Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.23 @ 20:19:32 Player: Gentle Jesus Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (634) 634 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1579 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (130) Location -8/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+1) ---- Small Storage Unit Sensor Array (+) Improved Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Makeshift Hammer > --- INVENTORY (8) ---- Light Ion Engine VSS Leg VSS Leg VSS Leg Power Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Assault Rifle Makeshift Hammer > --- INVENTORY -------- Light Ion Engine VSS Leg VSS Leg VSS Leg Power Shielding Light Assault Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 1 11 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 2 1 Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 5 | 1 2 6 5 Power 1 | . 1 1 1 Propulsion . | . . . 1 Utility 1 | . . 1 . Weapon 3 | . 1 3 1 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 100 95 87 Engine 13 | . 14 13 11 Leg 15 | . 28 15 11 Wheel 4 | . . 7 . Device 15 | . 14 15 17 Storage 13 | . 14 13 11 Processor 3 | . . 1 11 Energy Cannon 7 | . . 10 . Ballistic Gun 13 | . 23 9 23 Impact Weapon 2 | . . 2 . Slashing Weapon 3 | . 4 4 . Peak Build Rating 29 | 7 7 26 29 Average Rating 13 | 5 7 10 25 On Entrance 9 | . 7 7 23 Avg Prop Armor Cover (%) 5 | . . 5 . Naked Turns . | . . . . Heaviest Build 22 | 14 14 22 18 Greatest Support 55 | 20 20 55 55 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 5 8 7 Average Carried 5 | 1 3 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 2 5 4 6 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 582 | 290 . 204 88 Remotely . | . . . . Salvage Created 741 | 49 . 588 104 Parts 59 | 6 . 45 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . 18 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . . 16 2 Melee 5 | . . 5 . Guns 5 | . . 3 2 Cannons 8 | . . 8 . Classes Destroyed 5 | 1 . 3 1 Tunneler 2 | 2 . . . Turret 1 | . . 1 . Swarmer 5 | . . 5 . Sentry 2 | . . . 2 Subdweller 11 | . . 11 . Best Kill Streak 3 | 1 . 3 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 239 | . . 198 41 Missed 95 | . . 83 12 Hits 144 | . . 115 29 Projectile 144 | . . 115 29 Damage Taken 1062 | . . 733 329 Core 255 | . . 156 99 Absorbed by Shields . | . . . . Ignored by Resistances 315 | . . 220 95 Core Remaining (%) 100 | 100 . . . Volleys Fired 69 | 5 2 50 12 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 40 Shots Fired 132 | 10 4 94 24 Gun 111 | 10 4 73 24 Cannon 21 | . . 21 . Launcher . | . . . . Special . | . . . . Kinetic 111 | 10 4 73 24 Thermal 21 | . . 21 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 6 1 17 15 Robot Miss Streak 2 | 1 1 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 103 | 7 2 75 19 Core Hits 38 | 3 1 27 7 Critical Kills 1 | 1 . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 3 | 1 . 1 1 Destroy 3 | 1 . 1 1 Melee Attacks 36 | . 2 32 2 Impact 17 | . . 15 2 Slashing 19 | . 2 17 . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1344 | 84 50 994 216 Guns 660 | 84 6 417 153 Cannons 410 | . . 410 . Explosions . | . . . . Melee 274 | . 44 167 63 Ramming . | . . . . Kinetic 660 | 84 6 417 153 Thermal 410 | . . 410 . Explosive . | . . . . Electromagnetic . | . . . . Impact 63 | . . . 63 Slashing 211 | . 44 167 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . 4 . 16 Projectiles . | . . . . Explosions . | . . . . Melee 20 | . 4 . 16 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . . 40 18 Average Temperature 14 | . . 16 6 Received Heat Transfer 252 | . . 171 81 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 555 | . . 555 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 36 | 5 9 . 36 Initial 36 | . . . 36 Average 3 | . . . 4 Influence Increases 325 | 10 9 220 86 Destroy 0b10 Robot/C 160 | . . 120 40 Destroy 0b10 Robot/NC 10 | 10 . . . Destroy Leader 10 | . . 10 . Disable Machine 9 | . 9 . . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 135 | . . 90 45 Influence Decreases 314 | 10 9 130 165 Entered New Map 54 | . . . 54 Time Decay 260 | 10 9 130 111 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 1 25 8 Peak Tracking Total 6 | . 2 6 5 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 2 3 4 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 2 4 7 Successful 10 | . . 4 6 Failed 3 | . 2 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 4 1 Record 1 | . . 1 . Open Door 1 | . . 1 . Zone Layout 1 | . . . 1 Proto ID Catalog 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . . 5 Report Inventory 3 | . . . 3 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3504 | 19 250 2411 824 Sensors 1192 | . . 368 824 Seismic 3149 | 19 250 2411 469 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 3623 | 138 250 2411 824 Spaces Moved 2500 | 99 150 1656 595 Core 9 | 9 . . . Treads . | . . . . Legs 1830 | 90 150 995 595 Wheels 661 | . . 661 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 130 Average Speed 126 | 113 120 126 130 Slowest Speed 190 | 120 120 190 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 6 16 90 90 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 5 | . . 5 . Spaces Dug 2 | . . 1 1 Terrain Destroyed 3 | . . 2 1 Melee 2 | . . 1 1 Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2784 | 112 212 1835 625 Wait 130 | . 55 72 3 Move 2497 | 98 149 1655 595 Hop . | . . . . Pick Up 12 | 2 3 2 5 Fast Attach 13 | 7 . 6 . Attach 5 | . . 3 2 Detach . | . . . . Swap 8 | . 1 5 2 Drop 11 | . . 7 4 Fire 69 | 5 2 50 12 Melee 36 | . 2 32 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap 1 | . . 1 . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 5) 326 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered Subcaves 459 | -10/Subcaves | Discovered new exit (range 6) 739 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1784 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1784 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1900 | -10/Subcaves | Released subatomizers from SUBCON Basin 2008 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2088 | -10/Subcaves | Learned Materials interactive machine intel 2419 | -10/Subcaves | Visited 4L-MR0's lab 2428 | -10/Subcaves | Found Cargo Legs 2430 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2686 | -10/Subcaves | Discovered new exit (range 15) 2704 | -10/Subcaves | Discovered new exit (range 12) 2704 | -10/Subcaves | Identified exit to Materials 2722 | -10/Subcaves | Core integrity fell below 50% 2798 | -10/Subcaves | Identified exit to Recycling 2800 | -10/Subcaves | Entered Recycling 2983 | -8/Recycling | Core integrity fell below 20% 3286 | -8/Recycling | Discovered new exit (range 12) 3302 | -8/Recycling | Identified exit to Factory 3624 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Minigun (56%) Acquired VSS Leg. EXIT=FOUND EXIT=IDENTIFIED: FACTORY Acquired Power Shielding. Y-45 Defender springs to life. Penetrated by Slug. P-60 Hacker springs to life. G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. Door malfunctions. Acquired 20 matter. Destroyed Mic. Nuclear Core. Destroyed Target Analyzer. P-60 Hacker system corrupted by crushing effect. 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""" #?# #?? | | ## ## ##????#T """ #?# #?? | | ## ## #?????#" """ ### #?? | | ## ###############??????# """ / ### | | #####?# #????????????????????# """ ### ! # | | ??????# #????????????????????# #"" !!# | | ??????# #????????????????????# "Y" #"Y !!# | | ?????## ##???????????????????# """ #"" ### | | ?????# #########################+###### #?? | | ?????# ##? | | ?????# % #? | | ?????# ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed SwarmCommDetonator Manual? 0 Play Time 00:18:57 Cumulative 161.8 hours Start 2025.10.23 @ 20:01:44 End 2025.10.23 @ 20:19:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 133 Rogue 0 Adventurer 133 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8ebd950-9b82-407c-b5d2-c5404ec486b5