Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 17:06:55 Player: Venar246 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3216) 3216 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 9957 Bonus ------- High Alert Combat Kills 486 Cogmind --------- Core Integrity 177/1300 Matter 129/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Long-range Sensor Array ECM Suite Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Scythe > --- INVENTORY -------- Nuclear Pulse Thruster Field Propulsion Array [Rating: 95] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . 1 . 1 Utility 9 | . . . . . 2 2 2 . 2 1 Weapon . | . . . . . . . . . . . Parts Attached 106 | 5 8 3 . . 41 10 5 11 14 9 Power 17 | . 1 1 . . 7 1 1 4 1 1 Engine 5 | . 1 1 . . 1 1 1 . . . Core 11 | . . . . . 6 . . 4 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 29 | 2 2 . . . 12 2 . 3 5 3 Treads . | . . . . . . . . . . . Leg 12 | 2 2 . . . 8 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 17 | . . . . . 4 2 . 3 5 3 Utility 30 | 1 2 . . . 8 3 3 2 7 4 Device 9 | . . . . . 1 1 1 1 5 . Storage 3 | 1 1 . . . 1 . . . . . Processor 1 | . . . . . . . . 1 . . Hackware 8 | . . . . . 4 2 1 . 1 . Protection 9 | . 1 . . . 2 . 1 . 1 4 Artifact . | . . . . . . . . . . . Weapon 30 | 2 3 2 . . 14 4 1 2 1 1 Energy Gun 4 | 1 3 . . . . . . . . . Energy Cannon 8 | . . . . . 8 . . . . . Ballistic Gun 4 | 1 . 2 . . . . 1 . . . Ballistic Cannon 4 | . . . . . 1 1 . 1 1 . Launcher 6 | . . . . . 4 1 . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 1 . . . 1 . Parts Lost 54 | . 2 1 . . 20 2 1 5 3 20 Power 10 | . . 1 . . 4 1 . 1 1 2 Propulsion 15 | . 2 . . . 6 . . 1 . 6 Utility 20 | . . . . . 5 . 1 3 2 9 Weapon 9 | . . . . . 5 1 . . . 3 Highest Loss Streak 16 | . 2 1 . . 6 2 1 3 3 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 88 99 100 100 78 94 96 87 86 69 Engine 5 | . 5 13 14 14 3 1 6 2 . . Core 2 | . . . . . 4 5 . 7 8 2 Leg 18 | . 27 28 28 28 17 . . . . . Flight 4 | . . . . . . 29 26 23 19 16 Device 4 | . . . . . 5 7 13 7 16 12 Storage 9 | . 14 14 14 14 9 . . . . . Hackware 11 | . . . . . 17 38 40 28 26 21 Protection 7 | . 12 14 14 14 2 . . . . 5 Energy Gun 8 | . 26 11 . . . . . . . . Energy Cannon 4 | . . . . . 14 . . . . . Ballistic Gun 5 | . 1 16 28 28 . . 3 . . . Slashing Weapon 1 | . . . . . . 5 6 5 5 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 7 52 52 48 48 62 18 18 28 28 35 Greatest Support 60 | 20 20 20 20 20 60 21 20 28 34 47 Greatest Overweight (x) 20 | . 2 2 2 2 20 . . . 1 4 Average Overweight (x) . | . 1 2 2 2 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 5 5 5 5 Average Capacity 16 | 6 17 20 20 20 19 5 5 5 5 5 Most Carried 20 | 1 20 20 20 20 20 5 5 5 5 4 Average Carried 13 | . 11 18 20 20 18 4 4 4 4 1 Final Capacity 20 | 8 20 20 20 20 10 5 5 5 5 5 Final Carried 20 | 1 17 20 20 20 6 5 5 5 5 . Class Distribution -------------------- 31% | Mutant 29% | Hacker-Mutant 20% | Scavenger-Mutant 16% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1493 | 242 118 42 . . 441 169 . 184 150 147 Remotely . | . . . . . . . . . . . Salvage Created 4337 | . 632 239 . . 2978 236 . 124 72 56 Parts 208 | . 28 15 . . 138 10 . 9 7 1 Haulers Intercepted 5 | . . . . . 5 . . . . . Recyclers Shooed 6 | . 1 . . . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 77 | . 13 7 . . 52 1 . 2 . 2 Melee 12 | . . . . . 10 1 . . . 1 Guns 21 | . 13 7 . . 1 . . . . . Cannons 33 | . . . . . 31 . . 1 . 1 AOE 9 | . . . . . 8 . . 1 . . Classes Destroyed 14 | . 5 . . . 8 . . 1 . . Worker 6 | . . . . . 2 1 . 1 2 . Builder 4 | . . . . . 3 . . . 1 . Hauler 5 | . . . . . 