Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 21:06:58 Player: J-mop Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (80) 400 Value Destroyed (2210) 2210 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9110 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 93/100 System Corruption 8% Temperature Cool (9) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Encrypted Comm Array Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Cloak of Protection Improved Light Armor Plating Layered Medium Armor Plating Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Vibroblade > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Advanced Melee Analysis Suite Microactuators Stasis Canceller Improved Reaction Control System Cloak of Protection [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . . 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . Utility 5 | . . . . . 3 . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 112 | 6 10 . . 10 16 . 5 21 27 8 6 1 2 Power 16 | 1 3 . . 1 . . 2 4 4 . 1 . . Engine 7 | 1 3 . . 1 . . 1 . 1 . . . . Core 9 | . . . . . . . 1 4 3 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 2 . . 2 2 . . 7 9 3 2 . 1 Treads 4 | 2 2 . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . 1 . 1 Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . Flight 22 | . . . . 2 2 . . 7 9 1 1 . . Utility 35 | 1 2 . . 3 8 . 1 5 10 2 2 1 . Device 20 | . . . . 1 7 . 1 2 5 2 1 1 . Storage 5 | 1 1 . . 1 . . . . 2 . . . . Processor 1 | . . . . . . . . . 1 . . . . Hackware 6 | . . . . . 1 . . 3 2 . . . . Protection 3 | . 1 . . 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 3 . . 4 6 . 2 5 4 3 1 . 1 Energy Gun 2 | . . . . . . . . 1 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 16 | 2 3 . . 2 2 . 2 . . 3 1 . 1 Ballistic Cannon 2 | . . . . . . . . . 2 . . . . Launcher 7 | . . . . 2 2 . . 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Parts Lost 35 | . 1 . . 5 . . . 9 10 1 3 . 6 Power 6 | . . . . 1 . . . 1 3 . . . 1 Propulsion 17 | . 1 . . 2 . . . 4 4 1 3 . 2 Utility 4 | . . . . . . . . 1 1 . . . 2 Weapon 8 | . . . . 2 . . . 3 2 . . . 1 Highest Loss Streak 7 | . 1 . . 5 . . . 4 7 1 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 92 89 100 100 88 98 64 74 80 73 Engine 5 | . 14 14 14 12 9 9 5 . . . . . . Core 4 | . . . . . . . 3 6 12 . 4 6 1 Treads 9 | . 27 28 28 21 . . . . . . . . . Flight 12 | . . . . 4 27 27 27 21 25 5 5 6 5 Device 8 | . . . . 9 11 18 18 13 10 12 14 20 17 Storage 8 | . 14 14 14 14 9 9 9 7 5 . . . . Hackware 14 | . . . . . 9 9 9 20 28 26 26 26 26 Protection 5 | . 11 14 14 4 9 9 9 3 . . . . . Ballistic Gun 12 | . 28 28 28 21 4 . 8 . . 7 13 13 10 Ballistic Cannon 1 | . . . . . . . . . 4 . . . . Launcher 1 | . . . . 3 2 9 . 5 . . . . . Slashing Weapon 3 | . . . . . 7 9 9 6 5 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 30 | 14 27 27 27 30 19 17 18 20 30 9 26 25 25 Greatest Support 44 | 40 40 40 40 40 18 18 21 30 30 18 18 16 44 Greatest Overweight (x) 2 | . . . . 1 1 . . 1 1 . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 5 5 5 5 Average Capacity 8 | 7 9 15 15 13 8 8 8 8 7 5 5 5 5 Most Carried 14 | 5 10 12 13 14 8 8 8 8 8 5 5 5 5 Average Carried 6 | 2 6 10 12 12 6 6 7 7 7 3 4 4 4 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 5 5 5 5 5 Final Carried 13 | 3 10 12 13 8 6 8 7 8 4 3 5 4 5 Class Distribution -------------------- 35% | Mutant 25% | Hacker-Sprinter 22% | Hacker-Mutant 8% | Scavenger-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Matter Collected 2438 | 216 604 75 . 19 245 90 67 307 359 173 176 . 107 Remotely . | . . . . . . . . . . . . . . Salvage Created 2540 | 21 560 156 . 10 287 90 243 444 552 34 75 . 68 Parts 181 | 2 39 7 . . 20 2 20 46 34 4 5 . 2 Haulers Intercepted 3 | . 1 . . . . . . 1 1 . . . . Recyclers Shooed 4 | . 3 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 4 3 . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 40 | . 10 4 . 3 1 . 