Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 11:25:19 Player: G4-R3D Result: Destroyed by JB-1OV(B) with Slug Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (190) 950 Value Destroyed (6949) 6949 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2466) 2466 TOTAL SCORE: 16485 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 692 Entered Garrisons 400 Used RIF Installer 1000 Registered with UFD 300 Friendly Fire -179 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Cooling System Improved Coolant Injector Advanced Signal Interpreter Experimental Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Gauss Rifle (fused) Impact Mace > --- INVENTORY (5) ---- Improved Focal Shield Variable Charge Gun Heavy Phase Cannon Heavy Shock Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Cryofiber Web Advanced Heat Sink Huge Storage Unit Experimental Terrain Scan Processor Hardened Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Overtuned Beamcaster Overtuned Beamcaster > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Fission Core Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Huge Storage Unit Reactive Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Advanced Beam Rifle Wave Gun Wave Gun Wave Gun Grenade Launcher Remote Datajack Remote Datajack Scythe Great Axe Phasing Sabre [Rating: 78] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Overtuned Beamcaster Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 . . . 4 . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . Utility 7 | . . . 1 . 2 . . . 3 . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 259 | 6 20 9 38 2 13 18 7 . 6 12 25 14 63 22 4 . Power 22 | 1 2 1 3 . 1 1 . . . . 2 . 8 1 2 . Engine 13 | 1 2 . 1 . 1 . . . . . 2 . 5 1 . . Core 7 | . . 1 2 . . . . . . . . . 2 . 2 . Reactor 2 | . . . . . . 1 . . . . . . 1 . . . Propulsion 58 | 2 4 3 15 1 5 4 2 . 1 2 3 1 10 5 . . Treads 6 | . . . 4 . . . . . . . . . . 2 . . Leg 3 | . . . . . . . . . . . . . . 3 . . Wheel 49 | 2 4 3 11 1 5 4 2 . 1 2 3 1 10 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 88 | 1 5 4 8 1 5 6 2 . 4 5 8 5 21 11 2 . Device 40 | . 3 2 2 . 1 1 . . 3 3 3 1 13 7 1 . Storage 7 | 1 2 1 . . . . . . 1 . . . 1 1 . . Processor 4 | . . . . . 2 . . . . . 1 . 1 . . . Hackware 15 | . . . . . 1 . 2 . . 1 1 2 5 2 1 . Protection 22 | . . 1 6 1 1 5 . . . 1 3 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 91 | 2 9 1 12 . 2 7 3 . 1 5 12 8 24 5 . . Energy Gun 33 | . 4 . 2 . 1 3 . . 1 1 5 4 10 2 . . Energy Cannon 18 | . 4 1 7 . 1 2 1 . . . . . 2 . . . Ballistic Gun 4 | 2 1 . . . . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . Launcher 3 | . . . . . . 1 . . . 2 . . . . . . Special Weapon 8 | . . . . . . . . . . . 2 2 4 . . . Impact Weapon 3 | . . . . . . . . . . . . . 1 2 . . Slashing Weapon 16 | . . . . . . 1 1 . . 1 4 2 7 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 3 . . . 1 . . 1 . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 3 . . . . 2 . 1 . . . Corrupted Parts 5 | . . . . . . . . . . . . . . 4 1 . System Corruption 34 | . . . . . . . . . . . . . . 28 6 . Parts Lost 84 | . 1 4 10 . 4 4 1 . . 7 4 4 25 14 1 5 Power 11 | . . . . . . . . . . . 1 . 6 2 . 2 Propulsion 27 | . 1 1 5 . 2 1 . . . 2 2 . 9 3 . 1 Utility 36 | . . 2 4 . 1 3 1 . . 4 1 3 7 7 1 2 Weapon 10 | . . 1 1 . 1 . . . . 1 . 1 3 2 . . Highest Loss Streak 12 | . 1 2 4 . 2 1 1 . . 4 2 2 12 7 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 98 98 100 99 99 100 100 86 83 83 77 80 61 67 71 Engine 2 | . 13 3 . . 7 3 . . . . 1 6 5 1 . . Core 3 | . . 10 10 11 1 . . . . . . . . . 5 10 Reactor 2 | . . . . . . 5 9 9 6 6 4 . 1 . . . Treads 1 | . . . 7 . . . . . . . . . . 2 . . Wheel 20 | . 27 28 24 33 26 27 27 27 20 17 17 13 12 . . . Device 12 | . 11 10 10 11 9 13 9 9 20 18 12 19 19 16 14 12 Storage 8 | . 