Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 10:50:18 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (1635) 1635 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (994) 994 TOTAL SCORE: 8309 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 281 Registered with UFD 300 Met Data Miner 300 Friendly Fire -24 Cogmind --------- Core Integrity 851/1000 Matter 260/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Flying (300) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Biomechanical Wings > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite Microactuators Advanced ECM Suite Makeshift Hacking Suite Authchip [Device] > --- WEAPON (2) ------- Variable Charge Gun Companion Sword > --- INVENTORY (5) ---- Force Booster System Guard Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Biomechanical Wings > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite Microactuators Advanced ECM Suite Makeshift Hacking Suite System Shield Authchip [Device] > --- WEAPON ----------- Variable Charge Gun Companion Sword > --- INVENTORY -------- Force Booster System Guard Remote Datajack Plasma Cutter [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Biomechanical Wings Utility Signal Interpreter Device Microactuators Storage Medium Storage Unit Processor Signal Interpreter Hackware Authchip [Device] Protection Power Shielding Weapon Companion Sword Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 8 | . . 2 . . . 5 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 88 | 1 3 17 17 . 11 19 8 5 . 6 1 Power 14 | . 1 4 1 . 2 2 1 1 . 2 . Engine 7 | . 1 4 1 . 1 . . . . . . Core 7 | . . . . . 1 2 1 1 . 2 . Reactor . | . . . . . . . . . . . . Propulsion 14 | 1 1 2 4 . 1 4 1 . . . . Treads 7 | 1 . 1 4 . 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | . 1 1 . . . 1 . . . . . Hover 1 | . . . . . . . 1 . . . . Flight 3 | . . . . . . 3 . . . . . Utility 33 | . 1 6 2 . 4 11 3 3 . 2 1 Device 17 | . 1 2 1 . 2 8 1 1 . 1 . Storage 2 | . . 1 . . 1 . . . . . . Processor 8 | . . 1 . . 1 1 2 2 . . 1 Hackware 3 | . . . . . . 2 . . . 1 . Protection 3 | . . 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 27 | . . 5 10 . 4 2 3 1 . 2 . Energy Gun 7 | . . 2 1 . . . 2 1 . 1 . Energy Cannon 4 | . . 1 2 . . . 1 . . . . Ballistic Gun 5 | . . 2 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . Special Weapon 4 | . . . . . 1 2 . . . 1 . Impact Weapon 4 | . . . 2 . 2 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 2 . 1 1 . . . . . Parts Lost 17 | . . 1 3 . . 1 3 5 . 2 2 Power 2 | . . . . . . . . 1 . 1 . Propulsion 3 | . . . . . . 1 1 1 . . . Utility 9 | . . . 2 . . . 2 2 . 1 2 Weapon 3 | . . 1 1 . . . . 1 . . . Highest Loss Streak 4 | . . 1 1 . . 1 2 4 . 2 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 97 95 96 94 86 87 80 80 78 81 Engine 6 | . 14 11 11 11 10 1 . . . . . Core 1 | . . . . . . 3 6 5 6 3 5 Treads 11 | . 14 11 18 22 22 2 . . . . . Wheel 2 | . 9 11 3 . . 2 . . . . . Flight 3 | . . . . . . 11 12 6 6 6 5 Device 14 | . 10 12 6 11 11 22 26 21 20 14 11 Storage 6 | . 14 11 11 11 11 1 . . . . . Processor 15 | . . 8 11 11 16 18 14 20 26 26 28 Hackware 4 | . . . . . . 8 13 13 13 17 17 Protection 3 | . . 10 10 11 1 . . . . . . Energy Gun 2 | . 14 2 3 8 . . 3 2 . 2 5 Energy Cannon 1 | . . 8 7 . . . . . . . . Ballistic Gun 2 | . 14 10 7 . . . . . . . . Impact Weapon 4 | . . . 2 11 11 1 . . . . . Slashing Weapon 4 | . . . . . 8 6 6 6 6 6 5 Peak Build Rating 68 | 6 8 15 24 24 32 64 65 65 57 64 68 Average Rating 34 | 5 7 13 18 23 28 53 59 54 57 57 67 On Entrance 34 | 6 6 8 15 24 22 31 60 65 57 57 64 Naked Turns . | . . . . . . . . . . . . Heaviest Build 30 | 13 14 29 30 29 29 30 19 18 16 28 28 Greatest Support 46 | 20 20 20 46 46 46 27 21 20 15 15 6 Greatest Overweight (x) 4 | . . 1 1 . . 2 1 1 1 4 4 Average Overweight (x) . | . . . . . . . . . 