Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 22:24:14 Player: CONM Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (75) 375 Value Destroyed (3013) 3013 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (2066) 2066 TOTAL SCORE: 14534 Bonus ------- Follower Combat Kills 146 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 120 Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 31/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Improved Trap Scanner Advanced Signal Interpreter Hacking Suite Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Gyrokinetic Inverter Energy Well (331) Chronowheel Heavy Mace Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Improved Trap Scanner Advanced Signal Interpreter Melee Analysis Suite Experimental Core Analyzer Makeshift Cloaking Device Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- Phase Gun Matter Neutralizer Vortex Cannon > --- INVENTORY -------- Reinforced Fission Core Advanced Coolant Injector Energy Well Chronowheel Heavy Mace [Rating: 116] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Makeshift Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Melee Analysis Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Great Axe Energy Gun Backup Laser III Energy Cannon Vortex Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . . . 2 2 . . . . 2 . . . . 2 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 135 | 8 3 1 1 6 7 13 7 2 . 1 9 8 8 2 2 18 6 1 1 19 2 4 6 Power 13 | 2 . . . 1 . 2 . . . 1 . . 1 . 1 1 1 . . 2 . . 1 Engine 5 | 2 . . . 1 . . . . . . . . 1 . . 1 . . . . . . . Core 6 | . . . . . . 2 . . . 1 . . . . 1 . . . . 1 . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Propulsion 35 | 2 . . . 2 2 3 5 . . . 3 . 4 . . 4 1 1 . 6 . 1 1 Treads 6 | 2 . . . . . . . . . . 1 . . . . . . . . 3 . . . Leg 5 | . . . . . . . 1 . . . . . 1 . . . . . . 3 . . . Wheel 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 1 . . . . 3 . 1 . . . . . Flight 15 | . . . . . . 3 4 . . . 1 . 3 . . 1 1 . . . . 1 1 Utility 58 | 2 3 . 1 2 3 5 1 . . . 5 5 2 2 1 10 4 . . 7 1 1 3 Device 29 | 1 1 . . 1 2 3 . . . . 2 3 2 . 1 7 1 . . 2 1 . 2 Storage 6 | 1 2 . 1 . . . . . . . . 1 . . . . . . . . . . 1 Processor 8 | . . . . . 1 1 . . . . 1 . . 1 . 1 1 . . 2 . . . Hackware 6 | . . . . . . 1 . . . . 1 . . 1 . 1 . . . 1 . 1 . Protection 9 | . . . . 1 . . 1 . . . 1 1 . . . 1 2 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 . 1 . 1 2 3 1 2 . . 1 3 1 . . 3 . . 1 4 1 2 1 Energy Gun 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Ballistic Gun 6 | 2 . . . . . . . . . . . 2 1 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 1 . . . . 1 . . 1 . . . 2 . . . Parts Lost 69 | . 1 . . 3 1 8 1 3 . 1 10 1 10 . . . 5 9 2 . 2 2 10 Power 6 | . . . . . . 1 . . . 1 . . 1 . . . . 2 . . . . 1 Propulsion 22 | . . . . 1 . 5 1 2 . . 4 . 1 . . . 2 2 . . 1 . 3 Utility 30 | . 1 . . 1 1 2 . 1 . . 5 1 4 . . . 1 5 2 . 1 2 3 Weapon 11 | . . . . 1 . . . . . . 1 . 4 . . . 2 . . . . . 3 Highest Loss Streak 10 | . 1 . . 3 1 6 1 3 . 1 5 1 4 . . . 5 9 1 . 1 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 9 | 2 8 10 10 13 18 16 9 9 10 9 8 6 9 8 10 9 9 9 5 4 5 4 3 Power 1 | . 1 1 1 1 2 1 2 2 2 1 . . 1 1 . 1 1 . . . . 1 . Propulsion 1 | 1 2 3 3 2 1 2 . 1 1 1 . . 2 . . . 1 1 . . . . . Utility 3 | . 2 3 3 5 6 4 3 3 4 4 4 1 1 4 7 5 5 4 4 2 1 1 . Weapon 2 | . 2 3 3 2 5 6 1 1 2 2 1 3 3 1 1 1 1 . . 1 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . . . . . 6 . 1 . . 3 . 1 . 2 3 1 2 . . . . 1 Power 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . 1 . . . . 1 . 1 . . 3 1 1 . . . . . Weapon 7 | . . . . . . 4 . . . . 1 . . . 1 . . 1 . . . . . Tool/Special 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 98 100 100 86 98 85 80 75 61 58 67 65 68 62 66 79 85 58 28 59 84 82 71 Engine 4 | . 14 14 14 14 9 2 . . . . . . 4 . . 3 1 3 . 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 . . . 5 4 3 Treads 7 | . 28 28 28 1 . . . . . . . 6 5 . . . . . . 3 15 14 11 Wheel 4 | . . . . 25 35 19 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 5 . . 5 8 6 4 3 Flight 5 | . . . . . . 