Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 00:39:39 Player: JuustuToug Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (602) 3010 Value Destroyed (30268) 30268 Prototype IDs (369) 7380 Alien Tech Used (0) 0 Bonus (41202) 41202 TOTAL SCORE: 92760 Bonus ------- High Alert Combat Kills 6299 Follower Combat Kills 2374 Entered Garrisons 600 Network Hubs Disabled 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 640 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1411 Cogmind --------- Core Integrity 901/1600 Matter 300/300 Energy 536/550 System Corruption 34% Temperature Cool (7) Movement Treading (237) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor (fused) > --- PROPULSION (6) --- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (13) ----- Advanced Coolant Injector (fused) High-capacity Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Graphene Brace Wardrone Bay (1/1) > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Quantum Reactor Experimental Energy Well (600) Advanced Sensor Array Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Gamma Bomb Array Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Graphene Brace Wardrone Bay > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Experimental Energy Well Advanced Sensor Array Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Gamma Bomb Array Advanced Remote Datajack [Rating: 225] Favorites ----------- Power Reinforced Antimatter Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Slots Evolved 18 | . . . 2 2 . . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Utility 11 | . . . . 1 . . . . 1 . . . . 2 . . . . . 2 . . . . 1 . . 2 2 . . . Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 347 | 7 8 1 36 21 11 24 14 13 12 1 . . 4 15 12 3 10 2 1 15 2 . 10 2 22 4 . 29 7 14 16 31 Power 40 | 1 3 . 6 1 1 1 1 1 2 . . . . 2 1 . 2 . . 1 1 . 2 . 5 . . 2 . 3 . 4 Engine 17 | 1 3 . 6 . 1 1 . 1 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . Core 7 | . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . 2 . 1 . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . 3 . . 2 . 3 . 4 Propulsion 71 | 2 . . 11 5 8 9 2 4 1 . . . . 6 2 . 2 . . 2 . . . . 3 . . 3 2 1 3 5 Treads 71 | 2 . . 11 5 8 9 2 4 1 . . . . 6 2 . 2 . . 2 . . . . 3 . . 3 2 1 3 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 118 | 2 3 1 4 5 1 11 4 3 3 . . . 1 4 7 1 3 2 1 6 . . 5 . 5 2 . 12 3 6 7 16 Device 69 | 1 2 1 2 2 . 5 3 2 1 . . . 1 2 4 . . 1 . 5 . . 3 . 4 1 . 9 2 3 3 12 Storage 6 | 1 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 11 | . . . . . . 1 . . 1 . . . . 1 2 . . . 1 1 . . 1 . . 1 . 1 . . 1 . Hackware 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Protection 29 | . . . 1 3 1 4 1 . 1 . . . . . 1 1 3 . . . . . 1 . . . . 2 1 2 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 2 . 15 10 1 3 7 5 6 1 . . 3 3 2 2 3 . . 6 1 . 3 2 9 2 . 12 2 4 6 6 Energy Gun 34 | 1 2 . 5 4 . 2 3 . 2 . . . . . . . . . . 3 . . 2 2 . 1 . 2 1 1 3 . Energy Cannon 19 | . . . 1 . . 1 . . . 1 . . . 1 . . . . . . . . 1 . 3 . . 2 1 3 2 3 Ballistic Gun 49 | 1 . . 8 5 . . 4 4 3 . . . . 2 2 2 3 . . 3 . . . . 6 . . 6 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 9 | . . . . 1 1 . . 1 . . . . 3 . . . . . . . 1 . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . 1 . 2 2 . 1 . 1 . . . . 3 2 7 . 3 . . . . . 4 . 1 . . 4 . 8 2 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 System Corruption 17 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 13 . 2 Parts Lost 77 | . 1 . . 2 . 5 4 . . . . . 2 . 3 2 . . . 9 1 . 3 . 10 . 2 3 . 8 7 15 Power 8 | . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . 2 . . . . . . 2 Propulsion 8 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Utility 32 | . . . . . . 2 . . . . . . 2 . 2 1 . . . 3 . . 1 . 2 . . 1 . 6 6 6 Weapon 29 | . . . . 1 . 2 4 . . . . . . . 1 1 . . . 5 . . 1 . 4 . 2 2 . 2 1 3 Highest Loss Streak 7 | . 1 . . 1 . 4 2 . . . . . 1 . 2 1 . . . 7 1 . 3 . 3 . 2 1 . 4 1 5 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 1 7 13 14 14 14 14 14 17 19 20 20 20 19 19 19 17 17 17 17 15 15 16 12 10 9 10 11 9 10 9 9 9 Power 1 | . . 2 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . 2 2 1 1 1 1 1 Propulsion 2 | . 2 4 4 3 3 3 3 4 4 4 4 4 4 4 3 2 2 3 3 3 3 4 2 2 1 . . 1 2 2 1 . Utility 5 | . 1 2 4 4 3 4 4 6 8 10 10 10 8 7 8 7 7 8 8 6 7 7 6 5 5 5 7 4 3 2 1 1 Weapon 4 | . 2 5 5 6 6 5 5 5 6 5 5 5 5 7 6 7 5 5 5 3 4 4 3 2 1 2 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . 3 1 8 6 1 3 3 3 9 . . . . 4 6 2 4 . . 7 . 1 7 . 2 1 . 2 . 2 4 5 Power 10 | . 2 . 1 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 Propulsion 21 | . 1 . 2 1 . 1 . 1 . . . . . 3 3 1 1 . . 1 . . 2 . 1 . . . . . 3 . Utility 24 | . . 1 . . 1 2 1 . 4 . . . . 1 1 1 . . . 2 . 1 4 . . . . 2 . 1 . 2 Weapon 28 | . . . 5 4 . . 2 2 5 . . . . . 1 . 3 . . 2 . . 1 . . . . . . 1 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 99 100 99 99 100 99 99 100 92 92 92 92 88 92 90 86 85 85 86 86 87 88 87 85 81 88 84 88 86 81 76 59 Engine 2 | . 13 14 11 9 3 9 6 8 3 . . . . 3 1 . . . . . . . . . 1 . . . . . . . Core 1 | . . . . . 5 . 2 . 3 7 7 7 7 2 . . . . . . 3 5 5 5 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 4 6 6 6 6 5 1 . . . 5 10 10 8 8 8 8 8 Treads 18 | . 28 28 33 26 27 27 27 27 29 30 30 30 30 26 20 13 12 13 13 10 11 11 10 11 10 10 10 8 8 8 11 9 Device 13 | . 14 14 10 9 9 10 9 9 7 7 7 7 4 12 11 13 13 15 6 10 16 17 16 16 13 14 15 19 20 24 22 17 Storage 6 | . 14 14 11 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 7 5 Processor 9 | . . . . . . . . . . . . . . 5 11 13 13 13 20 22 23 23 23 23 15 20 21 19 17 13 9 9 Protection 4 | . . . . 9 9 7 9 9 6 7 7 7 7 5 6 6 6 3 6 4 . . . . 1 . . 3 5 6 4 1 Energy Gun 6 | . 14 14 10 9 18 16 11 17 7 7 7 7 5 3 1 . . . . 1 14 11 12 12 1 . 5 5 7 1 2 . Energy Cannon 2 | . . . . . . 1 . . . . . . . 4 1 . . . . 1 2 5 3 1 6 5 3 . 2 10 9 7 Ballistic Gun 13 | . 13 14 21 25 17 18 24 18 20 16 15 15 17 15 22 26 25 26 26 17 4 5 4 5 10 11 5 9 1 . . . Peak Build Rating 225 | 7 11 11 20 32 32 34 33 37 50 51 48 48 50 70 112 112 130 132 127 138 119 112 127 122 144 135 139 172 188 206 221 225 Average Rating 102 | 5 7 9 17 25 29 30 28 32 43 47 48 48 48 63 95 111 124 130 122 122 111 112 117 119 133 126 127 160 183 193 206 199 On Entrance 84 | . 7 9 10 19 30 28 31 29 32 46 48 48 48 47 67 112 109 128 126 127 112 112 112 118 122 135 131 121 167 188 180 193 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 10 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 15 32 32 41 49 49 55 52 69 82 86 83 83 86 98 105 92 95 98 92 98 84 78 80 79 123 119 115 129 140 149 156 184 Greatest Support 235 | 40 40 40 60 60 60 62 62 66 92 92 92 92 92 112 150 150 160 160 160 160 160 160 160 160 160 145 145 150 160 160 235 235 Greatest Overweight (x) 1 | . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 14 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 7 13 14 14 14 14 14 17 19 20 20 20 19 19 19 19 19 20 20 18 18 19 19 19 18 19 20 19 19 19 19 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 13 14 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 19 19 20 20 20 20 20 20 18 9 Class Distribution -------------------- 29% | Scavenger-Tank 13% | Scavenger-Gunner 13% | Tank 13% | Scavenger-Skirmisher 8% | Infiltrator-Tank 4% | Mutant 4% | Gunner 3% | Scavenger-Mutant 3% | Commander-Gunner 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Commander-Gunner | -6/Extension Commander-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Tank | -3/Research Infiltrator-Gunner | -2/Research Infiltrator-Tank | -2/Testing Infiltrator-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Matter Collected 17281 | 224 399 272 1318 1049 829 1454 691 310 485 301 48 . 