Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.19 @ 12:54:06 Player: Gder Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (216) 1080 Value Destroyed (6676) 6676 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 14290 Bonus ------- High Alert Combat Kills 254 Aligned with FarCom 300 Cogmind --------- Core Integrity 1029/1150 Matter 235/300 Energy 3/1600 System Corruption 0% Temperature Cool (75) Movement Rolling (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Wheel Armored Huge Wheel > --- UTILITY (8) ------ Advanced Cryofiber Web Improved Cooling System Improved Coolant Injector Large Storage Unit Superbattery Advanced Signal Interpreter Improved Targeting Computer Improved Remote Force Field > --- WEAPON (4) ------- Heavy Phase Cannon Mass Driver Mass Driver > --- INVENTORY (15) --- Wheel High-capacity Matter Pod (200) Structural Scanner Precision Energy Filter Transmission Jammer Firepult Heavy Assault Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Improved Coolant Injector Large Storage Unit Superbattery Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Precision Energy Filter > --- WEAPON ----------- Plasma Cannon Heavy Phase Cannon Flak Gun XL Autogun Subcomponent > --- INVENTORY -------- Wheel Wheel Advanced Cryofiber Web High-capacity Matter Pod Structural Scanner Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Firepult Heavy Assault Cannon Mass Driver Mass Driver Powered Hammer [Rating: 96] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . 1 . . 1 . Utility 6 | . . . . . 2 1 2 . . . 1 . Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 110 | 7 1 5 2 3 35 12 6 25 3 3 2 6 Power 15 | 1 . 1 . 1 4 2 1 3 . . 1 1 Engine 7 | 1 . 1 . 1 3 . . . . . . 1 Core 7 | . . . . . 1 2 . 3 . . 1 . Reactor 1 | . . . . . . . 1 . . . . . Propulsion 29 | 2 . 3 . 1 12 3 . 5 . 2 . 1 Treads 8 | 1 . 2 . . 5 . . . . . . . Leg 2 | . . . . . . . . . . 2 . . Wheel 19 | 1 . 1 . 1 7 3 . 5 . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 40 | 2 . 1 2 . 9 6 4 9 2 1 1 3 Device 19 | 1 . . . . 6 3 1 2 2 1 . 3 Storage 5 | 1 . . 2 . 1 . 1 . . . . . Processor 4 | . . 1 . . . . . 2 . . 1 . Hackware 1 | . . . . . 1 . . . . . . . Protection 11 | . . . . . 1 3 2 5 . . . . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 1 . . 1 10 1 1 8 1 . . 1 Energy Gun 5 | 2 . . . . 3 . . . . . . . Energy Cannon 4 | . . . . . 1 . . 2 1 . . . Ballistic Gun 8 | . . . . 1 2 1 . 4 . . . . Ballistic Cannon 7 | . 1 . . . 3 . 1 1 . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 2 1 . 1 . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 6 | . . . . . . . . 6 . . . . Parts Lost 30 | . . 2 . 1 9 2 . 6 1 . . 9 Power 6 | . . 1 . . 2 . . . . . . 3 Propulsion 6 | . . . . . 1 2 . 2 . . . 1 Utility 9 | . . 1 . . 2 . . 3 1 . . 2 Weapon 9 | . . . . 1 4 . . 1 . . . 3 Highest Loss Streak 4 | . . 1 . 1 4 1 . 3 1 . . 4 To Critical Strikes 2 | . . . . . . . . 1 . . . 1 Average Backups 10 | 2 4 6 9 10 10 12 11 12 12 13 12 11 Power . | . 1 . . . . . 1 . . . . . Propulsion 2 | 1 3 3 1 2 2 2 1 1 3 3 2 1 Utility 4 | . . . 4 4 4 6 6 6 4 5 5 5 Weapon 3 | . . 1 2 4 3 3 3 4 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . . 3 1 4 8 5 . 1 . 1 . 4 Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 2 . . . . . . . Utility 13 | . . . 1 2 4 2 . 