Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 17:25:05 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2001) 2001 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 6018 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 127 Cogmind --------- Core Integrity 788/850 Matter 119/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Rolling (101) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Armored Huge Wheel > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter Gun Armor Hacking Suite > --- WEAPON (6) ------- Heavy Laser 1B-0RG's Assimilator > --- INVENTORY (8) ---- Angular Momentum Engine Light Fission Core Medium Matter Pod (0) Improved Terrain Scan Processor Improved Terrain Scan Processor System Shield Gauss Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter Gun Armor > --- WEAPON ----------- Gauss Rifle 1B-0RG's Assimilator > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Hacking Suite System Shield Heavy Laser Heavy Laser Heavy Laser Shock Bomb Launcher [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Gun Armor Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Slashing Weapon Makeshift Axe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . . 2 . . Weapon 4 | . . . . . 2 2 Parts Attached 62 | 7 3 . 17 25 6 4 Power 9 | 1 . . 3 4 1 . Engine 5 | 1 . . 3 1 . . Core 4 | . . . . 3 1 . Reactor . | . . . . . . . Propulsion 18 | 2 . . 4 8 2 2 Treads 7 | 2 . . . 5 . . Leg 2 | . . . 1 . 1 . Wheel 9 | . . . 3 3 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 2 . 2 6 . 1 Device 4 | 1 1 . . 2 . . Storage 1 | 1 . . . . . . Processor 3 | . 1 . . 2 . . Hackware 1 | . . . . . . 1 Protection 4 | . . . 2 2 . . Artifact . | . . . . . . . Weapon 22 | 2 1 . 8 7 3 1 Energy Gun 10 | 1 1 . 4 2 2 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 5 | 1 . . 2 1 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . 1 1 . 1 Parts Lost 22 | . . . 7 13 2 . Power 4 | . . . 1 2 1 . Propulsion 10 | . . . 3 6 1 . Utility 2 | . . . . 2 . . Weapon 6 | . . . 3 3 . . Highest Loss Streak 7 | . . . 3 7 2 . To Critical Strikes 2 | . . . . 2 . . Average Backups 5 | 1 5 8 5 3 4 7 Power 1 | . 1 1 . . . 2 Propulsion . | . . . . . . . Utility 2 | . 3 5 3 1 2 2 Weapon 1 | . 1 2 . . 1 2 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 5 3 . 7 Power 3 | . . . . . . 3 Propulsion . | . . . . . . . Utility 11 | . . . 5 2 . 4 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 99 100 83 87 90 64 Engine 5 | . 14 14 12 2 . . Core 3 | . . . . 5 6 6 Treads 12 | . 28 28 10 14 14 5 Wheel 7 | . . . 5 10 6 11 Device 3 | . 13 . . 3 7 1 Storage 8 | . 14 14 8 8 7 6 Processor 5 | . . 14 6 6 7 6 Hackware 1 | . . . . . . 4 Protection 6 | . . . 6 13 7 6 Energy Gun 10 | . 14 28 17 5 16 3 Ballistic Gun 6 | . 13 . 8 5 5 3 Launcher 1 | . . . . 2 7 . Special Melee Weapon 2 | . . . . . . 5 Peak Build Rating 102 | 7 8 8 32 43 53 102 Average Rating 51 | 4 7 8 12 37 52 101 On Entrance 20 | . 7 8 8 32 37 52 Avg Prop Armor Cover (%) 8 | . . . 4 5 11 9 Naked Turns 38 | . . . 38 . . . Heaviest Build 74 | 15 15 14 31 43 33 74 Greatest Support 80 | 40 40 40 40 80 40 48 Greatest Overweight (x) 3 | . . . 3 2 1 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 8 8 8 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 7 | 1 5 8 6 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 3 8 8 8 8 8 8 Class Distribution -------------------- 72% | Mutant 13% | Gunner 7% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 2102 | 272 156 . 513 535 111 515 Remotely . | . . . . . . . Salvage Created 2501 | 81 156 . 607 1354 188 115 Parts 157 | 8 11 . 35 81 10 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | 1 . . . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 46 | . 5 . 11 26 4 . Melee 8 | . . . . 8 . . Guns 20 | . 5 . 8 3 4 . Cannons 4 | . . . 3 1 . . AOE 13 | . . . . 13 . . Classes Destroyed 11 | 2 3 . 2 3 1 . Worker 8 | . . . . 6 . 2 Builder 7 | . . . . 5 . 2 Tunneler 2 | 1 . . . . . 1 Recycler 2 | 1 . . . 