Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.21 @ 17:34:39 Player: Fly Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (6245) 6245 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 15201 Bonus ------- High Alert Combat Kills 36 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 175/1600 Matter 203/300 Energy 31/225 System Corruption 15% Temperature Warm (176) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (13) ----- Small Battery Enhanced Optical Array High-powered Tractor Beam > --- WEAPON (4) ------- Advanced Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Triangulator Enhanced Optical Array Encrypted Comm Array Advanced Reaction Control System Advanced Phase Shifter Layered Heavy Armor Plating Hardlight Generator Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Quantum Rifle Nova Cannon Linear Accelerator > --- INVENTORY -------- Light Fission Core Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Advanced Heat Sink Triangulator Triangulator Advanced Phase Shifter Point Defense Array Antimissile System Long-range Proton Cannon Fusion Bomb Launcher [Rating: 180] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Linear Gravjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Slots Evolved 19 | . 1 . 2 2 2 2 2 . 2 . . 2 2 2 Power 2 | . . . . 1 . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . . . 2 . . . . . Utility 11 | . 1 . . 1 2 2 1 . . . . . 2 2 Weapon 2 | . . . . . . . . . . . . 2 . . Parts Attached 186 | 6 4 . 9 15 6 12 2 16 9 4 . 29 14 60 Power 27 | 1 . . 2 3 . 3 1 2 4 . . 4 2 5 Engine 8 | 1 . . 2 2 . 1 1 . . . . . . 1 Core 11 | . . . . 1 . 2 . 2 4 . . 1 . 1 Reactor 8 | . . . . . . . . . . . . 3 2 3 Propulsion 51 | 2 . . 2 5 1 1 . 7 2 . . 7 6 18 Treads . | . . . . . . . . . . . . . . . Leg 9 | 2 . . 2 2 . . . 2 . . . . . 1 Wheel 4 | . . . . . . . . . . . . . . 4 Hover 38 | . . . . 3 1 1 . 5 2 . . 7 6 13 Flight . | . . . . . . . . . . . . . . . Utility 68 | 1 4 . 3 4 4 6 1 3 2 4 . 10 5 21 Device 48 | . 1 . . 3 3 3 1 2 1 3 . 9 5 17 Storage 7 | 1 2 . 3 . . . . . . . . . . 1 Processor 5 | . 1 . . 1 . 1 . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . . . 1 2 . 1 1 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 . . 2 3 1 2 . 4 1 . . 8 1 16 Energy Gun 22 | 1 . . 1 1 1 1 . 3 1 . . 2 . 11 Energy Cannon 6 | . . . . 1 . 1 . . . . . 2 1 1 Ballistic Gun 6 | 1 . . . 1 . . . . . . . 3 . 1 Ballistic Cannon 2 | . . . 1 . . . . . . . . 1 . . Launcher 3 | . . . . . . . . 1 . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . . . . . . 1 . Parts Lost 73 | . . . . . 1 1 . 5 . 1 . 3 1 61 Power 7 | . . . . . . . . . . . . . 1 6 Propulsion 20 | . . . . . . . . 3 . . . 1 . 16 Utility 29 | . . . . . 1 1 . 1 . 1 . 1 . 24 Weapon 17 | . . . . . . . . 1 . . . 1 . 15 Highest Loss Streak 38 | . . . . . 1 1 . 4 . 1 . 1 1 38 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 91 100 99 99 99 99 100 96 100 100 100 93 92 81 Engine 4 | . 12 12 10 13 7 6 11 5 . . . . . . Core 5 | . . . . 2 7 6 5 10 14 15 15 7 . . Reactor 2 | . . . . . . . . . . . . 5 11 8 Leg 7 | . 25 25 39 25 6 . . 4 . . . . . . Hover 17 | . . . . 7 21 25 22 16 30 30 30 21 17 17 Device 22 | . 3 12 10 16 25 20 27 27 25 29 30 25 33 27 Storage 5 | . 12 12 10 8 7 6 5 5 5 5 5 4 4 2 Processor 7 | . 12 12 10 8 7 9 5 5 5 5 5 7 8 4 Protection 4 | . . . . . 1 12 11 10 10 5 5 2 . 2 Energy Gun 7 | . 12 12 10 8 6 6 5 4 10 10 10 8 8 7 Energy Cannon 2 | . . . . 1 7 6 5 2 . . . . 3 1 Ballistic Gun 1 | . 12 12 1 4 . . . . . . . 3 . 