Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 18:41:25 Player: Dosh Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (713) 3565 Value Destroyed (36551) 36551 Prototype IDs (248) 4960 Alien Tech Used (5) 1000 Bonus (22079) 22079 TOTAL SCORE: 80055 Bonus ------- High Alert Combat Kills 2447 Follower Combat Kills 1284 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4106 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -8058 Cogmind --------- Core Integrity 0/1600 Matter 211/300 Energy 94/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Core Analyzer > --- WEAPON (4) ------- Experimental Terror Saw > --- INVENTORY (5) ---- Centrium Leg Mini Drone Bay (3/3) Hypervelocity Multirail Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Core Analyzer Experimental Core Analyzer Experimental Phase Shifter SHELL Armor Concept RG22 Armor AEGIS Remote Shield Advanced Hacking Suite > --- WEAPON ----------- Precision Phase Gun Enhanced Nova Cannon Omega Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Light Quantum Reactor Advanced Heavy Siege Treads Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Cooling System Experimental Cooling System Medium Storage Unit Experimental Energy Well Precision Matter Filter Experimental Reaction Control System Mini Drone Bay Subatomic Replicator Precision Phase Gun Core Cannon Linked Autogun Hypervelocity Multirail Compact Linear Accelerator Ragnarok Missile Launcher Experimental Terror Saw [Rating: 256] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Enhanced Armored Heavy Treads Treads Enhanced Armored Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Precision Phase Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Omega Cannon Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Experimental Terror Saw Piercing Weapon Experimental Jetlance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . Utility 9 | . . . 2 . . . 1 . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 296 | 6 7 1 24 . 1 4 20 11 13 27 4 . 13 16 3 3 . 1 5 . 5 . . 2 . 6 . 1 6 2 3 11 30 25 19 6 21 Power 31 | 1 1 . . . . . 1 1 1 7 . . 1 . . . . . . . . . . . . . . . . . 1 1 4 4 3 1 4 Engine 10 | 1 1 . . . . . 1 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 4 4 3 1 4 Propulsion 73 | 2 . 1 8 . . . 11 5 6 6 1 . 1 1 2 . . . 2 . 2 . . . . . . . 2 1 . . 4 6 4 4 4 Treads 50 | 2 . 1 8 . . . 11 5 6 4 1 . 1 1 2 . . . . . 2 . . . . . . . . 1 . . 3 1 1 . . Leg 21 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 5 3 4 4 Wheel 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | 1 4 . 6 . 1 2 4 2 3 8 2 . 10 12 1 3 . 1 2 . 3 . . 1 . 6 . 1 4 1 2 7 19 10 8 1 8 Device 52 | . 2 . 2 . . 1 1 . . 2 1 . 3 5 1 1 . 1 1 . 1 . . . . 1 . . 2 . 1 4 7 6 3 . 6 Storage 12 | 1 2 . . . 1 . . 1 1 1 . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 Processor 19 | . . . . . . . 1 . . . . . 5 . . . . . . . 1 . . . . . . . 1 . 1 3 4 1 2 . . Hackware 9 | . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . 2 1 . Protection 41 | . . . 4 . . 1 1 1 1 5 1 . . 5 . 1 . . 1 . 1 . . 1 . 2 . 1 1 1 . . 8 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 2 . 10 . . 2 4 3 3 6 1 . 1 3 . . . . 1 . . . . 1 . . . . . . . 3 3 5 4 . 5 Energy Gun 10 | . 1 . 3 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Energy Cannon 16 | . . . 1 . . 1 2 3 . 1 1 . 1 . . . . . . . . . . . . . . . . . . 2 . 3 1 . . Ballistic Gun 16 | 2 1 . 5 . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 8 | . . . 1 . . 1 . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . 1 . 1 . . . 1 . 1 1 1 . 7 9 . . . . . . . . . 2 . . . . 1 . 1 2 11 . 6 . 2 Corrupted Parts 14 | . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . 3 4 . . 2 System Corruption 73 | . . . . . . . . . 5 . . . 13 . . . . . . . . . . . . . . . . . . . 25 22 . . 8 Parts Lost 129 | . 2 1 1 . . 1 3 2 2 9 1 1 1 6 . . . . 2 . 3 . . . . 3 . 2 4 . 1 8 27 7 10 1 31 Power 19 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 5 1 2 1 6 Propulsion 20 | . . 1 . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . 4 1 2 . 7 Utility 64 | . 1 . 1 . . 1 2 . . 2 1 1 1 3 . . . . 2 . 2 . . . . 2 . 2 1 . 1 6 16 1 5 . 13 Weapon 26 | . 1 . . . . . 1 . 1 3 . . . 2 . . . . . . 1 . . . . 1 . . 2 . . 2 2 4 1 . 5 Highest Loss Streak 19 | . 1 1 1 . . 1 2 1 2 2 1 1 1 4 . . . . 1 . 2 . . . . 1 . 2 3 . 1 5 12 6 5 1 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 20 | . 8 14 22 25 23 19 19 19 22 22 22 23 22 20 20 19 20 20 20 20 19 21 21 21 21 20 20 19 18 18 19 21 19 20 20 20 19 Power 1 | . 2 3 3 3 3 3 2 1 2 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . Propulsion 3 | . . 4 8 10 7 7 5 3 3 4 3 4 3 2 1 1 1 1 1 2 2 2 2 2 2 1 2 2 2 2 3 3 3 2 2 2 3 Utility 10 | . 1 3 5 6 6 5 7 8 11 10 7 7 7 9 15 15 15 14 13 14 12 14 14 15 14 14 13 13 13 14 13 11 9 7 7 7 8 Weapon 4 | . 3 4 5 6 7 4 4 5 5 5 8 9 9 6 3 2 3 3 3 3 3 4 4 3 2 2 3 2 1 . 1 3 4 9 8 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 1 . 4 1 3 2 7 6 1 4 . . 5 3 . 1 . . . . . . . . 1 . . . . 1 1 . 1 3 7 . 5 Power 4 | . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | . 1 . 1 . 1 1 4 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Utility 22 | . . . 2 1 . . . 3 . 2 . . 4 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 2 . 4 Weapon 13 | . . . 1 . 2 . 2 . . 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 2 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 97 100 96 100 80 100 92 90 89 89 89 85 84 82 75 72 72 73 70 80 80 70 70 67 69 72 73 77 83 78 84 82 72 83 80 78 81 Engine 4 | . 14 14 10 11 11 11 9 9 9 11 7 7 6 4 . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 8 9 6 11 12 10 10 Treads 14 | . 27 28 22 22 22 22 26 27 26 14 15 15 14 14 10 12 13 13 6 . 2 11 11 11 11 10 10 10 4 4 4 4 4 5 4 1 . Leg 4 | . . . . . . . . . . . . . . . 3 . . . 10 26 18 . . . . . . . 11 10 9 9 6 12 16 24 26 Device 12 | . 12 14 11 11 11 19 11 9 4 7 12 8 15 14 7 15 13 13 10 6 12 5 5 5 5 19 15 20 19 14 19 22 19 14 16 12 9 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 8 14 12 13 13 13 13 11 11 10 10 11 10 10 10 10 9 9 9 7 4 4 4 3 Processor 4 | . . . . . . . 3 . . . . . 1 7 7 6 6 6 6 6 10 11 11 11 11 5 5 5 7 10 11 10 8 10 2 8 7 Hackware 2 | . . . . . . . 5 9 13 14 2 . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Protection 9 | . . . 18 22 22 13 8 9 8 7 20 23 17 6 7 4 5 6 6 6 5 11 11 11 10 9 15 14 13 11 5 2 3 12 6 4 7 Energy Gun 1 | . 3 14 3 . . . . . . 2 5 . 1 9 . . . . . . . . . . . . . 1 4 . . . . 1 3 4 4 Energy Cannon 7 | . . . . . . 17 15 4 7 . 9 13 8 4 14 13 12 13 8 12 10 11 11 7 10 9 10 8 4 9 13 8 5 2 4 4 3 Ballistic Gun 4 | . 24 14 18 22 3 4 2 13 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 256 | 6 14 14 20 20 20 23 45 50 54 79 80 75 95 127 127 146 144 144 145 130 159 150 151 152 160 181 178 184 178 183 200 202 200 211 226 233 256 Average Rating 109 | 4 11 13 18 20 16 22 35 43 49 57 77 70 80 107 125 143 143 143 127 129 143 150 150 146 151 175 175 178 169 170 193 190 164 189 208 219 225 On Entrance 113 | . 6 14 14 20 20 19 23 45 50 46 78 74 70 95 127 124 143 144 143 130 129 150 150 151 147 160 175 178 176 170 183 194 190 150 185 226 215 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 4 . . . 10 11 . . . . . . . . . . . . . 3 9 11 11 14 8 5 5 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 14 95 35 104 104 104 66 77 117 119 152 162 161 162 167 167 167 172 172 172 172 180 172 176 172 172 196 196 195 171 181 213 200 199 211 226 226 224 Greatest Support 212 | 40 40 40 40 40 40 40 84 84 76 100 103 100 115 115 115 160 160 160 160 116 160 160 160 160 160 180 160 160 160 120 80 80 80 171 122 200 212 Greatest Overweight (x) 12 | . 2 . 2 2 2 1 1 1 2 12 1 1 3 5 5 1 1 1 2 1 1 1 1 1 1 1 1 1 5 6 2 3 3 1 2 1 1 Average Overweight (x) 1 | . 1 . 1 2 1 1 . . 1 3 1 1 1 2 2 . . 1 . 1 . 1 . . . . 1 . . 2 2 2 2 . 1 . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 22 15 24 25 24 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 24 Most Carried 25 | . 15 15 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 8 14 22 25 23 19 19 20 24 24 24 25 24 22 24 24 25 24 24 24 24 25 24 24 24 24 25 24 23 23 24 24 23 22 23 24 23 Final Capacity 25 | 8 15 15 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 15 14 25 25 20 20 20 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 23 24 25 25 24 21 22 23 25 4 Class Distribution -------------------- 39% | Golem 26% | Mutant 18% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Gunner | -3/Protoforge Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Matter Collected 11525 | 204 465 114 776 93 . 193 331 1001 1008 1296 211 71 136 621 88 36 25 75 92 135 98 78 173 42 144 96 81 26 520 90 60 387 599 324 418 339 1079 Remotely 372 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 372 Salvage Created 38833 | . 710 313 1548 177 . 264 2053 1330 2382 1843 437 167 . 2702 663 1093 228 52 375 423 1663 287 645 96 679 1357 430 381 1340 1467 754 2613 2381 1011 3633 1560 1776 Parts 1780 | . 48 16 110 14 . 19 112 66 134 102 22 7 . 