15 14 11 11 9 9 9 9 6 6 6 6 4 . . . Processor 6 | . . . . . 9 9 9 9 6 6 11 6 9 11 11 11 Hackware 5 | . . . . . 9 . 8 9 6 7 5 4 10 9 5 10 Protection 6 | . . 2 11 11 8 13 9 9 6 5 8 6 . . . . Energy Gun 4 | . 14 . 2 . 8 9 8 . 6 5 5 6 5 . . . Energy Cannon 7 | . 5 28 18 22 9 6 5 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 3 9 6 5 3 3 2 . . . Special Melee Weapon 1 | . . . . . . . . 9 . . . . . . . . Peak Build Rating 78 | 6 11 17 23 23 30 35 35 37 60 64 77 78 73 68 73 73 Average Rating 39 | 4 8 14 19 23 28 32 33 34 59 61 69 73 63 52 61 64 On Entrance 40 | . 6 11 17 23 23 30 35 33 37 60 64 75 68 68 58 73 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 123 | 12 35 99 107 104 104 118 115 104 113 115 117 123 121 121 30 30 Greatest Support 60 | 26 26 20 48 48 48 48 48 48 52 52 48 56 58 43 40 60 Greatest Overweight (x) 29 | . 3 4 6 2 2 2 2 2 2 5 5 3 29 7 . . Average Overweight (x) 1 | . . 1 3 2 2 2 2 2 2 2 2 2 1 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 7 14 18 25 25 25 25 25 25 25 25 25 25 24 7 5 5 Most Carried 25 | 1 15 18 25 25 24 25 25 25 24 25 25 25 20 16 5 5 Average Carried 19 | . 8 15 21 24 21 23 23 24 21 23 24 23 16 5 4 5 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 1 15 18 25 25 20 24 24 25 22 25 25 19 16 4 5 5 Class Distribution -------------------- 28% | Mutant 23% | Scavenger-Mutant 19% | Commander-Mutant 10% | Bothacker-Mutant 6% | Bothacker-Scrapper 5% | Scavenger-Scrapper 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Scrapper | -6/Factory Scavenger-Scrapper | -6/Garrison Bothacker-Scrapper | -6/Factory Bothacker-Scrapper | -6/Garrison Bothacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Matter Collected 3259 | 234 403 165 358 10 130 175 77 20 60 145 206 270 618 289 99 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8256 | . 403 165 1633 230 630 1184 217 . 67 646 696 450 1524 284 127 . Parts 421 | . 31 13 95 23 39 55 10 . 1 39 26 17 61 6 5 . Haulers Intercepted 6 | . . . 1 . . 3 . . . . 1 . 1 . . . Recyclers Shooed 8 | . . . 3 . . . 1 . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . 2 3 . Prevented 3 | . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 148 | . 11 7 27 9 16 17 1 . 1 17 7 10 17 5 3 . Melee 13 | . . . . . . . . . . 2 1 3 3 2 2 . Guns 56 | . 6 . 2 . 7 8 . . 1 11 5 7 8 1 . . Cannons 68 | . 5 7 24 9 9 8 1 . . . . . 5 . . . AOE 4 | . . . . . . 1 . . . 3 . . . . . . Classes Destroyed 18 | . 4 2 6 . . 1 . . . 2 2 . . 1 . . Worker 7 | . 1 . 1 . . . . . . . 2 . 3 . . . Builder 2 | . . . 1 . . . . . . . 1 . . . . . Tunneler 6 | . . 1 2 1 . . . . . . . . 2 . . . Hauler 6 | . . . 1 . . 3 . . . . 1 . 1 . . . Recycler 14 | . . . 4 . . 4 2 . . . 1 . 3 . . . Operator 3 | . . . 2 . . . . . . . 1 . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . Watcher 4 | . 1 . 2 . . 1 . . . . . . . . . . Swarmer 38 | . 3 3 4 7 6 3 . . . 6 . 4 . . 2 . Cutter 3 | . . . . . . . . . . 3 . . . . . . Grunt 56 | . 8 2 14 . 5 7 . . 1 1 2 3 11 2 . . Brawler 1 | . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . 1 . . 1 . . . . 1 . . . . . Sentry 30 | . . . 8 2 5 6 1 . . 6 . 1 . . 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . 2 2 . 2 . . Programmer 8 | . . . . . . . . . . 1 1 . 6 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 6 3 4 3 6 4 2 . 1 5 2 4 3 1 3 . Combat Bots Only 6 | . 5 3 4 3 6 4 1 . 1 5 1 4 3 2 3 . Max Kills in Single Turn 2 | . 2 1 1 2 1 1 1 . 1 2 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . 2 . . . . . . Melee 1 | . . . . . . . . . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Hostile Shots Fired 1186 | . 50 24 158 45 80 79 . . 1 260 42 106 178 136 16 11 Missed 329 | . 9 4 38 13 22 20 . . 1 105 9 30 34 34 5 5 Damage Taken 13540 | . 471 431 1570 280 686 773 . . . 1843 1065 936 3029 1892 187 377 Core 2404 | . 