Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 14:56:02 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (238) 1190 Value Destroyed (5532) 5532 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1487) 1487 TOTAL SCORE: 10269 Bonus ------- High Alert Combat Kills 1487 Cogmind --------- Core Integrity 352/550 Matter 300/300 Energy 211/280 System Corruption 0% Temperature Cool (0) Movement Treading (233) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hardlight Generator > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle High-powered Shotgun > --- INVENTORY (20) --- Light Treads Light Treads Advanced Treads Heat Sink Heat Sink Medium Matter Pod (100) Compact Matter Pod (150) Improved Weapon Shielding Hardened Light Armor Plating Hardlight Generator Long-range Tractor Beam Long-range Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Datajack Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Treads Light Treads Advanced Treads Heat Sink Heat Sink Medium Matter Pod Medium Matter Pod Compact Matter Pod Improved Weapon Shielding Hardened Light Armor Plating Hardlight Generator Long-range Tractor Beam Long-range Tractor Beam Improved Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Datajack Great Maul [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 120 | 2 30 7 49 3 29 Power 8 | . 1 1 5 . 1 Engine 7 | . 1 1 4 . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 22 | 2 3 3 4 1 9 Treads 22 | 2 3 3 4 1 9 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 36 | . 6 . 17 . 13 Device 18 | . 3 . 8 . 7 Storage 3 | . 1 . 1 . 1 Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 13 | . 1 . 7 . 5 Artifact . | . . . . . . Weapon 54 | . 20 3 23 2 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | . 3 . 5 . 4 Ballistic Cannon 23 | . 8 2 10 1 2 Launcher 17 | . 7 1 8 1 . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 6 | . 1 3 . . 2 Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 4 | . 1 1 . . 2 Highest Loss Streak 2 | . 1 2 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 Engine 12 | . 14 14 11 11 8 Treads 29 | . 27 28 33 33 27 Device 9 | . 5 14 10 11 17 Storage 12 | . 14 14 11 11 9 Protection 8 | . 7 . 10 11 9 Ballistic Gun 7 | . 6 . 7 11 15 Ballistic Cannon 14 | . 14 24 13 2 11 Launcher 1 | . 2 3 . 8 . Special Weapon 2 | . 4 . . . . Naked Turns . | . . . . . . Heaviest Build 68 | 14 52 51 64 63 68 Greatest Support 66 | 40 40 40 63 63 66 Greatest Overweight (x) 1 | . 1 1 1 . 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 8 16 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 16 | 5 14 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 20 20 19 20 Class Distribution -------------------- 89% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 8328 | 488 3529 258 1831 177 2045 Remotely 275 | . . . . . 275 Salvage Created 7226 | 309 3109 320 1560 128 1800 Parts 422 | 32 174 28 96 5 87 Haulers Intercepted 12 | . 2 . 4 . 6 Recyclers Shooed 20 | 1 15 . 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 146 | . 28 12 51 22 33 Guns 32 | . 8 . 2 . 22 Cannons 59 | . 15 10 22 1 11 AOE 55 | . 5 2 27 21 . Classes Destroyed 16 | 3 6 1 4 1 1 Worker 44 | 4 29 1 9 . 1 Builder 11 | . 10 . . . 1 Tunneler 16 | 9 3 1 3 . . Hauler 12 | . 2 . 4 . 6 Recycler 35 | 1 27 2 1 . 4 Mechanic 2 | . . . 1 . 1 Operator 3 | . 2 . 1 . . Watcher 8 | . 3 . 2 . 3 Swarmer 22 | . 6 9 5 . 2 Grunt 75 | . 22 1 30 3 19 Brawler 2 | . . . 2 . . Duelist 5 | . . . 3 . 2 Protector 5 | . . . 5 . . Sentry 16 | . . 2 6 . 8 Hunter 2 | . . . . . 2 Assembled 19 | . . . . 19 . Best Kill Streak 19 | 4 4 4 6 19 6 Combat Bots Only 19 | . 