3 7 6 2 3 . 1 Melee 10 | . . . . . . . 3 3 4 . . . . Guns 22 | . 10 4 . 2 . . . . . 2 3 . 1 Cannons 2 | . . . . . . . . . 2 . . . . AOE 6 | . . . . 1 1 . . 4 . . . . . Classes Destroyed 16 | 1 7 1 . 2 1 . . 1 1 1 . . 1 Worker 5 | . . 1 . . 2 . . . 2 . . . . Builder 13 | . 1 . . . 1 . 2 6 3 . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . 1 1 . . . . Recycler 5 | . 1 . . . 2 . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Operator 7 | . 2 . . . . . 1 2 2 . . . . Watcher 6 | . 1 . . . 1 . 1 . 3 . . . . Swarmer 14 | . 3 2 . . . . . 4 . 2 3 . . Grunt 9 | . 7 2 . . . . . . . . . . . Sentry 5 | . . . . . 1 . 3 . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 7 | . . . . . . . . 3 4 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . Best Kill Streak 9 | 1 3 3 . 3 2 . 2 9 5 2 3 . 1 Combat Bots Only 4 | . 3 2 . 3 1 . 2 4 1 2 3 . 1 Max Kills in Single Turn 3 | 1 1 1 . 1 1 . 1 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 1 1 . . 2 . . . . . Melee 1 | . . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 439 | . 80 28 . 15 2 . 16 52 89 16 70 . 71 Missed 152 | . 20 9 . 1 2 . 6 14 38 7 26 . 29 Damage Taken 5002 | . 600 196 . 541 . 49 143 754 1347 144 526 . 702 Core 1287 | . 81 17 . 131 . . 35 172 488 85 73 . 205 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 27 | . 4 3 . 4 . . 7 9 . . . . . Regen/Repaired (Parts) 244 | . . . . . . . . 111 133 . . . . Core Remaining (%) 69 | 100 . . . 8 . . 93 75 . . . . . Volleys Fired 160 | 4 74 11 . 8 1 3 7 6 15 16 11 . 4 Largest 2 | 2 2 2 . 2 1 1 1 1 1 2 2 . 2 Hottest 60 | 40 40 40 . 60 36 33 25 39 53 53 53 . 53 Shots Fired 273 | 8 148 22 . 12 1 3 7 7 16 19 23 . 7 Gun 239 | 8 148 22 . 5 . . 7 . . 19 23 . 7 Cannon 16 | . . . . . . . . . 16 . . . . Launcher 18 | . . . . 7 1 3 . 7 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 255 | 8 148 22 . 5 . . 7 . 16 19 23 . 7 Thermal . | . . . . . . . . . . . . . . Explosive 18 | . . . . 7 1 3 . 7 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | 2 12 6 . 5 3 . 2 1 4 4 3 . 2 Robot Miss Streak 4 | 3 4 3 . 2 . . 3 2 2 4 3 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . 1 . . Shots Hit Robots 230 | 3 84 12 . 9 10 6 15 26 36 15 10 . 4 Core Hits 111 | 1 30 8 . 11 3 3 7 18 14 9 6 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . . . . 5 . . . . Destroy 1 | . 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . Sever 4 | . . . . . . . . . 4 . . . . Melee Attacks 182 | . . . . . 19 6 22 52 83 . . . . Impact . | . . . . . . . . . . . . . . Slashing 182 | . . . . . 19 6 22 52 83 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 7 . 3 3 9 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7869 | 40 1061 152 . 257 644 646 684 1694 2107 306 205 . 73 Guns 1926 | 40 1061 152 . 39 . . 50 . . 306 205 . 73 Cannons 213 | . . . . . . . . . 213 . . . . Explosions 980 | . . . . 218 28 . . 646 88 . . . . Melee 4750 | . . . . . 616 646 634 1048 1806 . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 2139 | 40 1061 152 . 39 . . 50 . 213 306 205 . 73 Thermal 183 | . . . . . . . . 95 88 . . . . Explosive 797 | . . . . 218 28 . . 551 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 4750 | . . . . . 616 646 634 1048 1806 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 . . . 9 11 11 11 9 8 Average Corruption 4 | . 1 1 1 1 . . . 6 1 11 10 8 8 Corruption Purged 3 | . . . . . . . . . . . 2 1 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 114 | . 7 2 1 1 . . . 29 17 16 21 5 15 Message Errors 26 | . 2 1 . . . . . 6 4 4 6 1 2 Matter Fused 25 | . 1 1 . . . . . 4 6 5 3 1 4 Heat Flow Errors 15 | . 1 . 1 . . . . 7 1 2 2 1 . Energy Discharges 15 | . 2 . . 1 . . . 3 1 2 4 1 1 Parts Rejected 2 | . . . . . . . . 1 1 . . . . Parts Fused 2 | . . . . . . . . 1 . . . . 1 Data Loss (minor) 16 | . 1 . . . . . . 2 3 1 5 1 3 Data Loss (major) 4 | . . . . . . . . 2 . . . . 2 Misfires 3 | . . . . . . . . 1 1 . 1 . . Alerts 4 | . . . . . . . . 2 . 1 . . 