117 58 264 48 77 124 . . . 320 205 151 568 359 16 97 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 238 | . . . 15 6 62 62 . . . . . 93 . . . . Regen/Repaired (Parts) 989 | . 37 . 356 . 151 . . . 360 19 36 30 . . . . Core Remaining (%) 47 | 100 . 30 . 22 . . . 63 . . . 20 . . . . Volleys Fired 444 | . 35 17 100 18 35 58 6 . 2 42 31 27 69 4 . . Largest 2 | . 2 2 2 2 2 2 2 . 1 2 2 2 2 2 . . Hottest 200 | . 136 136 136 136 123 124 129 . 100 123 200 200 175 170 . . Shots Fired 794 | . 65 31 194 36 70 116 11 . 2 46 46 50 118 7 2 . Gun 405 | . 52 . 26 . 35 58 6 . 2 43 45 46 83 7 2 . Cannon 368 | . 13 31 168 36 35 56 5 . . . . . 24 . . . Launcher 5 | . . . . . . 2 . . . 3 . . . . . . Special 16 | . . . . . . . . . . . 1 4 11 . . . Kinetic 42 | . 34 . . . . . . . . 5 . . . 1 2 . Thermal 731 | . 31 31 194 36 70 114 11 . 2 38 45 46 107 6 . . Explosive 5 | . . . . . . 2 . . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 8 10 20 10 10 14 5 . 1 10 12 10 11 9 . . Robot Miss Streak 6 | . 6 2 3 5 1 3 1 . 1 2 1 4 3 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . Shots Hit Robots 609 | . 38 22 139 19 51 76 10 . 1 46 52 34 98 19 4 . Core Hits 259 | . 23 9 47 10 23 37 4 . 1 24 18 14 40 7 2 . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 3 . . Critical Strikes 42 | . . . . . 2 2 . . . 7 12 4 10 5 . . Burn 31 | . . . . . 2 1 . . . 7 9 4 6 2 . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 3 . . Sever 7 | . . . . . . . . . . . 3 . 4 . . . Melee Attacks 175 | . . . 4 . . 4 2 . . 43 27 18 47 24 6 . Impact 29 | . . . . . . . . . . . . . . 23 6 . Slashing 136 | . . . . . . 4 2 . . 37 27 18 47 1 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 4 . . . 1 . . . 4 1 9 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . . . . . . . . 2 . . 1 . . Damage Inflicted 15555 | . 596 461 2755 435 1025 1812 280 . 29 1448 1924 929 2883 768 210 . Guns 5965 | . 378 . 223 . 546 880 102 . 29 939 865 739 1174 90 . . Cannons 5516 | . 218 461 2532 435 479 718 84 . . . . . 589 . . . Explosions 439 | . . . . . . 214 . . . 225 . . . . . . Melee 3635 | . . . . . . . 94 . . 284 1059 190 1120 678 210 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 348 | . 302 . . . . . . . . 46 . . . . . . Thermal 11133 | . 294 461 2755 435 1025 1598 186 . 29 893 865 739 1763 90 . . Explosive 439 | . . . . . . 214 . . . 225 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 859 | . . . . . . . . . . . . . . 649 210 . Slashing 2776 | . . . . . . . 94 . . 284 1059 190 1120 29 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 55 | . . . . . . 1 1 1 . 7 8 8 20 48 54 55 Average Corruption 10 | . . . . . . 1 1 1 . 5 7 8 9 33 50 54 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 169 | . . . . . . 1 3 6 . 6 35 15 41 43 16 3 Message Errors 36 | . . . . . . . . 1 . 2 9 3 12 6 1 2 Matter Fused 32 | . . . . . . . 1 . . 1 5 3 3 12 6 1 Heat Flow Errors 22 | . . . . . . . . . . 1 4 2 4 7 4 . Energy Discharges 27 | . . . . . . . . 4 . 1 8 2 6 6 . . Parts Rejected 4 | . . . . . . . . . . . . . 3 1 . . Parts Fused 3 | . . . . . . . . . . . 1 . 1 1 . . Data Loss (minor) 16 | . . . . . . . . 1 . . 3 3 5 3 1 . Data Loss (major) 8 | . . . . . . . 1 . . . 1 1 . 3 2 . Misfires 10 | . . . . . . . 1 . . . 3 1 2 1 2 . Alerts 5 | . . . . . . 1 . . . 1 . . 1 2 . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . Weapon Failures 5 | . . . . . . . . . . . 1 . 3 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 522 | . 2 5 28 6 3 11 . . . . 39 . 219 203 6 . Projectiles 57 | . 2 5 28 6 3 7 . . . . . . 6 . . . Explosions 4 | . . . . . . 4 . . . . . . . . . . Melee 461 | . . . . . . . . . . . 39 . 213 203 6 . Knockbacks 6 | . . . . . . . . . . . . . . 6 . . Impact 6 | . . . . . . . . . . . . . . 6 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . . . . . . . 108 . . . . . . Shots 3 | . . . . . . . . . . 3 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 496 | . 140 306 219 126 109 222 18 . . 220 496 370 256 199 162 196 Average Temperature 83 | . 49 96 59 51 36 47 8 . . 83 183 147 66 80 82 92 Received Heat Transfer 4141 | . 231 60 588 27 288 405 . . . 408 595 183 744 603 9 . Effects 15 | . . . . . . . . . . . 15 . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . Interference 7 | . . . . . . . . . . . 7 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . 2 1 . Parts Fried 5 | . . . . . . . . . . . . . . 5 . . Impact Corruptions 6 | . . . . . . . . . . . . . . 5 1 . Robots Melted 5 | . . . 1 . . 1 . . . 1 1 . 1 . . . Combat Hostiles 4 | . . . 1 . . . . . . 1 1 . 1 . . . Parts Melted 70 | . 2 . 13 1 8 6 . . . 15 10 4 10 1 . . Heat Transferred 22774 | . 545 814 5051 740 2035 3034 333 . 50 2300 2400 1700 3322 450 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Peak Influence 743 | . 259 138 422 425 505 743 302 . 38 618 376 467 498 . . . Initial 324 | . . 48 1 145 165 135 99 . . . 324 167 245 . . . Average 213 | . 127 56 176 293 331 394 167 . 5 339 260 317 189 . . . Maximum Alert Level 3 | . 1 . 2 2 2 3 1 . . 2 1 2 2 . . . Low Security (%) 54 | 100 78 100 64 25 14 12 76 . 100 26 31 24 60 . . . Level 1 34 | . 21 . 35 55 52 52 23 . . 37 68 55 19 . . . Level 2 10 | . . . . 18 32 25 . . . 36 . 20 19 . . . Level 3 . | . . . . . . 8 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . 5 . 3 6 . . 1 . 3 . 8 . . . Investigation 16 | . 3 . 2 . 2 4 . . 1 . 1 . 3 . . . Extermination 3 | . . . . . . . . . . . 1 . 2 . . . Reinforcement 10 | . 1 . 3 . 1 2 . . . . 1 . 2 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Distress Signals 10 | . 1 . 5 . . 2 . . . . . . 2 . . . Communications Jammed 8 | . . . . . . . . . . . . . 8 . . . Distress Signals 8 | . . . . . . . . . . . . . 8 . . . Times Spotted 248 | . 18 20 45 11 21 28 . . 2 23 11 15 38 11 3 2 Peak Tracking Total 17 | . 4 17 6 4 8 6 . . 3 8 2 6 6 4 3 1 Tactical Retreats 14 | . . 2 1 2 1 . . . . 1 . 3 2 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Traps Triggered 20 | . 4 . . . 1 3 . . . 4 4 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . 34 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Machines Disabled 19 | . 1 1 . . . 6 . . . 5 . 1 5 . . . Max in Single Turn 2 | . 1 1 . . . 2 . . . 1 . 1 1 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . . . . 2 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Machines Accessed 66 | . 7 . 11 . 4 12 11 1 4 2 6 1 7 . . . Terminals 36 | . 4 . 7 . 2 10 5 . 1 2 2 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . 2 . 1 . . . 1 . 2 . 1 . . . Recycling Units 17 | . 2 . 2 . 1 2 6 . 1 . 1 . 2 . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . 1 . . . Total Hacks 187 | . 24 . 39 . 22 28 30 3 9 4 11 2 15 . . . Successful 106 | . 10 . 23 . 15 15 21 3 7 2 4 1 5 . . . Failed 80 | . 14 . 16 . 6 13 9 . 2 2 7 1 10 . . . Catastrophic 10 | . 2 . 3 . 1 . 1 . . . 3 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 90 | . 18 . 20 . 5 17 21 . 1 . 3 1 4 . . . Terminals 114 | . 17 . 21 . 15 24 17 . 3 4 5 2 6 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 27 | . 2 . 11 . 6 . . . 2 . 4 . 2 . . . Recycling Units 39 | . 5 . 7 . 1 4 13 . 3 . 1 . 5 . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . 1 . . . Terminal Hacks 40 | . 4 . 4 . 7 9 7 3 2 2 . 1 1 . . . Record 5 | . . . . . 2 . . 3 . . . . . . . . Robot Analysis 8 | . 1 . . . 1 2 4 . . . . . . . . . Prototype ID Bank 3 | . . . 1 . 1 . 1 . . . . . . . . . Open Door 3 | . . . . . . 2 . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . Unreport Threat 6 | . 1 . . . 1 3 . . 1 . . . . . . . Recall Investigation 3 | . 1 . 1 . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 23 | . 2 . 10 . 6 . . . 2 . 2 . 