Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 19:31:58 Player: OBLIQUE Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (158) 790 Value Destroyed (6533) 6533 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (5402) 5402 TOTAL SCORE: 19145 Bonus ------- High Alert Combat Kills 1899 Follower Combat Kills 1446 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -143 Cogmind --------- Core Integrity 0/1300 Matter 208/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Graphene Brace Relay Coupler [Grunt] (6) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector PSU Rigger Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Cooling System Advanced Coolant Injector Large Storage Unit High-capacity Battery Energy Well Experimental Targeting Computer Improved Armor Integrity Analyzer Improved Weapon Cycler Graphene Brace > --- WEAPON ----------- Compact HERF Cannon Heavy Phase Cannon Heavy Machine Gun Railgun Helical Railgun > --- INVENTORY -------- Reinforced Fission Core Antimatter Reactor Armored Treads Shield Leg Shield Leg Shield Leg Shield Leg Shield Leg Centrium Wheel Relay Coupler [Grunt] PSU Rigger Improved Remote Datajack [Rating: 126] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Shield Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Firepult Energy Gun EM Shotgun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . 1 . Utility 8 | . . . . . 3 2 . 1 . 1 1 . Weapon 3 | . . . . . . . . . . 1 . 2 Parts Attached 89 | 6 10 1 1 2 19 2 4 2 6 12 6 18 Power 10 | 1 . 1 . . 3 . . . 2 2 . 1 Engine 8 | 1 . 1 . . 3 . . . 2 1 . . Core 1 | . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 30 | 2 3 . . 1 11 . . 1 2 3 1 6 Treads 24 | 2 3 . . 1 11 . . 1 1 3 1 1 Leg 6 | . . . . . . . . . 1 . . 5 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 2 . . 1 5 2 2 1 1 6 5 5 Device 12 | . . . . 1 2 1 . . . 3 1 4 Storage 9 | 1 1 . . . 3 . 2 . . 1 1 . Processor 5 | . . . . . . . . 1 1 1 2 . Hackware 1 | . . . . . . . . . . . . 1 Protection 4 | . 1 . . . . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 5 . 1 . . . 2 . 1 1 . 6 Energy Gun 4 | . 4 . . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . 1 . 2 Ballistic Gun 7 | 2 1 . . . . . . . 1 . . 3 Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 3 . . . Parts Lost 31 | . 3 . . . . . . . . 3 . 25 Power . | . . . . . . . . . . . . . Propulsion 12 | . . . . . . . . . . . . 12 Utility 10 | . . . . . . . . . . 3 . 7 Weapon 9 | . 3 . . . . . . . . . . 6 Highest Loss Streak 9 | . 1 . . . . . . . . 1 . 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 11 | 1 8 15 13 10 10 10 11 11 12 12 12 9 Power 1 | . 1 1 1 1 2 1 1 1 1 . 1 . Propulsion 4 | . 2 4 3 2 3 5 6 5 5 4 2 3 Utility 3 | . 1 6 6 6 3 2 2 2 2 3 3 2 Weapon 1 | . 2 3 2 1 1 1 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . 4 . 3 . 3 . 2 . 1 . 1 4 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 3 | . . . . . 1 . . . . . . 2 Utility 5 | . 2 . . . 1 . 1 . . . . 1 Weapon 7 | . 2 . 3 . . . 1 . 1 . . . Tool/Special 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 98 100 88 85 89 91 91 89 92 91 92 81 Engine 8 | . 14 14 14 14 9 7 7 6 6 3 . . Treads 25 | . 28 28 28 28 26 23 23 26 25 23 26 17 Device 17 | . . . . 10 26 30 30 26 26 25 21 18 Storage 14 | . 14 14 14 14 17 15 14 13 13 11 13 11 Processor 2 | . . . . . . . . 3 6 5 10 7 Protection 6 | . 12 14 14 3 . 6 7 6 6 5 5 1 Energy Gun 3 | . 23 14 3 . . . . . . . . . Energy Cannon 7 | . . . 10 14 9 7 6 6 5 11 10 9 Ballistic Gun 1 | . 4 14 3 . . . . . . . . 6 Peak Build Rating 126 | 6 10 10 30 30 48 53 53 57 67 85 99 126 Average Rating 47 | 4 9 10 23 29 44 52 51 56 59 77 92 100 On Entrance 42 | . 