33 48 59 9 5 14 14 79 24 30 3 27 76 16 15 53 51 45 114 136 36 138 70 35 Haulers Intercepted 21 | . 2 . 5 . . . 6 . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 14 | . 1 2 4 . . . . . 3 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 279 | . . . . . . . . . . . 21 3 . . 61 . 9 5 . 12 . 25 30 3 27 . 16 15 . 52 . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 664 | . 15 7 29 7 . 11 36 22 37 34 11 3 . 66 15 16 3 1 4 10 29 7 13 . 11 26 8 5 35 19 13 46 33 11 49 26 6 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 . . . Guns 176 | . 13 7 26 7 . 4 . 22 16 33 1 . . 4 . . . . . . . . . . . . . . 1 1 . . 3 1 15 20 2 Cannons 308 | . . . . . . 3 28 . 20 1 4 3 . 6 15 16 3 1 4 4 29 7 13 . 9 18 8 5 13 18 13 29 9 . 19 6 4 AOE 108 | . 2 . 3 . . 4 6 . . . 4 . . 37 . . . . . 6 . . . . 2 7 . . 19 . . 13 . 1 4 . . Classes Destroyed 32 | . 8 . 2 . . . 2 . 4 1 . . . 4 1 1 . . . 2 . . . . . . . . 4 . . . 2 . 1 . . Worker 15 | . . . 1 . . . 1 . 3 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 4 Builder 13 | . 1 . 1 . . . 2 . 3 . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . Hauler 21 | . 2 . 5 . . . 6 . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Recycler 19 | . 1 2 2 . . . 2 . 5 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . Mechanic 6 | . 1 . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 11 | . 1 . 2 . . . 3 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . Drone 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 2 . . . . Watcher 18 | . 2 . 4 . . . 2 . 4 . . . . . 2 . . . . . 1 . . . . 1 . . . . . 1 1 . . . . Swarmer 123 | . 6 5 9 4 . 8 7 . 10 10 4 . . . 9 . . . . . . 3 5 . . 12 4 . 4 2 7 3 . . . 10 1 Cutter 6 | . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . Grunt 213 | . 9 2 12 3 . 3 19 15 10 14 4 . . . . 10 3 . . 8 16 . 2 . 3 7 4 3 13 5 . 27 . 3 13 5 . Brawler 11 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 3 3 . . . . 1 1 . Duelist 14 | . . . . . . . 1 2 . . 1 . . . . . . . . . . . 1 . . . . 1 2 3 . . . . 1 2 . Protector 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 53 | . . . 8 . . . 8 4 10 4 1 . . . 5 2 . . . . . . 1 . 1 . . 1 . 1 2 . 3 2 . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 41 | . . . . . . . . . 2 2 1 . . . . . . 1 . . . 3 4 . 4 2 . . 1 3 . 4 2 4 6 2 . Programmer 65 | . . . . . . . . . . 4 . 2 . . . 3 . . . . 6 1 . . . 4 . . . . 3 9 11 . 15 5 2 Heavy 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Decapitator 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 5 . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 5 . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . Golem 25 | . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . 2 . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 46 | . 4 3 7 4 . 4 6 4 5 10 4 1 . 46 4 3 3 1 2 4 5 3 5 . 4 11 4 3 10 8 6 12 6 4 7 13 3 Combat Bots Only 42 | . 4 3 5 4 . 4 5 4 3 6 4 1 . 42 4 3 3 1 2 4 4 3 5 . 4 8 4 3 10 7 5 12 6 4 7 13 1 Max Kills in Single Turn 9 | . 2 1 2 1 . 4 3 2 2 1 3 1 . 9 1 1 1 1 1 2 2 1 1 . 1 4 2 1 4 1 1 5 1 1 2 1 2 Gunslinging 1 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . 2 . 2 . . 4 2 . . . 3 . . 9 . . . . . 2 . . . . 1 3 . . 4 . . 5 . 1 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 AZ-K3N (-8/Garrison) Z-Imprinter (-7/Deep Caves) V4-D3R (-3/Quarantine) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Hostile Shots Fired 4198 | . 83 46 92 20 . 30 150 110 174 400 87 18 . 148 107 147 11 9 43 32 93 30 51 . 60 215 47 18 108 97 74 237 261 148 527 150 375 Missed 1104 | . 20 15 29 4 . 3 39 22 45 127 19 2 . 35 27 48 2 2 3 13 24 11 10 . 17 72 20 3 36 18 24 101 54 22 90 47 100 Deflected 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 7 . . . Hits 3094 | . 63 31 63 16 . 27 111 88 129 273 68 16 . 113 80 99 9 7 40 19 69 19 41 . 43 143 27 15 72 79 50 136 207 126 437 103 275 Melee 111 | . . . . . . . 8 8 3 . . . . 1 . . . . . . 6 . . . . . . 4 9 18 . 1 41 . 1 3 8 Projectile 2983 | . 63 31 63 16 . 27 103 80 126 273 68 16 . 112 80 99 9 7 40 19 63 19 41 . 43 143 27 11 63 61 50 135 166 126 436 100 267 AOE 64 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 17 . . . 10 2 1 1 29 Critical Strikes 174 | . 1 . 1 . . . 8 5 6 4 3 . . 2 2 4 . . . . 7 . 1 . 3 10 . 3 1 4 1 11 40 3 28 6 20 Part Disruptions 18 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 3 . 7 1 4 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 56946 | . 585 234 573 125 . 207 1586 1393 2125 2399 707 239 . 2245 996 1095 161 132 1880 401 1585 268 889 . 679 2789 395 322 2100 1620 832 2711 5844 2847 6482 1232 9268 Core 4487 | . 109 42 57 4 . 9 88 103 154 191 10 . . 276 115 28 . . . . 76 19 109 . 26 113 22 . 311 20 53 278 436 123 166 33 1516 Absorbed by Shields 10066 | . 177 95 169 51 . 87 165 120 . 473 . . . 176 . . . . . . . . . . . . . . 322 . 200 956 754 896 2308 1177 1940 Reduced by Siege Mode 1295 | . . . . . . . . . . . 29 . . 13 . 51 25 . 221 . . . . . 11 77 10 22 . 68 26 28 236 . 261 . 217 Redirected to Shielding 881 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . 6 47 36 . 430 128 105 . 101 Ignored by Resistances 4110 | . . . . . . . . . . 342 105 7 . 161 . . . . . . 42 58 122 . 141 579 85 67 466 332 209 496 . . 898 . . Regen/Repaired (Parts) 9618 | . 126 . 82 . . . 546 . 892 123 . . . . . 261 . . . . 111 . . . . . . . . . . . 348 130 3666 1144 2189 Core Remaining (%) 60 | 100 . 39 . . . 82 . . 37 . . . . . 15 . . . . 96 . . . . 77 . . . . 53 . . 27 . 80 . . Volleys Fired 2406 | . 68 27 94 12 . 18 140 165 165 170 41 12 1 104 37 50 7 3 30 20 76 20 22 3 32 75 18 16 93 48 32 127 126 21 321 123 89 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 2 2 2 1 2 Hottest 325 | . 65 65 90 46 . 136 136 138 162 174 174 160 145 188 50 50 50 50 50 50 119 50 50 50 50 50 50 50 119 119 75 325 300 163 214 120 300 Shots Fired 3805 | . 124 40 179 25 . 36 276 323 324 288 64 25 2 199 74 92 14 6 60 33 130 39 47 6 64 121 36 32 135 96 77 149 121 27 323 121 97 Gun 1415 | . 124 40 178 25 . 18 . 232 176 282 24 . . 36 . . . . . . 2 . . . . . . . 7 7 . . 20 11 105 74 54 Cannon 2316 | . . . . . . 17 273 91 148 6 37 25 2 148 74 92 14 6 60 27 128 39 47 6 62 116 36 32 103 89 77 143 100 16 212 47 43 Launcher 74 | . . . 1 . . 1 3 . . . 3 . . 15 . . . . . 6 . . . . 2 5 . . 25 . . 6 1 . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1033 | . 116 29 159 25 . 18 . 232 154 230 . . . . . . . . . . . . . . . . . . . . . . 8 . . . 62 Thermal 2326 | . . . . . . 17 273 66 170 37 61 25 2 38 74 92 14 6 60 27 130 39 47 6 62 116 36 32 110 96 77 121 60 3 273 121 35 Explosive 74 | . . . 1 . . 1 3 . . . 3 . . 15 . . . . . 6 . . . . 2 5 . . 25 . . 6 1 . 6 . . Electromagnetic 372 | . 8 11 19 . . . . 25 . 21 . . . 146 . . . . . . . . . . . . . . . . . 22 52 24 44 . . Robot Hit Streak 69 | . 10 7 15 8 . 8 13 58 16 11 14 9 . 35 28 19 7 2 19 14 28 17 14 8 20 36 21 26 19 63 69 17 18 11 37 58 61 Robot Miss Streak 6 | . 5 3 4 1 . 3 6 3 4 5 4 3 . 3 2 5 2 2 1 1 2 1 2 . 1 3 2 1 6 1 1 3 3 1 5 5 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 25 | . 4 3 6 1 . . . 4 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 531 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 56 . 297 121 . Shots Hit Robots 2622 | . 78 25 122 17 . 19 167 248 196 164 33 15 . 159 39 54 9 3 47 18 85 23 28 5 38 80 26 19 88 74 35 103 106 47 216 97 139 Core Hits 1410 | . 40 12 70 10 . 14 66 70 81 74 16 5 . 213 19 25 5 1 19 18 40 8 16 1 16 45 11 11 104 45 18 68 44 12 88 52 73 Critical Kills 13 | . . . . . . . 5 . 1 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 69 | . . . . . . . 5 . 2 1 2 . . 6 . . . . . . . . . . . . . . 2 . . 3 17 3 18 4 6 Burn 26 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . 1 . 13 4 2 Meltdown 11 | . . . . . . . 5 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Destroy 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . 2 . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 Impale 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 . . . Melee Attacks 166 | . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . 52 33 . . 72 Impact 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 4 21 . . 72 Piercing 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 12 . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 105366 | 3 1177 396 2196 326 . 538 4222 4321 4180 3278 1187 393 . 7137 1907 2600 463 138 1477 1339 5202 953 1226 312 2005 4741 1324 907 8711 3467 1885 7850 5117 2023 10109 3682 8574 Guns 21528 | . 1049 300 1823 255 . 150 . 3065 2146 3162 255 . . 695 . . . . . . 41 . . . . . . . 205 202 . . 728 243 3009 2277 1923 Cannons 61942 | . . . . . . 180 3576 1236 1862 110 641 393 . 3112 1896 2555 463 138 1401 669 4537 953 1226 312 1779 3876 1324 907 4183 3265 1873 5859 2852 526 5670 1369 3199 Explosions 15067 | . 74 71 270 . . 202 505 . 94 . 291 . . 3330 . . . . . 670 575 . . . 226 853 . . 4323 . . 1991 . 192 1400 . . Melee 6127 | . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . 1537 1062 . . 3452 Ramming 702 | 3 54 25 103 71 . 