Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 16:52:14 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2022) 2022 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 5519 Bonus ------- Follower Combat Kills 37 Friendly Fire -30 Cogmind --------- Core Integrity 332/550 Matter 253/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Matter Pod (200) Light Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Matter Pod Light Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 75 | 7 1 . 31 11 . 1 10 14 Power 7 | 1 . . 3 1 . . 1 1 Engine 7 | 1 . . 3 1 . . 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 33 | 2 . . 14 5 . . 4 8 Treads 5 | . . . 4 . . . 1 . Leg 27 | 2 . . 9 5 . . 3 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 11 | 1 1 . 6 1 . . . 2 Device 1 | . . . . 1 . . . . Storage 4 | 1 1 . 2 . . . . . Processor 2 | . . . 2 . . . . . Hackware . | . . . . . . . . . Protection 4 | . . . 2 . . . . 2 Artifact . | . . . . . . . . . Weapon 24 | 3 . . 8 4 . 1 5 3 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | 3 . . 6 4 . . 4 1 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . 2 . . 1 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 22 | . . . 5 5 . . 4 8 Power 3 | . . . 2 1 . . . . Propulsion 9 | . . . 2 1 . . 2 4 Utility 4 | . . . 1 1 . . . 2 Weapon 6 | . . . . 2 . . 2 2 Highest Loss Streak 5 | . . . 2 4 . . 2 5 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 85 85 95 91 100 100 88 84 Engine 10 | . 14 14 10 11 11 11 9 9 Treads 1 | . . . 4 . . . 1 . Leg 30 | . 28 28 27 32 33 33 34 28 Device 3 | . . . . 3 11 11 9 8 Storage 11 | . 14 14 13 11 11 11 9 9 Processor 8 | . . . 10 11 11 11 9 . Protection 3 | . . . 6 . . . . 11 Ballistic Gun 21 | . 28 28 21 21 22 11 17 17 Peak Build Rating 21 | 6 7 7 15 16 15 14 16 21 Average Rating 13 | 4 6 7 12 14 15 14 15 16 On Entrance 10 | . 6 7 7 15 15 15 14 14 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 12 27 27 56 56 52 52 54 65 Greatest Support 60 | 20 20 20 60 33 33 33 43 40 Greatest Overweight (x) 5 | 1 1 1 4 2 1 1 5 5 Average Overweight (x) . | . . 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 19 20 20 20 20 20 Most Carried 20 | 5 11 12 20 20 20 20 20 20 Average Carried 17 | 2 6 11 17 19 20 20 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 5 11 12 20 20 20 20 18 20 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2406 | 282 47 . 1089 323 . 52 297 316 Remotely . | . . . . . . . . . Salvage Created 3136 | 91 47 . 1457 594 . 20 351 576 Parts 176 | 1 7 . 90 32 . 6 17 23 Haulers Intercepted 4 | . . . 4 . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 52 | . 3 . 20 8 . 4 10 7 Guns 39 | . 3 . 14 8 . . 10 4 AOE 13 | . . . 6 . . 4 . 3 Classes Destroyed 11 | 1 1 . 6 2 . . 1 . Worker 5 | . . . 2 2 . . . 1 Builder 1 | . . . . 1 . . . . Tunneler 2 | . . . 1 1 . . . . Hauler 4 | . . . 4 . . . . . Recycler 12 | 1 . . 6 2 . . . 3 Operator 1 | . . . . . . . 1 . Watcher 1 | . . . 1 . . . . . Swarmer 15 | . 3 . 4 . . 4 4 . Grunt 26 | . . . 10 7 . . 4 5 Duelist 1 | . . . . 1 . . . . Sentry 10 | . . . 6 . . . 2 2 Best Kill Streak 7 | 1 3 . 7 4 . 4 4 3 Combat Bots Only 6 | . 3 . 6 3 . 4 4 3 Max Kills in Single Turn 5 | 1 2 . 5 2 . 3 2 2 Gunslinging 1 | . 1 . . 1 . . 1 . Exploded 4 | . . . 4 . . 3 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 303 | . 19 . 89 79 . 5 58 53 Missed 61 | . 4 . 21 17 . 1 14 4 Damage Taken 3476 | . 128 . 923 880 . 98 611 836 Core 611 | . 46 . 133 140 . 74 109 109 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 . 81 . . . 13 . . Volleys Fired 198 | 2 5 . 73 41 . 4 36 37 Largest 2 | 2 2 . 2 2 . 2 2 2 Hottest 56 | 40 40 . 53 46 . 53 56 53 Shots Fired 389 | 4 10 . 146 77 . 7 72 73 Gun 376 | 4 10 . 142 77 . 