249 544 1236 976 325 196 192 1612 364 27 249 38 1020 126 147 763 145 221 406 1065 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32507 | 157 538 127 2085 1383 1833 1653 1038 510 557 188 . . 209 834 2159 1929 509 263 800 3105 557 125 375 166 2561 . 409 847 341 1369 2463 3417 Parts 1556 | 11 29 19 133 70 96 87 52 35 30 9 . . 8 30 95 77 20 15 41 157 17 6 20 1 130 . 18 51 1 67 117 114 Haulers Intercepted 22 | . 2 . 6 5 . 1 . . . . . . . 1 . 2 . . 1 . . . . . 2 . . 2 . . . . Recyclers Shooed 16 | . . . . . . 1 . . 1 . . . . 3 . 4 . . 1 1 . . . . 3 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . 15 1 . 10 . . . . . . . 9 5 . . . . 8 . . . . . Prevented 22 | . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . . 14 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Combat Hostiles Destroyed 445 | . 9 6 38 22 34 31 21 8 7 7 . . 7 7 31 25 5 2 3 48 4 1 8 . 28 . 5 8 4 17 32 27 Guns 286 | . 9 6 37 19 26 31 19 8 7 1 . . 3 2 27 25 5 2 2 34 3 1 2 . 11 . 2 4 . . . . Cannons 58 | . . . 1 . . . . . . . . . . 3 2 . . . . 3 . . . . 8 . . 1 3 9 15 13 AOE 59 | . . . . 3 5 . 1 . . 6 . . 4 . . . . . 1 8 1 . 6 . 7 . . 2 . 2 8 5 Classes Destroyed 30 | 3 4 . 5 1 2 1 1 . . 1 . . 2 . 2 2 . . . 1 1 1 . . . . . 1 2 . . . Worker 37 | 1 2 . 4 4 . 1 . . . . . . . . . . . . 5 8 . . . . 5 . . 3 . 1 1 2 Builder 9 | . . . 3 . . 1 . . . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . Tunneler 17 | 4 . 2 . . . . . . 2 . . . . 1 . 1 . . . 2 . . . . 2 . . 2 . . 1 . Hauler 22 | . 2 . 6 5 . 1 . . . . . . . 1 . 2 . . 1 . . . . . 2 . . 2 . . . . Recycler 20 | 1 1 . 2 . . . . 2 2 . . . . 2 . 1 . . 1 . . . . . 4 . . . . . 1 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 5 | . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Operator 9 | . . . 1 1 . . . . . . . . . . . . . 3 . 2 . . . . . . . 1 . . 1 . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 28 | . 3 . 2 1 . 2 . 2 1 . . . . . 1 1 1 . 2 2 . . . . 3 . . . . . 4 3 Swarmer 76 | . 3 6 11 3 5 4 1 3 . 4 . . . . 10 1 . . 1 5 . . 3 . 10 . . . . . 6 . Cutter 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Grunt 158 | . 6 . 17 13 9 15 14 2 3 . . . 3 3 8 8 . . 1 22 . 1 1 . 12 . 4 . . 4 5 7 Brawler 8 | . . . 1 . 3 . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 Duelist 8 | . . . . . 4 . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 66 | . . . 9 4 9 10 2 3 1 . . . . 1 2 8 . 2 1 4 . . . . 1 . . 1 . . 4 4 Demolisher 5 | . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . 1 . . . Specialist 12 | . . . . . 3 . . . . . . . . . 1 2 . . . 2 . . . . . . . . . . 2 2 Hunter 25 | . . . . 2 2 1 . . . . . . . . 2 . . . . 1 1 . . . . . . 3 . 6 3 4 Programmer 52 | . . . . . . . 2 . 3 . . . . 1 2 2 . . . 10 2 . 1 . 4 . 1 1 . 6 12 5 Heavy 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Cetus Guard 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Executioner 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 6 | . . . . . . . . . . 3 . . . . . . 1 . 1 . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dragon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 19 | 3 4 4 8 5 6 5 5 4 3 4 . . 5 6 7 9 4 2 6 19 2 1 6 . 9 . 5 5 2 6 7 6 Combat Bots Only 16 | . 3 3 6 3 6 5 5 4 3 4 . . 5 5 7 9 4 2 1 16 2 1 6 . 6 . 5 4 2 6 7 5 Max Kills in Single Turn 9 | 1 2 2 2 4 2 2 2 2 1 4 . . 2 1 2 3 2 1 9 4 1 1 5 . 5 . 1 2 1 2 3 2 Gunslinging 1 | . 1 1 1 1 . 1 1 1 . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . Exploded 4 | . . . . 3 2 . 1 . . 4 . . 2 . . . . . 1 3 1 . 4 . 4 . . 2 . 1 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Hostile Shots Fired 2429 | . 40 26 110 82 86 156 101 26 67 17 . . 21 69 126 123 19 4 1 278 12 3 58 16 155 . 40 58 29 198 152 356 Missed 656 | . 12 9 25 28 34 42 22 7 19 4 . . 4 38 34 30 5 1 1 73 3 . 18 5 43 . 10 10 6 58 41 74 Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Hits 1773 | . 28 17 85 54 52 114 79 19 48 13 . . 17 31 92 93 14 3 . 205 9 3 40 11 112 . 30 48 23 140 111 282 Melee 40 | . . . 2 . . . 4 . . . . . . 4 7 . . . . 6 . . . . 1 . . 2 12 . . 2 Projectile 1733 | . 28 17 83 54 52 114 75 19 48 13 . . 17 27 85 93 14 3 . 199 9 3 40 11 111 . 30 46 11 140 111 280 AOE 27 | . . . . . . . . . . . . . 11 . . . . . . 1 . . 2 . 4 . . . 5 . . 4 Critical Strikes 98 | . . . 5 3 2 7 10 . . 3 . . . 1 9 3 4 1 . 10 2 . 3 1 3 . 2 2 2 6 7 12 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 8 Part Disruptions 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 1 7 Damage Taken 37882 | . 383 142 1050 876 750 1800 1233 271 471 283 . . 663 378 1550 901 263 66 165 4641 136 57 1020 172 2980 . 610 1285 1133 3341 2894 8368 Core 2736 | . 60 18 167 69 53 218 137 33 11 18 . . 68 10 62 86 . 21 5 286 . 19 72 31 165 . 55 36 109 228 191 508 Absorbed by Shields 290 | . . . . . . . . . . . . . . . . 82 118 . . . . . . . . . . . . 90 . . Reduced by Siege Mode 1361 | . . . . . . . . . . . . . . . . 27 27 . . 256 . . . . 51 . 22 109 91 260 98 420 Redirected to Shielding 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . . Ignored by Resistances 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 82 Regen/Repaired (Parts) 1925 | . 87 . . 82 . 76 . 114 . . . . . 555 . . . . . . . . 452 . . . . 396 163 . . . Core Remaining (%) 69 | 100 . 68 58 . . . . 7 . . . . 86 . . . . . 78 . . . . 59 . . 80 97 . 76 . 56 Volleys Fired 1368 | 13 52 10 102 55 71 102 80 16 24 3 1 . 19 33 71 37 12 8 18 107 19 6 14 4 100 1 12 35 42 79 107 115 Largest 4 | 2 2 2 3 4 4 4 4 4 4 3 3 . 4 4 4 4 4 4 4 4 4 4 4 4 4 1 2 4 3 1 3 4 Hottest 480 | 70 70 70 135 172 172 172 179 176 176 117 123 . 148 170 170 136 139 143 143 258 258 218 258 264 190 81 129 317 197 200 334 480 Shots Fired 3262 | 26 104 20 306 214 197 301 203 54 95 7 3 . 57 83 246 148 45 32 36 261 44 14 41 10 182 1 15 91 44 78 118 186 Gun 2586 | 26 104 20 299 212 186 276 199 52 95 5 3 . 54 52 223 148 44 32 36 211 32 12 37 8 111 . 6 80 3 12 8 . Cannon 604 | . . . 7 . . 25 . 2 . . . . . 31 22 . 1 . . 40 10 2 . 2 66 1 . 9 41 66 104 175 Launcher 70 | . . . . 2 11 . 4 . . 2 . . 3 . 1 . . . . 10 2 . 4 . 5 . 9 2 . . 6 9 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 1821 | 13 52 10 202 155 81 153 121 26 70 3 2 . 41 46 207 148 44 32 36 171 9 1 10 3 111 . 3 45 1 . . 25 Thermal 1258 | 13 52 10 104 57 105 148 78 28 25 2 1 . 13 37 38 . 1 . . 80 33 13 27 7 66 . 3 35 43 39 63 137 Explosive 12 | . . . . 2 . . . . . 2 . . 3 . . . . . . . . . . . . . . 2 . . 3 . Electromagnetic 169 | . . . . . 11 . 4 . . . . . . . 1 . . . . 10 2 . 4 . 5 1 9 9 . 39 52 22 Robot Hit Streak 53 | 7 11 4 23 33 17 30 24 8 23 8 2 . 7 16 53 35 31 16 14 38 11 11 13 7 24 . 20 16 38 49 50 18 Robot Miss Streak 4 | 2 3 3 3 3 4 3 2 3 2 1 1 . 3 2 3 1 1 1 2 3 2 1 1 . 4 . . 4 1 1 3 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 2 1 . 1 1 . . 1 1 1 . . 1 . 1 . . Secondary Targets 56 | . 2 3 6 4 7 3 3 1 1 . . . 1 . 6 4 3 . 1 10 . . . . 1 . . . . . . . Max Gunslinging Chain 2 | . 1 1 2 1 1 1 1 1 1 . . . 1 . 1 1 1 . 1 2 . . . . 1 . . . . . . . Capacitor 89 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . 29 26 . . Shots Hit Robots 2018 | 17 61 10 193 137 86 197 115 28 62 4 2 . 30 45 154 113 39 24 13 155 18 9 30 3 122 . 