Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 18:28:16 Player: Kate+Gabe4evr Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (27) 135 Value Destroyed (725) 725 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9520 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 136/300 Energy 100/100 System Corruption 9% Temperature Cool (10) Movement Flying (30) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive > --- UTILITY (15) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Transmission Jammer Improved Focal Shield Advanced Field Recycling Unit (18) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Transmission Jammer Improved Focal Shield Improved Grenade Launcher Remote Datajack Improved Plasma Cutter [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Centrium Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Slots Evolved 18 | . . 2 2 2 . . 2 . 2 2 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . . . 1 . . . . . 1 . . Utility 13 | . . 1 1 2 . . . . 2 2 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 66 | 6 6 4 6 2 1 . . 2 7 11 1 3 . 3 14 Power 10 | 1 1 . 1 1 . . . . 1 2 . 1 . 1 1 Engine 7 | 1 . . 1 1 . . . . 1 1 . 1 . 1 . Core 2 | . 1 . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 16 | 2 3 1 . . . . . 2 . 2 . 1 . 1 4 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 13 | . 3 1 . . . . . 2 . 2 . 1 . 1 3 Utility 27 | 1 2 1 1 1 . . . . 6 6 1 1 . . 7 Device 16 | . 1 . 1 . . . . . 4 4 1 1 . . 4 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 5 | . . 1 . 1 . . . . 1 1 . . . . 1 Hackware 4 | . . . . . . . . . 1 1 . . . . 2 Protection 1 | . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | 2 . 2 4 . 1 . . . . 1 . . . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | 2 . 2 3 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . 1 . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 1 . . . . . . . 1 . . . 4 Parts Lost 28 | . 1 1 1 . 1 . . 2 3 3 1 . . 8 7 Power 6 | . . 1 1 . . . . 1 . 1 . . . 2 . Propulsion 11 | . . . . . . . . 1 3 . 1 . . 3 3 Utility 7 | . 1 . . . . . . . . 2 . . . 2 2 Weapon 4 | . . . . . 1 . . . . . . . . 1 2 Highest Loss Streak 8 | . 1 1 1 . 1 . . 2 3 2 1 . . 8 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 89 91 84 59 55 53 46 47 41 45 52 50 47 31 21 Engine 3 | . 7 . 7 2 7 7 6 6 . 1 4 4 4 1 . Core 3 | . 6 10 . . . . . . . 1 . . . . . Treads 4 | . 21 . . . . . . . . . . . . . . Flight 14 | . 6 33 27 23 23 23 20 21 13 11 14 13 13 7 2 Device 5 | . 6 11 14 4 . . . . 3 2 4 3 4 1 2 Storage 7 | . 14 11 9 7 7 7 6 6 5 5 4 4 4 4 . Processor 9 | . . 10 9 8 15 15 13 13 13 15 14 14 13 12 11 Hackware 2 | . . . . . . . . . 2 6 9 9 8 4 1 Ballistic Gun 7 | . 22 13 13 4 . . . . . . . . . . . Peak Build Rating 60 | 6 15 21 25 23 23 19 19 25 33 55 49 60 59 59 53 Average Rating 25 | 4 9 19 21 20 19 19 19 19 22 34 42 54 59 43 39 On Entrance 25 | . 6 13 18 21 20 19 19 19 20 20 42 49 59 59 29 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 29 | 12 15 15 15 16 15 12 12 12 21 16 13 21 18 18 29 Greatest Support 40 | 40 40 15 15 15 15 15 15 23 16 16 16 28 28 28 30 Greatest Overweight (x) 4 | 2 2 . . 1 . . . . 1 2 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 2 8 7 8 8 8 8 8 8 8 8 6 7 6 6 5 Average Carried 5 | . 4 6 6 7 7 8 8 8 7 7 6 6 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 6 7 8 8 8 8 8 8 8 6 6 6 6 5 5 Class Distribution -------------------- 80% | Mutant 6% | Sprinter 6% | Hacker-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Matter Collected 750 | 168 299 126 . . 55 . . 17 . . . . . 54 31 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 633 | . 374 143 . . 34 . . . . 53 . . . 29 . Parts 46 | . 20 12 . . 6 . . . . 5 . . . 3 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled 7 | . . . . . . . . . . . . . . . 7 Retrieved Matter 174 | . . . . . . . . . . . . . . . 174 Parts Self-Destructed 5 | . . . . . 5 . . . . . . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Combat Hostiles Destroyed 27 | . 11 6 . . 4 . . . . 5 . . . 1 . Guns 17 | . 11 6 . . . . . . . . . . . . . AOE 10 | . . . . . 4 . . . . 5 . . . 1 . Classes Destroyed 4 | . 2 1 . . . . . . . . . . . 1 . Swarmer 16 | . 3 4 . . 4 . . . . 5 . . . . . Cutter 1 | . . . . . . . . . . . . . . 1 . Grunt 9 | . 8 1 . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 . . 