6 141 20 78 6 . . . . 11 45 . . . . 49 . . . . 12 . . . . 12 . . . 30 36 . Kinetic 14283 | . 963 190 1581 255 . 150 . 3065 1656 2663 . . . . . . . . . . . . . . . . . . . . . . 262 . . . 3498 Thermal 62196 | . 74 71 270 . . 180 3576 1131 2352 316 896 393 . 808 1896 2555 463 138 1401 669 5153 953 1226 312 1779 3876 1324 907 4388 3467 1873 5058 1543 192 7686 3646 1624 Explosive 13772 | . . . . . . 202 505 . 94 . 291 . . 3217 . . . . . 670 . . . . 226 853 . . 4323 . . 1991 . . 1400 . . Electromagnetic 8286 | . 86 110 242 . . . . 105 . 293 . . . 3112 . . . . . . . . . . . . . . . . . 801 1775 769 993 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4235 | . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . 94 613 . . 3452 Piercing 1892 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1443 449 . . . Highest Corruption 97 | . 3 3 2 2 2 2 . . 5 4 4 7 8 . . 2 2 2 2 2 9 9 9 9 9 1 1 1 1 . . 15 97 22 47 4 28 Average Corruption 8 | . 2 3 2 2 2 2 . . 5 2 4 5 4 . . 1 2 2 2 2 3 9 9 9 9 1 1 1 1 . . 11 42 10 29 3 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 904 | . 4 19 9 13 7 8 . . 70 27 29 23 11 . . 1 19 20 12 18 20 48 72 15 83 4 2 12 . . . 45 95 38 113 6 61 Message Errors 220 | . 3 5 . 4 3 2 . . 17 7 6 5 . . . . 6 4 1 2 8 11 18 5 15 2 . 4 . . . 14 24 11 23 1 19 Matter Fused 212 | . . 3 2 4 3 2 . . 19 11 7 5 5 . . . 2 7 5 4 3 10 23 4 14 2 . 2 . . . 10 16 10 27 1 11 Heat Flow Errors 118 | . . 1 1 2 . 2 . . 9 1 3 6 3 . . . 2 1 2 3 3 7 7 1 12 . . 2 . . . 3 14 8 14 1 10 Energy Discharges 93 | . . 5 2 1 . 1 . . 6 2 3 4 1 . . . 3 5 1 2 2 10 5 3 10 . 1 1 . . . 2 7 3 8 . 5 Parts Rejected 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Fused 10 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . 1 . . . 2 1 1 1 . . Data Loss (minor) 96 | . 1 1 3 1 1 . . . 9 5 6 1 2 . . 1 2 2 3 . 1 5 9 1 15 . . 2 . . . 3 6 1 9 1 5 Data Loss (major) 34 | . . . 1 . . . . . 3 . 1 1 . . . . 3 1 . 2 1 1 1 . 4 . . . . . . 1 4 2 5 . 3 Misfires 41 | . . 2 . 1 . 1 . . 2 1 1 1 . . . . . . . 1 . 1 5 . 4 . 1 . . . . 3 3 2 9 . 3 Alerts 23 | . . 2 . . . . . . 2 . 1 . . . . . 1 . . 2 1 . 2 1 7 . . . . . . 1 . . 2 . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 1 . . Weapon Failures 46 | . . . . . . . . . 2 . 1 . . . . . . . . 1 1 2 1 . 1 . . . . . . 4 13 . 14 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3542 | . . 1 4 . . 32 133 . 25 . 14 25 . 63 105 83 13 . 22 71 448 158 13 10 142 298 37 10 229 101 145 332 393 . 275 114 246 Projectiles 2522 | . . . . . . 9 49 . 25 . . 25 . . 105 83 13 . 6 16 284 158 13 10 100 212 37 10 146 101 145 309 154 . 176 114 222 Explosions 735 | . . 1 . . . 23 82 . . . 14 . . 63 . . . . . 55 164 . . . 42 86 . . 83 . . 23 . . 99 . . Melee 285 | . . . 4 . . . 2 . . . . . . . . . . . 16 . . . . . . . . . . . . . 239 . . . 24 Knockbacks 15 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Impact 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 786 | . . 33 10 . . . 51 . . . 64 . . 17 . . . . . 40 . . . . . . . . . . . 191 . . 380 . . Shots 18 | . . 1 1 . . . 2 . . . 3 . . 1 . . . . . 2 . . . . . . . . . . . 3 . . 5 . . Rammed 52 | 1 7 4 8 6 . 2 8 1 10 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 69 | 1 7 5 8 6 . 2 11 1 11 3 . . . . 1 3 . . . . 2 . . . . 1 . . . . 1 . . . 3 3 . Kicked 10 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . 3 3 . Crushed 7 | . . 1 . . . . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 780 | . 10 158 139 245 . 264 348 190 438 369 492 345 130 339 320 . 207 101 164 159 161 262 270 180 270 56 10 119 231 24 16 780 254 547 590 162 508 Average Temperature 99 | . 1 63 35 65 . 85 94 65 75 98 133 110 59 81 160 . 48 50 82 71 48 119 123 94 86 21 2 80 115 9 6 229 92 145 153 17 186 Received Heat Transfer 8305 | . 278 48 202 42 . 48 686 686 342 576 375 18 . 326 766 228 75 . . 120 300 . 18 . 140 395 87 79 177 216 29 487 149 1007 209 40 156 Effects 41 | . . . . . . . 4 . 4 3 3 . . . 1 . . . . . . . . . 1 . . . . . . 7 . 5 10 . 3 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . 2 Energy Bleed 8 | . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . Interference 16 | . . . . . . . 3 . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Matter Decay 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 40 | . . . . . . . . . . . 2 2 . 2 . 3 1 . 3 . . . . . 2 4 1 1 . 5 1 2 4 . 6 . 1 Total Turns 1661 | . . . . . . . . . . . 100 172 . 27 . 108 13 . 173 . . . . . 24 77 56 20 . 540 24 38 78 . 171 . 40 Longest Duration 343 | . . . . . . . . . . . 64 92 . 20 . 79 13 . 74 . . . . . 18 35 56 20 . 343 24 30 40 . 50 . 40 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 50 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . 4 12 6 8 . . Combat Hostiles 49 | . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . 4 12 6 8 . . Parts Fried 68 | . . . . . . . . 1 . 1 . 2 . 9 . . . . . . . . . . . . . . 1 . . 10 20 11 13 . . Impact Corruptions 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . 5 . 1 . 2 . . . . . . . . . . . . . . 1 . . 2 . . . . . 3 . . Combat Hostiles 11 | . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . . . 1 . . 2 . . . . . 3 . . Parts Melted 91 | . . 2 . . . 2 12 . 6 . 9 4 . 4 1 1 . . . . 3 1 . . . 2 . 1 3 1 2 2 . 2 26 5 2 Heat Transferred 47897 | . . 150 300 . . 296 6401 220 3959 396 1583 650 . 1047 1024 1350 225 75 1150 375 2637 500 650 125 900 2000 675 500 2287 1959 900 1924 993 100 7807 3959 780 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 2 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Maximum Alert Level 3 | . . . 1 . . . 1 3 2 2 . . . . . . . . . . 2 . . . . 2 . . . . 1 2 1 . 3 3 3 Low Security (%) 55 | 100 100 100 93 100 . 100 83 12 20 6 . . . . . 100 . . . . 25 . . . . 15 . . . . 95 54 48 100 40 . . Level 1 19 | . . . 6 . . . 16 21 42 19 . . . . . . . . . . 50 . . . . 31 . . . . 4 42 51 . 18 . 15 Level 2 21 | . . . . . . . . 29 36 74 . . . . . . . . . . 23 . . . . 53 . . . . . 2 . . 30 64 83 Level 3 3 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 35 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1026 | . 160 195 328 80 . 129 358 908 540 560 . . . . . 184 . . . . 668 . . . . 629 . . . . 206 421 382 177 1026 1019 701 Initial 631 | . . 37 . 53 . . . 96 442 237 . . . . . . . . . . 150 . . . . 150 . . . . . 108 150 174 . 606 631 Average 230 | . 46 70 71 13 . 30 111 524 317 423 . . . . . 82 . . . . 302 . . . . 419 . . . . 106 146 215 74 335 699 516 Influence Increases 19161 | . 500 434 1071 160 . 299 1155 832 1540 1079 265 80 . . 351 669 75 30 . 195 1251 210 315 5 220 1020 210 130 1132 415 442 875 998 340 1598 795 470 Destroy 0b10 Robot/C 11740 | . 300 280 660 140 . 220 720 440 820 680 220 60 . . 280 360 60 20 . 160 580 140 260 . 180 520 160 100 840 360 260 420 660 220 980 520 120 Destroy 0b10 Robot/NC 635 | . 40 10 80 . . . 85 . 110 35 . . . . 25 30 5 . . 15 20 . . 5 10 20 . 5 20 5 5 5 25 . 5 15 60 Destroy Leader 2246 | . 68 60 198 20 . 40 186 20 260 170 30 20 . . 30 124 10 10 . 20 122 40 40 . 30 92 20 10 . 40 60 72 92 60 202 80 20 Allied During Kill 417 | . . 47 19 . . . . . 58 . . . . . 1 40 . . . . . . . . . . . . 242 10 . . . . . . . Successful Hack 324 | . 13 . 32 . . . 15 12 12 54 . . . . . 33 . . . . 39 . . . . 11 . . . . 38 . 12 . 9 . 44 Select Force Hacks 60 | . 30 . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 945 | . 15 30 15 . . . 30 15 135 15 . . . . . . . . . . 150 . . . . 45 . . . . 15 180 90 15 150 . 45 Anti-Garrison Action 300 | . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1339 | . 4 7 22 . . 9 29 30 55 20 . . . . . 37 . . . . 160 . . . . 152 . . . . 64 198 104 45 237 60 106 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . 150 . . . . . . . . . . . Partial Spotted 60 | . 30 . . . . . . . 15 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 795 | . . . 45 . . 30 90 15 75 90 15 . . . 15 15 . . . . 30 30 15 . . 30 30 15 30 . . . 15 . 15 120 75 Influence Decreases 18926 | . 403 531 934 297 . 299 1007 72 1926 1051 684 211 . . 351 491 253 30 . 195 599 756 421 5 220 428 648 284 332 1215 250 798 957 650 587 819 1222 Entered New Map 3657 | . . 60 . 84 . . . 52 466 285 204 26 . . . . 67 . . . . 242 21 . . . 220 30 . 800 . 84 119 136 . 405 356 Time Decay 11932 | . 393 461 571 213 . 289 527 . 770 676 470 175 . . 339 441 186 30 . 195 471 514 400 5 220 398 398 234 212 375 240 420 568 444 487 254 556 Lost Part 1156 | . 10 10 10 . . 10 30 20 20 90 10 10 . . . . . . . . 30 . . . . 30 . 20 40 . 10 46 270 70 100 10 310 Lost Ally 335 | . . . 53 . . . . . 70 . . . . . 12 50 . . . . . . . . . . 30 . 80 40 . . . . . . . Purge Threat 1846 | . . . 300 . . . 450 . 600 . . . . . . . . . . . 98 . . . . . . . . . . 248 . . . 150 . Squads Dispatched 105 | . 2 . 4 . . . 4 . 10 11 . . . . 1 10 . . . . 14 . . . . 7 . . . 1 1 4 4 . 14 8 10 Investigation 22 | . 2 . 2 . . . 1 . 1 4 . . . . 1 4 . . . . 4 . . . . 2 . . . . . . . . . 1 . Extermination 28 | . . . . . . . . . . 4 . . . . . 3 . . . . 3 . . . . 1 . . . . 1 2 3 . 