Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.26 @ 16:15:04 Player: Exp. Geonium Core Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (200) 1000 Value Destroyed (7529) 7529 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3860) 3860 TOTAL SCORE: 18589 Bonus ------- High Alert Combat Kills 1046 Follower Combat Kills 145 Entered Garrisons 400 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/850 Matter 175/300 Energy 290/290 System Corruption 0% Temperature Cool (17) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Target Analyzer Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (20) --- Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Huge Storage Unit Gravity Neutralizer Advanced Terrain Scanner Advanced Terrain Scanner Encrypted Comm Array Improved Targeting Computer Improved Hacking Suite Improved System Restoration Module AS-neutralizer No. 17b Katana Katana CR-A16's Pointy Stick Heavy Pick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Surveybot 24 Chip Encrypted Comm Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon RU-N14's Throwing Claymores Phasing Sabre > --- INVENTORY -------- Surveybot 24 Scanner Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer AS-neutralizer No. 17b RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . . Utility 4 | . . . . . . . 1 . 1 . . . . . 2 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Attached 236 | . 6 5 23 . 19 5 11 35 15 13 3 10 28 2 11 4 46 Power 21 | . . 1 1 . 1 1 . 4 1 1 . . 4 . . . 7 Engine 7 | . . 1 1 . 1 . . . . . . . . . . . 4 Core 10 | . . . . . . 1 . 4 1 1 . . . . . . 3 Reactor 4 | . . . . . . . . . . . . . 4 . . . . Propulsion 63 | . 2 1 12 . 4 2 4 4 6 3 1 . 5 . 2 2 15 Treads 47 | . 2 1 11 . 4 2 4 4 6 3 1 . 1 . 1 . 7 Leg 11 | . . . 1 . . . . . . . . . . . . 2 8 Wheel . | . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 4 . 1 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 56 | . 2 1 4 . 4 . 1 . 2 1 . 3 12 2 9 . 15 Device 24 | . . . . . 2 . . . . . . 1 4 1 8 . 8 Storage 4 | . 1 . . . . . . . . . . . 2 . 1 . . Processor 11 | . 1 . . . 1 . 1 . . . . 2 . 1 . . 5 Hackware 2 | . . . . . . . . . 1 . . . . . . . 1 Protection 15 | . . 1 4 . 1 . . . 1 1 . . 6 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 96 | . 2 2 6 . 10 2 6 27 6 8 2 7 7 . . 2 9 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 60 | . 2 2 5 . 6 2 5 18 4 5 1 4 . . . . 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 4 . . 4 . 3 1 . . . . 1 . Special Weapon 7 | . . . . . . . . . . . . 1 5 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 1 . . . 2 Piercing Weapon 11 | . . . . . . . 1 5 2 . . 1 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 4 . . . . . . 3 5 . . . . Parts Lost 77 | . 1 1 2 . 8 . . 8 2 8 . . 8 . 3 7 29 Power 11 | . . . 1 . 1 . . 1 1 1 . . 1 . . 1 4 Propulsion 30 | . 1 1 . . 4 . . 2 1 2 . . 4 . 2 2 11 Utility 11 | . . . 1 . . . . . . 1 . . 1 . . 2 6 Weapon 25 | . . . . . 3 . . 5 . 4 . . 2 . 1 2 8 Highest Loss Streak 7 | . 1 1 2 . 4 . . 3 1 7 . . 6 . 1 3 7 To Critical Strikes 3 | . . . . . 3 . . . . . . . . . . . . Average Slot Usage (%) 93 | . 86 99 97 100 97 98 99 97 99 99 100 100 79 92 87 84 88 Engine 3 | . 14 14 10 11 10 10 . . . . . . . . . . 2 Core 3 | . . . . . . . 9 9 6 6 7 7 2 . . . 1 Reactor 1 | . . . . . . . . . . . . . 4 7 6 3 . Treads 20 | . 15 27 31 33 32 31 27 25 29 29 30 30 15 . 3 3 5 Leg 5 | . 12 . . . . . . . . . . . 2 15 13 18 18 Hover 1 | . . . . . . . . . . . . . 6 15 4 . . Device 3 | . . . . . . . . . . . . 1 5 15 15 12 9 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 4 . 