3 3 5 19 5 Max Kills in Single Turn 5 | 1 2 4 3 5 2 Gunslinging . | . . . . . . Exploded 5 | . 2 2 3 5 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 4051 | . 726 501 723 219 1882 Core 564 | . 79 102 125 60 198 Absorbed by Shields 968 | . . . 312 72 584 Redirected to Shielding 10 | . 10 . . . . Regen/Repaired (Parts) 272 | . 181 . . . 91 Core Remaining (%) 60 | 100 . 27 . 53 . Volleys Fired 651 | 28 314 21 152 14 122 Largest 3 | 2 2 2 2 2 3 Hottest 101 | 40 100 70 78 62 101 Shots Fired 1280 | 56 542 42 257 17 366 Gun 380 | 56 93 . 23 3 205 Cannon 779 | . 368 41 206 3 161 Launcher 119 | . 79 1 28 11 . Special 2 | . 2 . . . . Kinetic 1159 | 56 461 41 229 6 366 Thermal 2 | . 2 . . . . Explosive 119 | . 79 1 28 11 . Electromagnetic . | . . . . . . Robot Hit Streak 29 | 11 20 10 11 7 29 Robot Miss Streak 8 | 3 4 2 8 1 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 683 | 35 245 29 123 10 241 Core Hits 380 | 15 114 17 102 42 90 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . 1 . 1 . 1 Critical Strikes 24 | . 14 2 5 . 3 Destroy 4 | . 1 . 1 . 2 Blast 20 | . 13 2 4 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 17594 | 451 5337 690 5342 1463 4311 Guns 3680 | 451 725 . 198 46 2260 Cannons 8071 | . 3351 507 2116 64 2033 Explosions 5637 | . 1141 137 3006 1353 . Melee . | . . . . . . Ramming 206 | . 120 46 22 . 18 Kinetic 11751 | 451 4076 507 2314 110 4293 Thermal . | . . . . . . Explosive 5637 | . 1141 137 3006 1353 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 6 6 2 2 . Average Corruption 4 | . 5 6 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 379 | . 255 41 82 1 . Message Errors 85 | . 56 9 19 1 . Matter Fused 96 | . 69 9 18 . . Heat Flow Errors 51 | . 29 5 17 . . Energy Discharges 42 | . 27 7 8 . . Parts Fused 3 | . 2 . 1 . . Data Loss (minor) 52 | . 38 6 8 . . Data Loss (major) 17 | . 11 3 3 . . Misfires 18 | . 12 1 5 . . Alerts 13 | . 9 1 3 . . Weapon Failures 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 354 | . 209 22 58 41 24 Projectiles 143 | . 86 7 26 . 24 Explosions 211 | . 123 15 32 41 . Melee . | . . . . . . Knockbacks 87 | . 34 5 19 . 29 Impact 2 | . . 2 . . . Kinetic 84 | . 33 3 19 . 29 Secondary 1 | . 1 . . . . Self-Inflicted Damage 34 | . . . . 34 . Shots 1 | . . . . 1 . Rammed 39 | . 25 6 4 . 4 Targets Rammed 44 | . 27 7 6 . 4 Kicked . | . . . . . . Crushed 5 | . 2 1 2 . . Highest Temperature 380 | 6 380 241 256 33 124 Average Temperature 66 | 6 67 93 67 16 47 Received Heat Transfer 1632 | . 348 132 285 26 841 Effects 3 | . 3 . . . . Shutdowns 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 2190 | 70 2190 1048 1251 605 710 Initial 853 | . 45 853 256 487 235 Average 709 | 40 798 807 631 574 430 Maximum Alert Level 5 | . 5 3 4 2 3 Low Security (%) 26 | 100 33 . 27 . . Level 1 7 | . 3 . 10 . 31 Level 2 16 | . 9 25 6 100 64 Level 3 22 | . 14 74 36 . 3 Level 4 16 | . 21 . 18 . . Level 5 9 | . 17 . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Squads Dispatched 29 | . 10 . 11 . 8 Investigation 11 | . 8 . 2 . 1 Extermination . | . . . . . . Reinforcement 8 | . 2 . 3 . 3 Assault 6 | . . . 6 . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 9 | . 1 . 2 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 194 | . 51 16 63 18 46 Peak Tracking Total 14 | . 4 3 5 14 6 Tactical Retreats 6 | . 1 4 . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 8 | . 6 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 54 | . 22 1 28 . 3 Max in Single Turn 3 | . 3 1 2 . 1 Machines Repaired 2 | . 2 . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 18 | . 