6 10 10 30 30 48 53 53 57 66 85 99 Avg Prop Armor Cover (%) 45 | . . . . . . . . . . . . 45 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 112 | 13 32 30 46 47 56 59 62 59 63 91 96 112 Greatest Support 134 | 40 40 40 40 40 67 64 64 84 92 96 118 134 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 2 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | 1 8 14 14 14 14 14 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 15 15 15 14 15 15 15 3 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Gunner 8% | Commander-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Commander-Mutant | -6/Factory Mutant | -6/Garrison Commander-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Matter Collected 1583 | 260 121 . . 19 205 20 . 4 291 115 90 458 Remotely . | . . . . . . . . . . . . . Salvage Created 7868 | . 803 94 . 45 1189 86 58 4 797 1035 1274 2483 Parts 241 | . 45 3 . 2 36 7 3 . 19 18 20 88 Haulers Intercepted 6 | . 2 . . . 3 . . . . . . 1 Recyclers Shooed 13 | . 1 . . . 2 . . . . 1 1 8 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Combat Hostiles Destroyed 103 | . 14 2 . 3 18 1 1 . 15 14 14 21 Melee 2 | . . . . . 1 . . . . . . 1 Guns 18 | . 12 1 . . . . . . . . . 5 Cannons 19 | . . . . . 5 . 1 . . 3 2 8 AOE 32 | . 1 1 . 1 7 1 . . 11 3 5 2 Classes Destroyed 20 | . 6 . . . 6 1 . . 4 1 1 1 Worker 8 | . . . . . 2 . . . . . . 6 Builder 12 | . 1 . . . 2 2 . . . . . 7 Tunneler 3 | . . . . . 1 . . 1 . . . 1 Hauler 6 | . 2 . . . 3 . . . . . . 1 Recycler 12 | . 1 . . . 2 . . . . . 2 7 Mechanic 1 | . . . . . 1 . . . . . . . Operator 4 | . . . . . 2 1 . . . . 1 . Turret 1 | . . . . . . . . . 1 . . . Watcher 6 | . 3 . . . . . . . . . 1 2 Swarmer 24 | . 3 . . 3 3 . . . 5 . . 10 Cutter 3 | . . . . . . . . . 3 . . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 46 | . 11 2 . . 10 . . . 4 8 8 3 Brawler 4 | . . . . . 1 . . . . 2 1 . Sentry 7 | . . . . . 4 . . . 1 1 1 . Hunter 5 | . . . . . . . . . . . 1 4 Programmer 10 | . . . . . . 1 1 . . 3 3 2 Behemoth 2 | . . . . . . . . . 1 . . 1 Striker 2 | . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . 2 . . . Best Kill Streak 33 | . 4 2 . 3 7 3 1 1 8 7 10 33 Combat Bots Only 8 | . 4 2 . 3 4 1 1 . 8 7 7 7 Max Kills in Single Turn 7 | . 2 1 . 2 3 2 1 1 3 4 2 7 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . 1 1 . 1 1 1 . . 2 1 1 1 Melee 1 | . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Hostile Shots Fired 557 | . 55 9 . 3 43 2 . . 14 33 31 367 Missed 168 | . 9 2 . 1 12 1 . . 4 7 8 124 Hits 389 | . 46 7 . 2 31 1 . . 10 26 23 243 Melee 11 | . . . . . . . . . 1 . . 10 Projectile 378 | . 46 7 . 2 31 1 . . 9 26 23 233 AOE 4 | . . . . . . . . . 4 . . . Critical Strikes 13 | . . . . . . . . . . 1 1 11 Actively Blocked 10 | . . . . . . . . . . . . 10 Damage Taken 8873 | . 618 123 . 66 451 35 . . 585 682 678 5635 Core 1637 | . 59 14 . . 47 . . . 28 59 126 1304 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 134 | . . . . . . . . . . . . 134 Redirected to Shielding 15 | . 12 3 . . . . . . . . . . Ignored by Resistances 9 | . . . . . . . . . . . 9 . Regen/Repaired (Parts) 39 | . . . . . 39 . . . . . . . Core Remaining (%) 91 | 100 . . . 70 91 . 100 . 96 94 89 . Volleys Fired 205 | . 41 6 . 2 34 2 13 . 28 20 19 40 Largest 5 | . 2 2 . 1 1 1 1 . 1 2 2 5 Hottest 483 | . 90 65 . 250 250 250 250 . 250 340 340 483 Shots Fired 386 | . 81 12 . 2 34 2 13 . 28 29 35 150 Gun 164 | . 81 12 . . . . . . . . . 71 Cannon 206 | . . . . 2 34 2 4 . 25 29 35 75 Launcher . | . . . . . . . . . . . . . Special 16 | . . . . . . . 9 . 3 . . 4 Kinetic 90 | . 10 6 . . . . 3 . . . . 71 Thermal 191 | . . . . 2 34 2 1 . 