Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 18:59:15 Player: Cheeriohz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (3858) 3858 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1060) 1060 TOTAL SCORE: 10343 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 331 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -246 Cogmind --------- Core Integrity 68/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (20) --- Huge Storage Unit High-capacity Matter Pod (200) Encrypted Comm Array Thermal Shield Improved Shield Generator High-powered Tractor Beam Rainbow Chip Magnetic Acceleration Cannon Heavy Flak Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Layered Light Armor Plating Thermal Shield > --- WEAPON ----------- Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Makeshift Power Source Antimatter Reactor Gravmag System Improved Gravmag System Huge Storage Unit High-capacity Battery High-capacity Matter Pod Encrypted Comm Array Improved Light Armor Plating Layered Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Rainbow Chip Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Flak Cannon Rocket Launcher Heavy Flail Ripper [Rating: 74] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Utility Medium Reactive Plating Device Improved Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Protection Medium Reactive Plating Weapon Heavy Plasma Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . 4 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 6 | . . . 2 . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 151 | 4 13 18 15 10 12 7 5 . 28 25 6 8 Power 14 | . 1 2 2 . . 1 . . 2 4 . 2 Engine 9 | . 1 2 2 . . 1 . . 1 1 . 1 Core 4 | . . . . . . . . . . 3 . 1 Reactor 1 | . . . . . . . . . 1 . . . Propulsion 28 | 3 2 3 4 3 2 1 . . 3 5 1 1 Treads 10 | . . . 4 3 2 . . . . . . 1 Leg 3 | . . . . . . . . . 3 . . . Wheel 9 | 3 2 3 . . . 1 . . . . . . Hover 6 | . . . . . . . . . . 5 1 . Flight . | . . . . . . . . . . . . . Utility 51 | 1 3 5 6 1 7 1 3 . 8 11 4 1 Device 22 | 1 . 1 2 1 2 . 2 . 3 8 2 . Storage 6 | . 2 1 . . 1 . . . 1 . 1 . Processor 2 | . . . . . . . . . . 2 . . Hackware . | . . . . . . . . . . . . . Protection 21 | . 1 3 4 . 4 1 1 . 4 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 58 | . 7 8 3 6 3 4 2 . 15 5 1 4 Energy Gun 11 | . 3 1 . . 1 2 1 . 3 . . . Energy Cannon 11 | . . 1 . 1 1 . . . 2 3 . 3 Ballistic Gun 7 | . . 1 3 3 . . . . . . . . Ballistic Cannon 9 | . 2 3 . . . . . . 4 . . . Launcher 16 | . 2 1 . 1 1 2 1 . 5 2 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . 1 Slashing Weapon 2 | . . 1 . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . . 1 1 . . Parts Lost 44 | . . 1 4 . . 3 1 . 13 3 . 19 Power 6 | . . . 1 . . 1 . . 1 . . 3 Propulsion 12 | . . 1 1 . . 2 1 . 2 . . 5 Utility 18 | . . . 2 . . . . . 6 3 . 7 Weapon 8 | . . . . . . . . . 4 . . 4 Highest Loss Streak 19 | . . 1 4 . . 2 1 . 5 2 . 19 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 85 82 99 99 97 84 84 74 89 87 66 Engine 7 | . 14 14 9 9 7 6 7 7 4 2 . . Treads 11 | . . . 12 35 30 24 15 15 5 . . . Wheel 7 | . 27 26 13 . . 2 . . . . . . Hover 2 | . . . . . . . . . . 22 26 18 Device 12 | . 1 1 13 17 20 15 15 15 13 17 28 16 Storage 7 | . 15 2 9 9 7 7 7 7 7 6 6 6 Processor 1 | . . . . . . . . . . 10 6 6 Protection 14 | . 5 11 6 9 17 23 23 23 18 8 3 2 Energy Gun 3 | . 6 4 6 . 2 4 6 7 2 . . . Energy Cannon 6 | . . 7 . 3 9 9 7 7 6 6 6 7 Ballistic Gun 3 | . 14 2 11 10 2 . . . . . . . Ballistic Cannon 3 | . 7 12 . . . . . . 2 6 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 174 | 14 131 94 71 69 136 154 151 150 174 83 66 79 Greatest Support 91 | 20 20 30 60 80 91 91 63 43 58 58 57 55 Greatest Overweight (x) 57 | . 