Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 19:59:26 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (49) 245 Value Destroyed (1655) 1655 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1948) 1948 TOTAL SCORE: 10988 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 943 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 1210/1300 Matter 255/300 Energy 200/200 System Corruption 4% Temperature Cool (0) Movement Flying (32) Location -3/Research Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (6) --- Diametric Drive Flying Fortress v7 Cooled Impulse Thruster > --- UTILITY (9) ------ Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Actuator Array Layered Heavy Armor Plating > --- WEAPON (4) ------- Makeshift Sword Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY (10) --- Cold Fusion Reactor Cold Fusion Reactor Gravity Neutralizing Apparatus Makeshift Transmission Jammer Zionite Weapon Casing Bomb Factory No. 2 Heavy Proton Missile Launcher Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Diametric Drive Flying Fortress v7 Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Actuator Array Layered Heavy Armor Plating > --- WEAPON ----------- Makeshift Sword Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Gravity Neutralizing Apparatus Makeshift Transmission Jammer Zionite Weapon Casing Bomb Factory No. 2 Heavy Proton Missile Launcher Heavy Proton Missile Launcher [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flying Fortress v7 Flight Unit Flying Fortress v7 Utility Advanced Signal Interpreter Device Actuator Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Makeshift Sword Energy Gun Heavy EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Flak Gun Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . 1 1 . Utility 7 | . . . . . 2 2 . . . . 1 1 1 . Weapon 2 | . . . . . . . . . . . . . . 2 Parts Attached 82 | 2 2 4 4 . 2 10 2 8 6 8 18 8 5 3 Power 8 | . . . 1 . . 1 . 1 . 1 4 . . . Engine 2 | . . . . . . 1 . . . . 1 . . . Core 4 | . . . 1 . . . . 1 . 1 1 . . . Reactor 2 | . . . . . . . . . . . 2 . . . Propulsion 7 | . . . . . 1 . . 2 . . . 1 1 2 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . . . 1 . . 2 . . . 1 1 2 Utility 34 | . 1 . 1 . 1 6 1 3 2 4 8 5 2 . Device 8 | . . . . . . 1 . 1 1 . 3 2 . . Storage 2 | . . . . . . . . 1 . . 1 . . . Processor 10 | . . . 1 . . 4 1 . . . 2 2 . . Hackware . | . . . . . . . . . . . . . . . Protection 14 | . 1 . . . 1 1 . 1 1 4 2 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 1 4 2 . . 3 1 2 4 3 6 2 2 1 Energy Gun 5 | 1 1 . . . . 1 1 1 . . . . . . Energy Cannon 2 | . . . 1 . . 1 . . . . . . . . Ballistic Gun 4 | 1 . 1 . . . 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 12 | . . 3 1 . . . . . 1 3 3 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . 1 1 Piercing Weapon 7 | . . . . . . . . . 2 . 3 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . . 2 1 3 1 Parts Lost 19 | . 2 1 . . 1 1 2 3 . 1 3 3 1 1 Power 4 | . . . . . . . 1 . . . 2 . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . . . . . 1 1 2 . 1 1 2 . . Weapon 7 | . 2 1 . . 1 . . 1 . . . 1 1 . Highest Loss Streak 2 | . 1 1 . . 1 1 1 2 . 1 2 2 1 1 Average Slot Usage (%) 66 | . 30 38 61 71 61 63 74 56 76 75 77 78 75 72 Core 4 | . . . 9 14 9 6 . 2 7 7 5 . . . Reactor 1 | . . . . . . . . . . . 3 11 10 9 Flight 5 | . . . . . 9 7 7 6 7 7 6 9 10 14 Device 6 | . . . . . . 5 7 8 21 6 5 3 5 4 Storage 3 | . . . . . . . . 1 7 7 6 5 5 4 Processor 13 | . . . 9 14 9 23 28 15 8 7 15 24 26 23 Protection 12 | . 9 14 14 14 18 9 7 12 7 23 16 9 6 4 Energy Gun 1 | . 7 . . . . . 7 6 1 . . . . . Energy Cannon 1 | . . . 8 14 7 . . . . . . . . . Ballistic Gun 3 | . 13 14 5 . . 6 7 1 3 . . . . . Launcher 3 | . . 