Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 23:12:05 Player: Decinym Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (414) 2070 Value Destroyed (19009) 19009 Prototype IDs (82) 1640 Alien Tech Used (7) 1400 Bonus (12695) 12695 TOTAL SCORE: 45614 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6638 Follower Combat Kills 1065 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 908 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1516 Cogmind --------- Core Integrity 0/1450 Matter 26/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (180) Ox1 Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (12) ----- Medium Storage Unit Advanced Target Analyzer Quantum Capacitor Experimental Core Shielding AEGIS Remote Shield > --- WEAPON (2) ------- Omega Cannon > --- INVENTORY (10) --- Energy Well (350) Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Coolant Network Huge Storage Unit Enhanced Optical Array Experimental Core Analyzer Cloaking Device Centrium Heavy Armor Plating Thermal Barrier Core Physics Calibrator > --- WEAPON ----------- Improved Matter Neutralizer Graviton Cannon > --- INVENTORY -------- Large Storage Unit Advanced Energy Well YI-UF0's Bottomless Matter Pit Experimental Terrain Scanner Surveybot 17 Chip Quantum Capacitor Experimental EM Disruption Field Advanced Hacking Suite System Mapper A0-MCA's Component Scanner Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Advanced Variable Charge Gun Fusion Bomb Launcher Sigix Terminator CPS Tube CPS Tube Sigix Broadsword [Rating: 209] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Overtuned Huge Scrapsphere Hover Unit Linear Gravjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Artifact Phase Redirector Weapon Precision Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Graviton Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Slots Evolved 16 | . . . 2 . 2 2 . . . 4 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . Utility 10 | . . . 1 . 1 1 . . . 3 . . . . 2 . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 407 | 7 6 4 22 11 18 16 74 12 12 10 7 9 16 5 9 3 8 2 7 17 63 17 14 38 Power 39 | 1 1 1 1 . 1 3 7 2 1 1 . 1 1 . . . . . 2 3 8 1 1 3 Engine 20 | 1 1 . 1 . 1 3 6 2 1 1 . . . . . . . . . 2 . 1 . . Core 3 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . 1 . . . . . 2 1 8 . 1 3 Propulsion 79 | 2 2 1 9 1 5 2 15 4 2 1 1 2 1 . . . . . . 2 11 1 7 10 Treads 58 | . . . 6 1 5 2 14 4 1 1 1 . . . . . . . . 1 11 1 6 4 Leg 15 | 2 2 1 3 . . . . . . . . . 1 . . . . . . . . . . 6 Wheel 5 | . . . . . . . 1 . 1 . . 2 . . . . . . . 1 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 139 | 2 2 1 4 4 7 5 20 4 7 4 4 2 10 1 6 . 2 . 3 7 18 6 6 14 Device 70 | 1 1 . 2 . 3 2 13 2 3 3 3 2 3 1 3 . 1 . . 4 7 4 5 7 Storage 11 | 1 1 . . 1 2 . . . 1 . . . . . . . . . . 1 . . . 4 Processor 11 | . . 1 . 1 . 1 . . . . 1 . 3 . . . . . 1 1 . . 1 1 Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Protection 41 | . . . 2 2 1 2 7 2 3 1 . . 4 . 3 . 1 . 2 . 9 1 . 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . Weapon 150 | 2 1 1 8 6 5 6 32 2 2 4 2 4 4 4 3 3 6 2 2 5 26 9 . 11 Energy Gun 19 | 1 . . 1 . 2 3 8 . . . . . . . 1 . . . . 1 2 . . . Energy Cannon 26 | . . . 4 2 . . 2 . . 1 . . 2 . . . . . . 1 6 2 . 6 Ballistic Gun 63 | 1 1 1 3 4 2 . 15 2 1 2 2 2 2 2 2 2 3 2 1 2 9 . . 2 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . 1 1 2 . 3 Launcher 32 | . . . . . 1 2 7 . . 1 . 2 . 2 . 1 3 . 1 . 7 5 . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . 4 1 1 . 10 . . . . . 9 . 2 . . 1 1 3 17 5 2 8 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . 7 4 . . . Parts Lost 102 | . 1 4 . . 2 5 10 8 . . . . . . . . 3 . . 1 26 17 6 19 Power 14 | . 1 1 . . . 2 1 1 . . . . . . . . . . . . 3 2 . 3 Propulsion 32 | . . 1 . . . 2 2 4 . . . . . . . . . . . . 7 4 4 8 Utility 45 | . . 1 . . 2 1 6 1 . . . . . . . . 3 . . 1 11 10 2 7 Weapon 11 | . . 1 . . . . 1 2 . . . . . . . . . . . . 5 1 . 1 Highest Loss Streak 15 | . 1 3 . . 1 3 2 4 . . . . . . . . 3 . . 1 9 10 4 15 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 100 97 98 100 99 99 94 99 90 81 82 76 73 76 77 78 77 63 81 78 79 59 19 64 Engine 8 | . 14 11 6 11 9 14 10 13 15 10 11 6 2 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 2 5 5 5 5 5 8 8 7 3 . 8 Treads 18 | . . . 14 33 35 30 28 29 25 17 17 5 4 . . . . . . . 15 12 11 17 Leg 2 | . 28 28 17 . . . . . . . . . . 5 5 5 5 5 5 2 . . . 4 Wheel 3 | . . . . . . . . . 2 5 5 10 11 11 10 10 10 10 10 11 4 . . . Device 13 | . 14 . 6 11 15 11 15 15 12 20 18 17 15 8 15 15 15 15 15 16 13 11 2 14 Storage 6 | . 14 14 11 11 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 3 . 3 Processor 3 | . . 11 4 . . 3 . . . . 3 5 6 17 15 15 13 5 9 9 9 8 5 6 Protection 8 | . . . 10 10 8 8 9 15 10 7 5 5 5 7 9 10 10 15 14 9 7 5 . 1 Energy Gun 1 | . 14 11 . . 7 10 1 . . . . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . 14 12 1 . . . . 1 . . . . . . . . . 1 2 3 . 4 Ballistic Gun 10 | . 14 16 7 9 8 3 13 14 13 9 11 10 10 10 10 10 9 . 10 4 5 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 13 48 49 61 61 101 117 136 118 136 145 140 144 154 135 155 155 157 157 157 157 178 178 3 115 Greatest Support 270 | 20 26 26 60 60 80 80 86 86 80 28 28 48 40 40 40 40 40 40 40 60 270 270 9 196 Greatest Overweight (x) 6 | . 2 2 1 1 1 1 4 1 4 5 4 5 3 3 3 3 3 3 3 3 6 . . 1 Average Overweight (x) 1 | . 1 1 1 . . 