6 4 6 1 1 14 3 3 57 6 1 14 Average Overweight (x) 1 | . 3 1 1 . . 6 2 3 4 1 . 1 Largest Inventory Capacity 25 | 8 25 25 20 20 25 25 25 25 25 20 20 20 Average Capacity 20 | 8 23 7 20 20 20 25 25 25 23 20 20 20 Most Carried 25 | 8 25 25 20 20 24 25 25 25 25 20 20 18 Average Carried 19 | 5 21 7 18 19 19 24 24 25 22 19 19 14 Final Capacity 25 | 8 25 20 20 20 25 25 25 25 20 20 20 20 Final Carried 25 | 8 25 20 20 20 24 24 25 25 20 20 19 10 Class Distribution -------------------- 76% | Mutant 17% | Scavenger-Mutant 6% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Matter Collected 3090 | 279 209 401 293 286 119 175 113 . 709 174 296 36 Remotely 66 | . . . . . . . . . . 66 . . Salvage Created 3286 | 145 209 185 293 409 396 164 65 . 549 276 198 397 Parts 142 | 7 13 14 14 22 9 10 4 . 21 17 6 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 68 | . . 11 . . . 8 3 . 24 . 4 18 Prevented 2 | . . . . . . . . . . . . 2 Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 94 | . 8 9 7 12 8 7 4 . 21 7 4 7 Melee 2 | . . . . 1 . . . . 1 . . . Guns 20 | . 2 1 7 4 . 2 1 . 3 . . . Cannons 26 | . . 4 . 3 5 1 . . 7 3 1 2 AOE 42 | . 6 4 . 3 2 4 3 . 9 4 3 4 Classes Destroyed 17 | 2 3 2 4 . 3 . 1 . 1 . 1 . Worker 2 | . . . . . 2 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | 1 . . . . 1 . . . . 1 . . Drone 2 | . . . . . . . . . 2 . . . Turret 1 | . . 1 . . . . . . . . . . Swarmer 29 | . 5 4 . 3 . 3 3 . 7 4 . . Grunt 33 | . 3 1 . 2 6 2 . . 10 . 4 5 Brawler 7 | . . . 1 4 . . . . . . . 2 Duelist 2 | . . . 1 . . 1 . . . . . . Sentry 8 | . . . 3 3 . . . . 2 . . . Specialist 2 | . . . 2 . . . . . . . . . Hunter 3 | . . . . . . . 1 . . 2 . . Programmer 4 | . . . . . 2 1 . . . 1 . . Subdweller 4 | . . 4 . . . . . . . . . . Decomposer 3 | . . . . . . 2 1 . . . . . Samaritan 2 | . . . . . . . . . . . 2 . Best Kill Streak 6 | 2 4 4 2 4 5 3 4 . 5 4 4 6 Combat Bots Only 6 | . 4 4 2 4 4 3 4 . 5 4 4 6 Max Kills in Single Turn 4 | 1 4 2 1 1 3 3 3 . 2 3 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 4 2 . 1 1 3 3 . 2 3 2 3 Melee 1 | . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Hostile Shots Fired 658 | . 24 55 41 25 34 18 20 . 189 38 17 197 Missed 209 | . 7 21 10 5 10 2 8 . 65 14 4 63 Damage Taken 8606 | . 200 499 706 216 461 308 115 . 2434 743 250 2674 Core 1396 | . 37 21 95 23 35 12 . . 391 102 18 662 Absorbed by Shields 181 | . . . 39 85 . . . . 57 . . . Redirected to Shielding 49 | . . . 3 . 46 . . . . . . . Ignored by Resistances 339 | . . . . . . 35 55 . 249 . . . Regen/Repaired (Parts) 57 | . 57 . . . . . . . . . . . Core Remaining (%) 72 | 100 . 76 . 78 . . . . 37 . . . Volleys Fired 353 | 13 17 33 26 26 57 21 21 . 67 34 21 17 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 1 2 Hottest 180 | 60 60 119 90 90 180 180 170 . 170 143 35 159 Shots Fired 498 | 25 32 47 49 35 79 27 26 . 82 49 21 26 Gun 163 | 25 25 11 49 18 8 7 4 . 16 . . . Cannon 289 | . 5 34 . 13 67 14 19 . 50 46 15 26 Launcher 46 | . 2 2 . 4 4 6 3 . 16 3 6 . Special . | . . . . . . . . . . . . . Kinetic 156 | 13 20 24 27 22 . 4 3 . 28 15 . . Thermal 306 | 12 10 21 22 13 75 21 23 . 45 31 15 18 Explosive 28 | . 2 2 . . 4 2 . . 9 3 6 . Electromagnetic 8 | . . . . . . . . . . . . 8 Robot Hit Streak 16 | 8 6 11 11 11 7 8 10 . 9 3 12 16 Robot Miss Streak 6 | 2 4 2 4 6 6 1 2 . 5 2 4 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 270 | 16 21 29 34 24 28 14 9 . 54 15 12 14 Core Hits 187 | 5 12 14 16 21 13 17 10 . 40 12 15 12 Critical Kills 4 | 1 . . 1 . 1 . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 7 | 1 . 1 2 . 1 . . . . 