Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 16:58:21 Player: korgoth Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (2273) 2273 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5203 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 45/100 System Corruption 27% Temperature Cool (57) Movement Core (450) Ox8 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- High-powered Field Laser Heavy Flail > --- INVENTORY (15) --- Improved Treads Titanium Leg Titanium Leg Improved Titanium Leg Aerolev Unit VTOL Module Small Storage Unit Advanced Weight Redist. System System Shield System Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Utility Shielding Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Ion Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Treads Advanced Treads Titanium Leg Titanium Leg Improved Titanium Leg Aerolev Unit Small Storage Unit Advanced Weight Redist. System Light Armor Plating Hacking Suite System Shield System Shield High-powered Field Laser Heavy Flail [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility System Shield Device Trap Extractor Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 89 | 4 5 21 32 18 9 Power 10 | 1 . 2 4 2 1 Engine 7 | 1 . 2 2 1 1 Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 29 | 1 1 7 9 6 5 Treads 13 | 1 1 1 6 4 . Leg 7 | . . 4 1 2 . Wheel . | . . . . . . Hover 5 | . . . . . 5 Flight 4 | . . 2 2 . . Utility 27 | 1 3 5 13 3 2 Device 4 | . . 1 3 . . Storage 6 | 1 2 1 2 . . Processor 2 | . . 1 1 . . Hackware 6 | . . . 3 2 1 Protection 9 | . 1 2 4 1 1 Artifact . | . . . . . . Weapon 23 | 1 1 7 6 7 1 Energy Gun 11 | . 1 5 2 3 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 1 . 2 . 1 . Ballistic Cannon 3 | . . . 1 2 . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 . 3 1 Parts Lost 37 | . . . 15 8 14 Power 6 | . . . 2 2 2 Propulsion 14 | . . . 7 3 4 Utility 12 | . . . 3 3 6 Weapon 5 | . . . 3 . 2 Highest Loss Streak 13 | . . . 3 3 13 To Critical Strikes 2 | . . . . . 2 Average Backups 10 | 3 5 11 8 14 13 Power 1 | . 1 2 1 . . Propulsion 2 | . . 2 . 2 6 Utility 5 | . 2 4 5 8 5 Weapon 2 | 1 1 3 1 2 2 Tool/Special . | . . . . . . Unused Backups 29 | . . 9 6 6 8 Power 5 | . . 3 2 . . Propulsion 7 | . . 1 1 1 4 Utility 11 | . . 2 3 2 4 Weapon 6 | . . 3 . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 95 97 84 97 93 Engine 5 | . 14 11 4 1 6 Core 2 | . . . 3 5 . Treads 14 | . 26 12 10 27 4 Leg 8 | . . 18 10 2 . Hover 2 | . . . . . 22 Flight 1 | . . . 4 . . Device 1 | . . 7 . . . Storage 9 | . 22 12 9 7 7 Hackware 15 | . . . 15 28 22 Protection 9 | . 4 11 8 7 13 Energy Gun 5 | . 12 13 5 . . Ballistic Gun 2 | . 14 7 . . . Ballistic Cannon 4 | . . . 3 11 7 Piercing Weapon 2 | . . . 5 . . Peak Build Rating 41 | 4 7 25 31 40 41 Average Rating 26 | 3 6 18 24 36 37 On Entrance 16 | . 4 7 25 31 31 Naked Turns . | . . . . . . Heaviest Build 43 | 10 13 38 43 38 41 Greatest Support 88 | 20 40 60 88 85 85 Greatest Overweight (x) 7 | . . 3 7 2 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 12 12 15 15 Most Carried 15 | 5 7 15 15 15 15 Average Carried 10 | 3 5 11 8 14 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 5 6 15 15 13 10 Class Distribution -------------------- 63% | Hacker-Mutant 32% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1853 | 276 . 313 655 361 248 Remotely . | . . . . . . Salvage Created 2065 | 107 . 419 987 394 158 Parts 119 | 2 . 27 53 24 13 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 52 | . . 10 28 10 4 Melee 3 | . . . 3 . . Guns 21 | . . 10 11 . . Cannons 21 | . . . 8 9 4 AOE 7 | . . . 6 1 . Classes Destroyed 12 | 2 . 