1 Ballistic Cannon 1 | . . . 8 2 . . . . . . . 3 4 1 Peak Build Rating 180 | 6 9 9 16 35 41 59 63 79 97 104 104 142 160 180 Average Rating 81 | 3 7 9 14 24 39 50 62 69 94 100 104 128 152 147 On Entrance 61 | . 6 9 9 16 34 41 59 63 78 97 104 104 142 160 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 141 | 16 17 17 35 44 52 63 71 75 69 69 69 102 118 141 Greatest Support 74 | 20 20 20 46 46 31 34 40 46 54 54 54 67 73 74 Greatest Overweight (x) 15 | . . . . 1 2 2 1 7 1 1 1 1 1 15 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 15 10 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 10 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 10 10 10 15 15 14 15 14 15 15 15 15 15 15 15 Average Carried 13 | 6 7 10 12 13 12 13 13 14 14 14 15 14 14 10 Final Capacity 15 | 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 10 10 14 14 14 15 13 15 15 15 15 15 15 . Class Distribution -------------------- 62% | Hacker-Mutant 24% | Scavenger-Tank 5% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Matter Collected 3092 | 171 149 . 162 221 54 119 . 162 160 35 . 576 432 851 Remotely 208 | . . . . . . . . . . . . . . 208 Salvage Created 6690 | . 68 . 326 524 389 362 . 1006 151 234 . 1041 565 2024 Parts 257 | . 6 . 28 25 15 7 . 37 2 5 . 42 23 67 Haulers Intercepted 6 | . 1 . 1 2 . . . . . . . . 1 1 Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 100 | . . . 7 11 8 10 . 14 2 3 . 14 6 25 Guns 44 | . . . 3 9 3 3 . . . 1 . 7 1 17 Cannons 35 | . . . 4 2 4 7 . 3 . . . 7 5 3 AOE 11 | . . . . . . . . 8 . . . . . 3 Classes Destroyed 15 | . 2 . 3 1 2 1 . 2 . . . 2 . 2 Worker 4 | . . . . . 2 . . . . . . . . 2 Hauler 6 | . 1 . 1 2 . . . . . . . . 1 1 Recycler 2 | . . . . . . . . . . . . 1 . 1 Operator 2 | . . . 1 . . 1 . . . . . . . . Watcher 6 | . 1 . . 1 1 . . . . . . 2 1 . Swarmer 15 | . . . . 4 2 5 . 4 . . . . . . Grunt 35 | . . . 4 1 4 4 . 7 . 2 . 6 . 7 Brawler 2 | . . . . . . . . . . . . 1 . 1 Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 21 | . . . 3 6 1 . . . 2 1 . 3 2 3 Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 11 | . . . . . 1 . . . . . . . 4 6 Programmer 11 | . . . . . . 1 . . . . . 4 . 6 Heavy 1 | . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 1 . 3 4 3 3 . 6 1 2 . 3 7 8 Combat Bots Only 6 | . . . 2 4 3 3 . 6 1 2 . 3 5 5 Max Kills in Single Turn 3 | . 1 . 2 1 2 1 . 3 1 1 . 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . . 3 . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Hostile Shots Fired 1438 | . . . 25 76 135 56 . 123 24 24 12 128 44 791 Missed 512 | . . . 6 27 60 16 . 34 12 9 5 31 19 293 Damage Taken 10687 | . . . 166 399 148 299 . 1131 135 140 43 1137 295 6794 Core 1766 | . . . 47 36 16 5 . 80 . . . 122 35 1425 Absorbed by Shields 1526 | . . . . . 254 140 . 344 48 60 28 288 108 256 Redirected to Shielding 94 | . . . . . . 14 . 64 16 . . . . . Ignored by Resistances 7226 | . . . 106 244 273 262 . 851 107 119 43 847 234 4140 Core Remaining (%) 95 | 100 . 100 88 93 97 99 . 92 . . 100 90 97 . Volleys Fired 295 | . 8 . 17 30 21 30 . 27 11 9 . 39 16 87 Largest 4 | . 2 . 2 2 2 2 . 2 2 2 . 4 4 4 Hottest 367 | . 60 . 91 131 131 131 . 128 151 151 . 330 367 367 Shots Fired 756 | . 16 . 34 60 42 61 . 45 22 18 . 137 62 259 Gun 505 | . 16 . 17 42 21 31 . 20 22 18 . 95 32 191 Cannon 227 | . . . 17 18 21 30 . 16 . . . 42 30 53 Launcher 22 | . . . . . . . . 9 . . . . . 13 Special 2 | . . . . . . . . . . . . . . 2 Kinetic 177 | . 8 . 17 23 . . . . . . . 67 18 44 Thermal 525 | . 8 . 