Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.21 @ 23:48:45 Player: Zeia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (678) 678 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4133 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Signal Interpreter Target Analyzer Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Assault Cannon Improved Grenade Launcher Heavy Missile Launcher [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 52 | 6 10 3 1 2 3 22 5 Power 9 | 1 2 1 . . 1 4 . Engine 7 | 1 2 1 . . . 3 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 3 . . . . 7 1 Treads 1 | . . . . . . 1 . Leg 9 | 2 1 . . . . 5 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . 2 . . . . 1 . Utility 13 | 1 3 2 1 . . 6 . Device 6 | . 1 2 1 . . 2 . Storage 2 | 1 1 . . . . . . Processor 3 | . 1 . . . . 2 . Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 17 | 2 2 . . 2 2 5 4 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 1 . . 1 2 1 . Ballistic Cannon 7 | . 1 . . 1 . 4 1 Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 1 1 . . 1 . Parts Lost 15 | . . . . . 4 2 9 Power 4 | . . . . . 2 . 2 Propulsion 7 | . . . . . 2 1 4 Utility 2 | . . . . . . 1 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 8 | . . . . . 2 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 94 100 100 100 51 72 58 Engine 9 | . 14 14 14 14 4 5 2 Leg 17 | . 27 . . . . 22 15 Flight 6 | . . 28 28 28 13 . . Device 6 | . . 14 14 14 6 6 2 Storage 3 | . 14 . . . . . . Processor 15 | . 9 14 14 14 9 18 23 Protection 1 | . . . . . . 4 . Ballistic Gun 11 | . 16 28 28 28 13 1 . Ballistic Cannon 7 | . 11 . . . . 8 8 Naked Turns . | . . . . . . . . Heaviest Build 32 | 13 24 8 8 8 13 32 25 Greatest Support 72 | 20 20 8 8 8 8 72 72 Greatest Overweight (x) 5 | . 5 . . . 3 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 Average Capacity 6 | 7 9 5 5 5 5 5 5 Most Carried 10 | . 10 5 5 5 5 5 5 Average Carried 5 | . 8 4 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 5 3 Class Distribution -------------------- 48% | Mutant 30% | Skirmisher 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Matter Collected 813 | 260 146 47 . 55 106 76 123 Remotely . | . . . . . . . . Salvage Created 601 | . 190 47 . 55 50 140 119 Parts 47 | . 19 3 . 5 4 8 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 25 | . 8 3 . 3 1 4 6 Guns 13 | . 6 3 . 3 1 . . Cannons 7 | . 2 . . . . 4 1 AOE 5 | . . . . . . . 5 Classes Destroyed 6 | . 3 . . . . 1 2 Watcher 2 | . 2 . . . . . . Swarmer 17 | . 6 3 . 3 . 1 4 Grunt 4 | . 2 . . . 1 1 . Sentry 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . 2 . Best Kill Streak 4 | . 3 2 . 3 1 2 4 Combat Bots Only 4 | . 3 2 . 3 1 2 4 Max Kills in Single Turn 2 | . 2 1 . 1 1 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Damage Taken 3024 | . 271 33 . 94 539 868 1219 Core 1137 | . 12 8 . 46 371 190 510 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 . . . 73 32 . . Volleys Fired 61 | . 18 5 . 6 3 16 13 Largest 2 | . 2 2 . 2 2 2 2 Hottest 96 | . 59 40 . 40 46 96 87 Shots Fired 105 | . 36 10 . 12 6 26 15 Gun 56 | . 26 10 . 12 6 2 . Cannon 42 | . 10 . . . . 24 8 Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 98 | . 36 10 . 12 6 26 8 Thermal . | . . . . . . . . Explosive 7 | . . . . . . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | . 4 3 . 3 3 6 1 Robot Miss Streak 8 | . 3 3 . 2 2 8 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 48 | . 20 5 . 6 3 10 4 Core Hits 37 | . 11 3 . 4 3 5 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . 2 . Blast 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1494 | . 304 53 . 67 54 288 728 Guns 332 | . 164 53 . 67 48 . . Cannons 456 | . 140 . . . . 288 28 Explosions 700 | . . . . . . . 700 Melee . | . . . . . . . . Ramming 6 | . . . . . 6 . . Kinetic 788 | . 304 53 . 67 48 288 28 Thermal . | . . . . . . . . Explosive 700 | . . . . . . . 700 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged 3 | . . . . . . 3 . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 80 | . . . . . . . 80 Projectiles . | . . . . . . . . Explosions 80 | . . . . . . . 80 Melee . | . . . . . . . . Knockbacks 4 | . 