Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 06:17:22 Player: Cereal Killer Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (3590) 3590 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1183) 1183 TOTAL SCORE: 8513 Bonus ------- High Alert Combat Kills 598 Follower Combat Kills 116 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/550 Matter 161/300 Energy 265/265 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (10) --- Light Nuclear Core Improved Signal Interpreter Core Analyzer Weapon Cycler AWS/Autocannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Core Analyzer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Nuclear Core Improved Signal Interpreter Core Analyzer Weapon Cycler Heavy Machine Gun [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 2 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 97 | 6 8 1 10 7 8 4 30 23 Power 10 | 1 1 . 3 . . 1 1 3 Engine 10 | 1 1 . 3 . . 1 1 3 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 3 . 1 4 5 1 6 4 Treads 4 | . . . . 2 . . 2 . Leg 5 | . . . . . 2 . . 3 Wheel 17 | 2 3 . 1 2 3 1 4 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 1 . 4 . 2 . 8 8 Device 12 | . . . 3 . 2 . 5 2 Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . . . 1 1 Hackware 1 | . . . . . . . . 1 Protection 7 | . . . 1 . . . 2 4 Artifact . | . . . . . . . . . Weapon 37 | 2 3 1 2 3 1 2 15 8 Energy Gun 15 | 2 2 . . . 1 1 7 2 Energy Cannon 9 | . . . 1 . . 1 7 . Ballistic Gun 9 | . . 1 . 2 . . 1 5 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . 1 . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 4 . Parts Lost 35 | . 4 . . 4 . 2 9 16 Power 5 | . 1 . . . . 1 1 2 Propulsion 13 | . 2 . . 1 . . 5 5 Utility 8 | . . . . 1 . . 2 5 Weapon 9 | . 1 . . 2 . 1 1 4 Highest Loss Streak 6 | . 2 . . 2 . 2 3 6 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 88 | . 78 85 74 91 67 82 90 95 Engine 9 | . 11 14 11 11 11 10 9 8 Treads 1 | . . . . 6 . . 2 . Leg 2 | . . . . . . . . 9 Wheel 14 | . 23 28 22 11 21 22 15 5 Device 16 | . . . 7 22 22 22 23 14 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 4 | . . . . . . . 3 11 Protection 4 | . . . 1 7 . . 4 8 Energy Gun 9 | . 27 23 5 . . 7 5 11 Energy Cannon 11 | . . . 5 11 . 10 18 11 Ballistic Gun 2 | . . 4 11 10 . . . 2 Peak Build Rating 51 | 6 7 7 16 17 32 18 34 51 Average Rating 23 | 4 5 7 9 15 15 16 29 34 On Entrance 12 | . 6 7 7 16 14 16 14 34 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 11 18 17 29 30 23 26 48 48 Greatest Support 40 | 26 32 20 20 40 20 20 40 25 Greatest Overweight (x) 12 | . 1 . 1 2 1 1 6 12 Average Overweight (x) . | . . . . 1 1 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 Average Carried 8 | 2 4 9 10 8 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 2 9 10 10 8 10 7 10 7 Class Distribution -------------------- 41% | Scavenger-Skirmisher 24% | Scavenger-Mutant 19% | Mutant 7% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1212 | 218 102 20 211 74 80 30 290 187 Remotely . | . . . . . . . . . Salvage Created 4080 | . 419 . 239 160 10 48 1928 1276 Parts 211 | . 29 . 22 17 . 1 103 39 Haulers Intercepted 8 | . 2 . 2 . . . 4 . Recyclers Shooed 5 | . 3 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 74 | . 6 . 6 4 . 1 35 22 Guns 18 | . 4 . 1 2 . . 3 8 Cannons 45 | . . . 2 2 . 1 27 13 AOE 5 | . 2 . 3 . . . . . Classes Destroyed 15 | . 6 . 3 1 . 1 3 1 Worker 6 | . 1 . 2 1 . . 2 . Builder 1 | . 1 . . . . . . . Tunneler 2 | . . . 1 1 . . . . Hauler 8 | . 2 . 2 . . . 4 . Recycler 2 | . 1 . . . . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 2 | . 1 . . . . . 1 . Watcher 4 | . . . . . . . 4 . Swarmer 19 | . . . 4 3 . . 9 3 Grunt 36 | . 6 . 1 . . . 17 12 Brawler 2 | . . . . 1 . . . 1 Duelist 3 | . . . . . . 1 1 1 Sentry 12 | . . . 1 . . . 7 4 Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 10 | . 4 . 5 3 . 1 10 6 Combat Bots Only 10 | . 2 . 3 3 . 1 10 6 Max Kills in Single Turn 3 | . 1 . 3 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 397 | . 34 . 51 36 . 5 114 157 Missed 112 | . 4 . 23 16 . 2 22 45 Damage Taken 4952 | . 522 . 373 185 . 93 1241 2538 Core 836 | . 88 . 104 15 . 45 182 402 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . 64 . . . 