4 69 70 Cannon . | . . . . . . . . . Launcher 13 | . . . 4 . . 3 3 3 Special . | . . . . . . . . . Kinetic 376 | 4 10 . 142 77 . 4 69 70 Thermal . | . . . . . . . . . Explosive 13 | . . . 4 . . 3 3 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 4 3 . 12 7 . 1 10 9 Robot Miss Streak 5 | . 5 . 5 4 . 2 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . . 1 . . 3 1 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 Shots Hit Robots 255 | 4 4 . 98 50 . 2 43 54 Core Hits 135 | 2 3 . 54 20 . 4 18 34 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . 1 Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4916 | 50 49 . 1719 806 . 171 659 1462 Guns 3781 | 50 49 . 1396 799 . 13 645 829 Cannons . | . . . . . . . . . Explosions 1128 | . . . 323 . . 158 14 633 Melee . | . . . . . . . . . Ramming 7 | . . . . 7 . . . . Kinetic 3781 | 50 49 . 1396 799 . 13 645 829 Thermal . | . . . . . . . . . Explosive 1128 | . . . 323 . . 158 14 633 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 70 | . . . . . . 62 . 8 Shots 3 | . . . . . . 2 . 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 76 | . . . 34 12 . . 20 76 Average Temperature 14 | . . . 7 4 . . 8 26 Received Heat Transfer 1527 | . 18 . 480 363 . . 297 369 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 361 | 5 118 45 361 138 . 122 360 267 Initial 152 | . 3 45 17 33 . . 47 152 Average 129 | 2 34 45 172 34 . 117 232 169 Maximum Alert Level 1 | . . . 1 . . . 1 1 Low Security (%) 67 | 100 100 100 50 100 . 100 32 55 Level 1 32 | . . . 49 . . . 67 44 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . 1 . . . 3 4 Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . . 1 2 Assault 3 | . . . . . . . 1 2 Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 6 | . 1 . 3 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 8 . 34 8 . 4 21 19 Peak Tracking Total 8 | . 3 . 8 3 . 4 7 7 Tactical Retreats 3 | . 1 . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 8 | . . . . 1 . 1 5 1 Max in Single Turn 3 | . . . . 1 . 1 3 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 5 | . . . 3 . 1 . 1 . Terminals 3 | . . . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 14 | . . . 10 . 1 . 3 . Successful 4 | . . . 3 . 1 . . . Failed 10 | . . . 7 . . . 3 . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . . . 5 . 1 . . 1 Terminals 10 | . . . 10 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 4 | . . . 3 . 1 . . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 3 . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 Total Damage 166 | . . . . . . . . 166 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 4731 | 73 275 178 1625 1018 394 97 525 546 Spaces Moved 2070 | 46 171 94 679 458 208 45 191 178 Core 4 | 4 . . . . . . . . Treads 108 | . . . 102 . . . 6 . Legs 1958 | 42 171 94 577 458 208 45 185 178 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 160 190 190 190 190 190 Average Speed 189 | 116 147 190 190 190 190 190 195 231 Slowest Speed 470 | 120 190 190 400 260 190 190 470 470 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 5 35 29 64 89 63 14 21 36 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 102 | . . . 23 . . 23 47 9 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 102 | . . . 23 . . 23 47 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 2484 | 58 184 94 860 526 207 49 271 235 Wait 80 | . . . 41 12 . . 27 . Move 2062 | 45 170 93 678 457 207 44 190 178 Hop . | . . . . . . . . . Pick Up 38 | 4 6 1 18 2 . . 3 4 Fast Attach 23 | 6 1 . 8 2 . . 1 5 Attach 18 | . . . 5 4 . . 4 5 Detach 7 | . 1 . 5 . . . 1 . Swap 34 | 1 . . 18 5 . 1 5 4 Drop 23 | . 1 . 14 2 . . 4 2 Fire 198 | 2 5 . 73 41 . 