7 20 20 15 15 13 . . 20 20 13 17 8 . . . . 3 Device 12 | . 12 14 14 5 14 12 6 7 7 7 7 16 15 6 5 10 18 7 . 4 13 13 15 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 5 3 6 6 6 5 5 4 . . . . 3 Processor 11 | . . . . . 2 8 15 15 15 15 17 13 13 17 20 20 15 15 15 19 15 14 4 Hackware 4 | . . . . . . 4 7 7 7 7 8 6 4 5 6 7 10 8 4 3 5 8 8 Protection 4 | . . . . 7 9 4 3 2 . . . 5 3 . . 1 5 8 . 1 10 8 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 2 . 9 5 5 Ballistic Gun 4 | . 28 19 14 12 . . . . . . . 6 11 . . . . . . . . . . Launcher 2 | . . 8 14 5 12 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 8 7 3 . . 5 4 . 6 2 5 2 . . . . . . Peak Build Rating 116 | 9 9 8 9 11 29 34 40 43 25 25 44 43 47 38 43 70 91 67 30 107 109 116 110 Average Rating 47 | 5 7 8 8 10 25 29 33 30 25 23 33 38 40 35 38 54 79 56 27 55 106 109 94 On Entrance 36 | . 9 8 8 9 11 23 26 40 25 25 25 16 39 37 38 39 68 66 29 27 107 99 103 Avg Prop Armor Cover (%) 4 | . . . . . . . 3 . . . 10 . . . . 5 . . . 3 1 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 14 29 31 51 56 60 65 25 25 16 16 24 27 30 15 19 28 38 27 9 77 88 90 73 Greatest Support 81 | 40 40 40 40 20 46 52 29 26 18 18 28 28 28 16 16 33 41 29 11 81 81 81 81 Greatest Overweight (x) 7 | . . . 1 2 1 5 1 1 . 1 1 . 7 . 1 4 . 1 . 1 1 1 1 Average Overweight (x) . | . . . . 2 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 10 | 7 14 15 15 20 20 16 10 10 10 10 9 8 10 10 10 10 10 9 5 5 5 5 5 Most Carried 20 | 4 10 10 12 14 20 20 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 9 | 2 8 10 10 13 18 16 9 9 10 9 9 6 9 8 9 9 9 9 5 4 4 4 3 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 5 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 19 | 4 10 10 12 13 19 9 9 10 10 9 4 10 5 10 10 9 9 5 5 5 5 5 5 Class Distribution -------------------- 33% | Mutant 20% | Scavenger-Mutant 9% | Derelict-Sprinter 7% | Derelict-Mutant 6% | Sprinter 5% | Hacker-Sprinter 4% | Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gladiator | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Skirmisher | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Matter Collected 2532 | 154 205 119 . 109 68 135 343 10 . 38 82 241 222 37 10 92 212 73 5 197 20 124 36 Remotely 131 | . . . . . 68 63 . . . . . . . . . . . . . . . . . Salvage Created 2872 | 39 317 42 . 112 117 240 45 . . . 170 184 563 . . 36 259 . . 81 322 313 32 Parts 145 | 5 18 2 . 10 3 12 5 . . . 14 6 26 . . 6 9 . . . 14 15 . Haulers Intercepted 5 | . 1 . . . 1 . . . . . . . 1 . . . 2 . . . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 6 2 . . . 3 21 . . . . 1 2 . 14 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Combat Hostiles Destroyed 61 | . 7 5 . 6 1 7 2 . . . 3 3 11 . . . 1 . . 1 8 5 1 Melee 8 | . . . . . . 2 2 . . . 1 1 1 . . . 1 . . . . . . Guns 22 | . 7 . . 1 . . . . . . . 2 10 . . . . . . 1 . 1 . Cannons 11 | . . . . . . . . . . . . . . . . . . . . . 8 3 . AOE 18 | . . 5 . 5 1 5 . . . . 2 . . . . . . . . . . . . Classes Destroyed 18 | 1 2 1 . 1 2 3 . . . . 1 . 1 . . 1 . . . 1 1 3 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Builder 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 . . . . . . . 1 . . . 2 . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Swarmer 13 | . . . . 3 . . 2 . . . . . 4 . . . . . . . 3 . 1 Grunt 31 | . 7 2 . 3 . 5 . . . . 3 2 6 . . . . . . . . 3 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . 1 . . . . . . 1 . . . . . . . . 4 . . Programmer 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 3 2 . 3 3 5 1 . . . 3 2 4 . . 1 1 . . 1 3 2 1 Combat Bots Only 5 | . 3 2 . 3 1 5 1 . . . 3 2 4 . . . 1 . . 1 3 2 1 Max Kills in Single Turn 3 | 1 1 1 . 2 1 3 1 . . . 2 1 1 . . 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 2 1 3 . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . 1 1 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Hostile Shots Fired 856 | . 24 27 . 16 12 98 38 30 . 19 69 37 75 . 6 11 22 124 22 21 62 28 115 Missed 293 | . 9 5 . 3 3 30 16 16 . 12 19 11 21 . 5 6 8 53 5 7 20 6 38 Hits 563 | . 15 22 . 13 9 68 22 14 . 7 50 26 54 . 