Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 13:49:31 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1501) 1501 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 4432 Bonus ------- Friendly Fire -29 Cogmind --------- Core Integrity 590/700 Matter 300/300 Energy 20/290 System Corruption 7% Temperature Cool (34) Movement Treading (163) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Transmission Jammer Improved Light Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon Maul > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Seismic Detector Improved Light Armor Plating Cooled Pulse Rifle EM Pulse Cannon Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Seismic Detector Improved Light Armor Plating Cooled Pulse Rifle EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Flak Gun Gauss Cannon Maul Katana [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 43 | 7 6 8 . 7 2 13 Power 4 | 1 . . . 1 . 2 Engine 2 | 1 . . . . . 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 9 | 2 2 2 . 2 . 1 Treads 9 | 2 2 2 . 2 . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 2 4 . 2 2 6 Device 12 | 1 . 4 . 2 1 4 Storage 4 | 1 2 . . . . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 12 | 2 2 2 . 2 . 4 Energy Gun 1 | . . . . . . 1 Energy Cannon 3 | . . 1 . 1 . 1 Ballistic Gun 6 | 2 2 1 . . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 8 | . . 1 . 1 . 6 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 5 | . . 1 . 1 . 3 Weapon . | . . . . . . . Highest Loss Streak 3 | . . 1 . 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 10 13 15 14 13 14 Power . | . 1 1 1 . . 1 Propulsion 3 | 1 2 3 4 2 6 4 Utility 2 | . 2 1 2 3 1 2 Weapon 6 | . 4 7 8 7 6 6 Tool/Special . | . . . . . . . Unused Backups 30 | 1 2 6 . 4 . 17 Power 5 | . 1 . . 1 . 3 Propulsion 7 | . . 3 . . . 4 Utility 5 | . 1 . . 2 . 2 Weapon 13 | 1 . 3 . 1 . 8 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 100 94 100 99 99 97 Engine 7 | . 14 11 11 3 . 4 Core 2 | . . . . 5 7 1 Treads 29 | . 28 22 22 35 30 29 Device 23 | . 14 28 33 26 29 25 Storage 9 | . 14 11 11 9 7 7 Processor 3 | . . . . . 7 6 Protection 1 | . . . . . . 4 Energy Cannon 5 | . . 8 11 9 7 7 Ballistic Gun 12 | . 28 12 11 8 7 4 Peak Build Rating 42 | 7 13 22 22 32 37 42 Average Rating 26 | 5 10 20 22 28 36 37 On Entrance 19 | . 7 13 22 22 32 37 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 49 | 13 32 36 36 37 40 49 Greatest Support 86 | 40 46 46 46 80 80 86 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 15 Most Carried 15 | 7 14 15 15 15 15 15 Average Carried 13 | 3 10 13 15 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 14 15 15 15 15 15 Class Distribution -------------------- 49% | Mutant 30% | Scientist-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scientist-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1225 | 242 245 108 . 98 22 510 Remotely . | . . . . . . . Salvage Created 1726 | 41 291 108 . 237 78 971 Parts 96 | 8 13 9 . 17 2 47 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | 1 . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 33 | . 5 4 . 7 1 16 Guns 10 | . 5 1 . 1 . 3 Cannons 22 | . . 3 . 6 1 12 Classes Destroyed 12 | 1 2 2 . . 1 6 Worker 1 | . . . . . . 1 Builder 3 | . . . . . . 3 Tunneler 4 | 2 1 1 . . . . Recycler 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 5 | . 3 . . 1 . 1 Swarmer 10 | . . 3 . 4 . 3 Grunt 12 | . 5 . . 2 1 4 Brawler 1 | . . . . . . 1 Sentry 7 | . . 1 . 1 . 5 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 5 | 1 4 3 . 4 1 5 Combat Bots Only 4 | . 4 3 . 4 1 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 344 | . 46 40 . 26 9 223 Missed 116 | . 11 8 . 7 3 87 Hits 228 | . 35 32 . 19 6 136 Melee 2 | . . . . . . 2 Projectile 226 | . 35 32 . 19 6 134 Critical Strikes 5 | . 2 . . . . 3 Damage Taken 2596 | . 485 283 . 229 98 1501 Core 218 | . 36 48 . 24 . 110 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 85 . 88 95 . . Volleys Fired 134 | 9 24 14 . 18 8 61 Largest 2 | 2 2 2 . 2 2 2 Hottest 103 | 40 46 83 . 