Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.24 @ 08:37:09 Player: trisiak Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1685) 1685 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 5840 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Ion Engine Advanced Treads Advanced Treads Compact Wheel Cargo Storage Unit Large Battery High-capacity Matter Pod Structural Scanner Terrain Scanner Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Particle Cannon Heavy Ion Cannon Rocket Launcher Powered Hammer [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Cargo Storage Unit Device Structural Scanner Storage Cargo Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 77 | 7 10 8 3 1 38 2 8 Power 11 | 1 1 2 . . 5 . 2 Engine 9 | 1 1 1 . . 5 . 1 Core 1 | . . 1 . . . . . Reactor 1 | . . . . . . . 1 Propulsion 17 | 2 1 2 1 . 8 2 1 Treads 15 | 2 1 2 1 . 7 2 . Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 26 | 2 5 4 2 . 13 . . Device 12 | 1 2 3 1 . 5 . . Storage 5 | 1 2 . 1 . 1 . . Processor 5 | . 1 . . . 4 . . Hackware . | . . . . . . . . Protection 4 | . . 1 . . 3 . . Artifact . | . . . . . . . . Weapon 23 | 2 3 . . 1 12 . 5 Energy Gun 2 | 2 . . . . . . . Energy Cannon 6 | . 3 . . 1 2 . . Ballistic Gun 6 | . . . . . 3 . 3 Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . . . . 4 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 Parts Lost 18 | . . 2 . . 5 . 11 Power 5 | . . 1 . . 2 . 2 Propulsion 4 | . . 1 . . 1 . 2 Utility 1 | . . . . . . . 1 Weapon 8 | . . . . . 2 . 6 Highest Loss Streak 4 | . . 2 . . 3 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 100 99 87 85 96 97 24 Engine 5 | . 14 7 . . 7 7 1 Core 6 | . . 6 14 14 1 . . Treads 25 | . 28 28 28 28 17 27 4 Device 7 | . 13 12 1 . 10 7 2 Storage 12 | . 14 14 14 14 9 7 2 Processor 2 | . . . . . 9 7 2 Protection 2 | . . 1 . . 7 7 . Energy Gun 2 | . 12 . . . . . . Energy Cannon 21 | . 15 28 28 28 15 15 3 Launcher 1 | . . . . . 6 7 . Impact Weapon 2 | . . . . . 8 7 . Naked Turns 82 | . . . . . . . 82 Heaviest Build 157 | 13 34 38 153 157 83 83 83 Greatest Support 86 | 40 40 40 40 40 44 86 86 Greatest Overweight (x) 27 | 1 . . 3 3 27 1 18 Average Overweight (x) 1 | . . . 2 3 1 . . Largest Inventory Capacity 30 | 8 15 15 30 30 30 20 20 Average Capacity 21 | 7 12 15 27 30 20 20 10 Most Carried 28 | 1 15 15 21 28 27 20 19 Average Carried 17 | . 10 14 18 25 19 18 8 Final Capacity 30 | 8 15 15 30 30 20 20 5 Final Carried 28 | 1 15 15 21 28 20 18 . Class Distribution -------------------- 38% | Mutant 37% | Hauler-Mutant 22% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1757 | 227 311 168 60 40 951 . . Remotely . | . . . . . . . . Salvage Created 2221 | 93 554 326 . . 1248 . . Parts 95 | 2 22 17 . . 54 . . Haulers Intercepted 7 | . 2 . . . 5 . . Recyclers Shooed 3 | . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 43 | . 12 10 . . 21 . . Guns 11 | . 7 . . . 4 . . Cannons 25 | . 4 9 . . 12 . . AOE 5 | . . 1 . . 4 . . Classes Destroyed 11 | 2 5 1 . . 3 . . Worker 2 | . 1 . . . 1 . . Builder 5 | . . 1 . . 4 . . Tunneler 1 | 1 . . . . . . . Hauler 7 | . 2 . . . 5 . . Recycler 2 | 1 . . . . 1 . . Watcher 3 | . 1 . . . 2 . . Swarmer 12 | . 5 4 . . 3 . . Grunt 26 | . 7 6 . . 13 . . Sentry 2 | . . . . . 2 . . Hunter 2 | . . . . . 2 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 9 | 2 3 3 . . 9 . . Combat Bots Only 6 | . 3 3 . . 6 . . Max Kills in Single Turn 3 | 1 1 2 . . 3 . . Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 276 | . 42 57 . . 151 . 26 Missed 73 | . 10 12 . . 48 . 3 Damage Taken 3687 | . 335 574 . . 1713 . 1065 Core 1178 | . 80 130 . . 257 . 711 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 161 | . . . . . 161 . . Core Remaining (%) 56 | 100 . . . 