1 . 1 . 2 Weapon 9 | . . 2 . 1 1 3 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 98 99 100 96 74 72 76 79 82 88 92 Engine 6 | . 14 13 14 14 8 6 3 . . . . . Core 1 | . . . . . . . . 2 4 5 7 8 Treads 4 | . 14 14 14 14 4 . . . . . . . Leg 1 | . . . . . . . . . . 6 10 10 Wheel 15 | . 14 14 14 14 21 21 13 11 5 5 10 9 Device 11 | . 14 11 . . 12 14 19 10 8 11 10 15 Storage 10 | . 14 14 13 14 9 7 12 9 11 11 10 8 Processor 8 | . . 1 14 14 9 7 6 8 11 11 12 13 Protection 3 | . . . . . . 7 6 9 7 5 5 2 Energy Gun 3 | . 25 14 14 7 4 . . . . . . . Energy Cannon 3 | . . . . . 4 . . 3 11 11 10 9 Ballistic Gun 6 | . . . . 6 6 6 6 9 11 11 10 6 Ballistic Cannon 5 | . 2 14 14 14 8 . . . . . . 3 Peak Build Rating 96 | 7 7 8 14 17 44 65 82 93 76 84 94 96 Average Rating 50 | 5 7 7 9 15 29 61 79 80 73 77 88 90 On Entrance 42 | . 7 7 8 14 17 37 65 82 70 71 82 94 Avg Prop Armor Cover (%) 9 | 15 11 11 9 11 9 3 . . . 7 6 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 13 14 16 50 31 53 54 63 86 89 76 90 101 Greatest Support 84 | 10 20 20 20 20 84 40 40 56 28 28 38 38 Greatest Overweight (x) 4 | 1 1 1 3 1 4 4 1 3 3 2 2 2 Average Overweight (x) 1 | . . . . 1 . 1 1 1 2 2 1 2 Largest Inventory Capacity 20 | 8 8 8 20 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 5 8 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 4 6 10 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 5 8 15 15 15 15 15 14 15 15 15 10 Class Distribution -------------------- 31% | Gunner 27% | Mutant 15% | Tank 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Tank | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Matter Collected 5377 | 270 10 105 10 169 1112 1342 223 1538 129 26 215 228 Remotely . | . . . . . . . . . . . . . Salvage Created 9593 | 217 161 260 . 247 1554 2041 345 2983 1239 26 261 259 Parts 471 | 9 12 23 . 15 92 114 15 159 15 1 10 6 Haulers Intercepted 10 | . . . . . 4 2 1 3 . . . . Recyclers Shooed 8 | . . . . 1 1 . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 7 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 147 | . 5 8 . 4 29 30 3 53 5 . 6 4 Melee 5 | . . . . . 5 . . . . . . . Guns 104 | . 5 5 . 2 11 30 3 41 3 . 2 2 Cannons 38 | . . 3 . 2 13 . . 12 2 . 4 2 Classes Destroyed 18 | 3 3 2 . 1 4 2 . 2 1 . . . Worker 16 | 2 . . . 3 1 4 1 5 . . . . Builder 10 | . . 1 . . 2 3 . 4 . . . . Tunneler 6 | 5 . . . . 1 . . . . . . . Hauler 10 | . . . . . 4 2 1 3 . . . . Recycler 16 | 1 . 1 . 3 4 6 . 1 . . . . Operator 4 | . . . . . 1 3 . . . . . . Watcher 7 | . 1 . . . 1 2 . 2 . 1 . . Swarmer 55 | . 3 6 . 3 11 11 . 17 . . 4 . Saboteur 1 | . . . . . . . . 1 . . . . Grunt 39 | . 2 . . . 9 9 . 16 . . . 3 Brawler 2 | . . . . . 1 1 . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . Sentry 21 | . . 2 . . 7 3 3 4 . . 2 . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 8 | . . . . . 1 . . 7 . . . . Programmer 12 | . . . . . . 5 . 6 . . . 1 Heavy 1 | . . . . . . . . 1 . . . . Compactor 5 | . . . . . . . . . 5 . . . Best Kill Streak 12 | 6 3 5 . 6 6 8 3 12 3 1 4 3 Combat Bots Only 10 | . 3 3 . 4 5 6 3 10 3 . 4 3 Max Kills in Single Turn 3 | 1 1 1 . 1 2 2 2 3 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Hostile Shots Fired 773 | . 48 18 . 14 168 66 36 293 1 . 17 112 Missed 228 | . 13 2 . 1 36 21 14 100 . . 5 36 Hits 545 | . 