Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 22:49:58 Player: Spoodle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (468) 468 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2233 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Medium Laser Subdweller Machine Gun > --- INVENTORY (10) --- Ion Engine Light Treads Subdweller Monowheel Large Matter Pod (150) Structural Scanner Seismic Detector EM Pulse Gun Medium Laser Assault Rifle Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Light Treads Large Matter Pod Structural Scanner Seismic Detector EM Pulse Gun Medium Laser Assault Rifle Scrap Shield Fragment Scrap Shield Fragment [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 18 | 7 7 4 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 3 | 1 . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 4 1 . Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 63 Engine 13 | . 14 14 9 Treads 27 | . 28 28 18 Device 13 | . 14 14 9 Storage 13 | . 14 14 9 Energy Gun 12 | . 9 20 9 Ballistic Gun 15 | . 18 7 9 Naked Turns . | . . . . Heaviest Build 22 | 12 22 22 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 9 | 2 9 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 751 | 369 338 44 . Remotely . | . . . . Salvage Created 800 | 129 461 210 . Parts 49 | 10 29 10 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented 1 | . . 1 . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 14 | . 10 4 . Guns 14 | . 10 4 . Classes Destroyed 8 | 3 4 1 . Worker 1 | 1 . . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 4 | . 4 . . Grunt 8 | . 6 2 . Subdweller 2 | . . 2 . Best Kill Streak 3 | 2 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 51 | . 36 15 . Missed 14 | . 10 4 . Damage Taken 404 | . 242 162 . Core 99 | . 36 63 . Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 60 . Volleys Fired 55 | 6 38 11 . Largest 2 | 2 2 2 . Hottest 90 | 40 90 90 . Shots Fired 104 | 12 70 22 . Gun 104 | 12 70 22 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 58 | 12 44 2 . Thermal 34 | . 23 11 . Explosive . | . . . . Electromagnetic 12 | . 3 9 . Robot Hit Streak 13 | 4 13 6 . Robot Miss Streak 5 | 1 5 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | 8 48 14 . Core Hits 32 | 5 20 7 . Critical Kills 2 | 1 . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 1 2 . Burn 2 | . 1 1 . Destroy 2 | 1 . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 890 | 88 603 199 . Guns 890 | 88 603 199 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 508 | 88 377 43 . Thermal 258 | . 196 62 . Explosive . | . . . . Electromagnetic 124 | . 30 94 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 102 | . 102 . . Average Temperature 28 | . 28 . . Received Heat Transfer 138 | . 72 66 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 888 | . 629 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 246 | 15 246 . . Initial 9 | . 9 . . Average 66 | 4 73 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 86 . 100 Level 1 12 | . 13 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 16 5 . Peak Tracking Total 3 | . 3 2 . Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 7 | . 7 . . Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2072 | 152 1390 522 8 Spaces Moved 1124 | 73 747 299 5 Core 5 | 5 . . . Treads 1119 | 68 747 299 5 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 152 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 88 22 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1301 | 100 876 320 5 Wait 74 | 9 61 4 . Move 1121 | 72 746 298 5 Hop . | . . . . Pick Up 19 | 6 12 1 . Fast Attach 10 | 7 2 1 . Attach . | . . . . Detach . | . . . . Swap 8 | . 5 3 . Drop 14 | . 12 2 . Fire 55 | 6 38 11 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 6) 753 | -10/Materials | Derelicts attacked the area 994 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Discovered new exit (range 7) 1248 | -10/Materials | Discovered new exit (range 16) 1435 | -10/Materials | Discovered new exit (range 10) 1527 | -10/Materials | Discovered new exit (range 7) 1543 | -10/Materials | Entered Subcaves 1548 | -10/Subcaves | Learned location of Zion (-7) 1798 | -10/Subcaves | Discovered new exit (range 8) 2065 | -10/Subcaves | Entered Materials 2065 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2073 | -8/Materials | Self-destructed Last Messages --------------- 01635_ Acquired 10 matter. 01641_ Imp. Heat Sink self-destruct mechanism malfunctions. 01641_ Subatomizers dissect the Imp. Heat Sink. 01758_ Acquired 5 matter. 01782_ FT-T5B(R) suffers critical hit (Destroy). 01782_ FT-T5B(R) destroyed. 01798_ EXIT=FOUND 01804_ Acquired 17 matter. 01806_ Subatomizers dissect the Sub. Monowheel. 01852_ Dropped Ion Engine. 01853_ Acquired Sub. Power Source. 01855_ Subatomizers dissect the Sub. Monowheel. 01901_ AK-9J7(u) builds Twisted Machinery. 01938_ 7N-DGO(R) destroyed. 01952_ Acquired 12 matter. 01953_ Dropped Scrap Shield Fragment. 01955_ Acquired Sub. Monowheel. PARAMETERS=PROPULSION+1,UTILITY+3 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????############??????????????????? | | ???????????????????# # * #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# # """ #??????????????????? | | ???????????????????# + """ #??????????????????? | | ???????????? # """ #??????????????????? | | ???????? # #??????????????????? | | ????????? ##@#####??????????????????? | | ????????? ###+######## #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaFrostShield Manual? 0 Play Time 00:16:22 Cumulative 78.1 hours Start 2024.06.12 @ 18:34:41 End 2024.06.12 @ 22:49:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1380ce50-6e13-4e73-a51c-abafc43a8e75