10 13 12 Processor 8 | . 1 . . . 4 11 17 18 15 8 7 17 12 7 6 6 7 Hackware 1 | . . . . . . . . . 6 7 7 . . . . . 4 Protection 3 | . . 13 10 11 6 . . . . 5 7 2 3 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 12 12 7 Ballistic Gun 19 | . 28 28 31 33 30 33 35 32 29 24 15 19 8 . . . 7 Launcher 1 | . . . . . 1 . . 1 . 5 15 3 . . . 2 1 Special Weapon 2 | . . . . . . . . . . . . 4 7 15 6 3 . Slashing Weapon 1 | . . . . . . . . . . . . . 2 7 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 10 45 52 63 59 59 54 57 63 65 68 62 67 76 40 104 99 101 Greatest Support 98 | 20 40 40 60 60 60 60 60 62 82 90 98 98 98 60 60 90 93 Greatest Overweight (x) 2 | . 2 1 1 . . 1 . 1 . . . . 1 . 1 2 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 Average Capacity 18 | . 16 20 20 20 20 20 20 20 20 20 20 20 13 5 20 20 20 Most Carried 20 | . 17 20 20 20 20 20 20 20 20 20 20 20 20 4 8 8 20 Average Carried 15 | . 9 19 19 20 19 19 19 19 18 18 18 19 12 3 7 7 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 20 20 20 Final Carried 20 | 6 17 20 20 20 20 20 20 20 20 18 20 20 4 3 8 6 16 Class Distribution -------------------- 26% | Scavenger-Gunner 21% | Scavenger-Mutant 18% | Mutant 15% | Golem 11% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Matter Collected 6409 | 200 203 209 517 122 771 206 225 1304 573 462 315 103 353 15 128 62 641 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8416 | . 364 125 1110 148 248 206 244 1307 728 246 . . 475 . 772 1084 1359 Parts 488 | . 33 9 77 5 55 11 15 82 42 19 . . 16 . 29 37 58 Haulers Intercepted 8 | . 1 . 5 . . . 1 . . . . . . . 1 . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 17 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Combat Hostiles Destroyed 176 | . 13 5 18 3 8 6 5 30 14 6 . . 6 . 13 26 23 Melee 13 | . . . . . . . . 1 . . . . . . 1 1 10 Guns 95 | . 13 5 18 3 1 6 5 20 14 3 . . 1 . . . 6 Cannons 30 | . . . . . . . . . . . . . 1 . 9 13 7 AOE 37 | . . . . . 7 . . 9 . 3 . . 4 . 3 11 . Classes Destroyed 24 | . 4 . 5 . 3 1 1 3 . 1 . . 2 . 3 . 1 Worker 5 | . . . . . . . 1 . 1 . . . . . 2 . 1 Builder 5 | . . . 1 . . . . . 2 . . . . . 1 . 1 Tunneler 1 | . . . . . . . . . . . . . . . 1 . . Hauler 8 | . 1 . 5 . . . 1 . . . . . . . 1 . . Recycler 2 | . . . . . . . . . . . . . . . 1 . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . Swarmer 36 | . 9 3 2 . . 3 3 3 3 3 . . . . 4 . 3 Grunt 63 | . 4 2 9 3 . 2 . 11 4 . . . . . 3 20 5 Brawler 6 | . . . 1 . . . . . . . . . . . . 2 3 Duelist 7 | . . . . . . 1 . 3 1 . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . . 6 . . . 2 8 3 . . . . . 1 3 4 Demolisher 2 | . . . . . . . . . . . . . . . 2 . . Specialist 3 | . . . . . . . . 1 . . . . . . . . 2 Hunter 6 | . . . . . . . . 1 2 . . . . . 2 . 1 Programmer 10 | . . . . . . . . 3 1 2 . . . . 1 . 3 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . 4 . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 3 8 2 7 3 3 5 6 3 . . 3 . 3 4 4 Combat Bots Only 7 | . 3 3 7 2 7 3 3 5 6 3 . . 3 . 2 4 4 Max Kills in Single Turn 3 | . 2 1 2 2 3 2 1 2 3 2 . . 2 . 2 3 2 Gunslinging 1 | . 1 . 1 1 . 1 . 1 1 . . . . . . . . Exploded 3 | . . . . . 3 . . 2 . 2 . . 2 . 2 3 . Melee 1 | . . . . . . . . 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . 1 . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Damage Taken 14503 | . 358 346 695 113 953 258 157 1405 1169 978 . . 1719 . 1361 1027 3964 Core 2026 | . 57 . 99 . 124 . 24 172 166 15 . . 511 . 252 118 488 Absorbed by Shields 172 | . . . . . . . . . . . . . . . . . 172 Redirected to Shielding 34 | . . 22 12 . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 77 . . . 44 . 64 . . . . . 1 . . . Volleys Fired 465 | . 53 25 46 5 65 12 10 50 33 22 2 2 17 . 31 37 55 Largest 4 | . 2 2 3 3 3 3 4 4 4 4 1 4 3 . 2 3 4 Hottest 120 | . 40 40 105 69 90 69 94 106 118 118 30 84 56 . 50 50 120 Shots Fired 1189 | . 106 50 136 15 164 33 40 176 132 80 2 5 24 . 43 56 127 Gun 997 | . 106 50 136 15 147 33 40 166 132 77 . 3 6 . . . 86 Cannon 115 | . . . . . . . . . . . . . . . 38 40 37 Launcher 43 | . . . . . 17 . . 10 . 3 2 . . . . 7 4 Special 34 | . . . . . . . . . . . . 2 18 . 5 9 . Kinetic 993 | . 106 50 132 15 147 33 40 166 132 77 . 3 6 . . . 86 Thermal 119 | . . . 4 . . . . . . . . . . . 38 40 37 Explosive 66 | . . . . . 17 . . 10 . 3 2 2 18 . 5 9 . Electromagnetic 11 | . . . . . . . . . . . . . . . . 7 4 Robot Hit Streak 26 | . 10 14 17 26 12 12 17 14 18 12 . . 6 . 8 24 8 Robot Miss Streak 10 | . 10 2 4 1 5 2 2 2 3 2 . . 2 . 2 1 3 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . . Secondary Targets 22 | . 3 1 5 1 . 1 1 6 2 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 1 . . . . . . . 1 Shots Hit Robots 878 | . 58 34 94 12 102 22 22 130 99 57 . . 32 . 46 42 128 Core Hits 406 | . 25 10 43 4 42 10 9 60 30 15 . . 28 . 25 51 54 Critical Kills 13 | . 2 . . . . 2 1 6 2 . . . . . . . . Critical Parts Destroyed 33 | . . . . . 5 1 2 14 3 7 . . 1 . . . . Critical Strikes 62 | . 2 . 1 . 5 3 3 21 5 11 . . 2 . 1 2 6 Burn 1 | . . . 1 . . . . . . . . . . . . . . Destroy 51 | . 2 . . . 5 3 3 21 5 11 . . 1 . . . . Sever 9 | . . . . . . . . . . . . . 1 . 1 2 5 Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 153 | . . . . . . . 2 12 3 . . 1 20 6 20 21 68 Impact . | . . . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . . . . . . . . 20 5 19 21 59 Piercing 29 | . . . . . . . 2 12 3 . . 1 . 1 1 . 9 Sneak Attacks 9 | . . . . . . . . 1 . . . . . . 6 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . 7 Damage Inflicted 26530 | . 541 282 1537 201 2339 353 425 2683 1796 1316 . . 3680 . 2638 4028 4711 Guns 10962 | . 490 277 1455 188 1511 346 362 1928 1770 1163 . . 117 . . . 1355 Cannons 4170 | . . . . . . . . . . . . . . . 1328 1467 1375 Explosions 5732 | . . . . . 828 . . 691 . 153 . . 1310 . 318 2292 140 Melee 4526 | . . . . . . . . 64 . . . . 1743 . 846 53 1820 Ramming 304 | . 51 5 82 13 . 7 63 . 26 . . . 36 . . . 21 Kinetic 10935 | . 490 277 1428 188 1511 346 362 1928 1770 1163 . . 117 . . . 1355 Thermal 4197 | . . . 27 . . . . . . . . . . . 1328 1467 1375 Explosive 5348 | . . . . . 828 . . 691 . 153 . . 1310 . 318 2048 . Electromagnetic 384 | . . . . . . . . . . . . . . . . 244 140 Impact . | . . . . . . . . . . . . . . . . . . Slashing 5205 | . . . . . . . . . . . . . 2217 . 992 269 1727 Piercing 157 | . . . . . . . . 64 . . . . . . . . 93 Highest Corruption 11 | . . . . . . . . 3 1 3 3 3 . . . . 11 Average Corruption 3 | . . . . . . . . 2 1 2 3 3 . . . . 7 Corruption Purged 14 | . . . . . . . . . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . 15 5 12 11 2 . . . . 24 Message Errors 11 | . . . . . . . . 1 2 1 2 . . . . . 5 Matter Fused 21 | . . . . . . . . 6 1 2 6 2 . . . . 4 Heat Flow Errors 6 | . . . . . . . . 1 . 2 . . . . . . 3 Energy Discharges 8 | . . . . . . . . 2 2 1 1 . . . . . 2 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . 4 . 2 2 . . . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 3 Misfires 3 | . . . . . . . . 1 . 1 . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 2 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 935 | . . . 20 . 10 . . 39 . . . . 495 . 139 35 197 Projectiles 165 | . . . . . . . . . . . . . 