Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 19:54:23 Player: Venar246 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (98) 490 Value Destroyed (2330) 2330 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4768) 4768 TOTAL SCORE: 16488 Bonus ------- High Alert Combat Kills 27 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 280 Win 3000 Friendly Fire -339 Cogmind --------- Core Integrity 779/1600 Matter 113/300 Energy 100/100 System Corruption 3% Temperature Cool (4) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Q-thruster > --- UTILITY (13) ----- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Gravity Neutralizer Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Gravity Neutralizer Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer ECM Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Backup Laser VII Linear Accelerator > --- INVENTORY -------- Experimental Q-thruster [Rating: 133] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . 1 . . . . . 1 1 Utility 11 | . . . 1 . . . 1 1 2 2 . . . . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 155 | 7 11 5 21 1 . 10 6 6 7 8 12 2 7 11 7 13 12 9 Power 19 | 1 1 1 2 . . 1 . 1 1 1 3 . . 2 1 1 1 2 Engine 7 | 1 1 1 2 . . 1 . . . . 1 . . . . . . . Core 5 | . . . . . . . . 1 1 1 . . . . 1 1 . . Reactor 7 | . . . . . . . . . . . 2 . . 2 . . 1 2 Propulsion 60 | 2 5 2 9 . . 4 1 1 2 2 3 . 5 3 1 9 8 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg 25 | 2 5 2 9 . . 1 . . . . . . . . . 6 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 2 . . 4 . Flight 29 | . . . . . . 3 1 1 2 2 3 . 5 1 1 3 4 3 Utility 43 | 1 2 . 6 1 . . 3 2 3 4 5 1 . 4 4 1 2 4 Device 12 | . . . . . . . 2 . . . 3 . . 2 3 . 1 1 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . . 1 . 1 . . . . . 3 Hackware 11 | . . . 1 . . . 1 . 2 2 1 . . 1 1 1 1 . Protection 12 | . . . 5 1 . . . 2 1 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 33 | 3 3 2 4 . . 5 2 2 1 1 1 1 2 2 1 2 1 . Energy Gun 8 | 1 3 1 . . . . . . . . . . . . 1 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 4 . . 1 . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Launcher 9 | . . . . . . 3 1 . 1 1 1 . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 1 . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . . 2 . . . 1 . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . System Corruption 5 | . . . . . . . . . . . . . 5 . . . . . Parts Lost 61 | . 4 1 2 1 . 1 . . . . 5 . 3 23 . 7 2 12 Power 9 | . 1 . . . . . . . . . . . . 4 . 2 . 2 Propulsion 22 | . 1 . . . . . . . . . 3 . 3 8 . 2 . 5 Utility 20 | . . 1 1 1 . . . . . . 2 . . 8 . 3 1 3 Weapon 10 | . 2 . 1 . . 1 . . . . . . . 3 . . 1 2 Highest Loss Streak 9 | . 2 1 1 1 . 1 . . . . 5 . 3 9 . 5 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 87 96 99 100 99 83 92 91 91 97 80 86 65 39 57 51 55 Engine 8 | . 13 14 10 11 11 11 9 4 . . 3 . . . . . . . Reactor 1 | . . . . . . . . . . . 1 10 10 8 . . 2 5 Leg 20 | . 27 28 32 33 33 26 . . . . . . . . . 15 . . Flight 5 | . . . . . . 6 36 38 33 29 29 21 21 2 1 6 8 14 Device 2 | . . . . . . . 18 15 13 11 10 10 8 4 13 7 . 4 Storage 8 | . 14 14 11 11 11 11 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . 4 5 5 4 4 4 14 Hackware 10 | . . . 6 11 11 11 12 15 22 30 31 31 31 29 14 15 15 12 Protection 7 | . 9 2 12 10 11 11 5 7 7 5 4 . . 3 . . . . Energy Gun 7 | . 24 16 2 . . . . . . . . . . . . . 6 1 Ballistic Gun 8 | . 2 11 19 22 22 9 . . . . . 2 3 . . . . . Slashing Weapon 1 | . . . . . . . . 2 6 5 4 . 