25 29 35 63 Explosive . | . . . . . . . . . . . . . Electromagnetic 89 | . 71 6 . . . . . . . . . 12 Robot Hit Streak 18 | . 14 8 . 3 10 3 4 . 7 13 12 18 Robot Miss Streak 8 | . 3 1 . 1 4 2 2 . 5 2 4 8 Penetration Max 2 | . . . . . . . . . . . . 2 Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 286 | . 67 11 . 2 34 2 8 . 14 27 30 91 Core Hits 288 | . 43 5 . 4 43 5 2 . 28 30 38 90 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13435 | . 1230 204 . 152 1893 456 45 3 1142 1576 1929 4805 Guns 2477 | . 1003 139 . . . . . . . . . 1335 Cannons 4509 | . . . . 22 461 29 45 . 172 771 839 2170 Explosions 6239 | . 211 55 . 103 1321 427 . . 970 805 1090 1257 Melee . | . . . . . . . . . . . . . Ramming 210 | . 16 10 . 27 111 . . 3 . . . 43 Kinetic 1420 | . 43 42 . . . . . . . . . 1335 Thermal 10398 | . 211 55 . 125 1782 456 45 . 1142 1576 1929 3077 Explosive . | . . . . . . . . . . . . . Electromagnetic 1407 | . 960 97 . . . . . . . . . 350 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 1 10 6 Average Corruption 3 | . . . . . . . . . . 1 9 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . 1 1 7 Message Errors 3 | . . . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 1 . Misfires 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 285 | . 63 . . 7 14 124 . . 14 . . 63 Projectiles 46 | . . . . . 2 . . . . . . 44 Explosions 239 | . 63 . . 7 12 124 . . 14 . . 19 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 781 | . 88 16 . 48 56 21 . . 293 128 100 31 Shots 65 | . 3 1 . 3 9 3 . . 21 10 12 3 Rammed 27 | . 6 1 . 6 8 1 . . . . . 5 Targets Rammed 32 | . 6 1 . 6 12 1 . 1 . . . 5 Kicked . | . . . . . . . . . . . . . Crushed 5 | . . . . . 4 . . 1 . . . . Highest Temperature 514 | . 222 121 . 392 361 82 22 . 408 188 208 514 Average Temperature 90 | . 64 67 . 205 110 46 16 . 99 40 63 121 Received Heat Transfer 933 | . 264 51 . . 207 . . . 9 162 42 198 Effects 5 | . . . . 1 . . . . . . . 4 Interference 3 | . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . 2 Total Turns 19 | . . . . . . . . . . . . 19 Longest Duration 15 | . . . . . . . . . . . . 15 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Fried 5 | . 4 . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 45 | . . . . 2 7 1 . . 5 10 9 11 Combat Hostiles 31 | . . . . 2 5 . . . 4 8 7 5 Parts Melted 183 | . . . . 4 35 6 . . 30 29 45 34 Heat Transferred 42729 | . 300 100 . 800 9440 950 160 . 6240 6278 7589 10872 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . 5 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Maximum Alert Level 4 | . . . . . 1 2 3 2 3 4 4 4 Low Security (%) 44 | 100 100 100 . 100 75 70 . . . . . . Level 1 10 | . . . . . 24 17 22 59 4 . . . Level 2 24 | . . . . . . 12 62 40 40 53 42 32 Level 3 13 | . . . . . . . 15 . 54 30 3 24 Level 4 6 | . . . . . . . . . . 15 53 42 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1345 | . 105 49 . 76 309 420 880 462 886 1145 1345 1245 Initial 697 | . . 1 . . . 136 253 462 217 464 555 697 Average 378 | . 32 6 . 6 110 173 544 389 695 737 928 935 Influence Increases 6229 | . 419 59 . 84 732 424 627 28 769 987 1052 1048 Destroy 0b10 Robot/C 2780 | . 280 40 . 60 360 20 20 . 440 460 480 620 Destroy 0b10 Robot/NC 335 | . 35 . . . 65 15 . 5 . 45 40 130 Destroy Leader 486 | . 60 10 . 10 96 10 . . 20 84 106 90 Allied During Kill 546 | . . . . . . . 1 3 110 272 113 47 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . Successful Hack 139 | . 20 . . . 22 23 6 20 24 . 24 . Disable Machine 585 | . . . . . 30 315 . . . 60 135 45 Anti-Garrison Action 650 | . . . . . . . 600 . 50 . . . Destroy Structure 563 | . 9 9 . 14 134 41 . . 