1 5 14 71 17 14 42 22 77 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Projectile 562 | . 15 22 . 13 9 68 22 14 . 7 50 26 53 . 1 5 14 71 17 14 42 22 77 AOE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Critical Strikes 15 | . . . . . . 1 . . . . 1 2 2 . . . . 1 . 1 . 3 4 Part Disruptions 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Damage Taken 10891 | . 188 299 . 220 143 692 364 162 . 99 896 475 966 . 23 114 554 1200 415 329 841 1208 1703 Core 3466 | . 28 25 . 51 17 140 139 45 . 54 419 86 192 . . 23 170 326 315 133 . 715 588 Absorbed by Shields 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Redirected to Shielding 101 | . . . . . . . 79 22 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 89 | . . . . . . . . . . . . . . . . . 85 4 . . . . . Core Remaining (%) 61 | 100 . . . 58 96 . . . . 46 . . . . 18 97 . . . . 17 . . Volleys Fired 157 | 2 22 12 . 12 8 5 . . . . 2 10 39 . . 5 . . 1 5 13 14 7 Largest 3 | 2 2 2 . 2 1 2 . . . . 1 2 2 . . 1 . . 1 2 2 3 3 Hottest 283 | 40 40 40 . 60 36 69 . . . . 33 66 92 . . 33 . . 81 176 100 243 283 Shots Fired 276 | 4 44 15 . 19 8 9 . . . . 2 20 63 . . 5 . . 1 11 26 33 16 Gun 178 | 4 44 6 . 14 . . . . . . . 20 63 . . 5 . . . 10 . 10 2 Cannon 65 | . . . . . . . . . . . . . . . . . . . 1 1 26 23 14 Launcher 33 | . . 9 . 5 8 9 . . . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 146 | 4 44 6 . 14 . . . . . . . 20 53 . . 5 . . . . . . . Thermal 60 | . . . . . . . . . . . . . 10 . . . . . . 10 . 24 16 Explosive 33 | . . 9 . 5 8 9 . . . . 2 . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Entropic 35 | . . . . . . . . . . . . . . . . . . . . . 26 9 . Robot Hit Streak 15 | 2 8 3 . 4 3 5 . . . . 7 9 15 . . . . . . 4 4 9 2 Robot Miss Streak 4 | . 2 2 . 2 . 1 . . . . . 1 4 . . . . . 1 2 4 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . . . . . . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Shots Hit Robots 221 | 2 32 7 . 10 1 15 4 . . . 12 22 51 . . 3 8 . . 6 12 31 5 Core Hits 128 | 2 16 7 . 11 6 14 2 . . . 13 7 24 . . 1 2 . . 2 9 11 1 Critical Kills 4 | . 1 . . . . . . . . . . 1 1 . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . . . . . . . . . 1 1 4 . . . . . . 1 5 . 1 Burn 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 3 | . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Sever 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Melee Attacks 119 | . . . . . 13 24 5 1 . . 25 6 5 . . 17 16 . . . . 7 . Impact 20 | . . . . . 13 . . . . . . . . . . . . . . . . 7 . Slashing 79 | . . . . . . 24 5 1 . . 25 6 5 . . 8 5 . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . 9 11 . . . . . . Sneak Attacks 11 | . . . . . . 2 . . . . 1 . 1 . . 2 2 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Damage Inflicted 8713 | 29 359 367 . 425 333 1145 188 . . . 820 582 1128 . . 264 490 . . 235 874 1317 157 Guns 2240 | 29 346 32 . 84 . . . . . . . 359 893 . . . . . . 235 . 237 25 Cannons 1895 | . . . . . . . . . . . . . . . . . . . . . 874 889 132 Explosions 1971 | . . 335 . 341 333 617 . . . . 345 . . . . . . . . . . . . Melee 2590 | . . . . . . 528 188 . . . 475 223 235 . . 264 490 . . . . 187 . Ramming 17 | . 13 . . . . . . . . . . . . . . . . . . . . 4 . Kinetic 1595 | 29 346 32 . 84 . . . . . . . 359 745 . . . . . . . . . . Thermal 1206 | . . 34 . . . . . . . . . . 148 . . . . . . 235 . 632 157 Explosive 1937 | . . 301 . 341 333 617 . . . . 345 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 187 | . . . . . . . . . . . . . . . . . . . . . . 187 . Slashing 1922 | . . . . . . 528 188 . . . 475 223 235 . . 95 178 . . . . . . Piercing 481 | . . . . . . . . . . . . . . . . 169 312 . . . . . . Entropic 1368 | . . . . . . . . . . . . . . . . . . . . . 874 494 . Highest Corruption 3 | . . . . . . 3 3 3 3 3 2 2 2 2 . . . . 3 3 1 . . Average Corruption 1 | . . . . . . 2 3 3 3 3 1 2 2 2 . . . . 2 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . 6 7 3 1 4 2 12 9 1 . . . . 1 2 5 . . Message Errors 16 | . . . . . . 1 3 1 . . . 3 6 . . . . . 1 . 1 . . Matter Fused 10 | . . . . . . 2 . . 1 . 1 3 1 1 . . . . . 