13 69 28 51 66 124 Core Hits 1139 | 7 29 8 80 63 51 66 44 20 22 20 1 . 28 16 77 58 22 11 28 115 14 6 19 3 96 . 10 40 18 27 56 84 Critical Kills 22 | . . . . 1 . . . . . . . . . 1 4 2 2 1 1 6 . . . . . . . . 1 . 1 2 Critical Parts Destroyed 19 | . . . 1 2 . . . . . . . . . 1 1 5 . . 1 4 . . 1 . 2 . . . . . 1 . Critical Strikes 105 | 2 6 . 8 10 12 9 7 1 1 . . . . 2 5 8 3 2 2 13 . 1 3 . 2 . . . 1 . 4 3 Burn 58 | 2 6 . 7 7 12 9 7 1 1 . . . . . . . . . . 3 . 1 2 . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . 1 2 Destroy 36 | . . . 1 3 . . . . . . . . . . 3 8 3 2 2 10 . . 1 . 2 . . . . . 1 . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 52 | . . . 1 . . . . . 1 2 . . . 3 . . . . . . . . . . . 2 . 11 1 . . 31 Impact 7 | . . . 1 . . . . . 1 2 . . . 3 . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 11 1 . . 31 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69117 | 211 768 155 3082 2538 2501 3726 2185 482 1135 723 36 . 834 1351 4332 4363 1361 830 2065 7168 530 228 1579 103 5379 . 812 2792 1181 2500 5229 8938 Guns 36444 | 211 768 141 2932 2164 1664 3625 1918 471 1128 45 36 . 499 582 3784 4270 1361 830 455 4120 391 197 850 103 2000 . 160 1502 86 30 121 . Cannons 14839 | . . . 102 . . 25 . . . . . . . 532 434 . . . . 636 32 31 . . 1539 . . 345 1095 1974 3226 4868 Explosions 15159 | . . . . 373 837 . 262 . . 597 . . 335 72 114 . . . 1590 2362 99 . 729 . 1819 . 652 440 . 496 1862 2520 Melee 2211 | . . . . . . . . . . 81 . . . 123 . . . . . . . . . . . . . 505 . . . 1502 Ramming 464 | . . 14 48 1 . 76 5 11 7 . . . . 42 . 93 . . 20 50 8 . . . 21 . . . . . 20 48 Kinetic 27329 | 85 368 77 1911 1461 584 1745 1204 198 702 25 36 . 379 496 3511 4270 1361 830 455 3525 89 . 285 60 2000 . 59 845 26 . . 742 Thermal 24762 | 126 400 64 1123 703 1132 1905 714 273 426 20 . . 120 690 707 . . . . 1791 334 228 952 43 2472 . 101 657 1155 1328 2078 5220 Explosive 3431 | . . . . 373 . . . . . 597 . . 335 . . . . . . 430 . . . . 99 . . 440 . . 1157 . Electromagnetic 10920 | . . . . . 785 . 262 . . . . . . . 114 . . . 1590 1372 99 . 342 . 787 . 652 345 . 1172 1974 1426 Impact 204 | . . . . . . . . . . 81 . . . 123 . . . . . . . . . . . . . . . . . . Slashing 2007 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 505 . . . 1502 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . 2 2 . . 1 1 11 11 3 3 3 3 3 . 1 1 3 3 1 3 3 3 3 2 4 4 8 1 . 22 10 34 Average Corruption 5 | . 2 2 . . 1 1 9 11 2 3 3 3 3 . 1 1 2 2 1 2 3 3 2 2 2 4 5 1 . 8 4 24 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 535 | . 2 11 . . 6 11 40 20 22 18 16 1 12 . 9 8 8 2 . 16 17 11 1 11 22 14 8 17 . 30 29 173 Message Errors 129 | . . 1 . . 2 3 7 3 8 2 2 1 3 . 1 3 2 . . 4 1 2 . 4 8 4 1 4 . 9 5 49 Matter Fused 134 | . 2 4 . . . . 10 6 6 5 6 . 5 . 3 2 1 1 . 4 4 3 . 1 3 5 2 5 . 7 8 41 Heat Flow Errors 61 | . . 2 . . 2 . 5 1 3 4 3 . . . . 2 1 1 . 1 3 1 1 1 4 3 . 2 . 3 6 12 Energy Discharges 62 | . . 1 . . 1 2 5 4 1 1 3 . 1 . 1 . 2 . . 3 4 2 . 1 2 . 1 2 . 1 1 23 Parts Rejected 5 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 2 Data Loss (minor) 57 | . . 3 . . . . 5 1 3 4 . . 1 . 2 . 1 . . . 3 3 . 1 . 1 4 1 . 3 4 17 Data Loss (major) 30 | . . . . . . 2 1 2 . . 2 . . . 1 1 1 . . 1 . . . . 1 . . 1 . 1 3 13 Misfires 18 | . . . . . 1 1 2 1 . 2 . . 1 . . . . . . . 1 . . 1 1 . . . . 1 1 5 Alerts 14 | . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . 2 1 1 . 1 . 1 1 3 Weapon Failures 20 | . . . . . . 2 4 2 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 2 . 6 Overload Shots 9 | . . . . . . . . . . . . . . . 2 . 1 . . 5 . . . . 1 . . . . . . . Overflow Damage 1260 | . . . . 16 33 . . . . 7 . . . 116 . 5 . . 28 130 4 . 30 . 173 . . 125 . 66 267 260 Projectiles 381 | . . . . . . . . . . . . . . 8 . . . . . 35 . . . . 2 . . . . 6 159 171 Explosions 586 | . . . . 16 33 . . . . . . . . . . . . . 28 78 . . 30 . 171 . . . . 60 108 62 Melee 293 | . . . . . . . . . . 7 . . . 108 . 5 . . . 17 4 . . . . . . 125 . . . 27 Knockbacks 12 | . . . . . . 2 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . 7 Impact 5 | . . . . . . 2 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 691 | . . . . . 39 . . . . 35 . . 67 . . . . . 103 151 . . . . 22 . . . . 51 120 103 Shots 27 | . . . . . 2 . . . . 2 . . 4 . . . . . 1 4 . . . . 2 . . . . 1 3 8 Rammed 45 | . . 2 6 1 . 11 1 2 2 . . . . 6 . 4 . . 1 2 1 . . . 2 . . . . 1 2 1 Targets Rammed 46 | . . 2 6 1 . 11 1 2 2 . . . . 6 . 4 . . 1 3 1 . . . 2 . . . . 1 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 414 | 54 54 229 329 250 325 409 327 245 299 221 256 . 302 303 322 127 6 51 107 132 324 3 . 72 243 124 . 171 315 156 333 414 Average Temperature 86 | 20 13 112 62 56 104 128 87 78 81 88 109 . 75 85 82 40 4 51 41 36 154 3 . 45 76 58 . 72 80 58 77 103 Received Heat Transfer 5910 | . 168 . 390 243 189 747 549 81 105 108 . . 39 72 234 290 . . . 997 18 27 135 . 300 . 48 . 105 172 225 668 Effects 18 | . . . . . 3 11 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 12 | . . . . . 3 6 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 44 | . . . . . . . . . . . . . . . . 3 2 . . 7 2 . . . 4 . 1 3 2 4 6 10 Total Turns 631 | . . . . . . . . . . . . . . . . 50 21 . . 156 3 . . . 49 . 14 28 15 66 47 182 Longest Duration 73 | . . . . . . . . . . . . . . . . 23 11 . . 69 2 . . . 21 . 14 23 10 53 23 73 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 Robots Corrupted 41 | . . . . . 3 . 1 . . 1 . . . 2 . 1 . . . 4 1 . . . 1 . 3 1 . 6 9 8 Combat Hostiles 33 | . . . . . 3 . 1 . . . . . . . . . . . . 3 . . . . 1 . 3 1 . 6 8 7 Parts Fried 69 | . . . . . 5 . . . . 2 . . . 3 . 2 . . 2 4 2 . 2 . 1 . 5 2 . 9 15 15 Impact Corruptions 10 | . . . . . . . . . . 3 . . . 3 . 1 . . . 1 1 . . . . . . . . . . 1 Robots Melted 9 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . 1 . . . 1 . 1 2 Combat Hostiles 9 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . 1 . . . 1 . 1 2 Parts Melted 92 | 2 3 2 7 4 10 8 4 . 1 . . . . 2 6 1 . . . 12 1 1 2 1 3 . 1 1 2 4 9 5 Heat Transferred 35542 | 518 1628 185 3034 2035 2936 4181 1698 592 814 37 . . 184 998 1131 . . . . 2650 700 600 1530 100 2818 . 111 851 467 754 1579 3411 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 1 . . . . . . . . . . . . . 1 2 . . 3 . 2 . . . . 2 . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Maximum Alert Level 5 | . . . 2 2 5 3 4 3 1 . . . . . 4 4 3 2 4 5 . . . . 4 . . 1 . . 3 3 Low Security (%) 42 | 100 100 100 51 66 . . . . 94 . . . . 100 11 . . . 46 . . . . . 37 . . 98 100 100 41 . Level 1 10 | . . . 22 29 3 56 3 . 5 . . . . . 15 . . . 1 . . . . . 11 . . 1 . . 39 . Level 2 13 | . . . 25 3 23 37 17 64 . . . . . . 11 21 . 99 30 20 . . . . 6 . . . . . 12 13 Level 3 21 | . . . . . 17 5 43 35 . . . . . . 48 51 100 . 16 25 . . . . 14 . . . . . 7 86 Level 4 10 | . . . . . 30 . 35 . . . . . . . 12 26 . . 3 52 . . . . 30 . . . . . . . Level 5 1 | . . . . . 25 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1793 | 5 99 114 556 426 1793 894 1378 737 251 . . . . 191 1221 1571 1005 482 1396 1650 . . . . 1265 . . 213 59 199 717 986 Initial 873 | . 3 19 . 219 271 873 378 671 251 . . . . 11 93 640 861 363 143 674 . . . . . . . 213 6 . 76 441 Average 453 | 1 31 30 248 192 1151 431 920 681 52 . . . . 80 700 940 931 446 453 1020 . . . . 598 . . 54 7 101 295 804 Influence Increases 20199 | 30 332 150 1233 741 1542 960 1080 286 245 90 . . 152 444 1198 1529 365 248 1547 2034 113 37 212 . 1842 . 110 393 147 590 1327 1222 Destroy 0b10 Robot/C 9920 | . 