Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 22:00:41 // Winter2022/Polymind Player: cptwinky Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (283) 283 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2507) 2507 TOTAL SCORE: 3365 Bonus ------- Polymind Skill 2543 Follower Combat Kills 123 Friendly Fire -159 Cogmind --------- Core Integrity 0/250 Matter 0/0 Energy 50/50 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Machine Analyzer > --- WEAPON (0) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel > --- UTILITY ---------- Disposable Heat Sink Subdweller Optics Scrap Shield > --- WEAPON ----------- Subdweller Laser > --- INVENTORY -------- Scrap Shield Fragment [Rating: 14] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Assembled Hover Unit Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Subdweller Laser Energy Gun Subdweller Laser Special Weapon Assembled F-torch Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 2 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 29 96 86 83 Engine 6 | . 6 1 6 16 Core 6 | . . . 9 . Leg 13 | . . . 18 . Wheel 7 | . 5 3 6 33 Hover 9 | . 7 44 3 . Device 12 | . . . 16 16 Storage 1 | . 2 1 . 16 Protection 4 | . . . 6 . Energy Gun 11 | . . . 15 . Special Weapon 8 | . . 44 3 . Peak Build Rating 14 | . 7 5 14 12 Average Rating 8 | . 1 4 10 4 On Entrance 1 | . . 4 5 . Naked Turns 251 | . 209 1 12 29 Heaviest Build 30 | . 4 4 30 9 Greatest Support 32 | 3 20 20 20 32 Greatest Overweight (x) 9 | . . . 9 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 4 | . 1 1 2 4 Average Capacity 1 | . . . 1 3 Most Carried 4 | . . . 2 4 Average Carried . | . . . . 1 Final Capacity 1 | . 1 1 . 1 Final Carried . | . . . . . Class Distribution -------------------- 32% | Subdweller 32% | Grunt 18% | Knight 7% | Cogmind 4% | Recycler Dominant Class ---------------- Cogmind | -10/Materials Knight | -10/Mines Subdweller | -10/Subcaves Recycler | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 50 | . . 50 . . Remotely . | . . . . . Salvage Created 64 | . . 28 36 . Parts 17 | . . 3 14 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . . 19 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 9 | . . 2 7 . Guns 7 | . . . 7 . Cannons 2 | . . 2 . . Classes Destroyed 6 | . . 1 5 . Swarmer 1 | . . . 1 . Grunt 2 | . . 2 . . Sentry 1 | . . . 1 . Subdweller 4 | . . . 4 . Zionite 1 | . . . 1 . Assembled 1 | . . . 1 . Best Kill Streak 2 | . . 1 2 . Combat Bots Only 2 | . . 1 2 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 79 | . . 8 71 . Missed 23 | . . 3 20 . Damage Taken 794 | . . 59 715 20 Core 253 | . . 32 201 20 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 71 | . . 6 65 . Largest 1 | . . 1 1 . Hottest 100 | . . 100 100 . Shots Fired 71 | . . 6 65 . Gun 60 | . . . 60 . Cannon . | . . . . . Launcher . | . . . . . Special 11 | . . 6 5 . Kinetic . | . . . . . Thermal 71 | . . 6 65 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . . 4 13 . Robot Miss Streak 5 | . . 1 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | . 1 5 38 . Core Hits 21 | . . 4 17 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 1 | . 1 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 694 | . . 63 631 . Guns 586 | . . . 586 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 694 | . . 63 631 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 254 | . . 15 254 . Average Temperature 29 | . . 9 34 . Received Heat Transfer 473 | . . 61 412 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 1 . Heat Transferred 1901 | . . 480 1421 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 198 | . 198 129 . 55 Initial 76 | . . 76 . 55 Average 99 | . 143 91 . 54 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 4 6 18 . Peak Tracking Total 4 | . 4 2 3 . Tactical Retreats 6 | . 1 2 3 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 5 | . 4 . . 1 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 17 . . 2 Successful 8 | . 8 . . . Failed 11 | . 9 . . 2 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 10 | . 10 . . . Terminals 19 | . 17 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 8 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked 3 | . 2 . . 1 Non-combat 3 | . 2 . . 1 Combat . | . . . . . Robot Hacks Applied 3 | . 2 . . 1 no_distress 1 | . 1 . . . find_recycling 1 | . . . . 1 find_terminals 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . 1 . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 . Highest-Rated Group 16 | . . 16 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 4 | . . 4 . . STAY 2 | . . 2 . . FOLLOW 2 | . . 2 . . Ally Attacks 15 | . . 3 12 . Total Damage 202 | . . 45 157 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 8 | . 3 1 2 2 Derelict Logs Recovered 4 | . . 2 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3271 | 12 309 495 2281 174 Spaces Moved 2111 | 23 234 438 1222 194 Core 358 | 23 87 2 192 54 Treads . | . . . . . Legs 761 | . . . 