Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.18 @ 05:23:31 Player: Mares Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (2681) 2681 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 7464 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 134 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Structural Scanner Improved Signal Interpreter Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cooled Particle Cannon Guided EMP Blaster Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved ECM Suite Maneuvering Thrusters Hardened Light Armor Plating Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Assault Cannon Heavy Mace [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . 2 . 2 . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 142 | 7 9 29 6 13 16 . 26 28 8 Power 18 | 2 1 3 1 2 1 . 2 5 1 Engine 11 | 2 . 2 . 1 1 . . 4 1 Core 6 | . 1 1 1 1 . . 2 . . Reactor 1 | . . . . . . . . 1 . Propulsion 24 | 2 . 5 . 3 4 . 3 6 1 Treads 5 | . . 2 . 3 . . . . . Leg 1 | . . . . . . . . . 1 Wheel 5 | 2 . 3 . . . . . . . Hover 12 | . . . . . 4 . 3 5 . Flight 1 | . . . . . . . . 1 . Utility 47 | 1 4 5 2 5 6 . 12 10 2 Device 20 | . . 1 1 2 3 . 7 5 1 Storage 7 | 1 4 . . . 2 . . . . Processor 4 | . . . . 1 . . . 2 1 Hackware 6 | . . 1 . . . . 3 2 . Protection 10 | . . 3 1 2 1 . 2 1 . Artifact . | . . . . . . . . . . Weapon 53 | 2 4 16 3 3 5 . 9 7 4 Energy Gun 8 | 2 2 4 . . . . . . . Energy Cannon 13 | . . 5 . . 1 . 4 2 1 Ballistic Gun 6 | . . 3 2 1 . . . . . Ballistic Cannon 5 | . . 1 . 1 2 . 1 . . Launcher 9 | . . 3 1 1 . . 1 2 1 Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 8 | . 2 . . . . . 1 3 2 Slashing Weapon 3 | . . . . . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Parts Lost 46 | . 3 10 2 6 . . 7 13 5 Power 10 | . 1 2 1 2 . . 1 2 1 Propulsion 15 | . . 3 . 2 . . 3 5 2 Utility 10 | . . 1 . 1 . . 1 6 1 Weapon 11 | . 2 4 1 1 . . 2 . 1 Highest Loss Streak 6 | . 2 2 1 2 . . 3 6 4 Average Slot Usage (%) 87 | . 94 97 99 97 86 84 91 66 49 Engine 4 | . 7 5 5 2 7 7 1 4 . Core 3 | . 6 3 4 6 . . 5 . . Treads 3 | . . 2 11 16 1 . . . . Wheel 8 | . 28 19 11 . . . . . . Hover 9 | . . . . . 27 30 29 11 . Device 7 | . . 4 . 7 10 15 13 9 4 Storage 17 | . 27 22 22 18 15 15 15 11 . Processor 5 | . . . . 9 7 7 7 6 24 Hackware 7 | . . 9 11 6 . . 7 17 6 Protection 4 | . . 7 10 12 2 . . . . Energy Gun 4 | . 18 8 . . . . . . . Energy Cannon 2 | . . 6 10 . . . 1 . 1 Ballistic Gun 3 | . . 5 8 15 2 . . . . Impact Weapon 1 | . 5 . . . . . . 1 4 Slashing Weapon 1 | . . . . . 2 7 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 93 | 13 73 87 84 93 92 41 54 58 13 Greatest Support 62 | 32 32 32 12 42 44 44 50 62 15 Greatest Overweight (x) 6 | . 2 6 6 6 5 . 1 4 1 Average Overweight (x) . | . . 3 6 2 . . . . . Largest Inventory Capacity 20 | 6 20 20 20 20 20 16 16 16 4 Average Capacity 16 | 5 11 20 20 20 16 16 16 14 4 Most Carried 20 | 5 20 20 20 20 18 16 16 16 4 Average Carried 15 | 2 9 19 19 18 15 15 15 13 3 Final Capacity 20 | 6 20 20 20 20 16 16 16 4 4 Final Carried 20 | 5 20 20 20 18 16 16 16 4 3 Class Distribution -------------------- 38% | Mutant 35% | Hauler-Mutant 19% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Matter Collected 2387 | 225 75 581 132 386 199 98 271 233 187 Remotely . | . . . . . . . . . . Salvage Created 3977 | . 261 1097 375 439 141 . 369 503 792 Parts 196 | . 11 81 19 23 7 . 30 17 8 Haulers Intercepted 5 | . . 2 . 1 . . 1 1 . Recyclers Shooed 3 | . . 