59 . . Volleys Fired 323 | 2 46 1 31 22 3 7 95 116 Largest 3 | 2 2 2 2 2 1 2 3 3 Hottest 240 | 90 90 90 80 80 50 110 240 240 Shots Fired 706 | 4 90 2 59 37 3 11 267 233 Gun 353 | 4 89 2 36 15 3 5 70 129 Cannon 349 | . . . 20 22 . 6 197 104 Launcher 4 | . 1 . 3 . . . . . Special . | . . . . . . . . . Kinetic 83 | . . . 28 15 . . . 40 Thermal 619 | 4 89 2 28 22 3 11 267 193 Explosive 4 | . 1 . 3 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | 1 6 2 7 6 1 7 17 26 Robot Miss Streak 4 | 1 4 1 4 3 2 1 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 1 | . . . . . . . . 1 Shots Hit Robots 412 | 2 49 1 32 23 1 9 146 149 Core Hits 168 | . 23 1 18 11 1 3 62 49 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . 5 . . . . . 5 8 Burn 17 | . 5 . . . . . 4 8 Meltdown 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9491 | 21 817 12 718 287 13 155 3707 3761 Guns 4128 | 21 667 12 274 109 13 50 736 2246 Cannons 4953 | . . . 193 178 . 105 2962 1515 Explosions 401 | . 150 . 251 . . . . . Melee . | . . . . . . . . . Ramming 9 | . . . . . . . 9 . Kinetic 1151 | . . . 197 109 . . . 845 Thermal 7930 | 21 667 12 270 178 13 155 3698 2916 Explosive 401 | . 150 . 251 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 . . Average Corruption 4 | . . . . 4 4 4 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . 3 4 2 . . Message Errors 3 | . . . . 1 1 1 . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 2 | . . . . 1 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 105 | . 22 . . . . . 77 6 Projectiles 83 | . . . . . . . 77 6 Explosions 22 | . 22 . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 114 | . 94 . 20 . . . . . Shots 3 | . 2 . 1 . . . . . Rammed 3 | . . . . . . . 3 . Targets Rammed 4 | . . . . . . . 4 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 426 | 30 302 30 84 156 . . 249 426 Average Temperature 95 | 18 96 17 36 88 . . 72 122 Received Heat Transfer 1554 | . 342 . 138 . . . 396 678 Effects 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . . . . 5 1 Combat Hostiles 6 | . . . . . . . 5 1 Parts Melted 38 | . 4 . 1 . . 1 21 11 Heat Transferred 16695 | 50 2130 25 629 370 37 370 7283 5801 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 1339 | . 234 91 379 292 . 30 834 1339 Initial 487 | . . 91 35 147 . . 11 487 Average 455 | . 99 91 170 179 . 4 243 1033 Maximum Alert Level 4 | . 1 . 1 1 . . 3 4 Low Security (%) 42 | 100 76 100 54 50 . 100 51 . Level 1 19 | . 23 . 45 49 . . 30 . Level 2 7 | . . . . . . . 11 11 Level 3 15 | . . . . . . . 5 41 Level 4 14 | . . . . . . . . 46 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . 1 . . . 6 . Investigation 3 | . . . 1 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . . 3 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 7 | . 1 . 1 . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 10 . 17 8 . 3 56 23 Peak Tracking Total 6 | . 4 . 6 4 . 3 5 5 Tactical Retreats 8 | . . . . 2 . . 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 7 | . . . 1 . . . 1 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . 3 . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . 3 . . . . Triggered 3 | . . . . 3 . . . . Most Traps Carried 3 | . . 3 3 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 12 | . 2 . 1 . . . 4 5 Max in Single Turn 1 | . 1 . 1 . . . 1 1 Garrison Relay 3 | . . . . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 18 | . 1 . 1 1 2 . 11 2 Terminals 14 | . 1 . 1 1 . . 9 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 46 | . 2 . 1 6 5 . 30 2 Successful 26 | . . . 1 2 5 . 16 2 Failed 20 | . 2 . . 4 . . 14 . Catastrophic 4 | . . . . . . . 4 . Database Lockouts . | . . . . . . . . . Manual 19 | . 2 . . . 1 . 16 . Terminals 35 | . 2 . 1 6 . . 24 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 19 | . . . 1 2 5 . 9 2 Record 5 | . . . . 1 4 . . . Robot Analysis 4 | . . . . . . . 4 . Prototype ID Bank 2 | . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . Investigation Status 1 | . . . . 1 . . . . Zone Layout 3 | . . . . . . . 3 . Security Stations 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . Insert Component 2 | . . . . . . . 2 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . 2 . Terminals 1 | . . . . . . . 1 . Botnet 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Extract 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . . 1 . . 10 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 Machine Destruction 12 | . . . . . . . . 12 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 5 . . . . . Highest-Rated Group 87 | . . 87 87 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders 1 | . . . . . 1 . . . EXPLORE 1 | . . . . . 1 . . . Ally Attacks 42 | . . . 42 . . . . . Total Damage 492 | . . . 492 . . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 4 | . . . . . . . 4 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 1 | . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 5081 | 42 371 358 286 487 265 110 1622 1540 Spaces Moved 3186 | 29 209 418 200 356 236 86 1014 638 Core 16 | 8 . . . . . . 1 7 Treads 153 | . . . . 67 . . 86 . Legs 282 | . . . . . . . . 282 Wheels 2735 | 21 209 418 200 289 236 86 927 349 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 95 95 95 Average Speed 113 | 78 95 80 86 112 95 95 112 164 Slowest Speed 650 | 90 115 80 95 160 95 95 350 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 50 | 3 35 87 26 71 91 14 77 54 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 3 | . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 18 | . . . . . . . 18 . Terrain Destroyed 114 | . 43 . 12 . . . 59 . Melee . | . . . . . . . . . Projectile 59 | . . . . . . . 59 . AOE 55 | . 43 . 12 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4035 | 44 289 440 255 405 276 102 1288 936 Wait 300 | . 12 14 6 10 15 5 106 132 Move 3178 | 28 208 417 199 355 235 85 1013 638 Hop . | . . . . . . . . . Pick Up 71 | 8 13 4 2 4 5 1 20 14 Fast Attach 20 | . . . 4 . . . 14 2 Attach 46 | 6 5 . . 2 4 4 7 18 Detach 7 | . . . . . 4 . 1 2 Swap 31 | . 3 1 6 5 4 . 9 3 Drop 47 | . 2 3 7 4 6 . 19 6 Fire 323 | 2 46 1 31 22 3 7 95 116 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . . . . 4 . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap 3 | . . . . 3 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 6) 356 | -10/Materials | Discovered new exit (range 12) 414 | -10/Materials | Entered Mines 438 | -10/Mines | Met a Derelict bent on vengeance 496 | -10/Mines | Identified exit to Materials 603 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 651 | -10/Mines | Learned 4 Materials zone layouts 660 | -10/Mines | Found a hidden stash of uninstalled traps 728 | -10/Mines | Discovered exit to Materials (range 8) 772 | -10/Mines | Entered Materials 772 | -9/Materials | Accompanied by 5 allies 772 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Identified exit to Materials 777 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1020 | -9/Materials | Discovered new exit (range 15) 1029 | -9/Materials | Lost 5 allies 1058 | -9/Materials | Entered Mines 1261 | -9/Mines | Build established: Scavenger-Mutant 1311 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1315 | -9/Mines | Found Prototype Device 1427 | -9/Mines | Learned location of Zion (-6) 1448 | -9/Mines | Discovered exit to Materials (range 13) 1539 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1540 | -9/Mines | Discovered new exit (range 5) 1545 | -9/Mines | Entered Exiles 1570 | -9/Exiles | Met 8R-AWN 1586 | -9/Exiles | Met EX-HEX 1612 | -9/Exiles | Met EX-BIN 1624 | -9/Exiles | Aligned with FarCom system 1625 | -9/Exiles | Given EX-Vault access code 1649 | -9/Exiles | Opened EX-Vault 1656 | -9/Exiles | Found AWS/Autocannon 1657 | -9/Exiles | Identified Exp. Sensor Array 1664 | -9/Exiles | Found Supersonic Drone Bay 1670 | -9/Exiles | Discovered new exit (range 54) 1677 | -9/Exiles | Discovered new exit (range 72) 1695 | -9/Exiles | Found Potential Leg 1697 | -9/Exiles | Found Potential Leg 1727 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1756 | -9/Exiles | Met EX-DEC 1810 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1810 | -9/Exiles | Entered Mines 1916 | -8/Mines | Discovered exit to Materials (range 6) 1920 | -8/Mines | Entered Materials 1920 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2051 | -8/Materials | Lost 3 parts (2n1w) 2064 | -8/Materials | Discovered new exit (range 16) 2552 | -8/Materials | Build established: Scavenger-Skirmisher 3235 | -8/Materials | Discovered new exit (range 10) 3247 | -8/Materials | Lost 3 