Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 22:48:09 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (225) 225 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2120 Bonus ------- None Cogmind --------- Core Integrity 329/550 Matter 61/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cooling System Small Storage Unit Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Cooling System Small Storage Unit Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Rocket Launcher Rocket Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 32 | 5 4 . 14 9 Power 5 | 1 1 . 2 1 Engine 5 | 1 1 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 1 . 9 3 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight 12 | . 1 . 8 3 Utility 6 | 1 1 . . 4 Device 2 | . . . . 2 Storage 2 | 1 . . . 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 1 . 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 . 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . 10 10 Power 3 | . . . 1 2 Propulsion 13 | . . . 8 5 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . . . 4 7 To Critical Strikes . | . . . . . Average Backups 7 | 3 6 8 7 8 Power . | . 1 1 . . Propulsion 1 | 1 2 2 . . Utility 2 | . 2 3 4 3 Weapon 2 | 1 1 2 2 5 Tool/Special . | . . . . . Unused Backups 17 | . 6 . 4 7 Power 1 | . 1 . . . Propulsion 4 | . 4 . . . Utility 4 | . . . 2 2 Weapon 8 | . 1 . 2 5 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 95 100 93 64 Engine 11 | . 14 14 11 6 Wheel 11 | . 27 14 1 . Flight 19 | . . 14 35 21 Device 1 | . . . . 6 Storage 11 | . 14 14 11 9 Processor 11 | . 13 14 11 9 Ballistic Gun 20 | . 24 28 20 12 Peak Build Rating 13 | 5 7 7 12 13 Average Rating 8 | 4 6 7 9 9 On Entrance 5 | . 5 7 7 9 Avg Prop Armor Cover (%) 3 | . 4 4 3 . Naked Turns . | . . . . . Heaviest Build 21 | 12 13 11 14 21 Greatest Support 32 | 32 32 16 16 16 Greatest Overweight (x) 6 | 2 . . 3 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 7 8 8 8 10 Average Carried 7 | 3 6 8 7 9 Final Capacity 10 | 8 8 8 8 10 Final Carried 9 | 7 8 8 8 9 Class Distribution -------------------- 58% | Mutant 21% | Scavenger-Mutant 20% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 462 | 214 84 . 63 101 Remotely . | . . . . . Salvage Created 242 | . 84 . 73 85 Parts 28 | . 8 . 11 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | . 6 . 7 6 Guns 15 | . 6 . 3 6 AOE 4 | . . . 4 . Classes Destroyed 2 | . 1 . 1 . Swarmer 18 | . 6 . 6 6 Sentry 1 | . . . 1 . Best Kill Streak 3 | . 3 . 3 3 Combat Bots Only 3 | . 3 . 3 3 Max Kills in Single Turn 3 | . 1 . 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 196 | . 28 3 81 84 Missed 74 | . 4 . 40 30 Hits 122 | . 24 3 41 54 Projectile 122 | . 24 3 41 54 Critical Strikes 1 | . . . 1 . Damage Taken 1398 | . 186 48 488 676 Core 348 | . 13 2 112 221 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 19 | . . . 19 . Core Remaining (%) 88 | 100 . 94 72 . Volleys Fired 58 | . 20 . 12 26 Largest 2 | . 2 . 2 2 Hottest 53 | . 40 . 53 43 Shots Fired 98 | . 40 . 23 35 Gun 91 | . 40 . 16 35 Cannon . | . . . . . Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 91 | . 40 . 16 35 Thermal . | . . . . . Explosive 7 | . . . 7 . Electromagnetic . | . . . . . Robot Hit Streak 5 | . 4 . 5 5 Robot Miss Streak 15 | . 15 . 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 46 | . 12 . 15 19 Core Hits 26 | . 8 . 9 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 771 | . 177 12 403 179 Guns 513 | . 177 . 162 174 Cannons . | . . . . . Explosions 240 | . . . 240 . Melee . | . . . . . Ramming 18 | . . 12 1 5 Kinetic 513 | . 177 . 162 174 Thermal . | . . . . . Explosive 240 | . . . 240 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . 5 . 2 Shots . | . . . . . Rammed 6 | . . 2 1 3 Targets Rammed 6 | . . 