Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 22:54:08 Player: LegionOfLizards Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (245) 1225 Value Destroyed (5931) 5931 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1792) 1792 TOTAL SCORE: 12188 Bonus ------- High Alert Combat Kills 1792 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 44/100 System Corruption 22% Temperature Cool (9) Movement Walking (140) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Armored Exoskeleton > --- UTILITY (7) ------ Medium Storage Unit Terrain Scan Processor Launcher Guidance Computer Launcher Guidance Computer Target Analyzer > --- WEAPON (3) ------- Power Maul Power Maul Power Maul > --- INVENTORY (10) --- Carbon-fiber Leg Light Armored Exoskeleton Matter Compressor (52) Segregator Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Launcher Guidance Computer Launcher Guidance Computer Target Analyzer Hacking Suite > --- WEAPON ----------- Long-range Missile Launcher Long-range Missile Launcher Power Maul > --- INVENTORY -------- Light Armored Exoskeleton Light Armored Exoskeleton Matter Compressor Advanced EMP Blaster Long-range Missile Launcher Long-range Missile Launcher Power Maul Power Maul [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 5 | . . . 1 1 1 2 Weapon 1 | . . . 1 . . . Parts Attached 122 | 5 17 4 23 20 18 35 Power 23 | 1 3 1 4 4 4 6 Engine 19 | 1 3 1 4 3 2 5 Core 4 | . . . . 1 2 1 Reactor . | . . . . . . . Propulsion 28 | 2 3 2 4 6 3 8 Treads 1 | . . . . . 1 . Leg 23 | 2 3 2 4 6 . 6 Wheel 4 | . . . . . 2 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | . 4 . 6 5 5 12 Device 5 | . 1 . . 2 1 1 Storage 7 | . 2 . 1 . . 4 Processor 10 | . 1 . 1 1 1 6 Hackware 1 | . . . . . . 1 Protection 9 | . . . 4 2 3 . Artifact . | . . . . . . . Weapon 39 | 2 7 1 9 5 6 9 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 3 . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 19 | . 2 1 5 4 2 5 Special Weapon . | . . . . . . . Impact Weapon 9 | . . . 3 . 2 4 Slashing Weapon 4 | . 1 . 1 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 49 | . 1 . 10 6 13 19 Power 12 | . . . 2 1 3 6 Propulsion 9 | . 1 . . 1 4 3 Utility 15 | . . . 4 2 3 6 Weapon 13 | . . . 4 2 3 4 Highest Loss Streak 10 | . 1 . 3 2 10 6 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 83 | . 89 100 81 93 81 70 Engine 8 | . 13 14 6 5 7 6 Core 1 | . . . . 2 6 1 Leg 18 | . 27 28 21 26 4 8 Wheel 1 | . . . . . 6 1 Device 4 | . 8 14 . 7 5 . Storage 9 | . 11 14 11 9 7 5 Processor 8 | . . . 5 7 3 24 Protection 4 | . . . 9 8 13 . Ballistic Gun 2 | . 10 . . . 2 . Launcher 10 | . 9 14 12 17 4 8 Impact Weapon 5 | . . . 5 6 8 9 Slashing Weapon 4 | . 3 14 7 2 5 . Peak Build Rating 55 | 5 10 14 20 27 45 55 Average Rating 24 | 3 7 13 15 23 35 44 On Entrance 14 | . 5 10 14 16 27 30 Naked Turns . | . . . . . . . Heaviest Build 59 | 8 30 24 28 29 59 51 Greatest Support 47 | 20 20 25 25 36 44 47 Greatest Overweight (x) 12 | . 8 . 6 2 7 12 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 5 15 10 10 10 10 10 Average Capacity 10 | 5 11 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 8 | 1 5 10 9 9 9 7 Final Capacity 10 | 5 10 10 10 10 10 10 Final Carried 10 | . 10 10 8 10 10 5 Class Distribution -------------------- 84% | Mutant 11% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 4124 | 214 492 278 1127 581 267 1165 Remotely . | . . . . . . . Salvage Created 6266 | . 545 330 1170 930 1068 2223 Parts 306 | . 52 17 74 55 30 78 Haulers Intercepted 13 | . 2 . 5 3 2 1 Recyclers Shooed 9 | . 1 2 1 2 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 116 | . 8 6 27 24 12 39 Melee 24 | . . 1 4 2 7 10 Guns 4 | . 4 . . . . . AOE 70 | . 4 5 19 18 . 24 Classes Destroyed 14 | . 9 . 3 1 . 1 Worker 31 | . 8 2 6 4 5 6 Builder 43 | . 