10 . 112 35 8 Explosions 110 | . . . . . 10 . . 39 . . . . 54 . . . 7 Melee 660 | . . . 20 . . . . . . . . . 431 . 27 . 182 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . 15 . . 50 . . . . . . . . . Shots 3 | . . . . . 1 . . 2 . . . . . . . . . Rammed 22 | . 6 2 4 1 . 1 4 . 1 . . . 3 . . . . Targets Rammed 34 | . 10 2 6 1 . 1 4 . 2 . . . 6 . . . 2 Kicked 6 | . 4 . . . . . . . . . . . . . . . 2 Crushed 6 | . . . 2 . . . . . 1 . . . 3 . . . . Highest Temperature 282 | . 12 35 158 65 151 9 81 230 173 282 . 3 30 . 14 40 206 Average Temperature 58 | . 7 11 42 31 70 9 30 63 67 110 . 2 12 . 6 12 86 Received Heat Transfer 3091 | . 90 147 198 48 . 9 36 567 315 156 . . 310 . 171 363 681 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Fried 3 | . . . 2 . . . . . . . . . . . . 1 . Impact Corruptions 3 | . . . 2 . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . 4 Heat Transferred 2307 | . . . 148 . . . . . . . . . . . 700 735 724 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Peak Influence 985 | . 270 60 559 260 . 157 202 985 729 . . . . . 237 937 657 Initial 516 | . . 59 23 165 . . 61 133 516 . . . . . . 114 491 Average 341 | . 159 38 319 177 . 96 81 522 538 . . . . . 87 610 503 Maximum Alert Level 3 | . 1 . 2 1 . . 1 3 3 . . . . . 1 3 2 Low Security (%) 38 | . 70 100 29 38 . 100 95 12 . . . . . . 87 2 . Level 1 16 | . 29 . 31 61 . . 4 24 . . . . . . 12 23 . Level 2 35 | . . . 38 . . . . 37 95 . . . . . . 32 100 Level 3 9 | . . . . . . . . 25 4 . . . . . . 40 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 3 . . . . . 2 . . . . . 11 . 5 Investigation 3 | . . 1 . . . . . . . . . . . . 1 . 1 Extermination 4 | . . . . . . . . . . . . . . . 2 . 2 Reinforcement 8 | . 1 . 2 . . . . . . . . . . . 4 . 1 Assault 2 | . . . 1 . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . . 2 . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Distress Signals 14 | . 3 . 6 . . . 1 . . . . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 20 5 32 3 35 6 9 32 16 6 . . 26 . 43 28 38 Peak Tracking Total 36 | . 5 3 7 2 9 3 4 5 4 3 . . 36 . 6 8 6 Tactical Retreats 23 | . . . . . 11 . 2 4 . . . . . . 2 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Traps Triggered 9 | . . . 1 . . . . 4 1 . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Machines Disabled 25 | . . . 2 1 11 . . . 1 . . 2 1 . 3 2 2 Max in Single Turn 2 | . . . . 1 2 . . . 1 . . 1 1 . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Machines Accessed 18 | . 2 1 1 . 1 . 3 1 4 . . . . . 2 1 2 Terminals 11 | . 2 . 1 . . . 1 1 3 . . . . . . 1 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 2 . . Total Hacks 35 | . 6 1 1 . 1 . 6 2 7 . . . . . 3 2 6 Successful 15 | . 1 1 1 . 1 . 4 . 5 . . . . . 1 . 1 Failed 20 | . 5 . . . . . 2 2 2 . . . . . 2 2 5 Catastrophic 6 | . 2 . . . . . 2 . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 18 | . 6 . 1 . 1 . 1 . 5 . . 1 . . . . 3 Terminals 25 | . 6 . 1 . . . 2 2 6 . . . . . . 2 6 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . . . . 3 . . Terminal Hacks 7 | . 1 1 1 . 1 . 1 . 2 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . Unlock Access 2 | . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . . . 2 . . . . . . . 1 Terminals 3 | . . . . . . . . . 2 . . . . . . . 1 Botnet 3 | . . . . . . . . . 2 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 . . . 3 1 4 . . . . . 1 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Total Allies 8 | . . 1 . 5 . . . 2 . . . . . . . . . Largest Group 5 | . . 1 1 5 4 . . 2 2 . . . . . . . . Highest-Rated Group 87 | . . 