1 . . Operator 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 6 | . 3 . . 3 . . Grunt 21 | . 2 . . 16 3 . Sentry 8 | . . . 1 7 . . Programmer 1 | . . . . . 1 . Subdweller 10 | . . . 10 . . . Best Kill Streak 13 | 2 3 . 2 13 4 1 Combat Bots Only 9 | . 3 . 2 9 4 . Max Kills in Single Turn 4 | 1 2 . 1 4 1 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 3 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 295 | . 17 . 63 179 22 14 Missed 69 | . 4 . 20 38 3 4 Hits 226 | . 13 . 43 141 19 10 Projectile 226 | . 13 . 43 141 19 10 Critical Strikes 9 | . . . 1 8 . . Damage Taken 3990 | 24 114 . 982 2326 287 257 Core 682 | . 8 . 229 383 . 62 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 64 | . . . . . . 64 Core Remaining (%) 58 | 100 . . 5 30 100 . Volleys Fired 156 | 3 12 . 49 34 17 41 Largest 4 | 2 2 . 4 4 3 1 Hottest 240 | 60 60 . 240 227 207 69 Shots Fired 272 | 6 24 . 102 62 37 41 Gun 236 | 6 24 . 93 35 37 41 Cannon 18 | . . . 9 9 . . Launcher 18 | . . . . 18 . . Special . | . . . . . . . Kinetic 94 | 3 12 . 36 17 15 11 Thermal 111 | . . . 32 27 22 30 Explosive 8 | . . . . 8 . . Electromagnetic 59 | 3 12 . 34 10 . . Robot Hit Streak 20 | 3 5 . 20 10 9 6 Robot Miss Streak 5 | 1 2 . 1 3 5 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 218 | 4 15 . 76 72 25 26 Core Hits 116 | 3 8 . 28 58 8 11 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 . 1 3 1 1 Burn 3 | . . . . 1 1 1 Meltdown 1 | . . . . 1 . . Corrupt 2 | . 1 . 1 . . . Sever 1 | . . . . 1 . . Melee Attacks 61 | . . . . 61 . . Impact . | . . . . . . . Slashing 61 | . . . . 61 . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 5 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5611 | 55 203 . 912 3314 557 570 Guns 2592 | 35 203 . 801 426 557 570 Cannons 264 | . . . 111 153 . . Explosions 1328 | 20 . . . 1308 . . Melee 1421 | . . . . 1421 . . Ramming 6 | . . . . 6 . . Kinetic 1003 | 22 105 . 232 188 282 174 Thermal 1558 | 20 . . 366 501 275 396 Explosive 696 | . . . . 696 . . Electromagnetic 927 | 13 98 . 314 502 . . Impact . | . . . . . . . Slashing 1421 | . . . . 1421 . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 195 | . . . . 195 . . Projectiles . | . . . . . . . Explosions 70 | . . . . 70 . . Melee 125 | . . . . 125 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 259 | 24 . . . 235 . . Shots 10 | 1 . . . 9 . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 455 | 12 12 . 206 455 226 56 Average Temperature 107 | 12 9 . 74 163 126 14 Received Heat Transfer 1305 | . 18 . 198 972 99 18 Effects 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 8 | . . . 7 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | . . . 1 2 1 . Heat Transferred 2786 | 50 . . 498 832 555 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 . . . 3 . . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 90 | 100 100 100 . 48 95 100 Level 1 5 | . . . . 30 4 . Level 2 3 | . . . . 21 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 473 | 10 70 16 . 473 212 58 Initial 212 | . . 16 . . 212 32 Average 44 | 1 10 2 . 182 57 4 Influence Increases 1432 | 10 161 . 20 929 100 212 Destroy 0b10 Robot/C 800 | . 100 . 20 520 80 80 Destroy 0b10 Robot/NC 115 | 10 5 . . 65 . 35 Destroy Leader 214 | . 22 . . 130 20 42 Allied During Kill 32 | . . . . . . 32 Successful Hack 39 | . 4 . . 14 . 21 Disable Machine 75 | . . . . 75 . . Destroy Structure 82 | . . . . 80 . 2 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 60 | . 15 . . 45 . . Influence Decreases 1432 | 10 119 42 20 462 501 278 Entered New Map 315 | . . 26 . . 255 34 Time Decay 946 | 10 119 16 20 332 236 213 Lost Part 140 | . . . . 130 10 . Lost Ally 31 | . . . . . . 31 Squads Dispatched 17 | . 2 . . 4 2 9 Investigation 2 | . 1 . . 1 . . Extermination 6 | . . . . . 1 5 Reinforcement 6 | . 1 . . 3 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 3 | . 1 . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 8 . 14 33 10 23 Peak Tracking Total 12 | . 3 . 3 6 4 12 Tactical Retreats 5 | . 1 . 1 3 . . Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed 1 | . . . 1 . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 6 | . . . 1 5 . . Max in Single Turn 3 | . . . 1 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 14 | . 4 . 3 6 . 1 Terminals 10 | . 4 . . 5 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 33 | . 13 . 4 14 . 2 Successful 16 | . 7 . 4 4 . 1 Failed 17 | . 6 . . 10 . 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 25 | . 12 . . 11 . 2 Terminals 27 | . 13 . . 12 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 . 4 . . . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 . . 3 . 1 Terminals 7 | . 3 . . 3 . 1 Botnet 7 | . 3 . . 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 11 | . 4 . . 6 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . . 2 Hacks Repelled 1 | . . . . . . 1 Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 20 | . . . . . . 20 STAY 11 | . . . . . . 11 FOLLOW 8 | . . . . . . 8 AID 1 | . . . . . . 1 Ally Attacks 44 | . . . . . . 44 Total Damage 1157 | . . . . . . 1157 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Borg Created 6 | . . . . . . 6 Largest Collective 4 | . . . . . . 4 Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Active Infowar (turns) 1193 | 13 900 . . 280 . . Sensors 280 | . . . . 280 . . Seismic 913 | 13 900 . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 7949 | 77 946 170 1951 1054 919 2832 Spaces Moved 2948 | 39 201 93 1037 582 222 774 Core 107 | 7 . . 100 . . . Treads 1039 | 32 201 93 450 214 49 . Legs 269 | . . . 269 . . . Wheels 1533 | . . . 218 368 173 774 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 50 83 100 101 Average Speed 133 | 140 160 160 150 124 125 109 Slowest Speed 250 | 160 160 160 240 250 165 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 36 27 34 53 7 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 4 | . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched 4 | . . . 4 . . . Spaces Dug 17 | . . . . 17 . . Terrain Destroyed 108 | 7 . . 1 100 . . Melee 17 | . . . . 17 . . Projectile 4 | . . . 1 3 . . AOE 87 | 7 . . . 80 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 6638 | 52 802 114 1335 798 829 2708 Wait 3303 | . 579 22 195 64 584 1859 Move 2942 | 38 200 92 1036 581 221 774 Hop . | . . . . . . . Pick Up 39 | 4 5 . 13 7 . 10 Fast Attach 50 | 6 2 . 14 21 5 2 Attach 12 | 1 . . 5 3 . 3 Detach 1 | . . . . 1 . . Swap 16 | . 1 . 4 9 1 1 Drop 47 | . 3 . 18 16 1 9 Fire 156 | 3 12 . 49 34 17 41 Melee 61 | . . . . 61 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap 1 | . . . 1 . . . Miscellaneous 6 | . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 887 | -10/Materials | Discovered new exit (range 17) 919 | -10/Materials | Discovered new exit (range 13) 1009 | -10/Materials | Identified exit to Mines 1024 | -10/Materials | Entered Mines 1175 | -10/Mines | Discovered new exit (range 5) 1192 | -10/Mines | Identified exit to Subcaves 1194 | -10/Mines | Entered Subcaves 1319 | -10/Subcaves | Learned location of Zion (-6) 1319 | -10/Subcaves | Met a Zionite searching for "candidates" 1402 | -10/Subcaves | Ambushed by Subdweller buried in earth 1932 | -10/Subcaves | Build established: Scavenger-Mutant 1953 | -10/Subcaves | Learned Materials machine intel 2095 | -10/Subcaves | Visited 4L-MR0's lab 2096 | -10/Subcaves | Core integrity fell below 50% 2118 | -10/Subcaves | Core integrity fell below 20% 2119 | -10/Subcaves | Released all parts (4) 2148 | -10/Subcaves | Lost 3 parts (2n1w) 2370 | -10/Subcaves | Build established: Mutant 2715 | -10/Subcaves | Found Prototype Protection 2716 | -10/Subcaves | Identified Gun Armor 2717 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2806 | -10/Subcaves | Found Prototype Special Melee Weapon 3073 | -10/Subcaves | Learned Materials emergency access door positions 3129 | -10/Subcaves | Discovered new exit (range 16) 3145 | -10/Subcaves | Entered Materials 3145 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3147 | -8/Materials | Loaded intel: 52 