Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 13:32:54 Player: CrossedViper Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (178) 890 Value Destroyed (7065) 7065 Prototype IDs (21) 420 Alien Tech Used (3) 600 Bonus (196) 196 TOTAL SCORE: 15771 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 191 Met Zhirov 300 Friendly Fire -438 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Experimental Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (4) ---- Quantum Capacitor Quantum Capacitor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Nanoactuators Improved Core Shielding Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Improved Coolant Injector Advanced Energy Well Improved Target Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Quantum Capacitor Quantum Capacitor Long-range Tractor Beam Transdimensional Reconstructor Micro-nuke Launcher Micro-nuke Launcher Plasma Cutter Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Plasma Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 . . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . . . . 1 . . Utility 9 | . . 2 . 1 2 . . . . 2 1 . . . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 214 | 2 3 13 3 18 10 4 2 10 1 21 3 17 17 10 12 27 11 30 Power 11 | . . 1 . . 1 . . . . 1 1 1 . 1 . 1 . 4 Engine 3 | . . 1 . . 1 . . . . 1 . . . . . . . . Core 4 | . . . . . . . . . . . 1 1 . . . . . 2 Reactor 4 | . . . . . . . . . . . . . . 1 . 1 . 2 Propulsion 39 | 2 . 3 . 6 3 . . 2 . 3 1 2 . . 2 9 1 5 Treads 32 | 2 . 3 . 6 3 . . 2 . 3 1 2 . . 2 7 . 1 Leg 4 | . . . . . . . . . . . . . . . . . . 4 Wheel 3 | . . . . . . . . . . . . . . . . 2 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 93 | . 1 5 2 4 4 3 1 4 1 9 1 6 11 7 7 7 6 14 Device 41 | . . . 1 . 1 2 . 1 . 1 1 5 6 2 3 4 3 11 Storage 5 | . . . . 2 2 . . . . . . . . 1 . . . . Processor 4 | . 1 . . . . . . 3 . . . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . . . . Protection 42 | . . 5 1 2 1 1 1 . 1 7 . 1 5 4 4 3 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 71 | . 2 4 1 8 2 1 1 4 . 8 . 8 6 2 3 10 4 7 Energy Gun 7 | . . . . . . . . . . . . . 2 . . 3 1 1 Energy Cannon 8 | . . . . . . . . . . 2 . . 1 2 . 2 . 1 Ballistic Gun 32 | . . 1 . 6 1 . 1 3 . 5 . 4 2 . 3 3 1 2 Ballistic Cannon 6 | . 2 3 . 1 . . . . . . . . . . . . . . Launcher 11 | . . . 1 1 . 1 . 1 . 1 . 3 . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . 1 1 . . 2 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . 3 . 1 . 1 . 5 . . . 1 Parts Lost 56 | . . 3 . . . . . 2 . 4 . 3 2 . 4 12 2 24 Power 5 | . . . . . . . . 1 . . . . . . . . . 4 Propulsion 14 | . . 1 . . . . . . . 1 . . . . . 4 . 8 Utility 21 | . . 1 . . . . . 1 . 3 . 2 1 . 3 2 1 7 Weapon 16 | . . 1 . . . . . . . . . 1 1 . 1 6 1 5 Highest Loss Streak 10 | . . 1 . . . . . 2 . 1 . 1 2 . 2 8 2 10 Average Slot Usage (%) 95 | . 99 93 100 99 98 100 100 100 92 98 100 93 93 94 96 89 93 80 Engine 4 | . 14 11 11 9 7 7 7 7 . 5 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 5 5 5 2 Treads 14 | . 28 20 22 18 15 15 15 15 15 12 17 13 11 11 16 12 10 2 Device 7 | . . . . . 6 13 8 7 7 5 11 8 9 11 9 9 8 13 Storage 12 | . 14 11 11 17 15 15 15 15 15 13 11 11 11 11 11 10 10 9 Processor 15 | . 13 11 11 9 7 7 7 21 23 20 17 17 17 17 17 15 15 14 Hackware 2 | . . . . . . . . . . 2 5 5 5 5 5 5 5 5 Protection 12 | . . 17 22 18 22 16 21 8 7 17 11 9 11 10 9 11 11 6 Ballistic Gun 14 | . 4 . . 23 21 19 21 21 23 19 17 12 12 8 14 10 9 1 Ballistic Cannon 2 | . 20 21 16 3 . . . . . . . . . . . . . . Launcher 1 | . . . 5 . . 3 . 1 . . . 