17 37 42 61 . 36 22 18 . 69 44 171 Explosive 13 | . . . . . . . . . . . . . . 13 Electromagnetic 39 | . . . . . . . . 9 . . . 1 . 29 Robot Hit Streak 64 | . 8 . 19 41 52 27 . 51 64 25 . 46 14 38 Robot Miss Streak 4 | . 1 . 1 1 1 1 . . 1 . . 1 2 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . 2 . . . . . 1 . . . 6 Max Gunslinging Chain 2 | . . . . 1 . . . . . 1 . . . 2 Shots Hit Robots 628 | . 13 . 26 54 37 53 . 45 21 17 . 108 36 218 Core Hits 282 | . 4 . 14 22 17 22 . 28 2 7 . 54 22 90 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 32 | . 1 . 2 6 3 1 . . 1 2 . 5 . 11 Burn 26 | . . . 2 6 3 1 . . 1 2 . 2 . 9 Destroy 1 | . 1 . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . 3 . . Corrupt 2 | . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18385 | . 150 . 399 857 787 1138 . 2062 453 362 . 3455 1248 7474 Guns 10235 | . 150 . 196 603 365 462 . 342 453 362 . 2152 572 4578 Cannons 5310 | . . . 203 254 422 675 . 433 . . . 1285 676 1362 Explosions 2821 | . . . . . . . . 1287 . . . . . 1534 Melee . | . . . . . . . . . . . . . . . Ramming 19 | . . . . . . 1 . . . . . 18 . . Kinetic 3798 | . 74 . 203 312 . . . . . . . 1747 350 1112 Thermal 11503 | . 76 . 196 545 787 1137 . 1012 453 362 . 1655 898 4382 Explosive 1377 | . . . . . . . . . . . . . . 1377 Electromagnetic 1688 | . . . . . . . . 1050 . . . 35 . 603 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 . . . . . 3 . 15 Average Corruption 3 | . . . . . . 2 . . . . . 1 . 9 Corruption Purged 7 | . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . . . . . . 7 . . . . . 13 . 16 Message Errors 10 | . . . . . . 2 . . . . . 4 . 4 Matter Fused 6 | . . . . . . 1 . . . . . 2 . 3 Heat Flow Errors 6 | . . . . . . 1 . . . . . 3 . 2 Energy Discharges 3 | . . . . . . 1 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 . . . . . 2 . 1 Data Loss (major) 3 | . . . . . . . . . . . . 1 . 2 Misfires 1 | . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 189 | . . . . . 30 21 . 3 . . . 24 . 111 Projectiles 111 | . . . . . 30 21 . . . . . 24 . 36 Explosions 78 | . . . . . . . . 3 . . . . . 75 Melee . | . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . 7 . 4 Impact . | . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 6 . 4 Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 156 | . . . . . . . . 19 . . . 31 . 106 Shots 8 | . . . . . . . . 3 . . . 1 . 4 Rammed 2 | . . . . . . 1 . . . . . 1 . . Targets Rammed 2 | . . . . . . 1 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 478 | . . . 90 288 184 195 . 141 288 199 . 478 . 294 Average Temperature 98 | . . . 28 76 54 65 . 87 139 93 . 162 . 117 Received Heat Transfer 1535 | . . . 105 225 54 133 . 328 42 33 . 227 46 342 Effects 9 | . . . . . . . . . 1 . . 8 . . Shutdowns 3 | . . . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Interference 5 | . . . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 1 . . 1 2 2 . . . 2 Combat Hostiles 8 | . . . . . 1 . . 1 2 2 . . . 2 Parts Melted 45 | . 1 . . 9 4 5 . 3 4 3 . 5 . 11 Heat Transferred 18792 | . 175 . 631 1702 1665 2035 . 1582 851 777 . 2331 1036 6007 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Peak Influence 505 | . 41 11 294 247 230 206 22 377 192 . . 186 337 505 Initial 147 | . . 11 2 7 45 27 12 11 147 . . 33 63 19 Average 100 | . 25 11 133 93 90 56 14 164 144 . . 118 133 118 Maximum Alert Level 2 | . . . 1 1 1 1 . 1 . . . . 1 2 Low Security (%) 88 | 100 100 100 67 84 97 89 100 56 100 . . 100 88 80 Level 1 11 | . . . 32 15 2 10 . 