1 Weapon Failures 2 | . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1215 | . . . . . 186 226 129 208 466 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 122 | . . . . . . . . 118 4 . . . . Melee 1093 | . . . . . 186 226 129 90 462 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . . . . . 49 . 183 . . . . . Shots 5 | . . . . . . 1 . 4 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 265 | . 162 15 231 2 . . 14 216 158 204 246 265 . Average Temperature 70 | . 57 10 118 2 . . 7 86 43 92 108 139 . Received Heat Transfer 603 | . 234 48 . . . . 63 . 48 . 36 . 174 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . 50 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Peak Influence 358 | 5 199 106 . 20 203 318 358 276 268 . . . . Initial 162 | . 3 1 . . 7 131 154 162 110 . . . . Average 100 | . 41 67 . 4 59 242 272 151 111 . . . . Maximum Alert Level 1 | . . . . . 1 1 1 1 1 . . . . Low Security (%) 81 | 100 100 100 . 100 98 19 13 57 87 . . . . Level 1 18 | . . . . . 1 80 86 42 12 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . . . 2 5 15 . . . . Investigation 7 | . . . . . . . . 1 6 . . . . Extermination 7 | . . . . . . . . 3 4 . . . . Reinforcement 10 | . 2 . . . . . 2 1 5 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 98 | . 20 5 . 6 4 . 8 18 22 4 4 . 7 Peak Tracking Total 6 | . 3 3 . 4 4 . 4 5 6 3 3 . 6 Tactical Retreats 13 | . 1 . . . 2 . 1 3 5 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . . . . . 2 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Machines Disabled 12 | . 1 . . . 1 2 . 1 7 . . . . Max in Single Turn 7 | . 1 . . . 1 1 . 1 7 . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Machines Accessed 63 | . 3 . 1 . 4 . 4 21 25 1 . 4 . Terminals 37 | . 3 . . . 3 . 3 13 15 . . . . Fabricators 5 | . . . . . . . . 1 4 . . . . Repair Stations 6 | . . . . . . . 1 3 2 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . 1 2 . . . . Garrison Access 5 | . . . . . 1 . . 3 1 . . . . Total Hacks 167 | . 9 . 1 . 12 . 7 41 69 1 . 27 . Successful 110 | . 4 . 1 . 9 . 3 20 45 1 . 27 . Failed 57 | . 5 . . . 3 . 4 21 24 . . . . Catastrophic 13 | . 1 . . . . . 3 5 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . . . 1 . 1 . 5 8 24 . . . . Terminals 95 | . 9 . . . 10 . 5 23 48 . . . . Fabricators 9 | . . . . . . . . 1 8 . . . . Repair Stations 17 | . . . . . . . 2 10 5 . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . Scanalyzers 7 | . . . . . . . . 2 5 . . . . Garrison Access 8 | . . . . . 2 . . 5 1 . . . . Terminal Hacks 80 | . 4 . 1 . 8 . 2 9 28 1 . 27 . Record 13 | . 1 . . . . . . . 1 . . 11 . Part Schematic 10 | . . . . . . . . . 2 . . 8 . Robot Schematic 6 | . . . . . . . . 1 . . . 5 . Prototype ID Bank 4 | . . . . . 1 . . . . . . 3 . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . . . 1 2 . . . . Level Access Points 3 | . . . . . 1 . . 1 1 . . . . Branch Access Points 2 | . . . . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . Alert Level 8 | . . . . . 1 . . 1 6 . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . Locate Traps 3 | . . . . . 1 . . 1 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . Transport Status 2 | . . . . . 1 . . 1 . . . . . Recall Investigation 5 | . . . . . . . . . 5 . . . . Recall Reinforcements 4 | . . . . . . . 2 . 2 . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Zone Layout 4 | . 1 . . . . . . 1 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 8 . . . . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . . . . 4 . . . . Build 4 | . . . . . . . . . 4 . . . . Repair Station Hacks 12 | . . . . . . . 1 7 4 . . . . Scan Component 7 | . . . . . . . 1 4 2 . . . . Repair 5 | . . . . . . . . 3 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Recycle Component 1 | . . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . . 1 3 . . . . Insert Component 3 | . . . . . . . . 1 2 . . . . Analyze 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . 