Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.28 @ 17:32:23 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (595) 595 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1855 Bonus ------- None Cogmind --------- Core Integrity 169/400 Matter 275/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- High-capacity Battery (250) High-capacity Matter Pod (200) Weight Redist. System Structural Scanner Utility Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Particle Gun Mace > --- INVENTORY -------- Light Ion Engine High-capacity Battery High-capacity Matter Pod Structural Scanner Sensor Array Utility Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 6 7 4 15 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 2 | 1 . 1 . Leg . | . . . . Wheel 1 | 1 . . . Hover 4 | . . . 4 Flight . | . . . . Utility 7 | 1 4 . 2 Device 2 | . 2 . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 3 2 8 Energy Gun 6 | 1 1 1 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 3 8 Power 2 | . . 1 1 Propulsion 5 | . . 1 4 Utility 2 | . . . 2 Weapon 2 | . . 1 1 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 89 67 Engine 11 | . 14 7 8 Treads 15 | . 14 24 3 Wheel 9 | . 14 . . Hover 2 | . . . 24 Device 6 | . 9 . . Storage 13 | . 14 14 8 Processor 6 | . 4 14 2 Energy Gun 10 | . 10 14 2 Ballistic Gun 1 | . 1 . 3 Launcher 5 | . 3 13 2 Special Weapon 8 | . 12 . . Naked Turns . | . . . . Heaviest Build 30 | 13 30 29 29 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 8 | . 1 8 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 12 Most Carried 15 | 8 15 15 15 Average Carried 12 | 5 12 14 10 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 6 15 15 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 819 | 260 327 64 168 Remotely . | . . . . Salvage Created 629 | . 388 141 100 Parts 51 | . 27 13 11 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 24 | . 10 8 6 Guns 12 | . 7 4 1 AOE 12 | . 3 4 5 Classes Destroyed 7 | . 5 1 1 Worker 2 | . . 2 . Builder 1 | . . . 1 Recycler 1 | . 1 . . Operator 2 | . 1 . 1 Watcher 2 | . 2 . . Swarmer 16 | . 6 6 4 Grunt 8 | . 4 2 2 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | . 3 2 3 Gunslinging . | . . . . Exploded 3 | . 3 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1335 | . 259 265 811 Core 365 | . 37 97 231 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 46 . Volleys Fired 103 | . 76 17 10 Largest 2 | . 2 2 2 Hottest 100 | . 100 95 95 Shots Fired 138 | . 103 22 13 Gun 103 | . 77 17 9 Cannon . | . . . . Launcher 12 | . 3 5 4 Special 23 | . 23 . . Kinetic 32 | . 27 . 5 Thermal 94 | . 73 17 4 Explosive 12 | . 3 5 4 Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 2 6 Robot Miss Streak 7 | . 7 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 68 | . 51 10 7 Core Hits 51 | . 24 13 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1671 | . 688 533 450 Guns 801 | . 591 137 73 Cannons . | . . . . Explosions 865 | . 97 396 372 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 162 | . 125 . 37 Thermal 639 | . 466 137 36 Explosive 865 | . 97 396 372 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . 14 10 Projectiles . | . . . . Explosions 24 | . . 14 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . . 29 61 Shots 3 | . . 1 2 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | . 210 105 61 Average Temperature 46 | . 50 32 25 Received Heat Transfer 342 | . 60 87 195 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1998 | . 1591 333 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 387 | . 274 118 387 Initial 45 | . . 5 45 Average 89 | . 88 60 169 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 94 | 100 98 100 57 Level 1 5 | . 1 . 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 35 9 26 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 7 | . 2 . 5 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . 2 1 3 Max in Single Turn 2 | . 2 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 16 | . 10 . 6 Terminals 14 | . 8 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 26 . 20 Successful 20 | . 11 . 9 Failed 26 | . 15 . 11 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 46 | . 29 . 17 Terminals 44 | . 24 . 20 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 5 . 7 Record 2 | . 1 . 1 Robot Analysis 4 | . 2 . 2 Terminal Index 2 | . 1 . 1 Alert Level 1 | . . . 1 Unreport Threat 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 6 . 2 Terminals 6 | . 4 . 2 Assimilate 1 | . . . 1 Botnet 3 | . 3 . . Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 8 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 4 | . 2 . 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4494 | 70 2963 1003 458 Spaces Moved 2369 | 57 1212 493 607 Core 248 | 10 . 41 197 Treads 1599 | 3 1122 437 37 Legs . | . . . . Wheels 149 | 44 90 15 . Hover 373 | . . . 373 Flight . | . . . . Fastest Speed 48 | 50 100 115 48 Average Speed 166 | 94 215 185 61 Slowest Speed 450 | 160 240 450 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 4 98 99 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 23 | . 17 . 6 Terrain Destroyed 118 | . 65 26 27 Melee 6 | . . . 6 Projectile 17 | . 17 . . AOE 95 | . 48 26 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2730 | 71 1431 560 668 Wait 158 | . 101 42 15 Move 2366 | 56 1211 492 607 Hop . | . . . . Pick Up 36 | 9 22 4 1 Fast Attach 4 | 3 . . 1 Attach 18 | 3 1 3 11 Detach 5 | . . . 5 Swap 10 | . 6 1 3 Drop 21 | . 14 1 6 Fire 103 | . 76 17 10 Melee 7 | . . . 7 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 8) 543 | -10/Materials | Discovered new exit (range 7) 1021 | -10/Materials | Discovered new exit (range 5) 1250 | -10/Materials | Discovered new exit (range 9) 2126 | -10/Materials | Discovered new exit (range 10) 2134 | -10/Materials | Identified exit to Mines 2151 | -10/Materials | Identified exit to Materials 3034 | -10/Materials | Entered Mines 3124 | -10/Mines | Lost 3 parts (1p1n1w) 3315 | -10/Mines | Discovered exit to Materials (range 11) 3778 | -10/Mines | Discovered exit to Materials (range 5) 4018 | -10/Mines | Core integrity fell below 50% 4037 | -10/Mines | Entered Materials 4037 | -9/Materials | Evolved 2 slots: Propulsion x2 4240 | -9/Materials | Discovered new exit (range 6) 4394 | -9/Materials | Core integrity fell below 50% 4424 | -9/Materials | Lost 8 parts (1p4n2u1w) 4495 | -9/Materials | Self-destructed Last Messages --------------- 04379_ U-05 Engineer destroyed. 04380_ U-05 Engineer lays Concrete. 04381_ Grenade Launcher destroyed. 04382_ U-05 Engineer builds a Wall. 04384_ U-05 Engineer lays Concrete. 04385_ Critical hit (Burn: +37). 04386_ U-05 Engineer lays Concrete. 04388_ U-05 Engineer builds a Wall. 04388_ U-05 Engineer lays Concrete. 04390_ U-05 Engineer builds a Wall. 04392_ U-05 Engineer lays Concrete. 04393_ Dropped Lrg. Storage Unit. 04393_ Lgt. Armor Plating destroyed. 04393_ U-05 Engineer lays Concrete. 04393_ Dropped Particle Gun. 04395_ U-05 Engineer builds a Wall. 04419_ K-01 Serf collects debris. 04427_ W-16 Scout sends out distress signal. 04469_ O-16 Technician destroyed. 04472_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????# ##?# [#???? | | ?????????? ????????????? # #???? | | ????????? ???????????? ###+###???? | | ?????????# ???????????? ### ###???? | | ?????????# ??##???????? #???? | | ?????????# ??"""#?????? #???? | | ?????????# ##"T"##????? ## ^ #???? | | ?????????# T???????????# """ #???? | | ?????????/ ???????????# """ #???# | | ?????????# ????????????# ^""" ##### | | ?????????# ? ????????# """ | | ????????## ? ????????# """ | | ????????# """ #???????# | | ????????# """"" #???????# ##### | | ????????# """"" #???????# ###+####### | | ????????# """"" #???????# # ## | | ????????# """ #???????# # """ "## | | ?######### ########## #% """ "## | | ?? # # # # """ "#? | | ?? """"" # """ # !# # T#? | | ?? """""*+ """"" # # # """ "#? | | ? """"" # "" # # # """ "#? | | # """"" # "" # " " # # """ "#? | | # """"" # " ###+###### # #? | | # """"" # ##########? | | # """"" # @ #?###?????? | | # # ###T####### | | ?################ ########### | | ?????????????#### #?????????# ############ | | ??????????####??# #?????????# # #? | | ???????# ?# ########### # #? | | ???????# ""?# # # # ## | | ???????# """# # # + + | | ???????# """# # # # ## | | ???????# + + # # #? | | ???????# """# # # # #? | | ???????# """# # # # #? | | ???????# ""?# # # #####+#####? | | ???????# ?# # # #???? | | ??????????####??# ######+#### ##### | | ????????????????# #????# #??# + | | ????????????????# #????# #??# # | | ????????????????# #????# #??# | | ????????????????# #????# #??# | | ???????????????## ##???# #??# ####+#+## | | ?????########### ##### ##?# #?# ###### | | ?????# ### #?# #????? | | ???### #?# """ #????? | | ???# # ### ### """ #????? | | ???## ###+### ######### ## """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftTiamatPod Manual? 0 Play Time 00:48:40 Cumulative 33.3 hours Start 2022.10.28 @ 14:58:53 End 2022.10.28 @ 17:32:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a195d9e-8248-4050-81c7-b1db6f796138