9 1 3 . 5 Terminals 8 | . 6 . 1 . 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . . 2 Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Total Hacks 48 | . 25 1 8 . 14 Successful 31 | . 18 1 4 . 8 Failed 16 | . 6 . 4 . 6 Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . 1 . . . . Manual 22 | . 13 . 6 . 3 Terminals 20 | . 12 . 5 . 3 Fabricators . | . . . . . . Repair Stations 16 | . 9 . . . 7 Recycling Units 5 | . 4 . 1 . . Scanalyzers 5 | . . . 2 . 3 Garrison Access 1 | . . . . . 1 Terminal Hacks 5 | . 2 1 1 . 1 Robot Analysis 3 | . 1 . 1 . 1 Open Door 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 7 . . . 4 Scan Component 7 | . 4 . . . 3 Repair 4 | . 3 . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 4 | . . . 2 . 2 Insert Component 2 | . . . 1 . 1 Analyze 2 | . . . 1 . 1 Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 8 | . 7 . 1 . . Terminals 6 | . 6 . . . . Botnet 1 | . 1 . . . . Sabotage 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . 2 . 4 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 3 . . . 1 Time 129 | . 78 . . . 51 Parts Recycled . | . . . . . . Recycled Matter 189 | . 189 . . . . Retrieved Matter 189 | . 189 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 Part Schematics Acquired 2 | . . . 1 . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 3 | . . . 3 . . ROAM 2 | . . . 2 . . EXPLORE 1 | . . . 1 . . Ally Attacks 15 | . . . 15 . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 3 | . 1 . 1 . 1 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches 16 | . . . 16 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 27868 | 339 15661 1884 6936 212 2836 Spaces Moved 6373 | 91 2692 742 1817 111 920 Core . | . . . . . . Treads 6373 | 91 2692 742 1817 111 920 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 145 | 160 160 240 160 160 145 Average Speed 224 | 160 238 240 202 160 230 Slowest Speed 240 | 160 240 240 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 3 98 81 96 36 67 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 1 2 1 . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 63 | . 63 . . . . Terrain Destroyed 710 | . 558 5 85 55 7 Melee . | . . . . . . Projectile 21 | . 1 . 13 . 7 AOE 689 | . 557 5 72 55 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 18723 | 231 11372 797 4830 128 1365 Wait 11361 | 101 8260 8 2742 . 250 Move 6368 | 90 2691 741 1816 110 920 Hop . | . . . . . . Pick Up 76 | 5 30 7 20 . 14 Fast Attach 39 | . 6 . 20 . 13 Attach 25 | 2 5 4 7 . 7 Detach 5 | . 1 . 4 . . Swap 56 | . 19 3 22 3 9 Drop 98 | 5 19 6 41 1 26 Fire 651 | 28 314 21 152 14 122 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 44 | . 27 7 6 . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: [*Fac x3] / [*Sto] / Gar) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 3) 340 | -11/Junkyard | Entered Materials 375 | -10/Materials | Build established: Mutant 5371 | -10/Materials | Central database locked down 5624 | -10/Materials | Discovered new exit (range 14) 5844 | -10/Materials | Discovered new exit (range 13) 5883 | -10/Materials | Identified exit to Mines 6006 | -10/Materials | Identified exit to Materials 6146 | -10/Materials | Discovered exit to Materials (range 15) 6516 | -10/Materials | Discovered exit to Materials (range 16) 6854 | -10/Materials | Discovered exit to Mines (range 9) 8344 | -10/Materials | Repaired Lgt. Treads 8372 | -10/Materials | Repaired Lgt. Treads 8399 | -10/Materials | Repaired Lgt. Treads 16001 | -10/Materials | Entered Mines 16050 | -10/Mines | Found the Drone Emporium 