43 . . . . 11 16 Level 2 . | . . . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . Squads Dispatched 17 | . . . 1 . 3 2 . 2 . . . 2 . 7 Investigation 2 | . . . . . 1 . . . . . . . . 1 Extermination 5 | . . . . . 1 1 . . . . . 1 . 2 Reinforcement 7 | . . . 1 . 1 1 . 2 . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Distress Signals 1 | . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 148 | . 4 . 9 13 12 14 . 19 2 3 3 18 14 37 Peak Tracking Total 9 | . 3 . 5 4 3 4 . 7 1 2 3 4 3 9 Tactical Retreats 9 | . . . 2 . 1 2 . 4 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Traps Triggered 9 | . . . . 1 2 . . 3 . . . 1 . 2 Indirectly 1 | . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Machines Disabled 4 | . . . . . . . . . . . . 1 . 3 Max in Single Turn 1 | . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Machines Accessed 27 | . 4 . 1 5 2 6 2 . 1 1 . 2 2 1 Terminals 26 | . 4 . 1 5 2 6 2 . 1 . . 2 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 64 | . 15 . 1 16 6 14 3 . 2 1 . 3 2 1 Successful 47 | . 13 . 1 12 3 10 3 . 2 1 . 1 1 . Failed 17 | . 2 . . 4 3 4 . . . . . 2 1 1 Catastrophic 4 | . . . . . . 1 . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 63 | . 15 . 1 16 6 14 3 . 2 . . 3 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 47 | . 13 . 1 12 3 10 3 . 2 1 . 1 1 . Record 1 | . . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . 1 . 1 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 6 | . 1 . . 1 . 1 . . 1 . . 1 1 . Emergency Access Points 6 | . 2 . . 1 1 2 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . 1 . . 1 . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . Disarm Traps 2 | . . . . 2 . . . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . Patrol Status 2 | . . . . 1 . 1 . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 . . 3 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . 4 2 5 1 . 1 . . 2 2 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . 2 . Ranger 1 | . . . . . . . . . . . . . 1 . Pyro 1 | . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Turns Passed 6319 | 77 289 88 463 560 557 929 31 295 227 383 52 979 422 967 Spaces Moved 3818 | 56 213 57 281 336 260 610 30 128 177 313 53 529 279 496 Core 21 | 12 . . . . . . . 1 . . . . . 8 Treads . | . . . . . . . . . . . . . . . Legs 864 | 44 213 57 281 221 . . . 39 . . . . . 9 Wheels 6 | . . . . . . . . . . . . . . 6 Hover 2927 | . . . . 115 260 610 30 88 177 313 53 529 279 473 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 102 100 97 97 97 100 100 100 100 100 60 Average Speed 114 | 105 120 120 120 117 167 117 97 136 100 100 100 102 101 106 Slowest Speed 800 | 120 120 120 120 120 172 160 97 400 100 100 100 105 102 800 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 41 19 31 30 9 17 1 89 5 52 7 13 11 21 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 3 . . . . Spaces Dug 10 | . . . . . . . . . . . . 3 7 . Terrain Destroyed 182 | . . . . . . 1 . 15 . . . 9 11 146 Melee . | . . . . . . . . . . . . . . . Projectile 31 | . . . . . . 1 . . . . . 9 11 10 AOE 151 | . . . . . . . . 15 . . . . . 136 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Total 5164 | 73 230 76 374 447 337 763 31 202 207 368 52 879 376 749 Wait 663 | . . 20 48 37 47 87 . 13 2 31 . 252 57 69 Move 3804 | 55 212 56 280 335 259 609 29 127 176 312 52 528 278 496 Hop . | . . . . . . . . . . . . . . . Pick Up 127 | 12 5 . 12 15 4 13 . 10 4 5 . 10 4 33 Fast Attach 17 | 2 . . 1 3 . 1 . 2 . 1 . 