1 1 1 2 4 4 3 3 3 3 3 3 3 3 2 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 Average Capacity 23 | 7 19 20 20 20 23 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 22 5 7 Most Carried 25 | 6 20 20 20 20 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 5 8 Average Carried 22 | 4 12 18 19 19 22 24 24 23 23 21 23 24 24 25 24 24 24 23 24 23 24 21 4 4 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 Final Carried 25 | 6 19 20 20 20 25 22 23 24 25 22 25 25 25 25 25 25 23 25 24 23 25 2 5 5 Class Distribution -------------------- 57% | Scavenger-Mutant 21% | Scavenger-Scrapper 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Zhirov Scavenger-Scrapper | -3/Proximity Caves Scavenger-Scrapper | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Alien-Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Matter Collected 14296 | 285 187 114 388 442 1230 215 2989 274 940 . 1058 406 336 200 355 189 382 . 229 508 2262 635 128 544 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17920 | 117 399 157 735 591 1223 698 3266 576 . 80 27 833 421 348 741 779 448 . 59 692 3010 1064 17 1639 Parts 867 | 6 25 9 44 38 52 37 148 25 . 6 4 43 20 28 51 30 16 . . 43 154 26 1 61 Haulers Intercepted 18 | . 2 . 5 . 3 . 6 . . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 16 | . . . . . 5 . 4 3 . . . . . . 1 . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . . . . 40 31 . 22 . 30 16 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Combat Hostiles Destroyed 310 | . 7 5 9 15 16 14 56 4 . 5 1 15 6 10 8 14 9 . 7 11 49 34 1 14 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Guns 167 | . 7 5 7 4 12 11 39 4 . 1 1 4 6 2 8 6 5 . 3 9 23 . . 10 Cannons 34 | . . . 2 11 1 . . . . . . . . . . . . . . 2 5 9 . 4 AOE 102 | . . . . . 3 2 14 . . 4 . 11 . 8 . 8 4 . 4 . 21 23 . . Classes Destroyed 26 | 2 7 . 1 2 1 1 3 . . . . 1 1 . . . 1 . 1 . 4 1 . . Worker 19 | . 1 1 1 . 2 2 4 . . . . . . . 2 . . . . 1 2 2 . 1 Builder 20 | . 1 . 1 . . 3 2 . . . . . . . . . . . . 1 5 6 . 1 Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 5 . 3 . 6 . . . . . . . 1 . . . . . 1 . . . Recycler 23 | 1 . . 1 1 3 1 6 4 . . . . . . . . . . . . 1 2 . 3 Mechanic 6 | . . . . . . . 1 . . . . . . . . . . . . . 2 2 . 1 Operator 4 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Watcher 8 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 3 . 2 Swarmer 54 | . 3 3 4 10 . . 7 . . 5 1 8 . 5 . 2 . . . . 5 . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 111 | . 4 2 2 2 10 7 24 . . . . 4 2 4 . 8 3 . . 2 15 18 . 4 Brawler 11 | . . . . . . . 3 . . . . 1 . . . 2 1 . . . 1 3 . . Duelist 13 | . . . . 1 2 . 2 . . . . 1 . . . . 1 . . . 2 4 . . Protector 7 | . . . . . . . 3 . . . . . 1 . . . . . . 1 1 1 . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . Sentry 34 | . . . 3 2 3 1 12 4 . . . 1 . . 1 1 1 . . . 1 1 . 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 29 | . . . . . 1 1 1 . . . . . . . 2 . . . . 3 16 2 . 3 Programmer 35 | . . . . . . 5 4 . . . . . 1 1 5 1 2 . . 5 4 3 . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrapoid 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 24 | 1 3 4 5 4 6 7 9 4 . 5 1 8 3 5 11 10 3 . 5 5 20 24 1 8 Combat Bots Only 13 | . 2 3 4 4 6 5 8 2 . 5 1 8 3 5 4 10 3 . 5 4 11 13 1 6 Max Kills in Single Turn 18 | 1 1 1 1 1 3 2 3 1 . 4 1 4 1 5 1 8 2 . 2 1 3 18 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 10 | . . . . . 3 1 3 . . 4 . 4 . 5 . 8 2 . 2 . 3 10 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Hostile Shots Fired 2784 | . 53 64 43 78 65 138 699 198 . 16 10 60 9 35 42 32 56 . 22 126 474 169 144 251 Missed 847 | . 9 13 12 21 14 37 237 73 . 3 2 20 4 10 16 9 12 . 6 30 138 53 55 73 Damage Taken 29948 | . 488 496 383 568 578 1273 4239 942 . 147 185 537 138 236 349 255 553 . 222 1753 7380 3374 2528 3324 Core 4558 | . 117 123 54 49 76 293 255 62 . 38 17 118 . 9 24 13 64 . 40 147 728 880 1142 309 Absorbed by Shields 4403 | . . . . . 221 386 1050 . . 55 65 146 69 171 333 244 536 . 212 110 . 33 . 772 Reduced by Siege Mode 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . Redirected to Core 340 | . . . . . . . . . . . . . . . . . . . . . 340 . . . Redirected to Shielding 194 | . . . . . . . . . . . . . . . . . . . . . . 53 . 141 Ignored by Resistances 411 | . . . . . . . . . . . . . . . . . . . . . . 411 . . Regen/Repaired (Parts) 704 | . . . 281 . 135 . . . . . . 17 169 . 12 . . . 10 80 . . . . Core Remaining (%) 57 | 100 . 4 . 74 86 . . . 12 . . . . 81 . . . . 87 . . 19 . . Volleys Fired 1040 | 5 45 24 54 40 71 49 194 25 1 10 7 34 32 15 35 17 28 . 12 52 141 53 . 96 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 . 2 2 2 2 . 1 Hottest 240 | 70 70 70 136 136 91 141 108 56 5 90 60 64 90 64 64 62 62 . 62 240 200 183 . 120 Shots Fired 1833 | 10 90 48 100 80 141 91 369 49 1 11 14 63 54 27 65 33 47 . 22 99 244 78 . 97 Gun 1456 | 10 90 48 56 41 118 84 353 49 . 2 14 58 44 24 65 32 38 . 20 69 189 . . 52 Cannon 295 | . . . 44 39 22 . 1 . . 8 . . 10 . . . . . . 30 35 61 . 45 Launcher 80 | . . . . . 1 7 15 . . 1 . 5 . 3 . 1 9 . 2 . 19 17 . . Special 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Kinetic 1220 | 5 45 27 56 41 70 3 304 49 . 2 14 58 44 24 65 32 38 . 20 59 168 29 . 67 Thermal 503 | 5 45 21 44 39 70 81 50 . . 8 . . 10 . . . . . . 40 27 33 . 30 Explosive 79 | . . . . . 1 7 15 . . 1 . 5 . 3 . 1 9 . 2 . 