110 66 154 26 Lose Combat Pursuer 135 | . 15 . . . 15 . . . 15 . . 90 Influence Decreases 5092 | . 413 65 . 84 431 363 109 598 193 740 856 1240 Entered New Map 2422 | . . 5 . . . 165 109 418 93 422 578 632 Time Decay 2110 | . 363 60 . 84 431 198 . 180 . 278 238 278 Lost Part 310 | . 30 . . . . . . . . 30 . 250 Lost Ally 250 | . 20 . . . . . . . 100 10 40 80 Squads Dispatched 18 | . 2 . . . 3 . . . . 4 4 5 Investigation 4 | . 2 . . . . . . . . . 1 1 Extermination 4 | . . . . . . . . . . 2 1 1 Reinforcement 7 | . . . . . 3 . . . . 1 1 2 Assault 3 | . . . . . . . . . . 1 1 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Distress Signals 11 | . 1 3 . . . . . . . . 3 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 21 6 . 3 28 2 1 . 23 21 20 66 Peak Tracking Total 15 | . 5 13 . 3 5 1 1 . 6 6 8 15 Tactical Retreats 8 | . 1 1 . . 1 . . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Traps Triggered 5 | . 2 . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . 1 1 . 1 . . . . . Triggered 1 | . . . . . 1 . . . . . . . Most Traps Carried 2 | . . . . 2 2 1 1 . . . . . Objects Rigged 3 | . . . . . . . . . . . . 3 Exploded 3 | . . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Machines Disabled 46 | . . . . . 2 21 2 . 5 4 9 3 Max in Single Turn 21 | . . . . . 1 21 1 . 2 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Garrison Relay 2 | . . . . . . . 2 . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Machines Accessed 37 | . 6 . 2 1 9 3 3 4 2 3 1 3 Terminals 23 | . 6 . . 1 7 1 3 . 2 2 . 1 Fabricators 5 | . . . . . . 1 . 2 . 1 . 1 Repair Stations 3 | . . . . . 1 . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . Total Hacks 95 | . 19 . 5 3 27 8 7 8 5 7 1 5 Successful 45 | . 7 . 5 . 17 4 2 6 2 1 1 . Failed 50 | . 12 . . 3 10 4 5 2 3 6 . 5 Catastrophic 8 | . 1 . . . 2 . . . . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . 15 . 1 3 10 5 . 1 . 6 1 4 Terminals 63 | . 19 . . 3 20 2 7 . 5 5 . 2 Fabricators 10 | . . . . . . 2 . 4 . 2 . 2 Repair Stations 7 | . . . . . 5 . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 8 | . . . . . 2 4 . 2 . . . . Terminal Hacks 22 | . 5 . 5 . 7 1 2 . 2 . . . Record 4 | . . . 4 . . . . . . . . . Robot Analysis 4 | . 3 . . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . Network Status 2 | . . . . . . . . 1 . 1 . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . . . 2 . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 2 . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . Seal Access 1 | . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 11 | . 2 . . . 5 2 . 1 . . 1 . Terminals 7 | . 2 . . . 5 . . . . . . . Assimilate 3 | . . . . . 3 . . . . . . . Botnet 4 | . 2 . . . 2 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . Watchers 1 | . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 33 | . 6 . . 1 9 3 2 4 1 3 1 3 Full Trace Events 2 | . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 70 | . . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Used RIF Installer 3 | . . . . . . . 2 . 1 . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . 1 . . . . . Robots Hacked 4 | . . . . . . . . . . . . 4 Non-combat . | . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 4 Robot Hacks Applied 4 | . . . . . . . . . . . . 4 amplify_resonance 1 | . . . . . . . . . . . . 1 overwrite_iff 3 | . . . . . . . . . . . . 3 Relay Couplers Released 9 | . . . . . . . 9 . . . . . Machine Destruction 6 | . . . . . . . 6 . . . . . Programmers 3 | . . . . . . . 3 . . . . . Attached 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . 1 . . . . . 6 . 4 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Total Allies 20 | . 