Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 13:37:19 Player: Redbrew Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (188) 940 Value Destroyed (7470) 7470 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1196) 1196 TOTAL SCORE: 15546 Bonus ------- High Alert Combat Kills 853 Follower Combat Kills 400 Friendly Fire -57 Cogmind --------- Core Integrity 0/1300 Matter 293/300 Energy 85/100 System Corruption 17% Temperature Cool (0) Movement Hovering (80) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Graphene Brace > --- WEAPON (4) ------- Advanced Remote Datajack Plasma Sword > --- INVENTORY (5) ---- Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Armored Medium Treads Advanced Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Matter Compressor Advanced Target Analyzer Advanced Target Analyzer Energy Filter Graphene Brace > --- WEAPON ----------- KE Penetrator Heavy Flak Cannon Gamma Bomb Array Heavy Mace > --- INVENTORY -------- Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Small Storage Unit Advanced Datajack [Rating: 122] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Linear Gravjet Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Target Analyzer Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 2 . 2 2 2 . . 2 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 4 | . . . 2 . . . . 1 . . 1 . Utility 6 | . . . . 1 . 1 2 . . . 1 1 Weapon 2 | . . . . . . 1 . 1 . . . . Parts Attached 193 | 6 4 . 10 17 15 14 32 9 4 . 26 56 Power 31 | 1 . . . 7 2 4 4 1 1 . 3 8 Engine 12 | 1 . . . 7 1 1 1 . 1 . . . Core 13 | . . . . . 1 3 3 1 . . . 5 Reactor 6 | . . . . . . . . . . . 3 3 Propulsion 66 | 2 1 . 5 3 9 1 12 1 2 . 10 20 Treads 26 | . . . 4 3 9 1 . . . . 4 5 Leg 30 | 2 1 . 1 . . . 12 1 2 . 6 5 Wheel . | . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . 10 Flight . | . . . . . . . . . . . . . Utility 58 | 1 1 . . 5 3 6 12 3 1 . 8 18 Device 36 | . 1 . . 3 3 4 6 3 1 . 4 11 Storage 8 | 1 . . . . . . 3 . . . 1 3 Processor 3 | . . . . . . . . . . . 3 . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . 2 . 2 3 . . . . 4 Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 2 . 5 2 1 3 4 4 . . 5 10 Energy Gun 5 | 2 . . . . . . . . . . . 3 Energy Cannon 2 | . . . . . . . 1 . . . . 1 Ballistic Gun 17 | . 2 . 3 . . 1 3 4 . . 3 1 Ballistic Cannon 9 | . . . 2 2 1 2 . . . . 1 1 Launcher 1 | . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . . . . . . 2 Parts Lost 97 | . . . 1 4 3 8 12 1 4 . 16 48 Power 16 | . . . . 1 . 2 1 . 1 . 2 9 Propulsion 35 | . . . 1 2 1 2 3 . 2 . 8 16 Utility 28 | . . . . 1 1 2 5 1 1 . 2 15 Weapon 18 | . . . . . 1 2 3 . . . 4 8 Highest Loss Streak 18 | . . . 1 3 1 6 10 1 2 . 7 18 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 98 96 93 98 84 92 97 100 76 79 Engine 6 | . 14 14 11 16 11 7 5 5 3 5 2 . Core 3 | . . . . . 6 6 3 5 5 5 1 4 Reactor 1 | . . . . . . . . . . . 4 5 Treads 13 | . . . 32 33 30 29 5 . . . 2 8 Leg 10 | . 28 28 11 . . . 14 29 28 29 17 5 Hover 1 | . . . . . . . . . . . . 8 Device 14 | . 12 14 11 12 8 14 17 11 17 23 16 14 Storage 9 | . 14 14 11 9 9 7 9 11 11 11 10 9 Processor 1 | . . . . . . . . . . . 3 6 Protection 4 | . . . . 4 9 7 9 10 4 . . 2 Ballistic Gun 6 | . 8 28 8 . . . 12 15 23 23 9 1 Ballistic Cannon 7 | . . . 12 18 18 22 2 . . . 