Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 18:48:50 Player: Cassie Rose Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3846) 3846 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1286) 1286 TOTAL SCORE: 8167 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (1150) Ox22 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [NC] (22) > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [NC] (29) Relay Coupler [Swarmer] (40) Relay Coupler [Swarmer] (34) Relay Coupler [Grunt] (24) Relay Coupler [Brawler] (31) Relay Coupler [Brawler] (25) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (17) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Arc Projector Arc Projector Particle Gun Light Assault Rifle Heavy Assault Rifle Improved Datajack [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 4 | . . 1 2 . 1 Weapon . | . . . . . . Parts Attached 97 | 7 7 29 7 38 9 Power 16 | 1 2 5 2 5 1 Engine 15 | 1 2 5 2 5 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 2 2 8 1 8 . Treads 15 | 2 2 8 1 2 . Leg 6 | . . . . 6 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 2 . 8 3 13 4 Device 8 | 1 . 1 2 4 . Storage 8 | 1 . 4 . 3 . Processor 2 | . . . 1 1 . Hackware 2 | . . . . 1 1 Protection 10 | . . 3 . 4 3 Artifact . | . . . . . . Weapon 30 | 2 3 8 1 12 4 Energy Gun 10 | 2 . . . 6 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 15 | . 2 8 1 3 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . 1 3 1 16 13 Power 5 | . . . 1 2 2 Propulsion 8 | . . 1 . 5 2 Utility 10 | . . 2 . 4 4 Weapon 11 | . 1 . . 5 5 Highest Loss Streak 10 | . 1 1 1 6 10 Average Slot Usage (%) 93 | . 100 97 100 89 67 Engine 9 | . 14 11 9 8 5 Treads 19 | . 28 31 27 11 9 Leg 4 | . . . . 8 . Device 11 | . 14 9 18 11 5 Storage 15 | . 14 18 18 14 15 Processor 5 | . . . 9 9 4 Protection 5 | . . 3 . 8 3 Energy Gun 6 | . 14 . . 10 3 Ballistic Gun 9 | . 6 21 18 3 1 Launcher 1 | . 6 . . 1 . Naked Turns . | . . . . . . Heaviest Build 87 | 12 21 48 50 87 84 Greatest Support 62 | 40 40 60 62 62 40 Greatest Overweight (x) 23 | 3 1 . . 14 23 Average Overweight (x) . | . . . . 1 3 Largest Inventory Capacity 20 | 6 6 12 12 20 20 Average Capacity 11 | 5 6 7 12 14 20 Most Carried 20 | 6 6 12 12 20 19 Average Carried 10 | 3 5 7 11 13 16 Final Capacity 20 | 6 6 12 12 20 20 Final Carried 19 | 6 6 12 11 19 14 Class Distribution -------------------- 53% | Mutant 25% | Scavenger-Mutant 18% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Matter Collected 2241 | 270 118 883 336 569 65 Remotely . | . . . . . . Salvage Created 4115 | 174 453 1535 644 1001 308 Parts 258 | 14 25 108 38 62 11 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 8 | 1 1 6 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Combat Hostiles Destroyed 83 | . 9 32 11 26 5 Guns 64 | . 3 31 11 18 1 Cannons 10 | . . . . 6 4 AOE 9 | . 6 1 . 2 . Classes Destroyed 12 | 2 5 4 1 . . Worker 4 | . 2 2 . . . Builder 3 | . 1 1 1 . . Tunneler 4 | 3 . . 1 . . Hauler 4 | . 1 3 . . . Recycler 4 | 1 1 2 . . . Mechanic 1 | . . 1 . . . Watcher 4 | . 1 2 . . 1 Swarmer 22 | . . 11 . 11 . Grunt 39 | . 9 11 5 10 4 Brawler 5 | . . 3 2 . . Duelist 2 | . . . 1 . 1 Sentry 15 | . . 7 3 5 . Best Kill Streak 9 | 4 6 9 4 3 4 Combat Bots Only 6 | . 4 6 4 3 4 Max Kills in Single Turn 3 | 2 2 3 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Damage Taken 7215 | . 492 1631 661 2433 1998 Core 1380 | . 100 183 80 313 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 60 54 . 28 . Volleys Fired 354 | 6 32 141 40 113 22 Largest 2 | 2 2 2 2 2 2 Hottest 110 | 80 80 43 48 110 92 Shots Fired 672 | 12 59 272 80 217 32 Gun 613 | 12 47 272 80 180 22 Cannon 40 | . . . . 30 10 Launcher 19 | . 12 . . 7 . Special . | . . . . . . Kinetic 436 | . 17 272 80 57 10 Thermal 3 | . . . . . 3 Explosive 19 | . 12 . . 7 . Electromagnetic 214 | 12 30 . . 153 19 Robot Hit Streak 17 | 9 10 17 12 15 6 Robot Miss Streak 4 | 1 4 4 3 4 1 Penetration Max . | . . . . . . Secondary Targets 11 | . 1 6 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 433 | 9 34 181 58 127 24 Core Hits 191 | 5 22 80 26 49 9 Critical Hits 2 | . . 