Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 20:29:39 Player: Bowster Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (987) 987 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2947 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 15/100 System Corruption 7% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Machine Analyzer > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (15) --- Advanced Treads Improved Heat Sink Small Storage Unit Medium Matter Pod (100) Particle Charger Utility Shielding Light Armor Plating Light Armor Plating High-powered Tractor Beam Ion Cannon Minigun Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Machine Analyzer Targeting Computer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Treads Advanced Treads Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Matter Pod Particle Charger Light Armor Plating Light Armor Plating High-powered Tractor Beam EM Pulse Cannon Ion Cannon Assault Cannon Rocket Launcher Plasma Flamer [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 42 | 6 5 4 7 20 Power 7 | 1 1 . 1 4 Engine 7 | 1 1 . 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 . 3 5 Treads 3 | 2 . . . 1 Leg 9 | . 2 . 3 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 1 1 6 Device 1 | . . . . 1 Storage 3 | 1 . 1 . 1 Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 13 | 2 1 3 2 5 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 . . 2 2 Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 2 . . 15 Power 3 | . 1 . . 2 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 6 | . 1 . . 5 Highest Loss Streak 7 | . 2 . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 91 87 98 88 Engine 9 | . 14 2 10 14 Treads 4 | . 17 . . . Leg 23 | . 9 28 32 22 Storage 12 | . 14 14 11 9 Processor 12 | . 9 14 11 14 Protection 4 | . . . 10 8 Ballistic Gun 17 | . 22 12 21 15 Launcher 4 | . 2 13 . . Peak Build Rating 30 | 6 7 11 22 30 Average Rating 14 | 5 6 9 21 24 On Entrance 8 | . 6 7 9 22 Naked Turns . | . . . . . Heaviest Build 47 | 12 13 31 34 47 Greatest Support 53 | 40 40 20 35 53 Greatest Overweight (x) 3 | . 3 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 14 15 15 Most Carried 15 | 1 5 13 15 15 Average Carried 9 | . 1 11 13 12 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 1 5 11 15 12 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1317 | 233 193 191 309 391 Remotely . | . . . . . Salvage Created 1008 | . 193 35 271 509 Parts 65 | 1 7 1 27 29 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 5 3 5 12 Melee 1 | . . . . 1 Guns 18 | . 5 . 5 8 Cannons 1 | . . . . 1 AOE 5 | . . 3 . 2 Classes Destroyed 6 | 1 2 . 1 2 Worker 2 | 1 . . 1 . Recycler 1 | . . . . 1 Swarmer 4 | . 1 . . 3 Grunt 13 | . 4 3 1 5 Sentry 7 | . . . 4 3 Hunter 1 | . . . . 1 Best Kill Streak 5 | 1 2 2 2 5 Combat Bots Only 4 | . 2 2 2 4 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging 1 | . . . . 1 Exploded 2 | . . 1 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 345 | . 69 17 17 242 Missed 112 | . 22 4 6 80 Damage Taken 3480 | . 543 294 163 2480 Core 765 | . 84 124 . 557 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 40 | . . . 40 . Core Remaining (%) 72 | 100 . 16 100 . Volleys Fired 104 | . 34 13 11 46 Largest 2 | . 2 2 2 2 Hottest 125 | . 40 73 50 125 Shots Fired 186 | . 55 27 22 82 Gun 161 | . 55 14 22 70 Cannon . | . . . . . Launcher 14 | . . 13 . 1 Special 11 | . . . . 11 Kinetic 157 | . 55 10 22 70 Thermal 15 | . . 4 . 11 Explosive 14 | . . 13 . 1 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 8 7 12 15 Robot Miss Streak 5 | . 4 3 1 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 116 | . 35 10 17 54 Core Hits 56 | . 12 7 9 28 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2433 | 21 431 485 294 1202 Guns 1583 | . 429 36 274 844 Cannons . | . . . . . Explosions 704 | . . 422 . 282 Melee . | . . . . . Ramming 82 | 21 2 27 20 12 Kinetic 1583 | . 429 36 274 844 Thermal 64 | . . . . 64 Explosive 704 | . . 422 . 282 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 2 2 . 7 Average Corruption 3 | . 2 2 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 46 | . 6 13 . 27 Message Errors 8 | . 1 4 . 3 Matter Fused 13 | . 2 3 . 8 Heat Flow Errors 5 | . 2 2 . 1 Energy Discharges 3 | . . . . 3 Parts Fused 1 | . . 1 . . Data Loss (minor) 9 | . 1 2 . 6 Misfires 2 | . . 1 . 1 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 45 | . . 45 . . Projectiles . | . . . . . Explosions 45 | . . 45 . . Melee . | . . . . . Knockbacks 2 | 2 . . . . Impact 2 | 2 . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . . 115 . . Shots 4 | . . 4 . . Rammed 11 | 6 2 . . 3 Targets Rammed 23 | 7 2 5 4 5 Kicked 11 | . . 5 4 2 Crushed 1 | 1 . . . . Highest Temperature 340 | . 261 225 29 340 Average Temperature 82 | . 82 70 13 100 Received Heat Transfer 1299 | . 270 102 36 891 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 400 | . . . . 400 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 218 | 5 163 101 196 218 Initial 24 | . 3 19 24 13 Average 53 | 2 55 33 73 75 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 92 Level 1 1 | . . . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 1 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 15 4 6 22 Peak Tracking Total 9 | . 