2 . . . . 2 . Impact . | . . . . . . . . Kinetic 4 | . 2 . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 114 | . . . . . 3 . 111 Shots 2 | . . . . . . . 2 Rammed 2 | . . . . . 2 . . Targets Rammed 3 | . . . . . 2 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 195 | . 48 6 . 4 . 195 2 Average Temperature 39 | . 21 4 . 3 . 72 2 Received Heat Transfer 435 | . 60 . . . 180 135 60 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Peak Influence 166 | . 163 166 . 70 83 137 . Initial 36 | . . 36 . . 27 23 . Average 47 | . 70 76 . 66 56 25 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . 1 4 . Investigation . | . . . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . 1 . . . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 15 8 . 6 9 15 10 Peak Tracking Total 7 | . 4 6 . 3 7 6 5 Tactical Retreats 6 | . 1 2 . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Power Sources Rigged 1 | . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Machines Accessed 14 | . 3 1 4 1 . 5 . Terminals 7 | . 3 . . . . 4 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 76 | . 15 1 49 1 . 10 . Successful 63 | . 8 1 49 1 . 4 . Failed 13 | . 7 . . . . 6 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 24 | . 15 . . . . 9 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 63 | . 8 1 49 1 . 4 . Record 51 | . 2 . 49 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 2 | . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 2 | . 1 . . . . 1 . Locate Traps 1 | . . . . . . 1 . Transport Status 1 | . . . . . . 1 . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 2 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . . . . 4 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Turns Passed 3204 | 55 778 172 217 196 243 1252 291 Spaces Moved 3542 | 40 423 379 576 453 256 1096 319 Core 543 | 6 . . . . 58 295 184 Treads 14 | . . . . . . 14 . Legs 1202 | 34 417 . . . . 616 135 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1783 | . 6 379 576 453 198 171 . Fastest Speed 35 | 50 37 37 37 37 37 35 50 Average Speed 76 | 109 158 37 37 37 82 92 80 Slowest Speed 440 | 120 440 37 37 37 280 200 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 14 | . . 5 . 7 . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 70 77 94 94 27 22 35 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 85 | . 3 . . . . 5 77 Melee . | . . . . . . . . Projectile 12 | . 3 . . . . 5 4 AOE 73 | . . . . . . . 73 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Total 3922 | 48 500 397 580 464 283 1309 341 Wait 200 | 3 16 12 . 3 15 150 1 Move 3509 | 39 422 368 575 439 256 1091 319 Hop 13 | . . 5 . 6 . 2 . Pick Up 33 | . 16 1 2 3 . 11 . Fast Attach 25 | 6 3 1 . 1 1 13 . Attach 17 | . 3 1 1 1 . 6 5 Detach 10 | . 2 1 . . . 4 3 Swap 10 | . 4 1 . . 2 3 . Drop 41 | . 16 2 2 4 5 12 . Fire 61 | . 18 5 . 6 3 16 13 Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . 1 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 13) 751 | -10/Materials | Discovered new exit (range 6) 834 | -10/Materials | Identified exit to Mines 834 | -10/Materials | Entered Mines 861 | -10/Mines | Found the Drone Emporium 862 | -10/Mines | Found Prototype Device 867 | -10/Mines | Identified Sensor Drone Bay 976 | -10/Mines | Assembled infested the area 977 | -10/Mines | Learned 2 Materials zone layouts 1004 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1005 | -10/Mines | Discovered new exit (range 5) 1006 | -10/Mines | Identified exit to Exiles 1006 | -10/Mines | Entered Exiles 1014 | -10/Exiles | Discovered new exit (range 15) 1025 | -10/Exiles | Met 8R-AWN 1031 | -10/Exiles | Met EX-HEX 1053 | -10/Exiles | Met EX-DEC 1066 | -10/Exiles | Visited The Gauntlet 1105 | -10/Exiles | Build established: Scavenger-Mutant 1120 | -10/Exiles | Learned location of Zion (-7) 1135 | -10/Exiles | Met EX-BIN 1143 | -10/Exiles | Aligned with FarCom system 1143 | -10/Exiles | Given EX-Vault access code 1165 | -10/Exiles | Opened EX-Vault 1167 | -10/Exiles | Found Prototype Device 1172 | -10/Exiles | Identified PSU Rigger 1177 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1218 | -10/Exiles | Discovered new exit (range 14) 1222 | -10/Exiles | Identified exit to Mines 1223 | -10/Exiles | Left Exiles lab with PSU Rigger 1223 | -10/Exiles | Entered Mines 1223 | -9/Mines | Discovered new exit (range 9) 1331 | -9/Mines | Learned Materials security intel 1350 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1416 | -9/Mines | Discovered new exit (range 9) 1419 | -9/Mines | Identified exit to Materials 1419 | -9/Mines | Entered Materials 1419 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1420 | -8/Materials | Identified exit to Factory 1645 | -8/Materials | Discovered exit to Factory (range 14) 1660 | -8/Materials | Core integrity fell below 50% 1662 | -8/Materials | Entered Factory 1662 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1768 | -7/Factory | Build established: Mutant 2358 | -7/Factory | Build established: Skirmisher 2445 | -7/Factory | Discovered new exit (range 4) 2477 | -7/Factory | Identified exit to Lower Caves 2914 | -7/Factory | Entered Lower Caves 2916 | -7/Lower Caves | Encountered a Warlord checkpoint 2925 | -7/Lower Caves | Learned location of 1 exit from Factory 3029 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3084 | -7/Lower Caves | Core integrity fell below 50% 3115 | -7/Lower Caves | Lost 8 parts (2p4n1u1w) 3190 | -7/Lower Caves | Core integrity fell below 20% 3205 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03097_ The unstable cave ceiling collapses. 03099_ Penetrated by Slug. 03105_ Slug penetrates Wall. 03140_ AC-DR4(k) breaks down the debris. 03149_ AC-DR4(k) destroyed. 03150_ Acquired 5 matter. 03151_ Acquired 2 matter. 03152_ Acquired 1 matter. 03153_ Acquired 2 matter. 03154_ Acquired 1 matter. 03157_ Slug penetrates Wall. 03179_ Acquired 29 matter. 03189_ S-27 Virus destroyed. 03191_ Imp. Grenade Launcher destroyed. 03196_ VTOL Module fries itself beyond repair. 03197_ Lgt. Nuclear Core fries itself beyond repair. 03198_ VTOL Module fries itself beyond repair. 03199_ Lgt. Nuclear Core fries itself beyond repair. 03201_ Acquired 12 matter. 03204_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????## ##???###????????????####### | | ????????????????## #???## ###????###??# | | ?????????????????# #???# ##??# #??# ###### | | ?????????????????# #????? #### #??# #????# | | ?????????????????# #????????# ## ##?# #?#### | | ???????##????????# #?????????# ### ### | | ??????## ##??????# #???####### ## $ | | ???##?# ###??## #??## ## | | ??## ?# #### #### #### | | ??# ??# ## ## ##??## | | ## ???# #############????## | | # #### #????????????????## | | ?# ##?????????????# ## | | ??# ### ##????######??# ## ##% | | ??## #### #### ##??## ##?#??# ##! | | ???# ???## ## #### ?????# # | | ???# ???## ## # #? ?????## | | ##?# ??## ## ##?? #?????# | | ## ?## # # ##???# ##????# | | # ## # ####### ;#????# | | ### # ### # # # ## #????## | | ##?## ## ## $ # #?????## | | ##???# ## ###????### | | #### ##????# ## # ; s ##????## | | ??## #??###### #### #= s #???## | | ??# ### ##?# #?# @% ;## ##???# | | ??## ### ### #?# #????# | | #### ## " " ## #?# #????# | | # ###"" "" ## ##### #?# #????### | | ##### ! " ### ;# ##???###?# #?????## | | ##??#" "" #?#######????????# ####### | | #???# "" ##????????????????# | | #???# "####?????????????????# | | # ##??## ##????????????????????########### | | ### ##### ##??????????????????????????????# | | ??# ## ##?????????????????????????????# | | ???# #?????????????????????????????# | | ???# #?????????????????????????????### | | ????# #???????????????????????????????? | | ????## #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????## ### #???????????????????????????????? | | ??????#####?# #???????????????????????????????? | | ???????????? #???????????????????????????????? | | ???????????? ##???????????????????????????????? | | ???????????? ###????????????????????????????????? | | ???????????? ##??????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 63 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed WaveThiefFlakker Manual? 0 Play Time 01:03:02 Cumulative 4.0 hours Start 2023.11.21 @ 18:56:57 End 2023.11.21 @ 23:48:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1521cb98-d472-449d-9760-79c3b2c47cd1