3 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 17 25 25 59 101 102 101 101 81 124 100 109 120 115 115 121 128 130 Greatest Support 93 | 40 40 40 40 40 43 40 40 40 40 40 63 93 93 93 93 86 32 80 Greatest Overweight (x) 30 | . . 1 . 1 2 2 2 2 2 5 1 1 1 1 2 30 4 8 Average Overweight (x) 1 | . . . . . 1 2 2 2 2 2 1 . 1 1 1 3 3 3 Largest Inventory Capacity 20 | 6 6 6 6 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 6 6 6 15 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 6 6 6 16 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 16 | 4 5 5 5 11 16 20 20 19 19 19 19 19 19 19 18 18 18 16 Final Capacity 20 | 6 6 6 6 16 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 2 6 6 6 16 20 20 20 20 19 20 20 20 20 20 20 20 18 4 Class Distribution -------------------- 19% | Scavenger-Mutant 18% | Scavenger-Tank 13% | Hauler-Tank 12% | Hauler-Gunner 9% | Hauler-Mutant 8% | Scavenger-Skirmisher 6% | Mutant 5% | Scavenger-Assassin 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 5966 | 200 117 726 92 692 246 117 162 86 59 951 . 402 273 126 401 555 268 493 Remotely 10 | . . . . . . . . . . . . . . . . . . 10 Salvage Created 8165 | . 117 993 26 810 246 20 105 . . 1215 . 871 347 221 655 952 244 1343 Parts 376 | . 8 67 4 54 14 3 9 . . 43 . 23 13 6 38 44 14 36 Haulers Intercepted 4 | . 1 1 . 1 . . . . . 1 . . . . . . . . Recyclers Shooed 6 | . . 1 . 1 . . . . . 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . 2 9 1 . . . 2 6 4 34 . 18 22 Prevented 24 | . . . . . . . 2 . . . . 14 5 . . . 3 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 144 | . 3 24 5 17 3 3 2 . . 13 . 16 5 . 15 11 6 21 Melee 6 | . . . . . . . . . . . . . . . . . 1 5 Guns 58 | . . . . 12 3 . 2 . . 11 . . 4 . 8 10 1 7 Cannons 36 | . 3 24 . 1 . . . . . . . . . . 7 1 . . AOE 36 | . . . 5 4 . 3 . . . 2 . 10 . . . . 4 8 Classes Destroyed 19 | . 2 6 1 1 . . 1 . . 1 . 1 1 . . 1 1 3 Worker 2 | . . . . 1 . . . . . 1 . . . . . . . . Builder 7 | . . 3 1 3 . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . . . . . . 1 . . Hauler 4 | . 1 1 . 1 . . . . . 1 . . . . . . . . Recycler 9 | . . 2 . . 1 . . . . 5 . . . . . 1 . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . 1 . 1 . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . . . Swarmer 32 | . . . 5 4 . 3 . . . 4 . 3 . . 9 . 4 . Grunt 60 | . 3 14 . 8 2 . . . . 5 . 7 2 . 3 3 . 13 Brawler 6 | . . 2 . . . . . . . . . 1 1 . 1 . . 1 Duelist 5 | . . . . . . . . . . . . . . . . 1 . 4 Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . 8 . 5 1 . 1 . . . . . 1 . . 4 1 1 Hunter 3 | . . . . . . . . . . . . 1 . . . . . 2 Programmer 10 | . . . . . . . 1 . . 4 . . . . 2 3 . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Wasp 3 | . . . . . . . . . . . . 3 . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Savage 2 | . . . . . . . . . . . . . . . 2 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 15 | . 2 4 3 8 3 3 1 . . 6 . 5 3 . 7 4 4 15 Combat Bots Only 14 | . 2 3 3 6 2 3 1 . . 4 . 5 3 . 7 4 4 14 Max Kills in Single Turn 4 | . 1 2 2 2 1 2 1 . . 1 . 3 1 . 1 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . 2 . . . 1 . 3 . . . . 4 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Damage Taken 13690 | . 95 1002 102 790 115 128 134 355 29 1041 . 1077 583 . 1570 2206 807 3656 Core 1739 | . . 74 29 73 . . 13 . . 17 . 200 91 . 84 222 27 909 Absorbed by Shields 194 | . . . . . . . . . . . . . . . . . . 194 Reduced by Siege Mode 163 | . . . . . . . . . . . . . . . 40 123 . . Core Remaining (%) 88 | 100 100 . 74 86 . . . . 98 98 . . . . 62 . . . Volleys Fired 444 | . 13 81 9 52 8 4 11 9 . 67 2 34 22 9 36 48 7 32 Largest 3 | . 2 2 2 3 3 1 3 3 . 3 3 3 3 1 3 3 3 3 Hottest 200 | . 