . Assembled 18 | . . . 18 Best Kill Streak 18 | 2 4 4 18 Combat Bots Only 18 | . 4 4 18 Max Kills in Single Turn 4 | 2 2 2 4 Gunslinging 1 | . 1 . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 213 | . 28 126 59 Missed 44 | . 7 29 8 Hits 169 | . 21 97 51 Melee 14 | . . 4 10 Projectile 155 | . 21 93 41 Critical Strikes 3 | . . 2 1 Damage Taken 2314 | . 225 1097 992 Core 482 | . 66 161 255 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 171 | . . 171 . Core Remaining (%) 86 | 100 73 . . Volleys Fired 144 | 18 13 84 29 Largest 3 | 2 2 3 3 Hottest 99 | 70 70 99 99 Shots Fired 393 | 36 26 247 84 Gun 63 | 36 26 . 1 Cannon 316 | . . 247 69 Launcher 14 | . . . 14 Special . | . . . . Kinetic 347 | 18 13 247 69 Thermal 32 | 18 13 . 1 Explosive 14 | . . . 14 Electromagnetic . | . . . . Robot Hit Streak 16 | 5 6 16 4 Robot Miss Streak 8 | 8 1 5 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 173 | 16 19 109 29 Core Hits 113 | 6 10 55 42 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 11 | 1 2 7 1 Burn 2 | 1 1 . . Destroy 1 | . 1 . . Blast 8 | . . 7 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4394 | 239 286 2222 1647 Guns 503 | 239 256 . 8 Cannons 2864 | . . 2222 642 Explosions 997 | . . . 997 Melee . | . . . . Ramming 30 | . 30 . . Kinetic 3089 | 105 120 2222 642 Thermal 278 | 134 136 . 8 Explosive 997 | . . . 997 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 88 | . . 17 71 Projectiles 22 | . . 17 5 Explosions 66 | . . . 66 Melee . | . . . . Knockbacks 22 | . . 10 12 Impact . | . . . . Kinetic 21 | . . 9 12 Secondary 1 | . . 1 . Self-Inflicted Damage 233 | . 15 . 218 Shots 6 | . . . 6 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | 63 63 251 168 Average Temperature 60 | 24 23 68 63 Received Heat Transfer 384 | . 66 270 48 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 1 . . Heat Transferred 972 | 481 481 . 10 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 2 | . . 2 1 Low Security (%) 37 | 100 100 29 . Level 1 41 | . . 39 100 Level 2 20 | . . 30 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 680 | 10 148 680 380 Initial 260 | . 6 4 260 Average 274 | 1 81 316 323 Influence Increases 1779 | 25 196 1263 295 Destroy 0b10 Robot/C 1100 | . 140 820 140 Destroy 0b10 Robot/NC 75 | 25 . 50 . Destroy Leader 270 | . 30 220 20 Successful Hack 36 | . 10 26 . Disable Machine 150 | . . 90 60 Destroy Structure 73 | . 1 27 45 Lose Combat Pursuer 75 | . 15 30 30 Influence Decreases 1490 | 15 194 606 675 Entered New Map 421 | . 4 8 409 Time Decay 979 | 15 180 578 206 Lost Part 90 | . 10 20 60 Squads Dispatched 6 | . 1 5 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 99 | . 16 56 27 Peak Tracking Total 12 | . 6 5 12 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 10 | . . 6 4 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 15 | . 3 12 . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 53 | . 12 41 . Successful 30 | . 6 24 . Failed 21 | . 5 16 . Catastrophic . | . . . . Database Lockouts 2 | . 1 1 . Manual 34 | . 14 20 . Terminals 40 | . 12 28 . Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 10 | . 2 8 . Record 4 | . . 4 . Part Schematic 2 | . 1 1 . Robot Schematic 1 | . 1 . . Robot Analysis 2 | . . 2 . Scanalyzer Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 4 5 . Terminals 9 | . 4 5 . Botnet 8 | . 3 5 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 3 11 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 1 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . . 3 . Time 90 | . . 90 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 159 | 82 77 . . Seismic 159 | 82 77 . . Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2936 | 139 362 2001 434 Spaces Moved 1766 | 81 284 1181 220 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 1764 | 79 284 1181 220 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 101 135 Average Speed 120 | 88 105 120 150 Slowest Speed 195 | 90 120 170 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 50 88 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 19 | . . . 19 Terrain Destroyed 125 | . . 17 108 Melee . | . . . . Projectile 19 | . . 17 2 AOE 106 | . . . 106 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2280 | 109 317 1596 258 Wait 255 | . 5 248 2 Move 1764 | 80 284 1180 220 Hop . | . . . . Pick Up 44 | 4 11 28 1 Fast Attach 18 | 7 1 9 1 Attach 6 | . . 4 2 Detach 1 | . . 1 . Swap 19 | . 3 14 2 Drop 29 | . . 28 1 Fire 144 | 18 13 84 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 7) 457 | -10/Materials | Discovered new exit (range 8) 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 504 | -9/Materials | Discovered new exit (range 7) 824 | -9/Materials | Central database locked down 867 | -9/Materials | Build established: Tank 1173 | -9/Materials | Discovered new exit (range 16) 1205 | -9/Materials | Repaired Wheel 1239 | -9/Materials | Repaired Imp. Ion Engine 1288 | -9/Materials | Repaired Imp. Light Cannon 1492 | -9/Materials | Discovered new exit (range 7) 2058 | -9/Materials | Discovered new exit (range 15) 2502 | -9/Materials | Identified exit to Mines 2503 | -9/Materials | Entered Mines 2530 | -9/Mines | Core integrity fell below 50% 2580 | -9/Mines | Identified exit to Materials 2627 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2630 | -9/Mines | Found Prototype Device 2708 | -9/Mines | Build established: Gunner 2863 | -9/Mines | Assembled infested the area 2868 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2921 | -9/Mines | Core integrity fell below 20% 2937 | -9/Mines | Destroyed by as-97033 with Assembled Heavy Rifle Last Messages --------------- 02923_ The unstable cave ceiling collapses. 02923_ as-77531 destroyed. 02923_ as-07041 destroyed. 02923_ Imp. Treads destroyed. 02923_ Destroyed Imp. Treads. 02923_ as-33459 destroyed. 02925_ Signal Interpreter destroyed. 02925_ Rocket Launcher destroyed. 02925_ System corrupted by crushing effect (+2). 02925_ System corrupted by crushing effect (+1). 02926_ The unstable cave ceiling collapses. 02927_ Acquired 5 matter. 02928_ The unstable cave ceiling collapses. 02928_ Rocket Launcher destroyed. 02928_ Knocked back. 02931_ The unstable cave ceiling collapses. 02932_ System corrupted: Arm. Wheel rejected. 02932_ The unstable cave ceiling collapses. 02932_ Knocked back. 02934_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????# # ##? | | ?????????????????????####### # | | ?????????##########?## # | | ?????????# ### # # ?? | | ?????????# """" ## ## | | ??????#### """" # % # #? | | ??????# """" # @ # | | ##????# ### ### = % # | | #????# #?### ### a a #??? | | ###### #???## # #?? | | #????## ## #?? | | ####### #?????# ###### ##?? < #?? | | ??????# ??? #????#######???? #?? | | ??????# ###?#####???????????????? #?? | | ??????# #????????????????????????? ##?? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????? ??????????????????????????????? | | ??????? ??????????????????????????????? | | ??????? ??????????????????????????????? | | ??????? ??????????????????????????????? | | ??????? ??????????????????????????????? | | ??????? ??????????????????????????????? | | ??????? ??????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Spread Laser | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Wheel | 17% | -9/Materials Imp. Ion Engine | 34% | -9/Materials Imp. Light Cannon | 31% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxConstructChainsaw Manual? 0 Play Time 00:23:15 Cumulative 166.2 hours Start 2026.06.19 @ 11:34:12 End 2026.06.19 @ 11:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6dcc9ee-94db-4910-a819-2e199f042395