4 . . . . 5 . . . 1 . Combat Bots Only 5 | . 4 3 . . 4 . . . . 5 . . . 1 . Max Kills in Single Turn 3 | . 1 1 . . 3 . . . . 3 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . 3 . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Hostile Shots Fired 530 | . 47 52 39 . 17 . . 21 30 70 4 3 . 24 223 Missed 275 | . 11 28 22 . 11 . . 16 15 43 2 2 . 12 113 Damage Taken 5600 | . 405 262 250 . 81 . . 212 336 476 47 144 . 614 2773 Core 2598 | . 28 33 48 . 12 . . 57 163 182 . 144 . 324 1607 Absorbed by Shields 40 | . . . . . . . . . . 22 . . . 18 . Redirected to Shielding 50 | . 50 . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 88 91 91 . . 98 . 93 83 84 . 88 . 77 . Volleys Fired 59 | . 31 15 2 . 2 . . . . 3 . . . 1 5 Largest 2 | . 2 2 2 . 2 . . . . 1 . . . 1 1 Hottest 120 | . 40 43 43 . 71 . . . . 36 . . . 36 120 Shots Fired 104 | . 62 25 4 . 4 . . . . 3 . . . 1 5 Gun 91 | . 62 25 4 . . . . . . . . . . . . Cannon 7 | . . . . . 2 . . . . . . . . . 5 Launcher 6 | . . . . . 2 . . . . 3 . . . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 93 | . 62 25 4 . 2 . . . . . . . . . . Thermal 5 | . . . . . . . . . . . . . . . 5 Explosive 6 | . . . . . 2 . . . . 3 . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 20 6 . . 2 . . . . . . . . 1 1 Robot Miss Streak 5 | . 4 3 2 . 2 . . . . 5 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 66 | . 47 14 . . 2 . . . . . . . . 1 2 Core Hits 45 | . 20 8 . . 5 . . . . 10 . . . 2 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1601 | . 606 140 . . 267 . . . . 316 . . . 63 209 Guns 745 | . 605 140 . . . . . . . . . . . . . Cannons 226 | . . . . . 17 . . . . . . . . . 209 Explosions 629 | . . . . . 250 . . . . 316 . . . 63 . Melee . | . . . . . . . . . . . . . . . . Ramming 1 | . 1 . . . . . . . . . . . . . . Kinetic 762 | . 605 140 . . 17 . . . . . . . . . . Thermal 209 | . . . . . . . . . . . . . . . 209 Explosive 629 | . . . . . 250 . . . . 316 . . . 63 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 . . . . . . . . . . . 9 Average Corruption 6 | . . . 1 . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . . . 8 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 27 | . . . . . . . . . . 27 . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 27 | . . . . . . . . . . 27 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . . . . . . . . 54 . Shots 1 | . . . . . . . . . . . . . . 1 . Rammed 2 | . 1 . . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 126 | . 3 . 22 . . . . . . . . . . . 126 Average Temperature 20 | . 1 . 13 . . . . . . . . . . . 35 Received Heat Transfer 579 | . 195 75 144 . . . . 6 45 96 . . . . 18 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 185 | . . . . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Peak Influence 359 | . 201 328 333 173 . . 141 98 157 357 191 240 135 104 359 Initial 186 | . . 10 138 158 . . 141 98 40 76 186 101 135 104 48 Average 119 | . 43 159 169 158 . . 141 96 107 190 190 156 135 86 108 Maximum Alert Level 1 | . 1 1 1 . . . . . . 1 . 1 . . 1 Low Security (%) 80 | 100 96 50 83 100 . . 100 100 100 38 100 92 100 100 95 Level 1 19 | . 3 49 16 . . . . . . 61 . 7 . . 4 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 2 2 . . . . 1 . . 1 . . 1 5 Investigation 4 | . 2 1 . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . 2 Reinforcement 9 | . 1 1 2 . . . . 1 . . 1 . . 1 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Distress Signals 7 | . 2 3 1 . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 181 | . 20 28 23 . 6 1 . 6 10 27 2 10 . 4 44 Peak Tracking Total 22 | . 4 11 20 . 6 1 . 6 6 10 2 5 . 3 22 Tactical Retreats 29 | . 1 6 2 . 3 . . . 2 6 . 1 . 1 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Traps Triggered 11 | . 1 . 1 . . . . 2 . 3 . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Machines Accessed 40 | . 8 8 4 . . . 1 . 1 4 5 5 1 . 3 Terminals 38 | . 7 8 4 . . . 1 . 1 4 4 5 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 127 | . 31 31 11 . . . 1 . 5 13 8 21 2 . 4 Successful 64 | . 20 13 3 . . . 1 . 3 8 1 13 1 . 1 Failed 63 | . 11 18 8 . . . . . 2 5 7 8 1 . 3 Catastrophic 10 | . . 1 2 . . . . . . 1 3 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 111 | . 25 26 11 . . . . . 5 13 7 20 . . 4 Terminals 125 | . 