1 . . . Heat Flow Errors 10 | . . . . . . 2 2 . . 2 1 1 1 . . . . . . . 1 . . Energy Discharges 3 | . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . 1 1 . 1 . 3 1 . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 571 | . . 25 . 15 . 189 . . . . 98 . . . . 54 60 . . . 31 91 8 Projectiles 98 | . . . . . . . . . . . . . . . . . . . . . 31 59 8 Explosions 60 | . . 25 . 15 . 20 . . . . . . . . . . . . . . . . . Melee 413 | . . . . . . 169 . . . . 98 . . . . 54 60 . . . . 32 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . 71 . 22 . 13 . . . . 89 . . . . . . . . . . . . Shots 7 | . . 3 . 1 . 1 . . . . 2 . . . . . . . . . . . . Rammed 6 | . 4 . . . . . . . . . 1 . . . . . . . . . . 1 . Targets Rammed 6 | . 4 . . . . . . . . . 1 . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 951 | . 18 . . 18 . 269 446 . . 173 245 159 166 . . . . . 240 375 219 951 192 Average Temperature 172 | . 8 . . 9 . 139 170 . . 87 126 31 79 . . . . . 104 187 82 350 87 Received Heat Transfer 1586 | . 105 6 . 99 9 189 . 69 . 9 153 144 400 . . 9 12 27 . 63 18 87 187 Effects 26 | . . . . . . . . . . . 1 . . . . . . . . . . 25 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 5 | . . . . . . . . . . . 1 . . . . . . . . . . 4 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 1754 | . . 50 . . . . . . . . . . 370 . . . . . . 370 . 740 224 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 194 | 5 90 92 . 89 48 194 . . . . 97 . . . . 22 45 . . . . 63 160 Initial 97 | . . . . . 26 . . . . . 97 . . . . 9 4 . . . . 32 44 Average 20 | . 17 33 . 18 5 61 . . . . 22 . . . . 1 4 . . . . 17 58 Influence Increases 3054 | 10 192 143 . 173 105 411 100 135 . 225 115 70 255 . 45 108 152 210 . 20 200 199 186 Destroy 0b10 Robot/C 1220 | . 140 40 . 120 20 140 40 . . . 60 60 200 . . . 20 . . 20 160 100 100 Destroy 0b10 Robot/NC 85 | 10 5 . . . 10 10 . . . . 10 . 5 . . 10 10 . . . . 15 . Destroy Leader 240 | . 32 10 . 20 12 40 . . . . 10 10 20 . . 2 4 . . . 40 30 10 Allied During Kill 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Successful Hack 125 | . 15 . . 9 26 24 . . . . . . . . . 23 16 . . . . 12 . Disable Machine 105 | . . 15 . . . 45 . . . . . . . . . 15 15 . . . . . 15 Destroy Structure 263 | . . 63 . 24 37 47 . . . . 20 . . . . 28 12 . . . . 12 20 Partial Spotted 90 | . . . . . . 45 . . . . . . . . . 30 15 . . . . . . Lose Combat Pursuer 915 | . . 15 . . . 60 60 135 . 225 15 . 30 . 45 . 60 210 . . . 30 30 Influence Decreases 2944 | 10 192 105 38 104 174 321 170 70 85 70 255 85 220 35 30 113 162 70 117 39 156 188 135 Entered New Map 400 | . . . 38 . 43 . 34 4 85 . 58 6 . 35 . 6 6 . 27 23 4 16 15 Time Decay 1982 | 10 182 105 . 74 121 241 126 40 . 60 159 69 120 . 30 106 124 25 70 16 152 152 . Lost Part 541 | . 10 . . 30 10 80 10 26 . 10 38 10 100 . . . 32 45 20 . . 20 100 Lost Ally 21 | . . . . . . . . . . . . . . . . 1 . . . . . . 20 Squads Dispatched 29 | . 2 . . . 2 8 . . . . 4 . . . . 5 5 . . . . 3 . Investigation 5 | . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . . Extermination 12 | . . . . . . 2 . . . . 2 . . . . 3 4 . . . . 1 . Reinforcement 12 | . 1 . . . 2 4 . . . . 1 . . . . 2 . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Distress Signals 5 | . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 203 | . 11 9 . 4 3 23 11 11 . 10 9 4 15 . 3 7 19 14 4 22 8 7 9 Peak Tracking Total 13 | . 7 3 . 3 3 7 5 7 . 11 4 2 5 . 3 3 5 12 5 13 3 3 8 Tactical Retreats 31 | . . 2 . . . 2 3 2 . 4 1 . 2 . 1 2 2 5 2 . . 2 1 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Traps Triggered 8 | . 1 . . . . 2 2 . . . . . . . . 1 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Machines Disabled 8 | . . 1 . . . 3 . 1 . . . . . . . 1 1 . . . . . 1 Max in Single Turn 2 | . . 1 . . . 2 . 1 . . . . . . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Machines Accessed 54 | . 3 . 4 2 5 8 . . 4 . 2 1 . . . 7 8 . . 6 . 4 . Terminals 23 | . 3 . . 2 5 3 . . . . 1 . . . . 5 3 . . . . 1 . Fabricators 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 3 . . . . 1 . . . . 1 1 . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Total Hacks 157 | . 