Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 21:40:46 Player: Drosophila Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (2566) 2566 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 8530 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 233 Met Imprinter 300 Friendly Fire -114 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Hovering (200) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Linear Gravjet > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Hacking Suite Improved Corruption Screen > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (10) --- Nuclear Pulse Array Improved Coolant Injector Recoil Nullifier Heavy Pick Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Thermal Shield Advanced Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Nuclear Pulse Array Improved Coolant Injector Recoil Nullifier Heavy Pick [Rating: 79] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Makeshift Transmission Jammer Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . Utility 7 | . . . . . 2 2 . . . 3 Weapon . | . . . . . . . . . . . Parts Attached 118 | 6 11 5 2 2 16 10 3 2 6 55 Power 11 | 1 . . . 1 2 1 . . . 6 Engine 8 | 1 . . . 1 2 1 . . . 3 Core 3 | . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 4 1 . . 1 . . . 2 12 Treads . | . . . . . . . . . . . Leg 5 | . . . . . . . . . . 5 Wheel 7 | 2 2 1 . . . . . . . 2 Hover 7 | . 2 . . . . . . . . 5 Flight 3 | . . . . . 1 . . . 2 . Utility 48 | 1 3 . 1 . 4 5 3 2 4 25 Device 26 | . 2 . . . 1 2 2 1 4 14 Storage 5 | 1 . . 1 . . 1 . . . 2 Processor 9 | . 1 . . . 2 . . . . 6 Hackware 2 | . . . . . . . . . . 2 Protection 6 | . . . . . 1 2 1 1 . 1 Artifact . | . . . . . . . . . . . Weapon 37 | 2 4 4 1 1 9 4 . . . 12 Energy Gun 10 | 1 1 . . . 1 . . . . 7 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 6 | 1 1 . . . 4 . . . . . Ballistic Cannon 13 | . 2 3 . 1 3 3 . . . 1 Launcher 2 | . . 1 . . 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . 1 . . . 1 Unidentified Prototypes 2 | . . . . . 1 . . 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . 3 Parts Lost 45 | . . 2 . . . . 2 . 6 35 Power 6 | . . . . . . . . . 1 5 Propulsion 12 | . . 1 . . . . . . 1 10 Utility 15 | . . . . . . . 2 . 2 11 Weapon 12 | . . 1 . . . . . . 2 9 Highest Loss Streak 11 | . . 2 . . . . 2 . 5 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 95 98 100 100 70 75 76 76 65 62 Engine 8 | . 14 14 14 14 8 6 7 7 5 3 Leg 2 | . . . . . . . . . . 10 Wheel 8 | . 26 27 28 28 . . . . . 4 Flight 3 | . . . . . 8 7 7 7 6 . Device 9 | . 12 . . . 3 15 15 21 13 12 Storage 8 | . 14 14 14 14 9 7 7 7 6 3 Processor 12 | . . 14 14 14 17 15 15 15 13 6 Hackware 1 | . . . . . . . . . . 4 Protection 2 | . . . . . 4 7 7 1 5 . Energy Gun 2 | . 12 . . . . . . . . 5 Ballistic Cannon 12 | . 4 25 22 28 15 14 15 15 12 . Peak Build Rating 79 | 6 8 9 13 14 59 68 69 73 73 79 Average Rating 42 | 2 6 8 10 13 54 67 67 72 61 40 On Entrance 28 | . 6 8 8 13 14 57 67 68 69 1 Naked Turns 100 | . . . . . . . . . 54 46 Heaviest Build 106 | 13 17 17 31 33 41 49 50 50 50 106 Greatest Support 65 | 26 26 26 26 26 50 50 50 50 50 65 Greatest Overweight (x) 9 | 2 . . 1 1 . . . . 8 9 Average Overweight (x) . | . . . . 1 . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 15 25 Average Capacity 14 | 5 8 8 12 15 15 15 15 15 13 18 Most Carried 15 | 5 8 8 13 15 15 15 15 15 15 10 Average Carried 10 | 3 5 7 9 13 14 14 13 13 13 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 10 Final Carried 15 | 2 8 8 13 14 15 15 13 15 5 5 Class Distribution -------------------- 80% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 3230 | 236 44 193 229 72 485 828 116 125 376 526 Remotely . | . . . . . . . . . . . Salvage Created 2753 | . 225 126 76 27 553 659 56 . 138 893 Parts 152 | . 