1 1 . Meltdown 2 | . . . . . 1 . . . . . 1 . Destroy 3 | 1 . . 2 . . . . . . . . . Blast 2 | . . 1 . . . . . . . 1 . . Melee Attacks 17 | . . 1 . 10 . . . . 2 . . 4 Impact 14 | . . . . 10 . . . . . . . 4 Slashing 3 | . . 1 . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11645 | 199 502 838 750 813 1416 881 462 . 2760 987 880 1157 Guns 2069 | 199 205 98 750 253 172 118 56 . 218 . . . Cannons 3790 | . 72 496 . 104 691 185 130 . 1081 404 224 403 Explosions 5390 | . 225 204 . 346 553 578 276 . 1323 583 656 646 Melee 396 | . . 40 . 110 . . . . 138 . . 108 Ramming . | . . . . . . . . . . . . . Kinetic 3953 | 124 230 341 442 599 . 295 276 . 1441 205 . . Thermal 4804 | 75 47 253 308 104 1163 303 186 . 754 554 224 833 Explosive 2276 | . 225 204 . . 253 283 . . 427 228 656 . Electromagnetic 216 | . . . . . . . . . . . . 216 Impact 218 | . . . . 110 . . . . . . . 108 Slashing 178 | . . 40 . . . . . . 138 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 4 4 . . 2 . 3 Average Corruption 3 | . . . . . 1 3 3 . . 1 . 3 Corruption Purged 6 | . . . . . . . 4 . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . . 9 13 27 . . 1 . 4 Message Errors 12 | . . . . . 2 4 6 . . . . . Matter Fused 12 | . . . . . 2 1 7 . . . . 2 Heat Flow Errors 7 | . . . . . 1 1 4 . . 1 . . Energy Discharges 8 | . . . . . 1 2 4 . . . . 1 Data Loss (minor) 4 | . . . . . 2 . 1 . . . . 1 Data Loss (major) 9 | . . . . . 1 5 3 . . . . . Misfires 2 | . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 319 | . 5 9 . 20 83 33 . . 54 . 74 41 Projectiles 139 | . . . . 14 9 24 . . 25 . 67 . Explosions 126 | . 5 9 . . 74 9 . . 9 . 7 13 Melee 54 | . . . . 6 . . . . 20 . . 28 Knockbacks 7 | . . 3 . . . . . . 2 . . 2 Impact 2 | . . . . . . . . . . . . 2 Kinetic 5 | . . 3 . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 324 | . 4 . . 8 72 87 . . 122 31 . . Shots 12 | . 1 . . 1 1 4 . . 4 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 349 | 20 96 21 213 72 135 349 227 . 311 82 . 280 Average Temperature 69 | 17 42 8 109 24 41 114 55 . 84 50 . 118 Received Heat Transfer 2774 | . 84 186 69 84 108 72 . . 920 . 108 1143 Effects 3 | . . . . . . . . . 3 . . . Interference 2 | . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 3 | . . . . 1 . . . . . . . 2 Impact Corruptions 2 | . . . . 1 . . . . . . . 1 Robots Melted 3 | . . . . . 1 . . . 1 . 1 . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . Parts Melted 11 | . . 1 . . 4 . . . 4 1 1 . Heat Transferred 6472 | 175 100 322 375 150 1500 525 325 . 1350 500 350 800 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Peak Influence 741 | 20 227 . 295 741 512 . . . . 737 . . Initial 576 | . 13 . 84 191 388 . . . . 576 . . Average 298 | 9 58 . 202 466 382 . . . . 526 . . Maximum Alert Level 3 | . 1 . 1 3 2 . . . . 3 . . Low Security (%) 32 | 100 88 . 40 . . . . . . . . . Level 1 35 | . 11 . 59 44 56 . . . . 26 . . Level 2 30 | . . . . 43 43 . . . . 68 . . Level 3 2 | . . . . 11 . . . . . 5 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 3 . 4 . . . 1 2 . 1 Investigation 2 | . 1 . . . 1 . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 . . Reinforcement 4 | . . . 1 . 2 . . . . 1 . . Assault 2 | . . . . . . . . . 1 . . 1 Garrison 2 | . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Distress Signals 3 | . 2 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 157 | . 18 26 8 17 13 7 4 . 32 9 4 19 Peak Tracking Total 15 | . 5 6 4 4 5 3 4 . 5 4 4 15 Tactical Retreats 7 | . 1 3 . . . . . . 1 . . 2 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Traps Triggered 4 | . 2 . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 . . . 3 . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Machines Disabled 14 | . . 2 . 1 6 . . . 1 4 . . Max in Single Turn 5 | . . 1 . 1 5 . . . 1 3 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Machines Accessed 24 | . 3 1 1 2 6 . 2 4 . 4 1 . Terminals 12 | . 2 . . 2 6 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 69 | . 14 1 1 2 14 . 2 27 . 7 1 . Successful 51 | . 9 1 1 2 6 . 2 27 . 2 1 . Failed 18 | . 5 . . . 8 . . . . 5 . . Catastrophic 6 | . . . . . 3 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 7 . . . 8 . . . . 2 . . Terminals 28 | . 9 . . 2 14 . . . . 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . 5 . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . Terminal Hacks 42 | . 4 1 . 2 4 . 2 27 . 1 1 . Record 11 | . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . 10 . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . 3 . . . . Open Door 3 | . . . . . . . 2 . . . 1 . Branch Access Points 2 | . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . 4 . . . . . . . . 1 . . Scan Component 3 | . 2 . . . . . . . . 1 . . Repair 2 | . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 6 . . . . 4 . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . 6 . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Total Allies 9 | . . . . 6 . . . . 2 . . 1 Largest Group 6 | . . . . 6 2 . . . 1 . . 1 Highest-Rated Group 167 | . . . . 96 31 . . . 96 . . 167 Highest-Rated Ally 167 | . . . . 16 16 . . . 96 . . 167 Total Orders . | . . . . . . . . . . . . . Ally Attacks 60 | . . . . 33 6 . . . 21 . . . Total Damage 1257 | . . . . 387 47 . . . 823 . . . Kills 15 | . . . . 8 . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 3 | . 3 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Turns Passed 10530 | 70 1332 1417 314 625 1230 638 1323 304 2030 720 350 177 Spaces Moved 4457 | 23 507 1205 110 297 579 204 293 77 446 392 254 70 Core 22 | . . . . . . . . . 20 . . 2 Treads 1599 | . . . 33 297 579 130 293 77 187 . . 3 Legs 298 | 9 . . . . . . . . 239 50 . . Wheels 1877 | 14 507 1205 77 . . 74 . . . . . . Hover 661 | . . . . . . . . . . 342 254 65 Flight . | . . . . . . . . . . . . . Fastest Speed 71 | 80 80 80 119 160 160 240 320 400 190 141 71 129 Average Speed 188 | 95 129 101 167 163 176 281 388 400 406 148 115 158 Slowest Speed 2900 | 120 170 140 400 240 240 320 400 400 2900 500 141 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 4 73 65 10 52 22 36 44 68 72 16 48 18 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . 1 . 1 1 . . . Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . . 1 1 1 1 . 1 . Scrap Searched 19 | . . 11 . . . 1 1 . 5 . 1 . Spaces Dug 189 | . . . . . 83 16 23 . 15 30 14 8 Terrain Destroyed 612 | . 10 8 . 58 113 82 53 . 160 55 54 19 Melee . | . . . . . . . . . . . . . Projectile 115 | . . 1 . . 39 9 14 . 10 22 8 12 AOE 497 | . 10 7 . 58 74 73 39 . 150 33 46 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Total 6061 | 45 1149 1357 194 385 710 239 456 76 573 482 291 104 Wait 858 | . 593 48 18 8 40 4 133 . 2 5 4 3 Move 4445 | 22 506 1204 109 296 578 203 292 76 445 391 253 70 Hop . | . . . . . . . . . . . . . Pick Up 87 | 3 13 25 14 4 11 2 1 . 8 5 1 . Fast Attach 63 | 2 8 12 7 3 3 2 3 . 4 16 2 1 Attach 34 | . . 1 7 . 2 1 . . 11 2 3 7 Detach 17 | 1 5 . 2 . . . 1 . 1 4 3 . Swap 54 | 2 5 5 1 7 7 4 2 . 13 7 1 . Drop 90 | 2 2 23 10 9 12 2 3 . 4 18 3 2 Fire 353 | 13 17 33 26 26 57 21 21 . 67 34 21 17 Melee 17 | . . 1 . 10 . . . . 2 . . 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 38 | . . . . 22 . . . . 16 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 5 | . . 