83 83 103 Shots Fired 254 | 18 48 26 . 36 16 110 Gun 151 | 18 48 15 . 18 8 44 Cannon 103 | . . 11 . 18 8 66 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 154 | 18 48 15 . 18 8 47 Thermal 81 | . . 11 . 18 8 44 Explosive . | . . . . . . . Electromagnetic 19 | . . . . . . 19 Robot Hit Streak 39 | 3 10 3 . 11 18 39 Robot Miss Streak 3 | 3 1 3 . 2 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 186 | 11 34 11 . 23 15 92 Core Hits 75 | 4 11 5 . 10 4 41 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Corrupt 1 | . . . . . . 1 Melee Attacks 9 | . . . . 2 . 7 Impact 9 | . . . . 2 . 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3943 | 88 541 254 4 484 310 2262 Guns 1606 | 88 515 91 . 134 102 676 Cannons 2158 | . . 163 . 345 208 1442 Explosions 55 | . . . . . . 55 Melee 86 | . . . . . . 86 Ramming 38 | . 26 . 4 5 . 3 Kinetic 1709 | 88 515 91 . 134 102 779 Thermal 1781 | . . 163 . 345 208 1065 Explosive . | . . . . . . . Electromagnetic 329 | . . . . . . 329 Impact 86 | . . . . . . 86 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 1 7 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 2 13 Message Errors 5 | . . . . . 1 4 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 110 | . . 3 . 3 . 104 Projectiles 38 | . . 3 . 3 . 32 Explosions 16 | . . . . . . 16 Melee 56 | . . . . . . 56 Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 52 | . . . . . . 52 Shots 1 | . . . . . . 1 Rammed 6 | . 3 . 1 1 . 1 Targets Rammed 6 | . 3 . 1 1 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 271 | . 48 96 . 2 . 271 Average Temperature 34 | . 21 41 . 2 . 58 Received Heat Transfer 858 | . 309 18 . 81 54 396 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Fried 6 | . . . . . . 6 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 . 1 . 1 Heat Transferred 2714 | . . 259 . 555 296 1604 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 150 | 5 85 50 . 99 46 150 Initial 15 | . . . . . 15 12 Average 29 | . 12 11 . 21 8 59 Influence Increases 1106 | 10 158 112 . 182 77 567 Destroy 0b10 Robot/C 660 | . 100 80 . 140 20 320 Destroy 0b10 Robot/NC 75 | 10 20 5 . 5 5 30 Destroy Leader 200 | . 36 20 . 32 10 102 Successful Hack 35 | . . 7 . 2 26 . Disable Machine 105 | . . . . . . 105 Destroy Structure 16 | . 2 . . 3 1 10 Lose Combat Pursuer 15 | . . . . . 15 . Influence Decreases 994 | 10 158 112 . 148 83 483 Entered New Map 35 | . . . . . 19 16 Time Decay 853 | 10 158 102 . 138 64 381 Lost Part 66 | . . 10 . 10 . 46 Lost Ally 40 | . . . . . . 40 Squads Dispatched 10 | . 1 1 . 1 1 6 Investigation 3 | . 1 1 . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . . 1 . 2 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 2 | . . . . . . 2 Communications Jammed 27 | . . . . . . 27 Distress Signals 27 | . . . . . . 27 Times Spotted 54 | . 8 4 . 10 3 29 Peak Tracking Total 9 | . 4 3 . 3 2 9 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 7 | . . . . . . 7 Max in Single Turn 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 10 | . 1 3 . 1 2 3 Terminals 7 | . 1 2 . . 1 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 24 | . 2 9 . 4 6 3 Successful 14 | . . 6 . 4 3 1 Failed 10 | . 2 3 . . 3 2 Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 14 | . 2 5 . . 4 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 8 | . . 4 . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 2 . . 2 1 Open Door 1 | . . . . . . 1 Locate Traps 2 | . . 1 . . 1 . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . 4 . 4 . . Retrieve Study 8 | . . 4 . 4 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 8 | . 1 2 . 1 2 2 Full Trace Events 3 | . . 2 . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . 2 . 4 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 104 | . . . . . . 104 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 3749 | 63 996 393 31 683 347 1236 Terrain 1866 | . . 393 31 683 347 412 Seismic 1899 | 63 996 384 31 425 . . Jamming 824 | . . . . . . 