35 16 . 13 132 45 22 193 1 . 12 76 Melee 2 | . . . . . . . . 1 1 . . . Projectile 543 | . 35 16 . 13 132 45 22 192 . . 12 76 AOE 11 | . . . . 8 . . . 3 . . . . Critical Strikes 23 | . . . . . 8 2 . 8 1 . . 4 Part Disruptions 1 | . . . . . . . . 1 . . . . Damage Taken 6628 | . 284 124 . 309 1154 640 118 2762 32 . 146 1059 Core 799 | . 45 30 . . 163 21 8 379 32 . 13 108 Absorbed by Shields 383 | . . . . . 132 . . . . . . 251 Redirected to Shielding 164 | . . . . . . 95 . 69 . . . . Ignored by Resistances 2004 | . 91 38 . 85 374 185 38 778 9 . 41 365 Core Remaining (%) 82 | 100 . . . 70 70 97 99 . . 58 . . Volleys Fired 362 | 11 19 15 . 20 73 65 10 103 17 2 8 19 Largest 4 | 2 2 2 . 2 3 1 1 4 4 4 4 4 Hottest 264 | 100 100 80 . 80 148 60 60 208 218 218 218 264 Shots Fired 851 | 22 38 30 . 40 200 66 10 267 66 8 32 72 Gun 542 | 22 38 15 . 20 101 66 10 198 34 4 16 18 Cannon 309 | . . 15 . 20 99 . . 69 32 4 16 54 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 547 | . . 15 . 38 125 66 10 204 34 4 16 35 Thermal 304 | 22 38 15 . 2 75 . . 63 32 4 16 37 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 40 | 9 13 12 . 11 17 14 10 40 30 9 16 19 Robot Miss Streak 6 | 1 5 2 . 1 2 4 1 6 2 4 2 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . . . 6 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . Shots Hit Robots 660 | 17 21 21 . 30 150 64 10 209 56 6 19 57 Core Hits 447 | 8 9 13 . 11 60 69 11 198 31 3 13 21 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 21 | 4 3 4 . . 9 . . . . . . 1 Burn 14 | 4 3 3 . . 4 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Blast 3 | . . 1 . . 1 . . . . . . 1 Sever 3 | . . . . . 3 . . . . . . . Melee Attacks 40 | . . . . . 29 . . 11 . . . . Impact 11 | . . . . . . . . 11 . . . . Slashing 29 | . . . . . 29 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 2 . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19964 | 224 266 293 . 484 3414 3661 673 7043 1646 148 495 1617 Guns 12493 | 224 266 175 . 257 1040 3661 673 4987 727 52 138 293 Cannons 6224 | . . 118 . 227 1681 . . 1502 919 96 357 1324 Explosions . | . . . . . . . . . . . . . Melee 1243 | . . . . . 693 . . 550 . . . . Ramming 4 | . . . . . . . . 4 . . . . Kinetic 13350 | . . 118 . 471 1613 3661 673 5224 727 52 138 673 Thermal 5367 | 224 266 175 . 13 1108 . . 1265 919 96 357 944 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 550 | . . . . . . . . 550 . . . . Slashing 693 | . . . . . 693 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 6 1 . 7 17 17 . . Average Corruption 5 | . . . . . 3 1 . 6 12 17 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 61 | . . . . . 22 5 . 16 9 9 . . Message Errors 19 | . . . . . 6 2 . 5 3 3 . . Matter Fused 14 | . . . . . 9 . . 2 2 1 . . Heat Flow Errors 7 | . . . . . 2 . . 2 1 2 . . Energy Discharges 6 | . . . . . 1 . . 2 1 2 . . Parts Rejected 2 | . . . . . 1 . . 1 . . . . Data Loss (minor) 5 | . . . . . 1 . . 3 . 1 . . Data Loss (major) 1 | . . . . . 1 . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . Weapon Failures 5 | . . . . . 1 1 . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 340 | . . . . 3 25 . . 268 . 21 . 23 Projectiles 103 | . . . . 3 25 . . 31 . 21 . 23 Explosions . | . . . . . . . . . . . . . Melee 237 | . . . . . . . . 237 . . . . Knockbacks 11 | . . . . 