5 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 407 | -10/Materials | Repaired Wheel 434 | -10/Materials | Repaired Wheel 567 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Discovered new exit (range 15) 1377 | -10/Materials | Discovered new exit (range 9) 1403 | -10/Materials | Entered Subcaves 1558 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1561 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1735 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1751 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1847 | -10/Subcaves | Discovered new exit (range 9) 1923 | -10/Subcaves | Identified exit to Recycling 2088 | -10/Subcaves | Learned 4 Materials zone layouts 2223 | -10/Subcaves | Visited 4L-MR0's lab 2236 | -10/Subcaves | Found Rainbow Chip 2285 | -10/Subcaves | Discovered new exit (range 10) 2407 | -10/Subcaves | Build established: Subdweller-Mutant 2820 | -10/Subcaves | Entered Materials 2820 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2821 | -8/Materials | Identified exit to Factory 2960 | -8/Materials | Garrison activated, responded to threat 3033 | -8/Materials | Lost 4 parts (1p1n2u) 3132 | -8/Materials | Identified exit to Garrison 3134 | -8/Materials | Entered Garrison 3373 | -8/Garrison | Build established: Scavenger-Mutant 3384 | -8/Garrison | Triggered checkpoint 3408 | -8/Garrison | Triggered checkpoint 3518 | -8/Garrison | Triggered checkpoint 3638 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Triggered checkpoint 3724 | -8/Garrison | Discovered exit to Factory (range 10) 3735 | -8/Garrison | Discovered exit to Factory (range 45) 3735 | -8/Garrison | Discovered exit to Factory (range 37) 3735 | -8/Garrison | Discovered exit to Factory (range 16) 3759 | -8/Garrison | Entered Factory 3759 | -7/Factory | Accompanied by 2 allies 3759 | -7/Factory | Evolved 2 slots: Utility x2 3845 | -7/Factory | Discovered new exit (range 4) 4377 | -7/Factory | Build established: Mutant 4582 | -7/Factory | Identified exit to Lower Caves 4989 | -7/Factory | Entered Lower Caves 4995 | -7/Lower Caves | Met a Warlord Commander 4996 | -7/Lower Caves | Learned location of Warlord (-4) 4997 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5001 | -7/Lower Caves | Found Encrypted Comm Array 5471 | -7/Lower Caves | Spotted B-75 Beast 5563 | -7/Lower Caves | Discovered new exit (range 14) 5627 | -7/Lower Caves | Entered another Lower Caves area 6898 | -7/Lower Caves | Discovered new exit (range 11) 6950 | -7/Lower Caves | Entered Data Miner 6950 | -7/Data Miner | Discovered new exit (range 6) 7026 | -7/Data Miner | Met Data Miner 7102 | -7/Data Miner | Learned location of Section 7 (-2) 7102 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7158 | -7/Data Miner | Received God Mode back door access code from Data Miner 7254 | -7/Data Miner | Entered Proximity Caves 7257 | -6/Proximity Caves | Spotter reported a threat 7646 | -6/Proximity Caves | Learned Factory stockpile data 7838 | -6/Proximity Caves | Spotter reported a threat 7891 | -6/Proximity Caves | Spotter reported a threat 8032 | -6/Proximity Caves | Spotted B-75 Beast 8066 | -6/Proximity Caves | Escorted by Enhanced Grunt 8071 | -6/Proximity Caves | Allies destroyed B-75 Beast 8095 | -6/Proximity Caves | Lost 3 parts (2n1u) 8596 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8724 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 8729 | -6/Proximity Caves | Core integrity fell below 50% 8789 | -6/Proximity Caves | Lost 3 parts (1u2w) 9119 | -6/Proximity Caves | Build established: Scavenger-Mutant 9236 | -6/Proximity Caves | Discovered new exit (range 15) 9246 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9284 | -6/Proximity Caves | Entered Factory 9284 | -6/Factory | Evolved 2 slots: Utility x2 9634 | -6/Factory | Search patrols dispatched 9696 | -6/Factory | Build established: Mutant 9868 | -6/Factory | Found Unknown Device 9868 | -6/Factory | Identified Launcher Loader 9877 | -6/Factory | Identified exit to Lower Caves 9914 | -6/Factory | Spotted B-75 Beast 9947 | -6/Factory | Crushed by falling debris 10004 | -6/Factory | Entered Lower Caves 10029 | -6/Lower Caves | Learned Factory garrison access intel 10189 | -6/Lower Caves | Encountered a Warlord checkpoint 10306 | -6/Lower Caves | Discovered new exit (range 21) 10354 | -6/Lower Caves | Entered another Lower Caves area 10356 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10392 | -6/Lower Caves | Discovered new exit (range 3) 10439 | -6/Lower Caves | Encountered a Warlord checkpoint 10493 | -6/Lower Caves | Lost 5 allies 10493 | -6/Lower Caves | Core integrity fell below 50% 10521 | -6/Lower Caves | Core integrity fell below 20% 10531 | -6/Lower Caves | Self-destructed Last Messages --------------- 10506_ Med. Treads destroyed. 10507_ Lgt. Angular Momentum Engine destroyed. 10507_ Critical hit (Burn: +37). 10508_ G-50 Soldier knocked back. 10509_ Slug penetrates Wall. 10510_ Lgt. Angular Momentum Engine fries itself beyond repair. 10511_ Penetrated by Slug. 10514_ Critical hit (Burn: +37). 10514_ Penetrated by Slug. 10517_ Slug penetrates Wall. A strange signal echoes through the caves. 10520_ Slug penetrates G-50 Soldier. 10520_ G-50 Soldier destroyed. 10523_ Penetrated by Slug. 10523_ Cmb. Airjet destroyed. 10524_ Carbon-fiber Leg fries itself beyond repair. 10525_ Critical hit (Burn: +37). 10525_ Penetrated by Slug. 10528_ Transmission Jammer destroyed. 10530_ Lgt. Angular Momentum Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##########??????????????? | | ??????????????????????#### ##?????????????? | | ??????????????????????? #??#####??????? | | ????????????????????????# #?## #??????? | | ??????????????###????????# #?# #???????# | | ??????????????# ?????????# ### #????????# | | ?????????????## ?????????# ##???????? | | ?????????????? ??????#### ##?????? | | ??????????????# ######?#;; % #?#### | | ?????????????## ##;# ###;Y ### ## | | "" ######### ! g [=% %@= | | "" % % /%![! g | | "" =%%%%;% ### ### #### | | ###;##### ;######?# ##?#### #??# | | ???????????# ;#??????#####?????# #??# | | #??????????????# ##????????????????# #?## | | ???????????????# #?????????????????# ### | | ???????????????# # #?????????????# | | ???????????????# % #??????????????# | | ???????????????####### % ##?????????????# | | ????????????????????? % #??????????????## | | ????????????????????? #???????????????# ##### | | ????????????????????? #???????????????# #???? | | ????????????????????? #???????????????# #???? | | ????????????????????? ####??????????????# ???? | | ???????????????????? ????????????????? ???? | | ???????????????????? ???????????????? ???? | | ???????????????????? ??????????????? ???? | | ???????????????????? ?????????????? ??? | | ???????????????????? ????????????? ??? | | ????????????????????# ???????????? ??? | | ?????????????????????#??????????? #### ??? | | ????????????????????????????????? ???### ?? | | ?????????????????????????????????####???????# ??? | | ????????????????????????????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 30 Resistance: TH 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaSensorFragment Manual? 0 Play Time 01:17:37 Cumulative 133.9 hours Start 2024.04.17 @ 17:41:52 End 2024.04.17 @ 18:59:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8573174c-8dcb-48e9-96b0-19dfcb7dcbaa