4 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 12 97 90 101 101 99 102 17 22 18 22 29 20 23 40 8 16 31 45 Greatest Support 137 | 20 20 25 38 35 35 35 18 23 27 27 33 23 26 25 8 137 70 79 Greatest Overweight (x) 7 | . 4 4 2 2 2 7 . . . . 1 . 1 3 . . . . Average Overweight (x) . | . 3 3 2 2 2 2 . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 6 24 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 2 21 25 25 25 25 25 8 5 5 5 5 4 5 5 5 5 4 4 Average Carried 14 | 1 11 21 24 24 24 21 5 4 4 4 4 4 4 2 2 4 1 1 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 2 21 23 25 24 25 9 5 5 5 5 4 4 5 3 5 5 2 2 Class Distribution -------------------- 44% | Mutant 24% | Scavenger-Mutant 8% | Hacker-Sprinter 7% | Hacker-Mutant 7% | Wizard-Mutant 7% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Infiltrator-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Matter Collected 2394 | 214 175 239 527 102 . 119 . . 25 136 218 106 182 190 . . 30 131 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3090 | . 556 124 1219 131 . 171 . . 46 123 218 . 232 240 . . 30 . Parts 161 | . 23 10 76 6 . 10 . . 7 8 5 . 2 11 . . 3 . Haulers Intercepted 7 | . 1 . 4 . . . . . . . 2 . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Combat Hostiles Destroyed 66 | . 9 7 27 3 . 7 . . 3 . . . 2 8 . . . . Melee 8 | . . . . . . 2 . . . . . . . 6 . . . . Guns 44 | . 8 6 27 3 . . . . . . . . . . . . . . AOE 12 | . . . . . . 5 . . 3 . . . 2 2 . . . . Classes Destroyed 14 | . 6 2 . . . 2 . . 1 . . . 1 2 . . . . Worker 15 | . 1 . 1 . . . . . 4 6 2 . . . . . 1 . Builder 1 | . . . . . . . . . 1 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . 4 . . . . . . . 2 . . . . . . . Recycler 2 | . 1 . 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . . Swarmer 26 | . . 6 9 . . 4 . . 3 . . . . 4 . . . . Grunt 26 | . 9 . 10 3 . 2 . . . . . . 2 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 9 | . . 1 8 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 2 3 7 2 . 4 . . 8 3 2 . 2 3 . . 1 . Combat Bots Only 4 | . 2 3 3 2 . 4 . . 3 . . . 2 3 . . . . Max Kills in Single Turn 3 | . 1 1 2 1 . 3 . . 2 1 1 . 3 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . 1 . . . 1 1 . . . . Melee 1 | . . . . . . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Hostile Shots Fired 737 | . 64 48 126 26 . 16 . 9 14 3 22 4 6 120 2 85 25 167 Missed 276 | . 12 10 42 4 . 3 . 4 9 1 6 3 3 39 1 43 12 84 Damage Taken 8513 | . 635 318 1143 283 . 309 . 58 55 121 480 15 143 1806 27 1023 326 1771 Core 2465 | . 89 42 130 43 . 63 . . 5 71 120 . 26 802 . 165 88 821 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . 20 . . Redirected to Shielding 28 | . . . 28 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 358 | . 146 . 184 . . . . . . . . . 28 . . . . . Core Remaining (%) 74 | 100 . 47 . . . 41 100 100 99 92 . . . 17 . 87 93 48 Volleys Fired 242 | . 54 26 105 16 . 9 . . 6 3 6 . 5 2 . . 6 4 Largest 2 | . 2 2 2 2 . 2 . . 1 1 1 . 1 1 . . 2 2 Hottest 116 | . 100 100 85 46 . 56 . . 36 36 36 . 36 36 . . 116 116 Shots Fired 419 | . 95 42 201 32 . 10 . . 6 3 6 . 5 2 . . 9 8 Gun 389 | . 95 42 201 32 . 8 . . . . . . . . . . 7 4 Cannon 6 | . . . . . . . . . . . . . . . . . 2 4 Launcher 24 | . . . . . . 2 . . 6 3 6 . 5 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 270 | . 49 8 167 32 . 8 . . . . . . . . . . 2 4 Thermal 113 | . 34 34 34 . . . . . . . . . . . . . 7 4 Explosive 24 | . . . . . . 2 . . 6 3 6 . 5 2 . . . . Electromagnetic 12 | . 12 . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 14 12 11 11 . 9 . . . . . . . 1 . . 2 5 Robot Miss Streak 10 | . 3 4 10 2 . 1 . . . . . . . 2 . . 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 4 4 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 339 | . 