2 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 102 | . . . 102 4 Average Temperature 17 | . . . 19 2 Received Heat Transfer 474 | . . 21 165 288 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 86 | 100 100 100 81 66 Level 1 13 | . . . 18 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 381 | . 125 44 381 226 Initial 156 | . . 44 16 156 Average 91 | . 22 44 128 181 Influence Increases 866 | . 155 . 571 140 Destroy 0b10 Robot/C 380 | . 120 . 140 120 Destroy Leader 70 | . 20 . 30 20 Destroy Structure 41 | . . . 41 . Lose Combat Pursuer 375 | . 15 . 360 . Influence Decreases 740 | . 40 71 244 385 Entered New Map 314 | . . 71 28 215 Time Decay 266 | . 40 . 156 70 Lost Part 160 | . . . 60 100 Squads Dispatched 6 | . 1 . 3 2 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 15 2 48 17 Peak Tracking Total 20 | . 4 2 20 9 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . . 4 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . . 10 . Successful 5 | . . . 5 . Failed 5 | . . . 5 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . . 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Locate Traps 1 | . . . 1 . Investigation Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 105 | . . . . 105 Sensors 76 | . . . . 76 ECM 38 | . . . . 38 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 933 | 54 334 9 378 158 Spaces Moved 1134 | 41 238 8 759 88 Core 11 | 6 . . . 5 Treads . | . . . . . Legs . | . . . . . Wheels 281 | 35 238 8 . . Hover . | . . . . . Flight 842 | . . . 759 83 Fastest Speed 31 | 50 100 100 31 31 Average Speed 54 | 97 100 100 34 80 Slowest Speed 440 | 150 100 100 280 440 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 20 | . . . 20 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 50 8 75 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . . . 52 . Melee . | . . . . . Projectile . | . . . . . AOE 52 | . . . 52 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1335 | 52 300 9 834 140 Wait 71 | . 24 . 45 2 Move 1094 | 40 237 8 721 88 Hop 18 | . . . 18 . Pick Up 32 | 7 7 . 12 6 Fast Attach 20 | 5 4 . 7 4 Attach 13 | . . . 8 5 Detach 1 | . . . . 1 Swap 4 | . . . 3 1 Drop 20 | . 8 . 8 4 Fire 58 | . 20 . 12 26 Melee . | . . . . . Ram 4 | . . 1 . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Identified exit to Mines 389 | -10/Materials | Entered Mines 394 | -10/Mines | Discovered new exit (range 3) 396 | -10/Mines | Identified exit to Materials 398 | -10/Mines | Entered Materials 398 | -9/Materials | Evolved 2 slots: Propulsion x2 512 | -9/Materials | Lost 4 parts (3n1w) 548 | -9/Materials | Discovered new exit (range 7) 555 | -9/Materials | Identified exit to Mines 658 | -9/Materials | Repaired Flight Unit 680 | -9/Materials | Discovered exit to Mines (range 9) 770 | -9/Materials | Discovered new exit (range 14) 775 | -9/Materials | Identified exit to Materials 776 | -9/Materials | Entered another Materials area 776 | -8/Materials | Evolved 2 slots: Utility x2 886 | -8/Materials | Lost 3 parts (1p1n1w) 934 | -8/Materials | Self-destructed Last Messages --------------- 00887_ Acquired 13 matter. 00887_ Acquired 18 matter. 00888_ Acquired 14 matter. 00891_ Discarded Signal Interpreter. 00892_ Acquired ECM Suite. 00897_ Acquired Imp. Ion Engine. 00897_ Flight Unit destroyed. 00902_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 00905_ Flight Unit destroyed. 00905_ Sensor Array destroyed. 00906_ Slammed into G-47 Trooper. 00906_ Lgt. Assault Rifle broken. 00906_ Destabilizing: Short circuit. 00907_ Broken Lgt. Assault Rifle destroyed. 00910_ Slammed into G-47 Trooper. 00913_ Slammed into M-13 Machinist. 00925_ W-25 Informer sends out distress signal. 00932_ Slug penetrates Wall. 00932_ Imp. Ion Engine destroyed. 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