16 53 . . Volleys Fired 161 | 9 41 29 . 1 69 . 12 Largest 3 | 2 2 2 . 2 3 . 3 Hottest 172 | 100 136 136 . 133 172 . 166 Shots Fired 292 | 18 81 56 . 2 121 . 14 Gun 98 | 18 46 . . . 26 . 8 Cannon 187 | . 35 56 . 2 92 . 2 Launcher 7 | . . . . . 3 . 4 Special . | . . . . . . . . Kinetic 70 | . . . . . 62 . 8 Thermal 215 | 18 81 56 . 2 56 . 2 Explosive 7 | . . . . . 3 . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 4 6 13 . 1 8 . 7 Robot Miss Streak 6 | 6 2 4 . 1 5 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 176 | 7 49 29 . 1 77 . 13 Core Hits 104 | 3 26 15 . . 55 . 5 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 3 . . . 4 . . Burn 3 | . 3 . . . . . . Meltdown 1 | . . . . . 1 . . Blast 2 | . . . . . 2 . . Smash 1 | . . . . . 1 . . Melee Attacks 4 | . . . . . 4 . . Impact 4 | . . . . . 4 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5657 | 100 723 752 . 26 2999 . 1057 Guns 2368 | 100 393 . . . 1185 . 690 Cannons 2425 | . 330 611 . 26 1410 . 48 Explosions 662 | . . 141 . . 237 . 284 Melee 161 | . . . . . 161 . . Ramming 41 | . . . . . 6 . 35 Kinetic 2354 | . . . . . 1664 . 690 Thermal 2580 | 100 723 752 . 26 931 . 48 Explosive 521 | . . . . . 237 . 284 Electromagnetic . | . . . . . . . . Impact 161 | . . . . . 161 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 . 1 Average Corruption 2 | . . . . . 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . 26 . . Message Errors 6 | . . . . . 6 . . Matter Fused 8 | . . . . . 8 . . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . 3 . . Data Loss (major) 3 | . . . . . 3 . . Misfires 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 116 | . . 17 . . 99 . . Projectiles 8 | . . . . . 8 . . Explosions 33 | . . 17 . . 16 . . Melee 75 | . . . . . 75 . . Knockbacks 9 | . . . . . 9 . . Impact 1 | . . . . . 1 . . Kinetic 8 | . . . . . 8 . . Secondary . | . . . . . . . . Self-Inflicted Damage 109 | . . 47 . . 31 . 31 Shots 4 | . . 1 . . 1 . 2 Rammed 14 | . . . . . . . 14 Targets Rammed 15 | . . . . . 1 . 14 Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 402 | 195 330 402 . 78 252 . 208 Average Temperature 89 | 91 78 132 . 42 65 . 88 Received Heat Transfer 1179 | . 144 216 . . 819 . . Effects 5 | . . 4 . . 1 . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . 2 . . . . . Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 3 | . . . . . 3 . . Robots Melted 2 | . 1 . . . 1 . . Combat Hostiles 2 | . 1 . . . 1 . . Parts Melted 12 | . 6 2 . . 4 . . Heat Transferred 5034 | 296 2035 1260 . 37 1332 . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 493 | 10 145 177 . . 493 14 20 Initial 27 | . 6 27 . . . 14 4 Average 112 | 2 67 119 . . 262 14 10 Maximum Alert Level 2 | . . . . . 2 . . Low Security (%) 80 | 100 100 100 . 100 33 100 100 Level 1 16 | . . . . . 55 . . Level 2 3 | . . . . . 11 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . . 1 5 . . Investigation 3 | . 1 . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . . . 4 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 7 | . . . . . 7 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 26 14 . . 36 . 6 Peak Tracking Total 10 | . 3 3 . . 10 . 6 Tactical Retreats 4 | . 3 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . 1 . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . . 3 . . 4 . . Max in Single Turn 1 | . . 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 20 | . 8 . 3 1 8 . . Terminals 11 | . 5 . . . 6 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 22 . 4 1 24 . . Successful 29 | . 13 . 4 1 11 . . Failed 22 | . 9 . . . 13 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 18 | . 7 . 1 . 10 . . Terminals 31 | . 15 . . . 16 . . Fabricators . | . . . . . . . . Repair Stations 6 | . 