68 25 141 27 . 11 . 3 2 11 23 . . 19 . . 3 6 Core Hits 204 | 2 33 13 89 7 . 10 . . 6 3 6 . 21 9 . . 3 2 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . . . . . . . . . . . . Critical Strikes 13 | . 2 1 2 . . 1 . 1 . 1 2 . . 3 . . . . Burn 2 | . 1 1 . . . . . . . . . . . . . . . . Destroy 3 | . 1 . 2 . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . Sever 7 | . . . . . . . . 1 . 1 2 . . 3 . . . . Melee Attacks 118 | . . . . . . 6 . 13 16 30 29 . . 24 . . . . Impact 12 | . . . . . . 6 . 6 . . . . . . . . . . Slashing 106 | . . . . . . . . 7 16 30 29 . . 24 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 1 2 7 4 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8434 | 26 759 319 1909 409 . 549 . 146 637 644 990 . 749 1025 . . 121 151 Guns 3397 | . 683 300 1775 409 . 116 . . . . . . . . . . 39 75 Cannons 114 | . . . . . . . . . . . . . . . . . 44 70 Explosions 1853 | . 52 . . . . 287 . . 500 . . . 749 265 . . . . Melee 2800 | . . . . . . 123 . 146 137 644 990 . . 760 . . . . Ramming 270 | 26 24 19 134 . . 23 . . . . . . . . . . 38 6 Kinetic 2308 | . 272 32 1365 409 . 116 . . . . . . . . . . 44 70 Thermal 1167 | . 375 268 410 . . . . . . . . . . . . . 39 75 Explosive 1801 | . . . . . . 287 . . 500 . . . 749 265 . . . . Electromagnetic 88 | . 88 . . . . . . . . . . . . . . . . . Impact 123 | . . . . . . 123 . . . . . . . . . . . . Slashing 2677 | . . . . . . . . 146 137 644 990 . . 760 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . . 5 15 . . 5 3 Average Corruption 12 | . . . . . . . . . . . . . 2 14 . . 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . . . . . . . . 56 . . 5 2 Message Errors 20 | . . . . . . . . . . . . . . 16 . . 3 1 Matter Fused 13 | . . . . . . . . . . . . . . 13 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . 3 . . 1 . Energy Discharges 9 | . . . . . . . . . . . . . . 8 . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . . . 8 . . . . Data Loss (major) 5 | . . . . . . . . . . . . . . 4 . . 1 . Alerts 2 | . . . . . . . . . . . . . . 2 . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 387 | . . . 3 . . . . . 86 141 21 . . 136 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 63 | . . . . . . . . . 14 . 9 . . 40 . . . . Melee 324 | . . . 3 . . . . . 72 141 12 . . 96 . . . . Knockbacks 3 | . . . 3 . . . . . . . . . . . . . . . Impact 3 | . . . 3 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . . . . 48 . . . 83 97 . . . . . 19 3 Shots 6 | . . . . . . 1 . . . 2 3 . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 37 | 8 9 2 14 . . 2 . . . . . . . . . . 1 1 Kicked 35 | 8 9 2 14 . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 364 414 324 2 . . . 75 40 13 406 123 322 176 . . 150 196 Average Temperature 94 | . 85 193 78 2 . . . 29 12 10 152 51 121 67 . . 57 100 Received Heat Transfer 1419 | . 396 9 366 162 . 9 . . . . 75 . 18 156 9 174 36 9 Effects 15 | . . 5 . . . . . . . . 6 . 4 . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . 3 . 2 . . . . . Interference 5 | . . 2 . . . . . . . . 2 . 1 . . . . . Short Circuit 2 | . . 1 . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . 1 . . . . . . . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 3 1 . . . . . . . . . . 2 . . . . Heat Transferred 2507 | . 1136 712 495 . . . . . . . . . . . . . 74 90 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Peak Influence 434 | . 197 70 434 195 . 100 54 109 243 220 263 . . . 33 24 168 331 Initial 135 | . . . 27 135 . . 39 24 53 21 107 . . . . 24 . 100 Average 100 | . 24 5 269 172 . 35 48 51 142 97 147 . . . 9 17 19 157 Maximum Alert Level 2 | . . . 