78 78 78 98 75 33 75 75 . 90 73 73 89 28 200 171 143 143 Shots Fired 935 | . 26 155 12 141 24 4 33 12 . 183 6 38 43 9 75 109 19 46 Gun 657 | . 3 12 . 135 24 . 33 12 . 177 6 7 35 9 51 105 18 30 Cannon 218 | . 23 143 8 2 . . . . . 1 . . 3 . 24 4 . 10 Launcher 60 | . . . 4 4 . 4 . . . 5 . 31 5 . . . 1 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 793 | . 26 155 8 137 24 . 33 12 . 177 6 7 33 9 51 84 12 19 Thermal 69 | . . . . . . . . . . 1 . . 2 . 24 25 6 11 Explosive 24 | . . . 4 4 . 4 . . . 5 . . . . . . 1 6 Electromagnetic 49 | . . . . . . . . . . . . 31 8 . . . . 10 Robot Hit Streak 24 | . 3 14 7 14 16 4 4 5 . 13 7 9 9 18 9 24 15 7 Robot Miss Streak 7 | . 2 7 2 2 4 2 4 1 . 2 1 2 2 . 5 2 1 1 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . 1 . . Secondary Targets 6 | . . . . 1 1 . . . . 2 . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . . 1 . . 1 . . . . 1 Capacitor 18 | . . . . . . . . . . . . . . . 11 . . 7 Shots Hit Robots 671 | . 9 97 7 100 16 1 20 3 . 125 4 19 32 9 56 88 22 63 Core Hits 354 | . 4 36 9 37 8 6 5 1 . 58 . 26 18 4 32 34 11 65 Critical Hits 21 | . 1 2 . 1 1 . . . . 2 . . . 1 1 11 . 1 Critical Kills 11 | . 1 1 . 1 . . . . . . . . . . . 7 . 1 Critical Parts Destroyed 10 | . . 1 . . 1 . . . . 2 . . . 1 1 4 . . Melee Attacks 58 | . . . . . 1 . . . . . . 1 1 . . 3 8 44 Impact 1 | . . . . . 1 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . . . 1 1 . . 3 8 44 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18736 | . 176 2097 397 1968 249 216 301 52 . 2766 35 1364 721 271 1461 1597 854 4211 Guns 8216 | . 13 102 . 1530 249 . 301 50 . 2205 35 . 543 271 695 1356 349 517 Cannons 3621 | . 163 1939 112 43 . . . . . . . . 110 . 766 192 . 296 Explosions 5409 | . . . 275 367 . 216 . . . 525 . 1364 68 . . . 315 2279 Melee 1358 | . . . . . . . . . . . . . . . . 49 190 1119 Ramming 132 | . . 56 10 28 . . . 2 . 36 . . . . . . . . Kinetic 9898 | . 176 2041 112 1573 249 . 301 50 . 2205 35 . 543 271 695 1022 261 364 Thermal 1644 | . . . . . . . . . . . . . . . 766 526 88 264 Explosive 3866 | . . . 275 367 . 216 . . . 525 . . . . . . 315 2168 Electromagnetic 1838 | . . . . . . . . . . . . 1364 178 . . . . 296 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1358 | . . . . . . . . . . . . . . . . 49 190 1119 Highest Corruption 5 | . . . . . . . . . . 2 . 2 2 2 5 4 4 4 Average Corruption 2 | . . . . . . . . . . 1 . 1 2 2 4 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 109 | . . . . . . . . . . 4 . 6 16 3 26 17 14 23 Message Errors 22 | . . . . . . . . . . 2 . 1 4 1 5 2 3 4 Matter Fused 20 | . . . . . . . . . . . . . . . 4 3 6 7 Heat Flow Errors 18 | . . . . . . . . . . . . 3 4 . 3 3 1 4 Energy Discharges 15 | . . . . . . . . . . 2 . . 5 1 2 1 2 2 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 17 | . . . . . . . . . . . . 2 2 1 5 4 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . Targeting Errors 10 | . . . . . . . . . . . . . 1 . 2 4 . 3 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 366 | . . 16 . 44 . 8 . . . 54 . 9 2 . 15 . 6 212 Projectiles 65 | . . 16 . . . . . . . . . . 2 . 15 . . 32 Explosions 188 | . . . . 44 . 8 . . . 54 . 9 . . . . . 73 Melee 113 | . . . . . . . . . . . . . . . . . 6 107 Knockbacks 13 | . . 8 4 . . . . . . 1 . . . . . . . . Impact 2 | . . 1 . . . . . . . 1 . . . . . . . . Kinetic 9 | . . 6 3 . . . . . . . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 586 | . . . 38 20 . 24 . . . 99 . 200 15 . . . . 190 Shots 23 | . . . 1 1 . 1 . . . 3 . 13 1 . . . . 3 Rammed 19 | . 1 10 2 2 . . . 1 . 3 . . . . . . . . Targets Rammed 20 | . 1 10 3 2 . . . 1 . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 348 | . 