180 120 760 440 840 620 500 160 140 80 . . 120 140 660 660 160 80 400 960 80 20 180 . 720 . 100 160 80 340 640 580 Destroy 0b10 Robot/NC 845 | 30 40 10 95 60 10 25 . 20 25 . . . 20 35 35 40 10 15 60 75 . 10 . . 100 . . 40 . 5 40 45 Destroy Leader 1736 | . 50 20 196 122 20 196 40 54 52 10 . . 10 22 20 74 . . 96 194 20 . . . 130 . 10 34 10 60 148 148 Allied During Kill 1534 | . . . . . 30 . 15 . . . . . 2 . 4 651 170 95 520 . 13 7 2 . 23 . . . . . . 2 Successful Hack 557 | . 32 . 27 24 . 30 35 3 10 . . . . 20 . 22 . . . 52 . . . . 133 . . 117 . 8 40 4 Select Force Hacks 90 | . 30 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1575 | . . . 30 30 30 30 15 15 15 . . . . 75 75 15 15 45 90 435 . . . . 390 . . 15 15 75 120 45 Anti-Garrison Action 1400 | . . . . . 500 . 350 . . . . . . . 350 . . . 150 . . . . . . . . . . . . 50 Destroy Structure 1747 | . . . 5 20 52 14 65 4 3 . . . . 62 39 52 10 13 186 288 . . . . 226 . . 12 42 87 219 348 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 780 | . . . 60 45 60 45 60 30 . . . . . 90 15 15 . . 30 30 . . 30 . 120 . . 15 . 15 120 . Influence Decreases 19251 | 25 286 201 712 844 167 2171 284 1111 786 102 . . 133 329 111 1211 996 745 582 1764 1056 413 409 130 628 736 271 699 158 462 764 965 Entered New Map 7598 | . 2 32 . 302 147 920 204 707 302 5 . . . 8 41 581 678 545 268 702 610 135 327 130 . 450 91 104 5 . 52 250 Time Decay 9148 | 25 284 169 562 522 . 601 . 254 484 97 . . 128 297 . 490 278 140 214 672 416 278 36 . 508 286 160 545 153 342 642 565 Lost Part 725 | . . . . 20 . 50 40 . . . . . 5 . 30 20 . . . 90 10 . 30 . 80 . 20 30 . 80 70 150 Lost Ally 540 | . . . . . 20 . 40 . . . . . . 24 40 120 40 60 100 . 20 . 16 . 40 . . 20 . . . . Purge Threat 1240 | . . . 150 . . 600 . 150 . . . . . . . . . . . 300 . . . . . . . . . 40 . . Squads Dispatched 105 | . 4 . 4 4 . 5 . 1 6 . . . . 4 . 3 . . 10 17 . . . . 10 . . 4 1 6 19 7 Investigation 18 | . 2 . 3 2 . . . . 2 . . . . 1 . . . . 3 2 . . . . 1 . . 2 . . . . Extermination 25 | . . . . . . . . . 3 . . . . 2 . . . . . 5 . . . . 3 . . . . 3 5 4 Reinforcement 34 | . 2 . 1 2 . 4 . 1 1 . . . . 1 . 1 . . 2 4 . . . . 2 . . 2 1 3 5 2 Assault 11 | . . . . . . . . . . . . . . . . 2 . . 2 5 . . . . 1 . . . . . . 1 Garrison 17 | . . . . . . 1 . . . . . . . . . . . . 3 1 . . . . 3 . . . . . 9 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . 1 Construction Impeded 5 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Distress Signals 60 | . . . 9 4 . 3 . 1 . . . . 6 . . 1 2 . 2 1 . . . . 3 . . 1 11 1 4 11 Communications Jammed 75 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 17 1 31 24 Distress Signals 72 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 17 . 31 22 Times Spotted 762 | . 21 6 58 27 46 45 29 15 8 6 . . 12 16 38 36 10 4 27 68 4 1 53 5 51 . 6 19 13 28 49 61 Peak Tracking Total 19 | . 4 3 9 5 6 7 7 4 2 4 . . 4 6 7 10 5 2 13 7 2 1 16 5 6 . 6 4 3 6 8 19 Tactical Retreats 34 | . . . 3 3 3 2 1 2 . . . . . 2 1 1 . . 1 2 . . 1 . 5 . . 1 . 1 3 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Traps Triggered 31 | . 3 . 1 2 4 2 . . 3 . . . . 2 2 1 . . . 1 . . . . 5 . . 2 . 1 2 . Indirectly 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Machines Disabled 140 | . . . 2 2 12 2 7 1 1 . . . 3 5 15 3 1 3 7 29 . . . . 26 . . 1 1 6 8 5 Max in Single Turn 6 | . . . 1 1 2 1 1 1 1 . . . 1 2 2 1 1 1 5 4 . . . . 6 . . 1 1 1 1 2 Garrison Access 9 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . 3 3 . . . Garrison Relay 15 | . . . . . 6 . 5 . . . . . . . 4 . . . . . . . . . . . . . . . . . Phase Generator 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Machines Accessed 121 | . 6 . 11 6 3 10 3 3 11 2 2 3 . 3 1 6 . . 3 15 . . 1 . 10 . . 9 . 6 3 4 Terminals 74 | . 4 . 8 3 3 7 3 1 6 . 1 . . 1 1 6 . . 3 10 . . . . 4 . . 2 . 4 3 4 Fabricators 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . 1 . . . . Repair Stations 7 | . 1 . . 1 . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . Recycling Units 5 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 12 | . . . 1 1 . 1 . 1 2 . . . . . . . . . . 1 . . . . 2 . . 2 . 1 . . Garrison Access 10 | . . . . 1 . 1 . . 1 . . . . 1 . . . . . 2 . . . . . . . 3 . 1 . . Total Hacks 325 | . 14 . 28 17 5 35 4 10 26 13 2 22 . 7 2 8 . . 6 37 . . 1 . 33 . . 22 . 17 11 5 Successful 166 | . 9 . 16 8 . 20 3 5 8 13 2 22 . 3 . 4 . . 2 12 . . 1 . 18 . . 13 . 3 3 1 Failed 155 | . 5 . 11 9 5 15 1 5 17 . . . . 4 2 4 . . 4 25 . . . . 14 . . 9 . 13 8 4 Catastrophic 37 | . 1 . 1 . 2 4 . . 3 . . . . 1 . 4 . . . 8 . . . . 2 . . 1 . 3 3 4 Database Lockouts 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Manual 104 | . 6 . 10 5 . 15 1 4 8 . . . . . . 1 1 . 6 13 . . 1 . 11 . . 4 . 5 8 5 Terminals 206 | . 10 . 22 12 5 27 4 4 16 . 1 . . 2 2 8 . . 6 29 . . . . 21 . . 7 . 14 11 5 Fabricators 12 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 7 . . 1 . . . . Repair Stations 19 | . 3 . . 2 . 4 . 3 . . . . . 4 . . . . . 1 . . . . . . . 2 . . . . Recycling Units 6 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 28 | . . . 3 1 . 1 . 3 3 . . . . . . . . . . 3 . . . . 4 . . 8 . 2 . . Garrison Access 17 | . . . . 2 . 3 . . 3 . . . . 1 . . . . . 3 . . . . . . . 4 . 1 . . Terminal Hacks 100 | . 4 . 11 3 . 12 3 1 4 13 2 22 . . . 4 . . . 6 . . 1 . 8 . . 2 . 2 1 1 Record 19 | . . . . . . . . . . 12 1 6 . . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . 5 1 . . . . 1 . . 3 . . . 1 . . . . . . . . 2 . . . . . . . Open Door 5 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 9 | . . . 1 . . 4 . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Unreport Threat 9 | . . . 1 . . 4 . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 6 | . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 13 | . 2 . . 2 . 3 . 2 . . . . . 2 . . . . . . . . . . . . . 2 . . . . Scan Component 7 | . 1 . . 1 . 2 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Repair 6 | . 1 . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer 18 | . . . 2 1 . 1 . 2 2 . . . . . . . . . . 3 . . . . 2 . . 4 . 1 . . Retrieve Study 18 | . . . 2 1 . 1 . 2 2 . . . . . . . . . . 3 . . . . 2 . . 4 . 1 . . Garrison Access Hacks 8 | . . . . 1 . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . 3 . . . . Unlock Access 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 3 . . . . Unauthorized Hacks 21 | . 3 . 3 1 . 3 . . 1 . . . . . . . . . 2 1 . . . . 4 . . 1 . . 2 . Terminals 17 | . 2 . 1 1 . 3 . . 1 . . . . . . . . . 2 1 . . . . 3 . . 1 . . 2 . Botnet 15 | . 2 . 1 1 . 3 . . 1 . . . . . . . . . . 1 . . . . 3 . . 1 . . 2 . Sabotage 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 4 . 9 4 3 9 1 2 10 . 1 . . 2 1 6 . . 1 12 . . . . 9 . . 6 . 6 3 4 Full Trace Events 10 | . . . 1 . 1 2 . . 1 . . . . 1 . . . . 1 2 . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . 8 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Part Studies Acquired 18 | . . . 2 1 . 1 . 2 2 . . . . . . . . . . 3 . . . . 2 . . 4 . 1 . . Parts Repaired 6 | . 1 . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Time 224 | . 26 . . 26 . 76 . 32 . . . . . 44 . . . . . . . . . . . . . 20 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 71 | . . . . . 26 . 19 . . . . . . . 17 . . . 3 . . . . . . . . . 2 . 4 . Machine Destruction 67 | . . . . . 26 . 19 . . . . . . . 17 . . . 3 . . . . . . . . . 2 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . 3 . . . . . . . 2 . 2 17 . . . . 