1 1 4 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 8 8 9 10 10 10 6 5 5 5 5 5 Most Carried 10 | 7 8 10 10 10 10 10 5 5 5 5 5 Average Carried 7 | 5 7 9 9 9 9 6 4 4 5 4 4 Final Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 7 8 10 10 10 10 5 5 5 5 5 4 Class Distribution -------------------- 79% | Mutant 8% | Derelict-Mutant 7% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 1499 | 229 38 287 370 17 122 192 152 64 . 28 . Remotely . | . . . . . . . . . . . . Salvage Created 2056 | 118 296 502 548 . . 192 201 105 . 94 . Parts 133 | 2 7 40 54 . . 11 8 6 . 5 . Haulers Intercepted 3 | . . 1 1 . . 1 . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 28 8 . 7 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 42 | . 2 11 18 . . 2 3 2 . 4 . Melee 13 | . . . 2 . . 2 3 2 . 4 . Guns 9 | . 2 5 2 . . . . . . . . Cannons 7 | . . 5 2 . . . . . . . . AOE 13 | . . 1 12 . . . . . . . . Classes Destroyed 15 | 2 2 4 3 . . 1 2 1 . . . Worker 2 | . . 1 1 . . . . . . . . Builder 3 | . . . 3 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 3 | . . 1 1 . . 1 . . . . . Recycler 4 | 1 2 . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 7 | . 1 4 2 . . . . . . . . Swarmer 15 | . . 6 5 . . . . . . 4 . Grunt 11 | . 2 1 8 . . . . . . . . Duelist 2 | . . . . . . . 2 . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 9 | . . 4 4 . . 1 . . . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 2 | . . . . . . 1 . 1 . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 10 | 2 5 7 10 . . 1 1 1 . 4 . Combat Bots Only 8 | . 2 6 8 . . 1 1 1 . 4 . Max Kills in Single Turn 4 | 1 1 2 4 . . 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 1 4 . . . . . . . . Melee 1 | . . . 1 . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 284 | . 27 42 76 . . 44 14 37 . 26 18 Missed 92 | . 9 11 22 . . 24 4 10 . 9 3 Damage Taken 2841 | 38 227 312 776 . . 290 246 454 . 241 257 Core 975 | . 102 68 111 . . 149 71 167 . 158 149 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 11 | . . . 11 . . . . . . . . Regen/Repaired (Parts) 14 | . . . . . . 14 . . . . . Core Remaining (%) 62 | 100 59 . . . 55 . . . . 35 . Volleys Fired 115 | 19 18 38 34 . . . 6 . . . . Largest 2 | 2 2 2 2 . . . 1 . . . . Hottest 86 | 60 60 79 86 . . . 81 . . . . Shots Fired 212 | 38 36 76 53 2 . . 6 . . 1 . Gun 154 | 38 36 47 29 2 . . 1 . . 1 . Cannon 44 | . . 29 15 . . . . . . . . Launcher 9 | . . . 9 . . . . . . . . Special 5 | . . . . . . . 5 . . . . Kinetic 99 | 19 18 38 24 . . . . . . . . Thermal 4 | . . 2 . . . . 1 . . 1 . Explosive 9 | . . . 9 . . . . . . . . Electromagnetic 95 | 19 18 36 20 2 . . . . . . . Robot Hit Streak 12 | 6 11 12 8 5 . . 10 . . . . Robot Miss Streak 5 | 2 2 5 4 . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 168 | 25 27 38 37 1 . 9 13 13 . 5 . Core Hits 105 | 6 12 21 52 . . 4 3 3 . 4 . Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 3 | . . 1 2 . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . Smash 2 | . . . 2 . . . . . . . . Melee Attacks 87 | . . . 14 . . 24 16 21 . 12 . Impact 14 | . . . 14 . . . . . . . . Slashing 73 | . . . . . . 24 16 21 . 12 . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 3 2 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5691 | 293 331 715 2860 16 . 451 331 507 . 187 . Guns 1092 | 267 295 279 235 16 . . . . . . . Cannons 612 | . . 368 244 . . . . . . . . Explosions 2106 | 26 33 68 1979 . . . . . . . . Melee 1870 | . . . 394 . . 451 331 507 . 187 . Ramming 11 | . 3 . 8 . . . . . . . . Kinetic 580 | 83 115 203 179 . . . . . . . . Thermal 272 | 26 33 82 131 . . . . . . . . Explosive 1848 | . . . 1848 . . . . . . . . Electromagnetic 1110 | 184 180 430 300 16 . . . . . . . Impact 394 | . . . 394 . . . . . . . . Slashing 1476 | . . . . . . 451 331 507 . 187 . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . 4 4 4 4 2 2 4 4 4 . Average Corruption 3 | . . 3 4 4 3 1 2 3 4 4 . Corruption Purged 4 | . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . . 13 15 20 8 11 7 14 2 12 . Message Errors 27 | . . 2 3 5 2 5 1 4 1 4 . Matter Fused 25 | . . 5 4 2 3 4 3 2 . 2 . Heat Flow Errors 11 | . . 1 3 1 . 