Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.10.06 @ 09:09:45 Player: Spoodle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (1289) 1289 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5104 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 543/550 Matter 133/300 Energy 255/280 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON (3) ------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (25) --- Heavy Ion Engine Cold Fusion Reactor Light Treads Light Treads Light Treads Light Treads Advanced Myomer Leg Experimental Heat Sink High-capacity Storage Unit Experimental Sensor Array Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Improved Light Armor Plating Shield Generator Heavy Particle Gun Latent Energy Streamer Firepult YOLO Cannon 8R-AWN's Boregun Grenade Launcher Mining Laser Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Cold Fusion Reactor Light Treads Light Treads Light Treads Light Treads Advanced Myomer Leg Experimental Heat Sink High-capacity Storage Unit Seismic Detector Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Improved Light Armor Plating Shield Generator Heavy Particle Gun Latent Energy Streamer Firepult YOLO Cannon 8R-AWN's Boregun Grenade Launcher Mining Laser Deploy-a-Sentry [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 59 | 7 13 3 14 1 13 . 8 Power 6 | 1 2 . 1 . 2 . . Engine 4 | 1 1 . 1 . 1 . . Core 1 | . 1 . . . . . . Reactor 1 | . . . . . 1 . . Propulsion 17 | 2 5 . 5 . 5 . . Treads 11 | . 4 . 3 . 4 . . Leg 4 | 2 1 . . . 1 . . Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 2 1 3 1 2 . 4 Device 8 | 1 1 1 1 1 . . 3 Storage 4 | 1 1 . 1 . 1 . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 21 | 2 4 2 5 . 4 . 4 Energy Gun 9 | 1 3 1 1 . . . 3 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 8 | 1 . 1 2 . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 3 . 2 Parts Lost 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility . | . . . . . . . . Weapon 6 | . . . . . 6 . . Highest Loss Streak 7 | . . . . . 7 . . To Critical Strikes 6 | . . . . . 6 . . Average Backups 17 | 4 13 15 17 25 19 22 21 Power 1 | . 1 1 1 2 1 2 2 Propulsion 4 | 1 2 3 4 10 5 6 5 Utility 6 | . 4 7 6 8 7 9 8 Weapon 4 | 1 3 4 4 5 4 5 5 Tool/Special . | . . . . . . . . Unused Backups 32 | . 3 1 5 . 11 1 11 Power 5 | . . . 1 . 3 . 1 Propulsion 5 | . . . . . 1 1 3 Utility 17 | . 3 1 2 . 7 . 4 Weapon 5 | . . . 2 . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 88 77 81 Engine 10 | . 10 . 10 11 10 11 9 Core 1 | . 3 14 . . . . . Treads 25 | . 14 28 29 22 31 22 18 Leg 3 | . 12 . . . . . . Wheel 2 | . . . 3 11 1 11 9 Device 8 | . 14 14 10 11 5 . 9 Storage 11 | . 14 14 11 11 11 11 9 Processor 3 | . . . . . 5 11 13 Energy Gun 6 | . 21 26 1 . . . 1 Ballistic Gun 17 | . 5 1 31 33 22 11 . Peak Build Rating 47 | 7 11 14 19 21 33 33 47 Average Rating 18 | 5 9 11 17 20 23 32 29 On Entrance 17 | . 7 11 14 19 21 33 32 Avg Prop Armor Cover (%) 4 | . . . 4 16 2 23 21 Naked Turns . | . . . . . . . . Heaviest Build 98 | 12 28 31 98 98 98 94 97 Greatest Support 60 | 20 40 40 60 16 60 16 16 Greatest Overweight (x) 9 | . 1 . 9 6 9 5 6 Average Overweight (x) 1 | . . . 2 6 . 5 5 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 19 | 7 14 15 18 25 21 25 25 Most Carried 25 | 8 15 15 25 25 25 25 25 Average Carried 17 | 4 13 15 17 25 19 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 7 15 15 25 25 25 24 25 Class Distribution -------------------- 43% | Mutant 38% | Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2298 | 300 363 17 600 95 689 234 . Remotely . | . . . . . . . . Salvage Created 2564 | 167 819 . 947 . 537 87 7 Parts 207 | 16 51 . 60 . 69 6 5 Haulers Intercepted 5 | . 2 . 3 . . . . Recyclers Shooed 5 | . 2 1 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | . 16 . 16 . 8 1 4 Guns 30 | . 15 . 12 . 2 1 . AOE 15 | . 1 . 4 . 6 . 4 Classes Destroyed 13 | 2 6 . 1 . 3 1 . Worker 3 | . 1 . 