1 2 . . 1 . 7 2 4 . . 3 Largest Group 10 | . 1 2 1 . 1 1 8 10 10 5 2 3 Highest-Rated Group 504 | . 16 42 11 . 10 10 130 194 504 504 296 152 Highest-Rated Ally 148 | . 16 31 11 . 10 10 31 32 148 148 148 58 Total Orders 12 | . . . . . . . . . 12 . . . STAY 4 | . . . . . . . . . 4 . . . ROAM 3 | . . . . . . . . . 3 . . . FOLLOW 5 | . . . . . . . . . 5 . . . Ally Attacks 213 | . . 6 . . . . 3 . 48 74 47 35 Total Damage 6219 | . . 83 . . . . 46 . 833 2061 1833 1363 Kills 53 | . . 1 . . . . . . 8 18 14 12 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 1 . . Turrets Deployed 3 | . . . . . . . . . 1 . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total 4 | . 3 . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Turns Passed 9652 | 66 1160 401 694 1146 1246 410 1285 364 1165 605 506 604 Spaces Moved 5004 | 37 587 231 324 434 590 255 723 210 587 329 287 410 Core 193 | 3 . . . . . . . . . . . 190 Treads 4811 | 34 587 231 324 434 590 255 723 210 587 329 287 220 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 150 153 153 157 157 148 145 50 Average Speed 163 | 151 160 160 212 240 154 153 158 157 159 156 146 102 Slowest Speed 240 | 160 160 160 240 240 160 153 161 157 161 161 148 198 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 81 48 61 65 60 9 84 6 54 9 10 20 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 342 | . 7 9 . 14 179 36 4 . 74 1 4 14 Melee . | . . . . . . . . . . . . . Projectile 29 | . . . . 2 12 . 1 . . . 2 12 AOE 313 | . 7 9 . 12 167 36 3 . 74 1 2 2 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Res Total 6208 | 44 727 251 334 530 900 272 857 243 796 387 339 528 Wait 561 | . 50 11 . 80 208 11 19 31 100 21 11 19 Move 4992 | 36 586 230 323 433 589 254 722 209 586 328 286 410 Hop . | . . . . . . . . . . . . . Pick Up 73 | 2 18 1 4 3 13 2 5 . 5 2 6 12 Fast Attach 29 | 6 5 . 1 . 3 . 3 1 4 4 1 1 Attach 42 | . 3 . . 1 4 2 2 1 3 2 3 21 Detach 15 | . 2 . . . . . 2 . 3 . 1 7 Swap 38 | . 4 1 . 1 14 . 2 . 3 6 5 2 Drop 77 | . 8 1 6 3 22 . 9 . 9 4 7 8 Fire 205 | . 41 6 . 2 34 2 13 . 28 20 19 40 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 31 | . 6 1 . 6 12 1 . 1 . . . 4 Escape Stasis . | . . . . . . . . . . . . . Rewire 138 | . 4 . . . . . 79 . 55 . . . Trap 6 | . . . . 1 1 . 1 . . . . 3 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 14) 887 | -10/Materials | Discovered new exit (range 8) 1097 | -10/Materials | Discovered new exit (range 16) 1227 | -10/Materials | Entered Mines 1472 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1484 | -10/Mines | Assembled infested the area 1489 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1614 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1614 | -10/Mines | Discovered new exit (range 5) 1628 | -10/Mines | Entered Exiles 1628 | -10/Exiles | Accompanied by 1 ally 1667 | -10/Exiles | Met 8R-AWN 1694 | -10/Exiles | Met EX-HEX 1742 | -10/Exiles | Met EX-BIN 1760 | -10/Exiles | Aligned with FarCom system 1761 | -10/Exiles | Given EX-Vault access code 1798 | -10/Exiles | Opened EX-Vault 1810 | -10/Exiles | Found Firepult 1860 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1932 | -10/Exiles | Met EX-DEC 1944 | -10/Exiles | Learned location of Zion (-7) 2075 | -10/Exiles | Found Deploy-a-Sentry 2079 | -10/Exiles | Found Deploy-a-Sentry 2082 | -10/Exiles | Found Deploy-a-Sentry 2093 | -10/Exiles | Found PSU Rigger 2303 | -10/Exiles | Discovered new exit (range 10) 2322 | -10/Exiles | Stole three prototypes: Firepult, PSU Rigger, Deploy-a-Sentry 2322 | -10/Exiles | Entered Mines 2342 | -9/Mines | Met a Derelict bent on vengeance 2354 | -9/Mines | Learned 4 Materials zone