19 16 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 29 | . . . . . . . . . . . . . . . . . . . . . 29 . . . Robot Hit Streak 49 | 5 13 10 16 12 30 29 43 45 46 49 7 8 9 9 17 15 14 . 3 5 18 8 . 15 Robot Miss Streak 7 | 1 3 3 4 3 3 3 4 . . . 4 6 2 1 2 2 3 . 4 6 5 3 . 7 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . . . . 1 2 . . 1 Secondary Targets 23 | . 1 1 1 . 1 1 6 1 . . . . 1 . . 3 1 . . . 6 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 1 . . . . 1 . . 1 1 . . . 1 . . . Capacitor 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Shots Hit Robots 1251 | 6 59 31 63 49 110 80 293 44 1 3 7 33 30 23 47 25 27 . 9 50 153 43 . 65 Core Hits 924 | 3 23 9 24 24 41 49 177 16 . 5 3 26 11 15 23 50 28 . 10 24 226 92 4 41 Critical Kills 33 | . . . . . . . . . . . . 1 2 . 1 3 . . . 2 5 1 . 18 Critical Parts Destroyed 52 | . 1 . . . . . . . . . . . 3 1 5 3 1 . . 4 1 . . 33 Critical Strikes 120 | . 1 1 . . 5 5 2 . . . . 2 5 1 6 6 1 . . 8 13 3 . 61 Burn 13 | . . 1 . . 5 5 2 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 95 | . 1 . . . . . . . . . . 2 5 1 6 6 1 . . 6 8 . . 59 Blast 6 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 Sunder 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Melee Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64855 | 74 784 409 1088 912 2027 2070 8689 833 . 357 172 1692 1026 1400 1700 1933 1825 . 469 2375 10000 22487 57 2476 Guns 24000 | 74 784 409 461 355 1512 1715 5679 833 . 35 172 780 1005 555 1700 758 624 . 191 1442 4338 . . 578 Cannons 7582 | . . . 621 557 368 . . . . . . . . . . . . . . 933 1725 1681 . 1697 Explosions 33166 | . . . . . 147 347 3010 . . 322 . 912 . 845 . 1175 1201 . 278 . 3937 20802 . 190 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 107 | . . . 6 . . 8 . . . . . . 21 . . . . . . . . 4 57 11 Kinetic 21931 | 25 358 222 461 355 769 28 4633 833 . 35 172 780 1005 555 1700 758 624 . 191 1518 4008 844 . 2057 Thermal 23850 | 49 426 187 621 557 1111 1687 1046 . . . . . . . . . . . . 857 369 16722 . 218 Explosive 17091 | . . . . . 147 347 3010 . . 322 . 912 . 845 . 1175 1201 . 278 . 3937 4917 . . Electromagnetic 190 | . . . . . . . . . . . . . . . . . . . . . . . . 190 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1686 | . . . . . . . . . . . . . . . . . . . . . 1686 . . . Highest Corruption 30 | . . . . . . 4 10 1 . . . . . 2 5 5 7 7 7 17 30 30 2 4 Average Corruption 7 | . . . . . . 2 2 1 . . . . . 1 2 5 5 7 7 7 23 23 2 3 Corruption Purged 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 277 | . . . . . . 7 53 11 . . . . . 3 4 12 12 4 20 17 80 37 . 17 Message Errors 79 | . . . . . . 4 18 1 . . . . . 2 2 3 4 2 8 6 19 6 . 4 Matter Fused 70 | . . . . . . 2 16 2 . . . . . 1 1 4 4 2 5 2 16 10 . 5 Heat Flow Errors 32 | . . . . . . 1 4 3 . . . . . . 1 2 2 . 2 3 10 3 . 1 Energy Discharges 18 | . . . . . . . 4 2 . . . . . . . 1 1 . 2 . 2 3 . 3 Parts Rejected 7 | . . . . . . . 1 . . . . . . . . 1 . . 1 . 2 1 . 1 Parts Fused 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Data Loss (minor) 15 | . . . . . . . 3 1 . . . . . . . . . . 1 1 5 4 . . Data Loss (major) 13 | . . . . . . . 2 2 . . . . . . . 1 . . . . 6 2 . . Misfires 9 | . . . . . . . 1 . . . . . . . . . . . . 1 4 1 . 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . 2 5 . . . Weapon Failures 22 | . . . . . . . 3 . . . . . . . . . . . . 2 11 5 . 1 Overload Shots 12 | . . . . . . . 1 . . 2 . . 6 . . . . . . 3 . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 2761 | . . . . 2 . . 24 . . . . . . 61 . 3 41 . . 51 203 2256 . 120 Projectiles 366 | . . . . 2 . . . . . . . . . . . . . . . 51 123 71 . 119 Explosions 2395 | . . . . . . . 24 . . . . . . 61 . 3 41 . . . 80 2185 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . . . . . . . . . . . . . 4 . 12 . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . . . . . . . . 4 . 7 . 11 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Self-Inflicted Damage 1699 | . . . . . . 27 159 . . . . 57 10 . . 10 32 . 56 . 252 1072 24 . Shots 23 | . . . . . . 1 4 . . . . 1 . . . 1 1 . 1 . 9 5 . . Rammed 18 | . . . 2 . . 1 . . . . . . 1 . . . . . . . . 1 13 . Targets Rammed 20 | . . . 2 . . 1 . . . . . . 1 . . . . . . . . 1 14 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 405 | 27 136 180 324 60 14 305 205 173 . 60 40 284 112 60 135 286 119 . 146 405 335 122 . 335 Average Temperature 75 | 12 50 72 74 27 6 101 34 95 . 36 20 113 39 23 23 110 17 . 75 148 99 41 . 92 Received Heat Transfer 4368 | . 174 138 117 72 294 293 1180 276 . . 33 68 . 16 . 50 78 . 40 132 657 372 297 81 Effects 7 | . . . 1 . . . . . . . . 1 . . . . . . . 4 . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 35 | . . . . . . . . . . . . . . . . . . . . . . 35 . . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 5 | . . . . . . 1 3 . . . . . . . . . . . . . . 1 . . Combat Hostiles 5 | . . . . . . 1 3 . . . . . . . . . . . . . . 1 . . Parts Melted 42 | . 3 1 1 3 7 12 11 . . . . . . . . . . . . 1 . 3 . . Heat Transferred 15638 | 148 1258 629 1110 999 2664 3838 2526 . . . . . . . . . . . . 869 672 740 . 185 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Peak Influence 2340 | 10 145 110 261 275 268 353 1330 509 . 136 . . . . 489 . . . . 477 1947 2340 1500 1138 Initial 1310 | . 6 5 42 30 76 . 151 504 . . . . . . 151 . . . . . 267 999 1310 753 Average 465 | 1 47 56 121 121 80 67 761 179 . 71 . . . . 267 . . . . 