5 2 3 9 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 1 2 4 1 Terminals 5 | . 1 1 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 16 | . 1 3 10 2 Successful 10 | . . 3 7 . Failed 6 | . 1 . 3 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 1 2 5 2 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 6 | . . 3 3 . Record 3 | . . 1 2 . Open Door 1 | . . 1 . . Locate Traps 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3173 | 226 715 927 555 750 Spaces Moved 1664 | 130 423 460 360 291 Core 11 | 2 3 . . 6 Treads 357 | 128 221 . . 8 Legs 1296 | . 199 460 360 277 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 155 | 158 141 184 120 175 Slowest Speed 200 | 160 200 190 120 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 7 59 93 37 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 56 | . . 56 . . Terrain Destroyed 153 | . . 140 . 13 Melee . | . . . . . Projectile . | . . . . . AOE 153 | . . 140 . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2058 | 143 484 512 466 453 Wait 164 | . 10 16 68 70 Move 1660 | 129 422 459 359 291 Hop . | . . . . . Pick Up 43 | 1 9 10 11 12 Fast Attach 10 | 6 . . 2 2 Attach 27 | . 5 3 5 14 Detach 3 | . . . 1 2 Swap 5 | . . 1 . 4 Drop 19 | . 2 5 5 7 Fire 104 | . 34 13 11 46 Melee . | . . . . . Ram 1 | . 1 . . . Kick 11 | . . 5 4 2 Crush 11 | 7 1 . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 13) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 3) 408 | -10/Materials | Discovered new exit (range 13) 796 | -10/Materials | Discovered new exit (range 7) 942 | -10/Materials | Entered Mines 967 | -10/Mines | Met a Derelict bent on vengeance 979 | -10/Mines | Met a Derelict shopkeep closing up shop 1062 | -10/Mines | Learned location of 1 exit from Materials 1152 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1559 | -10/Mines | Discovered new exit (range 5) 1669 | -10/Mines | Discovered new exit (range 5) 1765 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1799 | -10/Mines | Core integrity fell below 50% 1822 | -10/Mines | Core integrity fell below 20% 1869 | -10/Mines | Entered Materials 1869 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -9/Materials | Identified exit to Mines 2274 | -9/Materials | Repaired Carbon-fiber Leg 2418 | -9/Materials | Discovered new exit (range 5) 2424 | -9/Materials | Entered another Materials area 2424 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2568 | -8/Materials | Lost 7 parts (1p2n2u2w) 2943 | -8/Materials | Build established: Scavenger-Mutant 3136 | -8/Materials | Core integrity fell below 50% 3154 | -8/Materials | Core integrity fell below 20% 3172 | -8/Materials | Lost 7 parts (1p3n1u2w) 3174 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03104_ Imp. Ion Engine destroyed. 03106_ >> Machine Analyzer network decryption results: 03106_ Terminal x2 03111_ Minigun destroyed. 03112_ S-10 Pest destroyed. 03112_ Plasma Flamer destroyed. 03113_ Carbon-fiber Leg destroyed. 03114_ Targeting Computer destroyed. 03115_ >> Machine Analyzer network decryption results: 03115_ Scanalyzer x1 03118_ Dropped Carbon-fiber Leg. 03136_ Slammed into S-10 Pest. 03139_ S-10 Pest destroyed. 03140_ Acquired 1 matter. 03141_ Lgt. Treads destroyed. 03144_ Critical hit (Burn: +37). 03147_ System corrupted: Component data lost. 03147_ Critical hit (Burn: +37). 03171_ System corrupted: Energy discharge (-3). 03171_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??? ??? + "T" ]]] ## #?? | | ??### % ??????############# # ]]] ## #?? | | ### / ######?????????????# # """ ]]] ## #?? | | # !%==! #??????######## # """ ## #?? | | ## !%=!! #??????# # # """ [ ## #?? | | / **= ! #??????# """ # # # #? | | ## = ==#??????# "T" # ########### #? | | ?# %= """T"""%#??????# + #?????????# #? | | ?# ####/#??????# # #???####### #? | | ?## """"""" # #??????# # #?? ?# #? | | ??# """"""" # ###????######## ##? """""#######? | | ??# """"""" # ############ % # """""???????? | | ??# """"""" + # """""???????? | | ??# """"""" # + """""???????? | | ??# # # """""???????? | | ??# # =############ # """""???????? | | ??# # %##########?#######? """""???????? | | ??########### *# #????????? ????????? | | ????????????# #[ """ #??????????######???????? | | ???????""""?# # """ #???????????????????????? | | ???????""""?# #= """ #???????????????????????? | | ???????"""" + /u #???????????????????????? | | ????????? # # #???????????????????????? | | ??????? # # Ygg#???????????????????????? | | ?????" " ?# # ""T""gY##??????????????????????? | | ???? "T" ??# # """"" @#??????????????????????? | | ?????""" ??# ###########??????????????????????? | | ??????###???# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ??"S?????????????????????????????? | | ????????????# ??"""????????????????????????????? | | ????????????# ???""????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????"""?T???????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 445 Matter Stores 380 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed SeismicCompositeReplicator Manual? 0 Play Time 00:36:50 Cumulative 7.2 hours Start 2025.02.26 @ 19:53:02 End 2025.02.26 @ 20:29:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebad506-4a1b-4a54-9f88-7387b1717560