layouts 2370 | -9/Mines | Discovered new exit (range 14) 2608 | -9/Mines | Found a hidden stash of uninstalled traps 3468 | -9/Mines | Entered Materials 3468 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3469 | -8/Materials | Identified exit to Factory 4526 | -8/Materials | Repaired Cooling System 4565 | -8/Materials | Repaired Adv. Treads 4714 | -8/Materials | Entered Factory 4714 | -7/Factory | Accompanied by 1 ally 4714 | -7/Factory | Evolved 2 slots: Utility x2 4716 | -7/Factory | FarCom data flow suspended 4799 | -7/Factory | Identified exit to Garrison 5124 | -7/Factory | Entered Garrison 5124 | -7/Garrison | Discovered recently destroyed garrison 5124 | -7/Garrison | Accompanied by 1 ally 5150 | -7/Garrison | Installed Relay Interface Framework 5187 | -7/Garrison | Expanded RIF knowledge: Program Shield 5305 | -7/Garrison | Discovered new exit (range 10) 5375 | -7/Garrison | Rescued a captive Derelict 5415 | -7/Garrison | Garrison Relay disabled 5446 | -7/Garrison | Garrison Relay disabled 5780 | -7/Garrison | Learned Factory security intel 5789 | -7/Garrison | Discovered new exit (range 14) 6019 | -7/Garrison | Discovered new exit (range 12) 6409 | -7/Garrison | Entered Factory 6409 | -6/Factory | Accompanied by 8 allies 6409 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6430 | -6/Factory | Build established: Commander-Mutant 6430 | -6/Factory | Identified exit to Garrison 6773 | -6/Factory | Entered Garrison 6773 | -6/Garrison | Accompanied by 10 allies 6811 | -6/Garrison | Triggered checkpoint 6811 | -6/Garrison | Triggered checkpoint 6811 | -6/Garrison | DAS Turret deployed 6827 | -6/Garrison | Triggered checkpoint 6846 | -6/Garrison | Triggered checkpoint 6852 | -6/Garrison | Lost 6 allies 6869 | -6/Garrison | Destroyed 8 combat bots 6928 | -6/Garrison | Discovered new exit (range 34) 6928 | -6/Garrison | Discovered new exit (range 56) 6928 | -6/Garrison | Discovered new exit (range 61) 7101 | -6/Garrison | Build established: Mutant 7191 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 7273 | -6/Garrison | Spotted B-86 Titan 7298 | -6/Garrison | Destroyed B-86 Titan 7326 | -6/Garrison | Rewired B-90 Cyclops 7329 | -6/Garrison | Rewired B-90 Cyclops 7497 | -6/Garrison | Phase Generator disabled 7784 | -6/Garrison | Spotted Executioner 7784 | -6/Garrison | Spotted Executioner 7804 | -6/Garrison | Destroyed Executioner 7804 | -6/Garrison | Destroyed Executioner 7812 | -6/Garrison | Found Prototype Processor 7837 | -6/Garrison | Identified Exp. Targeting Computer 7846 | -6/Garrison | Rewired Striker 7898 | -6/Garrison | Rewired Striker 7938 | -6/Garrison | Entered Factory 7938 | -5/Factory | Accompanied by 5 allies 7938 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8236 | -5/Factory | Build established: Commander-Gunner 8250 | -5/Factory | Destroyed Striker 8275 | -5/Factory | Destroyed Striker 8325 | -5/Factory | Destroyed 7 combat bots 8451 | -5/Factory | Discovered new exit (range 15) 8538 | -5/Factory | First assault squad dispatched 8542 | -5/Factory | Identified exit to Factory 8543 | -5/Factory | Entered another Factory area 8543 | -4/Factory | Accompanied by 2 allies 8543 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8832 | -4/Factory | Build established: Scavenger-Gunner 8948 | -4/Factory | Destroyed 7 combat bots 9006 | -4/Factory | System corruption reached 10% 9033 | -4/Factory | Discovered new exit (range 4) 9043 | -4/Factory | First assault squad dispatched 9049 | -4/Factory | Entered Research 9049 | -3/Research | Evolved 2 slots: Weapon x2 9279 | -3/Research | Destroyed 7 combat bots 9299 | -3/Research | First assault