6 1 10 4 6 16 Tunneler 9 | . 1 3 1 2 . 2 Hauler 13 | . 2 . 5 3 2 1 Recycler 18 | . 3 1 4 2 2 6 Mechanic 3 | . . . . 1 . 2 Operator 4 | . 1 . 2 1 . . Watcher 13 | . 3 . 5 1 2 2 Swarmer 19 | . 3 . 7 4 1 4 Grunt 77 | . 5 6 15 15 9 27 Brawler 5 | . . . 1 . 1 3 Duelist 1 | . . . 1 . . . Sentry 10 | . . . 3 5 1 1 Programmer 4 | . . . . . . 4 Best Kill Streak 14 | . 8 7 10 14 10 11 Combat Bots Only 9 | . 4 5 4 9 3 8 Max Kills in Single Turn 5 | . 3 2 3 5 1 5 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 3 4 . 2 Melee 1 | . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 657 | . 27 14 83 88 177 268 Missed 202 | . 11 3 18 30 47 93 Damage Taken 7835 | . 293 221 1296 1076 1777 3172 Core 1622 | . 73 65 199 220 210 855 Absorbed by Shields 240 | . . . . . 220 20 Redirected to Shielding 210 | . . . 27 78 105 . Regen/Repaired (Parts) 561 | . . . 65 89 . 407 Core Remaining (%) 64 | 100 . 44 50 60 70 . Volleys Fired 201 | . 67 8 50 20 15 41 Largest 2 | . 2 1 2 2 1 2 Hottest 86 | . 80 33 60 63 36 86 Shots Fired 279 | . 93 8 72 39 15 52 Gun 56 | . 52 . . . 4 . Cannon . | . . . . . . . Launcher 223 | . 41 8 72 39 11 52 Special . | . . . . . . . Kinetic 35 | . 31 . . . 4 . Thermal 21 | . 21 . . . . . Explosive 211 | . 41 8 72 39 . 51 Electromagnetic 12 | . . . . . 11 1 Robot Hit Streak 14 | . 5 2 7 3 4 14 Robot Miss Streak 5 | . 5 4 3 4 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 320 | . 33 15 65 46 61 100 Core Hits 310 | . 53 16 73 64 15 89 Critical Kills 9 | . . . 1 2 1 5 Critical Parts Destroyed 29 | . . . 4 5 6 14 Critical Strikes 41 | . . . 5 7 9 20 Smash 39 | . . . 5 7 7 20 Sever 2 | . . . . . 2 . Melee Attacks 342 | . 20 16 92 40 87 87 Impact 212 | . . . 46 30 49 87 Slashing 130 | . 20 16 46 10 38 . Piercing . | . . . . . . . Sneak Attacks 74 | . 6 8 15 12 16 17 Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks 17 | . . . 5 . 10 2 Damage Inflicted 25254 | . 1848 961 4998 4048 2989 10410 Guns 264 | . 207 . . . 57 . Cannons . | . . . . . . . Explosions 14507 | . 1357 506 3027 2632 112 6873 Melee 10483 | . 284 455 1971 1416 2820 3537 Ramming . | . . . . . . . Kinetic 201 | . 144 . . . 57 . Thermal 561 | . 63 . . . . 498 Explosive 13891 | . 1357 506 3027 2632 36 6333 Electromagnetic 118 | . . . . . 76 42 Impact 8089 | . . . 1500 1007 2045 3537 Slashing 2394 | . 284 455 471 409 775 . Piercing . | . . . . . . . Highest Corruption 22 | . . . 17 . 9 22 Average Corruption 9 | . . . 7 . 4 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 110 | . . . 30 . 20 60 Message Errors 22 | . . . 7 . 5 10 Matter Fused 23 | . . . 7 . 2 14 Heat Flow Errors 13 | . . . 3 . 2 8 Energy Discharges 12 | . . . 6 . 1 5 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 21 | . . . 2 . 9 10 Data Loss (major) 7 | . . . 1 . 1 5 Misfires 3 | . . . 3 . . . Alerts 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Weapon Failures 4 | . . . 1 . . 3 Overload Shots . | . . . . . . . Overflow Damage 3816 | . 65 84 555 326 933 1853 Projectiles 13 | . . . . . . 13 Explosions 514 | . 36 . 88 18 . 372 Melee 3289 | . 29 84 467 308 933 1468 Knockbacks 29 | . . . 6 2 10 11 Impact 29 | . . . 6 2 10 11 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 762 | . 141 74 152 105 . 290 Shots 24 | . 6 3 6 3 . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 243 | . 100 3 243 24 225 234 Average Temperature 61 | . 35 2 67 8 89 60 Received Heat Transfer 2144 | . 33 84 303 351 518 855 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 40 | . . . 7 5 12 16 Combat Hostiles 18 | . . . 4 4 5 5 Parts Fried 75 | . . . 10 6 26 33 Impact Corruptions 112 | . . . 16 12 31 53 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 635 | . 185 . . . . 450 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 1631 | . 