5 . . . . . Recycler 7 | . 2 . . . 3 2 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 6 | . 2 . . . 1 . . 2 1 . Watcher 4 | . 1 . . . 3 . . . . . Swarmer 10 | . 3 3 . . 3 . . 1 . . Grunt 47 | . 10 4 . . 33 . . . . . Brawler 2 | . . . . . 2 . . . . . Sentry 9 | . . . . . 8 1 . . . . Specialist 4 | . . . . . 4 . . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 3 | . . . . . . . . 1 . 2 Best Kill Streak 14 | . 3 3 . . 14 2 . 2 2 1 Combat Bots Only 11 | . 3 3 . . 11 1 . 1 . 1 Max Kills in Single Turn 3 | . 2 1 . . 3 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 . . Melee 1 | . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 819 | . 54 26 . 1 370 63 9 36 17 243 Missed 282 | . 19 6 . . 104 23 6 16 10 98 Damage Taken 9186 | . 389 277 . 16 3991 322 26 531 140 3494 Core 1961 | . 111 31 . . 482 131 5 78 . 1123 Absorbed by Shields 16 | . . . . . . . . 16 . . Redirected to Shielding 51 | . 6 24 . . 21 . . . . . Regen/Repaired (Parts) 112 | . . . . . 112 . . . . . Core Remaining (%) 75 | 100 . . . 43 12 81 99 92 100 . Volleys Fired 278 | . 49 18 . . 146 5 . 21 16 23 Largest 2 | . 2 2 . . 2 1 . 1 1 1 Hottest 150 | . 112 112 . . 150 60 . 57 57 57 Shots Fired 467 | . 98 36 . . 267 5 . 22 16 23 Gun 166 | . 98 36 . . 32 . . . . . Cannon 290 | . . . . . 225 5 . 21 16 23 Launcher 11 | . . . . . 10 . . 1 . . Special . | . . . . . . . . . . . Kinetic 120 | . 7 16 . . 32 5 . 21 16 23 Thermal 336 | . 91 20 . . 225 . . . . . Explosive 11 | . . . . . 10 . . 1 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 10 13 . . 15 . . 6 2 8 Robot Miss Streak 6 | . 6 3 . . 3 . . . 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 306 | . 52 23 . . 197 7 . 5 4 18 Core Hits 159 | . 25 12 . . 106 5 . 4 3 4 Critical Kills 3 | . . . . . 3 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 16 | . 4 2 . . 6 . . . 1 3 Burn 5 | . 3 2 . . . . . . . . Meltdown 3 | . . . . . 3 . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 4 | . . . . . . . . . 1 3 Sever 3 | . . . . . 3 . . . . . Melee Attacks 116 | . . . . . 36 22 . 16 24 18 Impact . | . . . . . . . . . . . Slashing 116 | . . . . . 36 22 . 16 24 18 Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . 3 3 . 3 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9130 | 2 940 309 . . 6087 335 . 466 278 713 Guns 1288 | . 896 269 . . 123 . . . . . Cannons 4386 | . . . . . 3625 . . 87 135 539 Explosions 1547 | . . . . . 1435 . . 112 . . Melee 1765 | . . . . . 846 335 . 267 143 174 Ramming 144 | 2 44 40 . . 58 . . . . . Kinetic 1010 | . 23 103 . . 123 . . 87 135 539 Thermal 4664 | . 873 166 . . 3625 . . . . . Explosive 1547 | . . . . . 1435 . . 112 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1765 | . . . . . 846 335 . 267 143 174 Piercing . | . . . . . . . . . . . Highest Corruption 32 | . . . . . 2 3 . 3 . 32 Average Corruption 6 | . . . . . 2 2 . 3 . 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . . . . 5 . 5 . 21 Message Errors 4 | . . . . . . 1 . 1 . 2 Matter Fused 5 | . . . . . . 1 . . . 4 Heat Flow Errors 5 | . . . . . . 1 . 1 . 3 Energy Discharges 4 | . . . . . . 1 . 1 . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 1 . 2 Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 375 | . . . . . 102 . . 88 78 107 Projectiles 82 | . . . . . 28 . . . . 54 Explosions 66 | . . . . . 39 . . 27 . . Melee 227 | . . . . . 35 . . 61 78 53 Knockbacks 10 | . 1 1 . . . . . . 1 7 Impact 2 | . 1 1 . . . . . . . . Kinetic 8 | . . . . . . . . . 1 7 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . 53 . . 133 . . Shots 3 | . . . . . 1 . . 2 . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 39 | 2 16 9 . . 12 . . . . . Kicked 38 | 2 16 9 . . 11 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 438 | . 438 415 . . 434 221 2 322 76 189 Average Temperature 108 | . 93 155 . . 121 84 2 116 31 38 Received Heat Transfer 1921 | . 207 144 . 9 1305 90 12 27 . 127 Effects 20 | . 4 1 . . 11 2 . 2 . . Shutdowns 6 | . 2 1 . . 3 . . . . . Interference 10 | . . . . . 6 2 . 2 . . Matter Decay 2 | . 1 . . . 1 . . . . . Short Circuit 1 | . 1 . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 10 | . 5 . . . 5 . . . . . Heat Transferred 7969 | . 2086 518 . . 5365 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 1170 | . 207 82 . . 1170 676 317 650 482 402 Initial 532 | . . 17 . . . 532 249 154 280 79 Average 223 | . 68 20 . . 360 572 259 456 318 207 Maximum Alert Level 4 | . 1 . . . 4 2 1 2 2 2 Low Security (%) 59 | 100 92 100 . 100 37 . . 9 21 55 Level 1 21 | . 7 . . . 33 . 100 25 54 43 Level 2 12 | . . . . . 11 100 . 64 23 . Level 3 4 | . . . . . 14 . . . . . Level 4 . | . . . . . 2 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 31 | . 4 . . . 11 1 . 4 6 5 Investigation 9 | . 2 . . . 4 1 . . 1 1 Extermination 3 | . . . . . . . . . 2 1 Reinforcement 15 | . 2 . . . 6 . . 4 3 . Assault 1 | . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 1 . Construction Impeded 2 | . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 12 | . 1 1 . . 5 . . 1 . 4 Communications Jammed 7 | . . . . . . . . 7 . . Distress Signals 7 | . . . . . . . . 7 . . Times Spotted 209 | . 31 7 . 2 73 5 5 24 20 42 Peak Tracking Total 20 | . 4 2 . 2 9 3 5 9 5 20 Tactical Retreats 26 | . . . . . 7 2 . 5 5 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 13 | . 2 . . . 3 3 1 3 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 7 | . 1 . . . 3 . . 3 . . Max in Single Turn 1 | . 1 . . . 1 . . 1 . . Garrison Access 3 | . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 29 | . 1 . . . 7 7 2 1 7 4 Terminals 18 | . 1 . . . 4 4 1 1 5 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . . 1 1 Scanalyzers 4 | . . . . . 2 1 . . . 1 Garrison Access 3 | . . . . . . 1 1 . 1 . Total Hacks 102 | . 5 . . . 33 21 4 4 22 13 Successful 57 | . 3 . . . 25 9 4 1 7 8 Failed 45 | . 2 . . . 8 12 . 3 15 5 Catastrophic 9 | . 1 . . . . 2 . 1 4 1 Database Lockouts . | . . . . . . . . . . . Manual 59 | . 5 . . . 16 12 2 4 16 4 Terminals 63 | . 5 . . . 18 14 3 4 15 4 Fabricators 4 | . . . . . . 4 . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 12 | . . . . . . . . . 4 8 Scanalyzers 16 | . . . . . 13 2 . . . 1 Garrison Access 5 | . . . . . . 1 1 . 3 . Terminal Hacks 28 | . 3 . . . 11 5 3 1 4 1 Record 3 | . . . . . . 2 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 6 | . . . . . 6 . . . . . Level Access Points 6 | . . . . . 1 1 1 1 1 1 Branch Access Points 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . 1 . Hauler Manifests 3 | . 1 . . . 1 1 . . . . Zone Layout 4 | . . . . . 1 1 1 . 1 . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . . . . . . . 2 6 Recycle Component 1 | . . . . . . . . . . 1 Process 1 | . . . . . . . . . . 1 Retrieve Matter 5 | . . . . . . . . . 1 4 Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 14 | . . . . . 12 1 . . . 1 Insert Component 8 | . . . . . 6 1 . . . 1 Analyze 6 | . . . . . 6 . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . Seal Access 2 | . . . . . . 1 1 . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 25 | . 1 . . . 7 6 1 1 6 3 Full Trace Events 4 | . . . . . 1 1 . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled 1 | . . . . . . . . . . 1 Recycled Matter 82 | . . . . . . . . . . 