parts (1p1n1u) 3501 | -8/Materials | Destroyed 10 combat bots 3520 | -8/Materials | First assault squad dispatched 3541 | -8/Materials | Identified exit to Garrison 3542 | -8/Materials | Entered Garrison 3706 | -8/Garrison | Triggered checkpoint 3717 | -8/Garrison | Garrison Relay disabled 3778 | -8/Garrison | Garrison Relay disabled 3824 | -8/Garrison | Triggered checkpoint 3826 | -8/Garrison | Triggered checkpoint 3833 | -8/Garrison | Core integrity fell below 50% 3888 | -8/Garrison | Triggered checkpoint 3902 | -8/Garrison | Lost 5 parts (2p1u2w) 3973 | -8/Garrison | Discovered new exit (range 10) 4038 | -8/Garrison | Lost 3 parts (2n1u) 4048 | -8/Garrison | Triggered checkpoint 4072 | -8/Garrison | Garrison Relay disabled 4890 | -8/Garrison | Build established: Scavenger-Gunner 4920 | -8/Garrison | Spotted B-75 Beast 4954 | -8/Garrison | Core integrity fell below 20% 5000 | -8/Garrison | Destroyed B-75 Beast 5026 | -8/Garrison | Lost 6 parts (2n2u2w) 5063 | -8/Garrison | Learned Materials security intel 5083 | -8/Garrison | Crushed by falling debris 5083 | -8/Garrison | Smashed by cave-in Last Messages --------------- Hvy. Machine Gun destroyed. B-75 Beast destroyed. The unstable cave ceiling collapses. Acquired Hvy. Machine Gun. Acquired 6 matter. Triggered Alarm Trap. An alarm sounds. Connecting with Garrison Terminal... >>Download(Security) Retrieving Materials security records... Downloaded coordinate data. Data stored: Materials security intel. Acquired 50 matter. Acquired 11 matter. The unstable cave ceiling collapses. Crushed by falling debris. Core Analyzer destroyed. System corrupted by crushing effect (+4). Arm. Wheel destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | """" "????##?????????????????????????????????????? | | " "??? #?????????????????????????????????????? | | " #?????????????????????????????????????? | | " #?????????????????????????????????????? | | " " ######????????????????????????????????? | | "" """ #????????????????????????????????? | | # " #### #????????????????????????????????? | | # ??##+###???#######????????????????????? | | # ????#! !#???# [!#????????????????????? | | + ??????#! !##### [ !#????????????????????? | | # ????????## ## ## !##???????????????????? | | ?# #??????????# +^ % #???????????????????? | | ?# #??????????# + ##???????+??+????????? | | ##"##?????##### #+"## %!#????????????????????? | | #?????#"T"# # # ! !#????????????????????? | | < #?????#" # # #!!! #????????????????????? | | #?????##### #### #@ ##???????????????+???? | | ## #?????????# #??#### # % #???????????????????? | | ## #?????????# #?????### # #??????????????????? | | " +?????????# #???????#%### #?????????????????? | | ## #?????????# #???????# #??# #?????++??+??????? | | ?# #?????????# #???????# #???# #???????????????+ | | ?# #####+##### #########"#????##???????????????? | | ?# #??????????????+??????? | | ?# #?????????????????????? | | ?#"###### ##### ######## #?????????????????????? | | ?# #??????????# #??????# #?????????????????????? | | ?# #??????????# #??????# #?????????????????????? | | ?# #??????????# #??????# #?????????+??????????+? | | ##"###### #???# #??????# #?????????????????????? | | [%= +???+ #??????# #??####???????????????? | | ## ##=#####???# #??????# #?"%" #???#???????????? | | ## ## ##??????# #?????## !## " ## ##??????????? | | !# !# #??????# ####### %^ % #??????????? | | # !# #??????# * [ +??????????? | | # !# #??????# ^ #??????????? | | ##+##+##??????##+####### ## ## #??????????? | | ## ## ##########*####### ## ## #??????????? | | [ "%% ! % ^ +????????? | | ######################%= = ^^ ?????????? | | ??????????????????#### =%! ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Sml. Laser | -8/Materials | Extracted Missile Launcher | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Flight Unit | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Shotgun | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Minigun | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeForceBroadsword Manual? 0 Play Time 00:57:05 Cumulative 210.5 hours Start 2024.09.28 @ 05:23:00 End 2024.09.28 @ 06:17:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 166 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d303aa0-901d-4c85-92d0-fcf523b094a9