4 2 1 Attach 85 | 4 2 . 2 6 4 3 2 6 3 1 . 6 2 44 Detach 3 | . . . . . . . . 1 1 . . 1 . . Swap 84 | . 2 . 6 6 2 8 . 8 6 2 . 19 10 15 Drop 84 | . 1 . 8 15 . 11 . 8 4 7 . 19 7 4 Fire 295 | . 8 . 17 30 21 30 . 27 11 9 . 39 16 87 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . 1 . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 13) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 114 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Hacker-Mutant 367 | -10/Materials | Entered Mines 446 | -10/Mines | Identified exit to Materials 446 | -10/Mines | Discovered exit to Materials (range 8) 455 | -10/Mines | Entered Materials 455 | -9/Materials | Evolved 2 slots: Propulsion x2 896 | -9/Materials | Identified exit to Materials 896 | -9/Materials | Discovered exit to Materials (range 8) 918 | -9/Materials | Entered another Materials area 918 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1455 | -8/Materials | Identified exit to Factory 1455 | -8/Materials | Discovered exit to Factory (range 14) 1478 | -8/Materials | Entered Factory 1478 | -7/Factory | Evolved 2 slots: Utility x2 1513 | -7/Factory | Identified exit to Factory 2035 | -7/Factory | Entered another Factory area 2035 | -6/Factory | Evolved 2 slots: Utility x2 2562 | -6/Factory | Identified exit to Lower Caves 2916 | -6/Factory | Identified exit to Factory 2916 | -6/Factory | Discovered exit to Factory (range 6) 2964 | -6/Factory | Entered another Factory area 2964 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2979 | -5/Factory | Identified exit to DSF 2995 | -5/Factory | Entered DSF 3015 | -5/DSF | Additional patrols routed to DSF 3143 | -5/DSF | Lost 4 parts (3n1u) 3201 | -5/DSF | Sterilization system engaged 3221 | -5/DSF | Ambient heat levels rising (+10) 3236 | -5/DSF | Ambient heat levels rising (+10) 3251 | -5/DSF | Ambient heat levels rising (+10) 3266 | -5/DSF | Ambient heat levels rising (+10) 3269 | -5/DSF | Identified exit to Factory 3269 | -5/DSF | Discovered exit to Factory (range 16) 3281 | -5/DSF | Ambient heat levels rising (+10) 3290 | -5/DSF | Entered Factory 3290 | -4/Factory | Evolved 2 slots: Propulsion x2 3478 | -4/Factory | Identified exit to Upper Caves 3478 | -4/Factory | Identified exit to Armory 3517 | -4/Factory | Entered Upper Caves 3523 | -4/Upper Caves | Met a Warlord Commander 3525 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3525 | -4/Upper Caves | Found Encrypted Comm Array 3683 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3838 | -4/Upper Caves | Encountered a Warlord checkpoint 3855 | -4/Upper Caves | Identified exit to Upper Caves 3855 | -4/Upper Caves | Discovered exit to Upper Caves (range 16) 3900 | -4/Upper Caves | Entered another Upper Caves area 3901 | -4/Upper Caves | Encountered a Warlord checkpoint 3905 | -4/Upper Caves | Identified exit to Research 3905 | -4/Upper Caves | Discovered exit to Research (range 12) 3909 | -4/Upper Caves | Learned Research terminal intel 3952 | -4/Upper Caves | Entered Research 3952 | -3/Research | Evolved 2 slots: Weapon x2 3953 | -3/Research | Loaded intel: 23 terminal locations 4423 | -3/Research | Spotted B-86 Titan 4462 | -3/Research | Build established: Scavenger-Tank 4817 | -3/Research | Build established: Scavenger-Gunner 4820 | -3/Research | Identified exit to Testing 4831 | -3/Research | Identified exit to Research 4831 | -3/Research | Discovered exit to Research (range 21) 4931 | -3/Research | Entered another Research area 4931 | -2/Research | Evolved 