16060 | -10/Mines | Found Prototype Device 16251 | -10/Mines | Discovered exit to Materials (range 13) 16654 | -10/Mines | Core integrity fell below 50% 16820 | -10/Mines | Learned Materials terminal intel 16861 | -10/Mines | Discovered exit to Materials (range 7) 16923 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 17114 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 17652 | -10/Mines | Discovered new exit (range 3) 17885 | -10/Mines | Entered Materials 17885 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 17886 | -9/Materials | Loaded intel: 10 terminal locations 17887 | -9/Materials | Identified Bomb Drone Bay 17980 | -9/Materials | Discovered new exit (range 52) 17981 | -9/Materials | Discovered new exit (range 45) 18087 | -9/Materials | Discovered new exit (range 7) 19572 | -9/Materials | Identified exit to Materials 19944 | -9/Materials | Discovered exit to Materials (range 5) 20685 | -9/Materials | First assault squad dispatched 21123 | -9/Materials | Discovered exit to Materials (range 4) 24787 | -9/Materials | Sterilization system engaged 24787 | -9/Materials | Non-combat units ordered to evacuate 24821 | -9/Materials | Entered Mines 24837 | -9/Mines | Learned 4 Materials zone layouts 24904 | -9/Mines | Assembled infested the area 24948 | -9/Mines | Destroyed 19 combat bots 25014 | -9/Mines | Discovered exit to Materials (range 10) 25033 | -9/Mines | Entered Materials 25033 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 25335 | -8/Materials | Build established: Tank 25858 | -8/Materials | Discovered new exit (range 8) 26237 | -8/Materials | Garrison activated, responded to threat 26455 | -8/Materials | Repaired Hvy. Ion Engine 26584 | -8/Materials | Discovered new exit (range 6) 26688 | -8/Materials | Discovered new exit (range 10) 27318 | -8/Materials | Discovered new exit (range 16) 27380 | -8/Materials | Identified exit to Garrison 27470 | -8/Materials | Garrison activated, responded to threat 27869 | -8/Materials | Self-destructed Last Messages --------------- M005. 27653_ R-06 Scavenger destroyed. 27656_ Acquired 16 matter. 27663_ Extracted 100 matter. 27697_ Y-45 Defender destroyed. 27716_ R-06 Scavenger collects Aluminum Leg. 27725_ Y-45 Defender destroyed. 27734_ G-47 Trooper destroyed. 27745_ Acquired 53 matter. 27749_ Acquired 54 matter. 27754_ Acquired 23 matter. 27780_ Dropped Imp. Assault Rifle. 27783_ Acquired Hvy. Assault Rifle. 27784_ Dropped Med. Matter Pod. 27785_ Extracted 10 matter. 27785_ Acquired Med. Matter Pod. 27786_ Acquired 10 matter. 27793_ Dropped Med. Matter Pod. 27793_ Acquired Hvy. Assault Rifle. 27855_ K-01 Serf collects debris. 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""" #? | | # # # ???????# "]" # #? | | # # %# [ ] ???# "R" # #? | | # #####+##############???# """ # """ #? | | # #???????????????# ] # """ #? | | + %! #???????????????########## """ #? | | # ]!########################## #? | | ###+####!] ! [%[ #? | | # !# %!] ![! #? | | # ==# %^! % #? | | ## = + ^ ########### ######## #? | | ?# =# % #########?# #??????# #? | | ?# # ] # ?# #??????# ]] #? | | ?# # ^ !] # ?# #??????# ]] ## | | ?# #^ ! # ?# #??????# | | ?# # # """ ?# #??????# | | ?######## # """"" ?# #??????# ######## | | #######?# ] + """"" ?# #??????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialReactionRefractor Manual? 0 Play Time 01:21:17 Cumulative 418.2 hours Start 2023.04.01 @ 18:24:32 End 2023.04.02 @ 14:56:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/0/1/2/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 402aa295-f743-482d-b451-ee234375986d