395 357 888 1096 717 1631 Initial 434 | . . 114 65 375 434 350 Average 552 | . 192 201 492 855 461 947 Maximum Alert Level 5 | . 1 1 3 3 3 5 Low Security (%) 18 | 100 41 75 14 . . . Level 1 25 | . 58 24 24 1 21 13 Level 2 24 | . . . 30 25 73 18 Level 3 23 | . . . 30 72 5 31 Level 4 7 | . . . . . . 29 Level 5 1 | . . . . . . 6 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . . . 3 6 5 13 Investigation 4 | . . . 2 1 1 . Extermination 3 | . . . . . 1 2 Reinforcement 13 | . . . 1 3 2 7 Assault 6 | . . . . 2 1 3 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 6 | . . . . 1 1 4 Haulers Reinforced 4 | . . . . . 1 3 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 10 | . 3 . 2 2 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 176 | . 14 7 34 29 31 61 Peak Tracking Total 11 | . 5 4 4 11 8 8 Tactical Retreats 16 | . 1 . 2 2 8 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 5 | . 4 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . . 4 . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 48 | . 8 . 10 2 2 26 Max in Single Turn 9 | . 2 . 3 1 1 9 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 15 | . 2 . 6 1 4 2 Terminals 9 | . 2 . 4 . 2 1 Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . 1 1 . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 39 | . 3 . 18 3 8 7 Successful 25 | . 2 . 11 3 5 4 Failed 14 | . 1 . 7 . 3 3 Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 19 | . 3 . 11 . 4 1 Fabricators 2 | . . . . . 2 . Repair Stations 13 | . . . 4 3 . 6 Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 12 | . 2 . 7 . 3 . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 4 | . 1 . 2 . 1 . Reprogram Traps 1 | . . . . . 1 . Zone Layout 4 | . 1 . 3 . . . Fabricator Hacks 2 | . . . . . 2 . Network Status 2 | . . . . . 2 . Repair Station Hacks 10 | . . . 3 3 . 4 Scan Component 6 | . . . 2 2 . 2 Repair 4 | . . . 1 1 . 2 Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 3 1 3 2 Full Trace Events 6 | . 1 . 3 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 1 1 . 2 Time 128 | . . . 32 26 . 70 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 7167 | 41 1467 547 1556 861 1011 1684 Spaces Moved 3848 | 35 827 385 826 534 484 757 Core 63 | 15 5 . 19 . 9 15 Treads 48 | . . . . . 48 . Legs 3251 | 20 822 385 807 534 78 605 Wheels 486 | . . . . . 349 137 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 90 110 90 Average Speed 134 | 90 145 120 127 106 143 151 Slowest Speed 650 | 120 450 120 350 260 400 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 41 | 3 89 74 59 45 8 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 61 | . 11 1 14 13 1 21 Terrain Destroyed 1346 | . 255 80 390 195 33 393 Melee 12 | . 2 1 6 2 1 . Projectile . | . . . . . . . AOE 1334 | . 253 79 384 193 32 393 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 4989 | 44 958 432 1106 727 656 1066 Wait 357 | . 4 14 92 87 52 108 Move 3841 | 34 826 384 824 533 483 757 Hop . | . . . . . . . Pick Up 100 | 5 22 1 16 15 11 30 Fast Attach 23 | . . . 5 9 7 2 Attach 69 | 5 10 . 10 6 6 32 Detach 3 | . . . . . . 3 Swap 30 | . 7 4 8 5 5 1 Drop 51 | . 2 5 15 12 8 9 Fire 201 | . 67 8 50 20 15 41 Melee 313 | . 20 16 85 40 69 83 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . 1 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 16) 838 | -10/Materials | Discovered new exit (range 10) 1027 | -10/Materials | Discovered new exit (range 5) 1238 | -10/Materials | Discovered new exit (range 10) 1502 | -10/Materials | Discovered new exit (range 7) 1509 | -10/Materials | Entered Mines 1516 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1518 | -10/Mines | Met a Derelict bent on vengeance 1648 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1686 | -10/Mines | Discovered new exit (range 6) 1795 | -10/Mines | Core integrity fell below 50% 1810 | -10/Mines | Discovered new exit (range 14) 1859 | -10/Mines | Learned 2 Materials zone layouts 1939 | -10/Mines | Build established: Scavenger-Mutant 2056 | -10/Mines | Entered Materials 2056 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2127 | -9/Materials | Repaired Rocket Launcher 2162 | -9/Materials | Discovered new exit (range 11) 2199 | -9/Materials | Lost 3 parts (1p1u1w) 2455 | -9/Materials | Build established: Mutant 2686 | -9/Materials | Crushed by falling debris 3321 | -9/Materials | Discovered new exit (range 17) 3475 | -9/Materials | System corruption reached 10% 3508 | -9/Materials | Lost 3 parts (1p1u1w) 3612 | -9/Materials | Entered another Materials area 3612 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3709 | -8/Materials | Repaired Lgt. Armor Plating 3893 | -8/Materials | Destroyed 9 combat bots 4412 | -8/Materials | First assault squad dispatched 4470 | -8/Materials | Discovered new exit (range 3) 4472 | -8/Materials | Identified exit to Factory 4473 | -8/Materials | Entered Factory 4473 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4725 | -7/Factory | Lost 10 parts (2p3n3u2w) 5146 | -7/Factory | Discovered new exit (range 11) 5391 | -7/Factory | Build established: Scavenger-Mutant 5483 | -7/Factory | Identified exit to Factory 5484 | -7/Factory | Entered another Factory area 5484 | -6/Factory | Evolved 2 slots: Utility x2 5499 | -6/Factory | Lost 3 parts (1p1n1w) 5583 | -6/Factory | Repaired Arm. Huge Wheel 5611 | -6/Factory | Repaired Med. Storage Unit 5834 | -6/Factory | First assault squad dispatched 5991 | -6/Factory | System corruption reached 10% 6057 | -6/Factory | Lost 6 parts (2p3u1w) 6061 | -6/Factory | Build established: Mutant 6101 | -6/Factory | Garrison activated, responded to threat 6794 | -6/Factory | Core integrity fell below 50% 6954 | -6/Factory | Destroyed 8 combat bots 6967 | -6/Factory | Core integrity fell below 20% 6982 | -6/Factory | Lost 5 parts (2p2n1w) 7168 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Matter fused (-7). U-05 Engineer lays Concrete. 982PW&6DCB:HTZPZSQJ5X< C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Angular Momentum Engine blown off. Carbon-fiber Leg blown off. E-15 Imp destroyed. Acquired 15 matter. Acquired Segregator. U-05 Engineer builds a Wall. Acquired Carbon-fiber Leg. System corrupted: Energy discharge (-29). Carbon-fiber Leg destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???###########???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???#####????##############?????????? | | ########+######### #????# #?????????? | | + #????# #?????????? | | # #????# #?????????? | | # g ######% #?????????? | | ######## g g @/%/ #?????????? | | ???????# g g g ##### #?????????? | | ???????# ##/##+## #???# #?????????? | | ???????# ## # ##???# #?????????? | | ???????# ## # ## ##???# #?????????? | | ?#######+## # # #???# #?????????? | | ?# # # ## ##??# #?????????? | | ?# """" # # ######### #?????????? | | ?# " "" # # ### # # #### # #######?????? | | ?#[ " # # #?????? | | ?# " # *# ? | | ?# # # ? | | ## # + % ?? | | # # # =! #####?? | | # # # # #####+###?????? | | # ###+########## ### ??????????? | | # """""" #?# * ???????? | | # """""" #?# ???????? | | # """""" #?# """"""" ??????? | | ## """""" #?# """"""" ???????? | | # "%" #?# """""??????????? | | ## ######### """""" ###?# ""?????????????? | | ### # # """""" #???? ??????????????? | | =* # # """""" ##########?###????????? | | # """""" # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed TargetStorageDesublimator Manual? 0 Play Time 01:20:16 Cumulative 12.0 hours Start 2024.10.04 @ 21:31:48 End 2024.10.04 @ 22:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 158878d9-8668-4465-a63e-10e1abf6673d