761 . Wheels 349 | . 46 53 110 140 Hover 643 | . 101 383 159 . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 122 | 50 58 62 163 85 Slowest Speed 500 | 50 80 80 500 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 45 54 73 31 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . . 3 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 2707 | 22 405 647 1432 201 Wait 509 | . 171 203 135 . Move 2107 | 22 233 437 1221 194 Hop . | . . . . . Pick Up 7 | . . . 3 4 Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop 4 | . . . 4 . Fire 71 | . . 6 65 . Melee 1 | . 1 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . 1 . 1 Trap . | . . . . . Miscellaneous 6 | . . . 4 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Entered Mines 323 | -10/Mines | Assembled infested the area 512 | -10/Mines | Learned location of 1 exit from Materials 807 | -10/Mines | Discovered new exit (range 3) 817 | -10/Mines | Entered Subcaves 817 | -10/Subcaves | Accompanied by 1 ally 889 | -10/Subcaves | Core integrity fell below 50% 1026 | -10/Subcaves | Learned location of Zion (-7) 1026 | -10/Subcaves | Met a Zionite searching for "candidates" 1027 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1438 | -10/Subcaves | Learned location of Recycling (-7) 1466 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1470 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1473 | -10/Subcaves | Discovered new exit (range 10) 1475 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1522 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2913 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3094 | -10/Subcaves | Discovered new exit (range 9) 3095 | -10/Subcaves | Core integrity fell below 20% 3098 | -10/Subcaves | Entered Recycling 3244 | -7/Recycling | Scanned before Scraplab entrance 3259 | -7/Recycling | Entered Scraplab 3266 | -7/Recycling | Discovered new exit (range 2) 3272 | -7/Recycling | Core destroyed Last Messages --------------- go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 03248_ The floor rises up to form a wall. 03260_ 47-Y7X(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." 03262_ Released control of R-06 Scavenger. 47-Y7X(c): This Engine can construct the most amazing pieces of technology. I'll admit some aren't so great, but the ones that work... really work! 03264_ R-06 Scavenger reactivates. 03266_ EXIT=FOUND 03271_ 3Z-8DP(c) is busy at their terminal. 03271_ Took control of 3Z-8DP(c). 03271_ Extracted analysis data for 3Z-8DP(c). 03272_ Tech Extrapolator violently self-destructs. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????############?????????????????? | | ????????????????????#"""""""#< #?????????????????? | | ????????????????????# " X " ## #?????????????????? | | ??????????????####### c #?????????????????? | | ?????????????## r #?????????????????? | | ?????????????# #####j "#?????????????????? | | ?????????????## #???# c ""#?????????????????? | | ??????????????# #???#"& "& X ""#?????????????????? | | ??????????????# #???#"""""""" #?????????????????? | | ???????????#####################?????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????####+####?????????????????????????????? | | ??????????????# #????????????????????????????????? | | ############### #????????????????????????????????? | | #????????????????????????????????? | | ######### #######????????????????????????????????? | | #??# #??????????????????????????????????????? | | #??# #######????????????????????????????????? | | #??# # ###########??????????????????????? | | #??# # #??????????????????????? | | [! =#??# # #??????????????????????? | | #??# # #??????????????????????? | | #### # ####+#######?????????????????????? | | + #??# #?????????????????????? | | #### #??# #?????????????????????? | | #??# #??# #?????????????????????? | | ???# #??# ##????????????????????? | | ???# #??# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 20 Energy Capacity 150 Matter Stores 100 Matter Capacity 100 Sight Range 19 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Hosts 7 | . 2 1 2 2 Combat Hostiles 2 | . . 1 1 . Allies 2 | . . . 1 1 Unique Host Classes 7 | . 2 1 2 2 Average Host Suspicion 35 | . 84 89 23 9 Unsuspicious Activity 486 | . 60 23 390 13 Returns to Shadow . | . . . . . Fuzzy Dispatches . | . . . . . Protomatter Created 301 | . . 69 232 . Used 76 | . 10 16 42 8 Decayed 147 | . . 57 90 . Highest Spend 33 | . 5 16 33 5 Top 5 Hosts by Kills: Trooper 1a (-10/Subcaves: 5) as-16342 (-10/Mines: 2) K0-QWA(R) (-10/Subcaves: 2) Game ------ Seed WeaponBarrageEngine Manual? 0 Play Time 00:15:52 Cumulative 1649.5 hours Start 2024.08.18 @ 21:44:28 End 2024.08.18 @ 22:00:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 1126 Rogue 1122 Adventurer 4 Explorer 0 Win Type - Total 209 Types 156/11/15/9/2/1/3/8/4 Lore% 97 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b066ba0-7c85-4d5a-99a4-43facb3e36dc