2 . . . 4 . . Recycling Units 5 | . 5 . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 7 . 4 1 3 . . Record 3 | . . . 3 . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 6 | . 5 . . . 1 . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 1 . . . 4 . . Scan Component 3 | . 1 . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . Terminals 3 | . 1 . . . 2 . . Botnet 3 | . 1 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 8 . . . 8 . . Full Trace Events 4 | . 2 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 76 | . . . . . 76 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 17 | . 17 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 41 | . . 41 41 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . 16 . . . . . Total Damage 190 | . . 190 . . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 8854 | 114 1729 937 2002 1607 2049 181 235 Spaces Moved 3309 | 52 737 491 600 381 706 113 229 Core 193 | 7 . . . . 1 . 185 Treads 3089 | 45 737 491 600 381 705 113 17 Legs . | . . . . . . . . Wheels 27 | . . . . . . . 27 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 400 225 151 50 Average Speed 229 | 146 160 160 330 400 240 158 81 Slowest Speed 1400 | 160 160 160 400 400 1400 237 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 64 | 4 98 93 91 84 61 4 83 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 92 | . . 9 . . 60 . 23 Melee 2 | . . . . . 2 . . Projectile 33 | . . 1 . . 32 . . AOE 57 | . . 8 . . 26 . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 4312 | 69 1210 587 627 465 970 117 267 Wait 626 | 1 396 52 . 75 102 . . Move 3303 | 51 736 490 599 380 705 113 229 Hop . | . . . . . . . . Pick Up 69 | 1 15 4 19 7 19 1 3 Fast Attach 24 | 7 3 . . . 10 . 4 Attach 30 | . 1 3 2 . 18 2 4 Detach 9 | . 3 . . . 6 . . Swap 23 | . 6 5 1 1 10 . . Drop 48 | . 9 4 6 1 26 1 1 Fire 161 | 9 41 29 . 1 69 . 12 Melee 4 | . . . . . 4 . . Ram 14 | . . . . . . . 14 Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Identified exit to Materials 528 | -10/Materials | Discovered new exit (range 13) 862 | -10/Materials | Discovered new exit (range 9) 1357 | -10/Materials | Discovered exit to Materials (range 15) 1622 | -10/Materials | Discovered exit to Materials (range 6) 1844 | -10/Materials | Entered Mines 1980 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1980 | -10/Mines | Discovered exit to Materials (range 8) 2222 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2222 | -10/Mines | Discovered new exit (range 5) 2272 | -10/Mines | Core integrity fell below 50% 2461 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2482 | -10/Mines | Learned location of 1 exit from Materials 2512 | -10/Mines | Core integrity fell below 20% 2781 | -10/Mines | Entered Exiles 2781 | -10/Exiles | Accompanied by 2 allies 2782 | -10/Exiles | Identified exit to Mines 2811 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2821 | -10/Exiles | Met 8R-AWN 2847 | -10/Exiles | Met EX-HEX 2909 | -10/Exiles | Met EX-DEC 2919 | -10/Exiles | Learned location of Zion (-6) 2949 | -10/Exiles | Met EX-BIN 2975 | -10/Exiles | Aligned with FarCom system 2977 | -10/Exiles | Given EX-Vault access code 3041 | -10/Exiles | Opened EX-Vault 3055 | -10/Exiles | Found XL Autogun Array 3273 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3336 | -10/Exiles | Build established: Hauler-Mutant 4067 | -10/Exiles | Visited The Gauntlet 4783 | -10/Exiles | Left Exiles lab with XL Autogun Array 4783 | -10/Exiles | Entered Mines 4798 | -9/Mines | Met a Derelict bent on vengeance 5246 | -9/Mines | Met a Derelict shopkeep closing up shop 5966 | -9/Mines | Learned 4 Materials zone layouts 6246 | -9/Mines | Discovered new exit (range 8) 6390 | -9/Mines | Entered Materials 6390 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 6391 | -8/Materials | Identified exit to Factory 6663 | -8/Materials | Discovered exit to Factory (range 15) 6784 | -8/Materials | Lost 3 parts (1p1n1w) 7052 | -8/Materials | Discovered exit to Factory (range 8) 7227 | -8/Materials | Build established: Skirmisher 7848 | -8/Materials | Repaired Imp. Heat Sink 7887 | -8/Materials | Repaired Adv. Treads 8439 | -8/Materials | Entered Factory 8439 | -7/Factory | Evolved 2 slots: Propulsion x2 8620 | -7/Factory | Sucked down chute 8620 | -7/Factory | Entered Waste 8631 | -7/Waste | Spotted C-40 Crusher 8636 | -7/Waste | Spotted C-40 Crusher 8651 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8659 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8666 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8676 | -7/Waste | Spotted C-40 Crusher 8687 | -7/Waste | Spotted C-40 Crusher 8697 | -7/Waste | Lost 4 parts (1n3w) 8700 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8702 | -7/Waste | Spotted C-40 Crusher 8706 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8709 | -7/Waste | Crushed by Compactor (1 part destroyed) 8740 | -7/Waste | Lost 3 parts (1p1n1u) 8744 | -7/Waste | Spotted C-40 Crusher 8773 | -7/Waste | Discovered new exit (range 12) 8840 | -7/Waste | Crushed by Compactor (1 part destroyed) 8842 | -7/Waste | Crushed by Compactor (1 part destroyed) 8843 | -7/Waste | Crushed by Compactor (1 part destroyed) 8845 | -7/Waste | Crushed by Compactor (1 part destroyed) 8847 | -7/Waste | Core integrity fell below 50% 8852 | -7/Waste | Core integrity fell below 20% 8855 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08773_ EXIT=FOUND 08775_ Acquired Lance. 08793_ Acquired Lgt. Antimatter Reactor. 08799_ Dropped Lance. 08800_ Acquired Lance. 08812_ Slammed into C-40 Crusher. XL Autogun Array falls apart. 08838_ Prototype Ballistic Gun crushed. 08840_ Acquired Prototype Ballistic Gun. 08840_ Identified XL Autogun Subcomponent. 08840_ XL Autogun Subcomponent crushed. 08842_ Acquired XL Autogun Subcomponent. 08842_ XL Autogun Subcomponent crushed. 08843_ Lance crushed. 08845_ Lgt. Antimatter Reactor crushed. 08845_ Slammed into C-40 Crusher. 08847_ Destabilizing: System corrupted (+1). 08848_ Slammed into C-40 Crusher. 08850_ Destabilizing: Core damaged (-21). 08851_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???######??????######????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# [ #????????????????????????????? | | ???# #??????# #????????????????????????????? | | #### #??????# ###??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #### #??????# ###??????????????????????????? | | ???# #??????# #??############??????????????? | | ???# #??????# #??# @CC #??????????????? | | ???# #??????# #??#CCCC #??????????????? | | #### #??????# ####CCCC #??????????????? | | #??????# CCCC #??????????????? | | #??????# CCCC #??????????????? | | #??????# CC < #??????????????? | | #??????# CC #??????????????? | | #### #??????# #### CC #??????????????? | | ???# #??????# #??# #??????????????? | | ???# #??????# #??# #??????????????? | | ???# #??????# #??############??????????????? | | ???# ######## ###??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# ######## ###??????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ?### ###????# #????????????????????????????? | | ?# #????######????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeDispersionFlamer Manual? 0 Play Time 00:53:43 Cumulative 147.2 hours Start 2024.07.24 @ 00:57:58 End 2024.07.24 @ 08:37:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 27 Adventurer 6 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a7cffc8-2a6b-4289-8459-31e50f1c7e01