4 3 3 . Worker 3 | . . 1 . 2 . Tunneler 2 | 1 . . . 1 . Hauler 1 | . . . . 1 . Recycler 3 | 1 . . 1 1 . Operator 1 | . . . 1 . . Swarmer 11 | . . 2 6 3 . Grunt 23 | . . 5 16 2 . Brawler 1 | . . . 1 . . Duelist 2 | . . . 1 . 1 Sentry 11 | . . 3 4 2 2 Hunter 2 | . . . . 1 1 Programmer 2 | . . . . 2 . Best Kill Streak 6 | 2 . 3 6 4 1 Combat Bots Only 6 | . . 3 6 3 1 Max Kills in Single Turn 3 | 1 . 2 1 3 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 668 | . 32 37 220 139 240 Missed 220 | . 12 7 59 55 87 Hits 448 | . 20 30 161 84 153 Melee 15 | . . . 2 . 13 Projectile 433 | . 20 30 159 84 140 Critical Strikes 10 | . 1 2 4 . 3 Actively Blocked 1 | . 1 . . . . Damage Taken 5983 | . 175 389 2454 1057 1908 Core 1252 | . 8 53 488 43 660 Absorbed by Shields . | . . . . . . Redirected to Shielding 55 | . 11 19 11 . 14 Core Remaining (%) 73 | 100 96 86 11 . . Volleys Fired 172 | 12 . 18 82 28 32 Largest 2 | 1 . 2 2 2 2 Hottest 126 | 20 . 126 112 80 100 Shots Fired 252 | 12 . 36 93 56 55 Gun 104 | 12 . 36 54 . 2 Cannon 143 | . . . 34 56 53 Launcher 5 | . . . 5 . . Special . | . . . . . . Kinetic 134 | 12 . 4 34 56 28 Thermal 113 | . . 32 54 . 27 Explosive 5 | . . . 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 4 . 14 16 7 12 Robot Miss Streak 4 | 3 . 3 4 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 176 | 8 . 26 74 30 38 Core Hits 130 | 3 . 15 82 18 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 2 3 2 1 Burn 4 | . . 2 2 . . Blast 3 | . . . . 2 1 Impale 1 | . . . 1 . . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 4 | . . . 4 . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4667 | 97 . 424 1976 1235 935 Guns 1199 | 97 . 424 678 . . Cannons 2447 | . . . 614 898 935 Explosions 935 | . . . 598 337 . Melee 86 | . . . 86 . . Ramming . | . . . . . . Kinetic 2190 | 97 . 49 614 898 532 Thermal 1941 | . . 375 826 337 403 Explosive 376 | . . . 376 . . Electromagnetic 74 | . . . 74 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 86 | . . . 86 . . Highest Corruption 26 | . 2 2 1 6 26 Average Corruption 3 | . 2 2 1 3 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . 5 4 12 17 Message Errors 4 | . . . 2 1 1 Matter Fused 10 | . . 2 2 3 3 Heat Flow Errors 9 | . . 2 . 3 4 Energy Discharges 7 | . . . . 3 4 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . 1 . 1 1 Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 167 | . . . 27 132 8 Projectiles 13 | . . . . 5 8 Explosions 154 | . . . 27 127 . Melee . | . . . . . . Knockbacks 34 | . . . 21 6 7 Impact . | . . . . . . Kinetic 30 | . . . 19 6 5 Secondary 4 | . . . 2 . 2 Self-Inflicted Damage 285 | . . . 145 140 . Shots 6 | . . . 4 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 352 | . . 279 327 255 352 Average Temperature 91 | . . 98 92 56 110 Received Heat Transfer 1653 | . 15 135 945 147 411 Effects 4 | . . . 2 1 1 Energy Bleed 3 | . . . 1 1 1 Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 3 . . 1 Heat Transferred 3476 | . . 975 1728 200 573 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 85 | 100 100 100 66 92 100 Level 1 14 | . . . 33 7 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 274 | 5 30 95 274 209 63 Initial 95 | . . . 24 95 63 Average 88 | . 3 25 145 113 17 Influence Increases 1845 | 10 30 280 863 470 192 Destroy 0b10 Robot/C 1040 | . . 200 560 200 80 Destroy 0b10 Robot/NC 50 | 10 . 5 10 25 . Destroy Leader 272 | . . 60 110 72 30 Disable Machine 195 | . . . 105 75 15 Destroy Structure 138 | . . . 63 68 7 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 135 | . 30 15 15 30 45 Influence Decreases 1830 | 10 30 221 711 541 317 Entered New Map 228 | . . . 