10 14 14 8 . . . . 2 3 3 1 . Slashing Weapon 2 | . . . . . . . . . 5 7 6 3 . 1 Piercing Weapon 2 | . . . . . . . . . 3 4 2 2 8 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 72 | 3 3 5 19 19 22 26 26 29 36 44 65 63 70 72 Greatest Support 91 | 3 3 3 3 3 72 72 72 72 72 72 72 81 89 91 Greatest Overweight (x) 6 | . . 1 6 6 . . . 5 . . . . . . Average Overweight (x) . | . . . 2 6 . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 4 4 4 4 8 8 8 10 10 10 10 Average Capacity 6 | 4 4 4 4 4 4 4 4 4 8 8 9 10 10 10 Most Carried 10 | . 3 4 4 4 1 4 4 4 6 8 10 10 10 10 Average Carried 4 | . 1 3 3 4 . 2 3 2 4 6 8 8 8 9 Final Capacity 10 | 4 4 4 4 4 4 4 4 8 8 8 10 10 10 10 Final Carried 10 | . 3 3 4 4 1 4 4 2 5 7 10 8 10 9 Class Distribution -------------------- 65% | Mutant 16% | Derelict-Mutant 11% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 1348 | 189 46 44 . . 136 81 156 178 60 120 157 104 77 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1960 | . 100 93 . . . 328 91 111 . 211 483 317 226 . Parts 109 | . 3 14 . . . 16 5 9 . 9 27 15 11 . Haulers Intercepted 2 | . . . . . . . . . . . . 1 1 . Recyclers Shooed 3 | . 1 . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 4 6 1 20 . . . . Prevented 6 | . . . . . . . . 1 . 5 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 37 | . 2 7 . . . 5 4 3 . 5 4 5 2 . Melee 5 | . . . . . . . . . . . 1 2 2 . Guns 11 | . 2 . . . . 2 4 3 . . . . . . AOE 21 | . . 7 . . . 3 . . . 5 3 3 . . Classes Destroyed 11 | . 1 1 . . . 2 . . . . 6 1 . . Worker 4 | . . . . . . 2 . . . . 1 1 . . Builder 2 | . . . . . . . . . . . 1 1 . . Hauler 2 | . . . . . . . . . . . . 1 1 . Recycler 1 | . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . . . 1 1 . . Swarmer 17 | . . 3 . . . . 4 3 . 3 1 3 . . Grunt 13 | . 2 4 . . . 4 . . . 2 . . 1 . Sentry 3 | . . . . . . 1 . . . . . 2 . . Hunter 3 | . . . . . . . . . . . 2 . 1 . Behemoth 1 | . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 6 | . 1 4 . . . 4 4 3 . 3 6 6 1 . Combat Bots Only 4 | . 1 4 . . . 4 4 3 . 3 2 4 1 . Max Kills in Single Turn 3 | . 1 2 . . . 3 1 1 . 2 2 3 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 . . . 2 1 2 . . Melee 1 | . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Damage Taken 4864 | . 290 287 . . 107 305 460 459 . 385 670 508 932 461 Core 825 | . 111 105 . . . 79 102 31 . 71 49 66 121 90 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 13 100 . . . . 59 94 93 89 . Volleys Fired 96 | . 23 10 . . 1 12 12 20 . 9 7 2 . . Largest 2 | . 2 1 . . 1 2 2 2 . 1 1 1 . . Hottest 78 | . 60 30 . . 30 78 78 78 . 36 36 39 . . Shots Fired 125 | . 33 10 . . 1 17 24 22 . 9 7 2 . . Gun 95 | . 33 . . . . 16 24 22 . . . . . . Cannon 1 | . . . . . . 1 . . . . . . . . Launcher 29 | . . 10 . . 1 . . . . 9 7 2 . . Special . | . . . . . . . . . . . . . . . Kinetic 48 | . 23 . . . . 11 12 2 . . . . . . Thermal 10 | . 10 . . . . . . . . . . . . . Explosive 13 | . . 10 . . 1 . . . . . . 2 . . Electromagnetic 54 | . . . . . . 6 12 20 . 9 7 . . . Robot Hit Streak 11 | . 7 5 . . . 11 5 6 . 1 1 . . . Robot Miss Streak 6 | . 2 . . . . 4 6 6 . 2 3 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . Shots Hit Robots 114 | . 23 4 . . . 15 17 17 . 7 8 13 5 5 Core Hits 101 | . 6 12 . . . 19 11 9 . 10 14 14 5 1 Critical Hits 3 | . . . . . . . . . . 1 1 . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . . 1 Melee Attacks 54 | . . . . . . . . . . 10 10 20 7 7 Impact . | . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . 3 7 10 . 2 Piercing 32 | . . . . . . . . . . 7 3 10 7 5 Sneak Attacks 6 | . . . . . . . . . . . 4 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . 3 1 . . 4 Damage Inflicted 4950 | . 258 628 . . . 661 259 268 . 