2 slots: Utility x2 5082 | -2/Research | Identified exit to Quarantine 5153 | -2/Research | Spotted B-90 Cyclops 5162 | -2/Research | Joined by Warlord Pyro squad 5206 | -2/Research | Build established: Scavenger-Tank 5266 | -2/Research | Joined by Warlord Ranger squad 5311 | -2/Research | Identified exit to Access 5311 | -2/Research | Discovered exit to Access (range 21) 5353 | -2/Research | Entered Access 5353 | -1/Access | Evolved 2 slots: Utility x2 5589 | -1/Access | Found Fusion Bomb Launcher 5654 | -1/Access | Spotted B-99 Colossus 5702 | -1/Access | Destroyed B-99 Colossus 5731 | -1/Access | Lost 6 parts (1n2u3w) 5931 | -1/Access | Lost 5 parts (1n3u1w) 6176 | -1/Access | System corruption reached 10% 6237 | -1/Access | Core integrity fell below 50% 6271 | -1/Access | Lost 38 parts (5p8n17u8w) 6284 | -1/Access | Core integrity fell below 20% 6320 | -1/Access | Self-destructed Last Messages --------------- 06294_ U-05 Engineer lays Concrete. 06294_ Penetrated by Slug. 06295_ U-05 Engineer lays Concrete. 06295_ K-01 Serf collects debris. 06295_ Slug penetrates Wall. 06295_ Penetrated by Slug. 06310_ Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. 06310_ K-01 Serf cleans the Spectral Interrupter. 06311_ Jacked W-44 Eye... >>parse_system Reading system data... 06313_ K-01 Serf cleans the Spectral Interrupter. 06315_ System corrupted: Heat flow error (+284). 06316_ K-01 Serf cleans the Spectral Interrupter. 06318_ Gamma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ###############????????????????????????????????? | | # #????????????????????????????????? | | # ^ ^ #????????????????????????????????? | | / #????????????????????????????????? | | # ^ #????????????????????????????????? | | # #????????????????????????????????? | | # ^ #????????????????????????????????? | | # = #????????????????????????????????? | | # %^ #????????????????????????????????? | | # =### ] ! ????????????????????????? | | |[! [%!+ #???????????????????????? | | %% =%* ]*##??????????????????????????????? | | /!""##########+#! #??????????????????????????????? | | // = ! ! # #?##+##????????????????????????? | | %!# % !!% |!###### #????????????????????????? | | = #%!!=% !!%+ #????????????????????????? | | #% !% %! ###### #???????????????? ???? | | + ! ####?## ##?????????? ?????? | | # #?????# ###### s #???????????? | | # #?????# w @s =#???????????? | | #?????# #???????????? | | % #?????# sk #???????????? | | # #?????# " #???????????? | | #?????# k"""" #???????????? | | # #?????# """"" #???????????? | | # ###+##+##?????# """"" #???????????? | | # # #?????? """" ??????????? | | ######## = #????? " ??????????? | | k ? ?? ??????????? | | ### # #/ #+#????# ??????????????? | | #??? ??????# ???????????????? | | #??? ??????###+####### ??????????????? | | #??? ?????????????????###+#??????????????? | | #???? % ????????????????????????????????????? | | #???? ????????????????????????????????????? | | ###???? ????????????????????????????????????? | | #???????"?""????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Energy Generation 63 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Adv. Cooling System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellGunCalibrator Manual? 0 Play Time 01:33:56 Cumulative 38.9 hours Start 2024.11.20 @ 13:54:11 End 2024.11.21 @ 17:34:39 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 0 Adventurer 0 Explorer 20 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f149816-bbad-4c9f-b382-2f622293202a