Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 00:34:54 Player: tsintsir Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (4939) 4939 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1986) 1986 TOTAL SCORE: 11155 Bonus ------- High Alert Combat Kills 764 Follower Combat Kills 79 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 21/100 System Corruption 9% Temperature Cool (9) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Heat Sink Improved Signal Interpreter Propulsion Shielding > --- WEAPON (4) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Hacking Suite Authchip [R/Combat] Relay Coupler [Duelist] (22) Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Hardened Medium Armor Plating Hacking Suite System Shield Field Lobotomy Kit [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Small Battery Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Field Lobotomy Kit Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 87 | 8 9 4 5 1 2 1 21 6 18 12 Power 12 | 1 2 . . . . . 3 3 2 1 Engine 6 | 1 2 . . . . . 2 . . 1 Core 6 | . . . . . . . 1 3 2 . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 3 . 2 . . . 1 . 8 3 Treads 15 | 2 3 . 2 . . . 1 . 4 3 Leg 4 | . . . . . . . . . 4 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 3 1 2 2 . 1 . 8 1 4 4 Device 12 | 3 . 1 . . . . 2 1 3 2 Storage 1 | . . . . . 1 . . . . . Processor 5 | . 1 1 . . . . 2 . 1 . Hackware . | . . . . . . . . . . . Protection 8 | . . . 2 . . . 4 . . 2 Artifact . | . . . . . . . . . . . Weapon 30 | 2 3 2 1 1 1 1 9 2 4 4 Energy Gun 7 | . 1 . . . . . 4 . 2 . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 15 | 2 1 . 1 1 . . 5 2 1 2 Ballistic Cannon 2 | . . 1 . . . 1 . . . . Launcher . | . . . . . . . . . . . Special Weapon 3 | . 1 . . . 1 . . . . 1 Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 30 | . 3 . . . . . 3 1 10 13 Power 2 | . . . . . . . . . 1 1 Propulsion 7 | . . . . . . . . . 3 4 Utility 8 | . 1 . . . . . 1 1 2 3 Weapon 13 | . 2 . . . . . 2 . 4 5 Highest Loss Streak 7 | . 1 . . . . . 1 1 3 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | . 4 4 4 5 5 5 4 5 4 4 Power . | . . . . . . . . . . . Propulsion . | . . . . 1 1 1 . 1 . . Utility 2 | . 1 2 1 2 2 2 1 3 3 3 Weapon . | . 1 1 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . 1 . . . 1 . . 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . 1 . . . . . . 4 Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 98 100 89 100 99 100 98 89 84 92 Engine 7 | . 14 14 11 11 11 11 5 . . 6 Core 2 | . . . . . . . 3 9 8 2 Treads 20 | . 27 28 21 22 22 22 17 18 13 17 Device 10 | . 16 14 11 11 10 11 5 5 14 20 Processor 9 | . 11 14 11 11 11 11 7 9 9 9 Protection 12 | . . . 10 11 11 11 21 12 4 3 Energy Gun 4 | . 3 13 . . . . 4 4 6 8 Ballistic Gun 20 | . 23 13 12 22 18 11 22 31 22 9 Ballistic Cannon 5 | . . . 11 11 11 16 8 . . . Peak Build Rating 35 | 9 10 14 21 21 30 31 34 35 35 28 Average Rating 25 | 5 9 10 19 20 23 27 31 34 29 24 On Entrance 20 | . 7 10 13 21 21 30 25 34 35 28 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 9 10 15 22 22 29 29 41 41 41 29 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 7 | . . . 1 . . . 1 1 7 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 5 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 36% | Tank 21% | Skirmisher 17% | Scavenger-Skirmisher 12% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3725 | 306 251 51 245 90 . 59 1148 423 901 251 Remotely 197 | 59 84 . . . . . 