13 7 7 2 32 40 7 . 8 36 Haulers Intercepted 11 | . 1 . . . 5 5 . . . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 7 . 16 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 56 | . 3 5 . 1 10 9 3 . 10 15 Melee 2 | . . . . . . . . . . 2 Guns 10 | . 1 . . . 1 . . . . 8 Cannons 35 | . 1 4 . 1 5 9 3 . 10 2 AOE 6 | . 1 1 . . 4 . . . . . Classes Destroyed 13 | . 3 4 . . 2 3 . . 1 . Worker 9 | . . 1 . . 1 3 . . . 4 Builder 4 | . . . . . 1 3 . . . . Hauler 11 | . 1 . . . 5 5 . . . . Recycler 1 | . . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 . Watcher 9 | . 3 . . . 2 4 . . . . Swarmer 19 | . . 3 . . 4 . 3 . 7 2 Grunt 18 | . 3 . . 1 3 3 . . . 8 Duelist 1 | . . . . . . 1 . . . . Sentry 7 | . . 2 . . 2 2 . . 1 . Hunter 3 | . . . . . 1 1 . . . 1 Programmer 6 | . . . . . . 2 . . . 4 Best Kill Streak 9 | . 3 3 . 1 5 9 3 . 5 5 Combat Bots Only 5 | . 2 2 . 1 4 3 3 . 5 3 Max Kills in Single Turn 3 | . 1 2 . 1 3 2 1 . 1 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 2 | . 1 1 . . 2 . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Hostile Shots Fired 513 | . 9 62 . 1 39 53 20 . 98 231 Missed 157 | . 3 18 . . 11 27 7 . 27 64 Damage Taken 6365 | . 114 425 . 11 384 273 199 . 1290 3669 Core 1551 | . 10 110 . . . 38 14 . 354 1025 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . 89 18 . . . Ignored by Resistances 67 | . . . . . . . . . 67 . Regen/Repaired (Parts) 33 | . . . . . 33 . . . . . Core Remaining (%) 73 | 100 . . . 52 100 . . . 42 . Volleys Fired 310 | . 22 20 42 1 53 69 4 . 29 70 Largest 2 | . 2 2 1 2 2 2 2 . 2 2 Hottest 160 | . 70 70 100 70 96 96 96 . 96 160 Shots Fired 515 | . 33 38 42 2 95 134 8 . 56 107 Gun 127 | . 25 . . . 22 . . . . 80 Cannon 341 | . 8 36 . 2 70 134 8 . 56 27 Launcher 5 | . . 2 . . 3 . . . . . Special 42 | . . . 42 . . . . . . . Kinetic 352 | . 16 36 . 2 92 134 8 . 56 8 Thermal 135 | . . . 42 . . . . . . 93 Explosive 5 | . . 2 . . 3 . . . . . Electromagnetic 23 | . 17 . . . . . . . . 6 Robot Hit Streak 19 | . 14 6 8 2 10 6 3 . 4 19 Robot Miss Streak 6 | . 3 6 3 . 4 4 1 . 4 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 294 | . 23 17 25 1 46 62 4 . 27 89 Core Hits 145 | . 8 7 11 1 27 32 3 . 15 41 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 20 | . 1 2 . . 1 6 . . 3 7 Burn 5 | . . . . . . . . . . 5 Blast 13 | . . 2 . . 1 6 . . 3 1 Corrupt 1 | . 1 . . . . . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . . . 10 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 10 | . . . . . . . . . . 10 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 7843 | . 360 484 726 40 1203 1779 109 . 793 2349 Guns 1797 | . 269 . . . 246 . . . . 1282 Cannons 4584 | . 52 360 . 40 638 1779 109 . 793 813 Explosions 482 | . 39 124 . . 319 . . . . . Melee 254 | . . . . . . . . . . 254 Ramming . | . . . . . . . . . . . Kinetic 4332 | . 96 360 . 40 884 1779 109 . 793 271 Thermal 2516 | . 39 . 726 . . . . . . 1751 Explosive 443 | . . 124 . . 319 . . . . . Electromagnetic 298 | . 225 . . . . . . . . 73 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 254 | . . . . . . . . . . 254 Highest Corruption 5 | . . . . . . . . . . 5 Average Corruption 4 | . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . 2 Effects 16 | . . . . . . . . . . 16 Message Errors 4 | . . . . . . . . . . 4 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 33 | . . . 12 . . 5 . . 5 11 Projectiles 33 | . . . 12 . . 5 . . 5 11 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 23 | . 1 . . . 5 8 1 . 5 3 Impact . | . . . . . . . . . . . Kinetic 22 | . 1 . . . 5 8 1 . 4 3 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 38 | . 38 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 430 | . 70 117 280 9 388 191 168 . 430 255 Average Temperature 99 | . 22 51 110 6 115 72 85 . 