2 . . . . Builder 2 | . 1 . 1 . . . . Tunneler 5 | 4 . . . . . 1 . Hauler 5 | . 2 . 3 . . . . Recycler 6 | 1 2 . 3 . . . . Turret 1 | . . . . . 1 . . Watcher 3 | . 2 . 1 . . . . Swarmer 14 | . 6 . 4 . . . 4 Grunt 18 | . 10 . 8 . . . . Sentry 4 | . . . 4 . . . . Hunter 1 | . . . . . . 1 . Zionite 6 | . . . . . 6 . . Assembled 7 | . . . . . 7 . . Best Kill Streak 9 | 4 4 . 9 . 7 1 4 Combat Bots Only 7 | . 3 . 5 . 7 1 4 Max Kills in Single Turn 3 | 1 1 . 3 . 3 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 2 . 3 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 224 | . 59 3 69 3 83 2 5 Missed 63 | . 17 1 23 1 19 2 . Hits 161 | . 42 2 46 2 64 . 5 Projectile 161 | . 42 2 46 2 64 . 5 Critical Strikes 34 | . . . . 1 33 . . Damage Taken 2318 | . 463 15 570 45 1154 . 71 Core 342 | . 118 6 65 . 146 . 7 Absorbed by Shields 154 | . . . 12 . 142 . . Regen/Repaired (Parts) 154 | . 154 . . . . . . Core Remaining (%) 65 | 100 . 50 . . . 47 . Volleys Fired 252 | 10 75 . 54 1 94 7 11 Largest 3 | 2 2 . 3 3 3 1 3 Hottest 183 | 60 105 . 100 76 76 30 183 Shots Fired 472 | 20 137 . 148 3 144 7 13 Gun 431 | 20 125 . 141 3 132 7 3 Cannon . | . . . . . . . . Launcher 21 | . . . 6 . 12 . 3 Special 20 | . 12 . 1 . . . 7 Kinetic 342 | 10 58 . 132 3 132 7 . Thermal 98 | 10 68 . 10 . . . 10 Explosive 21 | . . . 6 . 12 . 3 Electromagnetic 11 | . 11 . . . . . . Robot Hit Streak 21 | 6 15 . 13 5 21 3 1 Robot Miss Streak 4 | 2 3 . 4 . 2 . 1 Penetration Max 2 | . . . . . 2 1 . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 282 | 12 81 . 73 3 108 3 2 Core Hits 150 | 5 42 1 40 . 56 2 4 Critical Kills 8 | . . . 1 . 6 1 . Critical Parts Destroyed 14 | . . . 1 . 13 . . Critical Strikes 22 | . . . 2 . 19 1 . Destroy 22 | . . . 2 . 19 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5689 | 152 1131 25 1632 55 2262 138 294 Guns 4289 | 146 999 . 1200 53 1823 68 . Cannons . | . . . . . . . . Explosions 1208 | . 64 . 418 . 386 70 270 Melee . | . . . . . . . . Ramming 144 | 6 44 25 14 2 53 . . Kinetic 3758 | 92 576 . 1146 53 1823 68 . Thermal 613 | 54 411 . 54 . . 70 24 Explosive 1074 | . . . 418 . 386 . 270 Electromagnetic 100 | . 100 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . 5 . . . . Projectiles . | . . . . . . . . Explosions 5 | . . . 5 . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . 1 . 1 . . Impact 2 | . . . 1 . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 83 | . . . 49 . . . 34 Shots 4 | . . . 2 . . . 2 Rammed 20 | . 3 4 2 1 10 . . Targets Rammed 29 | 1 10 4 2 1 11 . . Kicked 8 | 1 7 . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 160 | . 160 . 147 2 36 . 66 Average Temperature 30 | . 34 . 37 1 8 . 39 Received Heat Transfer 429 | . 195 . 219 15 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1275 | 125 875 . 125 . . 100 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 192 | 10 189 27 192 73 . 75 132 Initial 73 | . . 27 . 73 . . 21 Average 56 | 1 101 3 32 58 . 13 51 Influence Increases 1453 | 25 590 . 578 . . 120 140 Destroy 0b10 Robot/C 740 | . 320 . 320 . . 20 80 Destroy 0b10 Robot/NC 120 | 25 40 . 50 . . 5 . Destroy Leader 176 | . 68 . 88 . . 10 10 Successful Hack 81 | . 62 . 16 . . . 3 Select Force Hacks 90 | . 60 . 30 . . . . Disable Machine 105 | . 15 . 15 . . 60 15 Destroy Structure 96 | . 10 . 29 . . 25 32 Lose Combat Pursuer 45 | . 15 . 30 . . . . Influence Decreases 1429 | 25 518 72 390 145 43 65 171 Entered New Map 237 | . . 45 . 115 43 . 34 Time Decay 1192 | 25 518 27 390 30 . 65 137 Squads Dispatched 6 | . 2 . 3 . . . 1 Investigation 6 | . 2 . 3 . . . 1 Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 4 . 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 23 3 21 2 25 1 5 Peak Tracking Total 9 | . 5 3 4 2 9 1 4 Tactical Retreats 15 | . 1 . 1 . 13 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 21 | . 1 . 1 . 14 4 1 Max in Single Turn 2 | . 1 . 1 . 1 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 11 . 