Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.14 @ 16:01:20 Player: Senator Honkstrong Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (417) 417 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1117 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (68) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle Mining Laser > --- INVENTORY (15) --- Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Storage Unit Large Matter Pod (12) Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Bore Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Storage Unit Large Matter Pod Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Bore Cannon Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 6 17 6 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 14 | 2 8 4 Energy Gun 1 | 1 . . Energy Cannon 3 | . 3 . Ballistic Gun 6 | 1 3 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 3 | . . 3 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 11 | . 13 7 Core 2 | . . 6 Treads 28 | . 28 28 Storage 14 | . 14 14 Processor 11 | . 8 14 Protection 2 | . 4 . Energy Cannon 8 | . 8 7 Ballistic Gun 18 | . 17 19 Special Weapon 1 | . 1 . Naked Turns . | . . . Heaviest Build 34 | 14 30 34 Greatest Support 46 | 40 46 46 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 1 15 15 Average Carried 9 | . 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 1 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 903 | 380 239 284 Remotely . | . . . Salvage Created 1028 | 267 499 262 Parts 66 | 26 25 15 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 26 | . 7 19 Guns 11 | . 6 5 Cannons 3 | . 1 2 AOE 12 | . . 12 Classes Destroyed 9 | 3 4 2 Worker 7 | 4 . 3 Builder 2 | . . 2 Tunneler 9 | 9 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 7 | . 3 4 Grunt 5 | . 4 1 Assembled 14 | . . 14 Best Kill Streak 14 | 4 3 14 Combat Bots Only 14 | . 3 14 Max Kills in Single Turn 6 | 1 1 6 Gunslinging . | . . . Exploded 6 | . . 6 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1447 | . 393 1054 Core 259 | . 44 215 Absorbed by Shields . | . . . Redirected to Shielding 9 | . 9 . Regen/Repaired (Parts) 126 | . 126 . Core Remaining (%) 100 | 100 . . Volleys Fired 121 | 40 44 37 Largest 2 | 2 2 2 Hottest 100 | 70 100 100 Shots Fired 230 | 78 85 67 Gun 173 | 78 59 36 Cannon 45 | . 23 22 Launcher 3 | . . 3 Special 9 | . 3 6 Kinetic 135 | 40 59 36 Thermal 92 | 38 26 28 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 15 | 14 15 8 Robot Miss Streak 7 | 2 3 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 135 | 49 52 34 Core Hits 69 | 15 18 36 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Burn 1 | 1 . . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2523 | 621 731 1171 Guns 1363 | 621 479 263 Cannons 499 | . 248 251 Explosions 651 | . . 651 Melee . | . . . Ramming 10 | . 4 6 Kinetic 1040 | 298 479 263 Thermal 822 | 323 248 251 Explosive 651 | . . 651 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 39 | . 13 26 Projectiles 13 | . 13 . Explosions 26 | . . 26 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 65 | . . 65 Shots 3 | . . 3 Rammed 3 | . 3 . Targets Rammed 4 | . 3 1 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 189 | 63 189 151 Average Temperature 38 | 17 44 47 Received Heat Transfer 324 | . 201 123 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | 5 1 1 Heat Transferred 2072 | 1036 518 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 250 | 70 161 250 Initial . | . . . Average 44 | 16 52 54 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 89 Level 1 3 | . . 10 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 11 25 Peak Tracking Total 15 | . 3 15 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 12 | . 11 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 48 | . 43 5 Successful 30 | . 27 3 Failed 17 | . 16 1 Catastrophic 1 | . . 1 Database Lockouts 1 | . . 1 Manual 29 | . 25 4 Terminals 36 | . 31 5 Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 14 3 Robot Analysis 7 | . 