3 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 103 | 12 14 14 22 42 40 53 77 70 63 60 74 103 Greatest Support 173 | 20 20 20 80 80 80 80 71 91 96 96 103 173 Greatest Overweight (x) 17 | 3 . . . . . 1 2 . . . 1 17 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 8 8 8 15 15 Average Capacity 8 | 7 8 8 8 8 8 8 6 8 8 8 8 12 Most Carried 11 | 4 5 5 8 8 8 8 8 8 8 4 9 11 Average Carried 6 | 2 3 5 5 7 7 7 5 7 7 4 6 8 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 15 5 Final Carried 9 | 4 5 5 7 7 8 4 7 8 4 4 9 1 Class Distribution -------------------- 26% | Scavenger-Mutant 26% | Mutant 15% | Scavenger-Gunner 12% | Scavenger-Tank 7% | Commander-Tank 4% | Tank 3% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Matter Collected 6442 | 199 144 13 149 792 519 917 1175 94 650 . 549 1241 Remotely 958 | . . . . . . 879 79 . . . . . Salvage Created 7992 | . 178 . 105 791 631 606 1465 100 538 . 738 2840 Parts 405 | . 9 . 12 40 34 36 74 4 18 . 32 146 Haulers Intercepted 2 | . . . . . . . 1 . . . . 1 Recyclers Shooed 10 | . . . . 2 1 1 3 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 18 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 137 | . 4 . 5 21 15 12 26 1 11 . 13 29 Melee 6 | . . . . . . . . . . . . 6 Guns 55 | . 4 . 5 . . 1 19 1 11 . 10 4 Cannons 63 | . . . . 21 15 11 7 . . . 3 6 AOE 9 | . . . . . . . . . . . . 9 Classes Destroyed 17 | . 1 . 2 6 2 3 1 . . . . 2 Worker 17 | . . . . 2 . 3 3 . . . 1 8 Builder 16 | . . . . . 2 3 2 . . . 2 7 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 2 | . . . . . . . 1 . . . . 1 Recycler 7 | . . . . 2 . 2 . . . . . 3 Mechanic 3 | . . . . . . 1 1 . . . . 1 Operator 2 | . . . . 1 . . . . . . . 1 Watcher 3 | . . . . 1 . 1 1 . . . . . Swarmer 24 | . . . 4 3 . 1 6 . 4 . 2 4 Cutter 1 | . . . . . . . . . . . . 1 Grunt 66 | . 4 . . 11 5 8 13 . 6 . 7 12 Brawler 7 | . . . . 1 3 . 1 . . . 1 1 Duelist 2 | . . . . . 2 . . . . . . . Sentry 14 | . . . 1 3 5 . 2 1 1 . 1 . Hunter 12 | . . . . 3 . 1 2 . . . . 6 Programmer 10 | . . . . . . 1 2 . . . 2 5 Heavy 1 | . . . . . . 1 . . . . . . Best Kill Streak 7 | . 2 . 2 6 6 5 7 1 4 . 4 7 Combat Bots Only 5 | . 2 . 2 5 5 4 4 1 4 . 3 4 Max Kills in Single Turn 3 | . 2 . 1 2 2 3 3 1 2 . 1 3 Gunslinging 2 | . 1 . . . . . 2 . 1 . . . Exploded 3 | . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Damage Taken 16125 | . 329 . 169 1175 662 1062 2494 99 1026 . 1860 7249 Core 2407 | . 101 . 6 126 29 79 402 . 60 . 292 1312 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 59 98 . 71 88 52 . . 94 74 . Volleys Fired 382 | . 15 . 8 62 30 46 84 3 24 . 50 60 Largest 4 | . 2 . 2 2 2 3 3 4 4 . 4 3 Hottest 211 | . 80 . 64 96 96 144 150 132 132 . 132 211 Shots Fired 936 | . 30 . 16 112 59 136 216 12 96 . 126 133 Gun 492 | . 30 . 14 . . 4 171 12 96 . 95 70 Cannon 428 | . . . 2 112 59 132 45 . . . 31 47 Launcher 15 | . . . . . . . . . . . . 15 Special 1 | . . . . . . . . . . . . 1 Kinetic 851 | . 20 . 16 112 59 136 197 12 96 . 126 77 Thermal 20 | . . . . . . . 19 . . . . 1 Explosive . | . . . . . . . . . . . . . Electromagnetic 64 | . 10 . . . . . . . . . . 54 Robot Hit Streak 18 | . 13 . 13 6 13 8 8 13 12 . 18 8 Robot Miss Streak 10 | . 2 . 2 5 3 6 8 1 4 . 7 10 Penetration Max 2 | . . . . 1 1 1 2 . 1 . . 1 Secondary Targets 8 | . 1 . . . . . 4 . 1 . 2 . Max Gunslinging Chain 2 | . 