90 348 84 321 26 . 70 . . 214 . 128 183 . 239 202 136 276 Average Temperature 81 | . 35 95 36 94 10 . 26 . . 69 . 62 60 . 103 100 49 87 Received Heat Transfer 2226 | . 30 408 24 315 48 . 36 . . 234 . 144 180 . 126 258 72 351 Effects 10 | . . 7 . 3 . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . Interference 9 | . . 6 . 3 . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . 2 . 1 1 . . Total Turns 105 | . . . . . . . . . . . . . 13 . 32 60 . . Longest Duration 60 | . . . . . . . . . . . . . 10 . 32 60 . . Robots Corrupted 8 | . . . . . . . . . . . . 6 1 . . . . 1 Combat Hostiles 8 | . . . . . . . . . . . . 6 1 . . . . 1 Parts Fried 12 | . . . . . . . . . . . . 8 3 . . . . 1 Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . 3 . 2 Heat Transferred 2383 | . . . . . . . . . . . . . . . 825 908 200 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 682 | . 155 567 333 373 682 . . . . 182 62 . . . . 205 . . Initial 177 | . . 65 177 81 160 . . . . . 47 . . . . 66 . . Average 201 | . 54 393 231 200 510 . . . . 57 55 . . . . 91 . . Maximum Alert Level 2 | . . 2 1 1 2 . . . . . . . . . . 1 . . Low Security (%) 59 | 100 100 9 19 45 20 . . . . 100 100 . . . . 92 . . Level 1 22 | . . 30 80 54 . . . . . . . . . . . 7 . . Level 2 18 | . . 60 . . 79 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 4 . 5 1 . . . . 7 1 . . . . 3 . 1 Investigation 10 | . 2 3 . 2 1 . . . . 2 . . . . . . . . Extermination 7 | . . . . . . . . . . 4 . . . . . 3 . . Reinforcement 4 | . 1 1 . . . . . . . 1 1 . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 7 | . . 4 1 1 . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 11 38 7 28 3 3 3 2 4 23 1 17 5 . 15 13 9 26 Peak Tracking Total 10 | . 7 4 3 5 2 3 1 1 4 5 . 5 3 . 7 4 4 10 Tactical Retreats 16 | . 1 2 . 2 . . 1 1 . 4 . 3 . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 4 | . . 2 . 1 . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 2 Triggered 5 | . . . . . . . 2 . . . . . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 6 | . . . 1 . . . . . . . 1 1 1 . . . . 2 Max in Single Turn 2 | . . . 1 . . . . . . . 1 1 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 30 | . 4 2 . 4 2 . . . . 6 . 1 1 5 . 5 . . Terminals 14 | . 2 . . 2 1 . . . . 4 . . . . . 5 . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 2 . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 103 | . 11 3 . 14 7 . . . . 20 . 1 1 26 . 20 . . Successful 67 | . 6 2 . 5 4 . . . . 13 . 1 1 26 . 9 . . Failed 36 | . 5 1 . 9 3 . . . . 7 . . . . . 11 . . Catastrophic 7 | . 1 . . 2 1 . . . . 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 50 | . 9 3 . 10 2 . . . . 9 . . . . . 17 . . Terminals 50 | . 7 . . 9 2 . . . . 12 . . . . . 20 . . Fabricators 8 | . . . . . 5 . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 4 3 . 1 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 5 . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . . . . . . . Terminal Hacks 46 | . 4 . . 2 1 . . . . 5 . 1 1 26 . 6 . . Record 14 | . . . . . . . . . . . . . . 14 . . . . Part Schematic 6 | . . . . 1 . . . . . 1 . . . 4 . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 4 | . 1 . . . 1 . . . . 1 . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . 1 . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . 1 . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . 3 . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . 1 . . . . . . . . Build 4 | . . . . . 2 . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 2 . 3 . . . . . 3 . . . . . 3 . . Terminals 9 | . 1 . . 2 . . . . . 3 . . . . . 3 . . Track 3 | . 