squad dispatched 9316 | -3/Research | DAS Turret deployed 9329 | -3/Research | Lost 3 parts (1n1u1w) 9373 | -3/Research | Spotted B-86 Titan 9412 | -3/Research | DAS Turret deployed 9419 | -3/Research | Destroyed B-86 Titan 9434 | -3/Research | Lost 4 parts (2n2w) 9521 | -3/Research | Cargo convoy interrupted 9531 | -3/Research | Spotted Striker 9531 | -3/Research | Spotted Executioner 9536 | -3/Research | Spotted Striker 9539 | -3/Research | Spotted Executioner 9571 | -3/Research | Lost 9 parts (4n2u3w) 9596 | -3/Research | Core integrity fell below 50% 9605 | -3/Research | Core integrity fell below 20% 9613 | -3/Research | Allies destroyed Striker 9634 | -3/Research | Lost 8 parts (5n3u) 9653 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- >>overwrite_iff Rewriting IFF filter. 09609_ Meson Extractor disabled. 09612_ Network quickbooting G-67 Veteran, ETC: 6. 09613_ Striker destroyed. 09613_ G-67 Veteran destroyed. 09616_ G-73 Enforcer destroyed. 09637_ 5Z14>1 INS=3KP=CXCZMMR, 09640_ C-30 ARC bursts open, deploying its payload. 09640_ H-77 Assassin unfolds itself. 09640_ Slug penetrates Wall. 09640_ Penetrated by Slug. 09640_ Slug penetrates Wall. 09643_ Penetrated by Slug. 09649_ Connecting with Terminal... 09649_ ALERT: Suspicious activity at Terminal R019. Dispatching Investigation squad. 09653_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #???# | | ????????????????????????????????????# ##### | | ????????????????????????????????????# / | | ???????????????????????????????######### # | | ???????????????????????????????# # # | | ???????????????????????????????#= / + | | ???????????????????????????????# ] # ######### | | ???????????????????????????????###/##### ## | | ???????????????????????#######???# #???# ## ! | | ???????????????????????# ??# #???# ## | | ???????????????????????# ??# #???# ## | | ???????????????????????# ?# #???# ## | | ???????????????????????# ?# ###?# ## | | ???????????????????????? # " ### ## | | ???????????????????????? """ #"%" ## | | ???????????????????????? """ + " ## | | ???????????????????????? """ # ########? | | ???????????????######?############ #???????? | | ???????????????# !! # !##### #???????? | | ???????????????# !! # "" #???????? | | ???????????????# !! + T #???????? | | ???????????????# # o #???????? | | ???????????????# # ##### #???????? | | ???????????????# ?### ###???##########???????? | | ???????????????######???#k#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ??????????????????????? u + ?????????????????????? | | ?????????????????????!! # ???????????????????? | | ??????????????????? !! w#####??????????????????? | | ????????????????? ??????????????????????? | | ??????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ???????????? g ??????????????????????? | | ?????????????##########/###??????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? g?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????? " ?????????????????????????? | | ????????????????????? " ?????????????????????????? | | ??????????????????????"??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 100 Energy Generation 23 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 5 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 52% | -8/Materials Adv. Treads | 91% | -8/Materials Studied --------- Adv. Treads | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Oppo Buddy Challenges ------------ None Game ------ Seed EfficiencyMissileActivator Manual? 0 Play Time 01:39:04 Cumulative 193.5 hours Start 2026.07.27 @ 19:07:09 End 2026.07.28 @ 19:31:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 603a59a9-b614-4c23-a4d1-42236ab8a995