1 . . . Scan Component 13 | . 1 . 5 . 3 . . . 1 . 2 . 1 . . . Repair 10 | . 1 . 5 . 3 . . . 1 . . . . . . . Recycling Unit Hacks 10 | . . . 3 . . . 6 . 1 . . . . . . . Report Inventory 9 | . . . 2 . . . 6 . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 1 . 1 . . . Unlock Access 2 | . . . . . . . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 30 | . 4 . 6 . 2 6 8 . 1 . 1 . 2 . . . Terminals 17 | . 2 . 4 . 1 4 3 . 1 . 1 . 1 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 16 | . 2 . 3 . 1 4 3 . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units 12 | . 2 . 2 . 1 2 5 . . . . . . . . . Tunnel 12 | . 2 . 2 . 1 2 5 . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . 2 . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . Hacking Detections 51 | . 5 . 9 . 3 10 8 . 2 2 6 . 6 . . . Full Trace Events 12 | . 3 . . . 1 2 2 . 1 . 1 . 2 . . . Feedback Events 2 | . . . . . . . 1 . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 1 . 5 . 3 . . . 1 . . . . . . . Time 326 | . 26 . 172 . 102 . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Used RIF Installer 2 | . . . . . . . . . . 1 . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . Robots Hacked 10 | . . . 1 . . . . . . 2 1 3 3 . . . Non-combat 2 | . . . 1 . . . . . . . . . 1 . . . Combat 8 | . . . . . . . . . . 2 1 3 2 . . . Robot Hacks Applied 15 | . . . 2 . . . . . . 3 1 3 6 . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . . purge_threat 3 | . . . . . . . . . . . . . 3 . . . disable_weapons 1 | . . . . . . . . . . 1 . . . . . . overwrite_iff 3 | . . . . . . . . . . 2 . 1 . . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . formatsys_high 5 | . . . . . . . . . . . 1 2 2 . . . Relay Couplers Released 14 | . . . . . . . . . . 9 . 4 1 . . . Machine Destruction 14 | . . . . . . . . . . 9 . 4 1 . . . Attached 8 | . . . . . . . . . . 1 1 2 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Total Allies 24 | . . . 1 . . 10 . . . 4 1 5 3 . . . Largest Group 10 | . . . 1 . . 10 7 6 6 3 1 2 2 . . . Highest-Rated Group 173 | . . . 10 . . 173 112 96 96 90 29 157 157 . . . Highest-Rated Ally 95 | . . . 10 . . 29 16 16 16 38 29 95 95 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 147 | . . . . . . 41 2 . 19 11 18 6 50 . . . Total Damage 3278 | . . . . . . 427 13 . 226 326 233 230 1823 . . . Kills 20 | . . . . . . 6 . . 2 3 . 1 8 . . . Allies Corrupted 3 | . . . . . . 2 . . . . . . 1 . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Robot Analysis Total 8 | . 1 . . . 1 2 4 . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 2 . . . . . . . . . 1 . . Drone Launches 23 | . . . . . . 23 . . . . . . . . . . Drone Recoveries 9 | . . . . . . 9 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Turns Passed 13065 | 39 634 1052 2065 309 540 947 520 1718 297 625 1190 359 1597 837 266 70 Spaces Moved 8385 | 33 458 876 1004 194 257 525 360 1310 225 365 878 184 917 539 202 58 Core 117 | 1 . . . . . . . . . . . . 8 108 . . Treads 147 | . . . . . . . . . . . . . . 147 . . Legs 526 | . . . . . . . . . . . . . . 266 202 58 Wheels 7595 | 32 458 876 1004 194 257 525 360 1310 225 365 878 184 909 18 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 123 123 123 130 130 130 116 109 109 109 100 100 120 120 Average Speed 123 | 88 100 109 147 129 125 130 130 130 116 113 110 112 127 130 120 120 Slowest Speed 1500 | 90 125 140 190 130 130 130 130 130 116 121 121 145 1500 320 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 82 102 77 58 25 81 72 91 6 54 21 36 20 68 39 17 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 16 | . 2 2 2 1 1 2 5 1 . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 . . 1 . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . . . . . . . . Scrap Searched 12 | . . 1 . 3 . . . 3 . . . . . 3 2 . Spaces Dug 26 | . . . . . . 