31 31 87 71 . . 80 80 . . . . . . . . Highest-Rated Ally 40 | . . 31 31 31 31 . . 40 40 . . . . . . . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . 4 . 1 Dakka 1 | . . . . . . . . . . . . . . . 1 . . Geek 1 | . . . . . . . . . . . . . . . 1 . . Pyro 2 | . . . . . . . . . . . . . . . 1 . 1 Chimera 1 | . . . . . . . . . . . . . . . 1 . . Total Orders 3 | . . . . . 3 . . . . . . . . . . . . STAY 2 | . . . . . 2 . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . Ally Attacks 46 | . . . 20 . 13 . . . 13 . . . . . . . . Total Damage 698 | . . . 212 . 65 . . . 421 . . . . . . . . Kills 7 | . . . 4 . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Turns Passed 15887 | . 738 960 882 599 1087 283 628 1325 795 697 521 1738 1195 428 1023 1449 1539 Spaces Moved 7820 | 1 276 366 386 363 517 146 347 598 402 374 319 1010 773 268 481 591 602 Core 77 | . . . . . . . . . . . . . 77 . . . . Treads 5310 | . 152 366 386 363 517 146 347 598 402 374 319 1010 322 . . . 8 Legs 2091 | 1 124 . . . . . . . . . . . 32 268 481 591 594 Wheels . | . . . . . . . . . . . . . . . . . . Hover 342 | . . . . . . . . . . . . . 342 . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 160 160 160 160 160 158 156 160 160 160 50 150 180 135 130 Average Speed 165 | 120 196 240 175 160 160 160 160 173 158 160 160 160 109 150 180 169 183 Slowest Speed 320 | 120 260 240 240 160 160 240 163 245 162 162 160 160 240 150 180 210 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 51 61 41 77 87 26 41 58 14 53 54 86 69 45 19 69 23 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 . 1 . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 . . . Scrap Searched 9 | . . 2 . 1 . . . . . 2 1 3 . . . . . Spaces Dug 63 | . . . . . . . 2 14 2 . 11 7 1 5 3 11 7 Terrain Destroyed 451 | . . . . . 30 2 2 89 15 15 22 7 116 5 39 95 14 Melee 33 | . . . . . . . 2 2 2 . . . 1 5 3 11 7 Projectile 46 | . . . . . 1 1 . 4 11 4 . . 2 . 7 9 7 AOE 367 | . . . . . 29 . . 81 . 11 22 7 113 . 29 75 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Gar Fac Total 9697 | . 377 406 506 369 648 168 392 766 476 417 330 1131 1069 287 565 949 841 Wait 685 | . 17 . . 1 29 . 5 5 11 . . 84 183 11 13 287 39 Move 7804 | . 275 365 385 362 516 145 347 597 402 373 318 1009 772 267 481 588 602 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 128 | . 12 5 13 . 11 2 5 12 4 7 3 11 15 . 4 . 24 Fast Attach 64 | . 2 1 7 . 3 3 . 1 1 1 . 3 14 . 1 2 25 Attach 66 | . 2 1 . . 8 2 2 10 5 8 . 1 8 1 3 2 13 Detach 16 | . . . 1 . 2 . . 3 1 . . . 2 . 5 . 2 Swap 106 | . 2 3 16 . 8 . 9 24 9 4 3 6 6 1 7 . 8 Drop 135 | . 4 4 32 . 6 3 8 12 6 2 4 14 24 2 1 2 11 Fire 465 | . 53 25 46 5 65 12 10 50 33 22 2 2 17 . 31 37 55 Melee 143 | . . . . . . . 2 12 3 . . 1 20 5 19 21 60 Ram . | . . . . . . . . . . . . . . . . . . Kick 6 | . 4 . . . . . . . . . . . . . . . 2 Crush 27 | . 6 2 6 1 . 1 4 . 1 . . . 6 . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . 10 . Rewire 42 | . . . . . . . . 40 . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 13) 739 | -10/Materials | Entered Mines 853 | -10/Mines | Met a Derelict shopkeep closing up shop 1011 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1383 | -10/Mines | Learned Materials trap positions 1689 | -10/Mines | Discovered new exit (range 6) 1692 | -10/Mines | Received a Mining Laser from a helpful Derelict 1699 | -10/Mines | Entered Materials 1699 | -9/Materials | Accompanied by 1 ally 1699 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1700 | -9/Materials | Loaded intel: 12 trap records 2026 | -9/Materials | Destroyed 7 combat bots 2287 | -9/Materials | Build established: Scavenger-Tank 2352 | -9/Materials | Discovered new exit (range 10) 2490 | -9/Materials | Discovered new exit (range 15) 2499 | -9/Materials | First assault squad dispatched 2560 | -9/Materials | Identified exit to Mines 2581 | -9/Materials | Entered Mines 2582 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2673 | -9/Mines | Assembled infested the area 2706 | -9/Mines | Met 8R-AWN 2775 | -9/Mines | Learned location of Zion (-7) 2871 | -9/Mines | Discovered new exit (range 12) 3114 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3173 | -9/Mines | Discovered new exit (range 5) 3180 | -9/Mines | Entered Exiles 3180 | -9/Exiles | Accompanied by 4 allies 3206 | -9/Exiles | Discovered new exit (range 15) 3210 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3227 | -9/Exiles | Welcomed by 8R-AWN 3251 | -9/Exiles | Met EX-HEX 3292 | -9/Exiles | Met EX-BIN 3312 | -9/Exiles | Aligned with FarCom system 3313 | -9/Exiles | Given EX-Vault access code 3350 | -9/Exiles | Opened EX-Vault 3387 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3435 | -9/Exiles | Met EX-DEC 3506 | -9/Exiles | Attacked by the Exiles 3562 | -9/Exiles | Destroyed 7 combat bots 3677 | -9/Exiles | Lost 4 parts (1p3n) 3687 | -9/Exiles | Core integrity fell below 50% 3729 | -9/Exiles | Destroyed 8R-AWN 3752 | -9/Exiles | Lost 4 parts (1n3w) 3755 | -9/Exiles | Found Prototype Device 3755 | -9/Exiles | Identified AS-neutralizer No. 17b 3759 | -9/Exiles | Found Prototype Processor 3763 | -9/Exiles | Found Prototype Ballistic Gun 3765 | -9/Exiles | Found Prototype Ballistic Gun 3865 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 3868 | -9/Exiles | Identified Exp. Targeting Computer 3984 | -9/Exiles | Destroyed EX-BIN 4014 | -9/Exiles | Destroyed EX-HEX 4060 | -9/Exiles | Destroyed EX-DEC 4088 | -9/Exiles | Found Prototype Processor 4164 | -9/Exiles | Build established: Scavenger-Mutant 4252 | -9/Exiles | Discovered new exit (range 10) 4267 | -9/Exiles | Entered Mines 4424 | -8/Mines | Discovered new exit (range 11) 4550 | -8/Mines | Entered Materials 4550 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4571 | -8/Materials | Build established: Scavenger-Gunner 4691 | -8/Materials | Discovered new exit (range 8) 5178 | -8/Materials | Identified exit to Garrison 5178 | -8/Materials | Entered Garrison 5228 | -8/Garrison | Build established: Gunner 5254 | -8/Garrison | Triggered checkpoint 5338 | -8/Garrison | Triggered checkpoint 5420 | -8/Garrison | Discovered new exit (range 4) 5444 | -8/Garrison | Triggered checkpoint 5658 | -8/Garrison | Triggered checkpoint 5739 | -8/Garrison | Lost 3 parts (1n2w) 5938 | -8/Garrison | Triggered checkpoint 5958 | -8/Garrison | Triggered checkpoint 5994 | -8/Garrison | Triggered checkpoint 6114 | -8/Garrison | Build established: Scavenger-Gunner 6162 | -8/Garrison | Triggered checkpoint 6198 | -8/Garrison | Discovered new exit (range 14) 6503 | -8/Garrison | Entered Factory 6503 | -7/Factory | Accompanied by 2 allies 6503 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7115 | -7/Factory | Garrison activated, responded to threat 7254 | -7/Factory | Discovered new exit (range 10) 7298 | -7/Factory | Entered Lower Caves 7310 | -7/Lower Caves | Met a Warlord Commander 7311 | -7/Lower Caves | Learned location of Warlord (-4) 7313 | -7/Lower Caves | Found Encrypted Comm Array 7440 | -7/Lower Caves | Spotted B-75 Beast 7502 | -7/Lower Caves | Destroyed B-75 Beast 7529 | -7/Lower Caves | Learned Factory stockpile data 7530 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 