54 . . . Salvage Created 5205 | 115 632 117 258 178 . . 1579 728 1160 438 Parts 335 | 9 35 6 24 17 . . 117 42 58 27 Haulers Intercepted 6 | . 2 . . . . . 3 . 1 . Recyclers Shooed 2 | . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 114 | . 13 5 8 7 . . 33 14 22 12 Guns 87 | . 10 5 5 . . . 28 14 21 4 Cannons 22 | . . . 3 7 . . 3 . 1 8 AOE 5 | . 3 . . . . . 2 . . . Classes Destroyed 16 | 2 4 . 3 1 . . 2 2 . 2 Worker 10 | . . . 3 . . . 6 . 1 . Tunneler 2 | 2 . . . . . . . . . . Hauler 6 | . 2 . . . . . 3 . 1 . Recycler 6 | 1 1 . . 2 . . 1 . 1 . Operator 1 | . . . . . . . 1 . . . Watcher 8 | . 1 . 1 . . . 5 . 1 . Swarmer 38 | . 4 3 5 6 . . 12 . 4 4 Saboteur 1 | . . . . . . . . . . 1 Grunt 45 | . 9 2 1 . . . 13 6 12 2 Brawler 3 | . . . . . . . 1 1 1 . Duelist 2 | . . . 1 . . . . . 1 . Protector 1 | . . . . . . . . 1 . . Sentry 18 | . . . 1 . . . 7 5 3 2 Hunter 2 | . . . . . . . . 1 1 . Programmer 3 | . . . . . . . . . . 3 Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 7 | 3 4 3 7 4 . . 6 5 4 2 Combat Bots Only 6 | . 3 3 4 3 . . 6 5 4 2 Max Kills in Single Turn 3 | 1 3 2 2 2 . . 2 1 2 1 Gunslinging 1 | . . 1 . . . . 1 . 1 . Exploded 3 | . 3 . . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 592 | . 70 15 55 13 . . 97 50 148 144 Missed 163 | . 19 3 16 5 . . 28 13 42 37 Hits 429 | . 51 12 39 8 . . 69 37 106 107 Melee 9 | . . . . . . . . . 7 2 Projectile 420 | . 51 12 39 8 . . 69 37 99 105 AOE 5 | . . . . . . . . 5 . . Critical Strikes 15 | . 1 . . . . . 2 1 6 5 Damage Taken 5829 | . 717 138 440 72 . . 925 679 1462 1396 Core 772 | . 162 24 16 9 . . 73 8 204 276 Absorbed by Shields 20 | . . . . . . . . . 20 . Redirected to Shielding 11 | . . . . . . . . . . 11 Ignored by Resistances 46 | . . . . . . . 36 10 . . Regen/Repaired (Parts) 287 | . 122 . . . . . 165 . . . Core Remaining (%) 72 | 100 . 25 . . . 93 . . . . Volleys Fired 378 | 13 64 9 16 13 . . 81 44 86 52 Largest 4 | 2 2 2 3 3 . . 4 4 4 4 Hottest 206 | 40 100 85 77 77 . . 169 119 206 206 Shots Fired 1012 | 26 120 19 37 39 . . 308 135 224 104 Gun 868 | 26 119 19 21 26 . . 256 135 211 55 Cannon 139 | . . . 16 13 . . 52 . 9 49 Launcher . | . . . . . . . . . . . Special 5 | . 1 . . . . . . . 4 . Kinetic 824 | 26 115 10 37 39 . . 258 115 185 39 Thermal 143 | . 5 9 . . . . 47 . 28 54 Explosive . | . . . . . . . . . . . Electromagnetic 41 | . . . . . . . 3 20 7 11 Robot Hit Streak 26 | 8 10 4 8 7 . . 11 9 26 6 Robot Miss Streak 9 | 3 4 3 5 7 . . 9 5 8 4 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 11 | . . 2 . . . . 2 1 6 . Max Gunslinging Chain 2 | . . 1 . . . . 1 1 2 . Shots Hit Robots 576 | 15 61 10 23 21 . . 165 73 146 62 Core Hits 295 | 5 36 7 29 20 . . 91 32 53 22 Critical Kills 2 | . . . . . . . 1 1 . . Critical Parts Destroyed 3 | . . . . . . . 2 . . 1 Critical Strikes 14 | . 1 . . . . . 6 1 4 2 Burn 8 | . 1 . . . . . 3 . 4 . Destroy 5 | . . . . . . . 3 1 . 1 Smash 1 | . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9383 | 125 1018 128 370 260 . . 2861 1183 2224 1214 Guns 6781 | 125 509 128 112 76 . . 2073 1183 2083 492 Cannons 1760 | . . . 258 184 . . 513 . 141 664 Explosions 820 | . 509 . . . . . 275 . . 36 Melee 22 | . . . . . . . . . . 22 Ramming . | . . . . . . . . . . . Kinetic 6523 | 125 477 49 370 260 . . 2111 1107 1732 292 Thermal 2110 | . 243 79 . . . . 666 . 373 749 Explosive 176 | . 176 . . . . . . . . . Electromagnetic 552 | . 122 . . . . . 84 76 119 151 Impact 22 | . . . . . . . . . . 