824 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 4023 | 155 996 393 31 683 347 1418 Spaces Moved 1477 | 73 478 175 18 199 110 424 Core 3 | 3 . . . . . . Treads 1474 | 70 478 175 18 199 110 424 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 160 Average Speed 164 | 155 160 168 170 170 170 165 Slowest Speed 170 | 160 160 170 170 170 170 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 66 16 12 22 1 70 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 2 . 1 Terrain Destroyed 7 | . . . . 2 . 5 Melee 3 | . . . . 2 . 1 Projectile 1 | . . . . . . 1 AOE 3 | . . . . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2807 | 97 662 256 18 504 254 1016 Wait 1037 | . 133 35 . 262 133 474 Move 1471 | 72 477 174 17 198 109 424 Hop . | . . . . . . . Pick Up 54 | 8 11 13 . 8 2 12 Fast Attach 16 | 7 . 1 . 1 . 7 Attach 14 | . . 4 . 2 2 6 Detach . | . . . . . . . Swap 26 | . 6 3 . 5 . 12 Drop 40 | 1 8 12 . 7 . 12 Fire 134 | 9 24 14 . 18 8 61 Melee 9 | . . . . 2 . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . 3 . 1 1 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 820 | -10/Materials | Discovered new exit (range 10) 981 | -10/Materials | Discovered new exit (range 10) 1152 | -10/Materials | Entered another Materials area 1152 | -9/Materials | Evolved 2 slots: Utility x2 1490 | -9/Materials | Discovered new exit (range 15) 1545 | -9/Materials | Entered Mines 1562 | -9/Mines | Discovered new exit (range 9) 1576 | -9/Mines | Entered Materials 1576 | -8/Materials | Evolved 2 slots: Propulsion x2 2239 | -8/Materials | Build established: Scientist-Mutant 2249 | -8/Materials | Discovered new exit (range 5) 2259 | -8/Materials | Entered Factory 2259 | -7/Factory | Evolved 2 slots: Utility x2 2556 | -7/Factory | Discovered new exit (range 8) 2606 | -7/Factory | Entered Storage 3466 | -7/Storage | Build established: Scavenger-Mutant 3971 | -7/Storage | Met a pair of Derelict thieves 4024 | -7/Storage | Self-destructed Last Messages --------------- 04008_ Heavy Doors breached. 04008_ Door Terminal disabled. 04009_ I-36 Angel distress signal jammed. 04009_ B-48 Gladiator suffers critical hit (Burn). 04010_ I-36 Angel distress signal jammed. 04014_ Imp. Targeting Computer destroyed. 04014_ System corrupted by crushing effect (+5). 04014_ I-36 Angel distress signal jammed. 04017_ B-48 Gladiator system terminally corrupted. 04017_ I-36 Angel distress signal jammed. 04021_ System corrupted: Matter fused (-8). 04021_ Acquired 8 matter. 04021_ I-36 Angel distress signal jammed. 04024_ C-45 Heavy ARC bursts open, deploying its payload. 04024_ G-50 Soldier unfolds itself. 04024_ L-41 Fighter unfolds itself. 04024_ G-47 Trooper unfolds itself. 04024_ M-28 Smith unfolds itself. 04024_ R-06 Scavenger collects Carbon-fiber Leg. 04024_ I-36 Angel distress signal jammed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????######????? | | ??????????????????????#### ] ]#????? | | ?????############+#+###; # ]] #????? | | ????? l ri;g #????? | | ????? mg g *;g!@ [#????? | | ?????? g [g;!! [ #????? | | ???????########## u # # [[#????? | | ######## #% #########????? | | # + #????????????? | | ^ # """" #######????????????? | | #????"" #??????????????????? | | #?????"" #??????????????????? | | # ?????" #??????????????????? | | "" """ # ????" ############???????? | | "" """ # """" ## #???????? | | "" """ # ## """ #???????? | | ##+#########+#+### """"[" #???????? | | % # "[""[ #???????? | | + "=""*" #???????? | | # "]"""" #???????? | | #### #####+###+# " " #??#????? | | ???# ## # #???????? | | ???# ## "" "" ###########?#?????? | | ?### ## "!!!" #???????#??#?#????# | | ?#"" ## """"" #????"????#???#???? | | ?#T% ## """"" #?? ???????#??????? | | #### ## "!%!" #? ??????????????? | | ## ## """ " # ?????##?????????? | | ## ## #????????#?#??#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Ion Cannon | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustBurstCapacitor Manual? 0 Play Time 00:50:01 Cumulative 110.4 hours Start 2026.06.06 @ 11:53:27 End 2026.06.06 @ 13:49:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: b69ee4e7-127a-418e-bcce-56e6fb0d3079