7969 | -7/Lower Caves | Discovered new exit (range 9) 7995 | -7/Lower Caves | Entered another Lower Caves area 8037 | -7/Lower Caves | Build established: Scavenger-Mutant 8304 | -7/Lower Caves | Encountered a Warlord checkpoint 8482 | -7/Lower Caves | Discovered new exit (range 11) 8516 | -7/Lower Caves | Entered Zion 8592 | -7/Zion | System corruption cleaned by Quarantine Array 8613 | -7/Zion | Found CR-A16's Pointy Stick 8709 | -7/Zion | Given the Hacking Drone Bay 8709 | -7/Zion | Found Prototype Device 8709 | -7/Zion | Identified Hacking Drone Bay 8831 | -7/Zion | Discovered new exit (range 8) 9047 | -7/Zion | Found Prototype Special Weapon 9049 | -7/Zion | Found Prototype Special Weapon 9052 | -7/Zion | Found Prototype Special Weapon 9054 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 9058 | -7/Zion | Found RU-N14's Throwing Claymores 9165 | -7/Zion | Identified Exp. Core Analyzer 9377 | -7/Zion | Learned Factory terminal intel 9387 | -7/Zion | Learned location of Quarantine (-2) 9434 | -7/Zion | Build established: Scavenger-Gunner 9555 | -7/Zion | Received a visual enhancement algorithm 9783 | -7/Zion | Learned Factory emergency access door positions 9811 | -7/Zion | Learned location of 1 exit from Factory 10247 | -7/Zion | Discovered new exit (range 5) 10249 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10254 | -7/Zion | Entered Deep Caves 10399 | -7/Deep Caves | Attacked by Z-Imprinter 10406 | -7/Deep Caves | Destroyed Z-Imprinter 10548 | -7/Deep Caves | Build established: Scavenger-Mutant 10589 | -7/Deep Caves | Found Prototype Protection 10589 | -7/Deep Caves | Identified Zio. Weapon Casing 10806 | -7/Deep Caves | Spotted as-43567 10884 | -7/Deep Caves | Core integrity fell below 50% 10887 | -7/Deep Caves | Core integrity fell below 20% 10892 | -7/Deep Caves | Destroyed as-43567 10917 | -7/Deep Caves | Lost 6 parts (1p3n2w) 11027 | -7/Deep Caves | Triggered Deep Caves wall 11068 | -7/Deep Caves | Spotted AS-01375 11082 | -7/Deep Caves | Spotted AS-62450 11095 | -7/Deep Caves | Exposed GOLEM chamber 11098 | -7/Deep Caves | Found GOLEM Unit 11323 | -7/Deep Caves | Discovered new exit (range 7) 11346 | -7/Deep Caves | Found Surveybot 24 Scanner 11349 | -7/Deep Caves | Found Surveybot 24 Chip 11449 | -7/Deep Caves | Entered Proximity Caves 11664 | -6/Proximity Caves | Spotted B-75 Beast 11788 | -6/Proximity Caves | Build established: Mutant 11847 | -6/Proximity Caves | Discovered new exit (range 20) 11877 | -6/Proximity Caves | Entered Factory 11877 | -6/Factory | Evolved 2 slots: Utility x2 11878 | -6/Factory | Identified exit to Factory 11881 | -6/Factory | Loaded intel: 26 terminal locations 11944 | -6/Factory | Joined by Warlord Pyro squad 12191 | -6/Factory | Garrison activated, responded to threat 12391 | -6/Factory | Joined by Warlord Dakka squad 12489 | -6/Factory | Build established: Golem 12496 | -6/Factory | Assembled infested ambush trap array 12511 | -6/Factory | Discovered exit to Factory (range 23) 12576 | -6/Factory | Joined by Warlord Geek squad 12720 | -6/Factory | Joined by Warlord Chimera squad 12837 | -6/Factory | Garrison activated, responded to threat 12900 | -6/Factory | Identified exit to Garrison 12900 | -6/Factory | Entered Garrison 13056 | -6/Garrison | Triggered checkpoint 13138 | -6/Garrison | Discovered new exit (range 13) 13276 | -6/Garrison | Triggered checkpoint 13452 | -6/Garrison | Triggered checkpoint 13544 | -6/Garrison | Discovered new exit (range 8) 13618 | -6/Garrison | Triggered checkpoint 13657 | -6/Garrison | Lost 3 parts (1n1u1w) 