428 988 1074 210 176 Guns 932 | . 258 . . . . 244 164 266 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 2205 | . . 628 . . . 417 95 . . 230 416 419 . . Melee 1811 | . . . . . . . . . . 198 572 655 210 176 Ramming 2 | . . . . . . . . 2 . . . . . . Kinetic 526 | . 217 . . . . 162 102 45 . . . . . . Thermal 199 | . 41 . . . . . 95 . . . 63 . . . Explosive 1047 | . . 628 . . . . . . . . . 419 . . Electromagnetic 1365 | . . . . . . 499 62 221 . 230 353 . . . Impact . | . . . . . . . . . . . . . . . Slashing 768 | . . . . . . . . . . 65 306 359 . 38 Piercing 1043 | . . . . . . . . . . 133 266 296 210 138 Highest Corruption 4 | . 1 1 1 1 . 3 3 3 3 . . . 1 4 Average Corruption 2 | . 1 1 1 1 . 3 3 3 3 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 24 | . . 1 3 . . 4 4 11 1 . . . . . Message Errors 8 | . . . 1 . . 1 1 4 1 . . . . . Matter Fused 4 | . . . . . . 2 . 2 . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Energy Discharges 4 | . . 1 2 . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . . . 5 . . . . . . Targeting Errors 2 | . . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 353 | . . 27 . . . . 33 . . . 104 189 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 120 | . . 27 . . . . 33 . . . 35 25 . . Melee 233 | . . . . . . . . . . . 69 164 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . . 135 . . . . 49 1 . . 19 . . . Shots 8 | . . 5 . . . . 1 . . . 2 . . . Rammed 1 | . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . 4 10 . . 1 193 270 35 . 91 217 1 . . Average Temperature 59 | . 1 6 . . 1 75 122 23 . 41 50 1 . . Received Heat Transfer 753 | . 135 69 . . 18 99 30 9 . 72 108 144 69 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 3 . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 . . Heat Transferred 350 | . 100 . . . . . 150 . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . 1 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . . 200 . . . . . . . . LE Corruption 3 | . . . . . . 3 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Peak Influence 847 | . 78 216 . . 169 325 . . . . 664 847 840 430 Initial 430 | . . 26 . . . 79 . . . . 67 249 414 430 Average 278 | . 30 181 . . 68 200 . . . . 306 466 628 429 Maximum Alert Level 3 | . . 1 . . . 1 . . . . 2 3 3 2 Low Security (%) 44 | 100 100 40 . 100 100 52 . . . . 45 . . . Level 1 26 | . . 59 . . . 47 . . . . 17 53 . . Level 2 20 | . . . . . . . . . . . 37 20 64 100 Level 3 8 | . . . . . . . . . . . . 26 35 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 2 2 . . . . 6 4 1 . Investigation 4 | . 1 . . . . 1 . . . . 2 . . . Extermination 1 | . . . . . . . . . . . . 1 . . Reinforcement 8 | . . . . . 2 . . . . . 3 2 1 . Assault 1 | . . . . . . . . . . . . 1 . . Garrison 2 | . . . . . . 1 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 7 | . . . . . 2 . . . . . 3 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 162 | . 11 7 . . 9 9 7 14 . 18 31 22 27 7 Peak Tracking Total 12 | . 8 3 . . 7 4 4 5 . 3 8 6 12 7 Tactical Retreats 22 | . . . . . 2 . . 3 . 3 7 4 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 5 | . 2 . . . 1 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 6 | . . 2 . . 1 1 . . . . 1 1 . . Max in Single Turn 2 | . . 2 . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 9 | . 1 . 1 . 2 3 . . . . . . 1 1 Terminals 6 | . 1 . . . 2 3 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 19 | . 2 . 1 . 5 8 . . . . . . 2 1 Successful 10 | . 1 . 1 . 4 3 . . . . . . 1 . Failed 9 | . 1 . . . 1 5 . . . . . . 1 1 Catastrophic 3 | . . . . . . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 51 | . 2 . 1 . 5 7 . . . . 16 15 5 . Terminals 15 | . 2 . . . 5 8 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 5 | . 1 . 