9 . 13 9 18 22 . . 27 . 7 1 . . . 19 18 . . 7 . 7 . Successful 95 | . 5 . 13 3 8 14 . . 27 . 4 1 . . . 6 5 . . 7 . 2 . Failed 61 | . 4 . . 6 10 7 . . . . 3 . . . . 13 13 . . . . 5 . Catastrophic 10 | . . . . . 1 1 . . . . . . . . . 5 3 . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 52 | . 14 . 1 9 6 5 . 1 . . 4 . . . . 8 4 . . . . . . Terminals 71 | . 9 . . 9 18 7 . . . . 2 . . . . 15 8 . . . . 3 . Fabricators 6 | . . . . . . 1 . . . . . . . . . . 3 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . . . . . . 8 . . . . 5 . . . . 3 3 . . . . . . Scanalyzers 10 | . . . . . . 6 . . . . . . . . . . 4 . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . Terminal Hacks 61 | . 2 . 13 1 5 2 . . 27 . . 1 . . . 1 1 . . 7 . 1 . Record 28 | . . . 12 . . . . . 11 . . . . . . . . . . 5 . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 1 3 1 . . 3 . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . 6 . . . . 1 . . . . 1 . . . . . . . Process 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Retrieve Matter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 4 . . . . . . . . . . 2 . . . . . . Retrieve Study 6 | . . . . . . 4 . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . 3 . . 2 3 2 . . . . 3 . . . . 4 . . . . . . . Terminals 14 | . 3 . . 2 3 2 . . . . . . . . . 4 . . . . . . . Track 6 | . 1 . . 1 1 1 . . . . . . . . . 2 . . . . . . . Botnet 7 | . 2 . . . 2 1 . . . . . . . . . 2 . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . . 2 5 7 . . . . 1 . . . . 7 8 . . . . 4 . Full Trace Events 5 | . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Part Studies Acquired 6 | . . . . . . 4 . . . . . . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 44 | . . . . . . 44 . . . . . . . . . . . . . . . . . Retrieved Matter 44 | . . . . . . 44 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Total Allies 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Highest-Rated Group 141 | . . . . . . . . . . . . . 141 . . . . . . . . . 116 Highest-Rated Ally 141 | . . . . . . . . . . . . . 141 . . . . . . . . . 116 Total Orders 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Total Damage 616 | . . . . . . . . . . . . . . . . . . . . . . . 616 Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Active Infowar (turns) 7685 | 33 842 305 867 8 666 . . . . . 191 . . . 74 1059 911 . . 527 1273 523 406 Sensors 666 | . . . . . 666 . . . . . . . . . . . . . . . . . . IFF 128 | . . . . . . . . . . . . . . . 74 54 . . . . . . . Terrain 2055 | 33 842 305 867 8 . . . . . . . . . . . . . . . . . . . Structural 2084 | . . . . . . . . . . . 191 . . . . 984 909 . . . . . . Traps 2729 | . . . . . . . . . . . . . . . . . . . . 527 1273 523 406 Cloaking 1286 | . . . . . . . . . . . . . . . . . . . . . 773 513 . ECM 41 | . . . . . . . . . . . . . . . . 39 2 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . 1 . . 1 . 1 . 1 1 . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Turns Passed 13891 | 146 921 305 867 353 1005 1122 291 97 30 130 630 1107 728 234 97 1183 1177 245 153 775 1273 613 409 Spaces Moved 13425 | 81 515 174 527 273 664 1409 760 277 92 339 583 644 280 746 300 1859 1456 544 212 708 494 237 251 Core 94 | 5 . . . . . . . . . . 61 . 2 . . 5 . 4 . . . . 17 Treads 3159 | 76 515 174 527 . . . . . . . 1 644 249 . . . . . . 80 494 237 162 Legs 198 | . . . . . . . 18 . . . 3 . 14 . . . . . . 163 . . . Wheels 1349 | . . . . 273 664 412 . . . . . . . . . . . . . . . . . Hover 1328 | . . . . . . . . . . . 49 . . . . 536 . 66 212 465 . . . Flight 7297 | . . . . . . 997 742 277 92 339 469 . 15 746 300 1318 1456 474 . . . . 72 Fastest Speed 26 | 50 160 160 160 110 100 29 26 26 32 32 30 160 30 30 30 30 29 37 70 70 170 170 37 Average Speed 81 | 153 160 160 164 110 100 50 32 31 32 32 64 160 204 30 30 40 32 42 70 98 248 220 127 Slowest Speed 400 | 160 160 160 240 110 101 155 140 107 32 107 160 160 400 30 110 280 37 120 70 250 250 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . 7 . . . 3 . . . . . . 10 8 . . . . 