167 98 Received Heat Transfer 1626 | . 42 72 . 6 189 60 27 . 288 942 Effects 13 | . . . 2 . 8 . . . 3 . Shutdowns 3 | . . . . . 2 . . . 1 . Energy Bleed 4 | . . . 2 . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 3 | . . . . . 1 . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Melted 3 | . . . . . . . . . . 3 Heat Transferred 4821 | . 50 . 1500 . . . . . . 3271 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 795 | . 224 220 . 58 511 438 . . . 795 Initial 544 | . . 87 . . 22 70 . . . 544 Average 259 | . 97 139 . 56 291 198 . . . 378 Maximum Alert Level 3 | . 1 1 . . 2 2 . . . 3 Low Security (%) 37 | 100 87 56 . 100 26 54 . . . 9 Level 1 45 | . 12 43 . . 50 43 . . . 55 Level 2 14 | . . . . . 23 1 . . . 26 Level 3 3 | . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 2 5 . . . 4 Investigation 2 | . . . . . 2 . . . . . Extermination 3 | . . . . . . 1 . . . 2 Reinforcement 7 | . 1 . . . . 4 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed 26 | . . . . . 6 19 . . 1 . Distress Signals 25 | . . . . . 6 19 . . . . Times Spotted 130 | . 13 5 . 2 24 24 7 . 21 34 Peak Tracking Total 7 | . 5 3 . 2 4 3 4 . 7 6 Tactical Retreats 23 | . 1 . . . 6 4 . . 5 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 31 | . . . . . . 31 . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . Reused 2 | . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . 1 . . . . 2 . . 1 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 6 | . 1 . . . . 2 . . 2 1 Max in Single Turn 1 | . 1 . . . . 1 . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 23 | . 1 . 5 . 7 8 . . . 2 Terminals 8 | . 1 . . . 3 4 . . . . Fabricators 3 | . . . . . . 2 . . . 1 Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . . . 1 . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 55 | . 3 . 11 . 25 10 . . . 6 Successful 32 | . 2 . 11 . 13 5 . . . 1 Failed 23 | . 1 . . . 12 5 . . . 5 Catastrophic 4 | . . . . . 2 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 30 | . 3 . 2 . 14 2 . 4 . 5 Terminals 21 | . 3 . . . 14 4 . . . . Fabricators 4 | . . . . . . 3 . . . 1 Repair Stations 5 | . . . . . 5 . . . . . Recycling Units 7 | . . . . . . 2 . . . 5 Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 3 | . . . . . 2 1 . . . . Terminal Hacks 16 | . . . 11 . 3 2 . . . . Record 10 | . . . 10 . . . . . . . Open DSF 2 | . . . . . . 2 . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . 1 Build 3 | . . . . . . 2 . . . 1 Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 4 1 . . . . Terminals 5 | . 2 . . . 3 . . . . . Track 1 | . . . . . 1 . . . . . Botnet 3 | . 1 . . . 2 . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Reject 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 6 6 . . . 2 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 Total Robot Build Rating 18 | . . . . . . . . . . 18 Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built 4 | . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . Total Part Build Rating 24 | . . . . . . 24 . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 114 | . . . . . 114 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 7 | . . 1 3 . . . . . . 3 Largest Group 3 | . . 1 3 3 3 . . . . 3 Highest-Rated Group 90 | . . 31 37 37 37 . . . . 90 Highest-Rated Ally 31 | . . 31 31 21 21 . . . . 30 Total Orders 2 | . . . 2 . . . . . . . STAY 1 | . . . 1 . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . Ally Attacks 32 | . . . 2 4 14 . . . . 12 Total Damage 556 | . . . 20 44 171 . . . . 321 Kills 8 | . . . 1 1 1 . . . . 5 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 7118 | 47 342 543 1014 102 906 1214 123 539 612 1676 Spaces Moved 6709 | 39 187 487 772 86 705 1473 207 1026 652 1075 Core 364 | 27 . . . . . . . . 