5 2 4 Reinforcement 30 | . . . 2 . . . 3 . 7 . . . . . . 3 . . . . 3 . . . . 2 . . . . . 1 1 . 3 1 4 Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 4 1 2 Garrison 11 | . . . . . . . . . 2 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Distress Signals 48 | . 2 . 5 . . . 5 1 11 2 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 10 1 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 962 | . 34 15 49 7 . 13 65 24 62 48 9 3 . 83 20 23 3 1 4 10 33 8 11 . 10 42 9 6 106 19 15 58 37 12 57 38 28 Peak Tracking Total 37 | . 4 3 6 3 . 3 7 6 4 7 4 1 . 37 5 4 3 1 2 4 5 4 5 . 4 10 4 4 16 7 5 8 4 4 6 10 6 Tactical Retreats 52 | . . . 3 . . 1 5 1 5 4 1 . . 9 1 1 . . . . 1 2 1 . . 2 2 1 1 . . 1 1 . 1 7 1 ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . IFF Responses 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Traps Triggered 21 | . 3 . 2 . . . . 6 1 2 . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Disabled 80 | . 1 2 1 . . . 2 3 9 1 1 . 3 2 3 . . . . . 10 . 1 . 1 3 . . 3 . 1 12 7 1 10 . 3 Max in Single Turn 4 | . 1 1 1 . . . 1 1 1 1 1 . 1 1 1 . . . . . 4 . 1 . 1 1 . . 2 . 1 2 1 1 1 . 2 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Accessed 116 | . 8 . 10 . 1 . 13 3 14 6 1 . . . 2 9 . 1 3 . 8 . 3 4 . 5 . . 1 . 2 2 4 . 5 5 6 Terminals 65 | . 6 . 7 . . . 8 3 9 1 . . . . 1 5 . . . . 2 . . . . 2 . . . . 2 2 3 . 3 5 6 Fabricators 10 | . . . . . . . . . . 3 . . . . 1 1 . . . . 3 . . . . 2 . . . . . . . . . . . Repair Stations 10 | . 1 . 1 . . . 2 . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 2 . . . 2 . 2 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Total Hacks 372 | . 20 . 31 . 1 . 64 7 61 24 1 . . . 6 24 . 1 21 . 19 . 8 12 . 12 . . 7 . 2 5 5 . 15 9 17 Successful 227 | . 7 . 15 . 1 . 46 3 32 11 1 . . . 6 15 . 1 21 . 9 . 8 12 . 6 . . 7 . 2 3 1 . 9 4 7 Failed 142 | . 12 . 15 . . . 17 4 29 13 . . . . . 9 . . . . 10 . . . . 6 . . . . . 2 4 . 6 5 10 Catastrophic 27 | . 1 . . . . . . 2 5 3 . . . . . 1 . . . . 4 . . . . 3 . . . . . . 2 . 2 2 2 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 15 . 4 . . . 23 2 17 2 . . 1 . . 8 . . . . 1 . . . . 2 . . . . 1 1 1 . 4 . 8 Terminals 179 | . 16 . 21 . . . 30 7 34 4 . . . . 4 11 . . . . 3 . . . . 3 . . . . 2 5 3 . 10 9 17 Fabricators 35 | . . . . . . . . . . 13 . . . . 2 4 . . . . 9 . . . . 7 . . . . . . . . . . . Repair Stations 43 | . 2 . 5 . . . 10 . 12 3 . . . . . 4 . . . . 3 . . . . . . . . . . . . . 4 . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 51 | . . . 5 . . . 23 . 11 4 . . . . . 4 . . . . . . . . . 2 . . . . . . 2 . . . . Garrison Access 10 | . . . . . . . 1 . 4 . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . Terminal Hacks 110 | . 4 . 7 . 1 . 7 3 11 . 1 . . . 4 3 . 1 21 . 1 . 8 12 . 2 . . 7 . 1 3 . . 4 4 5 Record 21 | . . . . . 1 . . . . . 1 . . . 4 . . . 3 . . . 6 5 . . . . . . . . . . 1 . . Part Schematic 13 | . . . . . . . . . 1 . . . . . . . . . 9 . . . . 3 . . . . . . . . . . . . . Robot Schematic 8 | . 1 . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 20 | . 2 . 3 . . . 1 . . . . . . . . . . . 3 . . . . 4 . . . . 7 . . . . . . . . Open Door 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 3 . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Unreport Threat 13 | . . . 2 . . . 3 . 4 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . Locate Traps 5 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 19 | . . . . . . . . . . 6 . . . . 2 3 . . . . 5 . . . . 3 . . . . . . . . . . . Load Schematic 11 | . . . . . . . . . . 3 . . . . 1 2 . . . . 3 . . . . 2 . . . . . . . . . . . Build 8 | . . . . . . . . . . 3 . . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . Repair Station Hacks 36 | . 2 . 4 . . . 10 . 8 2 . . . . . 4 . . . . 2 . . . . . . . . . . . . . 4 . . Scan Component 18 | . 1 . 2 . . . 5 . 4 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . . Repair 18 | . 1 . 2 . . . 5 . 4 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 40 | . . . 3 . . . 22 . 9 2 . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . Insert Component 16 | . . . . . . . 8 . 4 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Analyze 17 | . . . . . . . 11 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 19 | . 1 . 1 . . . 6 . 3 1 . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . 2 Terminals 15 | . . . 1 . . . 6 . 3 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 2 Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 2 Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 82 | . 5 . 7 . . . 11 2 13 6 . . . . 1 8 . . . . 7 . . . . 3 . . . . 1 1 4 . 3 5 5 Full Trace Events 17 | . . . 1 . . . . . 3 3 . . . . 1 2 . . . . 4 . . . . 2 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 1 . . . . . 1 . . . . . 3 . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . . 8 . 3 1 . . 14 . . . . . 9 . . . . 3 . . . . . . . . 6 . . . . Parts Built 9 | . . . . . . . . . . 4 . . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Time 946 | . . . . . . . . . . 317 . . . . 111 74 . . . . 333 . . . . 111 . . . . . . . . . . . Total Part Build Rating 66 | . . . . . . . . . . 21 . . . . 9 9 . . . . 18 . . . . 9 . . . . . . . . . . . Part Studies Acquired 7 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Repaired 18 | . 1 . 2 . . . 5 . 4 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . . Time 1057 | . 26 . 83 . . . 253 . 341 62 . . . . . 176 . . . . 34 . . . . . . . . . . . . . 82 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . . . 8 . 4 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 8 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 10 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . 3 . . . . . . 11 . . . . . . . . . . . . . 5 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total Allies 30 | . . 5 . . . . . 4 1 . . . 2 . 11 . . . . . . . . . . . . . 5 2 . . . . . . . Largest Group 6 | . . 5 3 . . . . 3 3 . . . 2 2 6 6 . . . . . . . . . . . . 5 1 . . . . . . . Highest-Rated Group 301 | . . 99 40 . . . . 178 48 . . . 192 192 162 162 . . . . . . . . . . . . 301 64 . . . . . . . Highest-Rated Ally 178 | . . 31 16 . . . . 178 16 . . . 96 96 41 41 . . . . . . . . . . . . 68 64 . . . . . . . Initial Warlord ECA Mod 6 | . . . . . . . . . 6 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1 1 1 . . . . Total Orders 19 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . 3 6 . 2 . . . . . . . . STAY 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Ally Attacks 274 | . . 19 37 . . . . . 25 . . . . 99 11 20 . . . . . . . . . . . . 55 8 . . . . . . . Total Damage 7876 | . . 271 344 . . . . . 314 . . . . 3461 456 681 . . . . . . . . . . . . 2023 326 . . . . . . . Kills 50 | . . 7 4 . . . . . 4 . . . . 16 4 4 . . . . . . . . . . . . 10 1 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Active Infowar (turns) 8135 | . . . . . . . 1016 . . . . . 8 . . . . . . . 22 . 108 . . . . . 1238 2744 690 1312 997 . . . . Optics 7313 | . . . . . . . 1016 . . . . . . . . . . . . . . . . . . . . . 761 2744 690 1312 790 . . . . Terrain 946 | . . . . . . . . . . . . . . . . . . . . . 22 . 108 . . . . . 477 . . 338 1 . . . . Decoding 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2889 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 570 158 902 979 . . . . ID Mask 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . Robot Analysis Total 154 | . 1 . . . . . . . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . . . . 1 . . . 2 . 1 2 . 2 . . 1 . 3 . 1 1 . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Turns Passed 66194 | 86 2360 1223 3293 1165 579 1081 2986 1828 4689 2658 1198 903 3022 4366 3116 1795 1357 1676 916 1161 1527 1410 2015 497 2369 944 942 1665 1442 2744 690 1312 1719 1208 1962 558 1732 Spaces Moved 23243 | 49 798 705 1094 465 244 506 1179 727 1684 1003 458 296 1199 1146 1022 640 516 617 155 573 489 556 764 157 836 302 341 566 590 476 256 427 512 510 682 231 472 Core 29 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Treads 17530 | 47 798 705 1094 465 244 506 1179 727 1684 526 458 296 1199 1028 566 640 516 617 96 . 75 556 764 157 836 302 341 566 338 37 . . 159 8 . . . Legs 5207 | . . . . . . . . . . . . . . 118 456 . . . 59 573 414 . . . . . . . 252 439 256 427 353 502 682 231 445 Wheels 477 | . . . . . . . . . . 477 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 200 200 160 160 216 145 220 220 220 160 240 160 160 240 160 185 160 240 160 160 160 160 240 160 160 160 210 210 210 124 185 117 50 Average Speed 223 | 155 260 160 257 240 235 200 177 173 222 195 220 220 240 332 269 208 237 240 209 185 187 240 239 200 239 198 240 239 170 257 210 237 237 193 190 174 154 Slowest Speed 520 | 160 320 160 320 240 240 200 240 226 280 360 240 220 400 480 320 240 240 240 260 185 240 240 240 240 240 240 240 240 450 520 210 240 400 240 260 188 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 33 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . 23 . 5 . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Exploration Rate (%) 62 | 4 94 99 97 90 59 89 92 77 97 21 53 49 83 81 85 11 74 84 79 70 17 68 91 62 98 12 92 76 76 74 10 58 17 17 76 7 19 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 40 | . 1 2 . 1 . . 3 . . . 1 . . . . 1 . . 27 . . . . 3 . . . 1 . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 1 . . . . 1 . . . . . 1 . . . . 1 1 . . 1 1 . 1 1 . . . Unknown Exits Taken 25 | 1 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . . 1 1 . . 1 . . 1 1 . Scrap Searched 42 | . . 2 . 1 . 3 . . . . 6 1 3 . 3 . 2 9 . 1 . 1 1 . 5 . 2 2 . . . . . . . . . Spaces Dug 193 | . . . 10 . . . . . 2 10 4 . . 2 4 8 . . 8 13 10 4 1 . 5 11 1 3 . 9 14 7 33 4 17 8 5 Terrain Destroyed 1217 | . 4 7 18 . . 9 25 . 55 23 46 . . 7 16 37 5 3 8 54 82 19 18 . 77 93 9 11 161 20 34 124 80 15 113 21 23 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Projectile 523 | . . . . . . . . . 3 23 7 . . 7 16 37 5 3 8 12 29 19 18 . 25 30 9 11 12 20 34 34 48 3 66 21 23 AOE 691 | . 4 7 18 . . 9 25 . 52 . 39 . . . . . . . . 42 53 . . . 52 63 . . 149 . . 90 32 9 47 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total 34160 | 55 946 759 1388 487 255 541 1798 1061 2355 1460 581 524 1293 1514 1310 1008 637 809 682 640 973 593 906 337 1141 524 432 846 888 1914 343 637 905 653 1318 382 1265 Wait 6944 | . 46 22 118 1 . 3 397 96 459 208 69 216 5 169 151 301 111 184 474 42 378 18 115 166 267 124 72 256 128 1287 38 32 128 34 241 15 573 Move 23205 | 48 797 704 1093 464 243 505 1179 726 1683 1002 457 295 1198 1145 1021 639 515 616 154 572 488 555 763 156 835 302 340 565 589 475 255 426 508 509 681 230 472 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | . 17 . 18 2 1 4 14 15 9 17 2 . 9 18 1 6 . 2 5 1 6 . 1 1 1 3 . . 6 28 7 16 13 12 19 2 9 Fast Attach 142 | 6 3 . 7 . . . 10 . 4 7 2 . 16 11 1 . . . . . 3 . . 2 . 3 . 1 3 . 1 3 24 14 10 4 7 Attach 125 | . 1 1 3 . 2 1 2 3 1 10 2 . 5 9 . 2 . 1 3 . 3 . . . . . . 1 5 3 . 10 19 8 10 1 19 Detach 146 | . . . 5 . 2 . 2 . . 4 . . 7 16 4 2 2 3 3 2 12 . 3 6 5 7 1 5 6 16 1 4 9 6 4 1 8 Swap 194 | . 4 . 21 . 1 5 18 17 12 18 7 1 5 8 2 2 2 . 3 2 2 . 1 1 . 7 . 2 5 6 5 8 1 6 12 2 8 Drop 246 | . 3 . 21 2 6 3 25 12 11 17 1 . 20 31 1 3 . . 4 1 3 . 1 2 1 3 1 . 2 16 3 11 5 11 17 1 8 Fire 2406 | . 68 27 94 12 . 18 140 165 165 170 41 12 1 104 37 50 7 3 30 20 76 20 22 3 32 75 18 16 93 48 32 127 126 21 321 123 89 Melee 162 | . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . 49 32 . . 72 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . 3 3 . Crush 58 | 1 7 5 8 6 . 2 11 1 11 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . Rewire 193 | . . . . . . . . 16 . . . . . . 91 . . . . . . . . . . . . . 51 35 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 31 | . . . . . . . . . . 4 . . 27 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Discovered new exit (range 15) 1335 | -10/Materials | Central database locked down 1351 | -10/Materials | Discovered new exit (range 9) 1435 | -10/Materials | Repaired Lgt. Treads 1584 | -10/Materials | Discovered new exit (range 16) 2182 | -10/Materials | Discovered new exit (range 10) 2447 | -10/Materials | Entered Mines 2458 | -10/Mines | Escorted by a lone wolf Derelict 2478 | -10/Mines | Learned location of Storage (-9) 2523 | -10/Mines | Learned location of Recycling (-9) 2578 | -10/Mines | Core integrity fell below 50% 2604 | -10/Mines | Learned Materials garrison access intel 2693 | -10/Mines | Discovered new exit (range 11) 2728 | -10/Mines | Discovered new exit (range 6) 2952 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3116 | -10/Mines | Received a Mining Laser from a helpful Derelict 3670 | -10/Mines | Entered Materials 3670 | -9/Materials | Accompanied by 3 allies 3670 | -9/Materials | Evolved 2 slots: Utility x2 3710 | -9/Materials | Discovered new exit (range 13) 4591 | -9/Materials | Discovered new exit (range 8) 4711 | -9/Materials | Build established: Scavenger-Mutant 4852 | -9/Materials | Discovered new exit (range 5) 5267 | -9/Materials | Discovered new exit (range 13) 5682 | -9/Materials | Discovered new exit (range 5) 5970 | -9/Materials | Discovered new exit (range 16) 6627 | -9/Materials | Central database locked down 6837 | -9/Materials | Repaired Shield Generator 6889 | -9/Materials | Repaired Cld. Ion Engine 6963 | -9/Materials | Entered Mines 7026 | -9/Mines | Discovered new exit (range 12) 7239 | -9/Mines | Learned Materials terminal intel 7504 | -9/Mines | Learned location of Zion (-7) 7655 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8049 | -9/Mines | Discovered new exit (range 9) 8114 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8114 | -9/Mines | Discovered new exit (range 5) 8128 | -9/Mines | Entered Exiles 8128 | -9/Exiles | Found Exiles lab abandoned 8432 | -9/Exiles | Build established: Mutant 8691 | -9/Exiles | Discovered new exit (range 10) 8707 | -9/Exiles | Entered Mines 9024 | -8/Mines | Discovered new exit (range 13) 9508 | -8/Mines | Discovered new exit (range 7) 9788 | -8/Mines | Entered Materials 9788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9789 | -8/Materials | Loaded intel: 12 terminal locations 9790 | -8/Materials | Loaded intel: 1 garrison access location 10123 | -8/Materials | Build established: Scavenger-Mutant 10536 | -8/Materials | Discovered new exit (range 13) 11125 | -8/Materials | Central database locked down 11165 | -8/Materials | Learned 4 Recycling zone layouts 11194 | -8/Materials | Learned location of 1 exit from Recycling 11215 | -8/Materials | Identified exit to Factory 11228 | -8/Materials | Learned 4 Lower Caves zone layouts 11230 | -8/Materials | Learned location of 2 exits from Factory 11482 | -8/Materials | Build established: Mutant 11732 | -8/Materials | Repaired Adv. Beam Cannon 12137 | -8/Materials | Repaired Med. Treads 12544 | -8/Materials | Repaired Adv. Heat Sink 12590 | -8/Materials | Repaired Hrd. Heavy Armor Plating 12655 | -8/Materials | Repaired Broken Cld. Ion Engine 12774 | -8/Materials | Identified exit to Garrison 12774 | -8/Materials | Entered Garrison 12974 | -8/Garrison | Triggered checkpoint 13078 | -8/Garrison | Triggered checkpoint 13123 | -8/Garrison | Discovered new exit (range 12) 13142 | -8/Garrison | Triggered checkpoint 13183 | -8/Garrison | Discovered new exit (range 6) 13286 | -8/Garrison | Triggered checkpoint 13383 | -8/Garrison | Garrison Relay disabled 13462 | -8/Garrison | Discovered new exit (range 10) 13654 | -8/Garrison | Triggered checkpoint 13759 | -8/Garrison | Discovered new exit (range 14) 13798 | -8/Garrison | Triggered checkpoint 13930 | -8/Garrison | Garrison Relay disabled 13984 | -8/Garrison | Rescued AZ-K3N 14464 | -8/Garrison | Murdered AZ-K3N 14516 | -8/Garrison | Found Corrupted Prototype Hackware 14526 | -8/Garrison | Found Corrupted Prototype Reactor 14582 | -8/Garrison | Found Corrupted Adv. Powered Armor 14602 | -8/Garrison | Entered Materials 14602 | -8/Materials | Accompanied by 3 allies 14778 | -8/Materials | Discovered exit to Factory (range 15) 15371 | -8/Materials | Garrison activated, responded to threat 15527 | -8/Materials | Garrison activated, responded to threat 15532 | -8/Materials | Core integrity fell below 50% 17242 | -8/Materials | Discovered exit to Factory (range 16) 17279 | -8/Materials | Watched by a mysterious "MATRIX" hacker. 17291 | -8/Materials | Build established: Hacker-Mutant 17301 | -8/Materials | Repaired Hrd. Heavy Armor Plating 17349 | -8/Materials | Repaired Corrupted Adv. Powered Armor 18204 | -8/Materials | Discovered exit to Factory (range 16) 18412 | -8/Materials | Identified Exp. Hacking Suite 18886 | -8/Materials | Repaired Corrupted Prc. Phase Gun? 19062 | -8/Materials | Repaired Broken Prc. Phase Gun? 19291 | -8/Materials | Entered Factory 19291 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 19292 | -7/Factory | Identified exit to Factory 19292 | -7/Factory | Identified exit to Lower Caves 19433 | -7/Factory | Fabricated Adv. Powered Armor? 19639 | -7/Factory | Repaired Corrupted Enh. Armored Medium Treads 19838 | -7/Factory | Garrison activated, responded to threat 19985 | -7/Factory | Fabricated Plasma Cutter (x2) 20509 | -7/Factory | Build established: Scavenger-Mutant 21316 | -7/Factory | Fabricated Enh. Armored Heavy Treads? 