1 . . 1 . . . . . . . . . . . 1 . . Botnet 3 | . . . . . . . . . . 2 . . . . . 1 . . Operators 3 | . . . . 1 . . . . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 2 . 1 . . . . . . . . . . . . . . Tunnel 4 | . 1 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . 3 2 . . . . 6 . . . . . 5 . . Full Trace Events 4 | . 1 . . . 1 . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . . . 1 . . . 4 . . . . Parts Built 5 | . . . . . 2 . . . . 3 . . . . . . . . Matter 606 | . . . . . 204 . . . . 402 . . . . . . . . Time 150 | . . . . . 50 . . . . 100 . . . . . . . . Total Part Build Rating 20 | . . . . . 2 . . . . 18 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 7 | . . . 3 . . . . . . . . . 4 . . . . . Largest Group 4 | . . . 3 2 . . . . . . . . 4 4 4 . . . Highest-Rated Group 80 | . . . 40 32 . . . . . . . . 80 80 80 . . . Highest-Rated Ally 20 | . . . 16 16 . . . . . . . . 20 20 20 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . 16 12 . . . . . . . . . . 6 . . . Total Damage 668 | . . . 177 169 . . . . . . . . . . 322 . . . Kills 10 | . . . 4 5 . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 7 | . 3 . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . . 2 . . 2 1 1 . . . 1 2 . 1 . 2 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 16690 | 5 298 1275 577 969 516 828 709 2488 631 1620 149 1203 1419 377 731 1104 912 879 Spaces Moved 7809 | 1 147 609 339 431 238 408 339 850 287 676 77 620 719 187 336 492 648 405 Core 8 | . . . . . . . . . . . . . . . . 2 . 6 Treads 6559 | 1 147 609 339 431 238 408 339 850 287 676 77 620 719 187 336 295 . . Legs 191 | . . . . . . . . . . . . . . . . . . 191 Wheels 1051 | . . . . . . . . . . . . . . . . 195 648 208 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 180 200 200 200 220 200 180 160 180 180 180 130 130 50 Average Speed 181 | 160 160 161 160 178 197 200 200 217 220 205 180 176 180 180 180 180 130 155 Slowest Speed 1550 | 160 160 180 160 180 200 200 200 220 220 260 180 180 180 180 200 1550 130 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 32 54 88 44 6 60 59 82 60 25 3 76 88 63 56 11 84 41 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 9 | . 1 2 . 1 . . . 2 . . . . . 3 . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 21 | . . . 2 . . 3 1 3 1 . . 3 2 . 1 . 4 1 Spaces Dug 71 | . 1 . 37 19 1 . . . . 9 . . 1 . . 1 1 1 Terrain Destroyed 265 | . 2 6 42 33 1 28 . . . 22 . . 2 . 2 2 24 101 Melee 5 | . . . . . 1 . . . . . . . 1 . . 1 1 1 Projectile 22 | . 2 6 . . . . . . . 2 . . 1 . 2 1 4 4 AOE 238 | . . . 42 33 . 28 . . . 20 . . . . . . 19 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total 9498 | 6 183 739 360 548 268 415 351 1485 287 798 84 692 806 220 401 609 684 562 Wait 713 | . 10 16 4 13 1 . . 594 . 9 . 2 9 . 8 21 6 20 Move 7792 | . 146 608 338 430 237 407 338 850 286 675 76 619 718 186 335 491 647 405 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 103 | . 7 4 . 20 7 . . 9 . 11 2 5 8 4 4 7 1 14 Fast Attach 65 | . 1 5 2 1 1 . . 4 . 8 1 6 . 7 4 14 2 9 Attach 67 | 2 . 3 . 4 2 . . . 1 9 2 7 5 3 7 8 1 13 Detach 20 | . . . 1 . . . . . . 2 . 4 1 . 3 3 . 6 Swap 85 | . 2 5 1 13 7 4 2 6 . 4 . 5 12 1 1 5 8 9 Drop 104 | 4 3 7 2 13 4 . . 12 . 10 1 9 5 10 3 9 4 8 Fire 444 | . 13 81 9 52 8 4 11 9 . 67 2 34 22 9 36 48 7 32 Melee 58 | . . . . . 1 . . . . . . 1 1 . . 3 8 44 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 19 | . 1 10 3 2 . . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . 1 . . . . 25 . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 1 exit: War) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 478 | -9/Materials | Discovered new exit (range 9) 705 | -9/Materials | Discovered new exit (range 11) 1328 | -9/Materials | Discovered new exit (range 4) 1440 | -9/Materials | Build established: Scavenger-Mutant 1579 | -9/Materials | Entered Mines 1586 | -9/Mines | Discovered new exit (range 5) 1602 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1738 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1741 | -9/Mines | Found Prototype Device 1741 | -9/Mines | Identified Exp. Sensor Array 1827 | -9/Mines | Learned Materials stockpile data 1932 | -9/Mines | Discovered new exit (range 5) 2156 | -9/Mines | Entered Materials 2156 | -8/Materials | Accompanied by 2 allies 2156 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2474 | -8/Materials | Build established: Scavenger-Tank 2573 | -8/Materials | Garrison activated, responded to threat 3096 | -8/Materials | Discovered new exit (range 12) 3125 | -8/Materials | Entered Factory 3125 | -7/Factory | Evolved 2 slots: Utility x2 3147 | -7/Factory | Identified exit to Storage 3147 | -7/Factory | Identified exit to Lower Caves 3188 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3218 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3230 | -7/Factory | Local fabrication network quarantined 3468 | -7/Factory | Discovered new exit (range 8) 3641 | -7/Factory | Entered Lower Caves 3826 | -7/Lower Caves | Encountered a Warlord checkpoint 3957 | -7/Lower Caves | Build established: Hauler-Tank 3959 | -7/Lower Caves | Learned location of 1 exit from Factory 4136 | -7/Lower Caves | Discovered new exit (range 13) 4419 | -7/Lower Caves | Learned Factory trap positions 4469 | -7/Lower Caves | Entered another Lower Caves area 4516 | -7/Lower Caves | Build established: Hauler-Mutant 4593 | -7/Lower Caves | Discovered new exit (range 15) 4685 | -7/Lower Caves | Learned 4 Factory zone layouts 4863 | -7/Lower Caves | Build established: Scavenger-Tank 5024 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5132 | -7/Lower Caves | Discovered new exit (range 11) 5178 | -7/Lower Caves | Entered Zion 5205 | -7/Zion | Found CR-A16's Pointy Stick 5391 | -7/Zion | Found Prototype Processor 5391 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5394 | -7/Zion | Found Prototype Processor 5394 | -7/Zion | Identified Spectral Analyzer 5399 | -7/Zion | Found Prototype Processor 5399 | -7/Zion | Identified Exp. Terrain Scan Processor 5411 | -7/Zion | Found Prototype Processor 5683 | -7/Zion | Build established: Hauler-Gunner 5741 | -7/Zion | Learned location of Warlord (-4) 5785 | -7/Zion | Given A8's code to call for help 6000 | -7/Zion | Learned 12 Factory zone layouts 6203 | -7/Zion | Learned location of Data Miner (-6) 6304 | -7/Zion | Given the Hacking Drone Bay 6409 | -7/Zion | Discovered new exit (range 14) 6560 | -7/Zion | Found Prototype Device 7040 | -7/Zion | Build established: Hauler-Mutant 7612 | -7/Zion | Attacked by Zionites 7662 | -7/Zion | 1C-UTU came to Zion's defense 7666 | -7/Zion | Entered Proximity Caves 7915 | -6/Proximity Caves | Build established: Hauler-Gunner 8286 | -6/Proximity Caves | Discovered new exit (range 7) 8297 | -6/Proximity Caves | Entered Factory 8297 | -6/Factory | Evolved 2 slots: Utility x2 8298 | -6/Factory | Identified exit to Factory 8300 | -6/Factory | Loaded intel: 119 trap records 8611 | -6/Factory | Build established: Hauler-Tank 9208 | -6/Factory | Identified Exp. Target Analyzer 9332 | -6/Factory | Identified exit to Lower Caves 9580 | -6/Factory | Fabricated Quantum Capacitor (x2) 9630 | -6/Factory | Fabricated Lrn. Terrain Scanner? 