82 Retrieved Matter 82 | . . . . . . . . . . 82 Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 5 1 . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 9583 | 77 2231 1695 450 55 3112 422 203 389 511 438 Spaces Moved 8074 | 59 976 620 174 22 1311 1168 702 1004 1225 813 Core 51 | 5 . . . . 1 . . . . 45 Treads . | . . . . . . . . . . . Legs 3156 | 54 976 620 174 22 1310 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4867 | . . . . . . 1168 702 1004 1225 768 Fastest Speed 26 | 50 120 260 260 260 140 26 26 26 27 26 Average Speed 97 | 114 205 260 260 260 174 26 26 26 28 32 Slowest Speed 1050 | 120 260 260 260 260 1050 29 26 27 103 250 Overloaded Moves 32 | . . . . . . . . . . 32 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . 2 15 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 42 | 4 92 98 57 15 81 25 16 28 32 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 144 | . . . . . 15 18 . 65 31 15 Terrain Destroyed 308 | . . . . . 139 19 . 96 32 22 Melee 53 | . . . . . . 12 . 11 19 11 Projectile 118 | . . . . . 68 7 . 19 13 11 AOE 137 | . . . . . 71 . . 66 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 9112 | 66 1094 656 173 21 1817 1237 720 1078 1334 916 Wait 369 | . 11 . . . 212 18 11 6 44 67 Move 8031 | 58 975 619 173 21 1311 1167 701 1003 1220 783 Hop 17 | . . . . . . . . . 2 15 Pick Up 78 | 1 25 5 . . 28 7 2 6 4 . Fast Attach 45 | 5 4 1 . . 9 4 1 6 9 6 Attach 40 | . 3 . . . 20 6 2 3 3 3 Detach 4 | . . . . . 2 1 . . 1 . Swap 21 | . 1 2 . . 12 . 2 2 2 . Drop 68 | . 10 2 . . 30 7 1 8 9 1 Fire 278 | . 49 18 . . 146 5 . 21 16 23 Melee 116 | . . . . . 36 22 . 16 24 18 Ram . | . . . . . . . . . . . Kick 38 | 2 16 9 . . 11 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Discovered new exit (range 9) 1364 | -10/Materials | Discovered new exit (range 12) 1621 | -10/Materials | Discovered new exit (range 15) 2309 | -10/Materials | Entered Mines 2311 | -10/Mines | Met a Derelict bent on vengeance 2552 | -10/Mines | Core integrity fell below 50% 2642 | -10/Mines | Learned Materials garrison access intel 2793 | -10/Mines | Discovered new exit (range 11) 3029 | -10/Mines | Learned Materials garrison access intel 3052 | -10/Mines | Discovered new exit (range 5) 3266 | -10/Mines | Build established: Scavenger-Mutant 3991 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3993 | -10/Mines | Discovered new exit (range 5) 4004 | -10/Mines | Entered Exiles 4004 | -10/Exiles | Found Exiles lab abandoned 4408 | -10/Exiles | Discovered new exit (range 14) 4454 | -10/Exiles | Entered Mines 4478 | -9/Mines | Discovered new exit (range 10) 4509 | -9/Mines | Entered Materials 4509 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4510 | -8/Materials | Loaded intel: 1 garrison access location 4612 | -8/Materials | Lost 3 parts (1p2n) 4827 | -8/Materials | Lost 3 parts (2n1w) 5426 | -8/Materials | Discovered new exit (range 15) 5456 | -8/Materials | Build established: Hacker-Mutant 5714 | -8/Materials | Core integrity fell below 50% 6285 | -8/Materials | Repaired Hvy. Particle Cannon 6784 | -8/Materials | Destroyed 11 combat bots 7091 | -8/Materials | Identified exit to Factory 7308 | -8/Materials | Core integrity fell below 20% 7335 | -8/Materials | Lost 6 parts (1p1n1u3w) 7561 | -8/Materials | Sterilization system engaged 7561 | -8/Materials | Non-combat units ordered to evacuate 7621 | -8/Materials | Entered Factory 7621 | -7/Factory | Evolved 2 slots: Utility x2 7856 | -7/Factory | Fabricated Imp. VTOL Module? 