6 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 44 25 91 43 32 23 86 39 75 58 10 78 51 77 52 36 27 77 42 81 64 7 32 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 . . . . 1 . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 1 1 . . . . . . . Scrap Searched 25 | . . . . 1 . . 4 2 . 3 . 3 1 4 1 . . 3 2 . 1 . . Spaces Dug 57 | . . . . . 13 10 . . . . 13 . . . . 14 6 . . . . 1 . Terrain Destroyed 312 | . . 94 . 45 36 77 . . . . 19 . . . . 14 6 . . . 12 6 3 Melee 57 | . . . . . 13 10 . . . . 13 . . . . 14 6 . . . . 1 . Projectile 20 | . . . . . . . . . . . . . . . . . . . . . 12 5 3 AOE 235 | . . 94 . 45 23 67 . . . . 6 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Gar Total 15899 | 96 569 186 528 305 970 1772 791 286 91 355 791 691 363 754 306 2260 2126 552 214 774 515 283 321 Wait 1871 | 2 22 . . 11 262 299 15 . . 19 156 13 24 2 . 324 641 12 . 30 4 15 20 Move 13342 | 80 514 173 526 272 663 1395 759 276 91 333 582 643 279 745 299 1858 1437 529 211 707 493 237 240 Hop 27 | . . . . . . 6 . . . 2 . . . . . . 8 6 . . . . 5 Pick Up 85 | 4 4 . 1 2 13 11 3 2 . . 5 10 3 4 1 7 5 1 . 5 1 2 1 Fast Attach 64 | 6 1 . . 1 1 1 5 1 . . 5 3 4 2 1 12 5 . 1 10 1 2 2 Attach 68 | 1 . . . 2 4 8 3 1 . 1 7 4 7 . 1 12 3 3 . 4 . 2 5 Detach 26 | . . . . . . 3 . 1 . . 3 . . 1 2 10 1 1 . . . . 4 Swap 43 | 1 2 1 1 5 3 13 . . . . 1 2 . . . 2 2 . . 5 2 3 . Drop 59 | . . . . . 3 10 1 4 . . 4 . 2 . 2 13 8 . . 7 1 . 4 Fire 157 | 2 22 12 . 12 8 5 . . . . 2 10 39 . . 5 . . 1 5 13 14 7 Melee 116 | . . . . . 13 21 5 1 . . 25 6 5 . . 17 16 . . . . 7 . Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 4 . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 33 | . . . . . . . . . . . . . . . . . . . 1 1 . . 31 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua / Gar) -3/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Discovered new exit (range 6) 1041 | -10/Materials | Discovered new exit (range 15) 1068 | -10/Materials | Entered Mines 1069 | -10/Mines | Assembled infested the area 1074 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1365 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1367 | -10/Mines | Discovered new exit (range 5) 1373 | -10/Mines | Entered Exiles 1394 | -10/Exiles | Discovered new exit (range 15) 1413 | -10/Exiles | Met 8R-AWN 1441 | -10/Exiles | Met EX-HEX 1511 | -10/Exiles | Met EX-DEC 1519 | -10/Exiles | Learned location of Zion (-6) 1591 | -10/Exiles | Met EX-BIN 1625 | -10/Exiles | Aligned with FarCom system 1626 | -10/Exiles | Given EX-Vault access code 1730 | -10/Exiles | Opened EX-Vault 1745 | -10/Exiles | Found Chronowheel 1779 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1900 | -10/Exiles | Visited The Gauntlet 2206 | -10/Exiles | Discovered new exit (range 15) 2240 | -10/Exiles | Left Exiles lab with Chronowheel 2240 | -10/Exiles | Entered Mines 2289 | -9/Mines | Lost 3 parts (1n1u1w) 2296 | -9/Mines | Identified exit to Materials 2300 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2303 | -9/Mines | Found Prototype Device 2593 | -9/Mines | Entered Materials 2593 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2594 | -8/Materials | Identified Exp. Sensor Array 2908 | -8/Materials | Build established: Skirmisher 3548 | -8/Materials | Build established: Mutant 3592 | -8/Materials | Discovered new exit (range 4) 3598 | -8/Materials | Entered Factory 3598 | -7/Factory | Evolved 2 slots: Utility x2 4028 | -7/Factory | Build established: Gladiator 4373 | -7/Factory | Lost 6 parts (1p3n2u) 4400 | -7/Factory | Central database locked down 4643 | -7/Factory | Build established: Sprinter 4667 | -7/Factory | Identified exit to Lower Caves 4720 | -7/Factory | Entered Lower Caves 4766 | -7/Lower Caves | Learned location of 1 exit from Factory 4779 | -7/Lower Caves | Spotted B-75 Beast 5008 | -7/Lower Caves | Discovered new exit (range 9) 5011 | -7/Lower Caves | Entered another Lower Caves area 5022 | -7/Lower Caves | Found DCF Scrap (15 items) 5048 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5077 | -7/Lower Caves | Discovered new exit (range 12) 5080 | -7/Lower Caves | Lost 3 parts (2n1u) 5096 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5104 | -7/Lower Caves | Found Prototype Special Weapon 5104 | -7/Lower Caves | Identified Molecular Deconstructor 5108 | -7/Lower Caves | Entered Data Miner 5108 | -7/Data Miner | Discovered new exit (range 6) 5115 | -7/Data Miner | Met Data Miner 5123 | -7/Data Miner | Learned location of Section 7 (-2) 5123 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5126 | -7/Data Miner | Received God Mode back door access code from Data Miner 5138 | -7/Data Miner | Entered Proximity Caves 5144 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5172 | -6/Proximity Caves | Core integrity fell below 50% 5184 | -6/Proximity Caves | Learned Factory terminal intel 5263 | -6/Proximity Caves | Discovered new exit (range 15) 5268 | -6/Proximity Caves | Entered Factory 5268 | -6/Factory | Evolved 2 slots: Utility x2 5269 | -6/Factory | Identified exit to Lower Caves 5270 | -6/Factory | Loaded intel: 25 terminal locations 5810 | -6/Factory | Lost 5 parts (2n2u1w) 5896 | -6/Factory | Lost 5 parts (2n3u) 5898 | -6/Factory | Entered Lower Caves 5908 | -6/Lower Caves | Learned Factory stockpile data 6000 | -6/Lower Caves | Core integrity fell below 50% 6069 | -6/Lower Caves | Build established: Mutant 6548 | -6/Lower Caves | Build established: Derelict-Mutant 6984 | -6/Lower Caves | Discovered new exit (range 10) 7005 | -6/Lower Caves | Entered another Lower Caves area 7309 | -6/Lower Caves | Build established: Scavenger-Mutant 7600 | -6/Lower Caves | Lost 4 parts (1p2u1w) 7721 | -6/Lower Caves | Core integrity fell below 20% 7729 | -6/Lower Caves | Discovered new exit (range 4) 7733 | -6/Lower Caves | Entered Zion 7749 | -6/Zion | Discovered new exit (range 16) 7761 | -6/Zion | System corruption cleaned by Quarantine Array 7811 | -6/Zion | Learned Factory terminal intel 7908 | -6/Zion | Found Relay Coupler [Programmer] 7967 | -6/Zion | Entered Proximity Caves 8012 | -5/Proximity Caves | Build established: Derelict-Sprinter 8041 | -5/Proximity Caves | Discovered new exit (range 15) 8064 | -5/Proximity Caves | Entered Factory 8064 | -5/Factory | Evolved 2 slots: Utility x2 8066 | -5/Factory | Loaded intel: 25 terminal locations 8107 | -5/Factory | Discovered new exit (range 5) 8694 | -5/Factory | Discovered new exit (range 11) 9247 | -5/Factory | Entered another Factory area 9247 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9248 | -4/Factory | Identified exit to Armory 9642 | -4/Factory | Fabricated Lgt. Regenerative Plating? 9838 | -4/Factory | Discovered new exit (range 5) 10215 | -4/Factory | Lost 5 parts (2n1u2w) 10416 | -4/Factory | Discovered new exit (range 14) 10424 | -4/Factory | Identified exit to Upper Caves 10424 | -4/Factory | Entered Upper Caves 10465 | -4/Upper Caves | Encountered a Warlord checkpoint 10477 | -4/Upper Caves | Build established: Hacker-Mutant 10481 | -4/Upper Caves | Spotted B-86 Titan 10530 | -4/Upper Caves | Learned Research security intel 10614 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10666 | -4/Upper Caves | Lost 9 parts (2p2n5u) 10667 | -4/Upper Caves | Discovered new exit (range 3) 10668 | -4/Upper Caves | Identified exit to Upper Caves 10669 | -4/Upper Caves | Entered another Upper Caves area 10686 | -4/Upper Caves | Core integrity fell below 50% 10740 | -4/Upper Caves | Ambushed by wild Derelicts 10816 | -4/Upper Caves | Discovered new exit (range 8) 10820 | -4/Upper Caves | Identified exit to Warlord 10822 | -4/Upper Caves | Entered Warlord 10848 | -4/Warlord | System corruption cleaned by Quarantine Array 10879 | -4/Warlord | Build established: Mutant 11002 | -4/Warlord | Met Warlord 11027 | -4/Warlord | Warlord's base attacked by MAIN.C 11071 | -4/Warlord | Found Prototype Energy Cannon 11072 | -4/Warlord | Found Prototype Energy Cannon 11073 | -4/Warlord | Identified Vortex Cannon (x2) 11373 | -4/Warlord | Spotted Striker 11377 | -4/Warlord | Warlord forces counterattacked 11377 | -4/Warlord | Core integrity fell below 20% 11394 | -4/Warlord | P-70 Sage assimilated allied NX-1XJ(Y) 11439 | -4/Warlord | Lost 5 allies 11467 | -4/Warlord | Found