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Combat Hostiles Destroyed 58 | . 7 22 7 10 1 . 5 5 1 Melee 2 | . 2 . . . . . . . . Guns 26 | . 5 10 4 7 . . . . . Cannons 11 | . . 6 2 . 1 . 2 . . AOE 17 | . . 5 1 3 . . 3 5 . Classes Destroyed 12 | . 3 6 2 . 1 . . . . Worker 9 | . . 1 . 1 2 . . 4 1 Builder 16 | . . 1 . . . . 2 5 8 Hauler 5 | . . 2 . 1 . . 1 1 . Recycler 10 | . . . 1 1 . . 1 3 4 Operator 2 | . . 2 . . . . . . . Watcher 11 | . 2 5 . . 2 . 2 . . Swarmer 22 | . 3 8 . 4 . . 3 4 . Grunt 22 | . 4 5 6 5 . . . 1 1 Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 9 | . . 8 . 1 . . . . . Programmer 3 | . . . . . 1 . 2 . . Best Kill Streak 16 | . 4 6 3 4 2 . 3 16 4 Combat Bots Only 5 | . 3 5 3 4 1 . 3 5 1 Max Kills in Single Turn 4 | . 2 2 1 3 1 . 2 4 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 2 1 3 . . 2 3 . Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Damage Taken 5869 | . 389 1265 158 961 210 . 774 1596 516 Core 1473 | . 115 209 10 84 28 . 173 615 239 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 54 . 45 84 . . 71 . . Volleys Fired 203 | . 25 76 17 43 9 . 13 7 13 Largest 2 | . 2 2 2 2 2 . 2 1 1 Hottest 150 | . 90 112 92 67 92 . 150 90 30 Shots Fired 330 | . 31 136 29 84 15 . 15 7 13 Gun 205 | . 31 90 14 68 2 . . . . Cannon 104 | . . 37 13 15 13 . 11 2 13 Launcher 19 | . . 9 2 1 . . 2 5 . Special 2 | . . . . . . . 2 . . Kinetic 152 | . . 42 14 83 12 . 1 . . Thermal 52 | . 25 . . . . . 12 2 13 Explosive 14 | . . 9 2 1 . . 2 . . Electromagnetic 112 | . 6 85 13 . 3 . . 5 . Robot Hit Streak 15 | . 9 15 11 7 4 . 5 3 5 Robot Miss Streak 5 | . 2 2 2 5 3 . 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 259 | . 38 91 21 46 15 . 14 5 29 Core Hits 132 | . 14 44 12 22 4 . 12 21 3 Critical Hits 6 | . . 3 1 1 1 . . . . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 5 | . . 2 1 1 1 . . . . Melee Attacks 83 | . 23 . . . 10 . 19 6 25 Impact 54 | . 23 . . . . . . 6 25 Slashing 29 | . . . . . 10 . 19 . . Piercing . | . . . . . . . . . . Sneak Attacks 17 | . 1 . . . 2 . 2 2 10 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10162 | . 631 2045 436 1024 661 . 765 3086 1514 Guns 2063 | . 293 933 146 677 14 . . . . Cannons 1679 | . . 598 244 95 254 . 243 27 218 Explosions 3958 | . 41 514 46 252 . . 279 2826 . Melee 2418 | . 297 . . . 393 . 233 199 1296 Ramming 34 | . . . . . . . . 34 . Kinetic 1591 | . . 503 146 772 170 . . . . Thermal 855 | . 251 71 . . . . 253 62 218 Explosive 3574 | . . 443 46 252 . . 279 2554 . Electromagnetic 1690 | . 83 1028 244 . 98 . . 237 . Impact 1792 | . 297 . . . . . . 199 1296 Slashing 626 | . . . . . 393 . 233 . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . 1 1 . 1 1 12 8 8 Average Corruption 3 | . . 1 1 . 1 1 4 6 8 Corruption Purged . | . . . . . . . . . . Effects 55 | . . 3 4 . 2 . 28 4 14 Message Errors 11 | . . . 1 . 1 . 6 2 1 Matter Fused 8 | . . . . . . . 3 1 4 Heat Flow Errors 3 | . . . . . . . 2 1 . Energy Discharges 10 | . . 1 1 . 1 . 4 . 3 Parts Rejected 2 | . . . . . . . 2 . . Data Loss (minor) 7 | . . 2 1 . . . 2 . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 6 | . . . . . . . 6 . . Targeting Errors 7 | . . . 1 . . . 3 . 3 Overload Shots 1 | . . . . . . . . 1 . Overflow Damage 1172 | . 9 16 19 25 155 . . 435 513 Projectiles 32 | . . . 19 . 13 . . . . Explosions 359 | . . 16 . 25 . . . 318 . Melee 781 | . 9 . . . 142 . . 117 513 Knockbacks 12 | . . . . 1 1 . . 