21882 | -7/Factory | Build established: Hacker-Mutant 21949 | -7/Factory | Entered Lower Caves 21950 | -7/Lower Caves | Encountered a Warlord checkpoint 21958 | -7/Lower Caves | Met a Warlord Commander 21959 | -7/Lower Caves | Learned location of Warlord (-4) 21960 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 22073 | -7/Lower Caves | Found Alien Artifact 22073 | -7/Lower Caves | Identified Dimensional Node Initializer 22073 | -7/Lower Caves | Initialized slip node 22230 | -7/Lower Caves | Build established: Mutant 22285 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22363 | -7/Lower Caves | Learned Factory interactive machine intel 23054 | -7/Lower Caves | Discovered new exit (range 8) 23147 | -7/Lower Caves | Entered another Lower Caves area 24017 | -7/Lower Caves | Discovered new exit (range 10) 24050 | -7/Lower Caves | Entered Zion 24068 | -7/Zion | Given A8's code to call for help 24156 | -7/Zion | Discovered new exit (range 15) 24200 | -7/Zion | System corruption cleaned by Quarantine Array 24272 | -7/Zion | System corruption cleaned by Quarantine Array 24292 | -7/Zion | Identified Vortex Chain Reactor 24316 | -7/Zion | System corruption cleaned by Quarantine Array 25264 | -7/Zion | Given the Hacking Drone Bay 25469 | -7/Zion | Discovered new exit (range 3) 25469 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 25777 | -7/Zion | Found Exp. Hacking Suite 26315 | -7/Zion | Found Prototype Processor 26315 | -7/Zion | Identified Spectral Analyzer 26331 | -7/Zion | Found Prototype Processor 26331 | -7/Zion | Identified Exp. Targeting Computer 26341 | -7/Zion | Found Prototype Processor 26341 | -7/Zion | Identified Exp. Core Analyzer 26367 | -7/Zion | Found Spectral Analyzer 26375 | -7/Zion | Found Exp. Targeting Computer 26685 | -7/Zion | System corruption cleaned by Quarantine Array 26991 | -7/Zion | Enhanced Grunt warped into view, answering call for help 27003 | -7/Zion | Enhanced Grunt warped into view, answering call for help 27072 | -7/Zion | Entered Deep Caves 27072 | -7/Deep Caves | Accompanied by 2 allies 27119 | -7/Deep Caves | Found Surveybot 24 Chip 27123 | -7/Deep Caves | Found Surveybot 24 Scanner 27553 | -7/Deep Caves | Attacked by Z-Imprinter 27579 | -7/Deep Caves | Destroyed Z-Imprinter 27629 | -7/Deep Caves | Found Prototype Device 27629 | -7/Deep Caves | Identified Zio. Metafield Generator 27729 | -7/Deep Caves | Build established: Scavenger-Mutant 27843 | -7/Deep Caves | Z-Facility disabled 28389 | -7/Deep Caves | Found Prototype Protection 28389 | -7/Deep Caves | Identified Zio. Heavy Carapace 28495 | -7/Deep Caves | Found Prototype Protection 28495 | -7/Deep Caves | Identified Zio. Weapon Casing 28533 | -7/Deep Caves | Found Zio. Heavy Carapace 28611 | -7/Deep Caves | Found Zio. Weapon Casing 29511 | -7/Deep Caves | Discovered new exit (range 7) 29963 | -7/Deep Caves | Spotted Golem 29980 | -7/Deep Caves | Destroyed Golem 30085 | -7/Deep Caves | Spotted Golem 30100 | -7/Deep Caves | Destroyed Golem 30115 | -7/Deep Caves | Triggered Deep Caves wall 30119 | -7/Deep Caves | Exposed GOLEM chamber 30126 | -7/Deep Caves | Core integrity fell below 50% 30126 | -7/Deep Caves | Spotted Assembler 30146 | -7/Deep Caves | Destroyed Assembler 30168 | -7/Deep Caves | Lost 4 parts (1p1u2w) 30182 | -7/Deep Caves | Spotted Assembler 30195 | -7/Deep Caves | Destroyed Assembler 30199 | -7/Deep Caves | Destroyed 42 combat bots 30201 | -7/Deep Caves | DAS Turret deployed 30356 | -7/Deep Caves | Destroyed 14 combat bots 30484 | -7/Deep Caves | Found GOLEM Unit 30491 | -7/Deep Caves | Found GOLEM Unit 30504 | -7/Deep Caves | Found GOLEM Unit 30572 | -7/Deep Caves | Found Prototype Device 30572 | -7/Deep Caves | Identified Exp. Thermal Shield 30805 | -7/Deep Caves | Build established: Golem 31438 | -7/Deep Caves | Entered Proximity Caves 32250 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 32345 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 32522 | -6/Proximity Caves | Lost 6 allies 32642 | -6/Proximity Caves | Discovered exit to Factory (range 16) 32948 | -6/Proximity Caves | Fabricated Enh. Armored Heavy Treads (x1) 33033 | -6/Proximity Caves | Spotted B-75 Beast 33076 | -6/Proximity Caves | Core integrity fell below 20% 33589 | -6/Proximity Caves | Learned 8 Factory zone layouts 34554 | -6/Proximity Caves | Entered Factory 34554 | -6/Factory | Accompanied by 6 allies 34554 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34556 | -6/Factory | Loaded intel: 54 interactive machine locations 34786 | -6/Factory | Build established: Commander-Golem 34957 | -6/Factory | Discovered new exit (range 15) 35024 | -6/Factory | Spotted B-75 Beast 35099 | -6/Factory | Lost 4 allies 35118 | -6/Factory | Destroyed B-75 Beast 35337 | -6/Factory | Build established: Golem 35714 | -6/Factory | Repaired Adv. Powered Armor? 35834 | -6/Factory | Fabricated Enh. Armored Heavy Treads? 36205 | -6/Factory | Repaired Prc. Phase Gun? 36349 | -6/Factory | Entered Lower Caves 37326 | -6/Lower Caves | Learned Factory security intel 37346 | -6/Lower Caves | Discovered new exit (range 7) 37706 | -6/Lower Caves | Entered another Lower Caves area 37900 | -6/Lower Caves | Discovered new exit (range 10) 38885 | -6/Lower Caves | Encountered a Warlord checkpoint 38930 | -6/Lower Caves | Discovered new exit (range 7) 39087 | -6/Lower Caves | Learned Factory stockpile data 39382 | -6/Lower Caves | Entered Data Miner 39382 | -6/Data Miner | Discovered new exit (range 6) 39428 | -6/Data Miner | Met Data Miner 39469 | -6/Data Miner | Learned location of Section 7 (-3) 39503 | -6/Data Miner | Received God Mode back door access code from Data Miner 39515 | -6/Data Miner | Interfaced with the Data Conduit 40298 | -6/Data Miner | Entered Proximity Caves 40301 | -5/Proximity Caves | Spotter reported a threat 41016 | -5/Proximity Caves | Learned 4 Factory zone layouts 41016 | -5/Proximity Caves | Discovered new exit (range 15) 41459 | -5/Proximity Caves | Entered Factory 41459 | -5/Factory | Evolved 2 slots: Utility x2 41460 | -5/Factory | Identified exit to Upper Caves 41464 | -5/Factory | Loaded intel: 273 machine locations 41526 | -5/Factory | Repaired Adv. Powered Armor 42245 | -5/Factory | Fabricated Enh. Armored Heavy Treads (x1) 42569 | -5/Factory | Fabricated Enh. Armored Heavy Treads? 42645 | -5/Factory | Garrison activated, responded to threat 42646 | -5/Factory | Intercept squad dispatched 42649 | -5/Factory | Spotted Tracker 42662 | -5/Factory | Destroyed Tracker 42678 | -5/Factory | Spotted Combat Programmer 42687 | -5/Factory | Destroyed Combat Programmer 42759 | -5/Factory | Discovered new exit (range 3) 42986 | -5/Factory | Entered Upper Caves 44132 | -5/Upper Caves | Discovered new exit (range 8) 44396 | -5/Upper Caves | Entered another Upper Caves area 44959 | -5/Upper Caves | Learned Factory stockpile data 44991 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 45094 | -5/Upper Caves | Discovered new exit (range 3) 45602 | -5/Upper Caves | Crushed by falling debris 45626 | -5/Upper Caves | Entered an active Warlord outpost 45667 | -5/Upper Caves | Learned Factory security intel 45667 | -5/Upper Caves | Learned Armory security intel 46116 | -5/Upper Caves | Discovered new exit (range 7) 46411 | -5/Upper Caves | Entered Zhirov 46411 | -5/Zhirov | Discovered new exit (range 3) 46526 | -5/Zhirov | Found Alien Artifact 46526 | -5/Zhirov | Identified Integrated Reactor 46526 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 46622 | -5/Zhirov | Found Alien Artifact 46908 | -5/Zhirov | Entered Proximity Caves 46912 | -4/Proximity Caves | Spotter reported a threat 47240 | -4/Proximity Caves | Learned Research non-interactive machine intel 47806 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 48011 | -4/Proximity Caves | Learned Research terminal intel 48170 | -4/Proximity Caves | Discovered new exit (range 15) 49277 | -4/Proximity Caves | Entered Factory 49277 | -4/Factory | Evolved 2 slots: Utility x2 49278 | -4/Factory | Identified exit to Research 49281 | -4/Factory | Loaded intel: 290 machine locations 49331 | -4/Factory | Identified exit to Upper Caves 49331 | -4/Factory | Identified exit to Extension 49752 | -4/Factory | Destroyed 8 combat bots 49777 | -4/Factory | First assault squad dispatched 50021 | -4/Factory | Fabricated Enh. Armored Heavy Treads? 