7 . Prototype ID Bank 5 | . 4 1 Locate Traps 3 | . 2 1 Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 10 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 7 | . 7 . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 3829 | 950 1616 1263 Spaces Moved 1293 | 142 728 423 Core 5 | 5 . . Treads 1288 | 137 728 423 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 63 | 5 99 85 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . 3 6 Terrain Destroyed 21 | . 3 18 Melee . | . . . Projectile 9 | . 3 6 AOE 12 | . . 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 2804 | 789 1087 928 Wait 1326 | 601 265 460 Move 1290 | 141 727 422 Hop . | . . . Pick Up 22 | 1 19 2 Fast Attach 14 | 6 7 1 Attach 3 | . 1 2 Detach 1 | . 1 . Swap 12 | . 9 3 Drop 11 | . 11 . Fire 121 | 40 44 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 3 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 951 | -11/Junkyard | Entered Materials 952 | -10/Materials | Build established: Mutant 1407 | -10/Materials | Discovered new exit (range 7) 1906 | -10/Materials | Discovered new exit (range 10) 2037 | -10/Materials | Discovered new exit (range 11) 2193 | -10/Materials | Discovered new exit (range 16) 2454 | -10/Materials | Repaired Assault Rifle 2482 | -10/Materials | Repaired Assault Rifle 2508 | -10/Materials | Repaired Ion Engine 2535 | -10/Materials | Repaired Lgt. Assault Rifle 2567 | -10/Materials | Entered Mines 2756 | -10/Mines | Central database locked down 2840 | -10/Mines | Core integrity fell below 50% 2952 | -10/Mines | Discovered new exit (range 9) 3001 | -10/Mines | Learned location of Storage (-8) 3234 | -10/Mines | Assembled infested the area 3239 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3257 | -10/Mines | Core integrity fell below 20% 3294 | -10/Mines | Destroyed 14 combat bots 3830 | -10/Mines | Crushed by falling debris 3830 | -10/Mines | Smashed by cave-in Last Messages --------------- 03254_ as-05857 destroyed. 03254_ Destroyed Asb. Hover Unit. 03255_ The unstable cave ceiling collapses. 03258_ as-25891 destroyed. 03264_ Ion Engine destroyed. 03273_ U-05 Engineer destroyed. 03273_ as-06032 destroyed. 03279_ Acquired Bore Cannon. 03282_ Acquired Fission Core. 03287_ Acquired 11 matter. 03301_ Acquired 15 matter. 03304_ The unstable cave ceiling collapses. 03306_ Extracted 78 matter. 03307_ Acquired 12 matter. 03824_ The unstable cave ceiling collapses. 03830_ Crushed by falling debris. 03830_ Fission Core destroyed. 03830_ System corrupted by crushing effect (+4). 03830_ Imp. Treads destroyed. 03830_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????####????????????? | | ????????????????????## ##???????????? | | ?????#####??????????# #???????????? | | ###### ####??????## ##??????????? | | ## ###???## #####??????? | | ## % ##### ##?????? | | #?????? | | # ! * ### ##????? | | ### " ##?## ###??? | | ####?## #???# ##?? | | ##?????# #???## ##? | | #??????# ##????## #? | | ! # # #????# ##?????##" #? | | % ### #???# #?????## ## ##? | | ###?? #?# ##????###########?? | | ##??? ##????## ##????????? | | ????? ####??????# ##?????????? | | =????? ##?????????#@#??????????? | | %???? = #??????????###??????????? | | =???? !%* ???????????????????????? | | ???? = ??????????????????????? | | ???? ???????????????????????? | | ?????? ?????????????????????????? | | ????????? ???????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?##########?????????? ???????????????? | | ?# #?????????? #??????????????? | | ?# #?????????? #??????????????? | | ?# """ #????????? ####???????????? | | ## """ #????????? # ###?????????? | | """ #????????? ?????????? | | ## #????????# ?????????? | | ?# """ #??????## ??????????? | | ?# """ #?????## ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDamperAutogun Manual? 0 Play Time 00:20:22 Cumulative 39.6 hours Start 2023.07.14 @ 15:42:22 End 2023.07.14 @ 16:01:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e88718d8-4a98-4a3a-ab18-4bcd65544cf3