4 . . . . 3 4 15 . . . Terrain Destroyed 77 | . . . . . . 18 . . 1 17 15 4 21 1 . . Melee 26 | . . . . . . 4 . . . . 3 4 15 . . . Projectile 20 | . . . . . . . . . 1 . 12 . 6 1 . . AOE 31 | . . . . . . 14 . . . 17 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp War Total 10037 | 39 560 932 1399 216 402 663 396 1329 259 491 1035 280 1147 618 213 58 Wait 512 | . 35 27 170 . 90 38 21 3 26 3 34 26 20 18 1 . Move 8370 | 32 457 875 1003 193 256 524 359 1309 224 364 878 183 916 538 201 58 Hop . | . . . . . . . . . . . . . . . . . Pick Up 111 | 1 9 4 28 1 5 8 . 7 . 9 11 5 18 4 1 . Fast Attach 75 | 6 12 . 7 . 1 5 . . . 1 3 . 21 15 4 . Attach 70 | . . 4 12 . 6 3 1 . 3 6 5 7 19 4 . . Detach 12 | . 1 . 3 . . . . . 1 1 1 . 5 . . . Swap 114 | . 8 5 19 2 6 10 6 . 3 5 17 7 23 3 . . Drop 77 | . 3 . 19 2 3 5 1 9 . 1 14 5 6 9 . . Fire 444 | . 35 17 100 18 35 58 6 . 2 42 31 27 69 4 . . Melee 172 | . . . 4 . . 4 2 . . 43 25 18 47 23 6 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . 16 16 . . . . . Rewire 7 | . . . . . . 1 . 1 . . . 2 3 . . . Trap 34 | . . . 34 . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Discovered new exit (range 8) 422 | -10/Materials | Discovered new exit (range 6) 490 | -10/Materials | Repaired Wheel 674 | -10/Materials | Entered Mines 722 | -10/Mines | Assembled infested the area 727 | -10/Mines | Assisted by a Guerilla fighting off Assembled 747 | -10/Mines | Core integrity fell below 50% 752 | -10/Mines | Build established: Mutant 927 | -10/Mines | Learned 2 Materials zone layouts 1115 | -10/Mines | Discovered new exit (range 5) 1157 | -10/Mines | Learned Materials trap positions 1330 | -10/Mines | Discovered new exit (range 10) 1351 | -10/Mines | Found DCF Scrap (14 items) 1726 | -10/Mines | Entered Materials 1726 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -9/Materials | Loaded intel: 23 trap records 1889 | -9/Materials | Lost 4 parts (3n1u) 2437 | -9/Materials | Build established: Scavenger-Mutant 2689 | -9/Materials | Discovered new exit (range 15) 2783 | -9/Materials | Repaired Fission Core 2817 | -9/Materials | Repaired Particle Cannon 2850 | -9/Materials | Repaired Particle Cannon 2985 | -9/Materials | Discovered new exit (range 15) 3110 | -9/Materials | Core integrity fell below 50% 3159 | -9/Materials | Lost 4 parts (1n2u1w) 3415 | -9/Materials | Identified exit to Mines 3421 | -9/Materials | Build established: Mutant 3461 | -9/Materials | Repaired Particle Cannon 3489 | -9/Materials | Repaired Com. Wheel? 3791 | -9/Materials | Entered Mines 3845 | -9/Mines | Met a Derelict bent on vengeance 3931 | -9/Mines | Learned 4 Materials zone layouts 4093 | -9/Mines | Discovered new exit (range 8) 4100 | -9/Mines | Entered Materials 4100 | -8/Materials | Evolved 2 slots: Utility x2 4101 | -8/Materials | Identified exit to Factory 4161 | -8/Materials | Discovered new exit (range 16) 4349 | -8/Materials | Identified exit to Storage 4459 | -8/Materials | Repaired Wheel 4486 | -8/Materials | Repaired Com. Wheel 4537 | -8/Materials | Repaired Fission Core 4572 | -8/Materials | Central database locked down 4640 | -8/Materials | Entered Storage 4788 | -8/Storage | Lost 6 allies 4960 | -8/Storage | Identified exit to Recycling 5128 | -8/Storage | Build established: Scavenger-Mutant 5225 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5401 | -8/Storage | Discovered exit to Factory (range 15) 5529 | -8/Storage | Build established: Commander-Mutant 5565 | -8/Storage | Used back door to open Recycling access 5587 | -8/Storage | Entered Recycling 5587 | -8/Recycling | Accompanied by 7 allies 5621 | -8/Recycling | Hacking Suite fried by hacking feedback 5946 | -8/Recycling | Discovered new exit (range 5) 6050 | -8/Recycling | Scanned before Scraplab entrance 6073 | -8/Recycling | Entered Scraplab 6083 | -8/Recycling | Discovered new exit (range 3) 6107 | -8/Recycling | Entered Scraptown 6107 | -8/Scraptown | Accompanied by 6 allies 6358 | -8/Scraptown | Visited TADAMA 6379 | -8/Scraptown | Visited Scrapoid Research Area 6380 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6433 | -8/Scraptown | Visited Red Mages 6668 | -8/Scraptown | Visited Symbiants 6698 | -8/Scraptown | Visited UFD Registry 6698 | -8/Scraptown | Registered with UFD as "Arccycle" 6715 | -8/Scraptown | Visited Awakened 6733 | -8/Scraptown | Visited Supply Room 6792 | -8/Scraptown | Discovered new exit (range 13) 6946 | -8/Scraptown | Visited Science Guys 6970 | -8/Scraptown | Visited Junk Repository 6996 | -8/Scraptown | Visited Botcube Research 7014 | -8/Scraptown | Visited Observation Area 7066 | -8/Scraptown | Visited Infowarlord's Domain 7141 | -8/Scraptown | Visited Derelict Rescue Squad 7174 | -8/Scraptown | Visited Scrapoid Pod Storage 7197 | -8/Scraptown | Visited Research Penetration Think Tank 7230 | -8/Scraptown | Visited LU-1G1's Boring Crew 7582 | -8/Scraptown | Found Scrap Suit 7585 | -8/Scraptown | Found Scrap Suit 7622 | -8/Scraptown | Visited Modified Component R&D 7712 | -8/Scraptown | Found Exp. Terrain Scan Processor 7814 | -8/Scraptown | Discovered new exit (range 5) 7821 | -8/Scraptown | System corruption cleaned by C-Scrubber 7825 | -8/Scraptown | Entered Factory 7825 | -6/Factory | Accompanied by 6 allies 7825 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7867 | -6/Factory | Repaired Huge Storage Unit 8047 | -6/Factory | Lost 6 allies 8091 | -6/Factory | Identified exit to Garrison 8122 | -6/Factory | Entered Garrison 8184 | -6/Garrison | Installed Relay Interface Framework 8204 | -6/Garrison | Triggered checkpoint 8240 | -6/Garrison | Rescued a captive Derelict 8246 | -6/Garrison | Rescued a captive Derelict 8246 | -6/Garrison | Garrison Relay disabled 8315 | -6/Garrison | Build established: Scavenger-Scrapper 8334 | -6/Garrison | H-XX Assembler disabled 8398 | -6/Garrison | Triggered checkpoint 8398 | -6/Garrison | Triggered checkpoint 8398 | -6/Garrison | Triggered checkpoint 8446 | -6/Garrison | Lost 3 allies 8467 | -6/Garrison | Lost 4 parts (2n1u1w) 8546 | -6/Garrison | Triggered checkpoint 8603 | -6/Garrison | Garrison Relay disabled 8691 | -6/Garrison | Discovered new exit (range 14) 8747 | -6/Garrison | Entered Factory 9271 | -6/Factory | Build established: Bothacker-Mutant 9626 | -6/Factory | Spotted B-75 Beast 9670 | -6/Factory | Core integrity fell below 50% 9692 | -6/Factory | Destroyed B-75 Beast 9937 | -6/Factory | Identified exit to Garrison 9937 | -6/Factory | Entered Garrison 9976 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 9997 | -6/Garrison | Build established: Bothacker-Scrapper 10121 | -6/Garrison | Triggered checkpoint 10121 | -6/Garrison | Triggered checkpoint 10136 | -6/Garrison | Triggered checkpoint 10183 | -6/Garrison | Garrison Relay disabled 10245 | -6/Garrison | Triggered checkpoint 10264 | -6/Garrison | Found embedded Infiltrators 10280 | -6/Garrison | Discovered new exit (range 10) 10296 | -6/Garrison | Entered Factory 10296 | -5/Factory | Accompanied by 2 allies 10296 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10373 | -5/Factory | Garrison activated, responded to threat 10502 | -5/Factory | Build established: Bothacker-Mutant 10563 | -5/Factory | Discovered new exit (range 8) 10617 | -5/Factory | Identified exit to Upper Caves 11075 | -5/Factory | System corruption reached 10% 11133 | -5/Factory | Lost 12 parts (3p2n4u3w) 11471 | -5/Factory | Cargo convoy interrupted 11504 | -5/Factory | Build established: Scavenger-Mutant 11713 | -5/Factory | Core integrity fell below 50% 11749 | -5/Factory | Lost 6 parts (2p3n1u) 11893 | -5/Factory | Entered Upper Caves 12003 | -5/Upper