1 . . . . . 2 . 1 . 1 . Shots Hit Robots 618 | . 26 . 10 67 37 63 129 8 56 . 87 135 Core Hits 372 | . 9 . 8 34 18 27 84 3 20 . 56 113 Critical Kills 2 | . . . . . . . 1 . . . . 1 Critical Parts Destroyed 18 | . . . . . . . 6 2 2 . 2 6 Critical Strikes 67 | . . . . 16 6 7 10 2 2 . 2 22 Destroy 15 | . . . . . . . 7 2 2 . 2 2 Blast 40 | . . . . 16 6 7 3 . . . . 8 Corrupt 4 | . . . . . . . . . . . . 4 Smash 5 | . . . . . . . . . . . . 5 Sever 3 | . . . . . . . . . . . . 3 Melee Attacks 64 | . . . . . . . . . . . 1 63 Impact 28 | . . . . . . . . . . . 1 27 Slashing 33 | . . . . . . . . . . . . 33 Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19161 | . 350 . 148 2026 1166 2206 3523 212 1580 . 2120 5830 Guns 7274 | . 350 . 116 . . 70 2635 212 1580 . 1520 791 Cannons 7990 | . . . 32 2026 1166 2136 888 . . . 518 1224 Explosions 1520 | . . . . . . . . . . . 82 1438 Melee 2285 | . . . . . . . . . . . . 2285 Ramming 92 | . . . . . . . . . . . . 92 Kinetic 14342 | . 227 . 148 2026 1166 2206 3066 212 1580 . 2038 1673 Thermal 457 | . . . . . . . 457 . . . . . Explosive 310 | . . . . . . . . . . . 82 228 Electromagnetic 1675 | . 123 . . . . . . . . . . 1552 Impact 1208 | . . . . . . . . . . . . 1208 Slashing 1077 | . . . . . . . . . . . . 1077 Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 2 . . . 3 17 Average Corruption 5 | . . . . . . 1 2 . . . 2 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 57 | . . . . . . 1 6 . . . 7 43 Message Errors 13 | . . . . . . . 3 . . . 2 8 Matter Fused 13 | . . . . . . . 1 . . . 3 9 Heat Flow Errors 5 | . . . . . . . . . . . . 5 Energy Discharges 5 | . . . . . . . . . . . . 5 Parts Rejected 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . 1 . . . . . 6 Data Loss (major) 4 | . . . . . . . 2 . . . 1 1 Misfires 2 | . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 666 | . . . . 42 16 16 3 . . . 7 582 Projectiles 90 | . . . . 42 . 16 3 . . . 7 22 Explosions 95 | . . . . . 16 . . . . . . 79 Melee 481 | . . . . . . . . . . . . 481 Knockbacks 80 | . . . . 16 6 16 4 . . . 19 19 Impact 6 | . . . . . . . . . . . . 6 Kinetic 64 | . . . . 14 6 14 4 . . . 16 10 Secondary 10 | . . . . 2 . 2 . . . . 3 3 Self-Inflicted Damage 411 | . . . . . 77 . . . . . . 334 Shots 27 | . . . . . 1 . . . . . . 26 Rammed 9 | . . . . . . . . . . . . 9 Targets Rammed 10 | . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 Highest Temperature 418 | . 156 . 27 347 418 330 366 85 15 . . 328 Average Temperature 99 | . 52 . 15 147 124 129 88 53 8 . . 45 Received Heat Transfer 3025 | . 189 . 18 567 270 318 390 27 276 . 279 691 Effects 15 | . . . . 5 6 4 . . . . . . Shutdowns 6 | . . . . 1 4 1 . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 4 | . . . . 4 . . . . . . . . Short Circuit 2 | . . . . . 1 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Fried 19 | . . . . . . . . . . . . 19 Impact Corruptions 15 | . . . . . . . . . . . . 15 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 Heat Transferred 700 | . . . . . . . 700 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Peak Influence 816 | . 175 67 271 582 660 718 555 325 . . 376 816 Initial 336 | . . 67 26 114 182 233 336 271 . . 102 180 Average 379 | . 55 67 186 295 413 508 349 281 . . 219 561 Maximum Alert Level 3 | . . . 1 2 2 3 2 1 . . 