4 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Total Allies 43 | . . . . . 3 . 2 . . . . . 2 . 2 25 5 . . . 4 . . . . . . . . . . . Largest Group 23 | . . . . . 3 . 2 . . . . . 2 2 2 23 20 18 14 . 4 3 3 . . . . . . . . . Highest-Rated Group 1038 | . . . . . 72 . 62 . . . . . 68 68 64 802 1038 963 739 . 117 88 88 . . . . . . . . . Highest-Rated Ally 159 | . . . . . 24 . 31 . . . . . 34 34 32 159 159 153 96 . 30 30 30 . . . . . . . . . Initial Warlord ECA Mod 29 | . . . . . . 13 13 22 21 21 21 21 20 20 20 29 29 29 29 28 28 28 28 27 27 27 27 26 25 25 24 24 Total Orders 30 | . . . . . . . . . . . . . . . . . 4 2 1 . . . 1 . 12 . . 1 . . . 9 STAY 4 | . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 9 Ally Attacks 472 | . . . . . 28 . 15 . . . . . 8 3 6 125 34 14 134 . 6 1 5 . 67 . . . . . . 26 Total Damage 15481 | . . . . . 668 . 208 . . . . . 628 301 278 2354 707 258 4124 . 116 18 94 . 1490 . . . . . . 4237 Kills 76 | . . . . . 9 . 4 . . . . . 2 . 2 12 5 2 25 . 1 . 1 . 8 . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Active Infowar (turns) 31388 | 8 1019 622 1554 1077 1364 1449 725 429 2003 1184 865 117 5 990 726 . . 1 441 2268 975 608 1059 647 1107 625 337 2656 1506 1186 2311 1524 Sensors 12328 | . . . . . . . . . . . . . . . . . . . . 1783 971 608 777 647 270 619 300 2477 1354 1162 1070 290 Terrain 7511 | . . . . . . . . . . . . . . 2 . . . . . 1899 961 608 798 645 1051 625 337 585 . . . . Seismic 15631 | 8 1019 622 1554 1077 1364 1449 725 429 2003 1184 865 117 5 386 511 . . 1 441 239 . . 259 . . . . . . . 1373 . Cloaking 9263 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 198 . 37 2648 1503 1053 2309 1514 Jamming 10415 | . . . . . . . . . 1 . . . . 990 252 . . . . . . . . . . . . 2653 1503 1181 2311 1524 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . . . . Drone Launches 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 2 . . . 9 Drone Recoveries 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 9 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Turns Passed 41471 | 156 1133 665 2117 1445 1677 1935 1203 559 2257 1215 865 117 613 992 1366 1290 600 280 454 2609 1014 608 1111 648 2169 630 337 2660 1518 1194 2311 3723 Spaces Moved 19719 | 66 537 389 964 551 839 837 585 241 1337 761 552 76 313 528 614 512 223 73 241 1307 533 342 544 363 865 374 183 1376 823 497 1059 1214 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 19717 | 64 537 389 964 551 839 837 585 241 1337 761 552 76 313 528 614 512 223 73 241 1307 533 342 544 363 865 374 183 1376 823 497 1059 1214 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 155 145 151 155 155 155 155 152 160 160 160 160 160 160 160 160 160 160 160 160 160 160 152 160 155 150 Average Speed 160 | 156 160 160 160 160 160 156 155 156 151 155 155 155 155 156 161 160 160 160 160 160 160 160 160 160 160 160 160 162 161 160 161 183 Slowest Speed 245 | 160 160 160 160 160 160 200 155 233 155 155 155 155 155 160 240 160 240 160 160 160 160 160 160 160 240 160 160 180 170 160 166 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . 5 . . . . . . . . . . . . . 8 . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 88 76 86 53 92 80 77 21 32 74 70 68 51 17 67 77 70 69 30 44 69 51 73 60 30 50 25 47 32 53 30 44 Regions Visited 32 Branch Regions 17 Pre-discovered Areas 6 | . 1 . 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . 1 . 1 . . 1 . . . 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . . . . 1 . 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . . . . . . 5 . . . . . . . . . 3 . . 2 . 3 . . . . . . Spaces Dug 104 | . . . 1 . . 10 . 2 . 1 . . . 4 . . . . . 19 7 . . 1 7 2 . 6 9 11 7 17 Terrain Destroyed 1270 | . . . 1 21 58 22 . 2 . 53 . . 81 36 80 57 8 18 190 160 15 2 22 2 131 2 2 11 14 41 88 153 Melee 11 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 . 6 1 . . . Projectile 414 | . . . . . . 22 . 2 . . . . . 16 28 57 8 18 21 73 15 2 2 2 35 . 2 4 13 22 20 52 AOE 845 | . . . . 21 58 . . . . 52 . . 81 20 52 . . . 169 87 . . 20 . 96 . . 1 . 19 68 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Com Total 27155 | 89 706 410 1304 985 1059 1281 743 393 1508 782 559 75 403 629 827 889 443 217 281 1621 653 391 759 421 1525 405 209 1713 1001 841 1547 2486 Wait 4204 | 2 76 1 95 292 43 215 30 78 74 3 7 . 16 10 61 157 177 125 20 92 30 37 157 48 467 5 12 197 106 213 330 1028 Move 19689 | 65 536 388 963 551 838 837 584 240 1336 760 551 75 312 528 613 511 222 72 240 1306 532 341 543 362 864 373 182 1375 822 496 1058 1213 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | 2 16 3 24 12 4 11 10 15 14 . . . 3 7 10 5 5 1 . 21 2 2 6 . 16 6 . 12 5 5 9 12 Fast Attach 202 | 7 2 . 3 3 . 16 2 3 6 2 . . 3 5 11 . 5 4 . 8 . . 8 1 17 3 . 28 8 19 13 25 Attach 103 | . 2 . 2 4 1 5 5 . 4 . . . 4 2 4 2 . . . 14 2 . 4 . 13 6 . 4 2 3 6 14 Detach 46 | . 2 . . . . 2 . 1 3 . . . 2 2 3 . . 2 . 4 . . 1 . 7 1 . 1 . 3 2 10 Swap 489 | . 12 4 67 47 43 53 20 19 21 10 . . 5 17 16 3 7 2 2 49 18 . 7 5 19 . 3 18 4 4 5 9 Drop 395 | . 8 2 41 20 11 29 11 19 23 2 . . 4 16 18 3 15 3 . 17 . 1 19 1 20 8 . 32 11 18 15 28 Fire 1368 | 13 52 10 102 55 71 102 80 16 24 3 1 . 19 33 71 37 12 8 18 107 19 6 14 4 100 1 12 35 42 79 107 115 Melee 52 | . . . 1 . . . . . 1 2 . . . 3 . . . . . . . . . . . 2 . 11 1 . . 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 46 | . . 2 6 1 . 11 1 2 2 . . . . 6 . 4 . . 1 3 1 . . . 2 . . . . 1 2 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 323 | . . . . . 48 . . . . . . . 35 . 20 167 . . . . 49 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 2 exits: *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 782 | -10/Materials | Discovered new exit (range 4) 1002 | -10/Materials | Discovered new exit (range 13) 1078 | -10/Materials | Repaired Assault Rifle 1290 | -10/Materials | Entered Mines 1563 | -10/Mines | Discovered new exit (range 11) 1701 | -10/Mines | Found a hidden stash of uninstalled traps 1842 | -10/Mines | Discovered new exit (range 6) 1955 | -10/Mines | Entered Materials 1955 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2258 | -9/Materials | Build established: Gunner 2501 | -9/Materials | Discovered new exit (range 13) 2790 | -9/Materials | Build established: Scavenger-Gunner 3363 | -9/Materials | Central database locked down 3392 | -9/Materials | Discovered new exit (range 16) 3998 | -9/Materials | Discovered new exit (range 14) 4072 | -9/Materials | Entered another Materials area 4072 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4452 | -8/Materials | Build established: Tank 4515 | -8/Materials | Repaired Lgt. Treads 4832 | -8/Materials | Discovered new exit (range 8) 5358 | -8/Materials | Discovered new exit (range 16) 5517 | -8/Materials | Identified exit to Garrison 5517 | -8/Materials | Entered Garrison 5545 | -8/Garrison | Phase Generator disabled 5590 | -8/Garrison | Garrison Relay disabled 5595 | -8/Garrison | Triggered checkpoint 5630 | -8/Garrison | Garrison Relay disabled 6069 | -8/Garrison | Triggered checkpoint 6073 | -8/Garrison | Triggered checkpoint 6129 | -8/Garrison | Triggered checkpoint 6156 | -8/Garrison | Discovered new exit (range 3) 6170 | -8/Garrison | Build established: Scavenger-Tank 6292 | -8/Garrison | Garrison Relay disabled 6337 | -8/Garrison | Discovered new exit (range 12) 6494 | -8/Garrison | Discovered new exit (range 14) 6579 | -8/Garrison | Triggered checkpoint 6684 | -8/Garrison | Garrison Relay disabled 6743 | -8/Garrison | Triggered