35 116 77 Time Decay 1325 | 10 30 221 536 355 173 Lost Part 262 | . . . 140 70 52 Lost Ally 15 | . . . . . 15 Squads Dispatched 13 | . . 2 4 4 3 Investigation 3 | . . 1 1 1 . Extermination 3 | . . . . 2 1 Reinforcement 2 | . . 1 . 1 . Assault 2 | . . . . . 2 Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 9 | . 1 2 . 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 5 19 35 16 25 Peak Tracking Total 13 | . 3 5 7 4 13 Tactical Retreats 7 | . 1 1 1 2 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 2 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 13 | . . . 7 5 1 Max in Single Turn 3 | . . . 2 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 5 | . . 1 2 1 1 Terminals 4 | . . 1 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 4 3 1 1 Successful 7 | . . 3 2 1 1 Failed 2 | . . 1 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . . . . 1 1 Terminals 8 | . . 4 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 3 1 1 1 Record 3 | . . 2 1 . . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 2 | . . 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 311 | . . . . . 311 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 205 | . . 142 63 . . Optics 178 | . . 142 36 . . ECM 31 | . . . 31 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4706 | 138 201 1013 1770 1086 498 Spaces Moved 2651 | 76 120 565 1001 564 325 Core 19 | 18 . . 1 . . Treads 1294 | 58 120 242 306 524 44 Legs 826 | . . 323 463 40 . Wheels . | . . . . . . Hover 281 | . . . . . 281 Flight 231 | . . . 231 . . Fastest Speed 28 | 50 160 90 28 155 98 Average Speed 146 | 133 160 151 144 165 112 Slowest Speed 400 | 160 160 360 400 270 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 31 | 6 29 47 54 18 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 160 | . . . 74 79 7 Melee . | . . . . . . Projectile 16 | . . . . 9 7 AOE 144 | . . . 74 70 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3222 | 100 129 695 1228 667 403 Wait 86 | . . 20 34 10 22 Move 2646 | 75 119 564 1000 563 325 Hop . | . . . . . . Pick Up 130 | 9 4 40 43 26 8 Fast Attach . | . . . . . . Attach 60 | 4 4 11 21 13 7 Detach 1 | . 1 . . . . Swap 45 | . 1 13 19 9 3 Drop 78 | . . 29 25 18 6 Fire 172 | 12 . 18 82 28 32 Melee 4 | . . . 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -9/Materials | Discovered new exit (range 18) 1353 | -9/Materials | Entered another Materials area 1353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1422 | -8/Materials | Garrison activated, responded to threat 1725 | -8/Materials | Build established: Hacker-Mutant 1846 | -8/Materials | Core integrity fell below 50% 2597 | -8/Materials | Discovered new exit (range 7) 2621 | -8/Materials | Identified exit to Factory 2740 | -8/Materials | Core integrity fell below 20% 2778 | -8/Materials | Lost 3 parts (2n1u) 3123 | -8/Materials | Entered Factory 3123 | -7/Factory | Evolved 2 slots: Utility x2 3997 | -7/Factory | Lost 3 parts (1p2u) 4198 | -7/Factory | Discovered new exit (range 8) 4209 | -7/Factory | Entered Storage 4515 | -7/Storage | Met a pair of Derelict thieves 4681 | -7/Storage | System corruption reached 10% 4696 | -7/Storage | Core integrity fell below 50% 4699 | -7/Storage | Crushed by falling debris 4701 | -7/Storage | Core integrity fell below 20% 4707 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- System corrupted by crushing effect (+1). System corrupted by crushing effect (+3). Critical hit (Smash). Ion Cannon destroyed. System corrupted by crushing effect (+1). Aerolev Unit destroyed. System corrupted: Mni. Assault Cannon jammed. G-50 Soldier destroyed. IBJKTH