110 227 Treads . | . . . . . . . . . . . Legs 240 | . . . . . . . . . . 240 Wheels 1854 | 12 184 487 772 86 . . . . . 313 Hover 298 | . 3 . . . . . . . . 295 Flight 3953 | . . . . . 705 1473 207 1026 542 . Fastest Speed 38 | 50 56 90 90 105 50 50 50 50 42 38 Average Speed 69 | 90 89 90 98 105 50 50 50 50 49 108 Slowest Speed 450 | 150 90 100 105 105 50 50 50 50 450 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 38 | . . . . . 1 37 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 3 44 97 95 30 44 26 39 89 76 12 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . 1 1 . . . . 3 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . 1 3 1 . Spaces Dug 48 | . . 12 . . 32 4 . . . . Terrain Destroyed 121 | . 4 27 3 . 39 28 2 . 16 2 Melee . | . . . . . . . . . . . Projectile 67 | . . . 3 . 16 28 2 . 16 2 AOE 54 | . 4 27 . . 23 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 8490 | 49 327 553 901 95 1164 1781 217 1050 895 1458 Wait 1145 | . 95 35 28 4 348 211 4 19 206 195 Move 6627 | 38 186 486 771 85 702 1402 206 1025 651 1075 Hop 34 | . . . . . 1 33 . . . . Pick Up 110 | 5 8 4 5 2 25 13 . 3 1 44 Fast Attach 20 | 3 2 . . . 1 2 . . . 12 Attach 58 | 3 1 2 . . 3 3 2 . 3 41 Detach 6 | . 2 . . . 1 1 . . . 2 Swap 40 | . 8 3 2 2 12 5 1 2 3 2 Drop 53 | . 3 3 4 1 18 11 . 1 2 10 Fire 310 | . 22 20 42 1 53 69 4 . 29 70 Melee 7 | . . . . . . . . . . 7 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 49 | . . . 49 . . . . . . . Trap 31 | . . . . . . 31 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered Mines 400 | -10/Mines | Discovered new exit (range 14) 462 | -10/Mines | Learned Materials terminal intel 474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 488 | -10/Mines | Learned location of Zion (-6) 757 | -10/Mines | Discovered new exit (range 5) 761 | -10/Mines | Received a Mining Laser from a helpful Derelict 918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 918 | -10/Mines | Discovered new exit (range 5) 933 | -10/Mines | Entered Exiles 933 | -10/Exiles | Found Exiles lab destroyed 933 | -10/Exiles | Accompanied by 1 ally 992 | -10/Exiles | Discovered new exit (range 14) 1613 | -10/Exiles | Opened EX-Vault 1618 | -10/Exiles | Found Flying Fortress v7 1931 | -10/Exiles | Discovered new exit (range 11) 1947 | -10/Exiles | Entered Mines 1947 | -9/Mines | Accompanied by 3 allies 2002 | -9/Mines | Learned Materials garrison access intel 2013 | -9/Mines | Met a Derelict bent on vengeance 2025 | -9/Mines | Discovered new exit (range 15) 2049 | -9/Mines | Entered Materials 2049 | -8/Materials | Accompanied by 3 allies 2049 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2050 | -8/Materials | Loaded intel: 12 terminal locations 2051 | -8/Materials | Loaded intel: 1 garrison access location 2278 | -8/Materials | Lost 3 allies 2305 | -8/Materials | Discovered new exit (range 11) 2824 | -8/Materials | Discovered new exit (range 18) 2906 | -8/Materials | Repaired Broken Mak. Transmission Jammer 2951 | -8/Materials | Repaired Mak. Power Source 2955 | -8/Materials | Entered Factory 2955 | -7/Factory | Evolved 2 slots: Utility x2 3012 | -7/Factory | Identified exit to DSF 3111 | -7/Factory | Fabricated Field Propulsion Drive (x2) 3553 | -7/Factory | Fabricated Imp. Weapon Cycler (x2) 4162 | -7/Factory | Discovered new exit (range 14) 4169 | -7/Factory | Entered Lower Caves 4286 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4292 | -7/Lower Caves | Entered Zion 4305 | -6/Zion | Given the Hacking Drone Bay 4306 | -6/Zion | Found Prototype Device 4307 | -6/Zion | Identified Hacking Drone Bay 4355 | -6/Zion | Discovered new exit (range 19) 4529 | -6/Zion | Loaded intel: 4 derelict terminal locations 4663 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4689 | -6/Zion | Met Imprinter 4733 | -6/Zion | Opened final containment barrier to the Deep Caves 4831 | -6/Zion | Entered Proximity Caves 4924 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4935 | -5/Proximity Caves | Spotter reported a threat 5116 | -5/Proximity Caves | Spotter reported a threat 5184 | -5/Proximity Caves | Learned Factory terminal intel 5200 | -5/Proximity Caves | Spotter reported a threat 5346 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5389 | -5/Proximity Caves | Released all parts (5) 5395 | -5/Proximity Caves | Core integrity fell below 50% 5418 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 5438 | -5/Proximity Caves | Discovered new exit (range 12) 5443 | -5/Proximity Caves | Entered Factory 5443 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 5444 | -5/Factory | Loaded intel: 26 terminal locations 5575 | -5/Factory | Fabricated B-60 Warrior (x3) 5594 | -5/Factory | Lost 3 parts (2u1w) 5743 | -5/Factory | Search patrols dispatched 5875 | -5/Factory | Build established: Scavenger-Mutant 6043 | -5/Factory | Search patrols dispatched 6201 | -5/Factory | Lost 11 parts (2p3n3u3w) 6340 | -5/Factory | Core integrity fell below 50% 6377 | -5/Factory | Lost 3 parts (1u2w) 6578 | -5/Factory | Lost 3 parts (1p2n) 6877 | -5/Factory | Lost 5 parts (1p1n2u1w) 6984 | -5/Factory | Cargo convoy interrupted 7100 | -5/Factory | Discovered new exit (range 18) 7108 | -5/Factory | Identified exit to Factory 7112 | -5/Factory | Core integrity fell below 20% 7119 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- dispatching Cutter reinforcements to area. 07108_ EXIT=IDENTIFIED: FACTORY 07108_ Hvy. Pick follow-up attack on H-71 Marshal. 07109_ H-71 Marshal calls for reinforcements. 07109_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07109_ Penetrated by Slug. 07109_ Antigrav System destroyed. 07109_ Imp. Thermal Shield destroyed. 07109_ Critical hit (Blast). 07109_ Knocked back. 07111_ Antigrav System destroyed. 07112_ Acquired 5 matter. 07113_ Antigrav System destroyed. 07113_ Knocked back. 07115_ Hvy. Pick destroyed. 07115_ Knocked back. 07119_ Imp. Signal Interpreter destroyed. 07119_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | #??# ## | | #### # ! | | + # % | | #### # # | | ???###+#######+## # # | | ?????# #?????# =* | | ?????# #?????# ! ## | | ?????# #?????# ! """ ####? | | ?????# #?????# """ #???? | | ?????# #?????# """ #???? | | ?????# #?##### #???? | | ?????? ??# !!! #???? | | ?????? ??# !! #???? | | ?????? ??# !! #???? | | ?????????# #???? | | ?????????# """ #???? | | ?????# ### ^^ """ #???? | | ?????# """ #???? | | ?????# #???? | | ?????# #???? | | ?????# #???? | | ?????# ########### #???? | | ?????# ??????????# #???? | | ?????# ???????????# ##??? | | ?????# ????????????#%;##?? | | ?????# ?????????????# @#?? | | ????# ??????????????# H #?? | | ????#T #??????????????# %%#?? | | ????## ???????????????## ##?? | | ?????#?????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ??????????????????????? #??? | | ??????????????????????? #??? | | ??????????????????????? #??? | | ??????????????????????? #??? | | ??????????????????????? #??? | | ???????????????????????##???? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Corruption Block 15 Armor Coverage 225 Resistance: KI 10 Resistance: TH 25 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory | Preloaded Imp. Weapon Cycler | x2 | -7/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! No Signal Total Silence Challenges ------------ None Game ------ Seed SkeletonSmartbombHumpback Manual? 0 Play Time 01:39:16 Cumulative 58.3 hours Start 2025.02.05 @ 10:53:56 End 2025.02.05 @ 21:40:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 57 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc3be717-6723-4fee-87bf-644996e7af9e