machine locations 3482 | -8/Materials | Build established: Scavenger-Tank 3615 | -8/Materials | Lost 7 parts (1p3n1u2w) 3741 | -8/Materials | Core integrity fell below 50% 3869 | -8/Materials | Build established: Mutant 4009 | -8/Materials | Destroyed 9 combat bots 4012 | -8/Materials | Lost 4 parts (2n1u1w) 4174 | -8/Materials | Discovered new exit (range 16) 4197 | -8/Materials | Identified exit to Factory 4199 | -8/Materials | Entered Factory 4199 | -7/Factory | Evolved 2 slots: Weapon x2 4512 | -7/Factory | Build established: Gunner 5101 | -7/Factory | Discovered new exit (range 15) 5117 | -7/Factory | Identified exit to Factory 5118 | -7/Factory | Entered another Factory area 5118 | -6/Factory | Evolved 2 slots: Weapon x2 5125 | -6/Factory | Identified 1B-0RG's Assimilator 5186 | -6/Factory | Assimilating Processor 5a into Collective. 5421 | -6/Factory | Build established: Mutant 5687 | -6/Factory | Assimilating Hacker 5a into Collective. 5892 | -6/Factory | Garrison activated, responded to threat 5904 | -6/Factory | Assimilating Soldier 5a into Collective. 5911 | -6/Factory | Assimilating Soldier 5b into Collective. 7915 | -6/Factory | Assimilating Hacker 5b into Collective. 7943 | -6/Factory | Assimilating Slayer 5a into Collective. 7946 | -6/Factory | Cargo convoy interrupted 7950 | -6/Factory | Self-destructed Last Messages --------------- 07946_ Slug penetrates Borg Hacker 5b. 07946_ Borg Hacker 5b destroyed. 07946_ Core damaged by loss of Borg Hacker 5b (-8). 07946_ Penetrated by Slug. 07947_ Acquired 29 matter. 07947_ K-01 Serf collects debris. 07947_ R-10 Processor collects Wheel. 07947_ C-45 Heavy ARC bursts open, deploying its payload. 07947_ H-66 Slayer unfolds itself. 07947_ P-60 Hacker unfolds itself. 07947_ H-66 Slayer unfolds itself. 07947_ P-60 Hacker unfolds itself. 07947_ I-36 Angel unfolds itself. 07948_ K-01 Serf collects debris. 07949_ R-10 Processor collects Imp. Heat Sink. 07949_ K-01 Serf collects debris. 07949_ Slug penetrates Borg Soldier 5a. 07949_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????###k#####????????????????????? | | ????????????????????#i h ????????????????????? | | ????????????????????# pik ?????????????????????? | | ???????????####?????# % kp ?????????????????????? | | ???????????# ???#hh h ??????????????????????? | | ???????????# ??+ x ??????????????????????? | | ???????????? ??# #??????????????????????? | | ????????????? ?# #??????????????????????? | | ?????????????? ?# #??????????????????????? | | ???????????????? # h #??????????????????????? | | ????????????????? # #??????????????????????? | | ??????????????????? ;|* +??????????????????????? | | ????????????????????#%! #??????????????????????? | | ???????##############ug #??????????????????????? | | ???????# #uRR |#??????????????????????? | | ???????# # #??????????????????????? | | ???????# #uh g@#??????????????????????? | | ???????# #u= #??????????????????????? | | ???????# k #??????????????????????? | | ???????# u# #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # +??????????????????????? | | ???????########+##### # ?????????????????????? | | ??????????????# #???# # ????????????????????? | | ??????????????# #???# ####???????????????????? | | ??????????????# #???# ??????????????????? | | ??????????????# #???# ??????????????????? | | ??????????????# #???# ???????????????????? | | ???????######?# #???# ????????????????????? | | ???????#!= # #???# ?????????????????????? | | ???????#== # #???# #??????????????????????? | | ???????#== + #???# #??????????????????????? | | ???????# # #???# #??????????????????????? | | ???????# # ##### #??????????????????????? | | ???????# + #??????????????????????? | | ???????########+##### #??????????????????????? | | ???????# # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalTargetInsulator Manual? 0 Play Time 00:46:22 Cumulative 65.8 hours Start 2026.02.24 @ 16:38:41 End 2026.02.24 @ 17:25:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b995e154-35a8-437f-bd4d-2907bec9e6da