197 1290 1342 1369 903 Maximum Alert Level 5 | . . . 1 1 1 1 4 2 . . . . . . 2 . . . . 2 5 5 4 4 Low Security (%) 49 | 100 100 100 80 84 91 86 . 65 . 100 . . . . 58 . . . . 54 . . . . Level 1 9 | . . . 19 15 8 13 5 14 . . . . . . 14 . . . . 18 12 . . . Level 2 13 | . . . . . . . 44 19 . . . . . . 27 . . . . 27 11 . . . Level 3 13 | . . . . . . . 32 . . . . . . . . . . . . . 4 45 . 84 Level 4 10 | . . . . . . . 15 . . . . . . . . . . . . . 39 37 100 15 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . 31 2 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . 13 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . . . 2 . 2 6 16 . . . . . . . 1 . . . . 8 17 8 7 8 Investigation 6 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 2 . Extermination 13 | . . . . . . 2 4 . . . . . . . . . . . . 1 2 1 1 2 Reinforcement 32 | . . . 2 . 2 3 3 . . . . . . . . . . . . 6 7 2 4 3 Assault 14 | . . . . . . . 3 . . . . . . . . . . . . . 5 4 . 2 Garrison 10 | . . . . . . . 6 . . . . . . . . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . 2 . . . . . . . . . . . . . 2 1 2 2 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Distress Signals 31 | . 1 . 3 . 3 4 6 . . . . . 1 . 1 . . . . 2 2 1 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 558 | . 17 5 21 16 29 21 72 4 . 5 12 17 60 11 10 13 9 . 7 21 78 65 32 33 Peak Tracking Total 16 | . 4 3 4 4 5 4 11 2 . 5 4 4 12 5 3 9 3 . 5 5 9 16 14 11 Tactical Retreats 21 | . 1 . 1 2 . . 2 . . . . 1 1 1 . . . . . . 2 2 6 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Traps Triggered 8 | . 1 . 1 . . 2 2 . . 1 . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Machines Disabled 55 | . . . . 2 2 . 6 . . . . . 1 . 1 2 . . . 3 20 13 . 5 Max in Single Turn 5 | . . . . 1 1 . 1 . . . . . 1 . 1 1 . . . 1 2 5 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Machines Accessed 63 | . 5 . 5 . 5 4 9 8 4 1 1 1 3 . 3 . . 4 . 2 1 1 2 4 Terminals 30 | . 5 . 3 . 4 3 6 3 . . 1 . . . 1 . . . . . 1 1 . 2 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Repair Stations 6 | . . . 2 . 1 . 2 . . . . . . . 1 . . . . . . . . . Recycling Units 10 | . . . . . . . . 5 . 1 . . . . 1 . . . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Total Hacks 179 | . 18 . 18 . 20 11 16 12 29 1 1 1 7 . 9 . . 17 . 3 1 3 6 6 Successful 105 | . 8 . 12 . 11 4 4 7 29 . 1 1 7 . 1 . . 17 . 1 . . . 2 Failed 73 | . 9 . 6 . 9 7 12 5 . 1 . . . . 8 . . . . 2 1 3 6 4 Catastrophic 14 | . . . 2 . 2 2 4 . . . . . . . . . . . . . . 1 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 14 . 8 . 11 5 2 8 . 1 . . . . 5 . . . . 1 . 3 6 1 Terminals 77 | . 18 . 8 . 15 8 11 6 . . 1 . . . 3 . . . . . 1 3 . 3 Fabricators 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . 3 Repair Stations 19 | . . . 10 . 5 . 3 . . . . . . . 1 . . . . . . . . . Recycling Units 19 | . . . . . . . . 6 . 1 . . . . 5 . . . . 1 . . 6 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Terminal Hacks 77 | . 6 . 1 . 6 3 4 2 29 . 1 1 7 . . . . 17 . . . . . . Record 32 | . . . . . . . . . 24 . 1 . 2 . . . . 5 . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 12 | . 2 . . . . . . 1 5 . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 4 . . . . 4 . . . . . . Open Door 5 | . . . . . . . 3 . . . . 1 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 13 | . . . 9 . 4 . . . . . . . . . . . . . . . . . . . Scan Component 7 | . . . 5 . 2 . . . . . . . . . . . . . . . . . . . Repair 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 2 . 1 1 . 5 . . . . . . 1 . . . . 1 . . . . Terminals 6 | . 2 . 2 . 1 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Units 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 42 | . 5 . 5 . 5 4 8 3 . 1 . . . . 3 . . . . 1 1 1 2 3 Full Trace Events 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . . . . . . . . . . 4 . . 8 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Parts Repaired 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . Time 162 | . . . 110 . 52 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 5 . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Total Allies 39 | . . . . . . . 2 . . . 5 . 5 . . 1 . . . 5 . . 21 . Largest Group 12 | . . . . . . . 2 . . . 5 3 5 2 1 2 1 1 1 5 . . 12 . Highest-Rated Group 323 | . . . . . . . 62 . . . 241 140 255 130 64 113 64 64 64 323 . . 172 . Highest-Rated Ally 67 | . . . . . . . 31 . . . 50 47 65 65 64 64 64 64 64 67 . . 15 . Total Orders 4 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 270 | . . . . . . . 16 . . . 79 8 9 . . 3 . . . 72 . . 83 . Total Damage 5556 | . . . . . . . 234 . . . 1524 121 420 . . 21 . . . 1883 . . 1353 . Kills 32 | . . . . . . . 2 . . . 11 1 . . . . . . . 12 . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Robot Analysis Total 12 | . 2 . . . . . . 1 5 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 1 1 . . . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Turns Passed 25928 | 117 1053 256 1032 998 1412 1093 2907 2046 4889 218 1432 1130 1100 328 389 617 346 159 647 625 1370 686 255 823 Spaces Moved 13376 | 74 410 85 317 487 516 374 970 809 2256 105 874 1007 837 291 281 564 256 145 448 461 658 315 450 386 Core 386 | 3 . . . . . . . . . . . . . . . . . . . . . 7 368 8 Treads 5509 | . . . 156 487 516 374 825 809 1353 . . . . . . . . . . . 366 308 . 315 Legs 790 | 71 410 85 161 . . . . . . . . . . . . . . . . . . . . 63 Wheels 6609 | . . . . . . . 145 . 