22 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 2 2 . . . . 1 1 1 9 Average Corruption 2 | . 2 2 . . . . 1 1 1 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 65 | . 8 9 . . . . 2 10 8 28 Message Errors 13 | . 2 1 . . . . 1 . 2 7 Matter Fused 18 | . 3 2 . . . . . 3 3 7 Heat Flow Errors 7 | . 1 . . . . . . 2 . 4 Energy Discharges 9 | . . 1 . . . . . 2 . 6 Parts Rejected 1 | . 1 . . . . . . . . . Data Loss (minor) 7 | . 1 3 . . . . 1 1 1 . Data Loss (major) 1 | . . 1 . . . . . . . . Misfires 5 | . . 1 . . . . . 1 1 2 Alerts 1 | . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 58 | . 11 . . 1 . . 11 . . 35 Projectiles 36 | . . . . 1 . . . . . 35 Explosions 22 | . 11 . . . . . 11 . . . Melee . | . . . . . . . . . . . Knockbacks 28 | . . . 5 11 . . 12 . . . Impact . | . . . . . . . . . . . Kinetic 23 | . . . 5 6 . . 12 . . . Secondary 5 | . . . . 5 . . . . . . Self-Inflicted Damage 239 | . 200 . . . . . . 39 . . Shots 3 | . 2 . . . . . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 642 | . 106 250 148 124 . . 642 374 132 230 Average Temperature 90 | . 21 102 50 49 . . 120 104 25 69 Received Heat Transfer 1716 | . 198 42 183 . . . 342 189 564 198 Effects 21 | . . . . . . . 18 3 . . Shutdowns 2 | . . . . . . . 1 1 . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 6 | . . . . . . . 4 2 . . Matter Decay 2 | . . . . . . . 2 . . . Short Circuit 3 | . . . . . . . 3 . . . Damage (minor) 2 | . . . . . . . 2 . . . Damage (major) 5 | . . . . . . . 5 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . 2 . . . . . 4 . 3 4 Heat Transferred 4272 | . 298 185 . . . . 1482 . 1073 1234 Parts Sabotaged 6 | . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 3 | . . . . . . . 3 3 2 2 Low Security (%) 52 | 100 100 100 100 100 . 100 48 . . . Level 1 3 | . . . . . . . 7 . . 6 Level 2 34 | . . . . . . . 37 29 100 93 Level 3 9 | . . . . . . . 6 70 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1051 | 5 132 88 115 70 . . 782 1051 583 615 Initial 512 | . . 18 . 40 . . . 508 512 367 Average 292 | 1 75 16 10 15 . . 295 764 518 515 Influence Increases 3713 | 15 531 134 212 150 . . 1075 553 685 358 Destroy 0b10 Robot/C 2300 | . 260 100 160 120 . . 660 300 460 240 Destroy 0b10 Robot/NC 175 | 15 20 . 20 10 . . 80 5 25 . Destroy Leader 438 | . 46 20 32 20 . . 166 20 124 10 Allied During Kill 23 | . . . . . . . . 6 17 . Successful Hack 72 | . 6 14 . . . . 18 21 13 . Disable Machine 210 | . 105 . . . . . 90 . 15 . Anti-Garrison Action 200 | . . . . . . . . 150 . 50 Destroy Structure 130 | . 49 . . . . . 16 51 1 13 Lose Combat Pursuer 165 | . 45 . . . . . 45 . 30 45 Influence Decreases 3118 | 15 482 183 107 255 . . 293 284 1171 328 Entered New Map 1107 | . . 31 . 65 . . . 274 539 198 Time Decay 1641 | 15 472 152 97 190 . . 263 . 452 . Lost Part 280 | . 10 . . . . . 30 10 100 130 Lost Ally 90 | . . . 10 . . . . . 80 . Squads Dispatched 16 | . 2 . 3 . . . 4 . 7 . Investigation 6 | . 2 . 1 . . . 2 . 1 . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 . . . Assault 2 | . . . . . . . . . 2 . Garrison 4 | . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 13 | . 1 . 4 . . . 4 . 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 178 | . 23 4 25 7 . . 45 16 41 17 Peak Tracking Total 12 | . 5 2 12 3 . . 5 5 7 5 Tactical Retreats 9 | . 2 . . . . . 3 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 5 | . 1 . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 4 | . . . . . . . 