3 7 Impact 9 | . . . . . . . . 3 6 Kinetic 2 | . . . . 1 1 . . . . Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 138 | . . 75 . 46 . . . 17 . Shots 3 | . . 2 . 1 . . . . . Rammed 3 | . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 426 | . 148 255 132 426 87 . 164 189 . Average Temperature 84 | . 45 69 54 170 41 . 42 54 . Received Heat Transfer 1443 | . 192 396 90 414 . . 90 186 75 Effects 8 | . . 4 . 4 . . . . . Shutdowns 2 | . . . . 2 . . . . . Energy Bleed 2 | . . 1 . 1 . . . . . Interference 3 | . . 3 . . . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 26 | . 1 2 . . . . . 2 21 Impact Corruptions 28 | . 1 . . . . . . 5 22 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 1482 | . 629 50 . . . . 370 137 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Peak Influence 586 | . 206 414 306 230 212 74 403 586 484 Initial 257 | . . . 161 58 45 74 51 114 257 Average 164 | . 64 164 217 117 52 74 155 322 312 Maximum Alert Level 2 | . 1 2 1 1 1 . 2 2 2 Low Security (%) 66 | 100 97 67 41 78 98 100 68 33 . Level 1 24 | . 2 21 58 21 1 . 28 19 89 Level 2 9 | . . 10 . . . . 2 46 10 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . 3 . 2 2 . 5 6 2 Investigation 5 | . . 1 . . . . 2 1 1 Extermination 4 | . . . . . 1 . 2 1 . Reinforcement 11 | . . 2 . 2 1 . 1 4 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Distress Signals 9 | . 1 3 . 1 1 . . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 179 | . 14 33 7 16 15 . 49 35 10 Peak Tracking Total 14 | . 3 4 3 6 7 . 9 14 6 Tactical Retreats 33 | . 1 3 . 1 2 . 17 8 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Traps Triggered 7 | . . 2 . . 2 . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Machines Disabled 32 | . . 7 1 1 . . 3 20 . Max in Single Turn 5 | . . 1 1 1 . . 3 5 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Machines Accessed 41 | . 7 7 1 2 1 . 9 11 3 Terminals 36 | . 7 7 1 2 . . 8 8 3 Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . . . . . . . 1 2 . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 151 | . 29 22 4 4 2 . 34 48 8 Successful 77 | . 17 14 3 2 1 . 16 22 2 Failed 73 | . 12 7 1 2 1 . 18 26 6 Catastrophic 9 | . . 1 . . . . 2 5 1 Database Lockouts 1 | . . 1 . . . . . . . Manual 80 | . 17 19 . 4 3 . 11 26 . Terminals 135 | . 29 22 4 4 . . 29 39 8 Fabricators 4 | . . . . . . . . 4 . Repair Stations 10 | . . . . . . . 5 5 . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 50 | . 11 8 3 1 . . 11 14 2 Record 3 | . 2 . 1 . . . . . . Part Schematic 4 | . . 1 . . . . . 3 . Robot Analysis 1 | . . . . . . . . 1 . Prototype ID Bank 5 | . . . . . . . 3 2 . Open Door 2 | . . . . . . . . 1 1 Level Access Points 2 | . 1 . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . Fabricator Index 2 | . . . . . . . 1 1 . Alert Level 2 | . . . . . . . 1 1 . Unreport Threat 3 | . . . . . . . 2 1 . Locate Traps 8 | . 2 2 . . . . 1 3 . Recall Extermination 1 | . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 12 | . 4 5 1 . . . 1 . 1 Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . 2 4 . Scan Component 3 | . . . . . . . 1 2 . Repair 3 | . . . . . . . 1 2 . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 6 6 . 1 . . 3 2 . Terminals 18 | . 6 6 . 1 . . 3 2 . Track 10 | . 5 5 . . . . . . . Assimilate 1 | . . . . . . . 1 . . Botnet 7 | . 1 1 . 1 . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 38 | . 7 6 1 2 2 . 9 9 2 Full Trace Events 3 | . . . . . . . 