4 36 37 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 496 | -10/Mines | Discovered new exit (range 13) 515 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 527 | -10/Mines | Entered Materials 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1026 | -9/Materials | Build established: Scavenger-Mutant 1359 | -9/Materials | Discovered new exit (range 11) 1595 | -9/Materials | Build established: Mutant 1710 | -9/Materials | Identified exit to Mines 1860 | -9/Materials | Discovered new exit (range 15) 1947 | -9/Materials | Build established: Scavenger-Mutant 2152 | -9/Materials | Entered Mines 2189 | -9/Mines | Core integrity fell below 50% 2223 | -9/Mines | Lost 4 parts (1n1u2w) 2295 | -9/Mines | Discovered new exit (range 15) 3066 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3117 | -9/Mines | Discovered new exit (range 15) 3145 | -9/Mines | Identified exit to Materials 3162 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3162 | -9/Mines | Discovered new exit (range 5) 3168 | -9/Mines | Identified exit to Exiles 3170 | -9/Mines | Entered Exiles 3170 | -9/Exiles | Found Exiles lab destroyed 3360 | -9/Exiles | Opened EX-Vault 3543 | -9/Exiles | Discovered new exit (range 14) 3562 | -9/Exiles | Identified exit to Mines 3564 | -9/Exiles | Entered Mines 3570 | -8/Mines | Core integrity fell below 20% 3643 | -8/Mines | Discovered exit to Materials (range 6) 3661 | -8/Mines | Entered Materials 3661 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4052 | -8/Materials | Discovered new exit (range 16) 4079 | -8/Materials | Identified exit to Storage 4186 | -8/Materials | Entered Storage 4651 | -8/Storage | Met a pair of Derelict thieves 4732 | -8/Storage | Self-destructed Last Messages --------------- 04721_ G-47 Trooper destroyed. 04721_ G-50 Soldier destroyed. 04721_ BW-VQ9(g) destroyed. 04722_ G-47 Trooper heat spikes uncontrollably. 04722_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 04724_ G-47 Trooper destroyed. 04726_ Hrd. Medium Armor Plating severed. 04727_ G-50 Soldier destroyed. 04728_ Critical hit (Smash). 04728_ Aluminum Leg destroyed. 04728_ Lgt. Armor Plating destroyed. 04728_ System corrupted by crushing effect (+3). 04728_ System corrupted by crushing effect (+2). 04728_ Grenade Launcher destroyed. 04728_ Structural Scanner destroyed. 04731_ B-36 Bruiser destroyed. 04731_ U-05 Engineer lays Concrete. 04731_ Hvy. Assault Rifle destroyed. 04732_ 7F-1L1(g) destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????"??????????????????? | | ?????????????????????""" ## ????????????? | | ???????????????????? """ ## ????????? # | | ???????????????????? CT# ????????? # | | ??????????????????? """ ##?????????? # | | ??????????????????? 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"!@l m[=% u u # | | ?????????????### g[!% "" """" # | | ?????????????#### [%= """ """" # | | ??????????????##### """" """" !!! # | | ?????????????###### """" %"""" !! # | | ?????????????"##### """" ["""" !! # | | ?????????????" * # | | ?????????????" # | | ?????????????"#T#####+######+######## # | | ?????????????###### #### ## | | ?????????????###### T### ## "" | | ?????????????????###" "#### """ ## T | | ?????????????????##! ## """ ## | | ?????????????????## ]]## """ ## | | ?????????????????##]] ] ## /####### | | ?????????????????##] ] ]## """ ####### | | ?????????????????########## """ T#????# | | ?????????????????########## "?? ##????# | | ?????????????????????????## ??? #????# | | ?????????????????????????#####??????????# | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictMappingBrace Manual? 0 Play Time 00:34:05 Cumulative 44.9 hours Start 2024.11.02 @ 16:21:50 End 2024.11.02 @ 16:52:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 55 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a407f67-5ba2-4313-80bb-8c574e1daa9d