4 . . . Exploded 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 19 | . 7 . . . . . 6 4 1 1 Max in Single Turn 2 | . 2 . . . . . 1 2 1 1 Garrison Relay 3 | . . . . . . . . 2 . 1 Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 29 | . 8 2 2 . 1 . 10 2 3 1 Terminals 21 | . 7 1 2 . . . 6 2 2 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 64 | . 25 4 4 . 1 . 20 3 5 2 Successful 28 | . 10 3 1 . 1 . 8 2 3 . Failed 35 | . 15 1 3 . . . 11 1 2 2 Catastrophic 13 | . 6 . 2 . . . 3 . 1 1 Database Lockouts 1 | . . . . . . . 1 . . . Manual 42 | . 17 3 4 . 1 . 10 . 7 . Terminals 44 | . 18 3 4 . . . 10 3 4 2 Fabricators . | . . . . . . . . . . . Repair Stations 12 | . 7 . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access 3 | . . . . . . . 2 . 1 . Terminal Hacks 10 | . 2 2 . . 1 . 1 2 2 . Robot Analysis 2 | . 1 . . . . . . . 1 . Open Door 2 | . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 4 | . 1 1 . . . . 1 . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 11 | . 7 . . . . . 4 . . . Scan Component 7 | . 4 . . . . . 3 . . . Repair 4 | . 3 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 4 | . 1 1 1 . . . 1 . . . Terminals 4 | . 1 1 1 . . . 1 . . . Assimilate 1 | . . . 1 . . . . . . . Detonate 2 | . . 1 . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 25 | . 8 . 2 . . . 9 2 3 1 Full Trace Events 3 | . 2 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . Parts Repaired 4 | . 3 . . . . . 1 . . . Time 128 | . 90 . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 8 . 3 Machine Destruction 11 | . . . . . . . . 8 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 5 | . . . 1 . . . . 2 2 . Largest Group 2 | . . . 1 . . . . 2 2 . Highest-Rated Group 51 | . . . 10 . . . . 51 51 . Highest-Rated Ally 31 | . . . 10 . . . . 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . 14 8 . Total Damage 396 | . . . . . . . . 266 130 . Kills 4 | . . . . . . . . 2 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 7217 | 27 1359 692 558 810 1191 352 2228 . . . Optics 1 | . . . . . . . 1 . . . Terrain 7144 | 19 1295 692 558 810 1191 352 2227 . . . Traps 2 | . . . . . . . 2 . . . Seismic 72 | 8 64 . . . . . . . . . Robot Analysis Total 2 | . 1 . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 13265 | 115 1416 726 558 810 1195 352 4874 1162 1125 932 Spaces Moved 5301 | 42 704 417 297 427 700 205 1223 452 390 444 Core 8 | 5 . . . . . . . . 2 1 Treads 5281 | 37 704 417 297 427 700 205 1223 452 376 443 Legs 12 | . . . . . . . . . 12 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 170 170 170 120 160 Average Speed 173 | 146 160 160 169 170 170 170 176 197 210 160 Slowest Speed 400 | 160 160 160 250 170 170 170 250 250 400 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 5 86 83 32 66 93 34 81 59 26 44 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 143 | . 51 . . . . . 12 76 . 4 Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . . 9 . . . AOE 134 | . 51 . . . . . 3 76 . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 8645 | 71 891 459 323 487 705 209 3773 631 527 569 Wait 2760 | 7 93 22 . 46 . . 2407 120 19 46 Move 5293 | 41 703 416 296 426 699 204 1223 451 390 444 Hop . | . . . . . . . . . . . Pick Up 22 | 2 7 . 2 . . 2 5 1 1 2 Fast Attach 95 | 7 8 3 5 1 3 . 26 8 19 15 Attach 9 | . 3 1 . . . . 2 . 2 1 Detach 8 | . 2 2 . . . . 2 . 2 . Swap 15 | 1 6 3 . . . 1 2 . 1 1 Drop 62 | . 5 3 4 1 3 2 25 7 7 5 Fire 378 | 13 64 9 16 13 . . 81 44 86 52 Melee 3 | . . . . . . . . . . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac / *Mat) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 4) 403 | -10/Materials | Identified exit to Materials 849 | -10/Materials | Discovered exit to Materials (range 3) 911 | -10/Materials | Core integrity fell below 50% 1322 | -10/Materials | Repaired Lgt. Treads 1351 | -10/Materials | Repaired Lgt. Assault Rifle 1390 | -10/Materials | Repaired Imp. Terrain Scanner 1449 | -10/Materials | Build established: Scavenger-Mutant 1487 | -10/Materials | Discovered new exit (range 11) 1501 | -10/Materials | Identified exit to Subcaves 1524 | -10/Materials | Discovered new exit (range 6) 1530 | -10/Materials | Identified exit to Mines 1532 | -10/Materials | Entered Mines 1628 | -10/Mines | Discovered exit to Materials (range 14) 2187 | -10/Mines | Discovered exit to Materials (range 5) 2208 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2258 | -10/Mines | Entered Materials 2258 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2524 | -9/Materials | Build established: Mutant 2618 | -9/Materials | Discovered new exit (range 4) 2623 | -9/Materials | Identified exit to Materials 2743 | -9/Materials | Discovered new exit (range 16) 2768 | -9/Materials | Identified exit to Mines 2816 | -9/Materials | Entered Mines 3035 | -9/Mines | Build established: Tank 3326 | -9/Mines | Assembled infested the area 3329 | -9/Mines | Learned location of Storage (-9) 3330 | -9/Mines | Learned Materials stockpile data 3331 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3617 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3617 | -9/Mines | Discovered new exit (range 5) 3622 | -9/Mines | Identified exit to Exiles 3626 | -9/Mines | Entered Exiles 3652 | -9/Exiles | Discovered new exit (range 15) 3674 | -9/Exiles | Identified exit to Mines 3706 | -9/Exiles | Met 8R-AWN 3735 | -9/Exiles | Met EX-HEX 3851 | -9/Exiles | Met EX-DEC 3935 | -9/Exiles | Visited The Gauntlet 4184 | -9/Exiles | Discovered exit to Mines (range 12) 4320 | -9/Exiles | Met EX-BIN 4344 | -9/Exiles | Aligned with FarCom system 4346 | -9/Exiles | Given EX-Vault access code 4434 | -9/Exiles | Opened EX-Vault 4446 | -9/Exiles | Found Field Lobotomy Kit 4485 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4821 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4821 | -9/Exiles | Entered Mines 5123 | -8/Mines | Build established: Skirmisher 5164 | -8/Mines | Discovered exit to Materials (range 6) 5173 | -8/Mines | Entered Materials 5173 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7494 | -8/Materials | Repaired Hrd. Medium Armor Plating 7724 | -8/Materials | Build established: Tank 7882 | -8/Materials | Discovered new exit (range 7) 8205 | -8/Materials | Central database locked down 8393 | -8/Materials | Build established: Scavenger-Tank 8593 | -8/Materials | Discovered new exit (range 16) 8617 | -8/Materials | Identified exit to Factory 8732 | -8/Materials | Build established: Tank 10047 | -8/Materials | Identified exit to Garrison 10047 | -8/Materials | Entered Garrison 10075 | -8/Garrison | Triggered checkpoint 10190 | -8/Garrison | Garrison Relay disabled 10388 | -8/Garrison | Phase Generator disabled 10483 | -8/Garrison | Triggered checkpoint 10607 | -8/Garrison | Triggered checkpoint 10648 | -8/Garrison | Discovered new exit (range 9) 10680 | -8/Garrison | Identified exit to Materials 10719 | -8/Garrison | Garrison Relay disabled 10803 | -8/Garrison | Build established: Scavenger-Skirmisher 