2 3 . . 5 . . . 1 Impact 3 | . . . . . . . . 3 . . . . Kinetic 7 | . . . . 2 3 . . 1 . . . 1 Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 2 | . . . . . . . . 2 . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 360 | 234 326 90 . 36 289 251 54 216 196 155 360 190 Average Temperature 80 | 98 137 36 . 14 68 40 22 73 109 63 137 90 Received Heat Transfer 1460 | . 135 18 . . 669 45 42 451 . . . 100 Effects 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . Impact Corruptions 7 | . . . . . . . . 7 . . . . Robots Melted 1 | 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 19 | 4 1 1 . . 2 . . 8 . . 1 2 Heat Transferred 10885 | 962 999 740 . 37 2479 . . 2375 1292 124 522 1355 Parts Sabotaged 2 | . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Maximum Alert Level 2 | . . . . . . 2 . 2 . . . . Low Security (%) 80 | 100 100 100 . 100 100 61 100 34 100 100 100 . Level 1 12 | . . . . . . 32 . 31 . . . . Level 2 6 | . . . . . . 6 . 33 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 672 | 15 106 75 . 90 167 453 115 672 190 61 125 . Initial 190 | . . 28 . . . 9 115 31 190 61 . . Average 103 | 4 37 18 . 18 49 147 44 284 147 29 44 . Influence Increases 4175 | 40 143 190 . 150 878 915 105 1492 . 7 165 90 Destroy 0b10 Robot/C 2840 | . 100 160 . 80 580 600 60 1060 . . 120 80 Destroy 0b10 Robot/NC 345 | 40 5 10 . 30 70 100 10 75 . 5 . . Destroy Leader 632 | . 22 20 . 20 140 148 32 208 . 2 30 10 Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . Successful Hack 22 | . . . . . 6 10 1 5 . . . . Disable Machine 135 | . . . . . 36 45 . 45 . . 9 . Destroy Structure 76 | . 1 . . . 31 12 2 24 . . 6 . Lose Combat Pursuer 105 | . 15 . . . 15 . . 75 . . . . Influence Decreases 4175 | 40 57 276 . 150 852 667 305 914 552 107 60 195 Entered New Map 826 | . . 58 . . . 17 159 43 462 39 . 48 Time Decay 2781 | 40 57 198 . 140 714 630 146 511 80 68 60 137 Lost Part 220 | . . 20 . 10 90 20 . 60 10 . . 10 Purge Threat 348 | . . . . . 48 . . 300 . . . . Squads Dispatched 25 | . 1 . . . 2 7 1 13 . . 1 . Investigation 2 | . 1 . . . . 1 . . . . . . Extermination 6 | . . . . . . 4 . 2 . . . . Reinforcement 9 | . . . . . 2 2 . 4 . . 1 . Assault 2 | . . . . . . . . 2 . . . . Garrison 6 | . . . . . . . 1 5 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Distress Signals 2 | . 1 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 200 | . 12 8 . 5 40 36 6 71 6 2 7 7 Peak Tracking Total 8 | . 6 3 . 2 7 4 3 8 3 1 3 3 Tactical Retreats 6 | . 1 . . . 1 . . 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Traps Triggered 11 | . 1 . . . 3 5 . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . Most Traps Carried 2 | . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Machines Disabled 15 | . . . . . 4 5 . 5 . . 1 . Max in Single Turn 2 | . . . . . 1 2 . 1 . . 1 . Garrison Access 2 | . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Machines Accessed 16 | . . . 2 . 3 4 1 3 . 1 2 . Terminals 8 | . . . . . 3 2 . 2 . . 1 . Fabricators 2 | . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 32 | . . . 2 . 7 6 4 6 . 2 5 . Successful 18 | . . . 2 . 5 3 3 4 . . 1 . Failed 13 | . . . . . 2 3 . 2 . 2 4 . Catastrophic 2 | . . . . . . . . . . . 2 . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 4 | . . . 1 . 