903 105 874 1007 837 291 281 564 256 145 448 461 292 . . . Hover 82 | . . . . . . . . . . . . . . . . . . . . . . . 82 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 190 190 160 160 240 160 228 115 160 160 100 100 100 100 100 100 100 100 90 90 50 40 50 Average Speed 160 | 117 216 204 214 173 210 240 225 240 206 174 160 102 100 100 100 100 100 100 100 96 129 157 48 141 Slowest Speed 490 | 120 260 260 240 240 240 240 312 242 242 175 160 175 100 100 100 100 100 100 100 100 490 160 50 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 75 24 42 74 41 12 95 99 93 4 95 89 73 43 7 59 47 60 57 25 74 27 21 34 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 15 | . . . . . . . 1 5 5 . . . . . . . 1 3 . . . . . . Known Exits Taken 11 | . 1 . 1 . 1 1 . . . 1 . . 1 1 1 . . . 1 1 . 1 . . Unknown Exits Taken 13 | 1 . 1 . 1 . . 1 1 1 . 1 1 . . . 1 1 1 . . 1 . 1 . Scrap Searched 26 | . . 2 . 2 . . . . 8 . 2 2 . 1 . 2 4 . 3 . . . . . Spaces Dug 68 | . . . . . . 21 . . . 4 . 8 4 . . 3 8 . . 3 . 1 . 16 Terrain Destroyed 1669 | . . . . . 7 48 136 . . 13 2 129 36 54 25 33 92 . 35 29 399 601 . 30 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 322 | . . . . . . . . . . 5 2 56 36 17 25 17 26 . 20 29 55 12 . 22 AOE 1337 | . . . . . 7 47 136 . . 8 . 73 . 37 . 16 66 . 15 . 343 589 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Total 16152 | 91 484 121 575 561 705 472 1332 858 2498 126 898 1072 1070 310 343 590 301 159 628 571 922 416 482 567 Wait 824 | . 7 4 133 12 70 5 18 5 157 1 1 17 130 . 5 2 10 4 160 21 20 17 . 25 Move 13354 | 73 409 84 316 486 515 373 969 808 2255 104 873 1006 837 290 280 563 255 144 447 460 657 314 450 386 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 6 13 5 20 5 17 10 21 6 35 . 3 1 7 . 4 1 . 4 . 3 11 3 1 2 Fast Attach 221 | 7 1 . 13 2 6 2 38 2 6 3 5 3 12 . 6 1 . 3 4 10 41 11 14 31 Attach 76 | . 1 4 6 2 5 5 13 7 2 3 2 . . . 2 . 2 . 1 4 7 2 . 8 Detach 26 | . . . 1 . . . 5 . . 1 3 . 2 . . . . . . 1 3 . 2 8 Swap 116 | . 4 . 3 7 7 9 23 3 4 4 . 6 4 5 1 2 6 . 2 3 16 7 . . Drop 264 | . 4 . 27 7 14 13 51 2 38 . 4 5 19 . 10 1 . 4 2 17 26 8 2 10 Fire 1040 | 5 45 24 54 40 71 49 194 25 1 10 7 34 32 15 35 17 28 . 12 52 141 53 . 96 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 6 | . . . 2 . . 1 . . . . . . . . . . . . . . . 1 2 . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . . 27 . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 408 | -10/Materials | Central database locked down 1006 | -10/Materials | Discovered new exit (range 5) 1171 | -10/Materials | Entered Mines 1185 | -10/Mines | Core integrity fell below 50% 1310 | -10/Mines | Met a Derelict bent on vengeance 1350 | -10/Mines | Discovered new exit (range 14) 1368 | -10/Mines | Core integrity fell below 20% 1403 | -10/Mines | Lost 3 parts (1p1n1w) 1427 | -10/Mines | Entered Materials 1427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1478 | -9/Materials | Repaired Imp. Aluminum Leg 1506 | -9/Materials | Repaired Assault Rifle 2198 | -9/Materials | Repaired Lgt. Treads 2229 | -9/Materials | Repaired Lgt. Treads 2374 | -9/Materials | Identified exit to Mines 2459 | -9/Materials | Entered Mines 2476 | -9/Mines | Discovered new exit (range 6) 2525 | -9/Mines | Build established: Scavenger-Mutant 2689 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2701 | -9/Mines | Murdered YI-UF0 2714 | -9/Mines | Found Prototype Storage 2714 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 2821 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2853 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2969 | -9/Mines | Learned location of 1 exit from Materials 3014 | -9/Mines | Build established: Mutant 3064 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3320 | -9/Mines | Discovered new exit (range 11) 3457 | -9/Mines | Entered Materials 3457 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3458 | -8/Materials | Identified exit to Factory 3534 | -8/Materials | Repaired Lgt. Treads 3561 | -8/Materials | Repaired Lgt. Treads 3861 | -8/Materials | Build established: Scavenger-Mutant 4004 | -8/Materials | Discovered exit to Factory (range 9) 4869 | -8/Materials | Entered Factory 4869 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5238 | -7/Factory | Identified exit to Storage 5238 | -7/Factory | Identified exit to Lower Caves 5901 | -7/Factory | Lost 3 parts (1p2n) 5958 | -7/Factory | Crushed by falling debris 5962 | -7/Factory | Entered Storage 6045 | -7/Storage | Garrison activated, responded to threat 6119 | -7/Storage | Destroyed 8 combat bots 6505 | -7/Storage | Core integrity fell below 50% 6534 | -7/Storage | System corruption reached 10% 6566 | -7/Storage | Learned location of Armory (-3) 7136 | -7/Storage | Used back door to open Recycling access 7136 | -7/Storage | Discovered new exit (range 4) 7846 | -7/Storage | Met a pair of Derelict thieves 7909 | -7/Storage | Destroyed 7 combat bots 7919 | -7/Storage | Discovered new exit (range 15) 8362 | -7/Storage | First assault squad dispatched 8380 | -7/Storage | Garrison activated, responded to threat 8495 | -7/Storage | Found Prototype Launcher 8495 | -7/Storage | Identified Rocket Array 8869 | -7/Storage | Entered Recycling 8970 | -7/Recycling | Core integrity fell below 20% 9000 | -7/Recycling | Lost 3 parts (2n1u) 9258 | -7/Recycling | Discovered new exit (range 16) 9320 | -7/Recycling | Lost 4 parts (1p2n1w) 