10939 | -8/Garrison | Triggered checkpoint 11001 | -8/Garrison | Triggered checkpoint 11066 | -8/Garrison | Discovered exit to Materials (range 12) 11087 | -8/Garrison | Installed Relay Interface Framework 11132 | -8/Garrison | Rescued a captive Derelict 11132 | -8/Garrison | Rescued a captive Derelict 11193 | -8/Garrison | Triggered checkpoint 11209 | -8/Garrison | Entered Materials 11209 | -8/Materials | Accompanied by 2 allies 11411 | -8/Materials | Garrison activated, responded to threat 11609 | -8/Materials | First assault squad dispatched 11731 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 11737 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 11747 | -8/Materials | Garrison activated, responded to threat 11855 | -8/Materials | Lost 3 parts (1n2w) 12075 | -8/Materials | Core integrity fell below 50% 12334 | -8/Materials | Identified exit to Garrison 12334 | -8/Materials | Entered Garrison 12378 | -8/Garrison | Triggered checkpoint 12390 | -8/Garrison | Garrison Relay disabled 12448 | -8/Garrison | Triggered checkpoint 12470 | -8/Garrison | Discovered new exit (range 6) 12480 | -8/Garrison | Identified exit to Materials 12744 | -8/Garrison | Triggered checkpoint 12912 | -8/Garrison | Lost 7 parts (2n2u3w) 13149 | -8/Garrison | Discovered exit to Factory (range 13) 13236 | -8/Garrison | Core integrity fell below 20% 13266 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 13236_ Lgt. Treads blown off. 13236_ Imp. Heat Sink blown off. 13236_ Remote Datajack blown off. 13236_ Hammer blown off. 13236_ E-15 Imp destroyed. 13238_ Acquired Lgt. Treads. 13238_ Critical hit (Burn: +37). 13239_ E-15 Imp destroyed. [Achievement: Oh No You Don't!] 13240_ Acquired 15 matter. 13244_ Acquired Lgt. Treads. 13246_ System corrupted: Matter fused (-9). 13247_ Acquired Unknown Protection. 13247_ Identified Propulsion Shielding. 13250_ Lgt. Treads destroyed. 13251_ Y-45 Defender destroyed. 13256_ Imp. Heat Sink destroyed. 13263_ Lgt. Assault Rifle destroyed. 13266_ XK%UEW186 VZLTFWBWJLG9IJEERLDG [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ###########################?????????? | | ^^ #?????????? | | ^ #?????????? | | ## ######### ##########| #?????????? | | ?# #???????# "#???????# @#?????????? | | ?# #???????# T#???????#!=#?????????? | | ?# #???????#""#???????#*%#?????????? | | ?# #???????####???????#/=#?????????? | | ?# #??????????????????#=!= #??????? | | ?# #??????????????????#=^## #??????? | | ?#^ #??????????????????# [#??#??????? | | ?# ################???# #?????????? | | ?# ??# #?????????? | | ?# ??# #?????????? | | ?# ?# #?????????? | | ?# ?# #?????????? | | ?# ?# #?????????? | | ?# #??Y #?????????? | | ?# #?? #?????????? | | ?# ??? #?????????? | | ?# ??? ??????????? | | ?# < ???? ??????????? | | ?# ???? ??????????? | | ?# ????????????????? | | ?# ?????????????????? | | ?# ?????????????????? | | ?# ??????????????????? | | ?# ??????????????????? | | ?# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 47% | -10/Materials Lgt. Assault Rifle | 66% | -10/Materials Imp. Terrain Scanner | 4% | -10/Materials Hrd. Medium Armor Plating | 31% | -8/Materials Studied --------- Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Oh No You Don't! Challenges ------------ None Game ------ Seed FlightArmoredExpander Manual? 0 Play Time 01:37:19 Cumulative 39.9 hours Start 2025.12.21 @ 22:50:30 End 2025.12.22 @ 00:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d96c52-1c41-4f99-b693-187612e53fc5