9917 | -6/Factory | Entered another Factory area 9917 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10028 | -5/Factory | Discovered new exit (range 8) 10066 | -5/Factory | Entered Upper Caves 10587 | -5/Upper Caves | Ambushed by wild Derelicts 10724 | -5/Upper Caves | Found Alien Artifact 10724 | -5/Upper Caves | Identified Dimensional Node Initializer 10724 | -5/Upper Caves | Initialized slip node 11114 | -5/Upper Caves | Build established: Scavenger-Mutant 11186 | -5/Upper Caves | Discovered new exit (range 21) 11196 | -5/Upper Caves | Learned location of 1 exit from Factory 11269 | -5/Upper Caves | Entered another Upper Caves area 11297 | -5/Upper Caves | Discovered new exit (range 12) 11588 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11600 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11907 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 12198 | -5/Upper Caves | Build established: Scavenger-Mutant 12440 | -5/Upper Caves | Discovered new exit (range 19) 12490 | -5/Upper Caves | Learned Factory trap positions 12688 | -5/Upper Caves | Entered Zhirov 12688 | -5/Zhirov | Accompanied by 4 allies 12688 | -5/Zhirov | Discovered new exit (range 3) 12721 | -5/Zhirov | Met Zhirov 12772 | -5/Zhirov | Found Alien Artifact 12772 | -5/Zhirov | Identified Integrated Dissipator 12772 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12878 | -5/Zhirov | Identified Hacking Drone Bay 12924 | -5/Zhirov | Found Alien Artifact 12986 | -5/Zhirov | Learned location of Quarantine (-3) 12986 | -5/Zhirov | Learned location of Command (-1) 12997 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13065 | -5/Zhirov | Entered Proximity Caves 13065 | -4/Proximity Caves | Accompanied by 4 allies 13102 | -4/Proximity Caves | P-70 Sage assimilated allied QM-IZ8(b) 13161 | -4/Proximity Caves | Destroyed 7 combat bots 13519 | -4/Proximity Caves | Learned 4 Research zone layouts 13568 | -4/Proximity Caves | Discovered new exit (range 23) 13646 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 13796 | -4/Proximity Caves | Entered Factory 13796 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13797 | -4/Factory | Identified exit to Research 13798 | -4/Factory | Loaded intel: 94 trap records 13879 | -4/Factory | Discovered exit to Research (range 23) 13984 | -4/Factory | Identified exit to Upper Caves 13984 | -4/Factory | Identified exit to Extension 14024 | -4/Factory | Discovered exit to Research (range 19) 14131 | -4/Factory | Lost 3 parts (1n1u1w) 14315 | -4/Factory | Lost 8 parts (2n1u5w) 14682 | -4/Factory | Build established: Scavenger-Tank 14900 | -4/Factory | Entered Upper Caves 14906 | -4/Upper Caves | Learned Research emergency access door positions 15149 | -4/Upper Caves | Encountered a Warlord checkpoint 15247 | -4/Upper Caves | Spotted B-86 Titan 15300 | -4/Upper Caves | Destroyed B-86 Titan 15345 | -4/Upper Caves | Learned Research garrison access intel 15606 | -4/Upper Caves | Build established: Scavenger-Assassin 15738 | -4/Upper Caves | Discovered new exit (range 8) 15739 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15812 | -4/Upper Caves | Entered another Upper Caves area 15813 | -4/Upper Caves | Identified exit to Warlord 15814 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15883 | -4/Upper Caves | Destroyed 14 combat bots 15883 | -4/Upper Caves | Learned Research garrison access intel 16061 | -4/Upper Caves | Lost 5 parts (1n1u3w) 16189 | -4/Upper Caves | Lost 4 parts (1n2u1w) 16326 | -4/Upper Caves | Core integrity fell below 50% 16335 | -4/Upper Caves | Lost 3 parts (1p1n1w) 16502 | -4/Upper Caves | Learned 4 Research zone layouts 16505 | -4/Upper Caves | Found Alien Artifact 16506 | -4/Upper Caves | Identified Core Expander 16506 | -4/Upper Caves | Installed Core Expander, added new Power slot 16635 | -4/Upper Caves | Spotted B-86 Titan 16679 | -4/Upper Caves | Core integrity fell below 20% 16691 | -4/Upper Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 16665_ Exp. Armor Integrity Analyzer destroyed. 