10347 | -7/Recycling | Scanned before Scraplab entrance 10889 | -7/Recycling | Entered Scraplab 10911 | -7/Recycling | Discovered new exit (range 3) 10915 | -7/Recycling | Entered Scraptown 10915 | -7/Scraptown | System corruption cleaned by C-Scrubber 11610 | -7/Scraptown | Discovered new exit (range 5) 11859 | -7/Scraptown | Visited Bundlers 12009 | -7/Scraptown | Visited Cyclists 12067 | -7/Scraptown | Visited TADAMA 12198 | -7/Scraptown | Visited Assassins FH 12488 | -7/Scraptown | Visited Fellowship of the Rings 12602 | -7/Scraptown | Visited The Evicted 12667 | -7/Scraptown | Visited IN-MT5's Study 13482 | -7/Scraptown | Visited UFD Registry 13486 | -7/Scraptown | Registered with UFD as "Smoothskull" 13540 | -7/Scraptown | Visited Scrapoid Pod Storage 13627 | -7/Scraptown | Visited A0-MCA Data Center 13641 | -7/Scraptown | Given an A- rating by A0-MCA 13647 | -7/Scraptown | Found A0-MCA's Component Scanner 13711 | -7/Scraptown | Visited Analyses Database 13778 | -7/Scraptown | Visited Infowarlord's Domain 13798 | -7/Scraptown | Found Exp. Terrain Scanner 14073 | -7/Scraptown | Visited Cartography Club 14148 | -7/Scraptown | Visited Derelict Rescue Squad 14240 | -7/Scraptown | Found Surveybot 17 Chip 14416 | -7/Scraptown | Learned location of Warlord (-5) 14416 | -7/Scraptown | Learned location of Quarantine (-3) 14416 | -7/Scraptown | Learned 16 Materials zone layouts 14416 | -7/Scraptown | Learned 20 Factory zone layouts 14416 | -7/Scraptown | Learned 4 Storage zone layouts 14416 | -7/Scraptown | Learned 4 Recycling zone layouts 14416 | -7/Scraptown | Learned 12 Lower Caves zone layouts 14416 | -7/Scraptown | Learned 20 Lower Caves zone layouts 14416 | -7/Scraptown | Learned location of 1 exit from Factory 14416 | -7/Scraptown | Learned location of 2 exits from Lower Caves 14416 | -7/Scraptown | Learned location of 3 exits from Lower Caves 14443 | -7/Scraptown | Found Deep Structural Scanner 14646 | -7/Scraptown | Visited DA-N13 Charitable Foundation 14653 | -7/Scraptown | Found DCF Scrap (28 items) 14765 | -7/Scraptown | Build established: Mutant 14781 | -7/Scraptown | Visited LU-1G1's Boring Crew 15080 | -7/Scraptown | Visited Curators Association 15273 | -7/Scraptown | Found Scrapoid Pod 15558 | -7/Scraptown | Entered Cyclist Reading Room 15564 | -7/Scraptown | Learned location of Zion (-7) 15782 | -7/Scraptown | Discovered new exit (range 12) 15804 | -7/Scraptown | Entered Factory 15804 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 15805 | -5/Factory | Identified exit to Upper Caves 15806 | -5/Factory | Identified exit to Factory 16022 | -5/Factory | Entered Upper Caves 16023 | -5/Upper Caves | Scrapoid Pod released 05U05-D (x5) 16165 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16249 | -5/Upper Caves | Learned location of 1 exit from Factory 16474 | -5/Upper Caves | Found Scrap Suit 16539 | -5/Upper Caves | Spotted B-75 Beast 16555 | -5/Upper Caves | Allies destroyed B-75 Beast 16765 | -5/Upper Caves | Build established: Scavenger-Mutant 16959 | -5/Upper Caves | Found Scrap Suit 17214 | -5/Upper Caves | Discovered new exit (range 12) 17454 | -5/Upper Caves | Entered another Upper Caves area 17454 | -5/Upper Caves | Accompanied by 3 allies 17553 | -5/Upper Caves | Lost 3 allies 17562 | -5/Upper Caves | Destroyed 8 combat bots 17616 | -5/Upper Caves | Discovered exit to Factory (range 18) 17734 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17821 | -5/Upper Caves | Build established: Scavenger-Scrapper 18049 | -5/Upper Caves | Spotted B-75 Beast 18254 | -5/Upper Caves | Discovered new exit (range 9) 18448 | -5/Upper Caves | Learned location of 1 exit from Factory 18584 | -5/Upper Caves | Entered Warlord 18585 | -5/Warlord | Identified exit to Proximity Caves 19084 | -5/Warlord | Warlord's base attacked by MAIN.C 19113 | -5/Warlord | Rebuked by Warlord 19134 | -5/Warlord | Found Prototype Reactor 19134 | -5/Warlord | Identified Vortex Chain Reactor 19146 | -5/Warlord | Found Prototype Device 19146 | -5/Warlord | Identified System Purifier 19149 | -5/Warlord | Found Prototype Processor 19149 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 19154 | -5/Warlord | Found Prototype Hackware 19238 | -5/Warlord | Found Prototype Energy Cannon 19240 | -5/Warlord | Found Prototype Energy Cannon 19434 | -5/Warlord | Warlord forces counterattacked 19453 | -5/Warlord | Spotted Striker 19466 | -5/Warlord | Spotted Striker 19491 | -5/Warlord | Spotted Executioner 19528 | -5/Warlord | Spotted Executioner 19555 | -5/Warlord | Found Prototype Processor 19555 | -5/Warlord | Identified Exp. Targeting Computer 19566 | -5/Warlord | Lost 12 allies 19582 | -5/Warlord | Found Prototype Processor 19582 | -5/Warlord | Identified Exp. Core Analyzer 19616 | -5/Warlord | Spotted Striker 19616 | -5/Warlord | Spotted Striker 19624 | -5/Warlord | Spotted Striker 19627 | -5/Warlord | Destroyed Striker 19650 | -5/Warlord | Destroyed Striker 19682 | -5/Warlord | Lost 3 allies 19684 | -5/Warlord | Spotted Striker 19684 | -5/Warlord | Spotted Executioner 19684 | -5/Warlord | Entered Proximity Caves 19684 | -4/Proximity Caves | Accompanied by 2 allies 19692 | -4/Proximity Caves | Spotted B-86 Titan 19985 | -4/Proximity Caves | Discovered exit to Factory (range 15) 20012 | -4/Proximity Caves | Entered Factory 20012 | -4/Factory | Accompanied by 1 ally 20012 | -4/Factory | Evolved 2 slots: Utility x2 20013 | -4/Factory | Identified exit to Upper Caves 20013 | -4/Factory | Identified exit to Research 20078 | -4/Factory | Found Quantum Capacitor 20137 | -4/Factory | Found Heavy Servo Lattice 20276 | -4/Factory | Discovered exit to Upper Caves (range 15) 20401 | -4/Factory | Entered Upper Caves 20401 | -4/Upper Caves | Accompanied by 1 ally 20403 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20431 | -4/Upper Caves | Destroyed 10 combat bots 20843 | -4/Upper Caves | Discovered new exit (range 13) 20862 | -4/Upper Caves | Learned location of 1 exit from Research 21018 | -4/Upper Caves | Entered another Upper Caves area 21018 | -4/Upper Caves | Accompanied by 1 ally 21060 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21296 | -4/Upper Caves | Spotted B-86 Titan 21316 | -4/Upper Caves | Destroyed B-86 Titan 21336 | -4/Upper Caves | Encountered a Warlord checkpoint 21337 | -4/Upper Caves | Lost 3 parts (3u) 21342 | -4/Upper Caves | Discovered new exit (range 15) 21364 | -4/Upper Caves | Entered Zhirov 21364 | -4/Zhirov | Accompanied by 1 ally 21364 | -4/Zhirov | Discovered new exit (range 3) 21384 | -4/Zhirov | Met Zhirov 21403 | -4/Zhirov | Learned location of Testing (-2) 21403 | -4/Zhirov | Learned location of Command (-1) 21412 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21430 | -4/Zhirov | Found Alien Artifact 21430 | -4/Zhirov | Identified Integrated Reactor 21430 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21443 | -4/Zhirov | Found Alien Artifact 21523 | -4/Zhirov | Entered Proximity Caves 21523 | -3/Proximity Caves | Accompanied by 1 ally 21610 | -3/Proximity Caves | Encountered an infested base 21804 | -3/Proximity Caves | Spotted B-86 Titan 21981 | -3/Proximity Caves | Discovered exit to Research (range 11) 22147 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22170 | -3/Proximity Caves | Entered Research 22170 | -3/Research | Accompanied by 1 ally 22170 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22171 | -3/Research | Identified exit to Quarantine 22172 | -3/Research | Identified exit to Research 22295 | -3/Research | P-80 Master assimilated allied Archangel 6a 22357 | -3/Research | Scrapoids reinforcements arrived? 22427 | -3/Research | Found Fusion Bomb Launcher 22506 | -3/Research | P-80 Master assimilated allied 03R06-D 22536 | -3/Research | Found Scrap Suit 22577 | -3/Research | Lost 3 allies 22602 | -3/Research | Found Scrap Suit 22648 | -3/Research | System corruption reached 10% 22795 | -3/Research | Entered Quarantine 22817 | -3/Quarantine | Found Alien Artifact 22817 | -3/Quarantine | Identified Phase Redirector 22831 | -3/Quarantine | Found Alien Artifact 22837 | -3/Quarantine | Found Alien Artifact 22865 | -3/Quarantine | Found Alien Artifact 22913 | -3/Quarantine | Found Imp. Powered Armor 22916 | -3/Quarantine | Found Imp. Powered Armor 22955 | -3/Quarantine | Found Alien Slashing Weapon 22961 | -3/Quarantine | Scanned by Researcher 23084 | -3/Quarantine | First assault squad dispatched 23130 | -3/Quarantine | Identified Vortex Driver (x2) 23204 | -3/Quarantine | Destroyed 7 combat bots 23248 | -3/Quarantine | Discovered exit to Research (range 17) 23252 | -3/Quarantine | Lost 3 parts (2n1u) 23269 | -3/Quarantine | Spotted Alpha 7 23295 | -3/Quarantine | Destroyed Alpha 7 23317 | -3/Quarantine | Lost 7 parts (1p1n2u3w) 23322 | -3/Quarantine | Destroyed 11 combat bots 23429 | -3/Quarantine | Found Prototype Ballistic Gun 23429 | -3/Quarantine | Identified Multirail 23455 | -3/Quarantine | Found Alien Launcher 23654 | -3/Quarantine | Found Prototype Device 23654 | -3/Quarantine | Identified Adv. Kinecellerator 23685 | -3/Quarantine | Lost 3 parts (1p2u) 23720 | -3/Quarantine | Found Adv. Kinecellerator 23724 | -3/Quarantine | System corruption reached 30% 23788 | -3/Quarantine | Build established: Scavenger-Mutant 23810 | -3/Quarantine | Garrison activated, responded to threat 23879 | -3/Quarantine | Lost 3 parts (1n2u) 23880 | -3/Quarantine | Destroyed 8 combat bots 23911 | -3/Quarantine | Spotted Fortress 23934 | -3/Quarantine | Core integrity fell below 50% 23980 | -3/Quarantine | Destroyed Fortress 23989 | -3/Quarantine | Found Hvy. Insulated Plating 23998 | -3/Quarantine | Found Vortex Chain Reactor 24000 | -3/Quarantine | Lost 9 parts (3n4u2w) 24018 | -3/Quarantine | Found Prototype Device 24018 | -3/Quarantine | Identified Exp. EM Disruption Field 24025 | -3/Quarantine | Found Prototype Device 24025 | -3/Quarantine | Identified Exp. Force Field 24030 | -3/Quarantine | Found Prototype Device 24030 | -3/Quarantine | Identified Thermal Barrier 24034 | -3/Quarantine | Found Prototype Protection 24034 | -3/Quarantine | Identified Centrium Heavy Armor Plating 24040 | -3/Quarantine | Found Vortex Chain Reactor 24157 | -3/Quarantine | Discovered new exit (range 6) 24165 | -3/Quarantine | Entered Section 7 24226 | -3/Section 7 | Found Alien Artifact 24226 | -3/Section 7 | Identified Integrated Mediator 24226 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 24297 | -3/Section 7 | Found Alien Artifact 24297 | -3/Section 7 | Identified Integrity Redistributor 24297 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+705) 24312 | -3/Section 7 | Spotted B-86 Titan 24415 | -3/Section 7 | First assault squad dispatched 24598 | -3/Section 7 | Spotted S7 Guard 24602 | -3/Section 7 | Destroyed S7 Guard 24625 | -3/Section 7 | Found Alien Artifact 24625 | -3/Section 7 | Identified Core Physics Calibrator 24680 | -3/Section 7 | Found Alien Artifact 24680 | -3/Section 7 | Identified Core Reset Matrix 24680 | -3/Section 7 | Identified Transdimensional Reconstructor (x2) 24680 | -3/Section 7 | Identified Subatomic Replicator 24680 | -3/Section 7 | Identified Sigix Broadsword 24680 | -3/Section 7 | Identified Dimensional Node Initializer 24680 | -3/Section 7 | Identified Sigix Terminator 24680 | -3/Section 7 | Used Core Reset Matrix 24684 | -3/Section 7 | Sensed 19 artifacts in vicinity 24740 | -3/Section 7 | Destroyed 7 combat bots 24747 | -3/Section 7 | Lost 3 parts (1p2u) 24756 | -3/Section 7 | Fired Sigix Terminator 24756 | -3/Section 7 | High security lockdown imminent 24777 | -3/Section 7 | Destroyed 13 combat bots 24781 | -3/Section 7 | Spotted S7 Guard 24787 | -3/Section 7 | Lost 10 parts (1p2n6u1w) 24832 | -3/Section 7 | Discovered exit to Research (range 18) 24836 | -3/Section 7 | High security lockdown engaged 24841 | -3/Section 7 | Spotted S7 Guard 24851 | -3/Section 7 | Core integrity fell below 20% 24851 | -3/Section 7 | Entered Research 24851 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24896 | -2/Research | Spotted B-90 Cyclops 24955 | -2/Research | Core integrity fell below 50% 24980 | -2/Research | Spotted B-90 Cyclops 25002 | -2/Research | Emitted hypermatrix ping 25007 | -2/Research | Assembled emerged from beneath the floor 25052 | -2/Research | Build established: Alien-Mutant 25057 | -2/Research | Assembled emerged from beneath the floor 25088 | -2/Research | Assembled emerged from beneath the floor 25101 | -2/Research | Discovered new exit (range 8) 25106 | -2/Research | Entered Testing 25135 | -2/Testing | Lost 4 parts (3n1u) 25194 | -2/Testing | Found Prototype Ballistic Cannon 25194 | -2/Testing | Identified Omega Cannon 25287 | -2/Testing | Core integrity fell below 20% 25373 | -2/Testing | Found Prototype Ballistic Gun 25373 | -2/Testing | Identified Hyp. Multirail 25408 | -2/Testing | Fabricated Enh. Nova Cannon? 25729 | -2/Testing | Build established: Scavenger-Mutant 25799 | -2/Testing | Lost 3 parts (2n1u) 25856 | -2/Testing | Found Prototype Device 25856 | -2/Testing | Identified AEGIS Remote Shield 25887 | -2/Testing | Garrison activated, responded to threat 25897 | -2/Testing | First assault squad dispatched 25929 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 25920_ Extracted 21 energy. 25921_ Destroyed Unknown Protection. 25921_ Q952-s knocked back. 25922_ Extracted 21 energy. 25922_ U-05 Engineer builds a Wall. 25923_ Slug penetrates Wall. 25925_ M-36 Artificer repairs H-88 Terminator. 25926_ Slug penetrates Wall. 25926_ Penetrated by Slug. 25926_ Slug penetrates Wall. 25926_ Slug penetrates Earth. 25927_ Kicked M-36 Artificer out of the way. 25929_ HTYU56 QATLX1T%7>#YC>7RYZ: 25929_ Slug penetrates U-05 Engineer. 25929_ Slug penetrates Wall. 25929_ Penetrated by Slug. 25929_ Biometal Leg destroyed. 25929_ Penetrated by Slug. 25929_ Adv. Heat Sink destroyed. 25929_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????######???????#!%= % # #?? | | ???????????????????????????????##! ## #?? | | ???????????????????????????????## ###########?? | | ????????????????????????????????#%* #???????????? | | ????????????????????????????????"=%! #???????????? | | ????????????????????????????????#!= #???""??????? | | ????????????????????????????????# #???"""?????? | | ????????????????????????????????# #??"""""????? | | ????????????????????????????????# #?? ?????? | | ????????????????????????????????# #? """"?????? | | ????????????????????????????????# #? """""""??? | | ???????????????????????????????## # """"""" # | | ???????????????????????????????## # ? | | ????????? ??????????????????????# + """""????? | | ?????????? ?????????????????????# # """""????? | | ????????? ? ????????????????????# # """""????? | | ????????? ? ??????????????????#= #? ????? | | ?????????? ? ??????????#??????#% #########???? | | ???????????# ? ????????? #??????# #????? | | ????????????###"???????? #??????# ####?? | | ????????????? #%########+#####+## | | ??????????????#" ##### | | ??????????????# % % #########o##########????? | | ??????????????# % u#u #?????? | | ??????????????# %%% %uhh #?????? | | ?????????????##+##/######@ " #?????? | | ?????????????# % ; # " " """ #?????? | | ?????????????# ;## " " """" #?????? | | ?????????????# Q! # # """ "" #?????? | | ?????????????# ### ? #?????? | | ?????????????#####;##%""####################?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Energy Generation 75 Energy Capacity 1135 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 EM Shielding 4 Corruption Block 20 Armor Coverage 1200 Resistance: KI 10 Resistance: TH 50 Resistance: EM 75 Core Shielding 40 Weapon Shielding 90 Evasion (%) 57 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Integrated Reactor Phase Redirector Integrated Mediator Integrity Redistributor Core Physics Calibrator Core Reset Matrix Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed XenonSmallMace Manual? 0 Play Time 03:25:25 Cumulative 407.2 hours Start 2024.07.19 @ 14:55:38 End 2024.07.21 @ 23:12:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 78 Gallery% 86 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 668eaf74-4924-40ac-afde-d7ac260a6efa