1 . . 2 . . . . Terminals 16 | . . . . . 7 3 . 4 . . 2 . Fabricators 4 | . . . . . . 2 . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 4 | . . . . . . 1 . . . . 3 . Terminal Hacks 11 | . . . 2 . 5 2 . 2 . . . . Record 2 | . . . 1 . . 1 . . . . . . Unreport Threat 4 | . . . . . 2 . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . Retrieve Study 3 | . . . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . 2 . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . Reject 1 | . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 3 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . . . . 2 4 1 3 . 1 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 3 | . . . . . . . 1 2 . . . . EXPLORE 3 | . . . . . . . 1 2 . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Active Infowar (turns) 3697 | 34 212 578 . . . 1370 437 566 . . . 500 Structural 500 | . . . . . . . . . . . . 500 Seismic 3197 | 34 212 578 . . . 1370 437 566 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . . . 1 Drone Launches 3 | . . . . . . . 1 2 . . . . Drone Recoveries 2 | . . . . . . . 1 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Turns Passed 8711 | 126 212 671 394 683 1806 1754 437 1139 173 174 232 910 Spaces Moved 6184 | 86 145 518 299 510 1053 1482 260 707 95 134 192 703 Core 4 | 4 . . . . . . . . . . . . Treads 238 | . 11 35 81 16 95 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 5942 | 82 134 483 218 494 958 1482 260 707 95 134 192 703 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 100 115 90 105 100 90 105 120 100 115 Average Speed 110 | 90 99 102 128 118 116 106 104 105 121 120 105 115 Slowest Speed 240 | 95 160 160 160 240 240 150 110 135 135 120 115 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 24 85 69 79 64 50 13 27 73 4 8 68 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . . 1 . . Scrap Searched 5 | . . 1 . 2 . . . . . . . 2 Spaces Dug 14 | . . . . . 10 . . 4 . . . . Terrain Destroyed 63 | . . . . . 31 9 2 8 . . 2 11 Melee 13 | . . . . . 9 . . 4 . . . . Projectile 50 | . . . . . 22 9 2 4 . . 2 11 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Total 7528 | 109 173 633 311 551 1453 1670 426 981 118 142 204 757 Wait 613 | . 8 80 . . 190 69 144 102 . . 1 19 Move 6173 | 85 144 517 298 509 1052 1481 259 707 94 133 191 703 Hop . | . . . . . . . . . . . . . Pick Up 83 | 5 1 9 8 8 20 16 1 9 2 1 1 2 Fast Attach 66 | 7 . 1 1 . 27 6 5 11 2 3 2 1 Attach 32 | . . 1 . 1 5 5 2 9 2 . 1 6 Detach 13 | . . . . . 6 1 1 4 1 . . . Swap 44 | . 1 3 1 2 15 5 . 10 . 1 . 6 Drop 99 | 1 . 7 3 9 36 22 4 14 . 2 . 1 Fire 362 | 11 19 15 . 20 73 65 10 103 17 2 8 19 Melee 40 | . . . . . 29 . . 11 . . . . Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 13) 339 | -10/Materials | Entered Mines 368 | -10/Mines | Discovered new exit (range 10) 369 | -10/Mines | Learned location of 1 exit from Materials 547 | -10/Mines | Learned Materials emergency access door positions 683 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1002 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1004 | -10/Mines | Discovered new exit (range 5) 1010 | -10/Mines | Entered Exiles 1050 | -10/Exiles | Met 8R-AWN 1078 | -10/Exiles | Met EX-HEX 1184 | -10/Exiles | Met EX-DEC 1206 | -10/Exiles | Learned location of Zion (-6) 1234 | -10/Exiles | Met EX-BIN 1247 | -10/Exiles | Aligned with FarCom system 1248 | -10/Exiles | Given EX-Vault access code 1276 | -10/Exiles | Opened EX-Vault 1285 | -10/Exiles | Found XL Autogun Array 1288 | -10/Exiles | Found Firepult 1292 | -10/Exiles | Found Superbattery 1314 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1327 | -10/Exiles | Exiles lab attacked by MAIN.C 1393 | -10/Exiles | Discovered new exit (range 10) 1404 | -10/Exiles | Stole three prototypes: Superbattery, Firepult, XL Autogun Array 1404 | -10/Exiles | Entered Mines 1405 | -9/Mines | Assembled infested the area 1492 | -9/Mines | Learned Materials stockpile data 1574 | -9/Mines | Learned Materials non-interactive machine intel 1666 | -9/Mines | Found a hidden stash of uninstalled traps 2019 | -9/Mines | Discovered new exit (range 13) 2087 | -9/Mines | Entered Materials 2087 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2088 | -8/Materials | Identified exit to Factory 2091 | -8/Materials | Loaded intel: 30 non-interactive machine locations 2573 | -8/Materials | Discovered new exit (range 15) 2610 | -8/Materials | Discovered exit to Factory (range 4) 2817 | -8/Materials | Discovered new exit (range 5) 2823 | -8/Materials | Build established: Scavenger-Skirmisher 3020 | -8/Materials | Lost 3 parts (1u2w) 3231 | -8/Materials | Lost 4 parts (1p1n1u1w) 3615 | -8/Materials | Build established: Skirmisher 3893 | -8/Materials | Entered Factory 3893 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3895 | -7/Factory | FarCom data flow suspended 4109 | -7/Factory | Build established: Tank 4211 | -7/Factory | Discovered new exit (range 16) 4297 | -7/Factory | Discovered new exit (range 12) 4465 | -7/Factory | Build established: Gunner 4721 | -7/Factory | Found Powered Armor 5548 | -7/Factory | Discovered new exit (range 13) 5647 | -7/Factory | Entered another Factory area 5647 | -6/Factory | Evolved 2 slots: Utility x2 5919 | -6/Factory | Central database locked down 5995 | -6/Factory | Discovered new exit (range 16) 6071 | -6/Factory | Garrison activated, responded to threat 6084 | -6/Factory | Entered another Factory area 6084 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6472 | -5/Factory | Destroyed 8 combat bots 6497 | -5/Factory | Garrison activated, responded to threat 6508 | -5/Factory | Build established: Tank 6634 | -5/Factory | Spotted B-75 Beast 6748 | -5/Factory | Destroyed 7 combat bots 6885 | -5/Factory | Destroyed 10 combat bots 6941 | -5/Factory | Cargo convoy interrupted 6984 | -5/Factory | First assault squad dispatched 7012 | -5/Factory | Destroyed 8 combat bots 7013 | -5/Factory | Garrison activated, responded to threat 7169 | -5/Factory | Build established: Gunner 7181 | -5/Factory | Garrison activated, responded to threat 7223 | -5/Factory | Sucked down chute 7223 | -5/Factory | Entered Waste 7234 | -5/Waste | Spotted C-40 Crusher 7238 | -5/Waste | EMP discharged 7238 | -5/Waste | System corruption reached 10% 7243 | -5/Waste | Destroyed C-40 Crusher 7244 | -5/Waste | Spotted C-40 Crusher 7247 | -5/Waste | Lost 3 parts (1n1u1w) 7251 | -5/Waste | Spotted C-40 Crusher 7261 | -5/Waste | Destroyed C-40 Crusher 7264 | -5/Waste | Destroyed C-40 Crusher 7269 | -5/Waste | Spotted C-40 Crusher 7303 | -5/Waste | Spotted C-40 Crusher 