1 3 Low Security (%) 17 | 100 100 100 46 28 16 . 2 . . . 38 5 Level 1 34 | . . . 53 43 33 20 54 100 . . 61 5 Level 2 44 | . . . . 28 50 73 43 . . . . 81 Level 3 2 | . . . . . . 6 . . . . . 8 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 41 | . . . . 3 3 6 12 1 . . 4 12 Investigation 1 | . . . . . . . . . . . . 1 Extermination 8 | . . . . . . 1 2 1 . . 1 3 Reinforcement 20 | . . . . 3 . 5 5 . . . . 7 Assault 1 | . . . . . . . . . . . . 1 Garrison 11 | . . . . . 3 . 5 . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . 2 1 . . . . 2 Haulers Reinforced 4 | . . . . . . 1 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Distress Signals 14 | . . . 1 5 2 1 2 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 237 | . 8 . 12 30 17 36 32 2 11 . 20 69 Peak Tracking Total 10 | . 2 . 4 6 6 6 6 3 4 . 4 10 Tactical Retreats 26 | . 1 . 3 1 2 1 2 . . . 4 12 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Traps Triggered 10 | . . . . . 1 1 2 . . . . 6 Indirectly 5 | . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Machines Disabled 20 | . 1 . . 3 1 6 1 1 . . 3 4 Max in Single Turn 4 | . 1 . . 1 1 4 1 1 . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Machines Accessed 14 | . 1 . 1 3 2 . 6 . . . 1 . Terminals 12 | . 1 . 1 2 2 . 5 . . . 1 . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 20 | . 3 . 1 3 4 . 7 . . . 2 . Successful 13 | . 2 . 1 2 3 . 4 . . . 1 . Failed 7 | . 1 . . 1 1 . 3 . . . 1 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . 1 . . . . . 1 . . . 1 . Terminals 18 | . 3 . 1 2 4 . 6 . . . 2 . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 12 | . 2 . 1 1 3 . 4 . . . 1 . Record 5 | . 1 . . . 1 . 2 . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . 2 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 1 . 3 . . . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Total Allies 10 | . . . . . 10 . . . . . . . Largest Group 10 | . . . . . 10 10 . . . . . . Highest-Rated Group 173 | . . . . . 173 173 . . . . . . Highest-Rated Ally 29 | . . . . . 29 29 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . 114 . . . . . . Total Damage 1263 | . . . . . . 1263 . . . . . . Kills 17 | . . . . . . 17 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . Drone Launches 2 | . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Turns Passed 7855 | 75 230 110 325 810 561 981 1497 276 520 59 710 1701 Spaces Moved 4815 | 50 134 86 168 343 252 460 720 191 352 50 370 1639 Core 10 | 7 . . . . . . . . . . . 3 Treads 1786 | . . . 101 343 252 460 232 . . . 42 356 Legs 1921 | 43 134 86 67 . . . 488 191 352 50 328 182 Wheels . | . . . . . . . . . . . . . Hover 1098 | . . . . . . . . . . . . 1098 Flight . | . . . . . . . . . . . . . Fastest Speed 20 | 50 120 120 120 160 162 160 120 120 120 120 120 20 Average Speed 118 | 125 120 120 144 161 162 163 159 120 120 120 126 65 Slowest Speed 900 | 200 120 120 160 165 165 240 260 120 120 120 190 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 5 29 19 15 34 43 13 27 6 64 8 11 33 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . 4 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 309 | . . . . 72 38 71 24 5 20 . 47 32 Melee . | . . . . . . . . . . . . . Projectile 185 | . . . . 45 27 31 21 5 20 . 18 18 AOE 121 | . . . . 27 11 40 . . . . 