16665_ Flexi-carbon Leg destroyed. 16665_ Penetrated by Slug. 16665_ Slug penetrates Wall. 16668_ Flexi-carbon Leg destroyed. 16671_ Penetrated by Slug. 16674_ Knocked back. 16674_ Penetrated by Slug. 16674_ Slug penetrates Wall. 16678_ Knocked back. 16678_ Penetrated by Slug. 16681_ Flexi-carbon Leg destroyed. 16681_ Knocked back. 16682_ Dropped Hcp. Storage Unit. 16683_ B-86 Titan exits siege mode. 16683_ Dropped Hcp. Storage Unit. 16683_ Dropped Imp. Coolant Injector. 16684_ Slug penetrates Wall. 16685_ System corrupted: Matter fused (-7). 16687_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????? ??????????????????????? | | ????????????????? ? ? ? ??###?????????????????? | | ????????????????" ?? ???????#?###??????????????? | | ??#?????????""??"?? ? #?#????#?????????????????? | | ? ##? ? ? " "" ? ???#?#????###?#?????????????? | | ##? # ? ""? ?#?#?###??#?##? ?????????? | | ### # ? ""? ?#####? ##? ???????????? | | ? "? ? # #?# ?# ???#????????? | | ? "? ## ? ????????????? | | #### #### ?? ??#????????? | | ## #### # ###?# ?##???????????? | | ### #### ############?###? ? ?#######???#????? | | ######## ################# # ###??##??????? | | ######## ################# ?### ########?#?????? | | ##### ################## #### #####?##?#?????? | | ##### ##################?###### ####?#?#??#???? | | ##### ## ###################### #?#####?#?#???? | | #### ##################### ####?####?##??? | | ### ################# #####?#??#?#??? | | ############### ######?#?#????? | | ### ############### ###########???? | | ### ############### &@BB ## ??#####???? | | ## ##############; !!&BB ### #?#?#?##?? | | ## ############### !&|!& #### ?#??##?#??? | | ############## !]&!!!! #### ?####?#?#?? | | ################### ]!##### #### ##? ####?## | | ################### !####### ### ## #??##^ | | ## "############ ;# ###### #### | | # &"""#############;; ####### #### | | ##=! ##### ###;;# #### ## ###?# | | #%###### ## ######^ | | #|!### ## ####### | | = ## #### ### ######?# | | ###### #### ############### | | ###### ###### ############### | | ###### ## ####### ## ############### | | ####### ### ######### #### ######### | | # " ######## #### ######### ### ##### ## | | "" #########&#### ########## ### # | | " %&"##########%############### | | #" " ##########%################ | | " " ## #####%################ #### ## | | #" ### ####%&& = ########## ###### ## | | ## % ########## ###### ###### # | | ## ### ########## ## ####### | | # #### ########### ## ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 80 Energy Generation 37 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Core Shielding 30 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 50 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 50 Overload Regulation 40 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Quantum Capacitor | x2 | -6/Factory | Preloaded Lrn. Terrain Scanner | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedSniperProjector Manual? 0 Play Time 01:23:54 Cumulative 333.0 hours Start 2021.02.21 @ 12:10:09 End 2021.02.21 @ 13:32:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 261 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 78 Gallery% 93 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0de028a-fe47-4d5e-81ff-12655ed9646e