7322 | -5/Waste | Destroyed C-40 Crusher 7335 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7335 | -5/Waste | Destroyed C-40 Crusher 7338 | -5/Waste | EMP discharged 7353 | -5/Waste | Spotted C-40 Crusher 7386 | -5/Waste | Discovered new exit (range 10) 7396 | -5/Waste | Entered Factory 7544 | -5/Factory | Discovered new exit (range 15) 7570 | -5/Factory | Entered another Factory area 7570 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7598 | -4/Factory | Discovered new exit (range 13) 7799 | -4/Factory | Identified exit to Upper Caves 7802 | -4/Factory | Entered Upper Caves 7865 | -4/Upper Caves | Encountered a Warlord checkpoint 7993 | -4/Upper Caves | Build established: Scavenger-Gunner 8046 | -4/Upper Caves | Learned Research non-interactive machine intel 8228 | -4/Upper Caves | Spotted B-86 Titan 8417 | -4/Upper Caves | Lost 3 parts (1p1u1w) 8694 | -4/Upper Caves | Ambushed by research squad 8712 | -4/Upper Caves | Self-destructed Last Messages --------------- 08702_ Slug penetrates H-77 Assassin. 08703_ Imp. Target Analyzer fries itself beyond repair. 08703_ Slug penetrates Wall. 08703_ Penetrated by Slug. 08703_ Slug penetrates Wall. 08705_ H-77 Assassin knocked back. 08706_ Wall collapses. 08706_ Antigrav System fries itself beyond repair. 08706_ Imp. Heat Sink fries itself beyond repair. 08707_ Critical hit (Destroy). 08707_ Plasma Cannon destroyed. 08707_ Penetrated by Slug. 08707_ Slug penetrates Wall. 08707_ Penetrated by Slug. 08707_ Slug penetrates Wall. 08709_ Slug penetrates H-77 Assassin. 08710_ Penetrated by Slug. 08710_ Lgt. Ion Engine destroyed. 08710_ Penetrated by Slug. 08710_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????################# | | ?????????????????????????????????# | | ????????#####???????????#####????# " | | #??????########?????############## """ | | ########## ###??######;## ####### """" " | | ######### ###?# ;h ;# ## %" % "" | | ### #### ### %;%% @ % % " """""" | | ## ### ######h # % % % """""" % | | ## #### #########% %% ##### """"" " % | | ###### ## = %##### " | | ###### % =%% %% """""" | | ## ###?### ######## % """""" " | | ## ##?#### ######## % ### """ """ | | # ######## ######### #"# " "" | | " ######## ########## % # " | | ## ##### ### ####### # % % | | #### #### ## ######### #######% %###### | | #### "## ## ######## ##?# % % % #?#### | | #### ## ##???##% ### % ###### | | #### ##???##%%### ###### | | ####### ###???##% #"############ | | ######## ## ######## % "######## | | ###?####### ########## % % "## #### | | ########## ## "" ### | | #####???## #### ####### %%%% %## | | ##???## #### ####### %%% %%% | | ######## ####### ##"" % | | ########## #### ###"% %% | | #### ####### | | ### ## ###### # | | ##### ######### ###?## #"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 33 Energy Capacity 2030 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 550 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Well-fed Force Field Challenges ------------ None Game ------ Seed FrostLightReplicator Manual? 0 Play Time 01:48:52 Cumulative 180.2 hours Start 2026.05.30 @ 00:33:57 End 2026.06.19 @ 12:54:06 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 0 Adventurer 70 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e265ad6-5590-4f80-9674-3b208e505081