checkpoint 6764 | -8/Garrison | Garrison Relay disabled 6887 | -8/Garrison | Triggered checkpoint 6989 | -8/Garrison | Triggered checkpoint 7009 | -8/Garrison | Garrison Relay disabled 7041 | -8/Garrison | Discovered new exit (range 12) 7194 | -8/Garrison | Entered Materials 7727 | -8/Materials | Lost 4 parts (1n1u2w) 7785 | -8/Materials | Discovered new exit (range 6) 7948 | -8/Materials | Repaired Broken Adv. Beam Rifle 8691 | -8/Materials | Discovered new exit (range 16) 8959 | -8/Materials | Core integrity fell below 50% 9055 | -8/Materials | Garrison activated, responded to threat 9129 | -8/Materials | Identified exit to Garrison 9129 | -8/Materials | Entered Garrison 9181 | -8/Garrison | Triggered checkpoint 9199 | -8/Garrison | Rescued a captive Derelict 9203 | -8/Garrison | Rescued a captive Derelict 9232 | -8/Garrison | Garrison Relay disabled 9299 | -8/Garrison | Triggered checkpoint 9396 | -8/Garrison | System corruption reached 10% 9575 | -8/Garrison | Triggered checkpoint 9639 | -8/Garrison | Discovered new exit (range 65) 9639 | -8/Garrison | Discovered new exit (range 91) 9639 | -8/Garrison | Discovered new exit (range 19) 9639 | -8/Garrison | Discovered new exit (range 40) 9657 | -8/Garrison | Garrison Relay disabled 9661 | -8/Garrison | Garrison Relay disabled 9827 | -8/Garrison | Garrison Relay disabled 10017 | -8/Garrison | Core integrity fell below 20% 10105 | -8/Garrison | Triggered checkpoint 10163 | -8/Garrison | Garrison Relay disabled 10281 | -8/Garrison | Triggered checkpoint 10332 | -8/Garrison | Entered Materials 10761 | -8/Materials | Repaired Hvy. Assault Rifle+ 10860 | -8/Materials | Found Prototype Launcher 10860 | -8/Materials | Identified Rocket Array 10883 | -8/Materials | Discovered new exit (range 6) 10891 | -8/Materials | Entered Factory 10891 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11300 | -7/Factory | Discovered new exit (range 6) 11968 | -7/Factory | Discovered new exit (range 11) 12756 | -7/Factory | Build established: Tank 12786 | -7/Factory | Identified exit to Factory 12915 | -7/Factory | Identified exit to Lower Caves 12988 | -7/Factory | Central database locked down 13148 | -7/Factory | Entered Lower Caves 13154 | -7/Lower Caves | Met a Warlord Commander 13155 | -7/Lower Caves | Learned location of Warlord (-5) 13156 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14324 | -7/Lower Caves | Discovered new exit (range 2) 14363 | -7/Lower Caves | Entered another Lower Caves area 14424 | -7/Lower Caves | Discovered exit to Factory (range 7) 15002 | -7/Lower Caves | Discovered new exit (range 10) 15228 | -7/Lower Caves | Entered Data Miner 15228 | -7/Data Miner | Discovered new exit (range 6) 15258 | -7/Data Miner | Met Data Miner 15284 | -7/Data Miner | Learned location of Section 7 (-3) 15284 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15311 | -7/Data Miner | Received God Mode back door access code from Data Miner 15345 | -7/Data Miner | Entered Proximity Caves 15923 | -6/Proximity Caves | Discovered exit to Factory (range 14) 15958 | -6/Proximity Caves | Entered Factory 15958 | -6/Factory | Accompanied by 2 allies 15958 | -6/Factory | Evolved 2 slots: Utility x2 16045 | -6/Factory | Watched by a mysterious "MATRIX" hacker 16068 | -6/Factory | Incoming investigation squad redirected 16089 | -6/Factory | Repaired Hrd. Heavy Armor Plating 16264 | -6/Factory | Build established: Gunner 16949 | -6/Factory | Identified exit to Garrison 16950 | -6/Factory | Entered Garrison 17112 | -6/Garrison | Phase Generator disabled 17146 | -6/Garrison | Triggered checkpoint 17159 | -6/Garrison | Garrison Relay disabled 17177 | -6/Garrison | Spotted Executioner 17180 | -6/Garrison | Spotted Executioner 17193 | -6/Garrison | Destroyed Executioner 17201 | -6/Garrison | Destroyed Executioner 17219 | -6/Garrison | Found Prototype Processor 17219 | -6/Garrison | Identified Exp. Targeting Computer 17222 | -6/Garrison | Found Prototype Processor 17222 | -6/Garrison | Identified Exp. Core Analyzer 17231 | -6/Garrison | Found Prototype Device 17231 | -6/Garrison | Identified Adv. Kinecellerator 17326 | -6/Garrison | Garrison Relay disabled 17411 | -6/Garrison | Destroyed 7 combat bots 17418 | -6/Garrison | Triggered checkpoint 17461 | -6/Garrison | Triggered checkpoint 17516 | -6/Garrison | Build established: Scavenger-Gunner 17556 | -6/Garrison | Triggered checkpoint 17579 | -6/Garrison | Garrison Relay disabled 17769 | -6/Garrison | Discovered new exit (range 12) 17994 | -6/Garrison | Triggered checkpoint 18061 | -6/Garrison | Garrison Relay disabled 18111 | -6/Garrison | Discovered new exit (range 13) 18316 | -6/Garrison | Entered Extension 18753 | -6/Extension | Rescued a captive Derelict 18754 | -6/Extension | Rescued a captive Derelict 18808 | -6/Extension | Rescued a captive Derelict 18818 | -6/Extension | Rescued a captive Derelict 18819 | -6/Extension | Rescued a captive Derelict 18872 | -6/Extension | Rescued A7 18915 | -6/Extension | Build established: Commander-Gunner 18940 | -6/Extension | Spotted B-75 Beast 18952 | -6/Extension | Destroyed B-75 Beast 18956 | -6/Extension | Spotted B-75 Beast 18965 | -6/Extension | Allies destroyed B-75 Beast 18995 | -6/Extension | Lost 6 allies 19048 | -6/Extension | Rescued a captive Derelict 19050 | -6/Extension | Rescued a captive Derelict 19366 | -6/Extension | First assault squad dispatched 19426 | -6/Extension | Destroyed 9 combat bots 19449 | -6/Extension | Discovered new exit (range 10) 19451 | -6/Extension | Discovered new exit (range 6) 19606 | -6/Extension | Entered Cetus 19606 | -6/Cetus | Accompanied by 18 allies (A7) 19611 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 19638 | -6/Cetus | Spotted Cetus Guard 19639 | -6/Cetus | Spotted Cetus Guard 19642 | -6/Cetus | Spotted Cetus Guard 19642 | -6/Cetus | Spotted Cetus Guard 19647 | -6/Cetus | Destroyed Cetus Guard 19655 | -6/Cetus | Allies destroyed Cetus Guard 19657 | -6/Cetus | Allies destroyed Cetus Guard 19657 | -6/Cetus | Allies destroyed Cetus Guard 19685 | -6/Cetus | Lost 3 allies 19816 | -6/Cetus | Started Cetus Manufacturing Module 19841 | -6/Cetus | Manufactured an Enhanced Grunt 19866 | -6/Cetus | Manufactured an Enhanced Grunt 19874 | -6/Cetus | Escorted A7 to Cetus Mainframe 19891 | -6/Cetus | Manufactured an Enhanced Grunt 19897 | -6/Cetus | Discovered new exit (range 15) 19916 | -6/Cetus | Manufactured an Enhanced Grunt 19941 | -6/Cetus | Manufactured an Enhanced Grunt 20000 | -6/Cetus | Spotted Cetus Guard 20000 | -6/Cetus | Spotted Cetus Guard 20004 | -6/Cetus | Spotted Cetus Guard 20004 | -6/Cetus | Spotted Cetus Guard 20012 | -6/Cetus | Destroyed Cetus Guard 20012 | -6/Cetus | Destroyed Cetus Guard 20016 | -6/Cetus | Destroyed Cetus Guard 20016 | -6/Cetus | Destroyed Cetus Guard 20034 | -6/Cetus | Discovered new exit (range 15) 20044 | -6/Cetus | Met Revision 17 20206 | -6/Cetus | Entered Archives 20206 | -6/Archives | Accompanied by 18 allies (A7) 20211 | -6/Archives | Received a hacking code to weaken MAIN.C 20271 | -6/Archives | Discovered new exit (range 16) 20276 | -6/Archives | Lost 3 allies 20427 | -6/Archives | Discovered new exit (range 16) 20486 | -6/Archives | Entered Hub_04(d) 20486 | -6/Hub_04(d) | Accompanied by 14 allies 20655 | -6/Hub_04(d) | Discovered new exit (range 14) 20656 | -6/Hub_04(d) | Garrison activated, responded to threat 20757 | -6/Hub_04(d) | Lost 6 allies 20792 | -6/Hub_04(d) | Build established: Scavenger-Tank 20922 | -6/Hub_04(d) | Network Hub disabled 20940 | -6/Hub_04(d) | Entered Factory 20940 | -5/Factory | Evolved 2 slots: Utility x2 20971 | -5/Factory | Lost 5 allies 21240 | -5/Factory | First assault squad dispatched 21250 | -5/Factory | Build established: Scavenger-Skirmisher 21555 | -5/Factory | Destroyed 9 combat bots 21647 | -5/Factory | Discovered new exit (range 20) 21729 | -5/Factory | Incoming assault squad redirected 21812 | -5/Factory | Destroyed 16 combat bots 21817 | -5/Factory | Lost 7 parts (1p2u4w) 21847 | -5/Factory | Identified exit to Factory 21869 | -5/Factory | Incoming assault squad redirected 22200 | -5/Factory | Incoming investigation squad redirected 22638 | -5/Factory | Discovered exit to Factory (range 17) 22638 | -5/Factory | Identified exit to Upper Caves 23088 | -5/Factory | Discovered exit to Factory (range 14) 23210 | -5/Factory | Build established: Scavenger-Tank 23362 | -5/Factory | Incoming assault squad redirected 23437 | -5/Factory | Garrison activated, responded to threat 23549 | -5/Factory | Entered Upper Caves 23782 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 23842 | -5/Upper Caves | Build established: Scavenger-Skirmisher 24307 | -5/Upper Caves | Discovered new exit (range 18) 24341 | -5/Upper Caves | Identified exit to Upper Caves 24563 | -5/Upper Caves | Entered another Upper Caves area 24563 | -5/Upper Caves | Accompanied by 3 allies 24915 | -5/Upper Caves | Encountered a Warlord checkpoint 25040 | -5/Upper Caves | Learned Factory terminal intel 25112 | -5/Upper Caves | Discovered new exit (range 8) 25125 | -5/Upper Caves | Identified exit to Warlord 25149 | -5/Upper Caves | Learned 4 Factory zone layouts 25171 | -5/Upper Caves | Entered Warlord 25171 | -5/Warlord | Accompanied by 3 allies 25234 | -5/Warlord | System corruption cleaned by Quarantine Array 25488 | -5/Warlord | Found Prototype Device 25622 | -5/Warlord | Opened Warlord's prototype stash 25635 | -5/Warlord | Found Prototype Processor 25635 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 25647 | -5/Warlord | Found Prototype Device 25647 | -5/Warlord | Identified Exp. Cloaking Device 25745 | -5/Warlord | Met Warlord 25770 | -5/Warlord | Warlord's base attacked by MAIN.C 25840 | -5/Warlord | Found Prototype Energy Gun 25840 | -5/Warlord | Identified Vortex Shotgun 25846 | -5/Warlord | Found Prototype Energy Cannon 25846 | -5/Warlord | Identified Vortex Cannon 25941 | -5/Warlord | P-80 Master assimilated allied IR-NDX(Y) 26025 | -5/Warlord | Lost 4 allies 26120 | -5/Warlord | Warlord forces counterattacked 26126 | -5/Warlord | Lost 6 allies 26200 | -5/Warlord | Spotted Striker 26221 | -5/Warlord | Spotted Striker 26230 | -5/Warlord | Spotted Executioner 26242 | -5/Warlord | Spotted Executioner 26262 | -5/Warlord | Discovered new exit (range 15) 26280 | -5/Warlord | Identified exit to Proximity Caves 26282 | -5/Warlord | Entered Proximity Caves 26285 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 26295 | -4/Proximity Caves | Lost 27 allies 26831 | -4/Proximity Caves | Discovered exit to Factory (range 16) 26930 | -4/Proximity Caves | Entered Factory 26930 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26932 | -4/Factory | Loaded intel: 26 terminal locations 27197 | -4/Factory | Found Unknown Device 27197 | -4/Factory | Identified Quantum Capacitor 27344 | -4/Factory | Fabricated Combat Drone Bay (x1) 27612 | -4/Factory | Discovered new exit (range 14) 27636 | -4/Factory | Spotted B-86 Titan 27674 | -4/Factory | Build established: Scavenger-Tank 27728 | -4/Factory | Allies destroyed B-86 Titan 28176 | -4/Factory | Build established: Scavenger-Gunner 28245 | -4/Factory | Garrison activated, responded to threat 28367 | -4/Factory | Identified exit to Upper Caves 28486 | -4/Factory | Lost 3 parts (2n1w) 28930 | -4/Factory | First assault squad dispatched 29062 | -4/Factory | Central database locked down 29099 | -4/Factory | Entered Upper Caves 29134 | -4/Upper Caves | Learned Research emergency access door positions 29607 | -4/Upper Caves | Discovered new exit (range 16) 29629 | -4/Upper Caves | Identified exit to Upper Caves 29696 | -4/Upper Caves | Build established: Scavenger-Assassin 29729 | -4/Upper Caves | Entered another Upper Caves area 30037 | -4/Upper Caves | Discovered new exit (range 17) 30064 | -4/Upper Caves | Identified exit to Research 30066 | -4/Upper Caves | Entered Research 30066 | -3/Research | Evolved 2 slots: Utility x2 30170 | -3/Research | Discovered new exit (range 16) 30262 | -3/Research | Build established: Scavenger-Skirmisher 30266 | -3/Research | Revision forces began assault on 0b10 30299 | -3/Research | Identified exit to Research 30335 | -3/Research | Met up with Revision 17++ 30343 | -3/Research | Found Prototype Device 30343 | -3/Research | Identified Exp. Thermal Defense Suite 30396 | -3/Research | Spotted B-86 Titan 30512 | -3/Research | Repaired Imp. Heavy Treads 30749 | -3/Research | Discovered exit to Research (range 16) 30766 | -3/Research | Research terminal network offline 30960 | -3/Research | Build established: Scavenger-Tank 31481 | -3/Research | Spotted Striker 31733 | -3/Research | Spotted Striker 31734 | -3/Research | Spotted Striker 31744 | -3/Research | Destroyed Striker 31836 | -3/Research | Discovered exit to Research (range 8) 31846 | -3/Research | Spotted Striker 31857 | -3/Research | Destroyed Striker 31859 | -3/Research | Spotted Executioner 31868 | -3/Research | Destroyed Executioner 31899 | -3/Research | Found Exp. Core Analyzer 32726 | -3/Research | Entered another Research area 32726 | -2/Research | Warlord forces began assault on 0b10 32726 | -2/Research | Evolved 2 slots: Utility x2 32751 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 32751 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 32836 | -2/Research | Research machine network offline 32868 | -2/Research | Met up with Warlord 32880 | -2/Research | Lost 6 allies 32984 | -2/Research | Lost 3 allies 33127 | -2/Research | Borebot progress halted 33328 | -2/Research | Spotted Striker 33329 | -2/Research | Spotted Striker 33374 | -2/Research | Lost 6 allies 33388 | -2/Research | Spotted 6U-PKU(L) 33407 | -2/Research | Destroyed 6U-PKU(L) 33444 | -2/Research | Spotted EU-9W0(D) 33478 | -2/Research | Destroyed EU-9W0(D) 33587 | -2/Research | Spotted Striker 33600 | -2/Research | Destroyed Striker 33637 | -2/Research | Discovered new exit (range 5) 33644 | -2/Research | Identified exit to Testing 33660 | -2/Research | Borebot progress halted 33677 | -2/Research | Build established: Infiltrator-Gunner 33861 | -2/Research | Discovered new exit (range 16) 33884 | -2/Research | Identified exit to Access 34228 | -2/Research | Given Cave Seal Controls access code 34244 | -2/Research | Entered Testing 34262 | -2/Testing | Found Prototype Energy Cannon 34262 | -2/Testing | Identified Potential Cannon 34266 | -2/Testing | Found Potential Cannon 34277 | -2/Testing | Lost 10 allies 34301 | -2/Testing | Found Prototype Protection 34301 | -2/Testing | Identified Centrium Heavy Armor Plating 34382 | -2/Testing | Found Prototype Energy Gun 34382 | -2/Testing | Identified Hyp. EM Gauss Rifle 34647 | -2/Testing | Central database locked down 34832 | -2/Testing | Spotted PX-VDKOGS3JV0 34937 | -2/Testing | Destroyed PX-VDKOGS3JV0 34953 | -2/Testing | System corruption reached 10% 34995 | -2/Testing | Build