Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 10:31:52 Player: SunShine214 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2609) 2609 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 6174 Bonus ------- Entered Garrisons 200 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Scrap Engine Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heat Sink Coolant Injector Light Armor Plating System Shield Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Treaded VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Injector Large Storage Unit Hacking Suite > --- WEAPON ----------- Burst Thermal Construct/G > --- INVENTORY -------- Improved Ion Engine Light Treads Heat Sink Improved Heat Sink Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating System Shield Heavy Assault Rifle Rocket Launcher Plasma Cutter Mace [Rating: 48] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . 2 . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 46 | 7 12 14 1 3 1 8 Power 7 | 1 2 2 1 . . 1 Engine 5 | 1 1 2 1 . . . Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 3 5 . 1 . . Treads 11 | 2 3 5 . 1 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 4 3 . 1 1 2 Device 9 | 1 3 2 . 1 1 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . 1 . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 15 | 2 3 4 . 1 . 5 Energy Gun 9 | 2 2 2 . . . 3 Energy Cannon 3 | . 1 1 . 1 . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . Parts Lost 32 | . 5 4 1 3 . 19 Power 5 | . 1 . 1 . . 3 Propulsion 8 | . 1 1 . 1 . 5 Utility 6 | . 1 1 . . . 4 Weapon 13 | . 2 2 . 2 . 7 Highest Loss Streak 12 | . 3 1 1 2 . 12 To Critical Strikes . | . . . . . . . Average Backups 10 | . 7 13 15 11 14 8 Power . | . . . 1 . 1 . Propulsion 3 | . 4 9 7 3 3 . Utility 3 | . . 1 1 4 6 4 Weapon 2 | . 1 2 4 2 3 1 Tool/Special . | . . . . . . . Unused Backups 24 | . . 3 2 9 . 10 Power 3 | . . 1 . 1 . 1 Propulsion 11 | . . 2 1 5 . 3 Utility 6 | . . . . 2 . 4 Weapon 3 | . . . 1 1 . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 74 | . 96 91 98 77 47 49 Engine 9 | . 12 6 9 10 7 5 Treads 15 | . 27 21 22 14 7 5 Device 14 | . 13 14 22 14 8 13 Storage 10 | . 14 11 11 11 7 5 Hackware 8 | . . 10 11 11 7 7 Energy Gun 9 | . 23 17 11 5 . 3 Energy Cannon 3 | . 1 . 11 7 2 . Ballistic Gun 1 | . . 4 . 1 . . Peak Build Rating 48 | 7 13 22 22 39 44 48 Average Rating 27 | 5 8 17 21 30 40 39 On Entrance 20 | . 7 13 22 21 39 44 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 38 | 14 32 37 37 36 38 38 Greatest Support 73 | 40 40 46 46 46 49 73 Greatest Overweight (x) 3 | . 1 . . 1 . 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 13 Most Carried 15 | 1 13 15 15 15 15 15 Average Carried 10 | . 7 13 14 11 14 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 13 15 15 14 15 5 Scrap Engine Consumption 62 | . . . . 34 8 20 Constructs Created 6 | . . . . 3 . 3 Constructs Modified 18 | . . . . 10 4 4 Class Distribution -------------------- 36% | Construct 35% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Matter Collected 859 | 266 128 252 11 124 . 78 Remotely . | . . . . . . . Salvage Created 3402 | 120 596 719 290 805 . 872 Parts 180 | 13 35 46 24 35 . 27 Haulers Intercepted 6 | . 1 4 1 . . . Recyclers Shooed 4 | . . 1 . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Combat Hostiles Destroyed 69 | . 15 24 5 7 . 18 Melee 1 | . . . . . . 1 Guns 47 | . 11 23 3 3 . 7 Cannons 14 | . 1 1 2 4 . 6 AOE 2 | . 2 . . . . . Classes Destroyed 11 | 2 6 1 . 1 . 1 Builder 1 | . 1 . . . . . Tunneler 4 | 4 . . . . . . Hauler 6 | . 1 4 1 . . . Recycler 6 | 1 . . . 5 . . Operator 2 | . 2 . . . . . Watcher 1 | . 1 . . . . . Swarmer 16 | . 3 10 . . . 3 Grunt 30 | . 12 12 . . . 6 Brawler 1 | . . . . . . 1 Sentry 19 | . . 2 5 4 . 8 Scrapper 3 | . . . . 