30 31 11 . . . 1 . 5 13 7 21 2 . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 28 | . 10 4 1 . . . 1 . 1 4 . 6 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . 1 . . Terminal Index 6 | . 1 1 1 . . . . . 1 1 . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 5 | . 2 1 . . . . . . . 1 . 1 . . . Unreport Threat 3 | . 2 . . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 1 . . . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 10 9 2 . . . . . 2 4 1 7 . . 1 Terminals 35 | . 9 9 2 . . . . . 2 4 1 7 . . 1 Assimilate 3 | . 1 1 . . . . . . . . . 1 . . . Botnet 26 | . 7 7 2 . . . . . 1 3 . 5 . . 1 Operators 6 | . 1 1 . . . . . . 1 1 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 8 4 . . . 1 . 1 4 5 5 1 . 3 Full Trace Events 2 | . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Total Allies 1 | . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . . . . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Turns Passed 3200 | 86 620 498 177 51 149 9 11 56 308 399 59 180 16 73 508 Spaces Moved 5058 | 57 335 774 345 121 417 25 32 61 621 710 179 461 45 90 785 Core 113 | 16 . . . . . . . . . . . . . . 97 Treads 251 | 41 210 . . . . . . . . . . . . . . Legs 65 | . . . . . . . . . . . . . . . 65 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4629 | . 125 774 345 121 417 25 32 61 621 710 179 461 45 90 623 Fastest Speed 19 | 50 107 34 34 34 34 34 34 19 28 32 32 35 35 25 30 Average Speed 47 | 133 140 34 34 36 34 34 34 27 46 34 32 35 35 40 54 Slowest Speed 250 | 160 180 34 34 104 34 34 34 34 110 180 112 37 35 45 250 Overloaded Moves 42 | . . . . . . . . 29 . . . . . 13 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 . Robots Hopped 50 | . . 6 14 . 1 . . . . 13 1 6 . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 69 68 42 2 71 12 2 69 16 22 7 54 2 93 27 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . . 1 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 48 | . . . . . 24 . . . . 20 . . . 4 . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 48 | . . . . . 24 . . . . 20 . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Res DSF Acc Total 5704 | 64 423 981 387 129 419 24 31 98 639 847 178 472 44 124 844 Wait 407 | . 38 191 44 . . . . . . 80 . 11 . . 43 Move 4947 | 56 334 761 319 120 414 24 31 60 620 684 176 448 44 88 768 Hop 45 | . . 6 11 . 1 . . . . 12 1 6 . . 8 Pick Up 19 | 2 4 3 1 2 . . . . 3 3 . . . 1 . Fast Attach 46 | 6 5 3 2 1 . . . 2 6 7 1 1 . 1 11 Attach 18 | . . 1 3 1 1 . . . 1 4 . 2 . 2 3 Detach 20 | . 3 . 3 2 1 . . . 2 3 . 3 . . 3 Swap 2 | . 1 . 1 . . . . . . . . . . . . Drop 24 | . 6 1 1 3 . . . . 7 3 . 1 . . 2 Fire 59 | . 31 15 2 . 2 . . . . 3 . . . 1 5 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 115 | . . . . . . . . 36 . 48 . . . 31 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research -3/Testing -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 12) 593 | -10/Materials | Discovered new exit (range 11) 691 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -9/Materials | Discovered new exit (range 9) 1201 | -9/Materials | Discovered new exit (range 8) 1205 | -9/Materials | Entered another Materials area 1205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -8/Materials | Discovered new exit (range 15) 1382 | -8/Materials | Entered Factory 1382 | -7/Factory | Evolved 2 slots: Utility x2 1394 | -7/Factory | Discovered new exit (range 16) 1433 | -7/Factory | Entered Lower Caves 1455 | -7/Lower Caves | Spotted B-75 Beast 1506 | -7/Lower Caves | Learned location of Zion (-6) 1562 | -7/Lower Caves | Encountered a Warlord checkpoint 1580 | -7/Lower Caves | Discovered new exit (range 9) 1582 | -7/Lower Caves | Entered another Lower Caves area 1587 | -7/Lower Caves | Discovered new exit (range 15) 1591 | -7/Lower Caves | Entered Factory 1591 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1602 | -6/Factory | Identified exit to DSF 1602 | -6/Factory | Entered DSF 1649 | -6/DSF | Additional patrols routed to DSF 1655 | -6/DSF | Discovered new exit (range 15) 1658 | -6/DSF | Entered Factory 1658 | -5/Factory | Evolved 2 slots: Utility x2 1706 | -5/Factory | Lost 3 parts (1p2n) 1909 | -5/Factory | Spotted B-75 Beast 1964 | -5/Factory | Discovered new exit (range 5) 1966 | -5/Factory | Identified exit to Factory 1966 | -5/Factory | Entered another Factory area 1966 | -4/Factory | Evolved 2 slots: Utility x2 2236 | -4/Factory | Discovered new exit (range 18) 2352 | -4/Factory | Discovered new exit (range 8) 2365 | -4/Factory | Identified exit to Research 2365 | -4/Factory | Entered Research 2365 | -3/Research | Evolved 2 slots: Utility x2 2421 | -3/Research | Discovered new exit (range 4) 2422 | -3/Research | Identified exit to Testing 2423 | -3/Research | Found Prototype Device 2423 | -3/Research | Identified Exp. Focal Shield 2424 | -3/Research | Entered Testing 2597 | -3/Testing | Discovered new exit (range 19) 2603 | -3/Testing | Identified exit to Research 2604 | -3/Testing | Entered Research 2604 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -2/Research | Identified exit to DSF 2620 | -2/Research | Entered DSF 2652 | -2/DSF | Additional patrols routed to DSF 2686 | -2/DSF | Discovered new exit (range 16) 2693 | -2/DSF | Lost 8 parts (2p3n2u1w) 2693 | -2/DSF | Identified exit to Access 2693 | -2/DSF | Entered Access 2693 | -1/Access | Evolved 2 slots: Utility x2 2797 | -1/Access | Found Prototype Processor 2797 | -1/Access | Identified Exp. Terrain Scan Processor 2868 | -1/Access | Lost 4 parts (3n1w) 2956 | -1/Access | Found Prototype Device 2956 | -1/Access | Identified Exp. Actuator Array 3006 | -1/Access | Core integrity fell below 50% 3161 | -1/Access | Core integrity fell below 20% 3201 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03135_ Terminal disabled. 03144_ Spectral Interrupter explodes. 03144_ Door malfunctions. 03147_ Penetrated by Slug. 03147_ Slug penetrates R-10 Processor. 03156_ Door malfunctions. 03163_ :OCBFYB2QE6F8J|IV/Y 03194_ Centrium Leg severed. 03197_ System corrupted: Heat flow error (+171). Map ----- +----------------------------------------------------+ | ???# # ###### #?????????????????????????? | | ???# + #?????????????????????????? | | ???# ! # ######+#?????????????????????????? | | ???# =#####????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ##?##+#######????????????????????????????????????? | | ### #########??????????????????????????????????? | | # #??????????????????????????????????? | | / [ #??????????????????????????????????? | | # #??????????????????????????????????? | | ##########?????????????????????????????????? | | #?????????????????????????????????? | | ########## #?????????????????????????????????? | | ##?????### ###???????????????????????????????? | | #???#####/#####?????????????????????????????? | | ###### !##?????????????????????????????? | | = + ##########?????????????????????? | | ##### / + #?????????????????????? | | ## ### #?????????????????????? | | ## # # #?????????????????????? | | # ## # # #?????????????????????? | | # ## ! # # #?????????????????????? | | # ## ### #?????????????????????? | | ########## ######+###?????????????????????? | | ?????????#####+#####?# c @ #?????????????????????? | | ??????????? #?????????????????????? | | ??????? Y ????????????????????? | | ????? ###???????????#######?? | | ????? ############### #????????????? #?? | | ?????????????????????#######????????????? #?? | | ????????????????????????????????????????? #?? | | ????????????????????????????????????????? #?? | | ??????????????????##########????????????# #?? | | ??????##??????????# ! #????????????# = ""#?? | | ???? = #??????????# #????????????# ""#?? | | ## #??????????# " #????????????# ""#?? | | +??????????# """ #????????????# T#?? | | ## #??????????# """ #????????????# ""#?? | | ??????????????????# ! " #????????????# ""#?? | | ??????????????????# #????????????# ""??? | | ??????????????????# #????????????# ???? | | ??????????????????# #????????????# ?????? | | ##########################+##############/###????? | | ###### | | | | ###### | | #+###################+############################ | | ??????????????? ??############## | | ??????????? ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 1010 Jamming Range 14 Power Amplification 40 Weapon Shielding 33 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Denied? Challenges ------------ None Game ------ Seed CarbideTiamatSystem Manual? 0 Play Time 01:09:06 Cumulative 31.4 hours Start 2024.10.14 @ 16:58:35 End 2024.10.14 @ 18:28:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e29132ba-fed8-4506-87d2-65c0bf3024a1