established: Infiltrator-Tank 35186 | -2/Testing | Discovered exit to Access (range 8) 35280 | -2/Testing | Found Prototype Device 35280 | -2/Testing | Identified Exp. Hardlight Generator 35438 | -2/Testing | Entered Access 35438 | -1/Access | Evolved 2 slots: Propulsion x2 35460 | -1/Access | Lost 4 parts (3u1w) 35478 | -1/Access | Garrison activated, responded to threat 35629 | -1/Access | Garrison activated, responded to threat 35763 | -1/Access | Identified exit to Surface 36135 | -1/Access | Spotted B-99 Colossus 36527 | -1/Access | Spotted B-99 Colossus 36538 | -1/Access | Found Prototype Launcher 36538 | -1/Access | Identified Enh. Gamma Bomb Array 36549 | -1/Access | Found Unknown Protection 36549 | -1/Access | Identified Hvy. Reactive Plating 37292 | -1/Access | Garrison activated, responded to threat 37308 | -1/Access | System corruption reached 10% 37329 | -1/Access | Destroyed 7 combat bots 37539 | -1/Access | Discovered new exit (range 7) 37548 | -1/Access | Identified exit to Command 37749 | -1/Access | Entered Command 37878 | -1/Command | Phase Generator disabled 38007 | -1/Command | Spotted B-99 Colossus 38660 | -1/Command | Build established: Scavenger-Tank 38795 | -1/Command | Spotted B-99 Colossus 38824 | -1/Command | Destroyed B-99 Colossus 38848 | -1/Command | Lost 3 parts (3u) 39055 | -1/Command | Disengaged cave seal 39055 | -1/Command | Derelicts emerged from the dark tunnel 39055 | -1/Command | Welcomed Warlord to Command 39249 | -1/Command | First assault squad dispatched 39276 | -1/Command | Incoming assault squad redirected 39306 | -1/Command | Spotted M Guard 39306 | -1/Command | Spotted M Guard 39306 | -1/Command | Spotted Combat Programmer 39308 | -1/Command | Spotted Combat Programmer 39322 | -1/Command | Warlord commented on Warlord statues 39324 | -1/Command | Destroyed Combat Programmer 39325 | -1/Command | Attacked by Warlord forces 39325 | -1/Command | Spotted YK-780(K) 39325 | -1/Command | Spotted EQ-WRL(L) 39325 | -1/Command | Spotted 9R-27J(B) 39325 | -1/Command | Spotted G0-NK5(B) 39325 | -1/Command | Spotted 8Z-1CA(H) 39325 | -1/Command | Spotted SW-PQG(B) 39325 | -1/Command | Spotted 7S-TT9(B) 39325 | -1/Command | Spotted 30-X8Z(B) 39325 | -1/Command | Spotted FK-PGM(g) 39325 | -1/Command | Spotted GB-OHY(B) 39377 | -1/Command | Lost 4 parts (3u1w) 39378 | -1/Command | All MAIN.C guards destroyed 39385 | -1/Command | Met MAIN.C 39397 | -1/Command | Identified Wardrone Bay 39406 | -1/Command | 0b10 Conduit disabled 39408 | -1/Command | System corruption reached 30% 39429 | -1/Command | Destroyed MAIN.C Shell 39432 | -1/Command | MAIN.C activated Command garrisons 39456 | -1/Command | Lost 5 parts (1p3n1w) 39493 | -1/Command | Hacked MAIN.C using A7's code 39508 | -1/Command | Allies destroyed MAIN.C 39525 | -1/Command | Discovered exit to Surface (range 47) 39525 | -1/Command | Discovered exit to Surface (range 84) 39525 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 40320 | -1/Command | Build established: Scavenger-Mutant 41472 | *** | Establishing 0b11! Last Messages --------------- 41264_ Sneak attack on Warlord. 41276_ Destroyed Adv. Phase Shifter. 41279_ Sneak attack on Warlord. 41281_ GCYG9IIAJVOSX>HA5AI8Q8|E1K 41282_ Sneak attack on Warlord. 41297_ 61XGOY/R6JBKGUGQ8:ZQDSU# 41297_ Sneak attack on Warlord. 41321_ Warlord destroyed. 41324_ Acquired 13 matter. 41329_ Dropped Dual-blade Saw. 41336_ System corrupted: Substantial component data lost. 41355_ IF7&TZQNMK4|KHLN7L=K/VNRN 41391_ System corrupted: Component data lost. 41407_ KYE>7,UTPFVHL5CFI,VM#V5CMA I0SO 41424_ System corrupted: Component data lost. 41441_ System corrupted: Energy discharge (-214). 41464_ ZRJZPGOCZI5G#Y: /MEW [Achievement: Slow And Deadly Wins The Race] Map ----- +----------------------------------------------------+ | ########### ## # #??# # #??????#?# | | #% # ## ! # #??# # #??????#?# | | # # ## # ######+#### #??????#?#" | | #"""" # ## # ## ## #??????#?#" | | #"""" + # # + * ## #??????#?# | | #"""" # # # ## ## ##?????#?#= | | #"""" # ^+ # ## |# #########! | | # # ######### ## =!*# *=!%= =%! | | " " ######## # =!%+[ % [! | | ########+## !# !=[#! !! | | # !!# ######### | | +##################### # ## ###?????#?# | | #?????????????????## ## ## #???????#?# | | #??????????????????# #" ## #???????#?## | | ############???????# %#"######### #???????#??? | | ##""""""# #???????#*%"##???????# ######??#### | | ! ##""" + #???????# =##????????# ## * #?????? | | ##"" + #???????# "########## ## #?????? | | ##""" + #???????# % ## #?????? | | #####""""""# #???????# *= + ! #?????? | | ############ ######### ###### % ## #?????? | | # # ## #????# ## #?????? | | # + ## #????# = ##^ #?????? | | # # ! ## ###??#=* ##+######## | | # # ## #??# | | """ """ # # ## @ #??# | | """T""" # # ## #??# #########"" | | #########+## # #######??# #????####"" | | # #????????#= * #????#]][ | | # #????????#% =%= #????#][[ ] | | ############ # #???????## !*##########!!! | | ???????????# ####+###??????##" ## #!!!** | | ???????????# #### ##########"" ## ###### | | ???????????# = ## #????? | | ???????????# * ############## ## #????? | | ############ # #???#!=## #????? | | # # #??##!%## /// #????? | | # # ! #??# **# /// #????? | | # # #??# T"%# // ####?? | | [ # + #??# ""!+ """#?? | | # # #??# % # """#?? | | # # #??## ## R"#?? | | # # #???# ## """#?? | | ####+####### # #???# ## * "" #?? | | #??# #?????# ##########???# ## ####?? | | #### ####### ############## ## #????? | | ## #????? | | ## #????? | | ######### #### ############????? | | ###?????# #??# !! #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 47 Energy Capacity 1230 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 40 Utility Shielding 90 Point Defense Rating 480 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Imp. Lightning Gun | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Exp. Transmission Jammer | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Adv. Micro-nuke Launcher | -2/Testing | Archive Cld. Antimatter Reactor | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Exp. Power Shielding | -2/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-27 Freighter | -2/Testing | Archive Fabricated ------------ Combat Drone Bay | x1 | -4/Factory Repaired ---------- Assault Rifle | 13% | -10/Materials Lgt. Treads | 41% | -8/Materials Adv. Beam Rifle | 30% | -8/Materials | Broken Hvy. Assault Rifle | 1% | -8/Materials Hrd. Heavy Armor Plating | 7% | -6/Factory Imp. Heavy Treads | 28% | -3/Research Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Great Maul | -7/Factory | Hacked Ion Cannon | -7/Factory | Hacked KE Penetrator | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Minigun | -5/Factory | Hacked Imp. Proton Missile Launcher | -4/Factory | Hacked Rnf. Antimatter Reactor | -4/Factory | Hacked Com. HERF Cannon | -3/Research | Hacked Quantum Rifle | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Railgun | -3/Research | Hacked Enh. Nova Cannon | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Slow And Deadly Wins The Race Challenges ------------ None Game ------ Seed SupersonicMobileSabre Manual? 0 Play Time 07:14:53 Cumulative 555.4 hours Start 2026.09.04 @ 13:55:50 End 2026.10.05 @ 00:39:39 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type 1 Total 28 Types 14/2/4/2/1/0/1/2/1/1 Lore% 95 Gallery% 84 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d20d504-f9b7-440f-ac20-239ca1b7393c