1 1 3 1 . . Energy Discharges 16 | . . . 2 6 2 1 . 3 . 2 . Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . 1 3 . . 1 . . 1 . Data Loss (major) 7 | . . 2 . 1 . . 1 2 . 1 . Misfires 5 | . . 2 . 2 . . . . . 1 . Alerts 2 | . . . . . 1 . . . . 1 . Weapon Failures 2 | . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 389 | . 11 18 127 . . 67 91 59 . 16 . Projectiles 18 | . . 18 . . . . . . . . . Explosions 72 | . 11 . 61 . . . . . . . . Melee 299 | . . . 66 . . 67 91 59 . 16 . Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 139 | 38 1 . 100 . . . . . . . . Shots 4 | 1 . . 3 . . . . . . . . Rammed 3 | . 2 . 1 . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 271 | 40 120 250 250 91 . 271 243 237 106 16 . Average Temperature 63 | 23 57 62 68 30 . 142 108 102 62 12 . Received Heat Transfer 597 | . 147 33 291 . . 63 45 9 . . 9 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | 2 . 2 1 . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 337 | 50 50 137 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 1 2 . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Peak Influence 814 | 15 191 299 814 317 . 197 . . . . 15 Initial 317 | . 9 80 62 317 . . . . . . . Average 168 | 8 83 156 481 108 . 57 . . . . . Maximum Alert Level 3 | . . 1 3 1 . . . . . . . Low Security (%) 72 | 100 100 65 22 73 . 100 . . . . 100 Level 1 13 | . . 34 2 26 . . . . . . . Level 2 11 | . . . 61 . . . . . . . . Level 3 2 | . . . 13 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 2 4 . . 2 . . . . . Investigation 1 | . . . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 5 | . 1 2 2 . . . . . . . . Assault 2 | . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 9 | . . 4 4 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 120 | . 13 17 40 . . 20 15 3 . 6 6 Peak Tracking Total 11 | . 4 4 11 . . 8 7 3 . 5 6 Tactical Retreats 16 | . 1 1 2 . . 8 2 1 . 1 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 4 | . . 2 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 3 | . 1 . 2 . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 41 | . 1 2 7 6 3 15 1 1 4 1 . Terminals 27 | . 1 2 6 6 . 11 . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 142 | . 5 9 17 32 7 43 1 1 26 1 . Successful 97 | . 2 7 12 18 7 22 1 1 26 1 . Failed 45 | . 3 2 5 14 . 21 . . . . . Catastrophic 12 | . 1 . 1 2 . 8 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 59 | . 5 5 7 19 . 23 . . . . . Terminals 98 | . 5 9 16 32 . 35 . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Terminal Hacks 61 | . . 3 7 9 7 6 1 1 26 1 . Record 18 | . . . . . 5 1 . . 11 1 . Part Schematic 9 | . . . 1 . . . . . 8 . . Robot Schematic 5 | . . . 1 . . . . . 4 . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 5 | . . . . 2 . . . . 3 . . Open Door 7 | . . . 4 . 1 . 1 1 . . . Branch Access Points 3 | . . 1 . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . Unauthorized Hacks 31 | . 2 4 4 9 . 12 . . . . . Terminals 31 | . 2 4 4 9 . 12 . . . . . Track 1 | . . . 1 . . . . . . . . Botnet 13 | . 1 2 1 4 . 5 . . . . . Operators 1 | . . . . . . 1 . . . . . Skim 16 | . 1 2 2 5 . 6 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 1 2 5 5 . 11 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 1 . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . 8 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 50 | . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 4 | . . . 2 . . . 2 . . . . Largest Group 2 | . . . 2 . . . 1 . . . . Highest-Rated Group 62 | . . . 62 . . . 27 . . . . Highest-Rated Ally 31 | . . . 31 . . . 27 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 66 | . . . 65 . . . 1 . . . . Total Damage 951 | . . . 891 . . . 60 . . . . Kills 10 | . . . 10 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . 19 . . . . 5 Items 1 | . . . . . . . . . . . 1 Garrisons 1 | . . . . . . 1 . . . . . Patrols 19 | . . . . . . 16 . . . . 3 Investigations 1 | . . . . . . 1 . . . . . Guards 2 | . . . . . . 1 . . . . 