1 . . 2 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . 2 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 2 2 . . . . Used 2 | . . . . . . . . 1 1 . . . . Hacking Detections 49 | . 3 . . . 3 . 3 18 22 . . . . Full Trace Events 7 | . . . . . . . . 1 6 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 1 . . . 5 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 3 . . 8 . Parts Built 4 | . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . Time 294 | . . . . . . . . . 294 . . . . Total Part Build Rating 19 | . . . . . . . . . 19 . . . . Parts Repaired 5 | . . . . . . . . 3 2 . . . . Time 71 | . . . . . . . . 46 25 . . . . Parts Recycled 1 | . . . . . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . 9 Total Damage 349 | . . . . . . . . . . . . . 349 Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Turns Passed 8297 | 84 1910 411 339 236 288 132 366 1379 1735 393 443 153 428 Spaces Moved 9936 | 48 974 237 212 134 510 337 495 2118 3625 599 310 81 256 Core 20 | 17 . . . . . . . . 3 . . . . Treads 1558 | 31 974 237 212 104 . . . . . . . . . Legs 403 | . . . . . . . . . . . 66 81 256 Wheels . | . . . . . . . . . . . . . . Hover 710 | . . . . . . . . . . 466 244 . . Flight 7245 | . . . . 30 510 337 495 2118 3622 133 . . . Fastest Speed 20 | 50 160 160 160 117 32 32 32 26 20 35 56 190 120 Average Speed 59 | 121 160 160 160 150 40 32 32 33 26 51 128 190 135 Slowest Speed 240 | 160 160 160 160 240 114 32 32 115 100 56 190 190 190 Overloaded Moves 44 | . . . . . . . . . 44 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . 2 9 25 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 74 54 61 33 48 53 48 51 59 76 55 69 42 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 7 | . . . . 1 . . . . . 3 3 . . Spaces Dug 81 | . . . . . 7 . 7 17 50 . . . . Terrain Destroyed 384 | . . . . 29 20 16 7 153 156 . 3 . . Melee 81 | . . . . . 7 . 7 17 50 . . . . Projectile 8 | . . . . . . . . . 5 . 3 . . AOE 295 | . . . . 29 13 16 . 136 101 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Total 11826 | 66 1182 249 212 155 575 350 669 2712 4247 664 334 81 330 Wait 1293 | . 88 . . . 10 3 138 473 484 34 . . 63 Move 9851 | 47 973 236 211 133 509 334 490 2101 3574 598 309 80 256 Hop 34 | . . . . . . . 2 7 25 . . . . Pick Up 116 | 9 23 2 1 1 8 3 2 24 26 7 7 . 3 Fast Attach . | . . . . . . . . . . . . . . Attach 70 | 6 3 . . 5 12 . . 16 14 7 4 1 2 Detach 9 | . . . . 1 7 . . 1 . . . . . Swap 42 | . 7 . . 5 4 . 5 5 13 1 2 . . Drop 51 | . 14 . . 2 5 1 3 9 13 1 1 . 2 Fire 160 | 4 74 11 . 8 1 3 7 6 15 16 11 . 4 Melee 182 | . . . . . 19 6 22 52 83 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 1168 | -10/Materials | Discovered new exit (range 16) 1593 | -10/Materials | Discovered new exit (range 8) 1657 | -10/Materials | Discovered new exit (range 6) 1816 | -10/Materials | Discovered new exit (range 16) 1995 | -10/Materials | Entered Mines 2031 | -10/Mines | Found a hidden stash of uninstalled traps 2186 | -10/Mines | Learned location of 1 exit from Materials 2197 | -10/Mines | Discovered new exit (range 10) 2275 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2278 | -10/Mines | Found Prototype Device 2399 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2399 | -10/Mines | Discovered new exit (range 5) 2406 | -10/Mines | Entered Exiles 2445 | -10/Exiles | Met 8R-AWN 2469 | -10/Exiles | Met EX-HEX 2520 | -10/Exiles | Met EX-BIN 2539 | -10/Exiles | Aligned with FarCom system 2541 | -10/Exiles | Given EX-Vault access code 2579 | -10/Exiles | Opened EX-Vault 2590 | -10/Exiles | Found Cloak of Protection 2625 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2671 | -10/Exiles | Met EX-DEC 2727 | -10/Exiles | Discovered new exit (range 12) 2745 | -10/Exiles | Left Exiles lab with Cloak of Protection 2745 | -10/Exiles | Entered Mines 2803 | -9/Mines | Discovered new exit (range 4) 2894 | -9/Mines | Assembled infested the area 2908 