2 . . . . . 1 1 1 . . . . . . 1 Low Security (%) 80 | 100 100 100 29 100 . 100 100 100 61 94 89 . . . 100 100 100 78 Level 1 17 | . . . 59 . . . . . 39 5 10 . . . . . . 21 Level 2 2 | . . . 10 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 3 . . . . 1 3 1 4 . . . 1 1 . 4 Investigation 12 | . 1 . 1 . . . . . 3 1 3 . . . 1 . . 2 Extermination 2 | . . . . . . . . 1 . . 1 . . . . . . . Reinforcement 6 | . 1 . 2 . . . . . . . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Distress Signals 12 | . 1 . 1 . . . . . . . . . 4 . . . 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 222 | . 22 8 54 3 . 7 1 11 5 4 12 2 14 15 1 6 17 40 Peak Tracking Total 18 | . 3 3 5 3 . 3 1 6 3 3 8 2 6 6 1 5 10 18 Tactical Retreats 23 | . 1 . 1 . . . . 3 1 3 3 . 1 1 . 1 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Traps Triggered 13 | . 1 . 1 . . . . 1 1 1 1 . 1 . 1 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . 15 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Machines Disabled 7 | . . . . . . 1 . . . 4 2 . . . . . . . Max in Single Turn 2 | . . . . . . 1 . . . 2 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Machines Accessed 57 | . 6 . 8 . 1 . 2 4 6 10 7 . 6 . 2 . 2 3 Terminals 35 | . 5 . 6 . . . 2 4 4 7 3 . . . 1 . 1 2 Fabricators 6 | . . . . . . . . . 2 1 2 . . . . . 1 . Repair Stations 4 | . 1 . 2 . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . . Total Hacks 130 | . 25 . 22 . 1 . 6 6 14 20 13 . 10 . 4 . 3 6 Successful 76 | . 10 . 12 . 1 . . . 10 15 11 . 10 . 2 . 2 3 Failed 53 | . 14 . 10 . . . 6 6 4 5 2 . . . 2 . 1 3 Catastrophic 10 | . 3 . 1 . . . 2 2 1 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 78 | . 18 . 17 . 1 . 6 6 9 12 4 . 1 . . . 2 2 Terminals 87 | . 20 . 17 . . . 6 6 10 14 6 . . . 2 . 2 4 Fabricators 11 | . . . . . . . . . 4 2 4 . . . . . 1 . Repair Stations 12 | . 5 . 5 . . . . . . . . . . . 2 . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 Scanalyzers 4 | . . . . . . . . . . 2 2 . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 1 . . . . . . . Terminal Hacks 48 | . 5 . 8 . 1 . . . 6 10 4 . 10 . 1 . 1 2 Record 11 | . . . . . . . . . 1 . 2 . 8 . . . . . Part Schematic 2 | . . . . . . . . . 1 1 . . . . . . . . Prototype ID Bank 10 | . 3 . 7 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 2 . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 5 | . . . . . . . . . 1 1 1 . . . . . 1 1 Locate Traps 2 | . . . . . . . . . 1 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . . . . . Assault Status 1 | . . . . . . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . . . . . . . 1 1 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . 1 . . . . . . . . Zone Layout 4 | . 1 . . . . . . . 1 2 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . 4 2 4 . . . . . 1 . Load Schematic 5 | . . . . . . . . . 2 1 2 . . . . . . . Build 6 | . . . . . . . . . 2 1 2 . . . . . 1 . Repair Station Hacks 10 | . 5 . 4 . . . . . . . . . . . 1 . . . Scan Component 4 | . 2 . 2 . . . . . . . . . . . . . . . Repair 4 | . 2 . 2 . . . . . . . . . . . . . . . Refit 2 | . 1 . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzer 4 | . . . . . . . . . . 2 2 . . . . . . . Insert Component 2 | . . . . . . . . . . 1 1 . . . . . . . Analyze 2 | . . . . . . . . . . 1 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 5 . . . 2 4 6 10 4 . . . 2 . . 3 Full Trace Events 10 | . 2 . 1 . . . . . 3 1 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 1 1 . . . . . . . Parts Built 6 | . . . . . . . . . 2 1 2 . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . Time 350 | . . . . . . . . . 