1 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 8137 | 93 285 817 799 1013 1961 1152 608 755 98 480 76 Spaces Moved 6912 | 22 191 472 360 631 1203 1710 1081 772 94 351 25 Core 30 | . . . . . . . . 30 . . . Treads 2256 | 16 48 38 320 631 1203 . . . . . . Legs 6 | 6 . . . . . . . . . . . Wheels 817 | . 143 434 40 . . 200 . . . . . Hover 429 | . . . . . . . 13 416 . . . Flight 3374 | . . . . . . 1510 1068 326 94 351 25 Fastest Speed 34 | 120 100 100 115 160 160 34 37 50 105 40 300 Average Speed 98 | 149 115 123 169 160 160 47 37 80 105 127 300 Slowest Speed 300 | 160 160 240 240 160 160 120 105 105 105 300 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 3 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 4 46 54 69 94 64 39 92 80 80 58 2 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 22 | . . . . . 7 . 2 10 . 3 . Spaces Dug 24 | . . . . . . 15 5 2 . 2 . Terrain Destroyed 96 | 5 5 2 60 . . 15 5 2 . 2 . Melee 24 | . . . . . . 15 5 2 . 2 . Projectile . | . . . . . . . . . . . . AOE 72 | 5 5 2 60 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 7911 | 49 224 636 465 636 1242 2020 1257 891 93 372 26 Wait 602 | 5 5 83 27 4 5 247 138 87 . 1 . Move 6893 | 21 190 471 359 630 1202 1703 1078 771 93 350 25 Hop 4 | . . . . . . 3 1 . . . . Pick Up 46 | 2 4 8 3 . 10 9 5 4 . 1 . Fast Attach 35 | . . 9 6 . 5 8 3 1 . 3 . Attach 24 | 1 3 . 2 . 1 9 2 3 . 2 1 Detach 6 | . . 2 . 1 . 1 . 1 . 1 . Swap 29 | . . 8 9 . 5 2 3 1 . 1 . Drop 66 | 1 2 17 10 1 14 14 4 2 . 1 . Fire 115 | 19 18 38 34 . . . 6 . . . . Melee 87 | . . . 14 . . 24 16 21 . 12 . Ram 2 | . 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 94 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 10) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Utility x2 597 | -9/Materials | Identified exit to Mines 597 | -9/Materials | Identified exit to Storage 1196 | -9/Materials | Entered Storage 1337 | -9/Storage | Met a pair of Derelict thieves 1584 | -9/Storage | Destroyed 8 combat bots 1989 | -9/Storage | Used back door to open Recycling access 1989 | -9/Storage | Discovered new exit (range 5) 1994 | -9/Storage | Identified exit to Recycling 1995 | -9/Storage | Entered Recycling 2828 | -9/Recycling | Learned location of 3 exits from Materials 2856 | -9/Recycling | Discovered new exit (range 15) 2857 | -9/Recycling | Learned Materials recycling unit intel 2877 | -9/Recycling | Learned Storage stockpile data 2890 | -9/Recycling | Learned Storage emergency access door positions 2891 | -9/Recycling | Learned location of Storage (-9) 2905 | -9/Recycling | Learned Storage stockpile data 2927 | -9/Recycling | Learned Materials emergency access door positions 2967 | -9/Recycling | Scanned before Scraplab entrance 2992 | -9/Recycling | Entered Scraplab 3005 | -9/Recycling | Discovered new exit (range 3) 3007 | -9/Recycling | Identified exit to Scraptown 3008 | -9/Recycling | Entered Scraptown 3165 | -9/Scraptown | Visited UFD Registry 3165 | -9/Scraptown | Registered with UFD as "Scrapgunner" 3207 | -9/Scraptown | Visited Supply Room 3282 | -9/Scraptown | Visited Curators Association 3350 | -9/Scraptown | Visited Sword Containment 3414 | -9/Scraptown | Visited Observation Area 3492 | -9/Scraptown | Visited Derelict Rescue Squad 3531 | -9/Scraptown | Visited Science Guys 3556 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3585 | -9/Scraptown | Visited Infowarlord's Domain 3611 | -9/Scraptown | Visited Science Testing Area 3728 | -9/Scraptown | Visited Symbiants 3766 | -9/Scraptown | Visited Cyclists 3784 | -9/Scraptown | Entered Cyclist Reading Room 3830 | -9/Scraptown | Visited The Evicted 3868 | -9/Scraptown | Visited Shadow of the Wyrm 3888 | -9/Scraptown | Visited Supply Room 3965 | -9/Scraptown | Visited Bundlers 4229 | -9/Scraptown | Found DCF Scrap (29 items) 4348 | -9/Scraptown | Found DRS Beacon 4704 | -9/Scraptown | Discovered new exit (range 5) 4968 | -9/Scraptown | Identified exit to Factory 4969 | -9/Scraptown | Entered Factory 4969 