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2923 | -9/Mines | Core integrity fell below 50% 2929 | -9/Mines | Core integrity fell below 20% 2964 | -9/Mines | Lost 5 parts (1p2n2w) 2981 | -9/Mines | Entered Materials 2981 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2982 | -8/Materials | Identified exit to Factory 3269 | -8/Materials | Identified exit to Garrison 3269 | -8/Materials | Entered Garrison 3269 | -8/Garrison | Discovered recently destroyed garrison 3330 | -8/Garrison | Discovered new exit (range 14) 3336 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3398 | -8/Garrison | Discovered new exit (range 8) 3401 | -8/Garrison | Entered Materials 3502 | -8/Materials | Build established: Sprinter 3753 | -8/Materials | Discovered exit to Factory (range 10) 3767 | -8/Materials | Entered Factory 3767 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3786 | -7/Factory | Identified Exp. Sensor Array 3866 | -7/Factory | Repaired Broken Rocket Launcher 4076 | -7/Factory | Build established: Scavenger-Sprinter 4404 | -7/Factory | Repaired VTOL Module 4422 | -7/Factory | Repaired Rocket Launcher 4680 | -7/Factory | Build established: Hacker-Sprinter 4729 | -7/Factory | Identified exit to Lower Caves 4861 | -7/Factory | Identified exit to Factory 4944 | -7/Factory | Lost 4 parts (1p1u2w) 4984 | -7/Factory | Lost 3 parts (2n1w) 5101 | -7/Factory | Build established: Hacker-Mutant 5146 | -7/Factory | Entered another Factory area 5146 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5168 | -6/Factory | Repaired Sml. Storage Unit 5338 | -6/Factory | Identified exit to Factory 5338 | -6/Factory | Identified exit to Lower Caves 5338 | -6/Factory | Identified exit to Extension 5427 | -6/Factory | Build established: Hacker-Sprinter 5606 | -6/Factory | Fabricated Cld. VTOL Module? 6033 | -6/Factory | Fabricated Vibroblade? 6458 | -6/Factory | Fabricated Cld. VTOL Module? 6474 | -6/Factory | Cargo convoy interrupted 6524 | -6/Factory | Repaired Cesium-ion Thruster 6676 | -6/Factory | Fabricated Cld. VTOL Module? 6866 | -6/Factory | Core integrity fell below 50% 6878 | -6/Factory | System corruption reached 10% 6881 | -6/Factory | Entered Lower Caves 6890 | -6/Lower Caves | Encountered a Warlord checkpoint 6895 | -6/Lower Caves | Met a Warlord Commander 6896 | -6/Lower Caves | Learned location of Warlord (-4) 6897 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6898 | -6/Lower Caves | Found Encrypted Comm Array 6908 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 7108 | -6/Lower Caves | Learned Factory terminal intel 7140 | -6/Lower Caves | Build established: Hacker-Mutant 7179 | -6/Lower Caves | Learned Factory terminal intel 7269 | -6/Lower Caves | Discovered new exit (range 8) 7274 | -6/Lower Caves | Entered another Lower Caves area 7498 | -6/Lower Caves | Spotted B-75 Beast 7700 | -6/Lower Caves | Discovered new exit (range 6) 7717 | -6/Lower Caves | Entered Data Miner 7717 | -6/Data Miner | Discovered new exit (range 6) 7754 | -6/Data Miner | Met Data Miner 7798 | -6/Data Miner | Learned location of Section 7 (-3) 7798 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7829 | -6/Data Miner | Received God Mode back door access code from Data Miner 7870 | -6/Data Miner | Entered Proximity Caves 7952 | -5/Proximity Caves | Spotted B-75 Beast 7954 | -5/Proximity Caves | Escorted by Enhanced Grunt 8004 | -5/Proximity Caves | Destroyed B-75 Beast 8272 | -5/Proximity Caves | Core integrity fell below 20% 8298 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- AHGFTSFDG:F1EBTQ7 System corrupted: Component data lost. Penetrated by Slug. Imp. Reaction Control System destroyed. Autogun destroyed. System corrupted: Component data lost. Slug penetrates Wall. System corrupted: Matter fused (-8). System corrupted: Substantial component data lost. Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... Penetrated by Slug. LXHX&FQ8HZTFPL4E5G NGLG<=