72 73 159 . . . . . 46 . Total Part Build Rating 30 | . . . . . . . . . 6 3 12 . . . . . 9 . Parts Repaired 4 | . 2 . 2 . . . . . . . . . . . . . . . Time 141 | . 52 . 89 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Turns Passed 14345 | 104 2868 1914 2827 259 688 1171 69 316 400 531 348 120 452 1378 124 125 248 403 Spaces Moved 11583 | 77 707 472 890 81 265 380 209 993 1110 1368 772 337 1143 976 218 126 527 932 Core 190 | 15 . . . . . . . . . . . . . 35 92 . . 48 Treads . | . . . . . . . . . . . . . . . . . . . Legs 2885 | 62 707 472 890 81 265 339 . . . . . . . . . 69 . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 957 | . . . . . . . . . . . . . . 852 . . 105 . Flight 7551 | . . . . . . 41 209 993 1110 1368 772 337 1143 89 126 57 422 884 Fastest Speed 20 | 50 120 330 260 260 260 260 28 25 25 27 24 31 24 24 40 34 28 20 Average Speed 107 | 106 367 386 260 260 260 292 28 25 26 27 24 31 30 132 44 77 33 33 Slowest Speed 543 | 120 400 400 260 260 260 543 28 25 27 32 104 31 108 240 50 112 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . 1 4 . . . 1 . . 1 5 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 77 84 67 15 60 40 21 23 28 37 19 46 95 89 6 90 16 26 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . . . Known Exits Taken 8 | . . . 1 . . . . . 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . 1 . . . . . . . Scrap Searched 8 | . . 1 . . . 1 . . . . . 3 . 3 . . . . Spaces Dug 162 | . . . . . . . . 10 13 74 64 . . . . . 1 . Terrain Destroyed 274 | . 5 . . . . 21 . 10 42 90 64 . 20 20 . . 1 1 Melee 41 | . . . . . . . . 10 13 17 1 . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . . 1 1 AOE 231 | . 5 . . . . 21 . . 29 73 63 . 20 20 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res DSF Res Acc Total 12862 | 95 867 521 1206 99 265 426 221 1037 1188 1477 881 350 1236 1021 246 150 583 993 Wait 559 | . 66 3 128 . . . . . 34 67 50 12 79 6 12 . 37 65 Move 11502 | 77 706 471 889 80 264 379 208 990 1101 1367 771 336 1140 975 217 123 516 892 Hop 30 | . . . . . . . . 1 4 . . . 1 . . 1 5 18 Pick Up 80 | 2 18 7 23 1 1 2 1 4 3 1 3 . 2 1 3 4 1 3 Fast Attach 78 | 7 5 . 6 . . 1 . 3 2 7 6 2 6 7 3 10 7 6 Attach 53 | . 2 1 8 1 . 5 5 3 2 1 5 . 1 4 4 3 5 3 Detach 18 | 1 1 . 1 . . 1 3 . 1 . 2 . 1 1 5 . . 1 Swap 24 | . 4 4 7 . . 4 1 . 3 . 1 . . . . . . . Drop 91 | 1 2 7 25 1 . 17 3 5 6 1 8 . 1 . 2 7 5 . Fire 242 | . 54 26 105 16 . 9 . . 6 3 6 . 5 2 . . 6 4 Melee 118 | . . . . . . 6 . 13 16 30 29 . . 24 . . . . Ram 3 | . . . . . . . . . . . . . . 1 . . 1 1 Kick 34 | 7 9 2 14 . . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 18 10 . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 12) 952 | -10/Materials | Repaired Aluminum Leg 980 | -10/Materials | Repaired Aluminum Leg 1598 | -10/Materials | Discovered new exit (range 11) 1794 | -10/Materials | Central database locked down 2180 | -10/Materials | Discovered new exit (range 15) 2973 | -10/Materials | Entered Mines 3544 | -10/Mines | Learned location of Mines (-9) 4532 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4770 | -10/Mines | Discovered new exit (range 9) 4803 | -10/Mines | Discovered new exit (range 16) 4824 | -10/Mines | Core integrity fell below 50% 4887 | -10/Mines | Entered Materials 4887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4888 | -9/Materials | Identified exit to Mines 6333 | -9/Materials | Build established: Scavenger-Mutant 6698 | -9/Materials | Discovered new exit (range 15) 6820 | -9/Materials | Repaired Cld. Ion Engine 7461 | -9/Materials | Repaired Carbon-fiber Leg 7714 | -9/Materials | Entered Mines 7931 | -9/Mines | Discovered new exit (range 9) 7957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7960 | -9/Mines | Discovered new exit (range 5) 7973 | -9/Mines | Entered Exiles 8038 | -9/Exiles | Met 8R-AWN 8077 | -9/Exiles | Met EX-HEX 8179 | -9/Exiles | Met EX-BIN 8218 | -9/Exiles | Aligned with FarCom system 8220 | -9/Exiles | Given EX-Vault access code 8296 | -9/Exiles | Opened EX-Vault 8314 | -9/Exiles | Found Gui. Plasma Cannon 8370 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8539 | -9/Exiles | Met EX-DEC 8630 | -9/Exiles | Discovered new exit (range 10) 8661 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 8661 | -9/Exiles | Entered Mines 8750 | -8/Mines | Discovered new exit (range 9) 8985 | -8/Mines | Core integrity fell below 50% 9832 | -8/Mines | Entered Materials 9832 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9867 | -8/Materials | Discovered new exit (range 5) 9901 | -8/Materials | Entered Factory 9901 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10010 | -7/Factory | Discovered new exit (range 15) 10187 | -7/Factory | Build established: Hacker-Sprinter 10217 | -7/Factory | Entered another Factory area 10217 | -6/Factory | Evolved 2 slots: Utility x2 10290 | -6/Factory | Identified exit to Factory 10421 | -6/Factory | Fabricated Hacking Suite (x1) 10601 | -6/Factory | Fabricated Hacking Suite? 10617 | -6/Factory | Entered another Factory area 10617 | -5/Factory | Evolved 2 slots: Utility x2 10710 | -5/Factory | Identified exit to Factory 10791 | -5/Factory | Discovered new exit (range 8) 10952 | -5/Factory | Fabricated Hacking Suite (x1) 11148 | -5/Factory | Entered another Factory area 11148 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11238 | -4/Factory | Build established: Wizard-Sprinter 11289 | -4/Factory | Fabricated Adv. Hacking Suite? 11352 | -4/Factory | Fabricated Adv. Hacking Suite? 11428 | -4/Factory | Identified exit to Research 11493 | -4/Factory | Discovered new exit (range 12) 11496 | -4/Factory | Entered Upper Caves 11502 | -4/Upper Caves | Learned location of 1 exit from Research 11527 | -4/Upper Caves | Lost 5 parts (3n2u) 11615 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11615 | -4/Upper Caves | Identified exit to Warlord 11616 | -4/Upper Caves | Entered Warlord 11665 | -4/Warlord | Learned location of Quarantine (-3) 11665 | -4/Warlord | Learned Research emergency access door positions 11665 | -4/Warlord | Learned 4 Research zone layouts 11666 | -4/Warlord | Learned Factory repair station intel 11666 | -4/Warlord | Learned Armory scanalyzer intel 11666 | -4/Warlord | Learned Research recycling unit intel 11688 | -4/Warlord | Visited the Vortex Lab 11690 | -4/Warlord | Warlord's base attacked by MAIN.C 11737 | -4/Warlord | Opened side exit 11819 | -4/Warlord | Met Warlord 11950 | -4/Warlord | Warlord forces counterattacked 12007 | -4/Warlord | Lost 3 parts (3n) 12062 | -4/Warlord | Discovered new exit (range 15) 12067 | -4/Warlord | Identified exit to Proximity Caves 12068 | -4/Warlord | Entered Proximity Caves 12074 | -3/Proximity Caves | Lost 4 allies 12141 | -3/Proximity Caves | System corruption reached 10% 12190 | -3/Proximity Caves | Lost 9 parts (2p4n3u) 12505 | -3/Proximity Caves | Build established: Wizard-Mutant 13122 | -3/Proximity Caves | Core integrity fell below 50% 13154 | -3/Proximity Caves | Lost 3 parts (1p2u) 13399 | -3/Proximity Caves | Build established: Hacker-Mutant 13417 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13443 | -3/Proximity Caves | Core integrity fell below 20% 13444 | -3/Proximity Caves | Discovered exit to