1 . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Melee Attacks 4 | . . . . 2 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6418 | 122 1047 2108 931 1768 442 Guns 4574 | 122 331 1780 931 1239 171 Cannons 593 | . . . . 328 265 Explosions 1233 | . 716 316 . 201 . Melee . | . . . . . . Ramming 18 | . . 12 . . 6 Kinetic 3295 | . 85 1780 931 458 41 Thermal 331 | . . 298 . . 33 Explosive 917 | . 716 . . 201 . Electromagnetic 1857 | 122 246 18 . 1109 362 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Effects 8 | . . 8 . . . Message Errors 1 | . . 1 . . . Energy Discharges 3 | . . 3 . . . Targeting Errors 3 | . . 3 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles . | . . . . . . Explosions 1 | . 1 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 361 | . 145 80 . 136 . Shots 13 | . 5 2 . 6 . Rammed 3 | . . 2 . . 1 Targets Rammed 3 | . . 2 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 512 | 36 512 92 . 98 53 Average Temperature 65 | 18 180 20 . 29 18 Received Heat Transfer 2739 | . 192 513 189 837 1008 Effects 7 | . 7 . . . . Shutdowns 2 | . 2 . . . . Matter Decay 1 | . 1 . . . . Short Circuit 2 | . 2 . . . . Damage (major) 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . 2 . . 4 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 274 | . . 200 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Peak Influence 1349 | 20 307 692 470 1349 759 Average Influence 620 | 7 81 424 323 890 713 Maximum Alert Level 4 | . 1 2 2 4 3 Low Security (%) 15 | 100 88 22 . . . Level 1 16 | . 11 18 89 5 . Level 2 31 | . . 58 10 27 23 Level 3 19 | . . . . 32 76 Level 4 16 | . . . . 33 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 1 2 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 16 47 14 38 9 Peak Tracking Total 5 | . 5 5 4 5 4 Tactical Retreats 11 | . 1 2 . 8 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Traps Triggered 5 | . . 1 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Machines Disabled 16 | . 2 9 1 4 . Max in Single Turn 9 | . 1 9 1 1 . Garrison Relay 4 | . . . . 4 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Machines Accessed 2 | . . . 2 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 3 | . . . 3 . . Successful 2 | . . . 2 . . Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 2 | . . . 2 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked 3 | . . . . 1 2 Non-combat 2 | . . . . . 2 Combat 1 | . . . . 1 . Robot Hacks Applied 3 | . . . . 1 2 parse_system 1 | . . . . . 1 formatsys_low 1 | . . . . . 1 formatsys_high 1 | . . . . 1 . Relay Couplers Released 18 | . . . . 18 . Machine Destruction 18 | . . . . 18 . Attached 2 | . . . . 1 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Total Allies 2 | . . . . 1 1 Largest Group 2 | . . . . 1 2 Highest-Rated Group 36 | . . . . 16 36 Highest-Rated Ally 20 | . . . . 16 20 Total Orders . | . . . . . . Ally Attacks 14 | . . . . 2 12 Total Damage 147 | . . . . 34 113 Kills 1 | . . . . 1 . Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Turns Passed 6150 | 113 536 1686 529 3060 226 Spaces Moved 2601 | 46 242 721 202 1334 56 Core 42 | 14 . . . 24 4 Treads 2068 | 32 242 721 202 819 52 Legs 491 | . . . . 491 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 161 150 180 Average Speed 176 | 151 162 166 167 183 273 Slowest Speed 1200 | 200 180 170 170 750 1200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 47 57 24 92 1 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 170 | . 50 49 . 71 . Melee . | . . . . . . Projectile . | . . . . . . AOE 170 | . 50 49 . 71 . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Total 3527 | 77 329 967 322 1737 95 Wait 327 | 7 29 35 67 189 . Move 2597 | 45 241 720 202 1333 56 Hop . | . . . . . . Pick Up 80 | 12 10 17 2 35 4 Fast Attach 7 | 1 . 3 . 3 . Attach 32 | 6 1 2 3 13 7 Detach . | . . . . . . Swap 58 | . 6 24 4 22 2 Drop 59 | . 10 23 4 21 1 Fire 354 | 6 32 141 40 113 22 Melee 4 | . . . . 2 2 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 2 . . 1 Escape Stasis 6 | . . . . 