Prototype Processor 11467 | -4/Warlord | Identified Exp. Core Analyzer 11529 | -4/Warlord | Spotted Striker 11531 | -4/Warlord | Spotted Executioner 11585 | -4/Warlord | Discovered new exit (range 8) 11592 | -4/Warlord | Lost 12 allies 11595 | -4/Warlord | Identified exit to Proximity Caves 11597 | -4/Warlord | Entered Proximity Caves 11701 | -3/Proximity Caves | Build established: Scavenger-Mutant 11949 | -3/Proximity Caves | Spotted B-86 Titan 12057 | -3/Proximity Caves | Destroyed B-86 Titan 12808 | -3/Proximity Caves | Discovered new exit (range 7) 12820 | -3/Proximity Caves | Identified exit to Research 12870 | -3/Proximity Caves | Entered Research 12870 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13397 | -3/Research | Core integrity fell below 50% 13424 | -3/Research | Discovered new exit (range 16) 13466 | -3/Research | Identified exit to Quarantine 13483 | -3/Research | Identified exit to Garrison 13483 | -3/Research | Entered Garrison 13646 | -3/Garrison | Rewired B-86 Titan 13812 | -3/Garrison | Triggered checkpoint 13852 | -3/Garrison | Core integrity fell below 20% 13892 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13825_ Slug penetrates S-43 Plague. 13825_ Slug penetrates G-67 Veteran. 13826_ Hvy. Plasma Cannon destroyed. 13828_ Matter Neutralizer destroyed. 13828_ S-43 Plague suffers critical hit (Meltdown). 13828_ G-67 Veteran knocked back. 13830_ Dropped Arm. Medium Treads. 13831_ G-67 Veteran knocked back. 13840_ Titan 8a destroyed. 13849_ Acquired 32 matter. 13849_ Acquired 4 matter. 13850_ Acquired Xenon Bombardment Thruster. 13854_ Xenon Bombardment Thruster destroyed. 13882_ Q-thruster destroyed. 13886_ Adv. System Shield destroyed. 13889_ Triggered Stasis Trap. 13889_ A bubble of rippling energy engulfs the area. 13889_ Field strength at 94. 13890_ Field strength at 88. 13891_ Field strength at 82. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????b?g??????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ############???????????? | | ??????????????????????# # #???????????? | | ??????????????????????# # #???????????? | | ??????????????????????# ### ##### #???????????? | | ??????????????????????# #?# #???# #???????????? | | ??????????????????????# #?# #???# #???????????? | | ??????????????????????# #?# #???# #???????????? | | ??????????????????????# ^ #?# #???# #???????????? | | ??????????????????????# ^@#?# #???# #????C??????? | | ??????????????????????# s#########"###""""## ##? | | ??????????????????????# g #? | | ??????????????????????# g | | ??????????????????????# g | | ??????????????????????#######+#### ## ## #? | | ????????????????????????????# #### ## ## #? | | ????????????????????????????# # % "? | | ????????????????????????????#### [ "? | | ???????????????????????????????# =% "? | | ???????????????????????????????# % "? | | ???????????????????????????????###*% ## ## #? | | ?????????????????????????????????# ! "# ^ ## ## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# %% #? | | ?????????????????????????????????#" %## ######? | | ?????????????????????????????????## [## #?????? | | ????????????????????????????????##" "#?####?????? | | ????????????????????????????????# " "#??????????? | | ????????????????????????????????##" "#??????????? | | ?????????????????????????????????#" ##??????????? | | ?????????????????????????????????#" #???????????? | | ##########???###################### =#???????????? | | " """ "##??# %!=#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 25 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1200 Resistance: TH 10 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 10 Core Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Lance | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackathon Myspace Challenges ------------ None Game ------ Seed BombSixMiniperforator Manual? 0 Play Time 03:43:38 Cumulative 171.5 hours Start 2026.07.25 @ 18:21:23 End 2026.07.30 @ 22:24:14 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 38x25 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cca27fe6-a9ad-4f7f-b1fc-916a2aefa726