29 14 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Total 6090 | 59 172 93 237 488 347 592 902 230 389 49 495 2037 Wait 499 | . 16 8 36 49 31 51 51 24 10 . 38 185 Move 4803 | 49 133 85 167 342 251 459 719 190 351 49 369 1639 Hop . | . . . . . . . . . . . . . Pick Up 58 | 4 2 . 7 6 6 9 7 1 . . 8 8 Fast Attach 81 | 6 1 . 3 3 4 1 16 2 . . 14 31 Attach 49 | . . . 4 4 1 7 8 2 4 . 5 14 Detach 14 | . . . 2 . 1 . 3 . . . 1 7 Swap 63 | . 3 . 3 10 10 6 8 5 . . 7 11 Drop 67 | . 2 . 7 12 13 13 6 3 . . 2 9 Fire 382 | . 15 . 8 62 30 46 84 3 24 . 50 60 Melee 64 | . . . . . . . . . . . 1 63 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered Mines 320 | -10/Mines | Discovered new exit (range 5) 325 | -10/Mines | Met a Derelict bent on vengeance 416 | -10/Mines | Entered Materials 416 | -9/Materials | Evolved 2 slots: Propulsion x2 711 | -9/Materials | Discovered new exit (range 12) 741 | -9/Materials | Entered another Materials area 741 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1189 | -8/Materials | Build established: Scavenger-Mutant 1429 | -8/Materials | Lost 3 parts (1p2n) 1545 | -8/Materials | Discovered new exit (range 4) 1551 | -8/Materials | Entered Storage 1829 | -8/Storage | Build established: Mutant 1847 | -8/Storage | Garrison activated, responded to threat 2085 | -8/Storage | Discovered new exit (range 7) 2098 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2112 | -8/Storage | Entered Factory 2112 | -7/Factory | Accompanied by 10 allies 2112 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2413 | -7/Factory | Build established: Commander-Tank 2866 | -7/Factory | Cargo convoy interrupted 2969 | -7/Factory | Build established: Tank 3004 | -7/Factory | Discovered new exit (range 9) 3093 | -7/Factory | Lost 6 parts (1p1n2u2w) 3093 | -7/Factory | Entered another Factory area 3093 | -6/Factory | Evolved 2 slots: Utility x2 3347 | -6/Factory | Build established: Mutant 3701 | -6/Factory | Garrison activated, responded to threat 3805 | -6/Factory | Lost 10 parts (1p3n4u2w) 3869 | -6/Factory | Garrison activated, responded to threat 4064 | -6/Factory | Build established: Scavenger-Tank 4213 | -6/Factory | Garrison activated, responded to threat 4358 | -6/Factory | Spotted B-75 Beast 4546 | -6/Factory | Discovered new exit (range 16) 4590 | -6/Factory | Entered another Factory area 4590 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4790 | -5/Factory | Discovered new exit (range 16) 4866 | -5/Factory | Entered Upper Caves 5113 | -5/Upper Caves | Spotted B-75 Beast 5124 | -5/Upper Caves | Build established: Scavenger-Gunner 5169 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5249 | -5/Upper Caves | Learned location of Armory (-4) 5378 | -5/Upper Caves | Discovered new exit (range 7) 5386 | -5/Upper Caves | Entered another Upper Caves area 5426 | -5/Upper Caves | Learned Factory emergency access door positions 5437 | -5/Upper Caves | Discovered new exit (range 7) 5445 | -5/Upper Caves | Entered Factory 5445 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5608 | -4/Factory | Garrison activated, responded to threat 5671 | -4/Factory | Lost 7 parts (1p3n1u2w) 5888 | -4/Factory | Lost 6 parts (1p3n2w) 6107 | -4/Factory | Build established: Scavenger-Mutant 6150 | -4/Factory | Discovered new exit (range 4) 6155 | -4/Factory | Entered Research 6155 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6246 | -3/Research | Found Gamma Bomb Array 6799 | -3/Research | Spotted B-86 Titan 7016 | -3/Research | Lost 3 parts (1n1u1w) 7137 | -3/Research | System corruption reached 10% 7245 | -3/Research | Core integrity fell below 50% 7287 | -3/Research | Lost 18 parts (3p6n4u5w) 7405 | -3/Research | First assault squad dispatched 7724 | -3/Research | Lost 4 parts (4u) 7838 | -3/Research | Core integrity fell below 20% 7856 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 07822_ G-67 Veteran destroyed. 07828_ Imp. Linear Gravjet destroyed. 07835_ Adv. Reaction Control System destroyed. 07835_ Identified Imp. Fusion Compressor. 07836_ G-67 Veteran Flexi-carbon Leg severed. 07839_ System corrupted: Heat flow error (+124). 07842_ Imp. Linear Gravjet destroyed. 07843_ G-67 Veteran suffers critical hit (Burn). 07843_ G-67 Veteran Flexi-carbon Leg severed. 07844_ Imp. Linear Gravjet destroyed. 07846_ Mic. Fission Core destroyed. 07846_ Adv. Heat Sink melted. 07846_ Field Laser melted. 07846_ G-67 Veteran destroyed. 07847_ Antigrav System destroyed. 07852_ Lyr. Light Armor Plating destroyed. 07852_ Slammed into G-73 Enforcer. 07853_ Imp. Fusion Compressor destroyed. 07853_ Jacked G-73 Enforcer... 07855_ Adv. Cryofiber Web destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# +???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????#%#########???????????????? | | ???????????????????????#g#= [ #???????????????? | | ???????????????????????#%@[=g [! #???????????????? | | ???????????????????????#g#g g [! #???????????????? | | ???????????????#########g#########???????????????? | | ???????????????# ## ##??????????????????????? | | ???????????????# #|!=#??????????????????????? | | ???????????????# / = #??????????????????????? | | ???????????????# # #??????????????????????? | | ???????????????# ## ##??????????????????????? | | ???????????????# ## #???????????????????????? | | ???????????????###+##### #???????????????????????? | | ?????????????????# #???# #?????????????????? ??? | | ?????????????????# #???# ########??????????? #?? | | ????????########## ###?# # # ?????????+ #?? | | ????????# # #?# # # ?????????# #?? | | ????????#] # ### # !! # ?????????# #?? | | ????????# + " !! # #????????# #?? | | ????????# # ### # !! # #????????# #?? | | ????????# # #?#!# !# #????????+ +?? | | ????????# #######?#=######## #????????# #?? | | ????????########???????# #??????# #????????# #?? | | ???????????????????????#!######## #????????# ### | | ???????????????????????# #????????# ## | | ???????????????????????# #????????# ## | | ???????????????????????# #????????# ## | | ???????????????????????# #???????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 52 Energy Capacity 615 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 200 Armor Coverage 450 Resistance: EX 50 Weapon Cycling 15 Evasion (%) 73 Target Analysis 12 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Power Corrupts Significant Disruption Use The Force Challenges ------------ None Game ------ Seed KineticExperimentalDetector Manual? 0 Play Time 02:32:47 Cumulative 18.7 hours Start 2022.04.02 @ 10:53:51 End 2022.04.02 @ 13:37:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 482bbbcb-88ca-491d-b200-9048821cd3f5