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 5593 | -6/Factory | Build established: Infiltrator-Mutant 5640 | -6/Factory | Identified exit to Lower Caves 5769 | -6/Factory | Repaired Cloaking Device 5920 | -6/Factory | Build established: Mutant 6121 | -6/Factory | Entered Lower Caves 6123 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6156 | -6/Lower Caves | Activated DRS Beacon 6204 | -6/Lower Caves | Learned Factory trap positions 6266 | -6/Lower Caves | Encountered a Warlord checkpoint 6279 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6562 | -6/Lower Caves | Discovered new exit (range 14) 6597 | -6/Lower Caves | Identified exit to Lower Caves 6729 | -6/Lower Caves | Entered another Lower Caves area 6732 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6951 | -6/Lower Caves | Build established: Scavenger-Mutant 6962 | -6/Lower Caves | Discovered new exit (range 15) 6970 | -6/Lower Caves | Identified exit to Factory 7128 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 7295 | -6/Lower Caves | Learned Factory emergency access door positions 7383 | -6/Lower Caves | Build established: Mutant 7456 | -6/Lower Caves | Discovered new exit (range 15) 7470 | -6/Lower Caves | Identified exit to Data Miner 7484 | -6/Lower Caves | Entered Data Miner 7484 | -6/Data Miner | Discovered new exit (range 6) 7498 | -6/Data Miner | Met Data Miner 7523 | -6/Data Miner | Learned location of Section 7 (-2) 7523 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7542 | -6/Data Miner | Received God Mode back door access code from Data Miner 7581 | -6/Data Miner | Identified exit to Proximity Caves 7582 | -6/Data Miner | Entered Proximity Caves 7645 | -5/Proximity Caves | Core integrity fell below 50% 7737 | -5/Proximity Caves | Build established: Derelict-Mutant 8062 | -5/Proximity Caves | Entered Factory 8062 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8063 | -5/Factory | Identified exit to Upper Caves 8064 | -5/Factory | Loaded intel: 100 trap records 8138 | -5/Factory | Self-destructed Last Messages --------------- misfires. 08052_ RMQVQJ9IO>,> DECODED: Patrol location. 08091_ >> DECODED: Security location. 08104_ >> DECODED: Magnetic Acceleration Cannon location. 08124_ >> DECODED: Patrol location. 08129_ Slug penetrates Wall. 08129_ 0b10 Decoder Chip [Generic] destroyed. 08129_ Slug penetrates Wall. 08133_ Penetrated by Slug. 08134_ System Shield destroyed. 08136_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????###+#####?????????????????????? | | ???????????# ??????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????+ #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ????######## #???????????????????????? | | ????# #???????????????????????? | | ????# #???????????????????????? | | ????# #????????????????]??????? | | ????# #???????????????????????? | | ????# #???????????????????????? | | ????# #???????????????????????? | | ????# #???????????????????????? | | ????# #??????????????????????^^ | | ????# ###+########????????????? | | ????# @ b g ??? | | ????# g g ??? | | ????# """ """ """ "????? | | ????# """ """??????????? | | ????# """ ""???????????? | | ????############### ???????????? | | ??????????????????? """ ""???????????? | | ??????????????????? """ ""???????????? | | ??????????????????? """ ""???????????? | | ???????????????????? ! ???????????? | | ???????????????????? ????????????? | | ???????????????????? ????????????? | | ?????????????????????######+#????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 72 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Force Boost 20 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arc Projector | -9/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyGuidedRedirector Manual? 0 Play Time 01:09:38 Cumulative 109.9 hours Start 2024.09.28 @ 09:23:34 End 2024.09.28 @ 10:50:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 163 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 382610b8-354f-41c6-b8e2-8b08fe5d3d0a