1 . 2 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 2 . . . . . . . . Terminals 4 | . . . . . 2 2 . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . Botnet 3 | . . . . . 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 2 3 . . . . . . 1 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 23 | . . 3 . . . . . . 6 . 3 7 4 . Largest Group 8 | . . 3 3 3 3 . . . 6 6 2 7 8 . Highest-Rated Group 547 | . . 40 40 40 40 . . . 208 208 170 447 547 . Highest-Rated Ally 103 | . . 16 16 16 16 . . . 40 40 85 70 103 . Zionite Dispatches 7 | . . . . . . . . . . . 2 3 2 . Heavy 2 | . . . . . . . . . . . 1 . 1 . Light 2 | . . . . . . . . . . . . 2 . . Hacker 1 | . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . 1 . . Ally Attacks 174 | . . . . . 8 . . . . 35 18 39 74 . Total Damage 5120 | . . . . . 57 . . . . 1207 1180 794 1882 . Kills 32 | . . . . . . . . . . 8 6 7 11 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 2 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 4432 | 35 194 217 517 77 141 259 276 571 563 594 406 338 190 54 Spaces Moved 5940 | 64 236 227 272 23 218 409 465 503 946 862 649 596 375 95 Core 908 | 64 236 227 272 23 . . . 86 . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5032 | . . . . . 218 409 465 417 946 862 649 596 375 95 Fastest Speed 32 | 50 50 50 100 350 50 50 50 50 50 50 50 42 34 32 Average Speed 59 | 50 50 76 188 350 50 50 50 84 50 50 50 44 40 33 Slowest Speed 350 | 50 50 100 350 350 50 50 50 300 50 50 50 50 42 34 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . 2 1 . . . . 4 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 45 62 60 13 28 19 59 55 89 81 30 23 15 4 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 2 1 . . . . Known Exits Taken 11 | . 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . Scrap Searched 11 | . . 2 . . . . 1 5 3 . . . . . Spaces Dug 35 | . . 18 . . 4 6 . . . . 1 5 1 . Terrain Destroyed 119 | . . 61 . . 4 6 5 . . . 12 30 1 . Melee 7 | . . . . . . . . . . . 1 5 1 . Projectile . | . . . . . . . . . . . . . . . AOE 112 | . . 61 . . 4 6 5 . . . 11 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Total 6595 | 65 278 261 281 22 246 443 486 623 1034 1000 702 646 397 111 Wait 373 | . 14 18 . . 27 6 3 89 76 107 2 16 7 8 Move 5904 | 63 235 226 271 22 213 406 464 502 945 861 640 591 370 95 Hop 11 | . . . . . 2 1 . . . . 4 2 2 . Pick Up 35 | . 3 2 2 . . 4 3 1 3 4 6 5 2 . Fast Attach 41 | 2 1 1 1 . 1 8 . 6 3 1 9 2 4 2 Attach 25 | . 1 3 3 . 1 1 1 2 1 3 2 5 1 1 Detach 9 | . 1 1 1 . 1 1 . . . 2 1 . 1 . Swap 17 | . . . . . . 1 1 . 2 4 7 1 1 . Drop 31 | . . . 3 . . 3 2 2 4 2 7 4 2 2 Fire 96 | . 23 10 . . 1 12 12 20 . 9 7 2 . . Melee 44 | . . . . . . . . . . 7 9 18 7 3 Ram 1 | . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 . . . Rewire 2 | . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 107 | -10/Materials | Discovered new exit (range 15) 210 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Entered Mines 259 | -10/Mines | Discovered new exit (range 15) 299 | -10/Mines | Core integrity fell below 50% 307 | -10/Mines | Core integrity fell below 20% 326 | -10/Mines | Build established: Mutant 350 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 419 | -10/Mines | Identified exit to Exiles 423 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 447 | -10/Mines | Entered Exiles 447 | -10/Exiles | Accompanied by 3 allies 472 | -10/Exiles | Met 8R-AWN 488 | -10/Exiles | Met EX-HEX 516 | -10/Exiles | Met EX-BIN 528 | -10/Exiles | Aligned with FarCom system 529 | -10/Exiles | Given EX-Vault access code 552 | -10/Exiles | Opened EX-Vault 558 | -10/Exiles | Found Latent Energy Streamer 580 | -10/Exiles | Warned to stay clear of 0b10 Research branches 629 | -10/Exiles | Found 0b10 Alert Chip 638 | -10/Exiles | Found Flying Fortress v7 810 | -10/Exiles | Met EX-DEC 936 | -10/Exiles | Discovered new exit (range 10) 964 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Latent Energy Streamer, Flying Fortress v7 964 | -10/Exiles | Entered Mines 964 | -9/Mines | Accompanied by 3 allies 1010 | -9/Mines | Discovered new exit (range 10) 1041 | -9/Mines | Entered Materials 1041 | -8/Materials | Accompanied by 3 allies 1041 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1057 | -8/Materials | Identified exit to Storage 1086 | -8/Materials | Identified exit to Factory 1182 | -8/Materials | Entered Factory 1182 | -7/Factory | Evolved 2 slots: Utility x2 1184 | -7/Factory | FarCom data flow suspended 1345 | -7/Factory | Identified exit to Lower Caves 1427 | -7/Factory | Garrison activated, responded to threat 1441 | -7/Factory | Entered Lower Caves 1441 | -7/Lower Caves | Spotted 20-Z85(f) 1442 | -7/Lower Caves | Encountered a Master Thief 1442 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 1476 | -7/Lower Caves | Encountered a Warlord checkpoint 1508 | -7/Lower Caves | Learned Factory trap positions 1705 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1711 | -7/Lower Caves | Discovered new exit (range 13) 1717 | -7/Lower Caves | Identified exit to Lower Caves 1717 | -7/Lower Caves | Entered another Lower Caves area 1717 | -7/Lower Caves | Spotted JV-C98(f) 1717 | -7/Lower Caves | Spotted IG-180(f) 1718 | -7/Lower Caves | Encountered a Master Thief 1718 | -7/Lower Caves | Encountered a Master Thief 1723 | -7/Lower Caves | Flak Gun stolen by Master Thief 1749 | -7/Lower Caves | Hvy. Laser stolen by Master Thief 2286 | -7/Lower Caves | Discovered new exit (range 6) 2288 | -7/Lower Caves | Identified exit to Zion 2288 | -7/Lower Caves | Entered Zion 2328 | -7/Zion | Discovered new exit (range 11) 2348 | -7/Zion | System corruption cleaned by Quarantine Array 2464 | -7/Zion | Found Prototype Device 2530 | -7/Zion | Found CR-A16's Pointy Stick 2574 | -7/Zion | Imprinted 2576 | -7/Zion | Declared Zion's savior 2691 | -7/Zion | Learned location of Data Miner (-6) 2691 | -7/Zion | Visited the Megawrench Repair Shop 2691 | -7/Zion | Megawrench repaired 6 parts 2705 | -7/Zion | Learned location of Armory (-4) 2712 | -7/Zion | Build established: Derelict-Mutant 2763 | -7/Zion | Gained Derelict followers 2774 | -7/Zion | Identified exit to Proximity Caves 2851 | -7/Zion | Entered Proximity Caves 2851 | -6/Proximity Caves | Accompanied by 6 allies 2853 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2971 | -6/Proximity Caves | Learned location of Extension (-5) 3019 | -6/Proximity Caves | Spotted B-75 Beast 3131 | -6/Proximity Caves | Allies destroyed B-75 Beast 3443 | -6/Proximity Caves | Discovered new exit (range 5) 3444 | -6/Proximity Caves | Build established: Scavenger-Mutant 3444 | -6/Proximity Caves | Identified exit to Factory 3445 | -6/Proximity Caves | Entered Factory 3445 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3446 | -6/Factory | Loaded intel: 122 trap records 3605 | -6/Factory | Spotted B-75 Beast 3608 | -6/Factory | Zion Heavy squad teleported in 3611 | -6/Factory | Destroyed B-75 Beast 3670 | -6/Factory | Garrison activated, responded to threat 3723 | -6/Factory | Zion Demo squad teleported in 3800 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 3821 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 3836 | -6/Factory | Discovered new exit (range 16) 3850 | -6/Factory | Identified exit to Factory 3851 | -6/Factory | Entered another Factory area 3851 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3925 | -5/Factory | Zion Melee Resupply teleported in 3947 | -5/Factory | Build established: Mutant 4044 | -5/Factory | Zion Light squad teleported in 4137 | -5/Factory | Zion Light squad teleported in 4151 | -5/Factory | First assault squad dispatched 4167 | -5/Factory | Discovered new exit (range 22) 4175 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 4178 | -5/Factory | Identified exit to Factory 4189 | -5/Factory | Entered another Factory area 4189 | -4/Factory | Accompanied by 6 allies 4189 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4265 | -4/Factory | Zion Hacker squad teleported in 4277 | -4/Factory | Found Prototype Protection 4277 | -4/Factory | Identified Zio. Weapon Casing 4342 | -4/Factory | Spotted B-86 Titan 4367 | -4/Factory | Zion Heavy squad teleported in 4374 | -4/Factory | Discovered new exit (range 16) 4378 | -4/Factory | Identified exit to Research 4379 | -4/Factory | Entered Research 4379 | -3/Research | Evolved 2 slots: Weapon x2 4433 | -3/Research | Self-destructed Last Messages --------------- 04378_ EXIT=IDENTIFIED: RESEARCH PARAMETERS=WEAPON_2 LOCATION=RESEARCH GOAL=ESCAPE 04384_ Dropped Field Propulsion Drive. 04384_ Acquired Q-thruster. 04392_ Connecting with Repair Station... 04400_ Dropped Q-thruster. 04401_ Acquired Prototype Flight Unit. 04401_ Identified Cld. Impulse Thruster. 04415_ K-01 Serf cleans the Graviton Restrictor. 04423_ K-01 Serf destroyed. 04424_ Mak. Sword follow-up attack on P-80 Master. 04424_ Mak. Spear follow-up attack on P-80 Master. 04427_ P-80 Master suffers critical hit. 04427_ Destroyed Adv. Heat Sink. 04429_ K-01 Serf collects debris. 04430_ Mak. Spear follow-up attack on P-80 Master. 04430_ Mak. Sword follow-up attack on P-80 Master. 04432_ Cold Fusion Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ????????#######??# ##########?????????????????? | | ????????# ?# # #?????????????????? | | ????????# ?# # #?????????????????? | | ????????# # # = ! #?????????????????? | | ????????# # # #?????????????????? | | ????????# + + !! #?????????????????? | | ????????# # # !! #?????????????????? | | ????????# # # !! #?????????????????? | | ????????# ?# # #?????????????????? | | ????????# ?# # #?????????????????? | | ????????#######??# ##########?????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# ########???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# t% k #???????????????????? | | ?????????????????# #???????????????????? | | ????????????#############@ p #???????????????????? | | ????????????# # p #???????????????????? | | ????????????# #s #???????????????????? | | ????????????# """"" + u #???????????????????? | | ????????????# """"" # #???????????????????? | | ????????????#] = """"" # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????########/#### R #???????????????????? | | ???????????????????# ???#s s #???????????????????? | | ??????????????????? ???? s #???????????????????? | | ?????????????????? ???? s #???????????????????? | | ????????????????? ????? #???????????????????? | | ????????????????? ?????? #???????????????????? | | ????????????????##??????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ +???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 750 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 63 Melee Accuracy 24 Armor Integrity Analysis 33 Salvage Targeting 1 Item Schematics ----------------- Lgt. Neutrino Core | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionHeavyLeg Manual? 0 Play Time 00:43:48 Cumulative 448.7 hours Start 2021.06.15 @ 19:13:53 End 2021.06.15 @ 19:59:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 337 Adventurer 0 Explorer 7 Win Type - Total 21 Types 8/2/9/1/0/0/0/1/0 Lore% 82 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 130d99fe-65e0-43b5-8712-8ce459909938