Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 02:42:30 Player: Aprion27 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (837) 837 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1437 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Battery (400) Mini Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- High-capacity Battery Small Laser Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Battery Processor Seismic Analyzer Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 8 13 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 3 2 . Device 1 | 1 . . Storage 1 | . 1 . Processor 3 | 2 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 9 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 4 | . 4 . Ballistic Cannon . | . . . Launcher 4 | . 4 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 98 | . 99 95 Engine 13 | . 13 13 Treads 27 | . 27 26 Device 13 | . 14 13 Storage 2 | . 3 . Processor 11 | . 10 14 Energy Gun 6 | . 7 . Ballistic Gun 17 | . 16 26 Launcher 3 | . 4 . Naked Turns . | . . . Heaviest Build 16 | 8 16 12 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | . 4 4 Average Carried 1 | . 1 4 Final Capacity 4 | 4 4 4 Final Carried 4 | . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 747 | 190 488 69 Remotely . | . . . Salvage Created 1352 | 189 928 235 Parts 82 | 23 49 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | 1 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 17 4 Guns 17 | . 13 4 AOE 4 | . 4 . Classes Destroyed 9 | 3 6 . Worker 4 | 2 2 . Builder 1 | . 1 . Tunneler 5 | 4 1 . Hauler 2 | . 2 . Recycler 4 | 1 2 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 18 | . 14 4 Best Kill Streak 4 | 3 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 920 | . 452 468 Core 280 | . 37 243 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 104 | 18 79 7 Largest 2 | 2 2 2 Hottest 80 | 80 70 46 Shots Fired 176 | 36 126 14 Gun 170 | 36 120 14 Cannon . | . . . Launcher 6 | . 6 . Special . | . . . Kinetic 102 | . 88 14 Thermal 68 | 36 32 . Explosive 6 | . 6 . Electromagnetic . | . . . Robot Hit Streak 12 | 4 12 10 Robot Miss Streak 6 | 2 6 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 109 | 21 78 10 Core Hits 58 | 8 44 6 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1727 | 223 1362 142 Guns 1430 | 223 1069 138 Cannons . | . . . Explosions 286 | . 286 . Melee . | . . . Ramming 11 | . 7 4 Kinetic 952 | . 814 138 Thermal 478 | 223 255 . Explosive 286 | . 286 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | 1 3 . Targets Rammed 5 | 1 3 1 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 144 | 144 34 11 Average Temperature 30 | 47 8 4 Received Heat Transfer 258 | . 216 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1075 | 500 575 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 286 | 35 286 172 Initial 67 | . 22 67 Average 111 | 20 129 145 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 86 100 Level 1 9 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 28 8 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1693 | 300 1203 190 Spaces Moved 774 | 103 565 106 Core 10 | 2 . 8 Treads 764 | 101 565 98 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 158 | 157 160 152 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 7 90 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 15 | . 15 . Terrain Destroyed 20 | . 20 . Melee . | . . . Projectile . | . . . AOE 20 | . 20 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1055 | 200 735 120 Wait 136 | 70 64 2 Move 773 | 103 564 106 Hop . | . . . Pick Up 2 | . 2 . Fast Attach 18 | 8 10 . Attach 1 | . 1 . Detach 8 | 1 7 . Swap 2 | . 2 . Drop 3 | . 3 . Fire 104 | 18 79 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 3 1 Escape Stasis . | . . . Rewire 4 | . . 4 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 301 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 16) 1029 | -10/Materials | Discovered new exit (range 16) 1337 | -10/Materials | Discovered new exit (range 11) 1483 | -10/Materials | Discovered new exit (range 8) 1504 | -10/Materials | Entered Mines 1518 | -10/Mines | Discovered new exit (range 14) 1653 | -10/Mines | Assembled infested the area 1689 | -10/Mines | Core integrity fell below 50% 1692 | -10/Mines | Core integrity fell below 20% 1694 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01682_ D-53 Grenadier unfolds itself. 01682_ Lgt. Treads destroyed. 01682_ Laser Drill disabled. 01682_ as-95191 destroyed. 01682_ Hvy. Assault Rifle destroyed. 01682_ as-59787 destroyed. 01682_ as-39574 destroyed. 01684_ as-58803 destroyed. 01686_ Lgt. Treads destroyed. 01686_ Ion Engine destroyed. 01688_ Hvy. Assault Rifle destroyed. 01688_ Imp. Terrain Scanner destroyed. 01688_ as-69329 destroyed. 01690_ Attempting to rewire as-30881. 01690_ as-30881 cannot be rewired. 01691_ as-20396 destroyed. 01691_ as-30881 destroyed. 01694_ The unstable cave ceiling collapses. 01694_ Attempting to rewire as-08442. 01694_ as-08442 cannot be rewired. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ?? | | ??????????????????????????????????????? | | ????????????????????????????????????? " | | ??????????????????????????????????????" | | ??????????????????????????????????????? | | ????????????????????????????????????? ? | | ????????????????????????????????????? ? | | ??????????????????????????????????????? | | ????????????????????????????????????? ? | | ??????????????????????????????????????? | | ???????????????????????????????????#??? | | ??????????????#???????????????????????? | | ?????????????? ????????????????????#??? | | ?????????????? ??????????????????????#? | | ?????????????? ?????????????????????#?? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????#???# | | ?????????????# #?????#??#??? ? ???#?# | | ?????????????#a##?????????????? ?????# | | ???????????###a ??????????????? ??#??# | | ???????????#; a ???##???#? ??? ##??## | | ???????????# aa????#???????? ? #### | | ???????????? aaa??##??????#?? | | ????????????#aa##???????##??##? | | ????????????##a### ##??#??#????# # | | ???????????## @ ## #?##??#??#??# ## | | ?????????#?## a #?#???#????## #?? | | ??????#?????# = ###????##### #??? | | ??????#?????# ###????## ##?? | | ????????????# ##??## ### | | ??????????#?# ####??# ## | | ????????????# #### ## | | ?????????#??## d % # | | ??????????##?## d ### | | ??????????#???## # #?## | | ???????????????# ## ##?### | | ?????????##?#??# ## ##?#?## | | ??????????#?##?# ## ##?#### | | ???????????????# ### #?#???## | | ????????##???#?# #?## " ##???#??## | | ???????????????# #??# """ #?###???### | | ???????????#???# ???# ##???#???#### | | ?????????????#??#???# """ ###?#??##???# | | ?????????????????#??# """ #?#?#???#???# | | ???????????#????#? ?# """ #?##??????#?? | | ??????????????##? ??# ?? ###???####?## | | ??????????????????####??###???????????? | | ?????????????????#?????????????#?#??#?? | | ??????????????????#?##?#??????????????? | | ??????????????????#??#?#??#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipManeuveringCapacitor Manual? 0 Play Time 00:18:06 Cumulative 83.5 hours Start 2020.10.11 @ 16:47:59 End 2020.10.13 @ 02:42:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edb87b3f-2d25-4338-a958-852b35a7410c