1 1 1 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . . 3 . Parts Built 1 | . . . . . . . . 1 . Matter 190 | . . . . . . . . 190 . Time 47 | . . . . . . . . 47 . Total Part Build Rating 5 | . . . . . . . . 5 . Parts Repaired 3 | . . . . . . . 1 2 . Time 66 | . . . . . . . 19 47 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Total Allies 6 | . . . . . 3 . 1 . 2 Largest Group 3 | . . . . . 3 1 1 . 2 Highest-Rated Group 93 | . . . . . 93 31 31 . 57 Highest-Rated Ally 37 | . . . . . 31 31 31 . 37 Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . . 15 . 1 . 8 Total Damage 376 | . . . . . 147 . 21 . 208 Kills 5 | . . . . . 3 . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Turns Passed 7250 | 72 879 1537 476 842 615 206 1235 975 413 Spaces Moved 6377 | 58 584 951 267 315 524 316 1849 1204 309 Core 214 | 3 . . . . . . . 175 36 Treads 309 | . . . . 291 18 . . . . Legs 6 | . . . . . . . . . 6 Wheels 1881 | 55 584 951 267 24 . . . . . Hover 3568 | . . . . . 506 316 1849 897 . Flight 399 | . . . . . . . . 132 267 Fastest Speed 40 | 50 100 110 150 150 48 48 48 40 40 Average Speed 80 | 97 103 124 150 204 62 48 49 57 48 Slowest Speed 400 | 100 120 150 150 240 400 48 112 250 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 45 | 4 79 88 64 27 12 96 36 30 23 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 49 | . 4 27 . . 1 . 13 4 . Terrain Destroyed 190 | . 6 60 12 13 2 . 53 42 2 Melee 21 | . 4 . . . 1 . 13 3 . Projectile 8 | . . . . 4 1 . . 1 2 AOE 161 | . 2 60 12 9 . . 40 38 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Ext Total 8059 | 70 796 1174 316 442 785 372 2131 1464 509 Wait 1040 | 2 122 72 20 61 201 47 193 186 136 Move 6367 | 57 583 950 266 314 524 315 1848 1201 309 Hop 1 | . . . . . . . . 1 . Pick Up 101 | 4 24 27 4 7 6 5 15 9 . Fast Attach 43 | 6 1 7 1 1 5 . 6 12 4 Attach 55 | . 4 12 2 8 3 . 12 10 4 Detach 25 | . 1 1 . 1 5 . 6 8 3 Swap 44 | 1 4 10 3 4 8 . 8 6 . Drop 79 | . 9 19 3 3 14 5 11 15 . Fire 203 | . 25 76 17 43 9 . 13 7 13 Melee 83 | . 23 . . . 10 . 19 6 25 Ram 3 | . . . . . . . . 3 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Identified exit to Materials 260 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 952 | -10/Materials | Entered another Materials area 952 | -9/Materials | Evolved 2 slots: Utility x2 1110 | -9/Materials | Discovered new exit (range 6) 1113 | -9/Materials | Build established: Hauler-Mutant 1197 | -9/Materials | Discovered new exit (range 15) 1468 | -9/Materials | Discovered new exit (range 13) 1617 | -9/Materials | Discovered new exit (range 11) 2245 | -9/Materials | Central database locked down 2317 | -9/Materials | Core integrity fell below 50% 2375 | -9/Materials | Discovered new exit (range 8) 2437 | -9/Materials | Discovered new exit (range 11) 2489 | -9/Materials | Entered Mines 2915 | -9/Mines | Discovered new exit (range 8) 2962 | -9/Mines | Identified exit to Materials 2965 | -9/Mines | Entered Materials 2965 | -8/Materials | Evolved 2 slots: Utility x2 3256 | -8/Materials | Build established: Scavenger-Mutant 3676 | -8/Materials | Discovered new exit (range 11) 3749 | -8/Materials | Build established: Hauler-Mutant 3805 | -8/Materials | Identified exit to Factory 3807 | -8/Materials | Entered Factory 3807 | -7/Factory | Evolved 2 slots: Propulsion x2 4153 | -7/Factory | Build established: Mutant 4396 | -7/Factory | Allied Derelicts emerged from ambush trap array 4422 | -7/Factory | Sucked down