50221 | -4/Factory | Entered Upper Caves 50235 | -4/Upper Caves | Identified exit to Upper Caves 50240 | -4/Upper Caves | Found DCF Scrap (15 items) 51163 | -4/Upper Caves | Entered another Upper Caves area 51697 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 52052 | -4/Upper Caves | Discovered new exit (range 5) 52828 | -4/Upper Caves | Entered Warlord 52881 | -4/Warlord | System corruption cleaned by Quarantine Array 53253 | -4/Warlord | Met Warlord 53278 | -4/Warlord | Warlord's base attacked by MAIN.C 53418 | -4/Warlord | Found Vortex Chain Reactor 53426 | -4/Warlord | Found Exp. Cloaking Device 53434 | -4/Warlord | Found Prototype Hackware 53468 | -4/Warlord | Build established: Commander-Golem 53575 | -4/Warlord | Destroyed 10 combat bots 53628 | -4/Warlord | Warlord forces counterattacked 53640 | -4/Warlord | Destroyed 7 combat bots 53661 | -4/Warlord | Spotted Striker 53686 | -4/Warlord | Spotted Striker 53699 | -4/Warlord | Spotted B-90 Cyclops 53711 | -4/Warlord | Allies destroyed B-90 Cyclops 53718 | -4/Warlord | Spotted Striker 53743 | -4/Warlord | Destroyed Striker 53757 | -4/Warlord | Discovered new exit (range 22) 53767 | -4/Warlord | Lost 19 allies 53778 | -4/Warlord | Spotted Striker 53778 | -4/Warlord | Spotted Striker 53812 | -4/Warlord | Destroyed Striker 53819 | -4/Warlord | Identified Transdimensional Reconstructor 53819 | -4/Warlord | Warped through subspace 53846 | -4/Warlord | Lost 3 parts (1p1u1w) 53847 | -4/Warlord | Lost 15 allies 53953 | -4/Warlord | Warlord base infiltrated, sounded retreat 53993 | -4/Warlord | Spotted Striker 54012 | -4/Warlord | Spotted Striker 54041 | -4/Warlord | Build established: Golem 54080 | -4/Warlord | Spotted Striker 54104 | -4/Warlord | Spotted Striker 54178 | -4/Warlord | Spotted Executioner 54178 | -4/Warlord | Spotted B-90 Cyclops 54178 | -4/Warlord | Spotted B-86 Titan 54179 | -4/Warlord | Spotted Striker 54216 | -4/Warlord | Destroyed Executioner 54241 | -4/Warlord | Found Meganuke 54253 | -4/Warlord | Lost 21 allies 54270 | -4/Warlord | Entered Proximity Caves 54679 | -3/Proximity Caves | Spotted B-86 Titan 54918 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 54968 | -3/Proximity Caves | Destroyed 7 combat bots 55117 | -3/Proximity Caves | Destroyed 7 combat bots 55979 | -3/Proximity Caves | Discovered exit to Research (range 22) 57014 | -3/Proximity Caves | Entered Research 57014 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 57015 | -3/Research | Loaded intel: 122 machine locations 57016 | -3/Research | Loaded intel: 78 non-interactive machine locations 57017 | -3/Research | Loaded intel: 21 terminal locations 57195 | -3/Research | Discovered new exit (range 17) 57247 | -3/Research | Declared boring by mysterious "MATRIX" hacker. 57272 | -3/Research | Identified exit to Research 57330 | -3/Research | Identified exit to Armory 57330 | -3/Research | Identified exit to Quarantine 57355 | -3/Research | Spotted B-86 Titan 57382 | -3/Research | Destroyed B-86 Titan 57436 | -3/Research | Unchained authorized (V4-D3R) 57450 | -3/Research | Found Fusion Bomb Launcher 57704 | -3/Research | Entered Quarantine 57705 | -3/Quarantine | Loaded intel: 85 machine locations 57724 | -3/Quarantine | Cryocooling Duct disabled 57739 | -3/Quarantine | Ambient heat levels rising (+20) 57739 | -3/Quarantine | Non-combat units ordered to evacuate 57912 | -3/Quarantine | Found Alien Energy Cannon 57916 | -3/Quarantine | Unchained authorized (V4-D3R) 57965 | -3/Quarantine | Found Dimensional Node Initializer 57978 | -3/Quarantine | Found Alien Artifact 57985 | -3/Quarantine | Discovered exit to Research (range 24) 58020 | -3/Quarantine | Found Alien Artifact 58080 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 58080 | -3/Quarantine | Warped through subspace 58097 | -3/Quarantine | Destroyed 11 combat bots 58155 | -3/Quarantine | System corruption reached 10% 58157 | -3/Quarantine | Identified Core Cannon 58161 | -3/Quarantine | Destroyed V4-D3R 58173 | -3/Quarantine | Found Femtoactuators 58178 | -3/Quarantine | Found ID Mask 58185 | -3/Quarantine | Lost 5 parts (4u1w) 58319 | -3/Quarantine | Destroyed 12 combat bots 58381 | -3/Quarantine | Found Transdimensional Reconstructor 58488 | -3/Quarantine | Found Quantum Capacitor 58628 | -3/Quarantine | Intercept squad dispatched 58634 | -3/Quarantine | Spotted Tracker 58640 | -3/Quarantine | Destroyed Tracker 58645 | -3/Quarantine | Spotted Combat Programmer 58666 | -3/Quarantine | Destroyed Combat Programmer 58749 | -3/Quarantine | Destroyed 7 combat bots 58819 | -3/Quarantine | ID Mask engaged 58830 | -3/Quarantine | Spotted Fortress 58867 | -3/Quarantine | ID Mask no longer valid 59004 | -3/Quarantine | Discovered new exit (range 6) 59004 | -3/Quarantine | Discovered new exit (range 6) 59016 | -3/Quarantine | Entered Protoforge 59017 | -3/Protoforge | Loaded intel: 393 machine locations 59036 | -3/Protoforge | Spotted B-86 Titan 59120 | -3/Protoforge | Spotted Hotshot 59132 | -3/Protoforge | Superfortress began startup sequence 59168 | -3/Protoforge | Build established: Gunner 59549 | -3/Protoforge | Discovered exit to Research (range 8) 59587 | -3/Protoforge | Spotted Hotshot 59606 | -3/Protoforge | Initialized slip node 59758 | -3/Protoforge | Additional patrols dispatched to research labs 59780 | -3/Protoforge | Crushed by falling debris 59789 | -3/Protoforge | Crushed by falling debris 59806 | -3/Protoforge | Crushed by falling debris 59807 | -3/Protoforge | System corruption reached 30% 59827 | -3/Protoforge | Spotted Immortal 59827 | -3/Protoforge | Spotted Immortal 59837 | -3/Protoforge | Lost 7 parts (2p4u1w) 59879 | -3/Protoforge | Destroyed Immortal 59885 | -3/Protoforge | Destroyed Immortal 59905 | -3/Protoforge | Found Corrupted Prototype Piercing Weapon 59939 | -3/Protoforge | Found Prototype Device 59939 | -3/Protoforge | Identified Exp. Active Sensor Suite 59977 | -3/Protoforge | Spotted Decapitator 59977 | -3/Protoforge | Spotted Decapitator 59977 | -3/Protoforge | Spotted Decapitator 59977 | -3/Protoforge | Spotted Decapitator 60006 | -3/Protoforge | Spotted Hotshot 60012 | -3/Protoforge | Destroyed Hotshot 60014 | -3/Protoforge | Spotted Hotshot 60016 | -3/Protoforge | Spotted Hotshot 60017 | -3/Protoforge | Spotted Hotshot 60021 | -3/Protoforge | Destroyed Hotshot 60026 | -3/Protoforge | Destroyed Hotshot 60035 | -3/Protoforge | Destroyed Hotshot 60056 | -3/Protoforge | Found Prototype Device 60056 | -3/Protoforge | Identified Exp. Trap Extractor 60068 | -3/Protoforge | Found Prototype Device 60068 | -3/Protoforge | Identified Crosscalibrator 60109 | -3/Protoforge | Spotted Decapitator 60112 | -3/Protoforge | Spotted Decapitator 60113 | -3/Protoforge | Spotted Decapitator 60114 | -3/Protoforge | Spotted Decapitator 60120 | -3/Protoforge | Destroyed Decapitator 60124 | -3/Protoforge | Core integrity fell below 50% 60127 | -3/Protoforge | Destroyed Decapitator 60133 | -3/Protoforge | Destroyed Decapitator 60140 | -3/Protoforge | Destroyed Decapitator 60178 | -3/Protoforge | Lost 3 parts (2n1u) 60197 | -3/Protoforge | Identified Exp. Jetlance 60198 | -3/Protoforge | Found Corrupted Prototype Slashing Weapon 60219 | -3/Protoforge | Destroyed Decapitator 60225 | -3/Protoforge | Destroyed Decapitator 60233 | -3/Protoforge | Destroyed Decapitator 60241 | -3/Protoforge | Destroyed Decapitator 60255 | -3/Protoforge | Found Prototype Slashing Weapon 60255 | -3/Protoforge | Identified Exp. Terror Saw (x2) 60419 | -3/Protoforge | Found Prototype Device 60419 | -3/Protoforge | Identified Exp. Remote Shield 60423 | -3/Protoforge | Found Exp. EM Disruption Field 60429 | -3/Protoforge | Found Prototype Protection 60429 | -3/Protoforge | Identified Cep. RG22 Armor 60433 | -3/Protoforge | Found Prototype Processor 60433 | -3/Protoforge | Identified Cep. Projectile Intercept Suite 60461 | -3/Protoforge | Found Prototype Protection 60461 | -3/Protoforge | Identified Cep. Core Shell 60468 | -3/Protoforge | Found Prototype Device 60468 | -3/Protoforge | Identified Cep. Beam Splitter 60486 | -3/Protoforge | Spotted V172-z 60493 | -3/Protoforge | Destroyed V172-z 60495 | -3/Protoforge | Found Cep. RG22 Armor 60501 | -3/Protoforge | Found Faulty Cep. RG22 Armor 60581 | -3/Protoforge | Lost 12 parts (2p2n7u1w) 60651 | -3/Protoforge | Found Cep. Core Shell 60657 | -3/Protoforge | Found Cep. Core Shell 60661 | -3/Protoforge | Found Exp. Remote Shield 60734 | -3/Protoforge | Warped through subspace to slip node 60735 | -3/Protoforge | Entered Research 60735 | -2/Research | Warlord forces began assault on 0b10 60735 | -2/Research | Evolved 2 slots: Propulsion x2 60736 | -2/Research | Identified exit to Testing 60737 | -2/Research | Loaded intel: 94 machine locations 60845 | -2/Research | Research machine network offline 60940 | -2/Research | Build established: Scavenger-Gladiator 61203 | -2/Research | Borebot progress halted 61303 | -2/Research | Spotted B-90 Cyclops 61343 | -2/Research | Borebot progress halted 61370 | -2/Research | System corruption reached 10% 61523 | -2/Research | Borebot progress halted 61652 | -2/Research | Build established: Scavenger-Mutant 61771 | -2/Research | Destroyed B-90 Cyclops 61779 | -2/Research | Found Quantum Capacitor 61800 | -2/Research | Lost 6 parts (1p1n4w) 61943 | -2/Research | Entered Testing 61944 | -2/Testing | Loaded intel: 85 machine locations 62074 | -2/Testing | Repaired Hrd. Heavy Armor Plating? 