6 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 13) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -9/Materials | Build established: Scavenger-Mutant 1491 | -9/Materials | Build established: Mutant 1699 | -9/Materials | Discovered new exit (range 16) 2296 | -9/Materials | Discovered new exit (range 3) 2336 | -9/Materials | Entered another Materials area 2336 | -8/Materials | Evolved 2 slots: Utility x2 2728 | -8/Materials | Garrison activated, responded to threat 2865 | -8/Materials | Identified exit to Garrison 2865 | -8/Materials | Entered Garrison 3196 | -8/Garrison | Triggered checkpoint 3428 | -8/Garrison | Triggered checkpoint 3517 | -8/Garrison | Triggered checkpoint 3583 | -8/Garrison | Lost 6 parts (1p1n2u2w) 3898 | -8/Garrison | Discovered new exit (range 14) 4037 | -8/Garrison | Build established: Scavenger-Mutant 4042 | -8/Garrison | Lost 3 parts (2u1w) 4218 | -8/Garrison | Triggered checkpoint 4540 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Triggered checkpoint 4642 | -8/Garrison | Core integrity fell below 50% 4691 | -8/Garrison | Lost 3 parts (2n1w) 4768 | -8/Garrison | Discovered new exit (range 14) 4795 | -8/Garrison | Identified exit to Factory 4809 | -8/Garrison | Installed Relay Interface Framework 4892 | -8/Garrison | Garrison Relay disabled 5079 | -8/Garrison | Garrison Relay disabled 5218 | -8/Garrison | Build established: Bothacker-Mutant 5259 | -8/Garrison | Garrison Relay disabled 5490 | -8/Garrison | Triggered checkpoint 5624 | -8/Garrison | Garrison Relay disabled 5660 | -8/Garrison | Discovered exit to Factory (range 14) 5925 | -8/Garrison | Entered Factory 5925 | -7/Factory | Accompanied by 1 ally 5925 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6074 | -7/Factory | Lost 3 parts (1n2w) 6110 | -7/Factory | Core integrity fell below 50% 6135 | -7/Factory | Core integrity fell below 20% 6151 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06103_ Acquired Lgt. Nuclear Core. 06104_ K-01 Serf collects debris. 06116_ R-06 Scavenger collects Imp. Heat Sink. 06116_ Lgt. Nuclear Core destroyed. 06117_ Acquired Particle Gun. 06119_ G-47 Trooper destroyed. 06119_ K-01 Serf collects debris. 06122_ R-06 Scavenger collects Aluminum Leg. 06124_ Particle Gun destroyed. 06124_ Relay Coupler [Grunt] destroyed. 06125_ K-01 Serf collects debris. 06127_ R-06 Scavenger collects Aluminum Leg. 06129_ K-01 Serf collects debris. 06130_ R-06 Scavenger collects Imp. Heat Sink. 06133_ K-01 Serf collects debris. 06146_ Imp. Medium Armor Plating destroyed. 06147_ K-01 Serf collects debris. 06150_ Acquired Particle Gun. 06150_ G-47 Trooper misfires. 06151_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# """ #??????????????????????? | | ????????????????# """"" #??????????????????????? | | ????????????????# """"" #??????????????????????? | | ????????????????# ! #??????????????????????? | | ????????????????# [ #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????#####+#####??????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# %!#??????? ???????????????? | | ?????????????????# = #????? "????????????????? | | ?????????????????# #????" ?????????????????? | | ?????????????????### #??? ??????????????????? | | ???????????????????# ###+###########?????????? | | ???????????????????# ????????? | | ???????????????????# %@ u ????????? | | ???????????????????# = % k a ???????? | | ???????????????????# =% %gg ???????? | | ???????????????????# ! = g ???????? | | ???????????????????# %! ############# ?????????? | | ???????????????????# #???????????????????????? | | ???????????????? #???????????????????????? | | ????????????? +???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# ########???????????????????????? | | ????????????# u???????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????+ ????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledLightpackMegatreads Manual? 0 Play Time 00:58:56 Cumulative 52.1 hours Start 2019.12.06 @ 15:36:39 End 2019.12.06 @ 18:48:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: b1cdebfa-edf3-417c-82a4-99cfd32327aa