chute 4422 | -7/Factory | Entered Waste 4422 | -7/Waste | The area was eerily silent 4445 | -7/Waste | 1 allies followed down the chute 4469 | -7/Waste | Discovered new exit (range 11) 4581 | -7/Waste | Identified exit to Factory 4628 | -7/Waste | Entered Factory 4628 | -7/Factory | Accompanied by 1 ally 5007 | -7/Factory | Discovered new exit (range 8) 5179 | -7/Factory | Repaired Katana 5432 | -7/Factory | Crushed by falling debris 5432 | -7/Factory | System corruption reached 10% 5463 | -7/Factory | Lost 3 parts (1p1u1w) 5643 | -7/Factory | Build established: Hacker-Mutant 5862 | -7/Factory | Identified exit to Factory 5863 | -7/Factory | Entered another Factory area 5863 | -6/Factory | Evolved 2 slots: Utility x2 5899 | -6/Factory | Repaired Gravmag System 6222 | -6/Factory | Lost 4 parts (2n2u) 6363 | -6/Factory | Repaired Gravmag Array 6534 | -6/Factory | Discovered new exit (range 6) 6536 | -6/Factory | Identified exit to Extension 6673 | -6/Factory | Fabricated Gravmag Array? 6704 | -6/Factory | Core integrity fell below 50% 6752 | -6/Factory | Lost 6 parts (1p1n4u) 6838 | -6/Factory | Entered Extension 6963 | -6/Extension | Disrupted transfer network 7036 | -6/Extension | Build established: Mutant 7169 | -6/Extension | Rescued a captive Derelict 7170 | -6/Extension | Rescued a captive Derelict 7236 | -6/Extension | Core integrity fell below 20% 7251 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- local area. 07216_ U-05 Engineer system terminally corrupted. 07216_ Structural Scanner fried. 07216_ Terrain Scanner fried. 07216_ 7D-IOP(h) destroyed. 07218_ Stasis field depleted. 07220_ Acquired 6 matter. 07225_ Acquired Carbon-fiber Leg. 07226_ Acquired 10 matter. [Achievement: Universal Adapter] 07230_ Acquired Lgt. Angular Momentum Engine. 07234_ Destroyed VTOL Module. 07234_ S-27 Virus system corrupted by crushing effect. 07240_ System corrupted: Hvy. Mace targeting data glitched. 07243_ Carbon-fiber Leg destroyed. 07246_ S-27 Virus misfires. 07246_ Lgt. Angular Momentum Engine destroyed. 07247_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07249_ Hvy. Mace destroyed. 07250_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###############?????????????? | | ???????############### [ #?????????????? | | ???????# % %Ys% hlg #?????????????? | | ???????# #########^ ## s% *** #?????????????? | | ???????# #???????# ## @ * #?????????????? | | ???????# #???????# ## ;#????????????? | | ???????# ###?????# ## s ##????????????? | | ######## #T###???# ########+#######?????????????? | | #???# ???????? ??????????????????? | | ########## #???# ????????? ?????????????????? | | #????????#%###???# ??????????""????????????????? | | ####?????###?????# ??????????""???????????????? | | #T##?????????????# ???????????????????????????? | | " ?????????????# ???????????????????????????? | | ####?????????????# ???????????????????????????? | | ####?????????????# ??????????????????????????? | | ?????????????????? ""??????????????????????????? | | ?????????????????? "????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 18 Armor Coverage 450 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Hacking Suite | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ActuatorLinkedReconfigurator Manual? 0 Play Time 02:06:10 Cumulative 48.5 hours Start 2021.05.18 @ 03:01:58 End 2021.05.18 @ 05:23:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2112ab74-e401-44b8-87d4-a848f7d976c8