7907 | -7/Factory | Identified exit to Factory 7922 | -7/Factory | Build established: Hacker-Sprinter 8043 | -7/Factory | Entered another Factory area 8043 | -6/Factory | Evolved 2 slots: Utility x2 8197 | -6/Factory | Discovered new exit (range 15) 8212 | -6/Factory | Identified exit to Factory 8246 | -6/Factory | Entered another Factory area 8246 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8268 | -5/Factory | Identified exit to Factory 8321 | -5/Factory | Spotted B-75 Beast 8546 | -5/Factory | Search patrols dispatched 8557 | -5/Factory | Lost 3 parts (1n2u) 8635 | -5/Factory | Entered another Factory area 8635 | -4/Factory | Evolved 2 slots: Utility x2 8824 | -4/Factory | Identified exit to Research 8915 | -4/Factory | Search patrols dispatched 8972 | -4/Factory | Lost 3 parts (1p2u) 9081 | -4/Factory | Spotted B-86 Titan 9146 | -4/Factory | Entered Research 9146 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9157 | -3/Research | Garrison activated, responded to threat 9251 | -3/Research | Spotted B-86 Titan 9326 | -3/Research | Crushed by falling debris 9326 | -3/Research | System corruption reached 10% 9357 | -3/Research | Lost 3 parts (1n1u1w) 9476 | -3/Research | Identified exit to Research 9528 | -3/Research | Spotted B-86 Titan 9568 | -3/Research | Core integrity fell below 50% 9571 | -3/Research | System corruption reached 30% 9582 | -3/Research | Core integrity fell below 20% 9584 | -3/Research | Self-destructed Last Messages --------------- 09546_ Penetrated by Slug. 09546_ Slug penetrates Wall. 09547_ AF5DSYHD#YSPRKGWX3 9D<7UBJ>IS&6JWV 09560_ Acquired Chainsword. 09567_ S-43 Plague destroyed. 09569_ Destroyed Gamma Rifle. 09570_ System Shield destroyed. 09571_ P-80 Master resets S-43 Plague, system corruption cleaned. 09574_ System corrupted: Matter fused (-9). 09574_ Destroyed Adv. Remote Datajack. 09574_ P-80 Master destroyed. 09575_ Acquired 39 matter. 09577_ Acquired 40 matter. 09578_ M-28 Smith repairs Xenon Bombardment Thruster. 09579_ Cld. Nuclear Pulse Thruster destroyed. 09580_ Acquired Lgt. Antimatter Reactor. 09583_ Chainsword destroyed. 09584_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###########??????????????????? | | ????????????????????# p #??????????????????? | | ????????????????????# =s//#??????????????????? | | ????????????????????# p m /#??????????????????? | | ????????????????????#! @g ! #??????????????????? | | ????????????#############g#####??????????????????? | | ????????????# g #??????????????????? | | ????????????# #??????????????????? | | ?####+###???# ##########+## #??????????????????? | | ?# #???# #???????????? #??????????????????? | | ?# ##### #????????????? #??????????????????? | | ?+ #?????????????? ??????????????????? | | ?# #??????????????? ?????????????????? | | ?# ##### #???????????????? ????????????????? | | ?# #???# #????????????????? ???????????????? | | ?## ##???# #????????????????? ??????????????? | | ??# #????# #?????????????????? ?????????????? | | ### #????# +?????????????????????????????????? | | #????####?????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | % #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #??#######????????????????????????????????? | | ! #? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 28 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 825 Weapon Shielding 33 Evasion (%) 74 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Party Time Challenges ------------ None Game ------ Seed GreatNovaInjector Manual? 0 Play Time 01:36:44 Cumulative 23.5 hours Start 2024.07.17 @ 14:25:56 End 2024.07.17 @ 17:06:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bac3291b-ebbc-484c-8990-65fa53ccc05d