62119 | -2/Testing | Repaired Imp. Utility Shielding 62210 | -2/Testing | Found Prototype Protection 62210 | -2/Testing | Identified SHELL Armor 62270 | -2/Testing | Found Ragnarok Missile Launcher 62372 | -2/Testing | Found Exp. EM Shield 62386 | -2/Testing | Spotted Striker 62386 | -2/Testing | Spotted Striker 62391 | -2/Testing | Destroyed Striker 62391 | -2/Testing | Spotted Alpha 7 62399 | -2/Testing | Destroyed Striker 62432 | -2/Testing | Destroyed Alpha 7 62796 | -2/Testing | Found Exp. Core Analyzer 62812 | -2/Testing | Intercept squad dispatched 62817 | -2/Testing | Spotted Tracker 62817 | -2/Testing | Spotted Tracker 62824 | -2/Testing | Destroyed Tracker 62829 | -2/Testing | Spotted Combat Programmer 62830 | -2/Testing | Spotted Combat Programmer 62836 | -2/Testing | Destroyed Tracker 62838 | -2/Testing | Destroyed Combat Programmer 62858 | -2/Testing | System corruption reached 30% 62864 | -2/Testing | Destroyed Combat Programmer 62914 | -2/Testing | Found Prototype Ballistic Gun 62914 | -2/Testing | Identified Hyp. Multirail 63054 | -2/Testing | Found Prototype Device 63054 | -2/Testing | Identified 2N-1CE's Frost Array 63189 | -2/Testing | Found Prototype Ballistic Cannon 63193 | -2/Testing | First assault squad dispatched 63243 | -2/Testing | Found Exp. Core Analyzer 63420 | -2/Testing | Found Prototype Device 63420 | -2/Testing | Identified AEGIS Remote Shield 63510 | -2/Testing | Identified Ghost Barrier 63645 | -2/Testing | Intercept squad dispatched 63649 | -2/Testing | Spotted Tracker 63650 | -2/Testing | Spotted Tracker 63651 | -2/Testing | Spotted Tracker 63659 | -2/Testing | Spotted Combat Programmer 63660 | -2/Testing | Spotted Combat Programmer 63661 | -2/Testing | Spotted Combat Programmer 63665 | -2/Testing | Destroyed Tracker 63672 | -2/Testing | Destroyed Tracker 63684 | -2/Testing | Destroyed Tracker 63687 | -2/Testing | Destroyed Combat Programmer 63694 | -2/Testing | Destroyed Combat Programmer 63703 | -2/Testing | Destroyed Combat Programmer 63712 | -2/Testing | Found Exp. Phase Shifter 63724 | -2/Testing | Destroyed 7 combat bots 63727 | -2/Testing | Lost 5 parts (2p2u1w) 63816 | -2/Testing | Destroyed 7 combat bots 63851 | -2/Testing | Discovered new exit (range 11) 63905 | -2/Testing | Entered Access 63905 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 63906 | -1/Access | Loaded intel: 123 machine locations 64037 | -1/Access | Garrison activated, responded to threat 64057 | -1/Access | Build established: Scavenger-Gunner 64155 | -1/Access | First assault squad dispatched 64351 | -1/Access | Destroyed 13 combat bots 64397 | -1/Access | Build established: Scavenger-Mutant 64452 | -1/Access | Discovered new exit (range 7) 64463 | -1/Access | Entered Command 64464 | -1/Command | Loaded intel: 60 machine locations 64713 | -1/Command | First assault squad dispatched 64758 | -1/Command | Disengaged cave seal 64758 | -1/Command | Derelicts emerged from the dark tunnel 64758 | -1/Command | Welcomed Warlord to Command 64805 | -1/Command | Build established: Scavenger-Gunner 64817 | -1/Command | Disengaged cave seal 64817 | -1/Command | Derelicts emerged from the dark tunnel 64870 | -1/Command | Spotted B-99 Colossus 64937 | -1/Command | Identified Omega Cannon 64990 | -1/Command | Spotted M Guard 64990 | -1/Command | Spotted M Guard 64990 | -1/Command | Spotted QG-ME5(L) 64992 | -1/Command | Spotted Combat Programmer 64992 | -1/Command | Spotted Combat Programmer 64994 | -1/Command | Warlord commented on Warlord statues 64996 | -1/Command | Combat Programmer assimilated allied FR-58O(g) 64997 | -1/Command | Spotted FR-58O(g) 65000 | -1/Command | Destroyed Combat Programmer 65010 | -1/Command | System corruption reached 10% 65035 | -1/Command | Destroyed M Guard 65064 | -1/Command | All MAIN.C guards destroyed 65067 | -1/Command | Found Zero-point Reactor 65070 | -1/Command | Lost 14 allies 65091 | -1/Command | Lost 11 parts (4p1n4u2w) 65258 | -1/Command | Found AEGIS Remote Shield 66049 | -1/Command | Attacked by Warlord forces 66058 | -1/Command | Warlord destroyed during the assault 66078 | -1/Command | Met MAIN.C 66078 | -1/Command | 0b10 Conduit disabled 66092 | -1/Command | Destroyed MAIN.C Shell 66094 | -1/Command | MAIN.C activated Command garrisons 66176 | -1/Command | Core integrity fell below 50% 66187 | -1/Command | Core integrity fell below 20% 66195 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 66181_ Penetrated by Slug. 66181_ Hds. Centrium Leg destroyed. 66181_ Acquired 39 matter. 66181_ Hds. Centrium Leg destroyed. 66181_ Knocked back. 66182_ Slug penetrates Reinforced Barrier. 66182_ Acquired Prototype Slashing Weapon. 66182_ Identified Particle Cleaver. 66183_ Particle Cleaver destroyed. 66183_ Knocked back. 66184_ Acquired 4 matter. 66184_ Penetrated by Slug. 66184_ Centrium Leg destroyed. 66184_ Penetrated by Slug. 66185_ Slug penetrates Reinforced Barrier. 66186_ Centrium Leg destroyed. 66188_ 7EUD9OI0Z GQI6:J>D&X2:MZO0>P27IDX<>Z 66188_ Slug penetrates Reinforced Barrier. 66188_ Penetrated by Slug. 66192_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????T????????????????????????????????? | | ?????????????"""?????????????????????????????????? | | ?????????????"""?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????""????????????????????????????????????????? | | ???????""????????????????????????????????????????? | | ???????""????????????????????????????????????????? | | ????????T????????????????????????????????????????? | | ???????""????????????????????????????????????????? | | ???????""????????????????????????????????????????? | | ???????""????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????"??????? | | ??????????????????????????????????????????? ?????? | | ????????????????????????????????????????????"#???? | | ????????????????????????????????????????????# #??? | | ?????????????????????????????????????????????#"#?? | | ???????????????????#################??????????# #? | | ??????????????""""""" """" #???????????#"# | | ??????????????""??? "" #????????????# | | ??????????????""""" "" ############### | | ??????????????""""""""""" ; % = =%!! | | ??????????????"? " """ ; s =!!= %[! | | ??????????????""??"""""" @M s ] [!!===*! | | ??????????????"" """"" % ############### | | ???????????????" "% %% % #?????????????? | | ?????????????# " "" #?????????????? | | ???????????????" ""#?????????????? | | ??????????????"""" " " """""#?????????????? | | ??????????????" """""""""#?????????????? | | ??????????????? """""""""""#?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????#? " " " " #?????????????? | | ???????????"""? " " " """" " #?????????????? | | ???????????"""? """ " " """" #?????????????? | | ???????????"""?? " " " ?"?????????????????? | | ?????????????????""""""""""????"?????????????????? | | ?????????????????"?"""??"??""""""""??????????????? | | ???????????????????"""??"??"???"?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 120 Energy Generation 79 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 2010 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 90 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 20 Melee Accuracy 24 Core Analysis 12 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 30 Offensive Hacking 16 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Hacked Adv. Powered Armor | -8/Materials | Scanalyzed Enh. Armored Heavy Treads | -7/Factory | Scanalyzed Recalibrator | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Myomer Leg | -3/Protoforge | Archive Helical Railgun | -3/Protoforge | Archive Quantum Shading Machine | -3/Protoforge | Archive Hvy. Wave Gun | -3/Protoforge | Archive Adv. Matter Compressor | -3/Protoforge | Archive Adv. Variable Charge Gun | -3/Protoforge | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -8/Materials | Hacked L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Adv. Powered Armor | x1 | -7/Factory Plasma Cutter | x2 | -7/Factory Enh. Armored Heavy Treads | x1 | -7/Factory Enh. Armored Heavy Treads | x1 | -6/Proximity Caves Enh. Armored Heavy Treads | x1 | -6/Factory | Authchip Enh. Armored Heavy Treads | x1 | -5/Factory Enh. Armored Heavy Treads | x1 | -5/Factory Enh. Armored Heavy Treads | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 10% | -10/Materials Shield Generator | 60% | -9/Materials Cld. Ion Engine | 36% | -9/Materials Adv. Beam Cannon | 18% | -8/Materials Med. Treads | 60% | -8/Materials Adv. Heat Sink | 62% | -8/Materials Hrd. Heavy Armor Plating | 42% | -8/Materials Cld. Ion Engine | 99% | -8/Materials | Broken Hrd. Heavy Armor Plating | 4% | -8/Materials Adv. Powered Armor | 43% | -8/Materials | Corrupted Prc. Phase Gun | 58% | -8/Materials | Corrupted Prc. Phase Gun | 42% | -8/Materials | Broken Enh. Armored Medium Treads | 75% | -7/Factory | Corrupted Adv. Powered Armor | 41% | -6/Factory Prc. Phase Gun | 42% | -6/Factory Adv. Powered Armor | 63% | -5/Factory Hrd. Heavy Armor Plating | 10% | -2/Testing Imp. Utility Shielding | 43% | -2/Testing Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Wheel | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Com. HERF Cannon | -3/Protoforge | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Cannon Achievements -------------- All Kinds Of Bad News Anti-science Crusade Protector Super-what Now? This Is My Hole Challenges ------------ None Game ------ Seed CoordinationLobotomyRailgun Manual? 0 Play Time 05:19:03 Cumulative 845.0 hours Start 2026.04.10 @ 16:55:04 End 2026.04.11 @ 18:41:25 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 421 Rogue 421 Adventurer 0 Explorer 0 Win Type - Total 72 Types 46/5/7/4/1/1/3/3/1/1 Lore% 92 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6afa0501-be5f-4b95-aa38-c8cf334444c3