3 . . Best Kill Streak 7 | 3 4 5 3 3 . 7 Combat Bots Only 7 | . 3 4 3 1 . 7 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Hostile Shots Fired 773 | . 102 105 28 29 . 509 Missed 232 | . 31 24 8 4 . 165 Hits 541 | . 71 81 20 25 . 344 Projectile 541 | . 71 81 20 25 . 344 Critical Strikes 9 | . 1 2 . 2 . 4 Damage Taken 5856 | . 983 859 297 525 . 3192 Core 1150 | . 170 170 14 96 . 700 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 275 | . . . . 31 15 229 Core Remaining (%) 54 | 100 32 . . 30 . . Volleys Fired 248 | 7 58 72 14 31 . 66 Largest 2 | 2 2 2 2 2 . 2 Hottest 133 | 80 130 133 133 133 . 113 Shots Fired 375 | 14 94 128 27 43 . 69 Gun 306 | 14 78 124 14 26 . 50 Cannon 66 | . 16 4 13 17 . 16 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 60 | . . 30 . 14 . 16 Thermal 285 | 7 74 98 27 29 . 50 Explosive 3 | . . . . . . 3 Electromagnetic 27 | 7 20 . . . . . Robot Hit Streak 32 | 4 15 16 11 32 . 31 Robot Miss Streak 12 | 1 10 12 6 6 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 326 | 10 72 108 23 39 . 74 Core Hits 288 | 5 48 100 23 57 . 55 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 4 | . 1 . . . . 3 Burn 1 | . . . . . . 1 Meltdown 1 | . 1 . . . . . Smash 2 | . . . . . . 2 Melee Attacks 13 | . . . . . . 13 Impact 13 | . . . . . . 13 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5779 | 158 1113 1472 372 749 . 1915 Guns 3942 | 99 758 1449 178 468 . 990 Cannons 1066 | . 192 20 187 261 . 406 Explosions 453 | 58 150 . . . . 245 Melee 274 | . . . . . . 274 Ramming 44 | 1 13 3 7 20 . . Kinetic 1052 | . . 415 . 231 . 406 Thermal 3871 | 89 875 1054 365 498 . 990 Explosive 245 | . . . . . . 245 Electromagnetic 293 | 68 225 . . . . . Impact 274 | . . . . . . 274 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 5 . . Average Corruption 4 | . . 4 5 5 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 71 | . . 12 7 52 . . Message Errors 18 | . . 4 3 11 . . Matter Fused 16 | . . . 1 15 . . Heat Flow Errors 10 | . . 2 . 8 . . Energy Discharges 5 | . . . . 5 . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 10 | . . . 2 8 . . Data Loss (major) 6 | . . 1 . 5 . . Misfires 1 | . . 1 . . . . Alerts 1 | . . 1 . . . . Weapon Failures 3 | . . 2 1 . . . Overload Shots . | . . . . . . . Overflow Damage 60 | . . . . . . 60 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 60 | . . . . . . 60 Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 63 | . 50 . . . . 13 Shots 2 | . 1 . . . . 1 Rammed 13 | 1 5 2 2 3 . . Targets Rammed 13 | 1 5 2 2 3 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 439 | 54 439 367 8 275 . 370 Average Temperature 106 | 24 117 94 4 66 . 142 Received Heat Transfer 2561 | . 507 333 90 302 . 1329 Effects 10 | . 4 2 . . . 4 Shutdowns 2 | . . 1 . . . 1 Energy Bleed 2 | . 1 . . . . 1 Interference 5 | . 2 1 . . . 2 Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . . 2 Robots Melted 4 | . 1 . . . . 3 Combat Hostiles 4 | . 1 . . . . 3 Parts Melted 17 | . 2 . . 1 . 14 Heat Transferred 7268 | 175 1372 1322 553 250 . 3596 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 2 2 . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Maximum Alert Level 1 | . . 1 1 . 1 1 Low Security (%) 83 | 100 100 46 70 100 94 59 Level 1 16 | . . 53 29 . 5 40 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 384 | 10 175 379 224 70 200 384 Initial 200 | . . 57 156 70 200 16 Average 91 | 2 92 197 178 9 113 165 Influence Increases 2189 | 25 498 640 165 120 203 538 Destroy 0b10 Robot/C 1320 | . 300 480 100 80 . 360 Destroy 0b10 Robot/NC 100 | 25 25 20 5 25 . . Destroy Leader 224 | . 84 78 52 . . 10 Successful Hack 28 | . 4 . 6 15 3 . Disable Machine 15 | . 15 . . . . . Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 52 | . 10 2 2 . . 38 Advance Influence 200 | . . . . . 200 . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 135 | . 45 60 . . . 30 Influence Decreases 1825 | 25 361 406 355 301 180 197 Entered New Map 413 | . . 80 215 111 . 7 Time Decay 1122 | 25 311 286 130 190 180 . Lost Part 290 | . 50 40 10 . . 190 Squads Dispatched 7 | . 4 2 . . 1 . Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 3 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Distress Signals 4 | . 2 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 27 35 5 5 . 20 Peak Tracking Total 9 | . 4 5 3 2 . 9 Tactical Retreats 7 | . 2 3 . . . 2 Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Traps Triggered 5 | . 4 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Machines Accessed 23 | . 4 1 3 12 2 1 Terminals 12 | . 3 1 2 5 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 . . 6 . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 48 | . 8 1 5 31 2 1 Successful 23 | . 2 1 2 15 2 1 Failed 25 | . 6 . 3 16 . . Catastrophic 5 | . 1 . 1 3 . . Database Lockouts . | . . . . . . . Manual 8 | . . 1 5 2 . . Terminals 30 | . 6 1 4 18 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . 2 . . 11 . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 11 | . 1 1 1 7 . 1 Part Schematic 2 | . . . . 2 . . Prototype ID Bank 3 | . . . . 3 . . Branch Access Points 2 | . . 1 1 . . . Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Release Object 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 9 | . 1 . . 8 . . Retrieve Components 9 | . 1 . . 8 . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 . 2 5 2 1 Full Trace Events 5 | . 1 . . 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 1 . . 12 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Active Infowar (turns) 483 | 25 458 . . . . . Terrain 25 | . 25 . . . . . Seismic 458 | 25 433 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Turns Passed 5906 | 125 905 630 261 2268 364 1353 Spaces Moved 2111 | 59 427 231 124 799 192 279 Core 43 | 2 . . . . . 41 Treads 2068 | 57 427 231 124 799 192 238 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 139 139 50 Average Speed 163 | 156 160 160 160 149 163 209 Slowest Speed 295 | 160 240 160 160 259 175 295 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 86 25 30 98 6 42 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | 2 7 . . . . 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 18 | 2 7 . . . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Total 4170 | 74 543 359 163 1838 242 951 Wait 1651 | . 27 28 11 964 48 573 Move 2106 | 58 426 230 123 798 192 279 Hop . | . . . . . . . Pick Up 41 | 1 11 6 6 13 1 3 Fast Attach 27 | 7 6 4 1 1 1 7 Attach 10 | . 1 4 . 3 . 2 Detach 8 | . . 1 . 7 . . Swap 15 | . 7 7 . . . 1 Drop 38 | . 2 5 6 18 . 7 Fire 248 | 7 58 72 14 31 . 66 Melee 13 | . . . . . . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | 1 5 2 2 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 10) 444 | -10/Materials | Discovered new exit (range 7) 504 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Lost 3 parts (1n2w) 743 | -10/Materials | Discovered new exit (range 8) 923 | -10/Materials | Core integrity fell below 50% 968 | -10/Materials | Discovered new exit (range 15) 1031 | -10/Materials | Entered another Materials area 1031 | -9/Materials | Evolved 2 slots: Utility x2 1042 | -9/Materials | Identified exit to Mines 1042 | -9/Materials | Identified exit to Storage 1264 | -9/Materials | Build established: Scavenger-Mutant 1661 | -9/Materials | Entered Storage 1772 | -9/Storage | Identified exit to Recycling 1917 | -9/Storage | Used back door to open Recycling access 1922 | -9/Storage | Entered Recycling 2082 | -9/Recycling | Discovered new exit (range 11) 2151 | -9/Recycling | Scanned before Scraplab entrance 2164 | -9/Recycling | Angered Scraplab inhabitants 2167 | -9/Recycling | Core integrity fell below 50% 2646 | -9/Recycling | Found Prototype Device 2646 | -9/Recycling | Identified Scrap Engine 3210 | -9/Recycling | Build established: Construct 4190 | -9/Recycling | Entered Factory 4190 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4554 | -7/Factory | Identified exit to Garrison 4554 | -7/Factory | Entered Garrison 4570 | -7/Garrison | Triggered checkpoint 5030 | -7/Garrison | Triggered checkpoint 5030 | -7/Garrison | Triggered checkpoint 5030 | -7/Garrison | Triggered checkpoint 5049 | -7/Garrison | Triggered checkpoint 5083 | -7/Garrison | Core integrity fell below 50% 5122 | -7/Garrison | Destroyed 7 combat bots 5124 | -7/Garrison | Lost 12 parts (1p4n2u5w) 5346 | -7/Garrison | Build established: Mutant 5817 | -7/Garrison | Discovered new exit (range 12) 5879 | -7/Garrison | Core integrity fell below 20% 5907 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- (Smash). 05882_ Destroyed Flak Gun. 05882_ Y-54 Guardian system corrupted by crushing effect. 05883_ Y-54 Guardian system terminally corrupted. 05889_ Deuterium-Ion Engine destroyed. 05889_ Arm. Scrap Engine damaged due to network destabilization (-10). 05896_ Arm. Scrap Engine destroyed. 05896_ Scrap Engine core remains intact and functional. 05899_ Imp. Heat Sink destroyed. 05900_ Y-54 Guardian suffers critical hit (Smash). 05900_ Destroyed Flak Gun. 05900_ Y-54 Guardian system corrupted by crushing effect. 05902_ Y-54 Guardian destroyed. 05907_ Mace+ destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????+?+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????+?+???????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????+????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????+???? ??????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????+ +?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????#???????????????? | | ?????????????????????????# #??? "???????????????? | | ?????????????????????????# #?? ????????????????? | | ?????????????????????????# ## ??????????????????? | | ?????????????????????????+ ????????????????????? | | ?????????????????????????# #?????????????????????? | | ??####???????????????????# #?????????????????????? | | ?? #???????????????????# #?????????????????????? | | ?? #???????????????????#=#?????????????????????? | | ??# #?????????????????###Y##### < #?????????????? | | ??# #???????########### @![ #?????????????? | | ??# #???????# ; * #?????????????? | | ??# #???????# ######### ##########?????????????? | | ### #######?# #???????# #??????????????????????? | | ## ## #?# #???????# #??????????????????????? | | ## ###"##??????# #??????????????????????? | | % ######## #??????????????????????? | | %% #??????????????????????? | | !% % #??????????????????????? | | # ## ## #########+#??????????????????????? | | ## ## ## ###??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ## ## ## ###??????????????????????????????? | | ## ## ## #####????????????????????????????? | | /??????????????????????? | | ^ /??????????????????????? | | ## ######## #??????????????????????? | | ?## ## ######????????????????????????????????? | | ??# ## #?????????????????????????????????????? | | ??# ###+###?????????????????????????????????????? | | ??+ #??????????????????????????????????????????+? | | ??# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 14 Energy Capacity 336 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -9/Recycling | Hacked Imp. Terrain Scan Processor | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mace | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertHeartForcegen Manual? 0 Play Time 00:31:55 Cumulative 252.3 hours Start 2026.09.17 @ 09:34:32 End 2026.09.17 @ 10:31:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b619c57-fcc9-4eaa-af7a-46c2b0e186ff