13751 | -6/Garrison | Triggered checkpoint 13811 | -6/Garrison | Lost 3 parts (1n1u1w) 14116 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14210 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14330 | -6/Garrison | Discovered new exit (range 9) 14349 | -6/Garrison | Entered Factory 14699 | -6/Factory | First assault squad dispatched 14755 | -6/Factory | Core integrity fell below 50% 14886 | -6/Factory | Lost 5 parts (1p1n1u2w) 14918 | -6/Factory | System corruption reached 10% 14981 | -6/Factory | Lost 3 parts (2n1u) 15137 | -6/Factory | Cargo convoy interrupted 15237 | -6/Factory | Core integrity fell below 20% 15289 | -6/Factory | Lost 7 parts (2p2n1u2w) 15701 | -6/Factory | Lost 7 parts (1p4n2u) 15880 | -6/Factory | Joined by Warlord Pyro squad 15888 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15801_ Acquired 85 matter. 15818_ Kicked K-01 Serf out of the way. 15824_ Discarded Hacking Suite. 15824_ Acquired Imp. Targeting Computer. 15869_ I-36 Angel sends out distress signal. 15870_ Penetrated by Slug. 15876_ Slug penetrates Wall. 15879_ Discarded Imp. Targeting Computer. A squad of Warlord forces bursts forth from a hidden compartment. 15881_ RT-XK1(i): "Stellar job compromising those garrisons! I hear that if enough forces are freed up, it also greatly increases the amount of firepower we can bring to bear during some planned major attacks on the upper levels of 0b10." 15882_ Slug penetrates RT-XK1(i). 15885_ RT-XK1(i) destroyed. 15885_ Hvy. Machine Gun destroyed. 15886_ Penetrated by Slug. 15886_ Hvy. Machine Gun destroyed. 15886_ Penetrated by Slug. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####+#########?????????????????????? | | ?????########?# ?????????????????????? | | ????? ?# #???????????????????????? | | ?""""""""" # #???????????????????????? | | ?? # ###?????????????????????? | | ??????"""" + ???????????????????? | | ?? # ##+####????????????????????? | | ?""""""""" + # #????????????????????? | | ????? ?# # #????????????????????? | | ?????########## # #????????????????????? | | ?????# # #????????????????????? | | ?????# # #????????????????????? | | ?????# # #????????????????????? | | ?????# # ! #????????????????????? | | ?????# # #????????????????????? | | ?????# """ """ """ # ###??????????????????? | | ?????# """ """ """ # / ???????????????????? | | ?????# """ """ """ # #????????????????????? | | ###### """ """ """ # #????????????????????? | | ###/###### #?????????????? | | % """ @ ! ????????? | | """ !%* ????????? | | !! %"" = ????????? | | % !! """ h ?????????? | | * u h ?????????? | | k ###??????????? | | ! ####+############### #????????????? | | #? ????????????# #????????????? | | ## ??????????# #????????????? | | ## ????????# #????????????? | | ## ??????# #????????????? | | ## #????# #????????????? | | ## #????#########+##??????????????? | | ## #??????????????????????????????? | | ## #??????????????????????????????? | | +##### #??????????????????????????????? | | [# #??????????????????????????????? | | ! # #??????????????????????????????? | | # ???????????????????????????????? | | ###########?????????????????????????????????? | | #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Power Amplification 20 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Plasma Rifle | -7/Zion | Archive Greatsword | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed CouplerAlertBoregun Manual? 0 Play Time 02:01:16 Cumulative 309.1 hours Start 2022.08.26 @ 04:18:41 End 2022.08.26 @ 16:15:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe2a6d42-239e-4e54-a0f7-ef920abc8b5f