Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.07 @ 13:52:24 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (571) 571 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 2174 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 330/400 Matter 288/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Experimental Sensor Array Signal Interpreter Light Armor Plating Improved EM Shotgun Improved Medium Laser Improved Medium Laser Pulse Rifle Light Assault Rifle Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Medium Storage Unit High-capacity Matter Pod Experimental Sensor Array Signal Interpreter Light Armor Plating Pulse Rifle Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 29 | 5 5 3 13 3 Power 3 | 1 1 . 1 . Engine 2 | 1 . . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 1 2 5 . Treads . | . . . . . Leg 10 | 2 1 2 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 3 1 2 1 Device 4 | . 2 . 1 1 Storage 2 | . 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 . . 5 2 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . . 4 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . 1 . 2 1 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . 1 . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . 1 . 1 1 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 98 | . 91 99 99 100 Engine 2 | . 7 . 2 11 Core 9 | . 6 14 8 . Leg 30 | . 28 28 33 33 Device 6 | . 12 2 8 11 Storage 11 | . 7 14 11 11 Protection 6 | . . 11 1 . Ballistic Gun 30 | . 28 28 33 33 Naked Turns . | . . . . . Heaviest Build 31 | 7 20 22 31 31 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 Average Capacity 11 | 5 7 10 14 15 Most Carried 15 | 3 10 10 15 15 Average Carried 10 | 1 6 9 12 14 Final Capacity 15 | 5 10 10 15 15 Final Carried 15 | 3 10 10 14 15 Class Distribution -------------------- 48% | Scavenger-Mutant 35% | Scavenger-Gunner 11% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1228 | 169 304 356 344 55 Remotely . | . . . . . Salvage Created 1134 | . 327 125 586 96 Parts 98 | . 32 15 38 13 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 28 | . 9 7 6 6 Guns 28 | . 9 7 6 6 Classes Destroyed 7 | . 5 . 2 . Builder 2 | . 1 . 1 . Hauler 5 | . 1 . 4 . Recycler 2 | . . . 2 . Watcher 2 | . 1 . 1 . Swarmer 20 | . 6 6 2 6 Grunt 6 | . 3 1 2 . Sentry 2 | . . . 2 . Best Kill Streak 4 | . 3 3 4 3 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1000 | . 326 72 391 211 Core 164 | . 87 7 52 18 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 11 | . . . 11 . Core Remaining (%) 81 | 100 . 62 . . Volleys Fired 100 | . 26 12 53 9 Largest 3 | . 2 2 3 3 Hottest 60 | . 40 40 60 60 Shots Fired 264 | . 52 25 159 28 Gun 264 | . 52 25 159 28 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 264 | . 52 25 159 28 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 4 6 4 Robot Miss Streak 5 | . 3 4 5 5 Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 158 | . 34 13 98 13 Core Hits 69 | . 17 8 36 8 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 2 2 Destroy 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1639 | . 435 192 897 115 Guns 1614 | . 432 170 897 115 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 25 | . 3 22 . . Kinetic 1614 | . 432 170 897 115 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 2 2 Average Corruption 1 | . 1 1 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . 12 11 7 Message Errors 9 | . . 5 2 2 Matter Fused 7 | . . 2 3 2 Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . . 2 1 . Parts Fused 1 | . . 1 . . Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 2 | . . . 2 . Misfires 3 | . . 1 1 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . 1 2 . . Kicked 3 | . 1 2 . . Crushed . | . . . . . Highest Temperature 179 | . . 179 72 32 Average Temperature 26 | . . 78 21 15 Received Heat Transfer 225 | . 75 . 150 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 323 | . 323 90 196 228 Initial 28 | . . 5 7 28 Average 78 | . 145 34 86 186 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 89 | 100 71 100 100 28 Level 1 10 | . 28 . . 71 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 2 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 15 8 25 16 Peak Tracking Total 8 | . 5 3 4 8 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 12 | . 4 2 6 . Terminals 9 | . 4 1 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 30 | . 10 4 16 . Successful 17 | . 5 2 10 . Failed 13 | . 5 2 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 25 | . 10 3 12 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 12 | . 5 2 5 . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Registered Components 2 | . 1 . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 1 4 . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 136 | . . . 136 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 3343 | 61 421 1508 1023 330 Spaces Moved 1729 | 43 256 753 524 153 Core 1 | 1 . . . . Treads . | . . . . . Legs 1728 | 42 256 753 524 153 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 154 | 118 120 173 135 188 Slowest Speed 190 | 120 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 49 98 38 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 2227 | 50 317 936 744 180 Wait 329 | . 18 156 144 11 Move 1725 | 42 255 752 523 153 Hop . | . . . . . Pick Up 24 | 3 9 4 7 1 Fast Attach 10 | 5 2 1 1 1 Attach 5 | . 1 . 4 . Detach 1 | . . . 1 . Swap 14 | . 2 2 8 2 Drop 16 | . 3 7 3 3 Fire 100 | . 26 12 53 9 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 4) 455 | -10/Materials | Discovered new exit (range 16) 483 | -10/Materials | Entered Mines 553 | -10/Mines | Discovered new exit (range 7) 636 | -10/Mines | Learned location of Storage (-7) 684 | -10/Mines | Build established: Scavenger-Mutant 714 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1132 | -10/Mines | Met a Derelict shopkeep closing up shop 1200 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1206 | -10/Mines | Found Prototype Device 1262 | -10/Mines | Discovered new exit (range 8) 1321 | -10/Mines | Learned Materials garrison access intel 1395 | -10/Mines | Learned Materials terminal intel 1449 | -10/Mines | Identified exit to Materials 1643 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1707 | -10/Mines | Excavation squad dispatched 1707 | -10/Mines | A large section of the Mines collapsed 1991 | -10/Mines | Entered Materials 1991 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1992 | -9/Materials | Loaded intel: 12 terminal locations 2049 | -9/Materials | Identified Exp. Sensor Array 2094 | -9/Materials | Identified exit to Mines 2336 | -9/Materials | Repaired Broken Exp. Sensor Array 2460 | -9/Materials | Build established: Scavenger-Gunner 3014 | -9/Materials | Entered Mines 3075 | -9/Mines | Discovered new exit (range 15) 3261 | -9/Mines | Discovered new exit (range 15) 3287 | -9/Mines | Found a hidden stash of uninstalled traps 3328 | -9/Mines | Assembled infested the area 3344 | -9/Mines | Self-destructed Last Messages --------------- 03114_ Acquired 18 matter. 03131_ Dropped Seismic Detector. 03134_ Dropped Med. Storage Unit. 03134_ Acquired Lgt. Ion Engine. 03136_ Acquired Seismic Detector. 03138_ Acquired 10 matter. 03142_ Dropped Lgt. Assault Rifle. 03147_ Acquired 1 matter. 03155_ System corrupted: Component data lost. 03238_ PNPYZ5E1 EXQTV99AGS 5G:HU/=PWC 03261_ EXIT=FOUND 03287_ A stash of uninstalled traps is collected here! 03303_ System corrupted: Matter fused (-8). 03328_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03334_ K-01 Serf collects debris. 03340_ Pulverizer disabled. 03344_ Critical hit (Destroy). 03344_ Aluminum Leg destroyed. 03344_ Lgt. Assault Rifle severed. 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Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularNeutrinoCore Manual? 0 Play Time 00:25:40 Cumulative 75.2 hours Start 2023.05.05 @ 18:52:35 End 2023.05.07 @ 13:52:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fb9bf80-cf9a-4ace-9a9f-5416cc30f7d3