5 . 2 . 1 Terminals 13 | . 8 . 4 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 60 | . 35 . 21 . 2 . 2 Successful 38 | . 22 . 13 . 2 . 1 Failed 21 | . 12 . 8 . . . 1 Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 38 | . 23 . 12 . 1 . 2 Terminals 51 | . 29 . 20 . . . 2 Fabricators . | . . . . . . . . Repair Stations 4 | . 4 . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 8 . 6 . 2 . . Record 1 | . . . . . 1 . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 5 | . 4 . 1 . . . . Transport Status 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 10 . 7 . . . 1 Terminals 15 | . 8 . 6 . . . 1 Track 1 | . . . . . . . 1 Botnet 4 | . 2 . 2 . . . . Operators 2 | . 1 . 1 . . . . Skim 8 | . 5 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Tunnel 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 9 . 4 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1956 | 44 751 241 543 . 19 . 358 Sensors 176 | . . . . . . . 176 Seismic 1780 | 44 751 241 543 . 19 . 182 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6796 | 108 1567 249 1361 76 2713 363 359 Spaces Moved 3201 | 53 656 147 620 36 1329 194 166 Core 8 | 8 . . . . . . . Treads 2130 | . 382 147 440 . 1161 . . Legs 319 | 45 274 . . . . . . Wheels 744 | . . . 180 36 168 194 166 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 190 160 175 175 Average Speed 171 | 109 161 160 177 190 176 175 175 Slowest Speed 240 | 120 190 160 240 190 240 175 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 6 99 40 54 13 90 53 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . 4 . 1 . 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 3 | . . 2 . . . 1 . Spaces Dug 26 | . 8 . 1 . . . 17 Terrain Destroyed 126 | . 11 . 24 . 31 26 34 Melee . | . . . . . . . . Projectile 29 | . 11 . 7 . 6 . 5 AOE 97 | . . . 17 . 25 26 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4025 | 81 993 159 764 40 1570 211 207 Wait 310 | . 202 1 29 1 60 10 7 Move 3195 | 53 655 146 619 35 1328 193 166 Hop . | . . . . . . . . Pick Up 82 | 11 18 2 22 . 25 . 4 Fast Attach 15 | 3 2 1 3 . 2 . 4 Attach 19 | 4 . . 2 . 7 . 6 Detach 4 | . . . . . 1 . 3 Swap 59 | . 18 2 18 1 17 . 3 Drop 61 | . 13 3 15 1 25 1 3 Fire 252 | 10 75 . 54 1 94 7 11 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 7 | . 7 . . . . . . Crush 21 | . 3 4 2 1 11 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 331 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 10) 703 | -10/Materials | Discovered new exit (range 10) 907 | -10/Materials | Discovered new exit (range 12) 1045 | -10/Materials | Repaired Assault Rifle 1172 | -10/Materials | Build established: Scavenger-Mutant 1183 | -10/Materials | Discovered new exit (range 9) 1186 | -10/Materials | Central database locked down 1242 | -10/Materials | Learned location of 1 exit from Recycling 1370 | -10/Materials | Learned location of Storage (-9) 1461 | -10/Materials | Learned location of 3 exits from Materials 1504 | -10/Materials | Repaired Lgt. Treads 1519 | -10/Materials | Learned location of Subcaves (-10) 1666 | -10/Materials | Learned 2 Mines zone layouts 1676 | -10/Materials | Entered Mines 1681 | -10/Mines | Learned Materials non-interactive machine intel 1832 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1836 | -10/Mines | Found Prototype Device 1887 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1898 | -10/Mines | Discovered new exit (range 10) 1917 | -10/Mines | Discovered new exit (range 7) 1925 | -10/Mines | Entered Materials 1925 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1926 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Identified exit to Materials 1928 | -9/Materials | Loaded intel: 43 non-interactive machine locations 2122 | -9/Materials | Met 8R-AWN 2507 | -9/Materials | Discovered new exit (range 11) 2588 | -9/Materials | Build established: Gunner 2747 | -9/Materials | Discovered new exit (range 11) 3286 | -9/Materials | Entered Mines 3290 | -9/Mines | Followed 8R-AWN into the Mines 3354 | -9/Mines | Discovered new exit (range 5) 3362 | -9/Mines | Entered Exiles 3406 | -9/Exiles | Welcomed by 8R-AWN 3442 | -9/Exiles | Met EX-HEX 3514 | -9/Exiles | Met EX-DEC 3663 | -9/Exiles | Discovered new exit (range 10) 3761 | -9/Exiles | Learned location of Zion (-6) 4424 | -9/Exiles | Met EX-BIN 4448 | -9/Exiles | Aligned with FarCom system 4449 | -9/Exiles | Given EX-Vault access code 4486 | -9/Exiles | Opened EX-Vault 4528 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4602 | -9/Exiles | Attacked by the Exiles 4671 | -9/Exiles | Destroyed 7 combat bots 4797 | -9/Exiles | Destroyed 8R-AWN 4803 | -9/Exiles | Found Prototype Ballistic Gun 4811 | -9/Exiles | Found Prototype Processor 4812 | -9/Exiles | Identified 8R-AWN's Boregun 4823 | -9/Exiles | Lost 7 parts (2n5w) 4885 | -9/Exiles | Core integrity fell below 50% 4963 | -9/Exiles | Build established: Mutant 5290 | -9/Exiles | Destroyed EX-HEX 5302 | -9/Exiles | Destroyed EX-BIN 5335 | -9/Exiles | Destroyed EX-DEC 5360 | -9/Exiles | Found Deploy-a-Sentry 5384 | -9/Exiles | Found Prototype Processor 5636 | -9/Exiles | Found Latent Energy Streamer 5646 | -9/Exiles | Found YOLO Cannon 5650 | -9/Exiles | Found Firepult 6075 | -9/Exiles | Stole four prototypes: Latent Energy Streamer, Firepult, YOLO Cannon, Deploy-a-Sentry 6075 | -9/Exiles | Entered Mines 6420 | -8/Mines | Discovered exit to Materials (range 9) 6438 | -8/Mines | Entered Materials 6438 | -8/Materials | Evolved 2 slots: Utility x2 6794 | -8/Materials | Identified Exp. Sensor Array 6797 | -8/Materials | Self-destructed Last Messages --------------- 06574_ The unstable cave ceiling collapses. 06578_ K-01 Serf collects debris. 06580_ The unstable cave ceiling collapses. 06581_ Acquired Imp. Signal Interpreter. 06585_ Acquired Imp. Sensor Array. 06602_ U-05 Engineer builds a Wall. 06606_ U-05 Engineer lays Concrete. 06607_ U-05 Engineer builds a Wall. 06611_ U-05 Engineer lays Concrete. 06620_ The unstable cave ceiling collapses. 06727_ Acquired Imp. Light Armor Plating. 06760_ Acquired Prc. Beam Rifle. 06761_ Discarded Imp. Signal Interpreter. 06762_ Dropped Imp. Sensor Array. 06766_ Acquired Prc. Beam Rifle. 06769_ Dropped Rocket Launcher. 06770_ Acquired Prc. Beam Rifle. 06784_ Acquired Hvy. Particle Gun. 06794_ Identified Exp. Sensor Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????#####???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????####### #???????????????????????? | | ??????????????#= #! #???????????????????????? | | ############### # #???????????????????????? | | + #???????????????????????? | | ############### # #???????????????????????? | | ??# #???????# # !#???????????????????????? | | #?# #???????### ### #???????????????????????? | | #?# #?????????# #?# #???????????????????????? | | #?# #?????????# #?##"###???????????????????????? | | #?# #?????????# #??###?????????????????????????? | | #?# #?????????#+#########??????????????????????? | | #?# #?????????# #??????????????????????? | | ??# #?????????# #??????????????????????? | | ??# #?????????# #??????????????????????? | | ??# #?????????# +??????????????????????? | | ??# #?????????# !! #??????????????????????? | | ??# #?????????# ! #??????????????????????? | | ??# #?????????# ] @#??????????????????????? | | ??# #?????????# ] #??????????????????????? | | #?# #?????????###########??????????????????????? | | ### #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 6% | -10/Materials Lgt. Treads | 57% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed GuidancePiercingDetonator Manual? 0 Play Time 00:53:47 Cumulative 560.2 hours Start 2025.10.05 @ 10:58:38 End 2025.10.06 @ 09:09:45 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 23 Types 13/1/5/2/0/1/0/1/0/0 Lore% 91 Gallery% 84 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0472e75-d916-46d4-b548-e4faca3b1c4b