Research (range 4) 13446 | -3/Proximity Caves | Entered Research 13446 | -3/Research | Evolved 2 slots: Utility x2 13447 | -3/Research | Identified exit to Research 13450 | -3/Research | Loaded intel: 4 recycling unit locations 13472 | -3/Research | Lost 9 parts (1p3n3u2w) 13569 | -3/Research | Identified exit to DSF 13570 | -3/Research | Entered DSF 13632 | -3/DSF | Additional patrols routed to DSF 13690 | -3/DSF | Discovered exit to Research (range 15) 13695 | -3/DSF | Entered Research 13695 | -2/Research | Warlord forces began assault on 0b10 13695 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13724 | -2/Research | Lost 5 parts (2p2n1u) 13733 | -2/Research | Identified exit to Access 13805 | -2/Research | Research machine network offline 13848 | -2/Research | Fabricated Enh. Nova Cannon? 13943 | -2/Research | Entered Access 13943 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14000 | -1/Access | Spotted B-99 Colossus 14022 | -1/Access | Identified exit to Surface 14273 | -1/Access | Lost 4 parts (1p1n1u1w) 14336 | -1/Access | Spotted B-99 Colossus 14343 | -1/Access | Core integrity fell below 50% 14346 | *** | Escaped! Last Messages --------------- 14308_ Slug penetrates Wall. 14324_ W-44 Eye destroyed. 14328_ Impulse Thruster Array destroyed. 14336_ Slug penetrates Garrison Access. 14336_ Penetrated by Slug. 14336_ Slug penetrates Wall. 14336_ Slug penetrates Door. 14336_ Slug penetrates Wall. 14339_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14340_ Slug penetrates Wall. 14340_ Adv. Hacking Suite destroyed. 14342_ Acquired 2 matter. 14345_ TJBUUYA|5 >4 IJEPWQRKS:VO5>HMMQW:ABQ% 14345_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14345_ The Access Shell folds into the floor. [Achievement: This Is Interesting...] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####+####################+########## | | ???????????# | | ???????????# | | ??????????????????### ""####### ####### | | ????????????????????# ""#?????# #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# T#?????# ##???????? | | ????????????????????# ""#?????# "######### | | ????????????????????# ""#?????# | | ???????????????????## ""##????# | | ???????????????????# #????######## | | ???????????????????## ##???????????# | | ????????????????????# #????????????# | | ????????????????????# #????????????# | | ????????????????????# #????????????# " | | ????????????????????# @" #????????????# | | ????????????????????# "" #????????????# " | | ????????????????????# #????????????# | | ????????????????????# #????????????# | | ????????????????????# #????????????# | | ????????????????????#""""""""""#????????????# | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ??????????????????????BB????BB??????????????# # | | ??????????????????????BB????BB??????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????+ ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ? | | ???????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 225 Core Shielding 30 Power Shielding 33 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 6 Offensive Hacking 68 Defensive Hacking 23 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Imp. Surge Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Enh. Nova Cannon | x1 | -2/Research | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Epsilon Run This Is Interesting... Challenges ------------ None Game ------ Seed HardlightPowerKinecellerator Manual? 0 Play Time 01:58:21 Cumulative 27.2 hours Start 2024.07.18 @ 13:30:50 End 2024.07.18 @ 19:54:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e1198f5-912d-4cb6-8b40-052c73dae7fd