Caves | Lost 7 parts (1p1n3u2w) 12075 | -5/Upper Caves | Encountered a Warlord checkpoint 12252 | -5/Upper Caves | Build established: Hacker-Mutant 12353 | -5/Upper Caves | Core integrity fell below 20% 12403 | -5/Upper Caves | System corruption reached 30% 12409 | -5/Upper Caves | Lost 7 parts (1p2n4u) 12701 | -5/Upper Caves | Build established: Scavenger-Mutant 12718 | -5/Upper Caves | Discovered new exit (range 11) 12729 | -5/Upper Caves | Identified exit to Upper Caves 12730 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12730 | -5/Upper Caves | Entered another Upper Caves area 12731 | -5/Upper Caves | Identified exit to Warlord 12837 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12931 | -5/Upper Caves | Encountered a Warlord checkpoint 12996 | -5/Upper Caves | Entered Warlord 13036 | -5/Warlord | System corruption cleaned by Quarantine Array 13041 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 13041 | -5/Warlord | Attacked by Warlord forces 13054 | -5/Warlord | Spotted JB-1OV(B) 13054 | -5/Warlord | Spotted 8Y-N48(B) 13066 | -5/Warlord | Destroyed by JB-1OV(B) with Slug Cannon Last Messages --------------- 13019_ Triggered Dirty Bomb Trap. 13019_ An explosion rips through the floor. 13019_ Adv. Heat Sink destroyed. 13019_ Flexi-carbon Leg destroyed. 13031_ System corruption misinterpreted. 13031_ Triggered Fire Trap. 13031_ Burning plasma bursts from the floor. 13034_ BFEVNBMZ9YDS=PE7Y#SQQCXW4&RFAVQ 13036_ System quarantine in progress... 13036_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 13041_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 13054_ Triggered Fire Trap. 13054_ Burning plasma bursts from the floor. 13054_ Mak. System Shield destroyed. 13054_ Neutrino Core destroyed. 13054_ Knocked back. 13057_ System Quarantine Field Array disabled. 13061_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????##??????? | | ????????????????????????????????????????## ??????? | | ???????????????????????????????????? ?? ??????? | | ????????????????????????????????????? ### ?????? | | ??????"??????????????????????????????? ?????? | | ??? """??????????????????????????????# ##???? | | ??? """ ?????????""??????????????????# #???? | | ????? ???????#""#??????????????????# ##??? | | ?????? ??????#""#???????????????????# #??? | | ????#### #??####""#####????????????????# ###? | | ????# ?# "" "############??????# "## | | ????# # "" """"""""""""#????###" " | | # # # "" """"""""""""#?#### "" # | | + ### ##" # | | ; % + "# | | BB % + ""## | | BB @ #### ## ## | | ?## # # ""% """"""""""#??## #?### | | ????# # "" """"""""""""#???# #?### | | ????# ?# "" "############???# #### # | | ????#### ##?####""#####??????????????# ### | | ?????? ??????#""#?????????????????? #"" | | ????? ???????#""#????????????????? ##" | | ???? ????????#""?????????????????? ###" | | ???? ??????????""????????????????? ??##" # | | ???? # ????????????????????????????# ??# "" # | | ??????#?????????????????????????????# #??# # # | | ????????????????????????????????????# ^???##### " | | ?????????????????????????????????????? ??????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## # | | ????????????????????????????????????????????? # | | ????????????????????????????????????????????? ## | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 80 Energy Generation 34 Energy Capacity 500 Matter Stores 315 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 31 Defensive Hacking 11 Relay Coupler Types 3 Relay Coupler Value 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipDeliveryBattery Manual? 0 Play Time 02:38:31 Cumulative 143.0 hours Start 2025.03.03 @ 17:45:56 End 2025.03.06 @ 11:25:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/0/1/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e6368cf-069b-4e10-b37c-fb8a6198352f